Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 16:11:05 Player: Niltras Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 3164 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 626/700 Matter 265/300 Energy 79/100 System Corruption 1% Temperature Cool (9) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (6) ------ Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Visual Processing Unit Transmission Jammer Hacking Suite Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Mining Laser Mining Laser > --- INVENTORY -------- Advanced Visual Processing Unit Hacking Suite Hacking Suite System Shield System Shield [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Hacking Suite Device Sensor Array Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Mining Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 19 | 4 5 5 2 3 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 3 1 . . Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . 3 1 . . Utility 8 | . 2 3 . 3 Device 4 | . 2 . . 2 Storage . | . . . . . Processor 1 | . . . . 1 Hackware 3 | . . 3 . . Protection . | . . . . . Artifact . | . . . . . Weapon 3 | 1 . . 2 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . . . 2 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . 1 . . 7 Power 1 | . . . . 1 Propulsion 3 | . 1 . . 2 Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Highest Loss Streak 7 | . 1 . . 7 To Critical Strikes . | . . . . . Average Backups 3 | . 1 3 4 5 Power . | . . 1 . . Propulsion . | . 1 . . . Utility 2 | . . 1 4 5 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 8 | . . 2 . 6 Power 2 | . . 2 . . Propulsion . | . . . . . Utility 6 | . . . . 6 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 81 | . 72 86 82 88 Engine 10 | . 14 11 9 7 Leg 2 | . 7 . . . Flight 23 | . 21 33 27 22 Device 14 | . 15 20 9 14 Processor 1 | . . . . 4 Hackware 15 | . . 11 27 23 Ballistic Gun 7 | . 14 11 8 . Special Weapon 5 | . . . 1 14 Peak Build Rating 28 | 4 8 18 20 28 Average Rating 16 | 3 6 14 19 26 On Entrance 10 | . 4 8 18 20 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 7 | 4 6 6 6 7 Greatest Support 20 | 20 20 12 12 12 Greatest Overweight (x) 1 | . 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 1 3 5 5 5 Average Carried 3 | . 1 3 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 3 5 5 5 Class Distribution -------------------- 32% | Hacker-Sprinter 27% | Sprinter 23% | Hacker-Scout 17% | Mutant Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Scout | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 345 | 194 79 . 72 . Remotely . | . . . . . Salvage Created . | . . . . . Parts . | . . . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed . | . . . . . Classes Destroyed . | . . . . . Best Kill Streak . | . . . . . Combat Bots Only . | . . . . . Max Kills in Single Turn . | . . . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 90 | . 43 8 16 23 Missed 54 | . 26 4 9 15 Hits 36 | . 17 4 7 8 Projectile 36 | . 17 4 7 8 Critical Strikes 3 | . . . 1 2 Damage Taken 448 | . 147 43 77 181 Core 153 | . 56 23 . 74 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 24 | . . . . 24 Core Remaining (%) 92 | 100 77 94 100 . Volleys Fired 1 | . . . . 1 Largest 2 | . . . . 2 Hottest 200 | . . . . 200 Shots Fired 2 | . . . . 2 Gun . | . . . . . Cannon . | . . . . . Launcher . | . . . . . Special 2 | . . . . 2 Kinetic . | . . . . . Thermal 2 | . . . . 2 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots . | . . . . . Core Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted . | . . . . . Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 20 | . . 4 13 20 Average Temperature 10 | . . 3 7 14 Received Heat Transfer 96 | . 12 24 45 15 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 95 | 100 100 100 75 100 Level 1 4 | . . . 24 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 229 | . 156 147 229 121 Initial 68 | . . 65 68 . Average 47 | . 23 66 133 32 Influence Increases 783 | . 256 117 221 189 Successful Hack 78 | . 31 12 11 24 Disable Machine 15 | . . . . 15 Partial Spotted 180 | . 30 . 105 45 Lose Combat Pursuer 510 | . 195 105 105 105 Influence Decreases 752 | . 100 111 383 158 Entered New Map 185 | . . 91 94 . Time Decay 253 | . 85 20 60 88 Lost Part 80 | . 10 . . 70 Lost Ally 5 | . 5 . . . Purge Threat 229 | . . . 229 . Squads Dispatched 7 | . 1 1 2 3 Investigation 2 | . . 1 . 1 Extermination 1 | . . . . 1 Reinforcement 4 | . 1 . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 2 1 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 18 10 23 15 Peak Tracking Total 17 | . 9 10 17 8 Tactical Retreats 13 | . 5 2 3 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 20 | . 7 3 4 6 Terminals 18 | . 7 3 4 4 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 50 | . 15 11 9 15 Successful 22 | . 7 2 6 7 Failed 28 | . 8 9 3 8 Catastrophic 12 | . 3 4 1 4 Database Lockouts . | . . . . . Manual 43 | . 14 11 7 11 Terminals 45 | . 15 11 9 10 Fabricators 2 | . . . . 2 Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 6 2 6 3 Part Schematic 1 | . . . . 1 Level Access Points 1 | . . . 1 . Terminal Index 4 | . 1 1 1 1 Fabricator Index 3 | . . 1 1 1 Scanalyzer Index 1 | . 1 . . . Unreport Threat 2 | . . . 2 . Investigation Status 1 | . 1 . . . Zone Layout 4 | . 3 . 1 . Fabricator Hacks 1 | . . . . 1 Load Schematic 1 | . . . . 1 Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . . 1 Terminals 2 | . 1 . . 1 Assimilate 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 7 3 2 5 Full Trace Events 3 | . 1 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . . 1 Time 16 | . . . . 16 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 2 | . 1 . . 1 Largest Group 1 | . 1 . . 1 Highest-Rated Group 26 | . 10 . . 26 Highest-Rated Ally 26 | . 10 . . 26 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 567 | . 129 52 132 254 Sensors 567 | . 129 52 132 254 Terrain 250 | . . . . 250 Seismic 167 | . 122 45 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 733 | 65 225 57 132 254 Spaces Moved 1887 | 49 522 136 434 746 Core 2 | 2 . . . . Treads . | . . . . . Legs 85 | 47 38 . . . Wheels . | . . . . . Hover . | . . . . . Flight 1800 | . 484 136 434 746 Fastest Speed 29 | 50 32 29 29 29 Average Speed 33 | 117 38 29 29 29 Slowest Speed 120 | 120 120 29 29 32 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 18 | . 2 5 2 9 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 85 23 43 24 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1954 | 56 544 150 436 768 Wait 26 | . 9 . . 17 Move 1849 | 48 517 126 429 729 Hop 16 | . 2 4 2 8 Pick Up 24 | 4 7 9 1 3 Fast Attach 7 | . 1 . 2 4 Attach 13 | 4 4 4 1 . Detach 3 | . 2 1 . . Swap 2 | . . 1 . 1 Drop 13 | . 2 5 1 5 Fire 1 | . . . . 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 10) 128 | -10/Materials | Discovered new exit (range 17) 195 | -10/Materials | Discovered new exit (range 16) 235 | -10/Materials | Discovered new exit (range 16) 291 | -10/Materials | Entered another Materials area 291 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Discovered new exit (range 10) 346 | -9/Materials | Discovered new exit (range 8) 348 | -9/Materials | Entered another Materials area 348 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 397 | -8/Materials | Identified exit to Factory 480 | -8/Materials | Entered Factory 480 | -7/Factory | Evolved 2 slots: Utility x2 508 | -7/Factory | Repaired VTOL Module 676 | -7/Factory | Discovered new exit (range 14) 684 | -7/Factory | Discovered new exit (range 12) 734 | -7/Factory | Self-destructed Last Messages --------------- Imp. VTOL Module Rating: 3p Time: 58 Initiate build sequence. 00722_ System corrupted: Energy discharge (-46). 00726_ Mining Laser destroyed. 00730_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8J. 00730_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. [Achievement: Heavy Suspicion] 00731_ Lgt. Ion Engine destroyed. 00732_ System Shield destroyed. 00732_ Critical hit (Blast). 00732_ Knocked back. 00734_ VTOL Module destroyed. 00734_ Hacking Suite destroyed. 00734_ Critical hit (Blast). 00734_ Knocked back. Map ----- +----------------------------------------------------+ | ?????"" " " " ########### | | ##### ???"""%% " " " | | ????############# ? [= ###### | | ???????????????## "T" [] #??# | | ??????????????? % #### | | ?????????????? + | | ??????????????? #### | | ?????????????? ##########??# | | ??????????????? =] "" #???????????# | | ?? ???????????? ] [ """#???????????# | | ??????????????? 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H | | ?? | | ??? w | | ??? #################+# | | #########????######### #?????????????? ?? | | ?????????????????????### ###???????????? ??? | | ???????????????????????# #?????????????? ???? | | ???????????????????????# #?????????????? ????? | | ???????????????????????+ +???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 64 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- VTOL Module | 4% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Challenges ------------ None Game ------ Seed StasisTowerWell Manual? 0 Play Time 00:45:17 Cumulative 104.7 hours Start 2026.07.25 @ 15:05:31 End 2026.07.25 @ 16:11:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 5 Adventurer 16 Explorer 43 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 50 Gallery% 44 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14f30ff0-260b-4e5b-96d0-33beae7aecf9