Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 19:51:36 Player: SpewHard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1539) 1539 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (297) 297 TOTAL SCORE: 4126 Bonus ------- High Alert Combat Kills 97 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 236/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Targeting Computer Light Armor Plating Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Treads Core Shielding Mini Grenade Launcher [Rating: 17] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Storage High-capacity Battery Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 43 | 6 1 4 13 5 14 Power 10 | 1 . 1 2 2 4 Engine 6 | 1 . . 2 1 2 Core 4 | . . 1 . 1 2 Reactor . | . . . . . . Propulsion 12 | 2 . 2 2 2 4 Treads 7 | 2 . . 2 2 1 Leg 5 | . . 2 . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 1 4 1 2 Device 1 | . . . . . 1 Storage 2 | 1 1 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 6 | . . 1 3 1 1 Artifact . | . . . . . . Weapon 11 | 2 . . 5 . 4 Energy Gun 5 | 1 . . 2 . 2 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . . 2 . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 31 | . . 5 2 2 22 Power 7 | . . 1 . 1 5 Propulsion 10 | . . 2 1 . 7 Utility 5 | . . . 1 1 3 Weapon 9 | . . 2 . . 7 Highest Loss Streak 11 | . . 4 2 1 11 To Critical Strikes 2 | . . . . . 2 Average Slot Usage (%) 84 | . 88 87 90 96 59 Engine 8 | . 14 1 10 14 6 Core 2 | . . 6 . 1 2 Treads 16 | . 28 18 13 27 8 Leg 6 | . . 9 6 . 8 Storage 7 | . 17 23 2 . . Processor 5 | . . . 8 9 9 Protection 12 | . . 4 20 17 6 Energy Gun 7 | . 14 13 6 . 2 Ballistic Gun 13 | . 14 8 18 18 7 Launcher 3 | . . . 3 9 7 Peak Build Rating 17 | 6 7 9 13 17 17 Average Rating 10 | 4 6 7 12 15 11 On Entrance 8 | . 6 7 6 13 16 Naked Turns . | . . . . . . Heaviest Build 26 | 12 16 18 23 26 23 Greatest Support 60 | 40 40 40 40 60 60 Greatest Overweight (x) 5 | . . 3 5 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 6 8 6 5 5 5 Most Carried 5 | 4 1 3 5 4 4 Average Carried 2 | . . 1 3 2 1 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 4 | . . 1 4 3 . Class Distribution -------------------- 44% | Mutant 21% | Tank 14% | Scavenger-Tank 8% | Scavenger-Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 1080 | 239 18 113 224 112 374 Remotely . | . . . . . . Salvage Created 1201 | . 33 189 374 165 440 Parts 96 | . 6 14 40 9 27 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 51 | . 2 8 14 6 21 Melee 2 | . . 1 . . 1 Guns 23 | . 2 7 11 1 2 AOE 26 | . . . 3 5 18 Classes Destroyed 9 | . 1 3 3 . 2 Builder 2 | . . . 1 1 . Watcher 3 | . . . 3 . . Swarmer 21 | . 2 3 8 . 8 Grunt 19 | . . 2 5 2 10 Sentry 5 | . . . 1 4 . Demolisher 1 | . . 1 . . . Hunter 1 | . . . . . 1 Assembled 2 | . . 2 . . . Thug 1 | . . . . . 1 Butcher 1 | . . . . . 1 Best Kill Streak 13 | . 2 3 6 5 13 Combat Bots Only 13 | . 2 3 6 5 13 Max Kills in Single Turn 2 | . 1 1 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . 1 1 2 Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 379 | . 8 79 65 34 193 Missed 112 | . 2 22 20 13 55 Damage Taken 3403 | . 43 778 381 449 1752 Core 774 | . . 136 78 24 536 Absorbed by Shields 39 | . . . . . 39 Redirected to Shielding 50 | . . . 2 4 44 Regen/Repaired (Parts) 88 | . . . 88 . . Core Remaining (%) 75 | 100 . 45 80 . . Volleys Fired 121 | . 3 37 27 17 37 Largest 3 | . 2 2 3 3 3 Hottest 115 | . 70 70 99 73 115 Shots Fired 233 | . 6 56 62 50 59 Gun 189 | . 6 56 57 34 36 Cannon . | . . . . . . Launcher 44 | . . . 5 16 23 Special . | . . . . . . Kinetic 126 | . 3 19 40 34 30 Thermal 63 | . 3 37 17 . 6 Explosive 44 | . . . 5 16 23 Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 2 4 7 8 8 Robot Miss Streak 6 | . 2 4 6 4 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 133 | . 2 28 32 36 35 Core Hits 116 | . 2 18 36 18 42 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 2 . . Burn 2 | . . 1 1 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3960 | . 25 405 578 773 2179 Guns 1264 | . 25 386 336 276 241 Cannons . | . . . . . . Explosions 2647 | . . . 236 497 1914 Melee . | . . . . . . Ramming 49 | . . 19 6 . 24 Kinetic 815 | . . 177 184 276 178 Thermal 449 | . 25 209 152 . 63 Explosive 2647 | . . . 236 497 1914 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 . . Average Corruption 2 | . . . 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . 6 . . Message Errors 1 | . . . 1 . . Heat Flow Errors 2 | . . . 2 . . Energy Discharges 1 | . . . 1 . . Misfires 1 | . . . 1 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 46 | . . . . . 46 Projectiles . | . . . . . . Explosions 46 | . . . . . 46 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 201 | . . . . 138 63 Shots 10 | . . . . 6 4 Rammed 4 | . . . 1 . 3 Targets Rammed 23 | . . 8 1 . 14 Kicked 19 | . . 8 . . 11 Crushed . | . . . . . . Highest Temperature 324 | . 27 238 324 164 151 Average Temperature 76 | . 14 67 104 66 56 Received Heat Transfer 930 | . . 159 51 126 594 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 1 . . Heat Transferred 1233 | . 74 703 308 . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 636 | . 73 148 255 372 636 Initial 241 | . . 28 . 107 241 Average 184 | . 29 88 127 182 487 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 62 | 100 100 100 63 61 . Level 1 23 | . . . 36 38 26 Level 2 14 | . . . . . 73 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 1 4 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . 1 1 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 4 21 23 7 22 Peak Tracking Total 11 | . 4 9 7 3 11 Tactical Retreats 5 | . 1 2 2 . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 3 | . . . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 6 | . 2 . 1 1 2 Terminals 3 | . 1 . . . 2 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 13 | . 8 . 2 1 2 Successful 10 | . 6 . 2 1 1 Failed 3 | . 2 . . . 1 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 3 | . 3 . . . . Terminals 7 | . 5 . . . 2 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 5 | . 4 . . . 1 Record 3 | . 3 . . . . Open Door 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 1 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 2115 | 58 173 456 786 226 416 Spaces Moved 1088 | 34 102 241 391 104 216 Core 43 | 7 . 1 2 . 33 Treads 696 | 27 102 136 252 104 75 Legs 349 | . . 104 137 . 108 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 160 50 Average Speed 150 | 137 160 142 165 160 126 Slowest Speed 300 | 160 160 200 300 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 31 59 41 14 33 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 173 | . . . 46 88 39 Melee . | . . . . . . Projectile . | . . . . . . AOE 173 | . . . 46 88 39 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1364 | 45 106 294 480 129 310 Wait 27 | . . . 27 . . Move 1082 | 33 101 240 390 103 215 Hop . | . . . . . . Pick Up 40 | 6 1 4 15 3 11 Fast Attach 1 | . . . 1 . . Attach 36 | 6 1 2 11 3 13 Detach 2 | . . . 2 . . Swap 6 | . . 2 1 2 1 Drop 8 | . . 1 5 1 1 Fire 121 | . 3 37 27 17 37 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick 19 | . . 8 . . 11 Crush 1 | . . . 1 . . Escape Stasis 18 | . . . . . 18 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 16) 232 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 332 | -10/Mines | Learned location of Storage (-7) 401 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 411 | -10/Mines | Learned Materials terminal intel 481 | -10/Mines | Assembled infested the area 486 | -10/Mines | Assisted by a Guerilla fighting off Assembled 554 | -10/Mines | Lost 4 parts (1p2n1w) 671 | -10/Mines | Discovered new exit (range 5) 674 | -10/Mines | Core integrity fell below 50% 688 | -10/Mines | Entered Materials 688 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 689 | -9/Materials | Loaded intel: 12 terminal locations 1284 | -9/Materials | Build established: Tank 1397 | -9/Materials | Repaired Lgt. Armor Plating 1453 | -9/Materials | Discovered new exit (range 12) 1474 | -9/Materials | Entered another Materials area 1474 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1659 | -8/Materials | Identified exit to Garrison 1700 | -8/Materials | Entered Garrison 1788 | -8/Garrison | Triggered checkpoint 1788 | -8/Garrison | Triggered checkpoint 1859 | -8/Garrison | Destroyed 13 combat bots 1868 | -8/Garrison | Triggered checkpoint 1898 | -8/Garrison | Lost 11 parts (3p4n1u3w) 1954 | -8/Garrison | Discovered new exit (range 9) 1963 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1982 | -8/Garrison | Core integrity fell below 50% 2047 | -8/Garrison | Lost 5 parts (1p1n3w) 2070 | -8/Garrison | Triggered checkpoint 2097 | -8/Garrison | Core integrity fell below 20% 2116 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Field strength at 71. Field strength at 65. Field strength at 55. Field strength at 49. Field strength at 39. Field strength at 33. Field strength at 22. Field strength at 16. Field strength at 6. Stasis field depleted. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 78. Field strength at 72. Field strength at 62. Field strength at 56. Field strength at 45. Field strength at 39. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????####?????????????????????????????????????????? | | ????# ?????????????????????????????????????????? | | ????# ?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????#^^#?????????????????????????????????????????? | | ##### #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | # ##????????????????????????????????????????? | | ##???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # ###??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | = #??????????????????????????????????????? | | = #???????????#####??????????????????????? | | # ###???????????#"# ??????????????????????? | | #????????????#" #??????????????????????? | | = ############?#" #??????????????????????? | | ## #?#" @#??????????????????????? | | [ #### ## #?#"# #??????????????????????? | | # ###????# #???# #??????????????????????? | | = # ##???## ###???#g###????????????????????? | | ##### #???#T #?????#gg #????????????????????? | | ??# #???## ##?????# #????????????????????? | | ??### ##????# #??????# #????????????????????? | | ???## #????# #??? +^###????????????????????? | | ???# = ####????# #??##### #??????????????????????? | | ???## ######### ####???# #??????????????????????? | | ????# #???# #??????????????????????? | | ????# ##### #??????????????????????? | | ????############## #??????????????????????? | | ?????????????????# #######??????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# ###??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# < #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????######??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed PotentialThrowingNeutralizer Manual? 0 Play Time 00:25:20 Cumulative 3.7 hours Start 2024.11.20 @ 19:22:02 End 2024.11.20 @ 19:51:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cabd135c-b09a-4200-b10a-612964425b6a