Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.02 @ 03:22:04 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (478) 478 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1458 Bonus ------- None Cogmind --------- Core Integrity 205/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (3) ------- EM Pulse Gun Flail > --- INVENTORY (8) ---- Wheel Wheel High-capacity Matter Pod (200) Integration Mediator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Medium Storage Unit > --- WEAPON ----------- Particle Gun Flail Flail > --- INVENTORY -------- Light Treads Light Treads Wheel Wheel High-capacity Matter Pod Integration Mediator EM Pulse Gun [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Impact Weapon Flail Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 26 | 6 13 7 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | . . 2 Leg . | . . . Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 2 | . 2 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 6 4 Energy Gun 7 | 2 3 2 Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 4 | . 2 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 6 6 Power 2 | . 1 1 Propulsion 3 | . 1 2 Utility 2 | . 1 1 Weapon 5 | . 3 2 Highest Loss Streak 6 | . 4 6 Average Slot Usage (%) 78 | . 80 73 Engine 8 | . 9 6 Treads 1 | . . 5 Wheel 22 | . 25 14 Device 4 | . 3 7 Storage 13 | . 14 11 Energy Gun 14 | . 15 11 Ballistic Gun 3 | . 4 . Impact Weapon 7 | . 4 16 Naked Turns . | . . . Heaviest Build 21 | 11 17 21 Greatest Support 40 | 32 32 40 Greatest Overweight (x) 3 | . 3 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 8 Average Capacity 7 | 4 7 8 Most Carried 8 | 4 8 8 Average Carried 5 | 2 6 6 Final Capacity 8 | 6 8 8 Final Carried 8 | 4 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 706 | 201 306 199 Remotely . | . . . Salvage Created 589 | . 324 265 Parts 38 | . 25 13 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 13 | . 7 6 Guns 12 | . 7 5 Classes Destroyed 5 | . 5 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 2 | . 2 . Grunt 11 | . 5 6 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 979 | . 358 621 Core 240 | . 45 195 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 82 . Volleys Fired 46 | . 27 19 Largest 2 | . 2 2 Hottest 105 | . 80 105 Shots Fired 77 | . 51 26 Gun 77 | . 51 26 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 19 | . 19 . Thermal 19 | . 9 10 Explosive . | . . . Electromagnetic 39 | . 23 16 Robot Hit Streak 6 | . 5 6 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 62 | . 34 28 Core Hits 27 | . 17 10 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 23 | . 3 20 Impact 23 | . 3 20 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks 2 | . . 2 Damage Inflicted 1040 | . 506 534 Guns 582 | . 357 225 Cannons . | . . . Explosions 62 | . 62 . Melee 396 | . 87 309 Ramming . | . . . Kinetic 89 | . 89 . Thermal 143 | . 66 77 Explosive 62 | . 62 . Electromagnetic 350 | . 202 148 Impact 396 | . 87 309 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 33 | . 24 9 Projectiles . | . . . Explosions 24 | . 24 . Melee 9 | . . 9 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 79 | . 79 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 153 | . 153 72 Average Temperature 48 | . 53 35 Received Heat Transfer 444 | . 105 339 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 2 | . . 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 335 | . 150 185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 175 | . 152 175 Initial 40 | . . 40 Average 74 | . 64 117 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation . | . . . Extermination . | . . . Reinforcement 4 | . 1 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 16 13 Peak Tracking Total 4 | . 4 4 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 7 | . 7 . Failed 11 | . 11 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 6 | . 6 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 915 | 49 624 242 Spaces Moved 606 | 37 454 115 Core 2 | 1 1 . Treads 32 | . . 32 Legs . | . . . Wheels 572 | 36 453 83 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 95 | 98 93 103 Slowest Speed 200 | 100 200 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 3 61 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 5 | . . 5 Terrain Destroyed 52 | . 47 5 Melee 5 | . . 5 Projectile . | . . . AOE 47 | . 47 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 831 | 46 602 183 Wait 113 | . 90 23 Move 604 | 36 453 115 Hop . | . . . Pick Up 12 | 4 8 . Fast Attach 14 | 6 8 . Attach 8 | . 4 4 Detach 3 | . 3 . Swap 4 | . 1 3 Drop 6 | . 5 1 Fire 46 | . 27 19 Melee 21 | . 3 18 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 11) 485 | -10/Materials | Lost 4 parts (1n1u2w) 545 | -10/Materials | Discovered new exit (range 10) 660 | -10/Materials | Repaired EM Pulse Gun 674 | -10/Materials | Entered another Materials area 674 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 867 | -9/Materials | Lost 6 parts (1p2n1u2w) 916 | -9/Materials | Self-destructed Last Messages --------------- 00839_ Destroyed Aluminum Leg. 00839_ G-47 Trooper system corrupted by crushing effect. 00839_ K-01 Serf collects debris. 00841_ Destroyed Particle Gun. 00841_ G-47 Trooper system corrupted by crushing effect. 00842_ G-47 Trooper system terminally corrupted. 00843_ K-01 Serf collects debris. 00847_ Destroyed Sml. Laser. 00847_ K-01 Serf collects debris. 00857_ G-34 Mercenary destroyed. 00857_ U-05 Engineer lays Concrete. 00857_ K-01 Serf collects debris. 00862_ Acquired 30 matter. 00866_ K-01 Serf collects debris. 00874_ R-06 Scavenger collects Heat Sink. 00874_ K-01 Serf collects debris. 00885_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00887_ K-01 Serf collects debris. 00893_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 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Y ???????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedTeslaSplitter Manual? 0 Play Time 00:10:23 Cumulative 61.1 hours Start 2020.10.02 @ 03:12:50 End 2020.10.02 @ 03:22:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 55 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b477d91b-3c8b-46ab-a46e-15b2b4776a8c