Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 23:21:50 Player: TurnLeft25 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (174) 870 Value Destroyed (6554) 6554 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (532) 532 TOTAL SCORE: 13056 Bonus ------- High Alert Combat Kills 527 Follower Combat Kills 25 Friendly Fire -20 Cogmind --------- Core Integrity 0/1000 Matter 15/300 Energy 8/100 System Corruption 13% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Active Sensor Suite Improved Targeting Computer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Precision Shock Rifle Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Enhanced Optical Array Improved Targeting Computer Improved Medium Armor Plating System Shield Improved Recalibrator > --- WEAPON ----------- Tesla Rifle Improved Arc Projector Heavy Laser Thermic Laser > --- INVENTORY -------- Active Sensor Suite Heavy Missile Launcher Long-range Missile Launcher [Rating: 86] Favorites ----------- Power Cold Fusion Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Ext Slots Evolved 10 | . . . 2 2 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . . . . 1 . Utility 5 | . . . 1 1 1 . . 2 . . . . Weapon 2 | . . . 1 1 . . . . . . . . Parts Attached 165 | 6 7 1 19 21 30 2 . 38 7 5 16 13 Power 17 | 1 1 . 1 4 4 . . 3 . . 2 1 Engine 5 | 1 1 . 1 1 1 . . . . . . . Core 10 | . . . . 3 3 . . 2 . . 1 1 Reactor 2 | . . . . . . . . 1 . . 1 . Propulsion 38 | 2 2 1 5 3 9 1 . 7 . 2 3 3 Treads 20 | 2 2 1 5 3 5 1 . . . . . 1 Leg 13 | . . . . . . . . 6 . 2 3 2 Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . Flight 4 | . . . . . 4 . . . . . . . Utility 43 | 1 2 . 4 7 3 . . 11 3 2 7 3 Device 17 | . 1 . 2 3 1 . . 4 2 1 2 1 Storage 3 | 1 1 . . . . . . 1 . . . . Processor 9 | . . . 1 2 1 . . 2 . . 2 1 Hackware 2 | . . . . 1 . . . 1 . . . . Protection 12 | . . . 1 1 1 . . 3 1 1 3 1 Artifact . | . . . . . . . . . . . . . Weapon 67 | 2 2 . 9 7 14 1 . 17 4 1 4 6 Energy Gun 18 | 1 . . 1 1 4 1 . 4 2 . 3 1 Energy Cannon 6 | . . . . 1 2 . . 2 . . 1 . Ballistic Gun 17 | 1 . . . 1 6 . . 7 . . . 2 Ballistic Cannon 13 | . 2 . 7 1 1 . . . . 1 . 1 Launcher 11 | . . . 1 1 1 . . 4 2 . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 2 . . . . . . . . Unidentified Prototypes 10 | . . . 1 . 4 . . 3 . . 1 1 Corrupted Parts 6 | . . . . . . . . 4 . . 1 1 System Corruption 26 | . . . . . . . . 18 . . 4 4 Parts Lost 60 | . . . . 11 6 1 . 17 1 . 5 19 Power 6 | . . . . 2 . . . . . . 1 3 Propulsion 14 | . . . . 2 2 1 . 2 . . 1 6 Utility 20 | . . . . 3 1 . . 7 1 . 2 6 Weapon 20 | . . . . 4 3 . . 8 . . 1 4 Highest Loss Streak 11 | . . . . 7 3 1 . 4 1 . 4 11 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 91 100 97 94 96 98 92 86 84 98 97 75 Engine 4 | . 13 14 10 4 . 7 7 3 . . . . Core 1 | . . . . 3 6 . . 2 . . . . Reactor 2 | . . . . . . . . . 6 6 8 6 Treads 11 | . 27 28 21 17 14 21 15 2 . . . . Leg 7 | . . . . . . . . 11 20 20 22 14 Flight 1 | . . . . . 7 . . . . . . . Device 9 | . 7 14 11 12 7 7 7 10 4 9 13 8 Storage 8 | . 14 14 11 9 7 7 7 6 13 13 2 . Processor 8 | . . . 5 10 13 7 7 12 13 9 8 5 Hackware 4 | . . . . . 7 7 7 6 6 6 5 5 Protection 4 | . . . 5 . 1 7 7 4 6 6 8 9 Energy Gun 9 | . 9 . . 9 8 23 23 9 9 20 18 3 Energy Cannon 1 | . . . . 6 2 . . 2 . . 1 4 Ballistic Gun 3 | . 9 . . 4 9 . . 5 . . . 6 Ballistic Cannon 7 | . 8 28 31 5 4 . . . . 5 1 1 Launcher 2 | . . . . 2 2 7 7 3 1 . . 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 74 | 14 20 20 24 33 41 41 41 50 49 58 72 74 Greatest Support 72 | 40 40 40 40 40 62 62 42 52 48 48 72 72 Greatest Overweight (x) 14 | . 3 . 3 7 2 . . 11 1 1 14 14 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 10 6 5 Most Carried 10 | 3 10 10 10 10 10 10 10 10 10 10 10 5 Average Carried 8 | . 5 9 9 8 9 9 10 8 9 9 5 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 1 9 9 10 9 10 10 10 10 10 10 5 2 Class Distribution -------------------- 33% | Scavenger-Gunner 29% | Mutant 12% | Skirmisher 7% | Gunner 5% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Tank | -5/Extension Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Ext Matter Collected 4362 | 179 243 88 691 478 695 198 . 869 336 29 332 224 Remotely . | . . . . . . . . . . . . . Salvage Created 6862 | . 549 132 816 808 1472 181 60 1792 254 . 351 447 Parts 378 | . 33 11 59 52 82 8 2 85 10 . 17 19 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . 1 1 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . 5 2 . 8 2 . . Prevented 3 | . . . . . . 3 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Ext Combat Hostiles Destroyed 126 | . 10 4 18 14 26 3 1 31 7 . 5 7 Guns 56 | . 8 . . 8 16 2 1 15 1 . 4 1 Cannons 44 | . 1 4 17 5 7 . . 5 . . 1 4 AOE 25 | . 1 . 1 1 3 1 . 10 6 . . 2 Classes Destroyed 16 | . 6 1 2 1 1 1 . 3 1 . . . Worker 9 | . . . 1 . 5 . . 1 . . . 2 Builder 12 | . 1 . 1 3 4 . . 1 . . . 2 Tunneler 1 | . . 1 . . . . . . . . . . Recycler 11 | . 2 . 2 2 4 . . . . . . 1 Operator 4 | . 2 . . 2 . . . . . . . . Watcher 11 | . 2 . 5 1 . . . 2 . . 1 . Swarmer 13 | . 6 . . . 4 . . 3 . . . . Grunt 67 | . 4 4 15 7 13 . . 15 6 . 3 . Brawler 2 | . . . . . . . . 2 . . . . Duelist 1 | . . . . . . . . . 1 . . . Sentry 20 | . . . 3 3 5 1 . 3 . . 1 4 Specialist 2 | . . . . . . . . 2 . . . . Hunter 12 | . . . . 4 2 1 1 4 . . . . Programmer 6 | . . . . . 2 . . 1 . . 1 2 Heavy 1 | . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . 1 . . . . . . Savage 1 | . . . . . . . . . . . . 1 Best Kill Streak 10 | . 5 3 6 6 10 1 1 8 4 . 4 4 Combat Bots Only 8 | . 3 2 3 5 5 1 1 8 4 . 4 3 Max Kills in Single Turn 4 | . 2 1 2 2 4 1 1 3 2 . 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 2 | . 1 . 1 1 1 1 . 2 2 . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Ext Hostile Shots Fired 995 | . 31 15 59 116 227 15 6 228 21 . 70 207 Missed 315 | . 12 3 15 29 98 3 2 71 8 . 12 62 Damage Taken 11859 | . 181 166 559 1401 1544 306 69 2672 356 . 1335 3270 Core 2381 | . 31 52 123 240 307 74 . 466 75 . 244 769 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 49 | . . . 3 . . . . . . . . 46 Regen/Repaired (Parts) 112 | . . . 112 . . . . . . . . . Core Remaining (%) 62 | 100 . 66 69 56 . . 45 . . 36 . . Volleys Fired 327 | . 31 11 48 52 55 7 3 70 11 . 19 20 Largest 4 | . 2 2 3 4 4 4 3 4 3 . 4 4 Hottest 280 | . 70 70 105 198 163 199 160 214 193 . 280 218 Shots Fired 951 | . 62 22 140 126 187 27 9 219 22 2 61 74 Gun 543 | . 60 . . 63 129 21 9 173 15 . 48 25 Cannon 343 | . 2 22 139 57 48 . . 31 . 2 13 29 Launcher 65 | . . . 1 6 10 6 . 15 7 . . 20 Special . | . . . . . . . . . . . . . Kinetic 487 | . 32 22 139 52 100 . . 91 . 2 12 37 Thermal 241 | . . . . 68 48 11 3 49 15 . 30 17 Explosive 52 | . . . 1 6 10 6 . 3 6 . . 20 Electromagnetic 171 | . 30 . . . 29 10 6 76 1 . 19 . Robot Hit Streak 23 | . 9 3 5 15 23 14 6 21 9 . 7 13 Robot Miss Streak 7 | . 7 3 7 5 4 1 2 6 1 . 5 3 Penetration Max 1 | . . . . 1 1 . . 1 . . . 1 Secondary Targets 5 | . 3 . . . 1 . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . 1 . Shots Hit Robots 585 | . 34 11 57 80 117 22 6 155 17 . 39 47 Core Hits 385 | . 23 6 32 36 77 10 2 122 16 . 17 44 Critical Kills 2 | . . . . . . . . . . . 1 1 Critical Parts Destroyed 3 | . . . . . 1 . . 1 . . . 1 Critical Strikes 15 | . . . 4 1 1 . . 2 . . 3 4 Burn 3 | . . . . . . . . 1 . . 2 . Destroy 5 | . . . . . 1 . . 1 . . 1 2 Blast 7 | . . . 4 1 . . . . . . . 2 Melee Attacks 6 | . . . . 6 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . 5 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17159 | . 561 239 1198 1903 3342 506 118 4556 1143 . 769 2824 Guns 7227 | . 441 . . 868 1870 335 118 2291 228 . 612 464 Cannons 3900 | . 17 220 1103 643 504 . . 623 . . 157 633 Explosions 5890 | . 96 . 83 381 909 171 . 1638 915 . . 1697 Melee . | . . . . . . . . . . . . . Ramming 142 | . 7 19 12 11 59 . . 4 . . . 30 Kinetic 5792 | . 235 220 1103 710 1196 . . 1433 . . 157 738 Thermal 3969 | . 96 . . 801 853 192 36 980 228 . 424 359 Explosive 5009 | . . . 83 381 812 171 . 950 915 . . 1697 Electromagnetic 2247 | . 223 . . . 422 143 82 1189 . . 188 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 20 | . 1 1 . 2 4 4 4 20 20 16 7 13 Average Corruption 9 | . 1 1 . 2 4 4 4 15 16 16 6 9 Corruption Purged 4 | . . . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 161 | . . 3 . 6 1 13 . 40 59 6 15 18 Message Errors 41 | . . 1 . 1 . 4 . 10 15 2 3 5 Matter Fused 36 | . . . . . . 3 . 12 15 . 3 3 Heat Flow Errors 12 | . . . . 1 . . . 2 4 1 3 1 Energy Discharges 28 | . . . . 2 . 2 . 6 14 . 1 3 Data Loss (minor) 17 | . . . . 2 . . . 4 8 . 1 2 Data Loss (major) 7 | . . 2 . . 1 1 . . 1 1 1 . Misfires 9 | . . . . . . 2 . . 2 2 3 . Alerts 5 | . . . . . . 1 . 2 . . . 2 Weapon Failures 6 | . . . . . . . . 4 . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 291 | . 11 . . 11 17 . . 151 . . . 101 Projectiles 5 | . . . . 1 4 . . . . . . . Explosions 286 | . 11 . . 10 13 . . 151 . . . 101 Melee . | . . . . . . . . . . . . . Knockbacks 16 | . . 4 8 1 1 . . . . . 2 . Impact 1 | . . . 1 . . . . . . . . . Kinetic 14 | . . 4 6 1 1 . . . . . 2 . Secondary 1 | . . . 1 . . . . . . . . . Self-Inflicted Damage 297 | . . . . . 60 53 . . . . . 184 Shots 9 | . . . . . 1 2 . . . . . 6 Rammed 19 | . 3 2 1 3 10 . . . . . . . Targets Rammed 26 | . 3 3 1 5 10 . . 1 . . . 3 Kicked 4 | . . . . . . . . 1 . . . 3 Crushed 3 | . . 1 . 2 . . . . . . . . Highest Temperature 692 | . 36 99 312 351 164 216 126 225 346 158 692 335 Average Temperature 93 | . 21 44 79 125 44 64 65 59 103 102 278 68 Received Heat Transfer 2813 | . 36 93 288 297 588 24 . 519 84 . 225 659 Effects 14 | . . . 1 2 . . . . 1 . 10 . Energy Bleed 3 | . . . 1 1 . . . . . . 1 . Interference 2 | . . . . . . . . . . . 2 . Matter Decay 2 | . . . . . . . . . 1 . 1 . Short Circuit 3 | . . . . 1 . . . . . . 2 . Damage (minor) 3 | . . . . . . . . . . . 3 . Damage (core) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 9 | . . . . . 1 . 1 7 . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . . . 1 2 1 . . . . 1 . Heat Transferred 7022 | . 150 . . 1480 1469 370 74 1445 483 . 1144 407 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | . 2 . . . 1 . . 5 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Ext Peak Influence 799 | . 344 184 430 502 729 . . 799 . . 197 214 Initial 228 | . . 79 . 181 228 . . 149 . . 60 . Average 249 | . 156 151 211 316 471 . . 305 . . 69 64 Maximum Alert Level 3 | . 1 . 2 2 3 . . 3 . . . 1 Low Security (%) 49 | 100 73 100 44 11 . . . 41 . . 100 99 Level 1 27 | . 26 . 46 60 25 . . 36 . . . . Level 2 18 | . . . 8 28 61 . . 14 . . . . Level 3 3 | . . . . . 12 . . 8 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 42 | . 3 . 4 5 13 . . 13 . . 1 3 Investigation 11 | . 2 . 2 2 2 . . 1 . . 1 1 Extermination 3 | . . . . . 1 . . 2 . . . . Reinforcement 19 | . 1 . 2 3 4 . . 7 . . . 2 Assault . | . . . . . . . . . . . . . Garrison 9 | . . . . . 6 . . 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 8 | . . . . 2 2 . . 2 . . . 2 Haulers Reinforced 2 | . . . . . 1 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Ext Distress Signals 9 | . 3 . 2 1 . . . 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 180 | . 17 4 29 21 33 2 1 36 7 . 10 20 Peak Tracking Total 8 | . 5 2 4 6 5 1 1 6 4 . 5 8 Tactical Retreats 5 | . . . 1 . . . . 1 . . 1 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Ext Traps Triggered 6 | . 1 . . 2 2 . . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Ext Machines Disabled 21 | . . . 1 4 4 . . 12 . . . . Max in Single Turn 6 | . . . 1 1 1 . . 6 . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Ext Machines Accessed 27 | . 4 . 4 5 6 . . 4 . . 2 2 Terminals 22 | . 4 . 2 4 5 . . 3 . . 2 2 Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 121 | . 21 . 29 28 21 . . 13 . . 4 5 Successful 63 | . 10 . 18 11 14 . . 6 . . . 4 Failed 54 | . 11 . 11 14 6 . . 7 . . 4 1 Catastrophic 9 | . . . 1 2 2 . . 2 . . 1 1 Database Lockouts 4 | . . . . 3 1 . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 95 | . 21 . 9 26 19 . . 11 . . 4 5 Fabricators 2 | . . . . . 2 . . . . . . . Repair Stations 18 | . . . 16 . . . . 2 . . . . Recycling Units 4 | . . . 4 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . Terminal Hacks 46 | . 10 . 3 10 13 . . 6 . . . 4 Record 30 | . 5 . 2 9 10 . . 3 . . . 1 Robot Schematic 1 | . . . . . 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 Open DSF 2 | . . . . . 1 . . 1 . . . . Level Access Points 1 | . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . 1 Disarm Traps 1 | . . . . 1 . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . Zone Layout 3 | . 1 . . . . . . 1 . . . 1 Fabricator Hacks 1 | . . . . . 1 . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . Repair Station Hacks 14 | . . . 14 . . . . . . . . . Scan Component 7 | . . . 7 . . . . . . . . . Repair 7 | . . . 7 . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 4 . 4 5 6 . . 3 . . 2 2 Full Trace Events 14 | . 4 . 3 2 2 . . 1 . . 1 1 Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 7 | . . . 7 . . . . . . . . . Time 182 | . . . 182 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 4 | . . . . 4 . . . . . . . . Non-combat 3 | . . . . 3 . . . . . . . . Combat 1 | . . . . 1 . . . . . . . . Robot Hacks Applied 6 | . . . . 6 . . . . . . . . parse_system 2 | . . . . 2 . . . . . . . . no_distress 4 | . . . . 4 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Ext Total Allies 3 | . . 2 . . . . . . . . . 1 Largest Group 2 | . . 2 1 . . . . . . . . 1 Highest-Rated Group 45 | . . 45 31 . . . . . . . . 25 Highest-Rated Ally 31 | . . 31 31 . . . . . . . . 25 Total Orders . | . . . . . . . . . . . . . Ally Attacks 13 | . . . 12 . . . . . . . . 1 Total Damage 182 | . . . 151 . . . . . . . . 31 Kills 1 | . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Ext Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 1 . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Ext Turns Passed 9223 | 72 683 419 1103 684 1318 710 44 1331 1335 148 807 569 Spaces Moved 4987 | 42 347 235 539 284 753 441 23 599 990 81 316 337 Core 43 | 6 6 . 1 1 . . . 7 . . 1 21 Treads 2478 | 36 341 235 538 283 455 441 23 115 . . . 11 Legs 2156 | . . . . . . . . 465 990 81 315 305 Wheels . | . . . . . . . . . . . . . Hover 12 | . . . . . . . . 12 . . . . Flight 298 | . . . . . 298 . . . . . . . Fastest Speed 50 | 50 160 160 160 160 99 152 152 90 120 120 112 100 Average Speed 146 | 144 160 160 160 161 138 154 152 156 127 171 136 139 Slowest Speed 750 | 160 200 160 200 400 225 155 152 600 190 190 750 750 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 65 63 49 28 25 63 5 18 94 11 7 30 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 . . . 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . . 1 1 1 . . . 1 . Scrap Searched 8 | . . 1 . . . 3 . . 3 1 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 525 | . 10 . 4 42 37 51 . 82 96 2 7 194 Melee . | . . . . . . . . . . . . . Projectile 41 | . . . . 11 2 . . 2 1 2 7 16 AOE 484 | . 10 . 4 31 35 51 . 80 95 . . 178 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Ext Total 6178 | 54 410 255 668 407 897 453 25 835 1049 90 652 383 Wait 473 | . . . 50 14 8 . . 79 32 . 290 . Move 4975 | 41 346 234 538 283 752 440 22 598 989 80 315 337 Hop . | . . . . . . . . . . . . . Pick Up 116 | 7 17 3 5 19 20 1 . 31 4 2 3 4 Fast Attach 46 | . 1 . 9 2 10 1 . 3 3 1 11 5 Attach 71 | 6 3 . 2 11 7 . . 26 4 1 4 7 Detach 6 | . . . . . . . . 2 2 . . 2 Swap 48 | . 3 1 8 8 13 1 . 9 . 3 1 1 Drop 84 | . 6 3 7 7 22 3 . 16 4 3 9 4 Fire 327 | . 31 11 48 52 55 7 3 70 11 . 19 20 Melee 6 | . . . . 6 . . . . . . . . Ram 4 | . . . . . 4 . . . . . . . Kick 4 | . . . . . . . . 1 . . . 3 Crush 18 | . 3 3 1 5 6 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 10) 611 | -10/Materials | Discovered new exit (range 5) 732 | -10/Materials | Discovered new exit (range 15) 756 | -10/Materials | Entered Mines 861 | -10/Mines | Discovered new exit (range 15) 1144 | -10/Mines | Discovered new exit (range 14) 1147 | -10/Mines | Learned location of Storage (-7) 1175 | -10/Mines | Entered Materials 1175 | -9/Materials | Accompanied by 1 ally 1175 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1180 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1496 | -9/Materials | Build established: Skirmisher 1827 | -9/Materials | Discovered new exit (range 15) 1849 | -9/Materials | Identified exit to Materials 1974 | -9/Materials | Repaired Lgt. Cannon 1974 | -9/Materials | Repaired Lgt. Treads 1974 | -9/Materials | Repaired Lgt. Treads 1974 | -9/Materials | Repaired Lgt. Cannon 1974 | -9/Materials | Repaired Lgt. Cannon 2000 | -9/Materials | Repaired Lgt. Ion Engine 2047 | -9/Materials | Repaired Lgt. Cannon 2278 | -9/Materials | Entered another Materials area 2278 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2467 | -8/Materials | Central database locked down 2467 | -8/Materials | Central database locked down 2467 | -8/Materials | Central database locked down 2618 | -8/Materials | Lost 3 parts (2u1w) 2823 | -8/Materials | Lost 7 parts (1p2n1u3w) 2938 | -8/Materials | Discovered new exit (range 16) 2960 | -8/Materials | Identified exit to Factory 2962 | -8/Materials | Entered Factory 2962 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2963 | -7/Factory | Identified exit to Storage 3094 | -7/Factory | Build established: Scavenger-Gunner 3361 | -7/Factory | Lost 3 parts (2n1w) 3866 | -7/Factory | Garrison activated, responded to threat 4113 | -7/Factory | Central database locked down 4260 | -7/Factory | Discovered new exit (range 7) 4280 | -7/Factory | Entered Lower Caves 4852 | -7/Lower Caves | Learned Factory trap positions 4874 | -7/Lower Caves | Spotted B-75 Beast 4877 | -7/Lower Caves | Core integrity fell below 50% 4884 | -7/Lower Caves | Destroyed B-75 Beast 4966 | -7/Lower Caves | Discovered new exit (range 13) 4990 | -7/Lower Caves | Entered another Lower Caves area 4990 | -7/Lower Caves | Discovered new exit (range 15) 5034 | -7/Lower Caves | Entered Factory 5034 | -6/Factory | Evolved 2 slots: Utility x2 5035 | -6/Factory | Loaded intel: 98 trap records 5168 | -6/Factory | Lost 3 parts (1n1u1w) 5431 | -6/Factory | Lost 4 parts (1n2u1w) 5603 | -6/Factory | Found Corrupted Prototype Device 5734 | -6/Factory | System corruption reached 10% 5771 | -6/Factory | Lost 3 parts (1u2w) 5839 | -6/Factory | Identified exit to Lower Caves 6086 | -6/Factory | Garrison activated, responded to threat 6091 | -6/Factory | Core integrity fell below 50% 6119 | -6/Factory | Destroyed 8 combat bots 6254 | -6/Factory | Lost 4 parts (1u3w) 6365 | -6/Factory | Entered Lower Caves 6509 | -6/Lower Caves | Build established: Mutant 6885 | -6/Lower Caves | Learned 4 Factory zone layouts 7381 | -6/Lower Caves | Encountered a Warlord checkpoint 7694 | -6/Lower Caves | Discovered new exit (range 5) 7699 | -6/Lower Caves | Identified exit to Lower Caves 7700 | -6/Lower Caves | Entered another Lower Caves area 7706 | -6/Lower Caves | Learned Factory non-interactive machine intel 7710 | -6/Lower Caves | Discovered new exit (range 13) 7759 | -6/Lower Caves | Identified exit to Factory 7848 | -6/Lower Caves | Entered Factory 7848 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7850 | -5/Factory | Loaded intel: 177 non-interactive machine locations 8042 | -5/Factory | Lost 4 parts (1p1n2u) 8635 | -5/Factory | Discovered new exit (range 16) 8655 | -5/Factory | Entered Extension 8788 | -5/Extension | Spotted B-75 Beast 8814 | -5/Extension | Build established: Scavenger-Tank 8821 | -5/Extension | Spotted B-75 Beast 8855 | -5/Extension | Lost 4 parts (1p1n2u) 8971 | -5/Extension | Rescued a captive Derelict 9013 | -5/Extension | Identified Active Sensor Suite 9014 | -5/Extension | System corruption reached 10% 9055 | -5/Extension | Disrupted transfer network 9178 | -5/Extension | Core integrity fell below 50% 9220 | -5/Extension | Core integrity fell below 20% 9224 | -5/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09189_ System corrupted: Energy discharge (-19). 09189_ Penetrated by Slug. 09195_ Acquired Imp. Treads. 09209_ Slug penetrates Earth. 09209_ Penetrated by Slug. 09210_ System corrupted: Component data lost. 09211_ Slug penetrates Wall. 09212_ Slug penetrates NJ-GQT(h). 09212_ Slug penetrates Earth. 09214_ Imp. Treads destroyed. 09214_ Penetrated by Slug. 09216_ Slug penetrates Wall. 09218_ C-30 ARC bursts open, deploying its payload. 09218_ S-27 Virus unfolds itself. 09219_ Penetrated by Slug. 09219_ Terminal disabled. 09220_ Penetrated by Slug. 09222_ Slug penetrates Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????#######?????????? | | ?????????????????????# ## #?????????? | | ?????????????????????# ####??????? | | ????????????????###### ## ####???? | | ?????????????#### ## # # ###?? | | ?????????????# # ## # # # # ##?? | | ??????????????# # ######## | | ?????????????## Yh h | | ?????????????## = |# %" ######" | | ?????????????# ! = s" # #??# | | ?????????????# Y #??? | | ?????########## s # h ##??? | | ?????# @ [s gg ##???? | | ?????# ####### # T ####### #????? | | ?????# #????#T #####?????# #????? | | ?????# #????## ##????????########????? | | ?????# #????## ##????????????????????? | | ?????# #????#####????????????????????? | | ?????# #????#####????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?##### #####?????????????????????????? | | ?# "" "" #?????????????????????????? | | ?# " " ########################### | | ?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 33 Energy Capacity 765 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 675 Resistance: EM 15 Utility Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ M-14 Sweeper | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club GoHome() Maybe Next Time I'll Detach My Launcher More Dakka Please Please Form A Line Remodeling Challenges ------------ None Game ------ Seed MiniLinearRail Manual? 0 Play Time 01:49:46 Cumulative 4.7 hours Start 2024.04.02 @ 06:59:27 End 2024.04.02 @ 23:21:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d94fc6e3-7731-42bd-9d65-f30d17b2b7a2