Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.15 @ 17:17:22 Player: IcedTea Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (2639) 2639 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (172) 172 TOTAL SCORE: 5261 Bonus ------- High Alert Combat Kills 172 Cogmind --------- Core Integrity 11/550 Matter 232/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Improved Heat Sink Small Storage Unit Improved Sensor Array Particle Charger Reaction Control System Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Medium Storage Unit > --- WEAPON ----------- Medium Laser Particle Gun Katana > --- INVENTORY -------- Light Nuclear Core Small Storage Unit Improved Sensor Array Seismic Detector Light Armor Plating Heavy Assault Rifle [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Propulsion Shielding Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . . . 1 . Weapon 1 | . . . . 1 . Parts Attached 63 | 6 5 1 18 11 22 Power 9 | 1 1 . 2 . 5 Engine 5 | 1 . . 1 . 3 Core 4 | . 1 . 1 . 2 Reactor . | . . . . . . Propulsion 21 | 2 . . 13 1 5 Treads 21 | 2 . . 13 1 5 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 2 . 1 8 5 Device 9 | . 1 . 1 5 2 Storage 2 | 1 . . . 1 . Processor 1 | . 1 . . . . Hackware 1 | . . . . . 1 Protection 4 | . . . . 2 2 Artifact . | . . . . . . Weapon 16 | 2 2 1 2 2 7 Energy Gun 3 | . 2 . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . . 2 . 2 Ballistic Cannon 1 | . . . . . 1 Launcher 3 | . . 1 . . 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 22 | . . . . 2 20 Power 1 | . . . . . 1 Propulsion 8 | . . . . . 8 Utility 6 | . . . . 1 5 Weapon 7 | . . . . 1 6 Highest Loss Streak 9 | . . . . 1 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 95 100 97 97 94 Engine 4 | . 6 . 8 . 3 Core 5 | . 7 14 2 9 4 Treads 35 | . 28 28 41 36 32 Device 10 | . 4 . 6 14 13 Storage 10 | . 14 14 11 9 9 Processor 2 | . 4 14 4 . . Protection 1 | . . . . 1 2 Energy Gun 12 | . 18 15 11 12 11 Ballistic Gun 8 | . 9 . 10 9 6 Slashing Weapon 2 | . . . . . 5 Peak Build Rating 31 | 6 10 11 23 30 31 Average Rating 20 | 3 8 10 17 25 26 On Entrance 13 | . 6 10 11 23 29 Naked Turns . | . . . . . . Heaviest Build 30 | 11 16 17 20 27 30 Greatest Support 84 | 40 40 40 80 82 84 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 9 | 6 8 8 8 9 10 Most Carried 10 | 5 8 8 8 10 10 Average Carried 7 | 2 4 8 7 7 8 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 10 | 1 8 8 8 10 7 Class Distribution -------------------- 44% | Mutant 29% | Scavenger-Mutant 12% | Scavenger-Skirmisher 5% | Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1727 | 200 143 . 326 247 811 Remotely . | . . . . . . Salvage Created 3202 | . 97 . 751 701 1653 Parts 179 | . 5 . 59 44 71 Haulers Intercepted 3 | . . . . . 3 Recyclers Shooed 4 | . 2 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 60 | . 2 . 13 15 30 Melee 2 | . . . . . 2 Guns 48 | . 2 . 13 15 18 Cannons 6 | . . . . . 6 AOE 3 | . . . . . 3 Classes Destroyed 12 | . 1 . 7 2 2 Worker 7 | . . . 3 2 2 Builder 3 | . . . . 1 2 Hauler 3 | . . . . . 3 Recycler 5 | . . . 1 . 4 Operator 1 | . . . 1 . . Watcher 7 | . . . 3 2 2 Swarmer 7 | . . . . 3 4 Grunt 36 | . 2 . 10 9 15 Brawler 2 | . . . 1 . 1 Duelist 1 | . . . 1 . . Sentry 13 | . . . 1 3 9 Hunter 1 | . . . . . 1 Best Kill Streak 7 | . 2 . 5 7 6 Combat Bots Only 6 | . 2 . 3 6 5 Max Kills in Single Turn 2 | . 1 . 2 2 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 433 | . 21 . 63 61 288 Missed 109 | . 2 . 19 13 75 Damage Taken 3811 | . 190 . 315 498 2808 Core 563 | . . . 24 78 461 Absorbed by Shields 149 | . . . 95 54 . Redirected to Shielding 50 | . . . . . 50 Ignored by Resistances 1143 | . 58 . 128 158 799 Regen/Repaired (Parts) 315 | . . . 167 . 148 Core Remaining (%) 98 | 100 . 100 94 . . Volleys Fired 232 | . 12 . 56 47 117 Largest 3 | . 2 . 2 3 3 Hottest 148 | . 105 . 88 138 148 Shots Fired 463 | . 24 . 92 113 234 Gun 422 | . 24 . 92 113 193 Cannon 30 | . . . . . 30 Launcher 11 | . . . . . 11 Special . | . . . . . . Kinetic 220 | . 11 . 49 47 113 Thermal 220 | . 1 . 43 66 110 Explosive 11 | . . . . . 11 Electromagnetic 12 | . 12 . . . . Robot Hit Streak 39 | . 14 . 14 28 39 Robot Miss Streak 4 | . 1 . 2 1 4 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 4 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 401 | . 20 . 75 94 212 Core Hits 168 | . 5 . 31 39 93 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 2 | . . . . 1 1 Critical Strikes 19 | . . . 1 6 12 Burn 13 | . . . 1 5 7 Destroy 1 | . . . . 1 . Blast 2 | . . . . . 2 Smash 3 | . . . . . 3 Melee Attacks 12 | . . . . 2 10 Impact 6 | . . . . . 6 Slashing 4 | . . . . . 4 Piercing . | . . . . . . Sneak Attacks 3 | . . . . 2 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7223 | . 267 . 1106 1392 4458 Guns 5148 | . 267 . 1090 1392 2399 Cannons 659 | . . . . . 659 Explosions 1047 | . . . . . 1047 Melee 347 | . . . . . 347 Ramming 22 | . . . 16 . 6 Kinetic 2979 | . 117 . 606 579 1677 Thermal 2696 | . 18 . 484 813 1381 Explosive 1047 | . . . . . 1047 Electromagnetic 132 | . 132 . . . . Impact 275 | . . . . . 275 Slashing 72 | . . . . . 72 Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 101 | . . . . . 101 Projectiles 6 | . . . . . 6 Explosions 1 | . . . . . 1 Melee 94 | . . . . . 94 Knockbacks 7 | . . . . . 7 Impact 3 | . . . . . 3 Kinetic 2 | . . . . . 2 Secondary 2 | . . . . . 2 Self-Inflicted Damage 162 | . . . . . 162 Shots 7 | . . . . . 7 Rammed 4 | . . . 2 . 2 Targets Rammed 4 | . . . 2 . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 372 | . 162 . 265 372 327 Average Temperature 98 | . 82 . 86 139 74 Received Heat Transfer 2304 | . 177 . 168 294 1665 Effects 3 | . . . 1 1 1 Energy Bleed 1 | . . . . 1 . Interference 1 | . . . 1 . . Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 4 | . . . . . 4 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 12 | . . . 1 7 4 Heat Transferred 7733 | . 37 . 1221 2405 4070 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 621 | . 106 34 155 349 621 Initial 97 | . . 34 10 55 97 Average 195 | . 37 34 70 170 365 Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 62 | 100 100 100 100 61 18 Level 1 20 | . . . . 38 37 Level 2 17 | . . . . . 44 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . 1 . 5 4 12 Investigation 11 | . 1 . 4 1 5 Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault 2 | . . . . . 2 Garrison 8 | . . . . 3 5 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 100 | . 8 . 20 19 53 Peak Tracking Total 7 | . 3 . 5 4 7 Tactical Retreats 8 | . 3 . . . 5 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 3 | . 1 . . . 2 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 15 | . 1 . 5 1 8 Terminals 12 | . 1 . 4 1 6 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 50 | . 3 . 21 3 23 Successful 29 | . 3 . 12 1 13 Failed 21 | . . . 9 2 10 Catastrophic 5 | . . . 4 . 1 Database Lockouts . | . . . . . . Manual 15 | . . . 7 . 8 Terminals 36 | . 3 . 12 3 18 Fabricators . | . . . . . . Repair Stations 12 | . . . 9 . 3 Recycling Units 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 3 . 4 1 8 Record 9 | . 3 . 3 . 3 Open Door 1 | . . . . . 1 Level Access Points 1 | . . . . . 1 Branch Access Points 2 | . . . . 1 1 Alert Level 1 | . . . . . 1 Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . . . 8 . 3 Scan Component 6 | . . . 4 . 2 Repair 5 | . . . 4 . 1 Recycling Unit Hacks 2 | . . . . . 2 Report Inventory 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 1 . 4 1 8 Full Trace Events 12 | . 1 . 4 1 6 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . . 4 . 1 Time 154 | . . . 116 . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . . 10 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat 1 | . . . . 1 . Combat . | . . . . . . Robot Hacks Applied 1 | . . . . 1 . no_distress 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 3318 | 76 346 140 968 466 1322 Spaces Moved 1348 | 44 185 85 395 119 520 Core 10 | 10 . . . . . Treads 1338 | 34 185 85 395 119 520 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 163 155 Average Speed 163 | 135 160 160 165 169 163 Slowest Speed 170 | 160 160 160 170 170 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 37 22 45 9 66 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 180 | . . . . . 180 Melee . | . . . . . . Projectile . | . . . . . . AOE 180 | . . . . . 180 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 2014 | 62 209 90 619 281 753 Wait 289 | . . 3 128 96 62 Move 1343 | 43 184 84 394 118 520 Hop . | . . . . . . Pick Up 48 | 10 8 1 9 6 14 Fast Attach 4 | . . . 4 . . Attach 24 | 6 1 . 2 4 11 Detach . | . . . . . . Swap 35 | . 4 1 12 7 11 Drop 24 | 3 . 1 12 1 7 Fire 232 | . 12 . 56 47 117 Melee 11 | . . . . 2 9 Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . . 2 . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: Fac / Rec) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 8) 323 | -10/Materials | Build established: Mutant 423 | -10/Materials | Entered Mines 430 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 548 | -10/Mines | Discovered new exit (range 10) 563 | -10/Mines | Entered Materials 563 | -9/Materials | Evolved 2 slots: Propulsion x2 739 | -9/Materials | Repaired Lgt. Treads 769 | -9/Materials | Repaired Lgt. Treads 802 | -9/Materials | Repaired Seismic Detector 841 | -9/Materials | Repaired Lgt. Nuclear Core 942 | -9/Materials | Build established: Scavenger-Mutant 1367 | -9/Materials | Build established: Mutant 1459 | -9/Materials | Discovered new exit (range 15) 1531 | -9/Materials | Entered another Materials area 1531 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1665 | -8/Materials | Garrison activated, responded to threat 1893 | -8/Materials | Discovered new exit (range 16) 1901 | -8/Materials | Identified exit to Storage 1997 | -8/Materials | Entered Storage 2117 | -8/Storage | Repaired Arm. Treads 2165 | -8/Storage | Build established: Scavenger-Skirmisher 2364 | -8/Storage | Identified exit to Factory 2424 | -8/Storage | Identified exit to Recycling 2886 | -8/Storage | Build established: Scavenger-Mutant 2937 | -8/Storage | Found Prototype Launcher 2958 | -8/Storage | Garrison activated, responded to threat 3056 | -8/Storage | Lost 4 parts (2n2w) 3063 | -8/Storage | Identified Scatter Rocket Array 3123 | -8/Storage | Core integrity fell below 50% 3197 | -8/Storage | First assault squad dispatched 3274 | -8/Storage | Garrison activated, responded to threat 3315 | -8/Storage | Core integrity fell below 20% 3319 | -8/Storage | Self-destructed Last Messages --------------- 03288_ K-01 Serf collects debris. 03288_ G-50 Soldier suffers critical hit (Blast). 03288_ G-50 Soldier knocked back. 03289_ U-05 Engineer builds a Wall. 03291_ G-50 Soldier destroyed. 03291_ K-01 Serf collects debris. 03297_ Lgt. Treads destroyed. 03299_ Seismic Detector destroyed. 03300_ G-47 Trooper destroyed. 03301_ Acquired 1 matter. 03303_ Arm. Treads destroyed. 03306_ G-47 Trooper knocked back. 03310_ Assault Cannon destroyed. 03310_ Hvy. Assault Rifle destroyed. 03315_ M-28 Smith repairs G-47 Trooper. 03317_ M-28 Smith repairs Particle Gun. 03318_ Katana destroyed. 03318_ System Shield destroyed. 03318_ System corrupted by crushing effect (+2). 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""??????????????????????????? | | ?????? ????????????????????????????? | | ??????# ????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Party Time Significant Disruption Challenges ------------ None Game ------ Seed SensorBladeBroadsword Manual? 0 Play Time 01:12:47 Cumulative 7.4 hours Start 2025.03.15 @ 14:41:42 End 2025.03.15 @ 17:17:22 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 488ef4a6-c007-45fd-a19f-6465252d8fb1