Cogmind - Beta 17 --- EXPLORER MODE // 2026.07.05 @ 23:12:58 // Winter2019/RPGLIKE Player: Grimbling Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (177) 885 Value Destroyed (7664) 7664 Prototype IDs (55) 1100 Alien Tech Used (2) 400 Bonus (5273) 5273 TOTAL SCORE: 26222 Bonus ------- Follower Combat Kills 373 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Cogmind --------- Core Integrity 319/600 Matter 500/500 Energy 916/920 System Corruption 0% Temperature Cool (10) Movement Flying (27) Location -1/Access Parts ------- > --- POWER (3) -------- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (7) --- Xenon Bombardment Thruster Nuclear Pulse Array Nuclear Pulse Array Cooled Field Propulsion Drive Cooled Impulse Thruster > --- UTILITY (13) ----- Advanced Signal Interpreter Long-range Terrain Scanner Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Microactuators Nanoactuators Advanced Actuator Array Advanced Force Booster Advanced Reaction Control System Advanced Phase Shifter Graphene Brace Advanced Thermal Shield Improved Corruption Screen > --- WEAPON (3) ------- Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance > --- INVENTORY (10) --- Transdimensional Reconstructor Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Array Nuclear Pulse Array Cooled Field Propulsion Drive Cooled Impulse Thruster > --- UTILITY ---------- Advanced Signal Interpreter Long-range Terrain Scanner Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Microactuators Nanoactuators Advanced Actuator Array Advanced Force Booster Advanced Reaction Control System Advanced Phase Shifter Graphene Brace Improved Force Field Improved Corruption Screen > --- WEAPON ----------- Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Thermal Shield Concept Antimissile System Concept Antimissile System Experimental System Purifier Transdimensional Reconstructor Micro-nuke Launcher [Rating: 189] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion VTOL Module Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Signal Interpreter Device Improved Terrain Scanner Processor Signal Interpreter Hackware Ghost Barrier Protection Hardened Medium Armor Plating Weapon Power Sword Energy Gun Beamcaster Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores Slashing Weapon Power Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Frg Acc Slots Evolved 21 | 3 3 . . . 4 . . 1 . 1 1 . 1 . 2 1 1 . . 1 . . . . . . . . 2 . . . Power 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 6 | 1 . . . . 1 . . . . . . . 1 . 1 1 . . . . . . . . . . . . 1 . . . Utility 12 | 1 3 . . . 2 . . 1 . 1 1 . . . 1 . . . . 1 . . . . . . . . 1 . . . Weapon 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 112 | 7 3 4 . . 19 5 5 3 4 2 7 . . . 4 7 3 . 6 5 4 1 . 1 3 . 8 . 7 3 . 1 Power 18 | 1 . . . . 4 1 . 1 . 1 . . . . . . 3 . 1 2 . . . 1 . . 2 . 1 . . . Engine 7 | 1 . . . . 3 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 . . 2 . 1 . . . Propulsion 35 | 2 2 . . . 10 3 3 . . . . . . . 1 6 . . 1 1 . . . . 3 . . . . 3 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . 4 . 3 . . . . . . . 1 6 . . 1 1 . . . . 3 . . . . 3 . . Utility 39 | 2 1 3 . . 3 . 1 1 . 1 5 . . . 3 1 . . 4 2 2 1 . . . . 6 . 2 . . 1 Device 24 | . 1 1 . . 1 . . 1 . 1 3 . . . 2 1 . . 2 1 2 1 . . . . 4 . 2 . . 1 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 11 | 1 . . . . 2 . 1 . . . 2 . . . 1 . . . 1 1 . . . . . . 2 . . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Protection 3 | 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 20 | 2 . 1 . . 2 1 1 1 4 . 2 . . . . . . . . . 2 . . . . . . . 4 . . . Energy Gun 6 | 2 . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 7 | . . . . . . . . 1 1 . . . . . . . . . . . 2 . . . . . . . 3 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . 4 1 . 1 2 . . . . . . . . . 6 . . 1 . 2 . . 2 . 1 1 . 2 Parts Lost 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 2 | . . 1 1 1 2 3 3 1 2 2 2 3 3 3 2 1 1 1 1 2 3 2 2 2 3 3 4 6 3 4 6 6 Power . | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . 1 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 2 1 Utility . | . . . . . . 1 1 . . . . 1 1 1 1 . . . . . . . . . . . . 2 . 1 2 2 Weapon 1 | . . . . . . . 1 . 1 2 2 2 2 2 1 1 1 1 1 1 2 2 2 2 2 2 2 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 10 | . 1 . . . . 1 . . . . . . . . 2 1 . . . . . 1 . . . . . . . . . 4 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . . . . . . . . . . . . . 2 1 . . . . . 1 . . . . . . . . . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tool/Special 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 84 92 100 100 97 99 100 98 98 99 100 100 94 94 95 91 86 86 86 89 91 91 91 91 94 95 92 95 93 92 92 92 Engine 7 | . 11 9 10 10 8 7 7 11 12 11 11 11 10 10 9 9 8 8 8 5 . . . . . . . . . . . . Core 1 | . . . . . 1 7 7 1 . . . . . . . . 2 4 4 4 4 4 4 2 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 2 8 8 8 9 12 12 12 12 10 11 11 11 Leg 1 | . 11 . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 10 20 20 20 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 5 20 8 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . 12 19 18 17 16 16 15 15 17 16 13 13 13 16 16 16 16 16 19 20 20 20 19 19 19 19 Device 26 | . 4 11 20 20 20 21 21 24 25 28 29 33 31 31 29 31 30 30 29 30 33 33 33 33 33 33 30 33 33 34 34 34 Processor 14 | . 11 10 10 10 10 14 16 19 18 17 16 16 15 15 16 14 13 13 13 14 16 16 16 16 16 16 16 16 15 15 15 15 Protection 7 | . 11 21 20 20 17 14 11 6 6 5 5 5 5 5 4 4 4 4 4 2 . . . . . . . . . . . . Energy Gun 5 | . 22 19 20 20 17 14 9 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 4 6 6 5 7 11 10 10 9 9 8 8 8 8 2 . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . 4 10 11 8 5 5 5 4 4 4 4 4 4 9 12 12 12 12 12 12 12 11 11 11 11 Peak Build Rating 189 | 7 8 18 18 18 39 47 47 45 54 56 76 76 76 76 92 122 128 128 138 141 151 152 149 152 154 150 168 168 176 183 185 189 Average Rating 82 | 4 7 14 18 18 23 35 42 44 49 55 64 76 76 76 82 111 125 128 127 130 147 149 149 150 150 150 152 168 168 180 183 184 On Entrance 95 | . 7 8 18 18 18 35 47 40 45 51 56 76 76 76 76 92 122 128 128 126 141 151 149 149 152 150 150 168 168 174 182 185 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . . . . 5 . . . 9 . . . . . . . . . . . 1 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 10 11 32 23 23 34 38 38 40 44 48 53 53 53 53 62 65 86 79 79 82 89 88 85 85 83 83 99 99 110 110 110 110 Greatest Support 124 | 25 37 37 37 37 43 47 47 43 53 53 56 56 56 56 66 90 90 90 90 87 92 92 92 92 93 93 106 106 113 124 124 121 Greatest Overweight (x) 2 | . . . . . 2 1 1 . . . . . . . 1 . . . 1 . . . . . . . 1 . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 3 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 3 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | . 3 5 4 5 10 10 10 8 8 8 8 6 6 6 10 8 5 5 8 8 10 9 7 9 10 8 10 9 10 8 10 9 Average Carried 5 | . . 2 4 4 7 7 7 5 6 6 6 6 6 6 6 4 4 4 4 5 8 6 6 7 8 8 8 7 5 6 7 5 Final Capacity 10 | 3 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 9 | . 1 4 4 5 9 8 7 5 7 6 6 6 6 6 6 4 4 4 6 7 9 6 6 8 8 8 9 8 6 7 9 2 Class Distribution -------------------- 74% | Wizard-Scout 22% | Wizard-Skirmisher Dominant Class ---------------- Wizard-Skirmisher | -10/Materials Wizard-Skirmisher | -10/Mines Wizard-Skirmisher | -10/Exiles Wizard-Skirmisher | -9/Mines Wizard-Skirmisher | -8/Materials Wizard-Scout | -7/Factory Wizard-Scout | -7/Lower Caves Wizard-Scout | -7/Lower Caves Wizard-Scout | -7/Zion Wizard-Scout | -6/Proximity Caves Wizard-Scout | -6/Factory Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Data Miner Wizard-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Warlord Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Armory Wizard-Scout | -3/Lab Wizard-Scout | -2/Research Wizard-Scout | -2/Testing Wizard-Scout | -2/Protoforge Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Frg Acc Matter Collected 1847 | 196 122 132 . 10 330 20 90 60 40 60 60 10 . . 57 80 40 . 100 40 50 20 . 30 30 . 10 . 160 . . 100 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9235 | . 71 310 . . 775 219 42 126 . 326 821 386 135 . 1763 661 202 605 . 353 862 . 72 75 425 84 47 . 540 . 32 303 Parts 444 | . 4 18 . . 55 9 9 6 . 10 27 14 7 . 58 18 12 21 . 20 44 14 8 4 18 6 16 . 26 . 3 17 Haulers Intercepted 9 | . . . . . 2 1 . . . . 4 . . . . . . . . . 1 . . . . . . . . . . 1 Recyclers Shooed 3 | . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Frg Acc Combat Hostiles Destroyed 129 | . 2 2 . . 18 3 3 5 . 6 9 9 2 . 14 5 6 6 . 7 7 4 2 . 7 . 4 . 3 . . 5 Melee 95 | . . . . . . . . 5 . 6 8 9 1 . 12 5 6 5 . 7 6 4 2 . 7 . 4 . 3 . . 5 Guns 24 | . 2 2 . . 14 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 18 | . 2 4 . . 6 . . . . 1 1 . 1 . 2 . . . . . . 1 . . . . . . . . . . Worker 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Builder 3 | . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . . . 2 1 . . . . 4 . . . . . . . . . 1 . . . . . . . . . . 1 Recycler 5 | . . 3 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 22 | . 1 . . . 2 . . . . . 1 . . . 2 3 . . . . 6 . . . . 1 . . 4 . 1 1 Swarmer 39 | . 2 2 . . 2 2 2 3 . . 4 4 . . . . 3 . . 2 . 3 . . 3 . 2 . . . . 5 Grunt 27 | . . . . . 7 . . 2 . 4 . 3 . . 3 . 2 1 . 2 2 . . . 1 . . . . . . . Brawler 6 | . . . . . 2 . . . . . . 1 . . 1 . 1 1 . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 28 | . . . . . 7 1 1 . . 1 2 1 . . 4 5 . . . 1 2 . . . 1 . 1 . 1 . . . Hunter 13 | . . . . . . . . . . 1 2 . . . 2 . . 2 . 2 2 . . . . . . . 2 . . . Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 . 1 . . . . . Behemoth 6 | . . . . . . . . . . . 1 . 1 . 2 . . 1 . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 2 4 . . 6 4 2 2 . 2 4 3 1 . 5 3 3 2 . 3 6 7 2 . 3 2 3 . 6 . 1 5 Combat Bots Only 5 | . 2 2 . . 4 2 2 2 . 2 2 3 1 . 3 2 3 2 . 3 3 3 2 . 3 . 3 . 2 . . 5 Max Kills in Single Turn 2 | . 1 2 . . 2 1 1 1 . 2 1 1 1 . 1 1 1 2 . 1 1 1 1 . 2 1 1 . 1 . 1 1 Gunslinging 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2 | . . . . . . . . 1 . 2 1 1 1 . 1 1 1 2 . 1 1 1 1 . 2 . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Frg Acc Hostile Shots Fired 1355 | . 7 5 . . 58 28 41 24 . 43 99 56 14 . 40 35 35 27 9 55 90 20 4 . 23 44 253 . 43 88 177 37 Missed 823 | . 1 2 . . 16 15 24 13 . 23 54 31 9 . 28 25 15 18 7 28 61 13 3 . 17 35 140 . 32 73 116 24 Hits 532 | . 6 3 . . 42 13 17 11 . 20 45 25 5 . 12 10 20 9 2 27 29 7 1 . 6 9 113 . 11 15 61 13 Melee 21 | . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . 1 . . . 16 . Projectile 511 | . 6 3 . . 42 13 17 11 . 18 45 23 5 . 12 10 20 9 2 27 29 7 1 . 6 9 112 . 11 15 45 13 AOE 10 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 6 . . . 2 . Critical Strikes 40 | . 1 . . . 1 . . . . 1 1 1 . . 1 1 . . . . . . . . . . 6 . . 1 26 . Actively Blocked 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 26 . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Damage Taken 3778 | . 34 31 . . 375 82 93 112 . 248 454 182 26 . 126 63 67 52 7 128 143 29 7 . 41 46 562 . 57 85 662 66 Core 2750 | . 27 16 . . 268 54 62 67 . 161 325 122 17 . 90 45 44 37 5 96 107 23 5 . 31 35 435 . 48 63 519 48 Absorbed by Shields 2161 | . . . . . . . . . . . 25 70 11 . 71 68 78 57 8 142 159 36 7 . 43 48 615 . 61 93 505 64 Redirected to Core 2229 | . 16 16 . . 198 40 53 67 . 150 225 108 12 . 53 45 37 31 5 87 98 18 5 . 27 30 330 . 29 63 438 48 Redirected to Shielding 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 5260 | . 23 21 . . 235 57 62 68 . 150 293 151 23 . 117 107 222 72 17 242 270 40 9 . 64 104 1582 . 149 146 899 137 Core Remaining (%) 90 | 100 . . . 92 96 . . . . 100 . . . . 100 . . . . 100 . . . . 94 . . 100 . . 34 . Volleys Fired 102 | . 4 12 . . 62 13 11 . . . . . . . . . . . . . . . . . . . . . . . . . Largest 2 | . 2 2 . . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hottest 140 | . 100 125 . . 140 136 130 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Fired 200 | . 8 24 . . 120 26 22 . . . . . . . . . . . . . . . . . . . . . . . . . Gun 200 | . 8 24 . . 120 26 22 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 186 | . 8 24 . . 120 23 11 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 14 | . . . . . . 3 11 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 61 | . 6 25 . . 61 47 15 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 1 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 1 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 503 | . 6 19 . . 101 22 20 13 . 18 42 21 5 . 50 16 17 13 . 21 35 7 3 5 25 6 12 . 13 . 1 12 Core Hits 213 | . 3 10 . . 37 10 7 7 . 7 11 9 1 . 23 8 8 6 . 8 18 4 1 4 8 3 5 . 8 . 1 6 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 82 | . 1 1 . . 9 3 1 3 . 1 8 4 2 . 11 1 4 3 . 6 8 2 1 1 3 2 3 . 3 . . 1 Burn 15 | . 1 1 . . 9 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . 3 . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . Impale 61 | . . . . . . . . . . 1 7 4 2 . 11 1 4 2 . 5 8 2 1 1 3 2 3 . 3 . . 1 Melee Attacks 506 | . . . . . . . . 20 5 22 62 30 5 . 61 20 23 19 . 27 44 11 4 8 31 18 31 . 33 7 10 15 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 124 | . . . . . . . . 14 2 4 24 13 1 . 25 7 10 9 . 12 3 . . . . . . . . . . . Piercing 382 | . . . . . . . . 6 3 18 38 17 4 . 36 13 13 10 . 15 41 11 4 8 31 18 31 . 33 7 10 15 Sneak Attacks 28 | . . . . . . . . . . 1 7 . . . 7 . . 2 . . 4 . 2 . . 1 . . 2 . . 2 Combat Hostiles 6 | . . . . . . . . . . . . . . . 2 . . . . . 1 . 2 . . . . . 1 . . . Follow-up Attacks 109 | . . . . . . . . 3 . 3 20 9 1 . 14 5 6 3 . 8 12 1 1 . 9 3 4 . 3 . . 4 Damage Inflicted 23905 | . 76 282 . . 1942 439 302 330 . 992 2550 1264 267 . 3399 1018 989 927 . 1255 2166 458 242 363 1378 280 655 . 1093 . 97 1141 Guns 3041 | . 76 282 . . 1942 439 302 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 20864 | . . . . . . . . 330 . 992 2550 1264 267 . 3399 1018 989 927 . 1255 2166 458 242 363 1378 280 655 . 1093 . 97 1141 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2897 | . 76 282 . . 1942 407 190 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 144 | . . . . . . 32 112 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3739 | . . . . . . . . 228 . 117 891 434 41 . 892 254 286 167 . 429 . . . . . . . . . . . . Piercing 17125 | . . . . . . . . 102 . 875 1659 830 226 . 2507 764 703 760 . 826 2166 458 242 363 1378 280 655 . 1093 . 97 1141 Highest Corruption 1 | . . . . . 1 . . . . . . . 1 1 1 1 1 1 1 . . . . . . . . . . . . . Average Corruption 1 | . . . . . 1 . . . . . . . 1 1 1 1 1 1 1 . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 4 . Effects 6 | . . . . . . . . . . . . . 1 . 2 . 1 2 . . . . . . . . . . . . . . Message Errors 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Matter Fused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3374 | . . . . . . . . 16 . 84 544 148 49 . 835 81 111 106 . 262 191 41 81 . 216 1 188 . 88 . . 332 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 3374 | . . . . . . . . 16 . 84 544 148 49 . 835 81 111 106 . 262 191 41 81 . 216 1 188 . 88 . . 332 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 120 | . . 63 . . 120 . . . . . . . . . . . 95 . . . . . . . . . . . . . . . Average Temperature 41 | . . 28 . . 45 . . . . . . . . . . . 61 . . . . . . . . . . . . . . . Received Heat Transfer 1142 | . 9 . . . 270 18 6 54 . 126 78 74 . . 43 11 54 3 4 14 17 . . . 4 . 256 . 12 . 89 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . 2 . . . 12 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 6993 | . 296 777 . . 4551 962 407 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Frg Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Low Security (%) 97 | 100 100 100 . 100 100 100 . . . . 100 . . . . 100 . . . . 100 . . . . 100 61 . 100 100 100 100 Level 1 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 319 | . 50 50 . . 80 55 . . . . 121 . . . . 149 . . . . 97 . . . . 129 319 . 110 152 120 134 Initial 114 | . . 4 . . . . . . . . 7 . . . . 12 . . . . 2 . . . . 114 6 . . 11 63 54 Average 31 | . 3 6 . . 17 8 . . . . 34 . . . . 61 . . . . 22 . . . . 29 138 . 43 37 29 94 Influence Increases 5985 | . 72 85 . . 535 93 70 150 . 218 469 230 30 . 477 416 145 280 . 160 329 195 95 5 400 131 558 . 224 256 235 127 Destroy 0b10 Robot/C 2840 | . 40 40 . . 360 60 60 100 . 180 180 180 20 . 400 100 120 120 . 140 140 80 40 . 140 . 80 . 60 100 . 100 Destroy 0b10 Robot/NC 285 | . 5 35 . . 45 10 . . . . 25 . . . 45 15 5 5 . . 35 5 . 5 . 10 . . 25 . 5 10 Destroy Leader 658 | . 12 10 . . 118 22 10 20 . 30 70 20 10 . 20 56 20 20 . 20 64 20 10 . 20 2 30 . 28 10 2 14 Allied During Kill 20 | . . . . . . . . . . 8 . . . . 12 . . . . . . . . . . . . . . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . 10 . . Successful Hack 46 | . . . . . 4 . . . . . . . . . . 18 . . . . 24 . . . . . . . . . . . Disable Machine 40 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . 16 . . 16 . . Destroy Structure 156 | . . . . . . 1 . . . . 4 . . . . 2 . . . . 6 . . . . 14 72 . 36 . 18 3 Partial Spotted 180 | . . . . . . . . . . . 30 . . . . 15 . . . . . . . . . 30 15 . 15 30 45 . Lose Combat Pursuer 1740 | . 15 . . . . . . 30 . . 150 30 . . . 210 . 135 . . 60 90 45 . 240 75 345 . 60 90 165 . Influence Decreases 5874 | . 57 100 . . 533 95 70 150 . 203 393 256 80 15 452 319 242 135 170 155 328 184 47 70 180 334 560 15 195 133 267 136 Entered New Map 748 | . . 11 . . . 2 . . . . 8 48 24 15 . 13 64 9 170 . 3 4 7 65 . 106 11 15 . 18 89 66 Time Decay 3797 | . 22 89 . . 415 60 70 150 . 203 265 208 56 . 371 150 178 126 . 155 153 180 40 5 180 67 190 . 195 104 105 60 Lost Part 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Lost Ally 172 | . . . . . . . . . . . 31 . . . 81 10 . . . . . . . . . . 40 . . . 10 . Purge Threat 1147 | . 35 . . . 118 33 . . . . 89 . . . . 146 . . . . 172 . . . . 161 319 . . 11 63 . Squads Dispatched 13 | . 1 . . . . . . . . . 2 . . . 1 1 . 1 . . . . . . . 1 3 . . 2 1 . Investigation 3 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Extermination 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . 1 1 . Reinforcement 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . 1 . . Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Frg Acc Distress Signals 13 | . . . . . 2 . . . . . 1 . . . 1 1 . . . . 1 . . . . . 3 . 3 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 387 | . 4 2 . . 24 6 3 6 . 9 26 11 2 . 22 25 6 14 9 7 20 11 3 . 17 12 49 . 24 22 34 19 Peak Tracking Total 21 | . 2 2 . . 4 2 2 3 . 2 4 6 1 . 6 8 3 9 9 3 5 4 7 . 13 8 17 . 11 11 21 10 Tactical Retreats 47 | . 1 . . . . . . 2 . . 7 1 . . . 4 . 2 . . 3 1 2 . 6 2 8 . 2 2 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Frg Acc Traps Triggered 12 | . . 2 . . 2 . . . . . . . . . . 1 . . . . . . . . . . 6 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 4 . Reprogrammed 29 | . . . . . 1 . . . . . 10 . . . . . . . . . . . . . . 10 4 . . 4 . . Reused 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Most Traps Carried 3 | . . 3 3 3 3 3 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Frg Acc Machines Disabled 13 | . . . . . 2 . . . . . . . . . 3 . . . . . . . . . . . 4 . . 4 . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Garrison Access 10 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . 1 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Frg Acc Machines Accessed 88 | . 3 1 2 1 9 2 1 . . . 9 1 . 4 3 6 . . 6 1 6 1 1 3 1 8 4 . 3 6 4 2 Terminals 45 | . 3 . . 1 7 1 . . . . 5 . . . 1 3 . . . 1 3 . . . 1 5 4 . 2 4 4 . Fabricators 4 | . . . . . . . . . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . 1 . . Garrison Access 10 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . 1 1 . 1 Total Hacks 300 | . 13 1 2 2 28 6 1 . . . 34 1 . 21 6 21 . . 15 1 27 1 1 12 4 40 19 . 7 18 16 3 Successful 261 | . 9 1 2 2 24 5 1 . . . 31 1 . 21 6 17 . . 15 1 19 1 1 12 4 39 16 . 4 13 13 3 Failed 39 | . 4 . . . 4 1 . . . . 3 . . . . 4 . . . . 8 . . . . 1 3 . 3 5 3 . Catastrophic 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 114 | . 6 . . 2 6 4 . . . . 11 . . . . 11 . . 1 . 20 . . . . 16 13 . 6 8 8 2 Terminals 192 | . 13 . . 2 20 5 . . . . 20 . . . 1 14 . . . 1 24 . . . 4 31 19 . 6 16 16 . Fabricators 8 | . . . . . . . . . . . 2 . . . 2 3 . . . . 1 . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Recycling Units 6 | . . . . . . . . . . . 3 . . . 3 . . . . . . . . . . . . . . . . . Scanalyzers 27 | . . . . . 7 . . . . . 8 . . . . 3 . . . . . . . . . 8 . . . 1 . . Garrison Access 10 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . 1 1 . 1 Terminal Hacks 190 | . 9 1 2 2 16 4 1 . . . 14 1 . 21 1 10 . . 15 1 11 1 1 12 4 23 15 . 3 11 11 . Record 36 | . . . 2 . . . . . . . . . . 11 . 1 . . 9 1 . . . 4 4 1 2 . . . 1 . Part Schematic 6 | . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . 1 . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . 1 . Prototype ID Bank 16 | . 1 . . . 1 . . . . . 1 . . 3 . . . . 4 . 1 . . 4 . . 1 . . . . . Open Door 8 | . . 1 . . . . 1 . . . . 1 . . 1 . . . 2 . . 1 1 . . . . . . . . . Level Access Points 6 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 1 . Branch Access Points 11 | . 1 . . . 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . 1 1 . . Emergency Access Points 6 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 3 . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Index 4 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 35 | . 1 . . 1 4 1 . . . . 4 . . . . 4 . . . . 5 . . . . 6 4 . . 3 2 . Locate Traps 9 | . 1 . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 1 . . 2 1 . Disarm Traps 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Reprogram Traps 12 | . . . . . 2 . . . . . 3 . . . . . . . . . . . . . . 4 1 . . 2 . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 8 | . 2 . . 1 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . 1 . Registered Prototypes 7 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 1 . Zone Layout 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . Fabricator Hacks 7 | . . . . . . . . . . . 2 . . . 2 2 . . . . 1 . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . Build 4 | . . . . . . . . . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Refit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Recycling Unit Hacks 4 | . . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . Report Inventory 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzer 26 | . . . . . 7 . . . . . 7 . . . . 3 . . . . . . . . . 8 . . . 1 . . Insert Component 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . Analyze 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Retrieve Study 20 | . . . . . 7 . . . . . 4 . . . . 3 . . . . . . . . . 5 . . . 1 . . Garrison Access Hacks 10 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . 1 1 . 1 Seal Access 10 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . 1 1 . 1 Unauthorized Hacks 22 | . . . . . . . . . . . 6 . . . . 1 . . . . 5 . . . . 7 1 . . . 2 . Terminals 20 | . . . . . . . . . . . 4 . . . . 1 . . . . 5 . . . . 7 1 . . . 2 . Track 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 7 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . 1 . . . . 2 . Botnet 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Skim 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . . 2 1 . . . . 2 . . . 1 3 . . . . 2 . . . . 1 3 . 2 3 2 . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . 16 . 1 . . 4 . 1 . . . . . . . . . 1 1 . . 2 . . Parts Built 8 | . . . . . . . . . . . 2 . . . 2 2 . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 191 | . . . . . . . . . . . 47 . . . 58 28 . . . . 58 . . . . . . . . . . . Total Part Build Rating 46 | . . . . . . . . . . . 10 . . . 14 8 . . . . 14 . . . . . . . . . . . Part Studies Acquired 20 | . . . . . 7 . . . . . 4 . . . . 3 . . . . . . . . . 5 . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Frg Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . . . . 11 . . . 5 . . . . . . . . . . 1 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Frg Acc Total Allies 28 | . . . . . . . . . 3 . 3 . . . 11 1 . . 5 . . . . . . . 2 . . 1 2 . Largest Group 5 | . . . . . . . . . 3 3 2 . . . 5 1 . . 5 . . . . . . . 2 . . 1 2 . Highest-Rated Group 294 | . . . . . . . . . 90 90 62 . . . 147 26 . . 294 . . . . . . . 192 . . 124 90 . Highest-Rated Ally 124 | . . . . . . . . . 31 31 31 . . . 49 26 . . 68 . . . . . . . 96 . . 124 45 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 86 | . . . . . . . . . . 11 4 . . . 38 . . . . . . . . . . . 18 . . 15 . . Total Damage 2777 | . . . . . . . . . . 206 64 . . . 1388 . . . . . . . . . . . 385 . . 734 . . Kills 17 | . . . . . . . . . . 3 . . . . 9 . . . . . . . . . . . . . . 5 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Frg Acc Active Infowar (turns) 9355 | . 143 295 527 466 921 331 304 248 379 534 455 347 143 29 576 283 336 193 258 284 263 249 64 75 251 165 321 25 336 211 246 97 Terrain 8963 | . . 46 527 466 921 331 304 248 379 534 455 347 143 29 576 283 336 193 258 284 263 249 64 75 251 165 321 25 336 211 246 97 Structural 4599 | . 143 295 527 466 921 331 304 248 379 534 451 . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . 1 . Derelict Logs Recovered 16 | . . . . 1 . . 1 2 1 1 . 2 . . 1 . 2 1 . 2 . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Frg Acc Turns Passed 9626 | 86 305 295 527 466 921 331 304 248 379 534 455 347 143 29 576 283 336 193 258 284 263 249 64 75 251 165 321 25 336 211 269 97 Spaces Moved 19194 | 65 264 246 528 389 756 529 770 624 851 1055 1042 973 434 98 862 655 805 465 658 720 614 800 203 206 722 547 750 12 919 638 804 190 Core 57 | 2 . . . . 1 . . . . . . . . . 48 . . . 6 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 503 | 63 100 . . . 340 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1399 | . 164 246 528 389 72 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 997 | . . . . . 303 529 165 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16238 | . . . . . 40 . 605 624 851 1055 1042 973 434 98 814 655 805 465 652 720 614 800 203 206 722 547 750 12 919 638 804 190 Fastest Speed 22 | 50 100 100 100 100 37 42 29 29 29 29 29 29 29 29 26 22 34 34 28 28 28 28 28 28 23 27 23 23 27 25 25 27 Average Speed 37 | 117 107 100 100 100 86 51 31 29 29 29 29 29 29 29 31 28 34 34 34 28 28 28 28 28 26 27 24 26 27 28 27 29 Slowest Speed 180 | 120 120 100 100 100 180 111 115 29 29 29 29 29 29 29 100 34 34 34 100 32 28 28 28 28 29 27 99 27 27 106 31 31 Overloaded Moves 787 | . . . . . . . . . . . . . . . . . . . 17 . . . . . 24 . 503 2 . 19 222 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 51 | . . . . . . . . . . 2 3 . . . . 5 1 . 1 . 8 . . . . 4 9 . 2 8 8 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 3 52 49 94 93 51 17 91 76 86 98 35 96 62 77 74 26 94 66 95 86 26 96 31 63 86 23 66 5 35 80 36 7 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 17 | . . . . 1 . . . . 6 . . 1 . 1 . . 1 1 1 1 . . . 3 1 . . . . . . . Known Exits Taken 32 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 36 | . . . . 1 . . 3 2 4 1 . 4 . . 3 . 2 3 . 4 . 3 2 . 4 . . . . . . . Spaces Dug 48 | . . . . . . . . 1 . . 4 2 . . . 1 1 . . 1 3 . . . 2 7 7 . 12 . 6 1 Terrain Destroyed 48 | . . . . . . . . 1 . . 4 2 . . . 1 1 . . 1 3 . . . 2 7 7 . 12 . 6 1 Melee 48 | . . . . . . . . 1 . . 4 2 . . . 1 1 . . 1 3 . . . 2 7 7 . 12 . 6 1 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Frg Acc Total 20868 | 71 277 269 527 466 907 566 808 661 978 1246 1121 1004 442 97 1095 726 840 479 693 766 656 821 207 220 766 552 868 34 991 658 838 218 Wait 662 | . . . . 77 7 3 4 3 112 149 12 3 . . 132 41 2 1 1 2 7 . 1 . 20 . 31 . 31 13 10 . Move 19062 | 64 263 245 527 388 755 528 769 623 850 1050 1036 972 433 97 861 644 802 464 655 719 597 799 202 205 721 538 731 11 914 621 788 190 Hop 48 | . . . . . . . . . . 2 2 . . . . 5 1 . 1 . 8 . . . . 4 8 . 2 8 7 . Pick Up 58 | . 2 3 . 1 8 3 1 . 1 2 2 . 1 . 8 . 1 1 . 4 5 . 1 3 . . 6 1 . . 4 . Fast Attach 88 | 7 3 5 . . 16 5 2 2 3 3 4 . . . 2 4 3 . 7 5 . 1 . 2 2 . 6 . 4 2 . . Attach 39 | . . . . . 5 1 3 4 3 1 . . . . 2 2 . . 3 . 2 1 . 1 . . 2 . 3 2 . 4 Detach 80 | . 2 1 . . 12 4 4 4 5 2 3 . . . 2 6 2 . 10 3 . 2 . 2 1 . 2 . 6 4 . 3 Swap 17 | . . 1 . . 2 . . . . . 3 . . . 1 3 . . . . 2 . . . 1 . 2 . 2 . . . Drop 118 | . 3 2 . . 17 9 4 2 1 5 6 . 1 . 9 8 3 1 4 6 4 4 1 2 2 . 7 2 7 1 2 5 Fire 102 | . 4 12 . . 62 13 11 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 306 | . . . . . . . . 15 3 17 34 17 4 . 36 13 13 10 . 15 26 6 2 5 19 10 19 . 22 4 7 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . . . 4 . Rewire 46 | . . . . . . . . . . . . . . . 31 . . . 12 . . . . . . . . . . 3 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 200 | . . . . . 23 . 10 8 . 15 19 12 3 . 11 . 13 2 . 12 5 8 . . . . 16 20 . . 16 7 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / Qua x2) -3/Armory (discovered 3 exits: Res x2 / *Lab) -3/Lab -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 87 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Identified exit to Materials 153 | -10/Materials | Discovered exit to Materials (range 10) 187 | -10/Materials | Upgraded with Utility slot (x3) 300 | -10/Materials | Identified exit to Mines 392 | -10/Materials | Entered Mines 484 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 519 | -10/Mines | Build established: Wizard-Skirmisher 565 | -10/Mines | Found a hidden stash of uninstalled traps 649 | -10/Mines | Discovered exit to Materials (range 11) 664 | -10/Mines | Discovered exit to Materials (range 13) 681 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 681 | -10/Mines | Identified exit to Exiles 681 | -10/Mines | Discovered exit to Exiles (range 6) 682 | -10/Mines | Identified exit to Subcaves 682 | -10/Mines | Discovered exit to Subcaves (range 12) 687 | -10/Mines | Entered Exiles 702 | -10/Exiles | Identified exit to Mines 702 | -10/Exiles | Discovered exit to Mines (range 15) 713 | -10/Exiles | Met 8R-AWN 728 | -10/Exiles | Met EX-HEX 761 | -10/Exiles | Met EX-DEC 833 | -10/Exiles | Visited The Gauntlet 1004 | -10/Exiles | Discovered exit to Mines (range 10) 1053 | -10/Exiles | Met EX-BIN 1214 | -10/Exiles | Entered Mines 1216 | -9/Mines | Reached level 2 1246 | -9/Mines | Identified exit to Materials 1246 | -9/Mines | Discovered exit to Materials (range 5) 1268 | -9/Mines | Discovered exit to Materials (range 15) 1467 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1488 | -9/Mines | Learned location of Zion (-7) 1680 | -9/Mines | Entered Materials 1682 | -8/Materials | Reached level 3 1682 | -8/Materials | Reached level 4 1682 | -8/Materials | Reached level 5 1682 | -8/Materials | Reached level 6 1953 | -8/Materials | Identified exit to Factory 1953 | -8/Materials | Discovered exit to Factory (range 7) 2040 | -8/Materials | Reached level 7 2138 | -8/Materials | Upgraded with Propulsion slot (x1) 2341 | -8/Materials | Upgraded with Utility slot (x2) 2359 | -8/Materials | Discovered exit to Factory (range 11) 2422 | -8/Materials | Upgraded with Power slot (x1) 2601 | -8/Materials | Entered Factory 2603 | -7/Factory | Reached level 8 2603 | -7/Factory | Reached level 9 2603 | -7/Factory | Reached level 10 2622 | -7/Factory | Build established: Wizard-Scout 2683 | -7/Factory | Identified exit to Lower Caves 2932 | -7/Factory | Entered Lower Caves 2955 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3038 | -7/Lower Caves | Reached level 11 3067 | -7/Lower Caves | Encountered a Warlord checkpoint 3098 | -7/Lower Caves | Identified exit to Lower Caves 3098 | -7/Lower Caves | Discovered exit to Lower Caves (range 11) 3236 | -7/Lower Caves | Entered another Lower Caves area 3240 | -7/Lower Caves | Identified exit to Factory 3240 | -7/Lower Caves | Discovered exit to Factory (range 8) 3279 | -7/Lower Caves | Upgraded with Utility slot (x1) 3316 | -7/Lower Caves | Identified exit to Zion 3382 | -7/Lower Caves | Encountered a Warlord checkpoint 3383 | -7/Lower Caves | Learned Factory emergency access door positions 3436 | -7/Lower Caves | Found Alien Artifact 3436 | -7/Lower Caves | Identified Core Expander 3436 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 3484 | -7/Lower Caves | Entered Zion 3486 | -7/Zion | Reached level 12 3503 | -7/Zion | Given A8's code to call for help 3506 | -7/Zion | Identified exit to Proximity Caves 3506 | -7/Zion | Discovered exit to Proximity Caves (range 22) 3536 | -7/Zion | Given the Hacking Drone Bay 3544 | -7/Zion | Learned location of Quarantine (-3) 3556 | -7/Zion | Learned location of Data Miner (-6) 3557 | -7/Zion | Learned location of Warlord (-5) 3559 | -7/Zion | Learned 4 Factory zone layouts 3564 | -7/Zion | Learned location of Testing (-2) 3566 | -7/Zion | Gained Derelict followers 3573 | -7/Zion | Found Prototype Launcher 3573 | -7/Zion | Identified Rocket Array 3591 | -7/Zion | Found CR-A16's Pointy Stick 3617 | -7/Zion | Learned location of Armory (-3) 3698 | -7/Zion | Met Imprinter 3748 | -7/Zion | Found Prototype Special Weapon 3748 | -7/Zion | Identified RU-N14's Throwing Claymores 3863 | -7/Zion | Entered Proximity Caves 3863 | -6/Proximity Caves | Accompanied by 3 allies 3865 | -6/Proximity Caves | Reached level 13 3940 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3976 | -6/Proximity Caves | Upgraded with Utility slot (x1) 4057 | -6/Proximity Caves | Discovered exit to Factory (range 8) 4119 | -6/Proximity Caves | Learned Factory terminal intel 4397 | -6/Proximity Caves | Entered Factory 4397 | -6/Factory | Accompanied by 2 allies 4398 | -6/Factory | Identified exit to Factory 4399 | -6/Factory | Reached level 14 4400 | -6/Factory | Loaded intel: 28 terminal locations 4526 | -6/Factory | Identified exit to Extension 4526 | -6/Factory | Discovered exit to Extension (range 14) 4552 | -6/Factory | Reached level 15 4565 | -6/Factory | Spotted B-75 Beast 4575 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 4580 | -6/Factory | Destroyed B-75 Beast 4589 | -6/Factory | Identified exit to Lower Caves 4649 | -6/Factory | Fabricated Power Sword (x2) 4780 | -6/Factory | Upgraded with Utility slot (x1) 4800 | -6/Factory | Discovered exit to Factory (range 15) 4852 | -6/Factory | Entered Lower Caves 4854 | -6/Lower Caves | Reached level 16 4979 | -6/Lower Caves | Learned Factory emergency access door positions 4986 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5060 | -6/Lower Caves | Learned location of Extension (-6) 5128 | -6/Lower Caves | Identified exit to Lower Caves 5128 | -6/Lower Caves | Discovered exit to Lower Caves (range 5) 5199 | -6/Lower Caves | Entered another Lower Caves area 5201 | -6/Lower Caves | Reached level 17 5201 | -6/Lower Caves | Upgraded with Propulsion slot (x1) 5208 | -6/Lower Caves | Discovered exit to Factory (range 15) 5295 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5323 | -6/Lower Caves | Spotted B-75 Beast 5326 | -6/Lower Caves | Destroyed B-75 Beast 5334 | -6/Lower Caves | Identified exit to Data Miner 5334 | -6/Lower Caves | Discovered exit to Data Miner (range 16) 5342 | -6/Lower Caves | Entered Data Miner 5342 | -6/Data Miner | Identified exit to Proximity Caves 5342 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 5346 | -6/Data Miner | Met Data Miner 5355 | -6/Data Miner | Learned location of Section 7 (-2) 5355 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5362 | -6/Data Miner | Received God Mode back door access code from Data Miner 5371 | -6/Data Miner | Entered Proximity Caves 5373 | -5/Proximity Caves | Reached level 18 5385 | -5/Proximity Caves | Spotted B-75 Beast 5386 | -5/Proximity Caves | Destroyed B-75 Beast 5408 | -5/Proximity Caves | Learned location of 1 exit from Factory 5454 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 5550 | -5/Proximity Caves | Discovered exit to Factory (range 8) 5585 | -5/Proximity Caves | Reached level 19 5617 | -5/Proximity Caves | Lost 9 allies 5708 | -5/Proximity Caves | Upgraded with Utility slot (x1) 5769 | -5/Proximity Caves | Fabricated Lrn. Terrain Scanner (x2) 5771 | -5/Proximity Caves | Upgraded with Propulsion slot (x1) 5897 | -5/Proximity Caves | Spotted B-75 Beast 5899 | -5/Proximity Caves | Destroyed B-75 Beast 5947 | -5/Proximity Caves | Entered Factory 5948 | -5/Factory | Identified exit to Upper Caves 5949 | -5/Factory | Identified exit to Factory 5949 | -5/Factory | Reached level 20 6030 | -5/Factory | Reached level 21 6051 | -5/Factory | Discovered exit to Factory (range 14) 6071 | -5/Factory | Fabricated Xenon Bombardment Thruster (x2) 6155 | -5/Factory | Upgraded with Propulsion slot (x1) 6192 | -5/Factory | Discovered exit to Factory (range 17) 6230 | -5/Factory | Entered Upper Caves 6232 | -5/Upper Caves | Learned Factory security intel 6368 | -5/Upper Caves | Upgraded with Power slot (x1) 6387 | -5/Upper Caves | Encountered a Warlord checkpoint 6419 | -5/Upper Caves | Identified exit to Upper Caves 6419 | -5/Upper Caves | Discovered exit to Upper Caves (range 20) 6566 | -5/Upper Caves | Entered another Upper Caves area 6618 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6620 | -5/Upper Caves | Discovered exit to Factory (range 8) 6666 | -5/Upper Caves | Spotted B-75 Beast 6670 | -5/Upper Caves | Destroyed B-75 Beast 6734 | -5/Upper Caves | Identified exit to Warlord 6734 | -5/Upper Caves | Discovered exit to Warlord (range 21) 6759 | -5/Upper Caves | Entered Warlord 6761 | -5/Warlord | Reached level 22 6773 | -5/Warlord | System corruption cleaned by Quarantine Array 6788 | -5/Warlord | Learned Research trap positions 6789 | -5/Warlord | Learned Quarantine security intel 6789 | -5/Warlord | Learned Factory fabricator intel 6789 | -5/Warlord | Learned Factory repair station intel 6789 | -5/Warlord | Learned Research garrison access intel 6789 | -5/Warlord | Learned 4 Armory zone layouts 6789 | -5/Warlord | Learned 4 Armory zone layouts 6789 | -5/Warlord | Learned 4 Research zone layouts 6816 | -5/Warlord | Met Warlord 6841 | -5/Warlord | Warlord's base attacked by MAIN.C 6946 | -5/Warlord | Opened Warlord's prototype stash 6951 | -5/Warlord | Found Prototype Reactor 6951 | -5/Warlord | Identified Vortex Chain Reactor 6959 | -5/Warlord | Found Prototype Processor 6959 | -5/Warlord | Identified Exp. Targeting Computer 6965 | -5/Warlord | Found Prototype Hackware 6965 | -5/Warlord | Identified Ghost Barrier 6968 | -5/Warlord | Found Prototype Device 6968 | -5/Warlord | Identified Exp. Focal Shield 6998 | -5/Warlord | Opened side exit 7015 | -5/Warlord | Identified exit to Proximity Caves 7015 | -5/Warlord | Discovered exit to Proximity Caves (range 8) 7017 | -5/Warlord | Entered Proximity Caves 7076 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7078 | -4/Proximity Caves | Reached level 23 7120 | -4/Proximity Caves | Learned Research emergency access door positions 7283 | -4/Proximity Caves | Discovered exit to Factory (range 15) 7291 | -4/Proximity Caves | Upgraded with Utility slot (x1) 7301 | -4/Proximity Caves | Entered Factory 7303 | -4/Factory | Loaded intel: 6 fabricator locations 7304 | -4/Factory | Identified exit to Upper Caves 7304 | -4/Factory | Discovered exit to Upper Caves (range 9) 7304 | -4/Factory | Loaded intel: 6 repair station locations 7308 | -4/Factory | Reached level 24 7337 | -4/Factory | Identified exit to Research 7350 | -4/Factory | Spotted B-86 Titan 7351 | -4/Factory | Destroyed B-86 Titan 7538 | -4/Factory | Fabricated Nanoactuators? 7542 | -4/Factory | Watched by a mysterious "MATRIX" hacker 7564 | -4/Factory | Entered Upper Caves 7642 | -4/Upper Caves | Identified exit to Upper Caves 7642 | -4/Upper Caves | Discovered exit to Upper Caves (range 5) 7760 | -4/Upper Caves | Learned Research trap positions 7813 | -4/Upper Caves | Entered another Upper Caves area 7824 | -4/Upper Caves | Encountered a Warlord checkpoint 7861 | -4/Upper Caves | Identified exit to Zhirov 7861 | -4/Upper Caves | Discovered exit to Zhirov (range 21) 7867 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 7877 | -4/Upper Caves | Entered Zhirov 7877 | -4/Zhirov | Identified exit to Proximity Caves 7877 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 7879 | -4/Zhirov | Reached level 25 7883 | -4/Zhirov | Met Zhirov 7889 | -4/Zhirov | Learned location of Command (-1) 7893 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7900 | -4/Zhirov | Found Alien Artifact 7900 | -4/Zhirov | Identified Integrated Dissipator 7900 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7906 | -4/Zhirov | Found Alien Artifact 7952 | -4/Zhirov | Entered Proximity Caves 7958 | -3/Proximity Caves | Attracted the attention of an 0b10 base 7989 | -3/Proximity Caves | Reached level 26 8034 | -3/Proximity Caves | Learned Research stockpile data 8034 | -3/Proximity Caves | Learned Factory terminal intel 8081 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8203 | -3/Proximity Caves | Entered Research 8205 | -3/Research | Loaded intel: 91 trap records 8205 | -3/Research | Reached level 27 8208 | -3/Research | Loaded intel: 3 garrison access locations 8230 | -3/Research | Identified exit to Research 8230 | -3/Research | Identified exit to Armory 8230 | -3/Research | Identified exit to Quarantine 8341 | -3/Research | Identified Transdimensional Reconstructor 8368 | -3/Research | Entered Armory 8524 | -3/Armory | Found Prototype Device 8568 | -3/Armory | Enhanced Grunt warped into view, answering call for help 8571 | -3/Armory | Enhanced Grunt warped into view, answering call for help 8590 | -3/Armory | Energy Cycler disabled 8591 | -3/Armory | Identified Adv. Kinecellerator 8599 | -3/Armory | Spotted Armor Guard 8599 | -3/Armory | Spotted Armor Guard 8609 | -3/Armory | Spotted Armor Guard 8609 | -3/Armory | Spotted Armor Guard 8667 | -3/Armory | Found Adv. Force Booster 8669 | -3/Armory | Identified exit to Lab 8669 | -3/Armory | Discovered exit to Lab (range 11) 8689 | -3/Armory | Core integrity fell below 50% 8689 | -3/Armory | Entered Lab 8689 | -3/Lab | Discovered exit to Research (range 9) 8691 | -3/Lab | Reached level 28 8714 | -3/Lab | Entered Research 8714 | -2/Research | Warlord forces began assault on 0b10 8715 | -2/Research | Loaded intel: 107 trap records 8716 | -2/Research | Reached level 29 8732 | -2/Research | Identified exit to Testing 8734 | -2/Research | Reached level 30 8734 | -2/Research | Met up with Warlord 8824 | -2/Research | Research machine network offline 8875 | -2/Research | Upgraded with Utility slot (x1) 8947 | -2/Research | Upgraded with Propulsion slot (x1) 9010 | -2/Research | Spotted Striker 9020 | -2/Research | Spotted B-90 Cyclops 9031 | -2/Research | Spotted B-90 Cyclops 9050 | -2/Research | Entered Testing 9052 | -2/Testing | Reached level 31 9113 | -2/Testing | Identified exit to Access 9125 | -2/Testing | Rewired PL-TJH5ZTN451 9156 | -2/Testing | Spotted Alpha 7 9238 | -2/Testing | Spotted Fortress 9259 | -2/Testing | Identified exit to Section 7 9259 | -2/Testing | Discovered exit to Section 7 (range 6) 9259 | -2/Testing | Identified exit to Protoforge 9259 | -2/Testing | Discovered exit to Protoforge (range 6) 9261 | -2/Testing | Entered Protoforge 9279 | -2/Protoforge | Spotted Hotshot 9279 | -2/Protoforge | Spotted Hotshot 9311 | -2/Protoforge | Superfortress began startup sequence 9382 | -2/Protoforge | Spotted Hotshot 9382 | -2/Protoforge | Spotted Hotshot 9383 | -2/Protoforge | Spotted Hotshot 9389 | -2/Protoforge | Spotted AP7-3 9389 | -2/Protoforge | Spotted AP7-3 9417 | -2/Protoforge | Found Prototype Device 9420 | -2/Protoforge | Found Prototype Device 9423 | -2/Protoforge | Found Prototype Device 9441 | -2/Protoforge | Spotted Decapitator 9441 | -2/Protoforge | Spotted Decapitator 9441 | -2/Protoforge | Spotted Decapitator 9448 | -2/Protoforge | Spotted V752-l 9448 | -2/Protoforge | Spotted V017-h 9505 | -2/Protoforge | Core integrity fell below 50% 9520 | -2/Protoforge | Spotted Hotshot 9530 | -2/Protoforge | Entered Access 9531 | -1/Access | Core integrity fell below 50% 9532 | -1/Access | Reached level 32 9558 | -1/Access | Reached level 33 9594 | -1/Access | Identified Cep. Antimissile System (x2) 9595 | -1/Access | Identified Exp. System Purifier 9627 | -1/Access | Self-destructed Last Messages --------------- 09594_ Identified Cep. Antimissile System. 09594_ Faulty integration triggers meltdown. 09594_ Nuclear Pulse Array+ damaged (-31). 09595_ Identified Exp. System Purifier. 09596_ Discarded Exp. System Purifier. 09596_ Dropped Faulty Cep. Antimissile System. 09602_ Acquired 40 matter. 09602_ K-01 Serf collects debris. 09607_ Destroyed Antigrav System. 09607_ Enh. Force Lance+ follow-up attack on W-44 Eye. 09607_ W-44 Eye destroyed. 09617_ Sneak attack on A-15 Conveyor. 09617_ Enh. Force Lance+ follow-up attack on A-15 Conveyor. 09617_ A-15 Conveyor destroyed. 09625_ W-44 Eye distress signal alerts nearby ally. 09625_ Slug penetrates Wall. 09626_ TF Node disabled. 09626_ Adv. Sensor Array tumbles out of TF Node. 09626_ Adv. Signal Interpreter tumbles out of TF Node. 09627_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ###?? ???????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##??#????????????????????????????????????????????? | | ?####??????????????????? ????????????????????????? | | ##????????????????????? ?????????????????????????? | | ? ??????????????? ???? ????? ????????????????? | | ?????#?#??# ??? ??????????????????????????? | | ? ? ##? ??? ??? #??????#?#????#? ?????????????? | | ? ??##? ???? ?#?##?###?????????? ??????????? | | ? ## ? ? # #??#??### ? ?????????????????? | | ? ?? ? # #?###?#?? ???? ?? ????????????? | | ?? #? ?? ?#?#?#??##? ???? ???????????????? | | ?#?####?##???####?##???????????????? ??????? | | #######??#?#?# ? ? ? ? ? ?? ? ??? ??????????? | | #####?#?######? ? ?????w? ? ?????????? ?????? | | ###??#?###?### ?"?"""" ??? ??? ???????????????? | | ####??#?######? ??"?"??"? ??? ?? ??????????? | | ?? ?+ ? ? ?#?? ""???????????? ???? | | ? ??#?### ? ?? ?? +? ?"???"? ???????????? | | ?#?##?#?#?#+#?#/######+##########?????????? | | ? ????###?##?#### ### ## ????????? | | ###### #?#?####### ??# ## ?#???????? | | ##### ########### #?# ## " ""???#?????? | | ###?# ### ## """ """????????? | | ##### # """ R"#???????? | | ###?# hk /@ " """#???????? | | + k h # "" ##??????? | | !#################### # #???????? | | %####### #### # # ! #???????? | | !+ " + # ###################???#??? | | *####### #### =# #??##????"????#?##???????? | | ######## ##### # #?#?# ?"?"? ???#? ??????? | | ##?##### ###?# # #???#? ?? ???#### ??????? | | ######## #?#?# # #???#? ????? ????????????? | | ######### ##### # ##??#?? ???? ##?? ??????? | | ? # #?#?####### ###?# ? ????#????????? | | # ###?####### #???# ? ??#?#?#??????? | | ? # ? ###?# #?#?# ????? ?????#?????? | | "" # ? ###? #?##???#+?###??#?? ?????? | | "" ?# ??##?? ???? ??? ??????????? | | "" + ??##? ! !=????? ??? ?? ? ????????? | | S # ? ? ?### ? ??? ????????????? | | ??"" # ? ???# #??####?#?+#?#? ????????? | | "" + ??### #####?##? ? ?? ????????????? | | "" # ?? ##### ?##?###? ???? ?????????????? | | # ?? #?### ##?###?# ?? ?? ????????????? | | ? # ? ?#### #?#??#??? ?????????????????? | | ##?#?#### ? ?????## ?#?#???#? ????????????????? | | ######### ? ##### ???###?#???????????????????? | | ####?#### ? ???#?## #?????#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Energy Generation 83 Energy Capacity 920 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 1010 Corruption Block 15 Armor Coverage 375 Resistance: KI 65 Resistance: TH 65 Resistance: EX 50 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 92 Targeting Accuracy 12 Melee Accuracy 8 Armor Integrity Analysis 40 Force Boost 40 Offensive Hacking 90 Defensive Hacking 90 Item Schematics ----------------- Power Sword | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Force Booster | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Rocket Array | -6/Factory | Scanalyzed Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Adv. Shield Generator | -5/Factory | Hacked Micro-nuke Launcher | -3/Research | Scanalyzed Enh. Force Lance | -3/Armory | Hacked Adv. Energy Well | -2/Testing | Archive Exp. Actuator Array | -2/Testing | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive S-27 Virus | -7/Zion | Archive H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Power Sword | x2 | -6/Factory Lrn. Terrain Scanner | x2 | -5/Proximity Caves Xenon Bombardment Thruster | x2 | -5/Factory Nanoactuators | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- Particle Gun | -8/Materials | Hacked Plasma Cutter | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Hover Unit | -8/Materials | Hacked Spear | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Cesium-ion Thruster | -6/Factory | Hacked VTOL Module | -6/Factory | Hacked Power Sword | -5/Factory | Hacked Imp. Surge Thruster | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Force Lance | -3/Research | Hacked Xenon Bombardment Thruster | -3/Research | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Micro-nuke Launcher | -3/Research | Hacked Lgt. Quantum Reactor | -3/Research | Hacked Enh. Force Lance | -2/Testing | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Frg Acc Levels Raised 32 | . . . . 1 5 3 1 . 1 1 2 1 1 . 2 2 . . 1 1 1 . . 1 1 1 . 1 2 1 . 2 XP Earned 54228 | 6000 250 750 200 1095 8171 3692 850 1100 650 2402 3250 1500 603 453 3230 2001 578 578 412 1644 1577 482 363 294 1675 1399 750 1469 2889 931 685 2305 XP Spent 190060 | 5970 33725 . . . 10715 . 4700 2300 6700 2600 2900 1650 1100 . 9775 2500 800 . . 3500 17100 . . . . 52200 10700 . 18500 . . 2625 Upgrades 154 | 27 38 . . . 18 . 2 1 2 1 1 5 1 . 6 2 1 . . 1 12 . . . . 23 2 . 4 . . 7 Power Slot 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion Slot 6 | 1 . . . . 1 . . . . . . . 1 . 1 1 . . . . . . . . . . . . 1 . . . Utility Slot 12 | 1 3 . . . 2 . . 1 . 1 1 . . . 1 . . . . 1 . . . . . . . . 1 . . . Weapon Slot 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Dissipation 13 | 4 . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Generation 3 | 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Energy Storage 11 | 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 7 Matter Storage 4 | 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 14 | 1 . . . . 3 . 2 . 2 . . . . . 1 . . . . . 1 . . . . . 2 . 2 . . . Inventory Capacity 10 | 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sight Range 6 | 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 11 | 4 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 10 | 5 . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Accuracy 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Hack Attack % 14 | . 8 . . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . . . . . Hack Defense % 18 | . 5 . . . . . . . . . . . . . . . . . . . 3 . . . . 10 . . . . . . KI Resistance % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . TH Resistance % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . EX Resistance % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Protomatter Created 2661 | . . . . . 512 29 86 106 . 103 134 103 61 . 193 . 177 71 . 160 166 205 50 193 86 . 187 . . . . 39 Integrity Restored 3711 | . . . . . 447 . 189 131 . 280 394 225 42 . 145 . 215 19 . 199 63 120 . . . . 317 430 . . 336 159 Core 2469 | . . . . . 287 . 140 67 . 161 288 148 28 . 90 . 89 15 . 123 38 92 . . . . 195 311 . . 238 159 Parts 1242 | . . . . . 160 . 49 64 . 119 106 77 14 . 55 . 126 4 . 76 25 28 . . . . 122 119 . . 98 . Protomatter Decayed 2690 | . . . . . 140 29 146 60 . 79 103 23 . . 309 . 87 45 181 5 72 163 . . . . 386 . 770 92 . . Game ------ Seed TitaniumSchematicArticulator Manual? 0 Play Time 03:32:44 Cumulative 341.6 hours Start 2026.07.04 @ 22:27:09 End 2026.07.05 @ 23:12:58 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 128 Rogue 0 Adventurer 1 Explorer 127 Win Type - Total 28 Types 16/1/5/3/0/1/1/0/1/0 Lore% 73 Gallery% 71 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: 9efa11e1-d414-4c4c-ab26-dd10a08518da