Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.17 @ 18:35:03 Player: Three_crows Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (1706) 1706 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5857 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 782/1000 Matter 300/300 Energy 300/300 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -5/Upper Caves Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Compact Battery Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Improved Target Analyzer Particle Charger Improved Reaction Control System Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Medium Storage Unit Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- High-powered Shock Rifle Gatling Laser Ion Cannon Improved Remote Datajack > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Improved Heat Sink Improved Target Analyzer Particle Charger Improved Reaction Control System Improved Reaction Control System Shield Generator Improved Lightning Gun [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware System Shield Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Slots Evolved 10 | . . 2 2 2 2 2 . Power 3 | . . 1 . 1 . 1 . Propulsion 2 | . . . 1 . 1 . . Utility 3 | . . 1 . 1 1 . . Weapon 2 | . . . 1 . . 1 . Parts Attached 55 | 6 1 11 13 5 7 4 8 Power 13 | 1 . 4 2 1 2 2 1 Engine 8 | 1 . 4 . 1 1 . 1 Core 5 | . . . 2 . 1 2 . Reactor . | . . . . . . . . Propulsion 12 | 2 . 2 5 . 1 . 2 Treads . | . . . . . . . . Leg 12 | 2 . 2 5 . 1 . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 1 2 4 3 1 . 4 Device 9 | . . 1 3 1 1 . 3 Storage 4 | 1 1 1 . . . . 1 Processor 2 | . . . . 2 . . . Hackware 1 | . . . 1 . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 14 | 2 . 3 2 1 3 2 1 Energy Gun 11 | 2 . 3 1 1 2 1 1 Energy Cannon 2 | . . . 1 . 1 . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 37 | . . 8 6 2 4 . 17 Power 12 | . . 3 2 . 2 . 5 Propulsion 7 | . . 2 1 . . . 4 Utility 8 | . . . 2 1 . . 5 Weapon 10 | . . 3 1 1 2 . 3 Highest Loss Streak 13 | . . 6 6 1 4 . 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 86 82 89 94 94 90 52 Engine 10 | . 14 21 10 7 7 8 4 Core 8 | . . . 6 15 8 13 5 Leg 23 | . 28 21 24 23 26 23 12 Device 9 | . . 7 10 7 13 11 11 Storage 7 | . 14 11 9 7 6 5 5 Processor 5 | . . . . 6 13 11 5 Hackware 1 | . . . . 3 . . . Energy Gun 15 | . 28 21 23 14 10 6 2 Energy Cannon 4 | . . . 3 7 5 5 . Peak Build Rating 64 | 6 7 9 30 38 44 64 58 Average Rating 29 | 4 6 8 15 33 42 52 29 On Entrance 24 | . 6 6 9 30 38 44 64 Naked Turns . | . . . . . . . . Heaviest Build 60 | 10 10 25 29 39 47 60 29 Greatest Support 80 | 20 20 20 60 60 80 80 25 Greatest Overweight (x) 1 | 1 . 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 25 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 10 Most Carried 10 | 2 6 10 10 10 9 10 10 Average Carried 7 | 1 3 8 8 8 7 8 5 Final Capacity 10 | 8 8 10 10 10 10 10 10 Final Carried 10 | 2 6 6 10 9 8 9 4 Class Distribution -------------------- 24% | Scavenger-Gunner 24% | Mutant 14% | Hacker-Gunner 12% | Generator-Mutant 7% | Scavenger-Mutant 7% | Scavenger-Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -6/Factory Generator-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Matter Collected 655 | 69 . 233 103 90 30 30 100 Remotely . | . . . . . . . . Salvage Created 1997 | . 97 478 570 363 258 51 180 Parts 93 | . 6 33 27 12 8 5 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Combat Hostiles Destroyed 43 | . 2 14 12 7 4 1 3 Guns 32 | . 2 14 10 2 2 . 2 Cannons 10 | . . . 2 5 2 1 . Classes Destroyed 7 | . 1 3 2 1 . . . Watcher 1 | . . . 1 . . . . Swarmer 10 | . . 7 3 . . . . Grunt 18 | . 2 2 2 5 4 . 3 Brawler 1 | . . 1 . . . . . Sentry 9 | . . 4 5 . . . . Hunter 3 | . . . 2 1 . . . Programmer 2 | . . . . 1 . 1 . Best Kill Streak 8 | . 2 8 7 6 4 1 3 Combat Bots Only 8 | . 2 8 6 6 4 1 3 Max Kills in Single Turn 2 | . 1 2 2 1 1 1 1 Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Hostile Shots Fired 472 | . 16 114 107 51 29 6 149 Missed 130 | . 5 28 35 16 6 4 36 Damage Taken 3975 | . 109 745 601 471 345 37 1667 Core 619 | . 34 139 107 72 49 . 218 Absorbed by Shields 161 | . . . 140 . . . 21 Ignored by Resistances 1192 | . 35 226 211 135 96 11 478 Regen/Repaired (Parts) 111 | . . . . . 111 . . Core Remaining (%) 85 | 100 86 65 80 89 94 . . Volleys Fired 117 | . 8 33 28 21 7 7 13 Largest 3 | . 2 2 3 3 3 1 3 Hottest 200 | . 80 80 140 155 195 60 200 Shots Fired 267 | . 16 62 84 58 21 7 19 Gun 224 | . 16 62 79 38 14 . 15 Cannon 40 | . . . 5 20 7 4 4 Launcher . | . . . . . . . . Special 3 | . . . . . . 3 . Kinetic . | . . . . . . . . Thermal 237 | . 16 62 84 41 14 4 16 Explosive . | . . . . . . . . Electromagnetic 27 | . . . . 17 7 . 3 Robot Hit Streak 36 | . 9 12 36 18 31 15 28 Robot Miss Streak 3 | . 1 3 3 1 1 . 1 Penetration Max . | . . . . . . . . Secondary Targets 10 | . 1 6 3 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 219 | . 13 46 66 50 19 7 18 Core Hits 99 | . 5 21 27 14 14 2 16 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3435 | . 144 518 802 958 418 114 481 Guns 2588 | . 144 518 707 506 301 . 412 Cannons 847 | . . . 95 452 117 114 69 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 2920 | . 144 518 802 659 273 114 410 Explosive . | . . . . . . . . Electromagnetic 515 | . . . . 299 145 . 71 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 2 . . . Average Corruption 1 | . . . . 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . 3 . . . Message Errors 2 | . . . . 2 . . . Energy Discharges 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 10 | . . . . 10 . . . Projectiles 10 | . . . . 10 . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 473 | . 213 132 235 462 258 . 473 Average Temperature 133 | . 116 45 75 200 120 . 261 Received Heat Transfer 1801 | . 78 258 234 225 201 . 805 Effects 14 | . . . . 9 . . 5 Shutdowns 7 | . . . . 7 . . . Energy Bleed 2 | . . . . 1 . . 1 Interference 3 | . . . . . . . 3 Matter Decay 1 | . . . . . . . 1 Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 19 | . . 2 9 3 2 1 2 Heat Transferred 5970 | . 325 1175 1748 1153 535 148 886 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Peak Influence 406 | . 50 378 406 165 136 45 . Initial 79 | . . 18 63 79 69 . . Average 108 | . 27 161 239 93 86 15 . Maximum Alert Level 2 | . . 1 2 . . . . Low Security (%) 85 | 100 100 68 41 100 100 100 . Level 1 10 | . . 31 37 . . . . Level 2 3 | . . . 21 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . 1 1 2 . . . Investigation . | . . . . . . . . Extermination 1 | . . . . 1 . . . Reinforcement 3 | . . 1 1 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Distress Signals 3 | . . 1 1 . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 68 | . 4 19 14 10 7 4 10 Peak Tracking Total 8 | . 3 8 5 5 4 2 6 Tactical Retreats 3 | . . 1 . 1 . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Traps Triggered 1 | . . . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Machines Accessed 3 | . . . . . 2 1 . Terminals 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 7 | . . . . . 6 1 . Successful 3 | . . . . . 3 . . Failed 4 | . . . . . 3 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . 4 . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . Scan Component 2 | . . . . . 2 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 38 | . . . . . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . . 2 . Non-combat 2 | . . . . . . 2 . Combat . | . . . . . . . . Robot Hacks Applied 3 | . . . . . . 3 . parse_system 1 | . . . . . . 1 . find_chute 2 | . . . . . . 2 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Turns Passed 2947 | 46 147 423 467 774 465 474 151 Spaces Moved 1464 | 31 98 236 245 239 243 310 62 Core 3 | 3 . . . . . . . Treads . | . . . . . . . . Legs 1461 | 28 98 236 245 239 243 310 62 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 130 130 130 120 Average Speed 131 | 116 120 129 136 130 130 130 161 Slowest Speed 190 | 120 120 190 190 130 130 130 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 14 | 3 28 19 24 8 7 9 19 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 1 | . . . 1 . . . . Melee . | . . . . . . . . Projectile 1 | . . . 1 . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Total 2258 | 38 111 291 315 658 375 377 93 Wait 579 | . . 3 14 389 114 51 8 Move 1457 | 30 97 235 244 238 242 309 62 Hop . | . . . . . . . . Pick Up 36 | 2 4 8 10 4 4 4 . Fast Attach 20 | 6 1 3 6 . 1 1 2 Attach 30 | . . 8 4 4 6 2 6 Detach 3 | . . . 1 . 1 . 1 Swap 5 | . . . 3 1 . 1 . Drop 11 | . 1 1 5 1 . 2 1 Fire 117 | . 8 33 28 21 7 7 13 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 3) 194 | -10/Materials | Entered another Materials area 194 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 300 | -9/Materials | Build established: Mutant 570 | -9/Materials | Destroyed 8 combat bots 577 | -9/Materials | Lost 6 parts (2p2n2w) 589 | -9/Materials | Discovered new exit (range 13) 617 | -9/Materials | Entered another Materials area 617 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 943 | -8/Materials | Lost 6 parts (2p1n2u1w) 1065 | -8/Materials | Discovered new exit (range 16) 1084 | -8/Materials | Entered Factory 1084 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1333 | -7/Factory | Build established: Hacker-Gunner 1764 | -7/Factory | Build established: Scavenger-Gunner 1836 | -7/Factory | Discovered new exit (range 17) 1858 | -7/Factory | Entered another Factory area 1858 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2048 | -6/Factory | Lost 4 parts (2p2w) 2161 | -6/Factory | Repaired Ion Cannon 2275 | -6/Factory | Discovered new exit (range 17) 2323 | -6/Factory | Entered another Factory area 2323 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 2630 | -5/Factory | Build established: Generator-Mutant 2773 | -5/Factory | Discovered new exit (range 18) 2797 | -5/Factory | Entered Upper Caves 2873 | -5/Upper Caves | Lost 13 parts (3p4n3u3w) 2927 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2948 | -5/Upper Caves | Self-destructed Last Messages --------------- Faulty integration triggers energy drain (-71). Dropped Faulty Imp. Lightning Gun. Heat Sink destroyed. Critical hit (Burn: +37). Acquired 54 matter. Imp. Titanium Leg destroyed. G-50 Soldier destroyed. Acquired Lgt. Angular Momentum Engine. Shield Generator destroyed. 6N-IH0(S) destroyed. Acquired 41 matter. Imp. Reaction Control System destroyed. Penetrated by Slug. Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Acquired Com. Battery. Mic. Fission Core destroyed. Acquired 5 matter. Lgt. Angular Momentum Engine destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????###?????????????? | | ???????????????????????????????## ##????####????? | | ?????????????#####?????????????# ???# #???? | | ?????????????# ???????????## ???? ? ?? ? | | ?????????????# ?????????# ??? ? ? | | ?????????????# ????????# #??? ? ? | | ?????????????# ####???? ##? ? ? ? | | ?????????????# !##??? ## #? #?# ? | | ????????????# %###?# #?? ### # | | ??????????# ##### #?# #?# ## # | | ??????????# ??????????#Y #?# #?# ??# # | | ??????????????????????????# ### #?# #???# # | | ??????????????????????????#g ## ###### | | ??????????????????????????# ## | | ?????????????????????????## ## | | ?????????????????????##### g #### % | | ????????????????????## s ## #### ### | | ???????????????????## ### ### ### | | ??????????????????## ## ## | | ??????????????????# ## | | ??????????????????# ## ### | | ??????????????????####### ###### ### | | ????????????????????????#@ #??## ## | | ???????????????????????# #??# % | | ??????????????????????# ####?# ! | | ????????????????????? #????# #### | | ???????????????????? #???# #???# | | ??????????????????? ##???####????## # | | ?????????????????? ??????????????## #### | | ????????????????? ???????????????# #??? | | ??????????????? ???????????????## #??? | | ?????????????? ## ????????????????## #??? | | ????????????? #?# ?????????????????## ??? | | ???????????? ??? ##??????????????????# #?? | | ????????????# ??? ???????????????????? #?? | | ????????????????? ???????????????????? ##?? | | ???????????????? ????????????????????####??? | | ?????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 47 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagTerrabombShielding Manual? 0 Play Time 00:32:39 Cumulative 10.8 hours Start 2024.10.17 @ 17:38:17 End 2024.10.17 @ 18:35:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 0 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5c734d00-de8f-4555-bcf2-694136aa6f04