Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.06 @ 22:06:46 Player: Mr.Manatee Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (191) 955 Value Destroyed (6735) 6735 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1021) 1021 TOTAL SCORE: 13451 Bonus ------- High Alert Combat Kills 626 Follower Combat Kills 95 Aligned with FarCom 300 Cogmind --------- Core Integrity 692/850 Matter 165/300 Energy 483/900 System Corruption 12% Temperature Cool (112) Movement Core (1050) Ox20 Location -6/Factory Parts ------- > --- POWER (2) -------- F-cell Engine F-cell Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Enhanced Optical Array Target Analyzer > --- WEAPON (3) ------- Improved Lightning Gun > --- INVENTORY (12) --- F-cell Engine Armored Treads Improved Thermal Generator Advanced Heat Sink Compact Matter Pod (150) Improved Lightning Gun Gauss Rifle AWS/Autocannon Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Enhanced Optical Array Target Analyzer Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Improved Lightning Gun Improved Lightning Gun Gauss Rifle > --- INVENTORY -------- F-cell Engine Armored Treads Improved Thermal Generator Advanced Heat Sink Compact Matter Pod Improved Lightning Gun Improved Lightning Gun Gauss Rifle AWS/Autocannon [Rating: 65] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Reactive Plating Weapon Minigun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon AWS/Autocannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . 2 . . . . . . . Utility 4 | . . . . . . . 1 . 1 2 Weapon 1 | . . . . . . . 1 . . . Parts Attached 119 | 6 2 6 34 1 1 . 20 4 23 22 Power 14 | 1 . 1 6 . . . 1 . 3 2 Engine 13 | 1 . 1 6 . . . 1 . 2 2 Core 1 | . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 34 | 2 1 1 16 . . . 7 1 4 2 Treads 19 | . . . 5 . . . 7 1 4 2 Leg 15 | 2 1 1 11 . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 19 | 1 1 3 1 . 1 . 3 . 5 4 Device 4 | . 1 1 . . . . . . 2 . Storage 6 | 1 . 2 . . 1 . . . 2 . Processor 2 | . . . . . . . . . . 2 Hackware 1 | . . . 1 . . . . . . . Protection 6 | . . . . . . . 3 . 1 2 Artifact . | . . . . . . . . . . . Weapon 52 | 2 . 1 11 1 . . 9 3 11 14 Energy Gun 22 | 2 . 1 8 . . . 2 . 3 6 Energy Cannon 1 | . . . . . . . 1 . . . Ballistic Gun 24 | . . . 3 1 . . 5 2 5 8 Ballistic Cannon 4 | . . . . . . . 1 . 3 . Launcher 1 | . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . . . 3 1 3 2 Parts Lost 24 | . . 2 8 . . . 1 . 1 12 Power 2 | . . . 2 . . . . . . . Propulsion 6 | . . . 1 . . . . . 1 4 Utility 4 | . . . 1 . . . . . . 3 Weapon 12 | . . 2 4 . . . 1 . . 5 Highest Loss Streak 9 | . . 2 2 . . . 1 . 1 9 Average Slot Usage (%) 95 | . 98 97 95 100 100 100 93 87 96 99 Engine 11 | . 14 14 10 11 11 11 9 9 12 13 Treads 28 | . . . 20 44 44 44 35 36 29 25 Leg 6 | . 28 28 20 . . . . . . . Device 4 | . 12 14 1 . . . . . 8 12 Storage 9 | . 14 14 11 11 11 11 9 9 7 6 Hackware 7 | . . . 8 11 11 11 9 9 7 5 Protection 4 | . . . . . . . 9 9 3 5 Energy Gun 6 | . 28 25 10 . . . 1 . 3 6 Ballistic Gun 12 | . . . 10 22 22 22 15 10 12 13 Ballistic Cannon 1 | . . . . . . . 2 3 3 . Naked Turns . | . . . . . . . . . . . Heaviest Build 110 | 13 15 44 48 46 46 46 110 103 78 79 Greatest Support 82 | 20 20 25 80 80 80 80 80 80 80 82 Greatest Overweight (x) 15 | 2 . 1 15 . . . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 12 | 6 6 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 6 10 12 12 12 12 12 12 12 12 Most Carried 12 | 6 6 10 12 12 12 12 12 12 12 12 Average Carried 11 | 4 5 9 11 12 11 11 11 11 11 11 Final Capacity 12 | 6 6 12 12 12 12 12 12 12 12 12 Final Carried 12 | 4 6 9 12 12 12 11 12 12 12 10 Class Distribution -------------------- 47% | Mutant 34% | Skirmisher 10% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Matter Collected 4083 | 212 55 73 861 44 . 58 851 121 480 1328 Remotely . | . . . . . . . . . . . Salvage Created 7376 | . 126 156 1934 77 . 57 1803 882 674 1667 Parts 396 | . 15 6 109 6 . . 102 45 30 83 Haulers Intercepted 10 | . . . 2 . . . 3 2 2 1 Recyclers Shooed 2 | . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Combat Hostiles Destroyed 156 | . 3 3 43 2 . . 46 22 11 26 Guns 104 | . 3 3 40 2 . . 20 4 7 25 Cannons 45 | . . . . . . . 25 18 2 . AOE 6 | . . . 3 . . . . . 2 1 Classes Destroyed 14 | . 3 1 4 . . . 3 1 1 1 Worker 4 | . . . . . . . 1 1 . 2 Builder 2 | . 1 . . . . . . . 1 . Hauler 10 | . . . 2 . . . 3 2 2 1 Recycler 5 | . . 2 . . . . 1 2 . . Mechanic 1 | . . . . . . . . . . 1 Operator 3 | . . . . . . . . 3 . . Watcher 10 | . 2 . 1 . . . 5 . . 2 Swarmer 30 | . 3 3 7 . . . 10 4 . 3 Grunt 72 | . . . 26 2 . . 22 7 6 9 Brawler 2 | . . . . . . . 2 . . . Duelist 3 | . . . 1 . . . . . 1 1 Sentry 33 | . . . 9 . . . 9 10 1 4 Hunter 7 | . . . . . . . 3 1 . 3 Programmer 9 | . . . . . . . . . 3 6 Best Kill Streak 8 | . 3 5 8 2 . . 6 7 4 5 Combat Bots Only 8 | . 3 3 8 2 . . 6 6 3 3 Max Kills in Single Turn 2 | . 1 1 2 1 . . 2 1 1 2 Gunslinging 1 | . . . 1 . . . 1 . . . Exploded 2 | . . . 2 . . . . . 1 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Damage Taken 7631 | . 72 335 1680 13 . . 1513 564 704 2750 Core 783 | . 23 91 233 . . . 119 82 77 158 Absorbed by Shields 800 | . . . . . . . . . 39 761 Core Remaining (%) 69 | 100 . 54 . . . 41 . 63 89 . Volleys Fired 393 | . 10 25 139 4 . 5 58 23 35 94 Largest 3 | . 2 2 2 2 . 2 3 2 3 3 Hottest 180 | . 80 80 112 50 . 50 125 53 132 180 Shots Fired 1013 | . 20 31 256 8 . 10 222 97 86 283 Gun 857 | . 20 31 256 8 . 10 137 46 66 283 Cannon 153 | . . . . . . . 85 51 17 . Launcher 3 | . . . . . . . . . 3 . Special . | . . . . . . . . . . . Kinetic 764 | . . . 139 8 . 10 213 97 74 223 Thermal 106 | . . 17 56 . . . 9 . 9 15 Explosive . | . . . . . . . . . . . Electromagnetic 143 | . 20 14 61 . . . . . 3 45 Robot Hit Streak 63 | . 5 6 19 8 . 10 63 32 11 30 Robot Miss Streak 5 | . 3 2 4 1 . . 3 3 4 5 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 6 | . . . 4 . . . 1 . 1 . Max Gunslinging Chain 1 | . . . 1 . . . 1 . 1 . Autonomous 136 | . . . . . . . 84 52 . . Shots Hit Robots 765 | . 10 20 185 5 . 9 175 66 72 223 Core Hits 364 | . 6 8 75 3 . 1 72 32 40 127 Critical Hits 21 | . . . . . . . 6 7 . 8 Critical Kills 6 | . . . . . . . 2 4 . . Critical Parts Destroyed 15 | . . . . . . . 4 3 . 8 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 21005 | . 170 264 2827 69 . 148 7791 4206 1341 4189 Guns 10201 | . 170 264 2703 69 . 148 1497 379 980 3991 Cannons 10276 | . . . . . . . 6294 3827 155 . Explosions 518 | . . . 124 . . . . . 206 188 Melee . | . . . . . . . . . . . Ramming 10 | . . . . . . . . . . 10 Kinetic 17671 | . . . 1501 69 . 148 7646 4206 953 3148 Thermal 1616 | . . 135 700 . . . 145 . 182 454 Explosive . | . . . . . . . . . . . Electromagnetic 1708 | . 170 129 626 . . . . . 206 577 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . 1 1 . . . . 1 2 2 12 Average Corruption 1 | . 1 1 . . . . 1 1 1 5 Corruption Purged . | . . . . . . . . . . . Effects 92 | . 3 2 . . . . 13 10 16 48 Message Errors 29 | . 3 . . . . . 6 6 7 7 Matter Fused 11 | . . . . . . . . . . 11 Heat Flow Errors 10 | . . . . . . . . 1 3 6 Energy Discharges 11 | . . . . . . . 4 3 1 3 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 7 | . . 1 . . . . . . 4 2 Misfires 3 | . . . . . . . . . . 3 Targeting Errors 18 | . . 1 . . . . 2 . 1 14 Weapon Failures 2 | . . . . . . . 1 . . 1 Overload Shots 1 | . . . . . . . . . . 1 Overflow Damage 1117 | . . . . . . . 707 404 1 5 Projectiles 1111 | . . . . . . . 707 404 . . Explosions 6 | . . . . . . . . . 1 5 Melee . | . . . . . . . . . . . Knockbacks 38 | . . . . . . . 25 5 8 . Impact . | . . . . . . . . . . . Kinetic 33 | . . . . . . . 20 5 8 . Secondary 5 | . . . . . . . 5 . . . Self-Inflicted Damage 139 | . . . 73 . . . . . . 66 Shots 3 | . . . 2 . . . . . . 1 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 395 | . 72 . 198 15 . 12 395 217 393 228 Average Temperature 71 | . 25 . 31 5 . 5 155 24 133 52 Received Heat Transfer 2106 | . 9 21 597 9 . . 477 126 225 642 Effects 5 | . . . . . . . 3 . 2 . Energy Bleed 1 | . . . . . . . . . 1 . Interference 3 | . . . . . . . 2 . 1 . Matter Decay 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Parts Fried 9 | . 2 . 3 . . . . . . 4 Impact Corruptions 1 | . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . . 1 5 . . . . . 1 1 Heat Transferred 3162 | . . 407 1569 . . . 259 . 333 594 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Peak Influence 972 | . 116 92 640 120 . 5 972 500 490 630 Average Influence 156 | . 27 38 205 54 . 1 186 218 175 204 Maximum Alert Level 3 | . . . 2 . . . 3 2 2 2 Low Security (%) 73 | 100 100 100 57 100 . 100 78 52 68 53 Level 1 12 | . . . 25 . . . 6 36 2 28 Level 2 11 | . . . 17 . . . 8 10 29 17 Level 3 1 | . . . . . . . 7 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 40 | . 1 1 5 . . . 9 2 6 16 Investigation 8 | . 1 1 1 . . . 2 1 1 1 Extermination 9 | . . . . . . . . . 4 5 Reinforcement 10 | . . . 3 . . . 2 1 1 3 Assault 4 | . . . 1 . . . 2 . . 1 Garrison 9 | . . . . . . . 3 . . 6 Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Distress Signals 13 | . . . 7 . . . 2 4 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 239 | . 10 7 72 2 . . 65 30 16 37 Peak Tracking Total 8 | . 3 3 8 2 . . 8 4 4 7 Tactical Retreats 18 | . . 1 6 . . . 4 2 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Traps Triggered 5 | . 1 . 1 . . . 3 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Machines Disabled 14 | . . 1 5 . . . 1 3 . 4 Max in Single Turn 2 | . . . 1 . . . 1 1 . 2 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Machines Accessed 48 | . 3 3 11 . 1 . 9 9 6 6 Terminals 29 | . 2 2 8 . . . 5 8 2 2 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 4 | . . . 1 . . . 1 . 1 1 Recycling Units 2 | . 1 . . . . . . 1 . . Scanalyzers 7 | . . . 2 . . . 2 . 1 2 Garrison Access 3 | . . . . . . . 1 . 1 1 Total Hacks 160 | . 12 4 53 . 1 . 32 27 14 17 Successful 112 | . 8 1 42 . 1 . 24 16 9 11 Failed 48 | . 4 3 11 . . . 8 11 5 6 Catastrophic 9 | . 1 2 2 . . . . 4 . . Database Lockouts . | . . . . . . . . . . . Manual 80 | . 8 3 28 . 1 . 15 13 6 6 Terminals 93 | . 9 3 31 . . . 13 25 3 9 Fabricators 6 | . . . . . . . . . 6 . Repair Stations 8 | . . . 2 . . . 2 . 2 2 Recycling Units 5 | . 3 . . . . . . 2 . . Scanalyzers 40 | . . . 20 . . . 13 . 2 5 Garrison Access 6 | . . . . . . . 4 . 1 1 Terminal Hacks 33 | . 1 1 12 . 1 . 4 11 . 3 Record 3 | . . . . . . . . 1 . 2 Part Schematic 2 | . . . . . . . . 1 . 1 Prototype ID Bank 1 | . . . . . . . 1 . . . Open Door 2 | . . 1 . . . . . 1 . . Branch Access Points 5 | . 1 . 2 . . . 1 1 . . Terminal Index 1 | . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . 1 . . Alert Level 7 | . . . 4 . . . 2 1 . . Unreport Threat 6 | . . . 3 . . . . 3 . . Locate Traps 4 | . . . 2 . . . . 2 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . Network Status 1 | . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 8 | . . . 2 . . . 2 . 2 2 Scan Component 4 | . . . 1 . . . 1 . 1 1 Repair 4 | . . . 1 . . . 1 . 1 1 Recycling Unit Hacks 3 | . 2 . . . . . . 1 . . Retrieve Components 3 | . 2 . . . . . . 1 . . Scanalyzer 33 | . . . 19 . . . 12 . . 2 Insert Component 17 | . . . 10 . . . 6 . . 1 Analyze 16 | . . . 9 . . . 6 . . 1 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 32 | . 5 . 9 . . . 6 4 4 4 Terminals 22 | . 4 . 8 . . . 3 3 1 3 Track 8 | . 2 . 3 . . . 2 . . 1 Assimilate 1 | . . . . . . . . . . 1 Botnet 13 | . 2 . 5 . . . 1 3 1 1 Fabricators 2 | . . . . . . . . . 2 . Report 1 | . . . . . . . . . 1 . Siphon 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . Tunnel 2 | . 1 . . . . . . 1 . . Scanalyzers 4 | . . . 1 . . . 1 . 1 1 Extract 4 | . . . 1 . . . 1 . 1 1 Garrison Access 2 | . . . . . . . 2 . . . Decoy 1 | . . . . . . . 1 . . . Watchers 1 | . . . . . . . 1 . . . Data Cores Recovered 3 | . . . . . . . . 3 . . Used 1 | . . . . . . . . 1 . . Hacking Detections 42 | . 2 2 11 . . . 8 7 6 6 Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 41 | . . . 15 . . . 9 1 12 4 Parts Built 2 | . . . . . . . . . 2 . Matter 146 | . . . . . . . . . 146 . Time 36 | . . . . . . . . . 36 . Total Part Build Rating 6 | . . . . . . . . . 6 . Parts Repaired 4 | . . . 1 . . . 1 . 1 1 Time 127 | . . . 51 . . . 38 . 19 19 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 . . Parts Scanalyzed 16 | . . . 9 . . . 6 . . 1 Part Schematics Acquired 16 | . . . 9 . . . 6 . . 1 Parts Damaged 2 | . . . . . . . 2 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Total Allies 4 | . . 1 . 2 . . . . . 1 Largest Group 2 | . . 1 . 2 1 . . . . 1 Highest-Rated Group 42 | . . 31 . 42 11 . . . . 10 Highest-Rated Ally 31 | . . 31 . 31 11 . . . . 10 Total Orders 1 | . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . 1 Ally Attacks 10 | . . 5 . 5 . . . . . . Total Damage 228 | . . 143 . 85 . . . . . . Kills 4 | . . 2 . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches 18 | . . . . . . . . 16 . 2 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Turns Passed 19349 | 83 1528 873 2629 1369 979 579 4995 1787 2042 2485 Spaces Moved 8359 | 57 550 522 1280 794 574 317 1825 639 912 889 Core 26 | 24 . . 2 . . . . . . . Treads 6555 | . . . 605 794 574 317 1825 639 912 889 Legs 1778 | 33 550 522 673 . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 170 170 170 170 170 170 163 Average Speed 164 | 119 120 149 151 170 170 170 176 179 170 169 Slowest Speed 800 | 150 120 150 800 170 170 170 190 190 190 170 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 62 | 4 46 98 81 99 92 67 77 86 18 17 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 5 | . 1 1 . 1 . . . 2 . . Known Exits Taken 4 | . 1 1 1 . . . 1 . . . Unknown Exits Taken 6 | 1 . . . 1 1 1 . 1 1 . Scrap Searched 4 | . . 1 . 1 . 2 . . . . Spaces Dug 1 | . . . . . . . . 1 . . Terrain Destroyed 44 | . . . 5 . . . 7 4 1 27 Melee . | . . . . . . . . . . . Projectile 14 | . . . . . . . 7 4 . 3 AOE 30 | . . . 5 . . . . . 1 24 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Total 13289 | 71 1398 585 1741 808 579 350 3517 1240 1337 1663 Wait 4244 | . 833 23 249 8 . 27 1588 560 340 616 Move 8349 | 56 549 521 1279 793 573 316 1824 638 911 889 Hop . | . . . . . . . . . . . Pick Up 66 | 9 3 5 14 1 1 . 9 2 7 15 Fast Attach 51 | 1 . 1 15 . . . 9 1 14 10 Attach 31 | 5 1 1 7 . . . 4 2 6 5 Detach 6 | . . . 1 . . . 2 . 3 . Swap 37 | . 1 4 12 1 1 . 7 1 3 7 Drop 100 | . 1 5 25 1 4 1 16 5 18 24 Fire 393 | . 10 25 139 4 . 5 58 23 35 94 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . 1 . . . 1 Trap . | . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . 8 . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 1330 | -10/Materials | Discovered new exit (range 12) 1357 | -10/Materials | Discovered new exit (range 16) 1400 | -10/Materials | Identified exit to Mines 1612 | -10/Materials | Entered Mines 1617 | -10/Mines | Met a Derelict shopkeep closing up shop 1668 | -10/Mines | Received a Mining Laser from a helpful Derelict 1864 | -10/Mines | Learned location of Storage (-8) 2013 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2089 | -10/Mines | Discovered new exit (range 7) 2151 | -10/Mines | Identified exit to Materials 2485 | -10/Mines | Entered Materials 2485 | -9/Materials | Evolved 2 slots: Propulsion x2 2503 | -9/Materials | Identified exit to Mines 3412 | -9/Materials | Build established: Scavenger-Mutant 3959 | -9/Materials | Discovered new exit (range 16) 4003 | -9/Materials | Core integrity fell below 50% 4035 | -9/Materials | Destroyed 8 combat bots 4122 | -9/Materials | Build established: Mutant 4184 | -9/Materials | Repaired Hvy. Ion Engine 4485 | -9/Materials | First assault squad dispatched 5114 | -9/Materials | Entered Mines 5203 | -9/Mines | Learned Materials garrison access intel 5529 | -9/Mines | Discovered new exit (range 8) 6049 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6051 | -9/Mines | Discovered new exit (range 5) 6250 | -9/Mines | Discovered new exit (range 6) 6483 | -9/Mines | Entered Exiles 6483 | -9/Exiles | Accompanied by 1 ally 6509 | -9/Exiles | Discovered new exit (range 14) 6555 | -9/Exiles | Met 8R-AWN 6579 | -9/Exiles | Met EX-HEX 6631 | -9/Exiles | Met EX-BIN 6652 | -9/Exiles | Aligned with FarCom system 6653 | -9/Exiles | Given EX-Vault access code 6776 | -9/Exiles | Met EX-DEC 6804 | -9/Exiles | Visited The Gauntlet 7102 | -9/Exiles | Discovered new exit (range 12) 7279 | -9/Exiles | Opened EX-Vault 7296 | -9/Exiles | Found AWS/Autocannon 7332 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7462 | -9/Exiles | Left Exiles lab with AWS/Autocannon 7462 | -9/Exiles | Entered Mines 7718 | -8/Mines | Discovered new exit (range 8) 8041 | -8/Mines | Entered Materials 8041 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8042 | -8/Materials | Loaded intel: 1 garrison access location 8348 | -8/Materials | Build established: Skirmisher 9301 | -8/Materials | Garrison activated, responded to threat 10983 | -8/Materials | Repaired Arm. Treads 12360 | -8/Materials | Identified exit to Storage 12713 | -8/Materials | Discovered new exit (range 3) 12841 | -8/Materials | First assault squad dispatched 12981 | -8/Materials | Discovered new exit (range 3) 13036 | -8/Materials | Entered Storage 13623 | -8/Storage | Learned location of Armory (-3) 13936 | -8/Storage | Discovered new exit (range 16) 14015 | -8/Storage | Identified exit to Recycling 14104 | -8/Storage | Build established: Mutant 14823 | -8/Storage | Entered Factory 14823 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 15797 | -7/Factory | Build established: Skirmisher 15989 | -7/Factory | Fabricated Arm. Treads? 16223 | -7/Factory | Local fabrication network quarantined 16401 | -7/Factory | Repaired Arm. Treads 16755 | -7/Factory | Discovered new exit (range 16) 16865 | -7/Factory | Entered another Factory area 16865 | -6/Factory | Evolved 2 slots: Utility x2 17153 | -6/Factory | Build established: Tank 17888 | -6/Factory | Repaired Arm. Treads 18270 | -6/Factory | Garrison activated, responded to threat 19059 | -6/Factory | Garrison activated, responded to threat 19225 | -6/Factory | Build established: Scavenger-Tank 19315 | -6/Factory | First assault squad dispatched 19338 | -6/Factory | System corruption reached 10% 19350 | -6/Factory | Self-destructed Last Messages --------------- 19323_ Slug penetrates Wall. 19326_ System corrupted: Energy discharge (-214). 19326_ System corrupted: Gauss Rifle targeting data glitched. 19333_ P-70 Sage suffers critical hit. 19333_ Destroyed Imp. Remote Datajack. 19335_ U-05 Engineer lays Concrete. 19335_ Imp. Shield Generator destroyed. 19336_ System corrupted: Imp. Lightning Gun targeting data glitched. 19338_ Arm. Treads destroyed. 19339_ System corrupted: Imp. Lightning Gun targeting data glitched. 19339_ Y-54 Guardian shuts down. 19339_ Y-54 Guardian destroyed. 19341_ Imp. Light Armor Plating destroyed. 19342_ Gauss Rifle destroyed. 19344_ Adv. Treads destroyed. 19346_ P-70 Sage resets Y-54 Guardian, system corruption cleaned. 19347_ System corrupted: Imp. Lightning Gun failed to cycle. 19347_ Imp. Lightning Gun destroyed. 19348_ Arm. Treads destroyed. 19350_ System corrupted: Imp. Cooling System rejected. Map ----- +----------------------------------------------------+ | # #????# + #??? | | ### ###????# # #??? | | ??# #??????# # #??? | | ###+#??????# ?# #??? | | #??????# ?# #####??? | | =#??????###########??# #??????? | | #???????????????????# #??????? | | #???????????????????# #??????? | | " " #???????????????????# #???#### | | " " #???????????????????# #??? # | | " " #???????????????????# #??"" # | | " " #???????????????????# #??"" # | | " " #???????????????????# #?""" ]# | | " " #???????????????????# #? # | | " " ##############??????# # """ # | | " " ## ####### # """ # | | " " ## + + """ # | | ## # ##### # # | | +##### # #???# # """ # | | # # #???# #?""" # | | # """" """" # #???# #?""" # | | " " # """" """" # #???#p#?? # | | " T # """" """" + #??##/######## | | " " # """" """" # #??# # | | # """" """" # #??# # | | " #? "?"" """" # #??# @ # | | % #?? # #??# # | | " ####+######+## #### # | | # # | | " # % # | | " % #Yg=gg # | | %% [+%R # | | % !# # | | # # | | [#[ # | | # #########g ###### # " # | | ? #???????# #??# # # "" # | | ? #???????# #??### # # | | ? ????????# #???## # # | | ?+????????# #???## ########### | | ??????????# #???## # # #?? | | ??????????# #????# #### ##?? | | ??????????# #????# #???###???? | | ??????????# #????# #?????????? | | ??????????# #????# #?????????? | | ??????????# #????# #?????????? | | ??????????# #????# #?????????? | | ??????????# #????# #?????????? | | ??????????# #????# #?????????? | | ??????????# #????+ ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 33 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 10 Evasion (%) 40 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Terrain Scanner | -9/Materials | Extracted Mining Laser | -9/Materials | Extracted Imp. Flight Unit | -9/Materials | Extracted Particle Gun | -9/Materials | Extracted Hvy. Ion Engine | -9/Materials | Scanalyzed Minigun | -9/Materials | Scanalyzed Reactive Plating | -9/Materials | Scanalyzed Reflective Plating | -9/Materials | Scanalyzed Adv. Signal Interpreter | -9/Materials | Scanalyzed Lrn. Tractor Beam | -9/Materials | Scanalyzed Imp. Shield Generator | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Extracted Ion Cannon | -8/Materials | Extracted Flak Cannon | -8/Materials | Extracted Imp. Light Armor Plating | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Com. Matter Pod | -8/Materials | Scanalyzed Drone Bay | -8/Storage | Hacked Imp. Deuterium Engine | -7/Factory | Extracted Datajack | -7/Factory | Extracted Gravmag System | -7/Factory | Extracted Imp. Signal Interpreter | -7/Factory | Extracted Imp. Targeting Computer | -7/Factory | Extracted Adv. Targeting Computer | -7/Factory | Extracted Mic. Nuclear Core | -7/Factory | Extracted Hcp. Matter Pod | -7/Factory | Extracted Hvy. Deuterium Engine | -7/Factory | Extracted Imp. Titanium Leg | -7/Factory | Extracted Thermal Converter | -7/Factory | Extracted Kinecellerator | -7/Factory | Extracted Imp. Thermal Generator | -6/Factory | Scanalyzed Adv. Reclamation Unit | -6/Factory | Hacked Imp. Datajack | -6/Factory | Extracted Imp. Field Recycling Unit | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotDeliveryRay Manual? 0 Play Time 02:08:45 Cumulative 34.3 hours Start 2020.07.06 @ 19:12:25 End 2020.07.06 @ 22:06:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 30 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d2c5087-ae86-40e5-b361-b2e8dea6ebf8