Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.27 @ 13:08:00 Player: Ol Swarmie Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (390) 390 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1435 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 28/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- EM Pulse Gun Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Wheel Wheel Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Terrain Scanner Device Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 38 | 5 29 4 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 15 | 2 11 2 Treads . | . . . Leg 5 | . 4 1 Wheel 4 | 2 2 . Hover . | . . . Flight 6 | . 5 1 Utility 9 | . 7 2 Device 7 | . 6 1 Storage 1 | . . 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 10 . Energy Gun 4 | 1 3 . Energy Cannon 3 | . 3 . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 3 | . 3 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 5 6 Power 1 | . 1 . Propulsion 4 | . 1 3 Utility 1 | . . 1 Weapon 5 | . 3 2 Highest Loss Streak 4 | . 4 4 Average Slot Usage (%) 73 | . 80 50 Engine 8 | . 11 . Leg 8 | . 6 15 Wheel 9 | . 12 . Flight 6 | . 8 1 Device 12 | . 10 18 Processor 3 | . 4 . Energy Gun 5 | . 7 . Energy Cannon 5 | . 5 5 Ballistic Gun 2 | . 3 . Launcher 8 | . 8 8 Naked Turns . | . . . Heaviest Build 33 | 6 9 33 Greatest Support 23 | 20 20 23 Greatest Overweight (x) 10 | . 2 10 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 4 4 12 Average Capacity 4 | 4 4 5 Most Carried 4 | 4 4 4 Average Carried 3 | 2 3 2 Final Capacity 12 | 4 4 12 Final Carried 4 | 3 4 1 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 437 | 257 180 . Remotely . | . . . Salvage Created 552 | 90 462 . Parts 41 | 10 31 . Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 9 | 1 8 . Guns 4 | 1 3 . AOE 5 | . 5 . Classes Destroyed 7 | 2 5 . Worker 4 | . 4 . Builder 4 | . 4 . Tunneler 2 | 2 . . Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 6 | 1 5 . Best Kill Streak 6 | 3 6 . Combat Bots Only 3 | 1 3 . Max Kills in Single Turn 2 | 1 2 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1303 | 21 501 781 Core 553 | . 141 412 Absorbed by Shields . | . . . Core Remaining (%) 71 | 100 43 . Volleys Fired 75 | 7 62 6 Largest 2 | 2 2 1 Hottest 90 | 60 90 60 Shots Fired 118 | 14 98 6 Gun 93 | 14 79 . Cannon 7 | . 5 2 Launcher 18 | . 14 4 Special . | . . . Kinetic 32 | 7 25 . Thermal 7 | . 5 2 Explosive 18 | . 14 4 Electromagnetic 61 | 7 54 . Robot Hit Streak 6 | 3 6 3 Robot Miss Streak 5 | 2 5 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 65 | 7 56 2 Core Hits 33 | 4 29 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1269 | 86 1098 85 Guns 536 | 59 477 . Cannons 71 | . 36 35 Explosions 658 | 27 585 46 Melee . | . . . Ramming 4 | . . 4 Kinetic 95 | 18 77 . Thermal 255 | 27 193 35 Explosive 474 | . 428 46 Electromagnetic 441 | 41 400 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 73 | . 73 . Projectiles . | . . . Explosions 73 | . 73 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 198 | . 196 2 Shots 6 | . 6 . Rammed 3 | . . 3 Targets Rammed 5 | . . 5 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 126 | 46 126 8 Average Temperature 30 | 19 32 4 Received Heat Transfer 411 | 12 141 258 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 298 | . 224 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 5 | 1 4 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 269 | 30 269 153 Initial 89 | . 19 89 Average 138 | 4 174 107 Maximum Alert Level 1 | . 1 . Low Security (%) 67 | 100 51 100 Level 1 32 | . 48 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | 1 22 5 Peak Tracking Total 5 | 1 4 5 Tactical Retreats 4 | . 4 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 7 | . 3 4 Max in Single Turn 3 | . 2 3 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 4 4 Successful 4 | . 2 2 Failed 4 | . 2 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 4 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Prototype ID Bank 1 | . 1 . Locate Traps 1 | . . 1 Dispatch Records 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1033 | 131 682 220 Spaces Moved 864 | 142 585 137 Core 127 | 54 51 22 Treads . | . . . Legs 216 | . 106 110 Wheels 296 | 88 208 . Hover . | . . . Flight 225 | . 220 5 Fastest Speed 37 | 50 37 50 Average Speed 85 | 68 75 143 Slowest Speed 680 | 80 150 680 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 9 56 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 109 | 4 101 4 Melee . | . . . Projectile . | . . . AOE 109 | 4 101 4 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1055 | 162 734 159 Wait 25 | 1 24 . Move 862 | 141 584 137 Hop . | . . . Pick Up 23 | 8 13 2 Fast Attach 10 | . 8 2 Attach 22 | 5 15 2 Detach 9 | . 9 . Swap 6 | . 6 . Drop 18 | . 13 5 Fire 75 | 7 62 6 Melee . | . . . Ram . | . . . Kick 5 | . . 5 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 98 | -11/Scrapyard | Discovered new exit (range 8) 132 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 379 | -10/Materials | Lost 4 parts (1n3w) 574 | -10/Materials | Core integrity fell below 50% 781 | -10/Materials | Discovered new exit (range 11) 814 | -10/Materials | Entered another Materials area 814 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 975 | -9/Materials | Core integrity fell below 50% 1002 | -9/Materials | Lost 4 parts (2n1u1w) 1026 | -9/Materials | Core integrity fell below 20% 1034 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00971_ Aluminum Leg destroyed. 00971_ U-05 Engineer lays Concrete. 00971_ Mni. Grenade Launcher destroyed. 00972_ U-05 Engineer lays Concrete. 00974_ U-05 Engineer destroyed. 00974_ U-05 Engineer lays Concrete. 00977_ U-05 Engineer builds a Wall. The Hcp. Storage Unit has expanded your inventory capacity. Items held in inventory do not count towards total mass and therefore cannot slow you down. 00981_ U-05 Engineer builds a Door. 00985_ U-05 Engineer builds a Wall. 00990_ U-05 Engineer lays Concrete. 00993_ U-05 Engineer builds a Wall. 01007_ U-05 Engineer lays Concrete. 01013_ Flight Unit destroyed. 01025_ U-05 Engineer lays Concrete. 01032_ Knocked back. 01034_ U-05 Engineer lays Concrete. 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