Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.12 @ 02:25:25 Player: NoSoup4you Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1967) 1967 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 4231 Bonus ------- High Alert Combat Kills 49 Cogmind --------- Core Integrity 0/550 Matter 20/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Signal Interpreter > --- WEAPON (2) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (8) ---- Armored Treads Medium Armor Plating Light EM Pulse Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Advanced Signal Interpreter Hardlight Generator > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Treads Improved Aluminum Leg Improved Aluminum Leg Medium Armor Plating Shock Rifle Light EM Pulse Cannon Mini Assault Cannon Improved Grenade Launcher [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Advanced Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 54 | 6 4 5 21 18 Power 5 | 1 1 1 1 1 Engine 3 | 1 . . 1 1 Core 2 | . 1 1 . . Reactor . | . . . . . Propulsion 14 | 2 . . 8 4 Treads 3 | . . . 3 . Leg 11 | 2 . . 5 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 2 2 3 3 Device 7 | . 2 1 2 2 Storage 2 | 1 . . 1 . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 24 | 2 1 2 9 10 Energy Gun 7 | . . 1 5 1 Energy Cannon 2 | . . . . 2 Ballistic Gun 5 | 2 1 . 2 . Ballistic Cannon 5 | . . . . 5 Launcher 5 | . . 1 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 11 | . . . 1 10 Power 1 | . . . . 1 Propulsion 6 | . . . 1 5 Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Highest Loss Streak 2 | . . . 1 2 Average Slot Usage (%) 96 | . 98 100 99 89 Engine 10 | . 4 . 8 16 Core 2 | . 10 14 2 . Treads 6 | . . . 12 . Leg 22 | . 28 28 20 24 Device 11 | . 12 14 11 11 Storage 10 | . 14 14 10 9 Processor 8 | . . . 11 9 Energy Gun 10 | . . 7 18 1 Ballistic Gun 4 | . 28 13 1 . Ballistic Cannon 3 | . . . . 12 Launcher 1 | . . 8 2 . Naked Turns . | . . . . . Heaviest Build 40 | 11 12 21 26 40 Greatest Support 41 | 20 20 20 40 41 Greatest Overweight (x) 7 | . . 1 2 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 6 6 8 8 Average Capacity 7 | 5 6 5 7 8 Most Carried 8 | 4 6 6 8 8 Average Carried 6 | 2 5 5 6 6 Final Capacity 8 | 6 6 4 8 8 Final Carried 8 | 4 6 3 8 4 Class Distribution -------------------- 72% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1427 | 199 156 82 496 494 Remotely . | . . . . . Salvage Created 2095 | . 212 61 1296 526 Parts 128 | . 16 2 82 28 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 45 | . 4 1 23 17 Guns 14 | . 4 . 10 . Cannons 13 | . . . . 13 AOE 17 | . . 1 13 3 Classes Destroyed 12 | . 2 2 6 2 Worker 2 | . . . 1 1 Builder 2 | . . . 1 1 Tunneler 1 | . . . . 1 Hauler 1 | . . . 1 . Recycler 7 | . . 1 6 . Operator 2 | . . . 1 1 Watcher 7 | . 1 . 5 1 Swarmer 7 | . . 1 3 3 Grunt 29 | . 4 . 12 13 Duelist 2 | . . . 2 . Sentry 6 | . . . 6 . Hunter 1 | . . . . 1 Best Kill Streak 11 | . 2 2 11 5 Combat Bots Only 6 | . 1 1 6 3 Max Kills in Single Turn 3 | . 1 2 3 3 Gunslinging . | . . . . . Exploded 3 | . . 1 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2658 | . 332 . 562 1764 Core 658 | . 31 . 69 558 Absorbed by Shields 129 | . . . . 129 Core Remaining (%) 89 | 100 . 87 82 . Volleys Fired 175 | . 42 1 71 61 Largest 2 | . 2 2 2 2 Hottest 106 | . 40 86 106 106 Shots Fired 315 | . 84 2 114 115 Gun 187 | . 84 1 94 8 Cannon 99 | . . . . 99 Launcher 29 | . . 1 20 8 Special . | . . . . . Kinetic 181 | . 84 . 7 90 Thermal 34 | . . . 34 . Explosive 29 | . . 1 20 8 Electromagnetic 71 | . . 1 53 17 Robot Hit Streak 8 | . 6 . 8 7 Robot Miss Streak 5 | . 3 . 3 5 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 165 | . 51 . 52 62 Core Hits 110 | . 17 2 56 35 Critical Hits 3 | . 1 . 1 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . 1 . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5308 | . 404 111 2405 2388 Guns 1448 | . 404 . 920 124 Cannons 1536 | . . . . 1536 Explosions 2324 | . . 111 1485 728 Melee . | . . . . . Ramming . | . . . . . Kinetic 1826 | . 404 . 60 1362 Thermal 432 | . . . 400 32 Explosive 2185 | . . 111 1378 696 Electromagnetic 865 | . . . 567 298 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 157 | . . . 81 76 Projectiles 54 | . . . . 54 Explosions 103 | . . . 81 22 Melee . | . . . . . Knockbacks 13 | . . . . 13 Impact . | . . . . . Kinetic 12 | . . . . 12 Secondary 1 | . . . . 1 Self-Inflicted Damage 70 | . . . . 70 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 398 | . 31 30 273 398 Average Temperature 110 | . 8 18 62 173 Received Heat Transfer 1114 | . 189 . 192 733 Effects 14 | . . . . 14 Shutdowns 2 | . . . . 2 Energy Bleed 5 | . . . . 5 Interference 6 | . . . . 6 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 5 | . . . 2 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 940 | . . . 890 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 2 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 459 | . 152 34 459 457 Initial 137 | . . 9 13 137 Average 237 | . 47 14 317 219 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 34 | 100 100 100 6 45 Level 1 56 | . . . 82 43 Level 2 8 | . . . 10 10 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 1 2 4 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 6 | . . . 2 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 12 1 31 38 Peak Tracking Total 7 | . 2 . 6 7 Tactical Retreats 6 | . 1 . . 5 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 6 | . . . 3 3 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 14 | . 3 1 10 . Terminals 8 | . 2 . 6 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 34 | . 8 1 25 . Successful 20 | . 4 1 15 . Failed 14 | . 4 . 10 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 21 | . 6 . 15 . Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 3 | . 2 . 1 . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 10 | . 3 1 6 . Record 2 | . . . 2 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . 1 . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks 2 | . 1 . 1 . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . . . 1 . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 3 . 8 . Full Trace Events 1 | . 1 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 102 | . . . 102 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . 10 . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 3302 | 112 352 139 1747 952 Spaces Moved 1599 | 80 182 93 945 299 Core 12 | 7 . . . 5 Treads 81 | . . . 81 . Legs 1506 | 73 182 93 864 294 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 128 | 113 120 131 130 128 Slowest Speed 400 | 120 120 150 180 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 33 29 69 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 179 | . . 11 87 81 Melee . | . . . . . Projectile 28 | . . . . 28 AOE 151 | . . 11 87 53 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2547 | 101 248 108 1341 749 Wait 650 | 6 14 . 271 359 Move 1595 | 79 181 92 944 299 Hop . | . . . . . Pick Up 46 | 10 5 3 21 7 Fast Attach 1 | . . 1 . . Attach 18 | 6 1 1 4 6 Detach . | . . . . . Swap 35 | . 3 3 17 12 Drop 27 | . 2 7 13 5 Fire 175 | . 42 1 71 61 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 16) 465 | -10/Materials | Entered Mines 483 | -10/Mines | Learned location of Recycling (-7) 483 | -10/Mines | Discovered new exit (range 10) 520 | -10/Mines | Met a Derelict shopkeep closing up shop 603 | -10/Mines | Identified exit to Materials 604 | -10/Mines | Entered Materials 604 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 722 | -9/Materials | Discovered new exit (range 12) 1593 | -9/Materials | Build established: Scavenger-Mutant 1610 | -9/Materials | Repaired Shock Rifle 1774 | -9/Materials | Repaired Broken Imp. Assault Rifle 1828 | -9/Materials | Identified exit to Mines 1973 | -9/Materials | Discovered new exit (range 11) 2259 | -9/Materials | Identified exit to Materials 2351 | -9/Materials | Entered another Materials area 2351 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2438 | -8/Materials | Build established: Mutant 3127 | -8/Materials | Core integrity fell below 50% 3213 | -8/Materials | Core integrity fell below 20% 3303 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03138_ G-47 Trooper knocked back. 03138_ G-47 Trooper destroyed. 03141_ G-47 Trooper knocked back. 03143_ Hvy. Ion Engine destroyed. 03144_ G-47 Trooper knocked back. 03147_ G-47 Trooper destroyed. 03147_ Purification Channel disabled. 03152_ Acquired 30 matter. 03153_ Acquired 32 matter. 03157_ R-06 Scavenger collects Aluminum Leg. 03174_ G-47 Trooper destroyed. 03177_ Destroyed Lgt. Nuclear Core. 03177_ Destroyed Particle Gun. 03186_ Imp. Aluminum Leg destroyed. 03188_ K-01 Serf collects debris. 03188_ R-06 Scavenger collects Aluminum Leg. 03191_ K-01 Serf collects debris. 03199_ R-06 Scavenger collects Lgt. Nuclear Core. 03269_ Imp. Aluminum Leg destroyed. 03285_ Carbon-fiber Leg destroyed. 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S?????????????????? | | ??????????# #?! ????????????????? | | ??????????# #? ????????????????? | | ??????????# # ????????????????? | | ??????????# # ????????????????? | | ??????????# ########/????????????????? | | ??????????# #????????????????????????? | | ??????????# #????????????????????????? | | ??????????# #????????????????????????? | | ??????????# #????????????????????????? | | ????????### ###??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Shock Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Storm Trooper Challenges ------------ None Game ------ Seed DecoyShieldRedistributor Manual? 0 Play Time 01:32:05 Cumulative 8.4 hours Start 2021.04.12 @ 00:43:31 End 2021.04.12 @ 02:25:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 6 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f59c8d58-c4c7-4854-8d26-ab710e797f60