Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 16:16:22 Player: dp-fld Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (254) 1270 Value Destroyed (6794) 6794 Prototype IDs (77) 1540 Alien Tech Used (4) 800 Bonus (13455) 13455 TOTAL SCORE: 35359 Bonus ------- High Alert Combat Kills 181 Follower Combat Kills 900 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 234 Met Warlord at Research 2000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -1460 Cogmind --------- Core Integrity 1503/1600 Matter 255/300 Energy 140/200 System Corruption 3% Temperature Cool (86) Movement Flying (10) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Cooled VTOL Module Cooled VTOL Module Improved Diametric Drive Cooled Impulse Thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY (13) ----- Advanced Cooling System Large Storage Unit Long-range Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor ECM Suite Advanced Cloaking Device Experimental Utility Shielding Centrium Light Armor Plating Advanced Hacking Suite System Mapper Advanced System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (15) --- Micro Fission Core Cooled VTOL Module Advanced Power Amplifier Advanced Energy Well (500) Quantum Shading Machine Long-range Sensor Array Advanced Transmission Jammer Advanced Reaction Control System Experimental Utility Shielding Advanced Shield Generator Enhanced Nova Cannon Fusion Bomb Launcher Heavy Pick Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Energy Well Long-range Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Cloaking Device Experimental Utility Shielding Centrium Light Armor Plating Advanced Hacking Suite System Mapper Advanced System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Micro Fission Core Cooled VTOL Module Cooled VTOL Module Advanced Power Amplifier Quantum Shading Machine Long-range Sensor Array Advanced Transmission Jammer ECM Suite Experimental Utility Shielding Advanced Shield Generator Fusion Bomb Launcher Heavy Pick Sigix Containment Pod [Rating: 186] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Neutrino Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Armored Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Hacking Suite Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Redirector Weapon Minigun Energy Gun Backup Laser III Energy Cannon Matter Neutralizer Ballistic Gun Minigun Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . Utility 11 | . . . 1 . . . 1 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 439 | 7 7 7 31 10 1 1 42 25 4 1 3 2 49 1 19 1 . 4 1 22 1 14 1 . 12 2 81 8 . 11 3 22 10 23 13 Power 37 | 1 2 1 2 . . . 5 4 1 1 . . 4 . . . . . . 2 . . . . . . 5 . . 3 . 2 1 2 1 Engine 17 | 1 1 1 2 . . . 5 4 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Core 16 | . 1 . . . . . . . . . . . 4 . . . . . . 1 . . . . . . 5 . . 2 . 2 1 . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 Propulsion 85 | 2 2 3 11 . . . 14 3 . . 1 . 18 . 2 . . . . 6 . 1 . . 2 . 6 . . . . 3 2 6 3 Treads 22 | . . 2 10 . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 58 | . . . 1 . . . 4 3 . . 1 . 18 . 2 . . . . 6 . 1 . . 2 . 6 . . . . 3 2 6 3 Utility 207 | 2 2 2 6 1 . . 12 10 3 . 2 1 12 . 9 1 . 3 1 10 1 9 1 . 4 1 62 7 . 5 3 14 3 12 8 Device 135 | 1 1 . 1 1 . . 3 5 3 . 1 1 5 . 4 1 . 1 1 6 1 4 1 . 2 1 56 6 . 3 3 10 . 6 7 Storage 12 | 1 1 1 . . . . . 2 . . . . 1 . . . . . . . . 2 . . . . 1 . . 1 . . . 2 . Processor 6 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . 1 . . . . 2 . . . Hackware 11 | . . . . . . . 1 2 . . . . 3 . . . . . . . . 2 . . . . 1 1 . . . . . 1 . Protection 42 | . . 1 5 . . . 6 1 . . 1 . 2 . 5 . . 2 . 4 . 1 . . 2 . 3 . . 1 . 2 2 3 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 110 | 2 1 1 12 9 1 1 11 8 . . . 1 15 1 8 . . 1 . 4 . 4 . . 6 1 8 1 . 3 . 3 4 3 1 Energy Gun 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 21 | . . . . . . . . . . . . . 3 . 3 . . . . 2 . 1 . . 2 1 . 1 . 1 . 3 2 1 1 Ballistic Gun 25 | 2 . 1 8 5 . 1 5 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ballistic Cannon 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Launcher 25 | . . . 1 2 1 . 1 4 . . . 1 4 . 4 . . 1 . 1 . 1 . . 2 . 1 . . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon 6 | . 1 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . 2 1 . . . . 3 . . . . . . 1 . 1 . . 1 . 4 . . 2 . . 2 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Special Melee Weapon 10 | . . . . . . . 1 1 . . . . 4 1 1 . . . . . . . . . . . 2 . . . . . . . . Unidentified Prototypes 26 | . . . 1 . . . 2 . . . . . 2 . 2 . . 1 . . . . . . 4 . 3 . . 4 . . 3 3 1 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 23 | . . 1 1 . . . 3 3 1 . 3 1 4 . . . . . . 1 . . . . . . 3 . . . . 1 . . 1 Power 9 | . . 1 . . . . 1 2 1 . 1 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . Propulsion 7 | . . . . . . . 2 . . . 1 1 1 . . . . . . . . . . . . . 1 . . . . . . . 1 Utility 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Weapon 5 | . . . . . . . . 1 . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . Highest Loss Streak 3 | . . 1 1 . . . 1 2 1 . 3 1 2 . . . . . . 1 . . . . . . 3 . . . . 1 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 99 100 100 100 96 99 100 96 99 91 94 99 100 100 100 99 100 96 94 99 100 100 99 100 93 94 94 93 94 89 92 97 95 Engine 5 | . 7 9 11 11 11 11 8 6 7 4 7 . . . . . . . . 3 . . . . . . . . . . . . . . . Core 3 | . 6 4 . . . . . . . . . . 5 6 6 6 6 6 6 1 5 5 5 5 5 5 9 10 10 10 10 8 8 3 . Treads 13 | . . 16 32 33 33 33 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 28 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . . 30 30 30 30 29 31 33 33 33 33 33 33 35 35 35 35 35 35 35 33 31 31 31 31 27 30 34 32 Device 8 | . 14 5 8 9 11 11 5 6 6 7 2 7 6 6 6 6 6 6 6 7 5 10 10 11 7 9 9 10 10 10 9 8 6 10 16 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 6 Processor 4 | . . . . . . . 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 9 14 12 8 Hackware 10 | . . . . . . . . 23 23 23 23 23 24 20 20 20 20 20 20 17 17 17 17 17 17 17 20 21 21 21 21 18 14 13 12 Protection 7 | . . 8 13 12 11 11 12 . . . 4 . 1 6 5 6 6 6 6 8 11 5 5 5 7 6 . . . . . 4 5 5 8 Ballistic Gun 7 | . 27 28 20 12 11 20 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 8 . 1 . 6 7 7 6 7 1 . 3 6 6 5 6 1 . . 5 5 5 1 1 . . . . . . . . Slashing Weapon 2 | . . . . . . . . 7 7 7 7 7 4 6 6 6 6 6 6 5 5 5 5 5 4 5 4 5 5 5 5 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 12 20 91 104 104 101 102 111 20 19 17 19 15 27 24 25 25 23 25 23 32 27 30 28 26 35 34 42 48 48 49 48 50 41 51 52 Greatest Support 83 | 20 20 40 60 60 60 60 83 20 20 20 20 20 30 25 31 25 25 25 25 42 36 30 30 30 34 34 54 54 54 54 54 54 43 54 73 Greatest Overweight (x) 4 | . . 2 1 1 1 1 4 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Average Overweight (x) . | . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 7 9 19 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 15 15 15 Most Carried 25 | 6 10 18 25 25 25 25 25 12 10 10 10 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 Average Carried 16 | 4 9 14 24 24 25 24 24 9 10 10 9 8 9 10 9 10 10 9 10 9 10 9 10 10 9 10 12 14 15 14 15 14 14 14 14 Final Capacity 25 | 8 10 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 Final Carried 25 | 5 10 18 25 25 25 25 13 10 10 10 9 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 40% | Mutant 30% | Hacker-Sprinter 11% | Hacker-Scout 5% | Scavenger-Mutant 5% | Wizard-Sprinter 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 8038 | 362 180 163 822 340 . 182 1592 404 108 33 . . 603 83 180 20 . 30 28 187 . 64 72 53 27 86 1453 139 . 110 40 190 35 351 101 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9099 | 150 303 159 1380 126 . 323 1897 340 125 38 . . 674 274 425 27 . . 33 468 . 101 39 16 33 . 1419 . . 246 11 234 49 112 97 Parts 522 | 17 20 18 90 5 . 19 90 27 9 2 . . 57 7 12 2 . . 3 37 . 9 5 . . . 48 . . 4 3 19 3 10 6 Haulers Intercepted 12 | . 1 . . . . . 3 1 . . . . . . 3 . . . . 1 . . . . . . 3 . . . . . . . . Recyclers Shooed 4 | . . . 1 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . 6 1 . . . . . 4 . 6 4 . . . 5 4 . . . 3 . 2 6 . . . . Prevented 4 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 151 | . 8 8 32 10 . 10 41 5 4 . . . 14 . . . . . 4 5 . . 1 . 2 . 1 . . . 1 . . 4 1 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . 1 Guns 91 | . 8 8 32 6 . 8 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 13 | . . . . . . . 11 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . AOE 43 | . . . . 4 . 2 1 5 4 . . . 12 . . . . . 4 5 . . 1 . 1 . . . . . . . . 4 . Classes Destroyed 22 | 1 3 . 6 2 . . 3 2 2 . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . Worker 12 | . . . . 1 . . 2 1 . . . . 2 . 2 . . . . 2 . . . . . . 2 . . . . . . . . Builder 11 | . . . 1 . . . . 3 . . . . 1 . . . . . . 4 . . . . . . 2 . . . . . . . . Tunneler 11 | 8 . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . . . . . 3 1 . . . . . . 3 . . . . 1 . . . . . . 3 . . . . . . . . Recycler 14 | . . . 1 . . . 4 1 . . . . 2 . . . . . . . . . . . . . 6 . . . . . . . . Minesweeper 4 | . . . . . . . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Watcher 35 | . . . 3 . . . 3 3 . . . . 3 . 2 . . . . 6 . 3 . . . . 4 . . . . 5 1 . 2 Swarmer 60 | . 3 6 9 1 . 4 9 3 2 . . . 10 . . . . . 4 5 . . . . . . . . . . . . . 4 . Cutter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 52 | . 5 2 16 2 . 4 20 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Brawler 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 16 | . . . 5 . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 6 | . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . 1 . 1 . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 3 4 3 4 3 . 5 5 9 2 1 . . 6 . 2 1 . . 4 10 . 1 1 . 1 . 4 . . . 1 1 1 4 2 Combat Bots Only 6 | . 4 3 4 3 . 4 3 4 1 . . . 6 . . . . . 4 5 . . 1 . 1 . 1 . . . 1 . . 4 1 Max Kills in Single Turn 4 | 1 1 2 2 2 . 2 2 4 1 1 . . 3 1 1 1 . . 1 4 . 1 1 1 1 . 1 . . . 1 1 1 4 1 Gunslinging 1 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . 2 1 2 1 . . . 3 . . . . . 1 2 . . 1 . 1 . . . . . . . . 4 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Hostile Shots Fired 860 | . 20 43 107 33 . 31 225 47 8 . 2 21 111 . 24 4 . . 6 16 . 12 4 . 5 2 19 17 . . 3 36 11 19 34 Missed 325 | . 6 11 26 10 . 10 53 28 4 . . 15 48 . 15 4 . . 2 6 . 5 2 . 2 1 11 2 . . 1 19 9 12 23 Damage Taken 9109 | . 178 358 1029 396 . 234 2511 470 129 . 96 53 961 . 115 . . . 60 244 . 142 49 . 144 18 529 273 . . 44 368 33 235 440 Core 1956 | . 18 32 107 62 . 9 240 181 51 . 27 23 370 . 24 . . . 13 83 . 63 27 . 56 . 205 114 . . 24 130 . . 97 Absorbed by Shields 46 | . . . . . . . . . . . . . 46 . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 77 | . . . . . . . . 3 . . . . . . . . . . . . . 11 . . 15 . . . . . . 17 . 31 . Regen/Repaired (Parts) 1527 | . . . 319 . . . 434 94 . . . . 87 . . . . . . 146 . 16 . . . . 149 . . . . 233 49 . . Core Remaining (%) 74 | 100 . 80 . . . 55 56 . . . . 59 . . . . . . 52 . . . . . . 77 . . . . 70 . 82 100 93 Volleys Fired 477 | 35 18 22 73 23 . 19 166 6 8 . . . 55 . 3 . . . 4 7 . 5 2 . 4 3 . 5 . . . 6 5 5 3 Largest 2 | 2 2 2 2 2 . 2 2 1 1 . . . 2 . 1 . . . 1 1 . 1 1 . 1 1 . 1 . . . 1 1 1 1 Hottest 120 | 40 40 40 50 55 . 55 60 30 30 . . . 90 . 85 . . . 30 98 . 98 30 . 30 98 . 105 . . . 105 105 120 120 Shots Fired 743 | 70 36 44 143 40 . 36 253 6 8 . . . 55 . 3 . . . 4 7 . 5 2 . 4 3 . 5 . . . 6 5 5 3 Gun 530 | 70 36 44 143 30 . 33 174 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 159 | . . . . . . . 79 . . . . . 42 . 3 . . . . 4 . 5 . . . 3 . 5 . . . 6 5 4 3 Launcher 51 | . . . . 10 . 3 . 6 8 . . . 13 . . . . . 4 3 . . 2 . 1 . . . . . . . . 1 . Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Kinetic 609 | 70 36 44 143 30 . 33 253 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 80 | . . . . . . . . . . . . . 42 . 3 . . . . 4 . 5 . . . 3 . 5 . . . 6 5 4 3 Explosive 54 | . . . . 10 . 3 . 6 8 . . . 13 . . . . . 4 3 . . 2 . 4 . . . . . . . . 1 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 35 | 5 8 11 35 4 . 4 18 10 11 . . . 8 . 1 . . . 1 . . . 1 . . . . . . . . . . . . Robot Miss Streak 5 | 4 2 4 5 2 . 2 3 . 1 . . . 3 . . . . . 2 . . . 1 . 1 . . 2 . . . . . 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . . 3 4 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 625 | 40 20 28 106 21 . 21 184 24 11 1 1 . 26 15 20 1 . . 2 18 . 7 1 1 1 . 52 . . 5 1 11 2 2 3 Core Hits 337 | 14 15 13 50 15 . 18 72 19 7 . . . 26 7 6 1 . . 6 11 . 4 4 1 17 . 15 . . 1 1 7 1 4 2 Critical Kills 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 24 | 1 . . . . . . 15 . 1 . . . . 2 2 . . . . 1 . . . . . . 1 . . . . 1 . . . Destroy 3 | 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 13 | . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . 1 . . . . 2 2 . . . . 1 . . . . . . 1 . . . . 1 . . . Melee Attacks 728 | . 2 . 12 10 . . 2 58 14 1 17 . 69 15 44 1 . 1 8 76 . 55 . 1 13 3 158 1 . 5 1 53 20 31 57 Impact 24 | . 2 . 12 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 679 | . . . . . . . 2 54 14 1 17 . 66 15 44 1 . 1 8 76 . 46 . 1 13 3 152 1 . 5 1 53 20 28 57 Piercing 12 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . 3 . Sneak Attacks 76 | . . . . 1 . . . 9 2 1 1 . 8 15 5 1 . . 1 3 . 1 . 1 . . 21 . . . 1 1 1 1 2 Combat Hostiles 5 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage Inflicted 26527 | 438 246 304 1890 709 . 618 5262 1509 697 69 76 . 2320 915 1173 70 . . 341 1928 . 408 62 105 1146 . 3760 . . 703 88 614 149 653 274 Guns 5744 | 438 246 304 1882 311 . 338 2225 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3483 | . . . . . . . 2884 . . . . . 567 . 32 . . . . . . . . . . . . . . . . . . . . Explosions 5650 | . . . . 317 . 280 113 613 360 . . . 1274 . . . . . 229 883 . . 62 . 1045 . . . . . . . . 474 . Melee 11520 | . . . . 58 . . . 896 337 69 76 . 479 915 1141 70 . . 112 1045 . 408 . 105 42 . 3760 . . 703 88 614 149 179 274 Ramming 71 | . . . 8 23 . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8628 | 438 246 304 1882 311 . 338 5109 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1261 | . . . . . . . 113 . . . . . 567 . 32 . . . . 549 . . . . . . . . . . . . . . . Explosive 4988 | . . . . 317 . 280 . 613 360 . . . 1274 . . . . . 229 334 . . 62 . 1045 . . . . . . . . 474 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 58 | . . . . 58 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11481 | . . . . . . . . 896 337 69 76 . 479 915 1141 70 . . 112 1045 . 368 . 105 101 . 3760 . . 703 88 614 149 179 274 Piercing 40 | . . . . . . . . . . . . . . . . . . . . . . 40 . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 . . . . . 1 1 1 1 1 1 . . . 2 2 2 2 1 . . . . . 1 1 . 3 Average Corruption 1 | . . . . . . . 5 . . . . . 1 1 1 1 1 1 . . . 1 2 2 1 1 . . . . . 1 1 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 37 | . . . . . . . 1 . . . . . 14 1 2 . 2 . . . . . 1 1 . 1 . . . . . 3 2 . 9 Message Errors 12 | . . . . . . . . . . . . . 6 . . . 1 . . . . . . . . . . . . . . 1 1 . 3 Matter Fused 8 | . . . . . . . . . . . . . 5 . . . . . . . . . 1 . . . . . . . . . . . 2 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 Energy Discharges 6 | . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 5 | . . . . . . . . . . . . . 2 . 1 . 1 . . . . . . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 16 | . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3226 | . . . . 28 . . 298 141 124 59 . . 194 . 102 . . . 88 433 . 66 . . 13 . 923 . . 429 . 30 . 228 70 Projectiles 390 | . . . . . . . 298 . . . . . 92 . . . . . . . . . . . . . . . . . . . . . . Explosions 427 | . . . . . . . . 11 18 . . . 36 . . . . . 16 181 . . . . 13 . . . . . . . . 152 . Melee 2409 | . . . . 28 . . . 130 106 59 . . 66 . 102 . . . 72 252 . 66 . . . . 923 . . 429 . 30 . 76 70 Knockbacks 22 | . . . . 2 . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 250 | . . . . 65 . . 61 . 39 . . . . . . . . . . 69 . . . . 16 . . . . . . . . . . Shots 6 | . . . . 2 . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Rammed 10 | . . . 2 2 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . . . 2 3 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 406 | . 9 30 124 266 . 29 244 7 1 . . . 237 . 58 . . . . 160 312 210 10 195 18 100 329 406 219 102 210 217 212 228 166 Average Temperature 48 | . 6 11 32 101 . 7 34 4 1 . . . 85 . 28 . . . . 13 154 45 6 88 2 21 50 102 47 40 50 36 73 87 40 Received Heat Transfer 2676 | . 48 141 345 108 . 90 1179 36 18 . . 12 108 . 48 . . . . 18 . . . . . . 36 408 . . . 18 27 18 18 Effects 6 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Interference 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Heat Transferred 1009 | . . . . . . . 50 . . . . . 522 . 37 . . . . 400 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Peak Influence 710 | 40 247 229 587 338 . 201 529 530 . . . . 710 124 561 . . . . 615 105 361 . . . . 295 . . . . 463 355 455 383 Initial 272 | . 26 19 23 223 . . . 228 . . . . . 74 86 . . . . 56 60 73 . . . . 9 . . . . . 260 164 272 Average 182 | 16 121 72 257 83 . 31 224 255 . . . . 216 110 316 . . . . 280 71 230 . . . . 42 . . . . 101 288 256 275 Maximum Alert Level 3 | . 1 1 2 1 . 1 2 2 . . . . 3 . 2 . . . . 2 . 1 . . . . 1 . . . . 2 1 2 1 Low Security (%) 61 | 100 88 97 51 82 . 96 52 32 . . . . 67 100 5 . . . . 49 100 30 . . . . 95 . . . . 85 2 21 15 Level 1 25 | . 11 2 20 17 . 3 28 45 . . . . 5 . 76 . . . . 8 . 69 . . . . 4 . . . . 9 97 77 84 Level 2 13 | . . . 27 . . . 19 22 . . . . 26 . 17 . . . . 42 . . . . . . . . . . . 4 . 1 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 4 1 3 . . . 11 7 . . . . 11 . 5 . . . . 2 . 2 . . . . 5 . . . . 1 2 . 2 Investigation 23 | . 3 . 2 . . . 2 3 . . . . 7 . 1 . . . . . . 1 . . . . 2 . . . . . 1 . 1 Extermination 9 | . . . . . . . . 2 . . . . 2 . . . . . . 1 . 1 . . . . 1 . . . . 1 . . 1 Reinforcement 16 | . 1 . 1 . . . 2 2 . . . . 2 . 4 . . . . 1 . . . . . . 2 . . . . . 1 . . Assault 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 28 | . 1 . 4 . . . 3 4 . . . . 2 . 1 . . . . 1 . 1 . . 1 . 3 . . . . 3 1 2 1 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Times Spotted 517 | . 17 15 52 13 . 11 55 36 9 3 4 3 50 2 45 7 . . 4 33 5 19 3 . 8 1 26 2 . . 4 34 10 20 26 Peak Tracking Total 15 | . 4 3 5 6 . 4 4 9 2 4 4 3 7 1 7 6 . . 4 9 5 5 2 . 15 2 11 1 . . 3 13 6 10 14 Tactical Retreats 90 | . 1 1 . 2 . 1 4 10 3 . . . 14 . 10 2 . . . 7 . 5 1 . 1 1 7 1 . . 1 9 2 2 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 22 | . 2 . . 1 . . . 2 . . . . 7 . 1 . . . . 1 . . . . . . 6 . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Installed 20 | . . . . . . . . . 4 8 7 . . . . 1 . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . 2 . . . 1 . . 2 . . 2 . . . . . 6 . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . 6 6 6 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 42 | . . . . . . . 4 11 . . 1 . 8 . 1 . . . . 10 . . . . . . 1 . . . . 2 3 . 1 Max in Single Turn 8 | . . . . . . . 3 6 . . 1 . 4 . 1 . . . . 8 . . . . . . 1 . . . . 1 1 . 1 Garrison Access 17 | . . . . . . . . 2 . . . . 4 . 2 . . . . 2 . . . . . . 3 . . . . . . 2 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 191 | . 9 . 13 1 1 . 12 14 1 1 4 . 26 . 13 . . . . 14 . 15 1 1 3 1 19 . 1 4 . 13 10 4 10 Terminals 103 | . 7 . 8 . . . 9 8 . . . . 13 . 7 . . . . 5 . 11 . 1 . 1 11 . . . . 8 6 2 6 Fabricators 12 | . . . . . . . . . . . . . 5 . 1 . . . . . . 2 . . . . 1 . . . . 1 . . 2 Repair Stations 21 | . . . 2 . . . 2 2 . . . . 3 . 1 . . . . 5 . 1 . . . . 2 . . . . 2 1 . . Recycling Units 8 | . 2 . 2 . . . 1 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 10 | . . . 1 . . . . 1 . . . . . . 2 . . . . 1 . . . . . . 1 . . . . 2 2 . . Garrison Access 20 | . . . . . . . . 2 . . . . 4 . 2 . . . . 3 . 1 . . . . 3 . . . . . 1 2 2 Total Hacks 568 | . 27 . 43 1 1 . 41 41 1 1 30 . 77 . 41 . . . . 45 . 41 1 2 7 1 60 . 1 17 . 40 19 11 19 Successful 359 | . 12 . 20 1 1 . 20 31 1 1 30 . 51 . 28 . . . . 22 . 19 1 2 7 1 41 . 1 17 . 27 11 5 9 Failed 208 | . 15 . 22 . . . 21 10 . . . . 26 . 13 . . . . 23 . 22 . . . . 19 . . . . 13 8 6 10 Catastrophic 29 | . 3 . 2 . . . 5 1 . . . . 1 . 3 . . . . . . 9 . . . . 1 . . . . 2 1 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 166 | . 16 . 16 . . . 12 5 . . . . 24 . 19 . . . . 9 . 20 . . 1 . 19 . . . . 11 2 3 9 Terminals 302 | . 23 . 23 . . . 30 29 . . . . 42 . 22 . . . . 18 . 30 . 2 . 1 31 . . . . 22 10 7 12 Fabricators 41 | . . . . . . . . . . . . . 19 . 3 . . . . . . 8 . . . . 5 . . . . 2 . . 4 Repair Stations 78 | . . . 12 . . . 10 7 . . . . 7 . 1 . . . . 17 . 2 . . . . 10 . . . . 8 4 . . Recycling Units 17 | . 4 . 5 . . . 1 1 . . . . 3 . . . . . . . . . . . . . 3 . . . . . . . . Scanalyzers 38 | . . . 3 . . . . 2 . . . . . . 12 . . . . 3 . . . . . . 6 . . . . 8 4 . . Garrison Access 32 | . . . . . . . . 2 . . . . 6 . 3 . . . . 7 . 1 . . . . 5 . . . . . 1 4 3 Terminal Hacks 192 | . 9 . 7 1 1 . 10 19 1 1 30 . 23 . 8 . . . . 8 . 10 1 2 7 1 16 . 1 17 . 7 7 2 3 Record 26 | . . . . . 1 . . 2 . . 11 . 1 . . . . . . . . . . 2 . 1 . . . 5 . 1 2 . . Part Schematic 22 | . . . . . . . . . . . 11 . 2 . 1 . . . . 1 . 2 . . . . 1 . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 12 | . 3 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . 3 . . . Prototype ID Bank 24 | . 2 . 2 . . . 3 1 . . 3 . 2 . . . . . . . . . . . 5 . . . . 4 . . 1 1 . Open Door 11 | . . . . 1 . . . . 1 1 . . . . . . . . . . . . 1 . 2 . 2 . 1 . . . 1 . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 4 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 4 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 8 | . . . . . . . 1 2 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . Unreport Threat 18 | . . . . . . . 3 2 . . . . 3 . 2 . . . . 3 . . . . . . 5 . . . . . . . . Locate Traps 19 | . 2 . 2 . . . 2 3 . . . . 4 . . . . . . . . 2 . . . . 2 . . . . . 1 . 1 Dispatch Records 6 | . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . Recall Investigation 4 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 6 | . 1 . . . . . . 2 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 8 | . 1 . 1 . . . 1 1 . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . Zone Layout 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . Fabricator Hacks 17 | . . . . . . . . . . . . . 9 . 2 . . . . . . 4 . . . . 2 . . . . . . . . Load Schematic 9 | . . . . . . . . . . . . . 5 . 1 . . . . . . 2 . . . . 1 . . . . . . . . Build 8 | . . . . . . . . . . . . . 4 . 1 . . . . . . 2 . . . . 1 . . . . . . . . Repair Station Hacks 56 | . . . 7 . . . 6 6 . . . . 6 . . . . . . 9 . 2 . . . . 10 . . . . 8 2 . . Scan Component 31 | . . . 4 . . . 4 3 . . . . 3 . . . . . . 5 . 1 . . . . 6 . . . . 4 1 . . Repair 25 | . . . 3 . . . 2 3 . . . . 3 . . . . . . 4 . 1 . . . . 4 . . . . 4 1 . . Recycling Unit Hacks 6 | . 1 . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 4 | . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 32 | . . . 2 . . . . 2 . . . . . . 12 . . . . 3 . . . . . . 4 . . . . 7 2 . . Insert Component 18 | . . . 1 . . . . 1 . . . . . . 6 . . . . 1 . . . . . . 3 . . . . 4 2 . . Analyze 14 | . . . 1 . . . . 1 . . . . . . 6 . . . . 2 . . . . . . 1 . . . . 3 . . . Garrison Access Hacks 17 | . . . . . . . . 2 . . . . 4 . 2 . . . . 2 . . . . . . 3 . . . . . . 2 2 Seal Access 17 | . . . . . . . . 2 . . . . 4 . 2 . . . . 2 . . . . . . 3 . . . . . . 2 2 Unauthorized Hacks 39 | . 2 . 2 . . . 4 1 . . . . 8 . 4 . . . . . . 3 . . . . 5 . . . . 5 . 1 4 Terminals 21 | . . . . . . . 3 1 . . . . 4 . 3 . . . . . . 2 . . . . 2 . . . . 3 . 1 2 Track 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 14 | . . . . . . . 1 1 . . . . 3 . 3 . . . . . . 2 . . . . 2 . . . . 2 . . . Botnet 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 11 | . . . . . . . . . . . . . 4 . 1 . . . . . . 1 . . . . 1 . . . . 2 . . 2 Prioritize 5 | . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Haulers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Tunnel 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . Used 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Hacking Detections 144 | . 7 . 9 . . . 11 12 . . . . 23 . 9 . . . . 13 . 15 . . . . 15 . . . . 14 6 2 8 Full Trace Events 16 | . 1 . 1 . . . 1 1 . . . . 7 . 1 . . . . . . 1 . . . . 2 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 5 . . . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 45 | . . . 1 . . . . 1 . . 11 . 2 . 6 . . 13 . 2 . 1 . . . . 2 . . 4 . 2 . . . Parts Built 8 | . . . . . . . . . . . . . 4 . 1 . . . . . . 2 . . . . 1 . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 419 | . . . . . . . . . . . . . 234 . 22 . . . . . . 87 . . . . 76 . . . . . . . . Total Part Build Rating 31 | . . . . . . . . . . . . . 16 . 4 . . . . . . 6 . . . . 5 . . . . . . . . Parts Repaired 24 | . . . 3 . . . 2 3 . . . . 3 . . . . . . 4 . 1 . . . . 3 . . . . 4 1 . . Time 1046 | . . . 129 . . . 91 150 . . . . 82 . . . . . . 189 . 70 . . . . 162 . . . . 145 28 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 36 | . 6 . 20 . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . 1 . . . . 1 . . . . . . 5 . . . . 1 . . . . . . 1 . . . . 2 . . . Part Schematics Acquired 11 | . . . 1 . . . . 1 . . . . . . 5 . . . . 1 . . . . . . 1 . . . . 2 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 5 . . . . . . . . Non-combat 9 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 5 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 10 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 6 . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . find_chute 7 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 3 . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . find_dsf 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 50 | . . 6 . . . . 1 2 . . . . 4 18 2 . . . . . . 5 . . . . 4 4 . . . 4 . . . Largest Group 18 | . . 6 3 . . . 1 2 . . . . 2 18 8 1 . . . . . 3 . . . . 3 4 4 4 4 2 1 . . Highest-Rated Group 638 | . . 116 76 . . . 10 42 . . . . 52 638 330 26 . . . . . 87 . . . . 138 184 184 184 184 164 45 . . Highest-Rated Ally 82 | . . 31 31 . . . 10 32 . . . . 26 50 46 26 . . . . . 29 . . . . 46 46 46 46 46 82 45 . . Total Orders 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . STAY 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . FOLLOW 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Ally Attacks 271 | . . 25 19 . . . . 7 . . . . 1 97 82 . . . . . . . . . . . 5 10 . . 12 13 . . . Total Damage 8201 | . . 341 289 . . . . 262 . . . . 29 4284 2101 . . . . . . . . . . . 154 241 . . 314 186 . . . Kills 39 | . . 6 6 . . . . 1 . . . . . 12 11 . . . . . . . . . . . . 1 . . 1 1 . . . Allies Corrupted 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Robot Analysis Total 12 | . 3 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . 3 . . . Derelict Logs Recovered 21 | . . 2 . 1 . . . . 1 1 . 2 . . . 3 1 1 1 . . . 1 . . 3 . 1 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 30459 | 335 818 1186 3734 2244 674 1634 3488 1045 470 138 126 670 1955 220 1027 66 67 284 203 1434 12 912 209 53 326 183 2133 330 373 128 622 1077 507 642 1134 Spaces Moved 37805 | 185 559 531 1314 662 270 629 1105 2164 1018 365 196 478 3814 384 2369 261 291 1051 617 3074 65 2123 660 231 1000 582 3658 615 573 195 598 1969 976 1336 1887 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4194 | . . 215 1314 662 270 629 1104 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1054 | 179 559 316 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 32551 | . . . . . . . 1 2164 1018 365 196 478 3814 384 2369 261 291 1051 617 3074 65 2123 660 231 1000 582 3658 615 573 195 598 1969 976 1336 1887 Fastest Speed 10 | 50 120 120 240 250 250 250 238 26 26 26 26 26 23 23 14 23 23 23 23 11 11 20 20 20 18 18 15 20 20 20 20 20 14 10 10 Average Speed 49 | 117 120 200 247 250 250 250 245 26 26 26 26 27 25 23 22 23 23 23 23 19 15 20 20 20 20 19 18 20 20 20 20 20 16 11 10 Slowest Speed 320 | 120 120 320 250 250 250 250 306 26 26 26 26 29 32 23 23 23 23 23 23 20 20 20 20 20 88 21 23 20 20 20 20 20 20 14 77 Overloaded Moves 46 | . . . . . . . . . . . . . . . 8 . . . . 4 34 . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 144 | . . . . . . . . 8 . . . . 29 . 14 . . . . 8 . 7 . . . . 42 . 3 . . 13 4 8 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 67 | 8 90 99 97 99 66 99 84 36 75 49 81 72 87 97 48 47 40 82 68 64 81 54 81 48 94 70 49 66 73 60 69 47 78 36 45 Regions Visited 35 Branch Regions 21 Pre-discovered Areas 14 | . 2 1 2 1 1 . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . . 3 . . . . . Known Exits Taken 25 | . . . 1 . . . 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . 1 . 2 . 1 . . 1 2 . . . . . 3 2 4 1 . . . 2 2 . 4 . 2 4 . 2 . . . . Spaces Dug 438 | . 2 . 6 4 . . 3 31 5 . . . 68 . 19 . . . 5 45 . 38 . . 5 3 86 2 . . . 31 12 24 49 Terrain Destroyed 934 | . 2 . 6 84 . 21 53 45 62 . . . 140 . 20 . . . 29 135 . 43 12 . 40 6 86 6 . . . 36 14 42 52 Melee 419 | . 2 . 6 4 . . 2 31 2 . . . 56 . 18 . . . 5 45 . 38 . . 5 3 86 1 . . . 31 12 23 49 Projectile 78 | . . . . . . . 32 . . . . . 12 . 2 . . . . 4 . 5 . . 1 3 . 5 . . . 5 2 4 3 AOE 437 | . . . . 80 . 21 19 14 60 . . . 72 . . . . . 24 86 . . 12 . 34 . . . . . . . . 15 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total 47690 | 236 672 610 1682 1193 270 663 1620 2540 1192 405 244 1015 4599 491 2764 264 290 1091 660 3766 65 2528 733 235 1097 643 4771 811 827 274 1096 2552 1289 1769 2733 Wait 7808 | 3 74 40 174 480 . 11 226 279 144 31 20 536 505 92 327 1 . 31 31 570 . 336 71 4 44 54 867 170 258 45 495 493 265 357 774 Move 37492 | 184 558 530 1313 661 269 628 1104 2147 1017 364 195 477 3757 383 2340 260 290 1050 616 3058 64 2108 659 230 999 581 3578 614 566 194 597 1942 967 1322 1870 Hop 135 | . . . . . . . . 8 . . . . 28 . 14 . . . . 8 . 7 . . . . 37 . 3 . . 13 4 5 8 Pick Up 208 | 6 6 9 36 3 . 2 23 9 . . 1 . 22 . 7 . . 2 . 14 . 5 . . 9 . 19 1 . 4 . 11 6 10 3 Fast Attach 87 | 7 . 1 2 . . . 10 4 . 1 . . 12 . 4 . . 1 . 1 . 1 . . 5 . 11 . . 11 . 4 4 5 3 Attach 85 | . . 1 4 . . . 10 7 . . 1 1 14 . 1 . . 1 . 7 . 5 . . 1 . 10 . . . . 7 6 3 6 Detach 37 | . . . 1 . . . 4 . . . . . 10 . . . . . . 1 . 2 . . 1 . 5 . . 1 . 4 3 2 3 Swap 269 | . 7 5 25 10 1 1 22 14 4 . 2 1 23 1 14 1 . 2 1 14 1 8 1 . 6 2 60 8 . 1 3 11 1 15 4 Drop 245 | 1 7 2 40 3 . 2 45 8 1 . 1 . 30 . 10 . . 3 . 10 . 5 . . 14 . 14 1 . 13 . 8 8 17 2 Fire 477 | 35 18 22 73 23 . 19 166 6 8 . . . 55 . 3 . . . 4 7 . 5 2 . 4 3 . 5 . . . 6 5 5 3 Melee 716 | . 2 . 12 10 . . 2 58 14 1 17 . 69 15 44 1 . 1 8 76 . 46 . 1 13 3 158 1 . 5 1 53 20 28 57 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . . . 2 3 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 83 | . . . . . . . . . . . . . 71 . . . . . . . . . . . . . 12 . . . . . . . . Rewire 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 11 . . . . . . . Trap 23 | . . . . . . . . . 4 8 7 . 3 . . 1 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 336 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 13) 537 | -10/Materials | Discovered new exit (range 15) 624 | -10/Materials | Discovered new exit (range 10) 1057 | -10/Materials | Discovered new exit (range 12) 1154 | -10/Materials | Entered Mines 1172 | -10/Mines | Learned location of Zion (-6) 1327 | -10/Mines | Discovered new exit (range 8) 2009 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2035 | -10/Mines | Discovered new exit (range 9) 2083 | -10/Mines | Learned 2 Materials zone layouts 2103 | -10/Mines | Met a Derelict testing a Signal Generator 2118 | -10/Mines | Found Signal Generator 2261 | -10/Mines | Lost 3 allies 2340 | -10/Mines | Entered Materials 2340 | -9/Materials | Accompanied by 3 allies 2340 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2341 | -9/Materials | Identified exit to Mines 2345 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3024 | -9/Materials | Build established: Scavenger-Mutant 3571 | -9/Materials | Build established: Mutant 3729 | -9/Materials | Discovered new exit (range 14) 3800 | -9/Materials | Central database locked down 4784 | -9/Materials | Discovered new exit (range 4) 5319 | -9/Materials | Discovered new exit (range 10) 5643 | -9/Materials | Repaired Minigun 5973 | -9/Materials | Repaired Broken Minigun 6012 | -9/Materials | Repaired Arm. Treads 6074 | -9/Materials | Entered Mines 6272 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6272 | -9/Mines | Discovered new exit (range 5) 6348 | -9/Mines | Assembled infested the area 6977 | -9/Mines | Learned Materials terminal intel 6984 | -9/Mines | Discovered new exit (range 2) 7329 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7339 | -9/Mines | Discovered new exit (range 9) 7340 | -9/Mines | Learned location of Storage (-7) 8014 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 8318 | -9/Mines | Entered Exiles 8351 | -9/Exiles | Discovered new exit (range 15) 8386 | -9/Exiles | Met 8R-AWN 8421 | -9/Exiles | Met EX-HEX 8521 | -9/Exiles | Met EX-DEC 8702 | -9/Exiles | Visited The Gauntlet 8961 | -9/Exiles | Discovered new exit (range 14) 8992 | -9/Exiles | Entered Mines 9434 | -8/Mines | Discovered new exit (range 14) 9610 | -8/Mines | Discovered new exit (range 5) 10626 | -8/Mines | Entered Materials 10626 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10627 | -8/Materials | Loaded intel: 12 terminal locations 11450 | -8/Materials | Discovered new exit (range 7) 11999 | -8/Materials | Repaired Hrd. Medium Armor Plating 12054 | -8/Materials | Repaired Broken Arm. Treads 12198 | -8/Materials | Garrison activated, responded to threat 12302 | -8/Materials | Discovered new exit (range 4) 12630 | -8/Materials | Garrison activated, responded to threat 13139 | -8/Materials | Build established: Scavenger-Mutant 13600 | -8/Materials | Discovered new exit (range 15) 14107 | -8/Materials | Identified exit to Factory 14114 | -8/Materials | Entered Factory 14114 | -7/Factory | Evolved 2 slots: Utility x2 14418 | -7/Factory | Repaired Imp. VTOL Module 14418 | -7/Factory | Build established: Hacker-Sprinter 14479 | -7/Factory | Repaired Imp. VTOL Module 14716 | -7/Factory | Discovered new exit (range 10) 14720 | -7/Factory | Identified exit to Lower Caves 14729 | -7/Factory | Discovered new exit (range 22) 14740 | -7/Factory | Discovered exit to Lower Caves (range 15) 14810 | -7/Factory | Discovered new exit (range 9) 14812 | -7/Factory | Identified exit to Factory 14821 | -7/Factory | Repaired Imp. VTOL Module? 15000 | -7/Factory | Identified exit to Storage 15159 | -7/Factory | Entered Lower Caves 15493 | -7/Lower Caves | Learned 12 Factory zone layouts 15584 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15621 | -7/Lower Caves | Discovered new exit (range 14) 15629 | -7/Lower Caves | Identified exit to Lower Caves 15629 | -7/Lower Caves | Entered another Lower Caves area 15642 | -7/Lower Caves | Discovered exit to Factory (range 8) 15661 | -7/Lower Caves | Encountered a Warlord checkpoint 15677 | -7/Lower Caves | Learned 4 Factory zone layouts 15757 | -7/Lower Caves | Discovered new exit (range 13) 15759 | -7/Lower Caves | Identified exit to Data Miner 15767 | -7/Lower Caves | Entered Data Miner 15767 | -7/Data Miner | Discovered new exit (range 6) 15769 | -7/Data Miner | Identified exit to Proximity Caves 15772 | -7/Data Miner | Met Data Miner 15780 | -7/Data Miner | Learned location of Section 7 (-2) 15780 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15783 | -7/Data Miner | Received God Mode back door access code from Data Miner 15822 | -7/Data Miner | Data Conduit disabled 15893 | -7/Data Miner | Entered Proximity Caves 15922 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 16380 | -6/Proximity Caves | Learned Factory garrison access intel 16555 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16561 | -6/Proximity Caves | Discovered exit to Factory (range 6) 16563 | -6/Proximity Caves | Entered Factory 16563 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16564 | -6/Factory | Identified exit to Factory 16565 | -6/Factory | Loaded intel: 4 garrison access locations 16785 | -6/Factory | Discovered exit to Factory (range 6) 17174 | -6/Factory | Fabricated Cld. VTOL Module? 17263 | -6/Factory | Search patrols dispatched 17283 | -6/Factory | Fabricated Cld. VTOL Module? 17303 | -6/Factory | Repaired Imp. VTOL Module? 17335 | -6/Factory | Repaired Imp. VTOL Module? 17432 | -6/Factory | Discovered new exit (range 3) 17433 | -6/Factory | Identified exit to Lower Caves 17644 | -6/Factory | Discovered exit to Lower Caves (range 8) 17938 | -6/Factory | Repaired Mni. Grenade Launcher? 18043 | -6/Factory | Discovered exit to Factory (range 15) 18441 | -6/Factory | Fabricated Cld. VTOL Module (x1) 18504 | -6/Factory | Fabricated Cld. VTOL Module? 18518 | -6/Factory | Manually triggered Chute Trap 18518 | -6/Factory | Sucked down chute 18518 | -6/Factory | Entered Waste 18523 | -6/Waste | Spotted C-40 Crusher 18524 | -6/Waste | Spotted C-40 Crusher 18524 | -6/Waste | Spotted C-40 Crusher 18536 | -6/Waste | Warlord forces began an assault 18563 | -6/Waste | Allies destroyed C-40 Crusher 18591 | -6/Waste | Allies destroyed C-40 Crusher 18594 | -6/Waste | Spotted C-40 Crusher 18596 | -6/Waste | Allies destroyed C-40 Crusher 18621 | -6/Waste | Lost 6 allies 18628 | -6/Waste | Discovered new exit (range 13) 18649 | -6/Waste | Identified exit to Factory 18738 | -6/Waste | Entered Factory 18738 | -6/Factory | Accompanied by 8 allies 18761 | -6/Factory | Murdered 4 allies 19111 | -6/Factory | Discovered exit to Lower Caves (range 8) 19226 | -6/Factory | Spotted B-75 Beast 19258 | -6/Factory | Discovered exit to Lower Caves (range 12) 19685 | -6/Factory | Fabricated Cld. VTOL Module (x1) 19765 | -6/Factory | Entered Lower Caves 19765 | -6/Lower Caves | Accompanied by 1 ally 19767 | -6/Lower Caves | Spotted B-75 Beast 19790 | -6/Lower Caves | Learned Factory trap positions 19819 | -6/Lower Caves | Learned 8 Factory zone layouts 19824 | -6/Lower Caves | Discovered new exit (range 8) 19826 | -6/Lower Caves | Encountered a Warlord checkpoint 19831 | -6/Lower Caves | Identified exit to Lower Caves 19831 | -6/Lower Caves | Entered another Lower Caves area 19852 | -6/Lower Caves | Discovered exit to Factory (range 14) 19853 | -6/Lower Caves | Encountered a Warlord checkpoint 19885 | -6/Lower Caves | Learned Factory security intel 19896 | -6/Lower Caves | Discovered new exit (range 13) 19898 | -6/Lower Caves | Identified exit to Zion 19898 | -6/Lower Caves | Entered Zion 19910 | -6/Zion | Given A8's code to call for help 19915 | -6/Zion | System corruption cleaned by Quarantine Array 19934 | -6/Zion | Discovered new exit (range 16) 20107 | -6/Zion | Found Prototype Device 20126 | -6/Zion | Identified Phasing AFG 20146 | -6/Zion | Identified exit to Proximity Caves 20182 | -6/Zion | Entered Proximity Caves 20287 | -5/Proximity Caves | Learned Factory stockpile data 20380 | -5/Proximity Caves | Discovered exit to Factory (range 8) 20385 | -5/Proximity Caves | Entered Factory 20385 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20386 | -5/Factory | Identified exit to Upper Caves 20387 | -5/Factory | Identified exit to Factory 20388 | -5/Factory | Loaded intel: 123 trap records 20856 | -5/Factory | Discovered exit to Factory (range 8) 21248 | -5/Factory | Repaired Cld. VTOL Module? 21283 | -5/Factory | Discovered exit to Factory (range 16) 21307 | -5/Factory | Repaired Imp. VTOL Module 21327 | -5/Factory | Repaired Imp. Light Armor Plating 21568 | -5/Factory | Repaired Cld. VTOL Module 21819 | -5/Factory | Manually triggered Chute Trap 21819 | -5/Factory | Sucked down chute 21819 | -5/Factory | Entered Waste 21826 | -5/Waste | Spotted C-40 Crusher 21827 | -5/Waste | Spotted C-40 Crusher 21828 | -5/Waste | Spotted C-40 Crusher 21828 | -5/Waste | Spotted C-40 Crusher 21829 | -5/Waste | Discovered new exit (range 12) 21829 | -5/Waste | Spotted C-40 Crusher 21829 | -5/Waste | Spotted C-40 Crusher 21831 | -5/Waste | Identified exit to Factory 21831 | -5/Waste | Entered Factory 21863 | -5/Factory | Spotted B-75 Beast 22308 | -5/Factory | Discovered exit to Factory (range 4) 22428 | -5/Factory | Repaired Cld. VTOL Module 22571 | -5/Factory | Build established: Hacker-Scout 22650 | -5/Factory | Fabricated Mni. Grenade Launcher? 22721 | -5/Factory | Fabricated Cld. VTOL Module? 22743 | -5/Factory | Entered Upper Caves 22768 | -5/Upper Caves | Encountered a Warlord checkpoint 22939 | -5/Upper Caves | Discovered new exit (range 13) 22951 | -5/Upper Caves | Learned Factory emergency access door positions 22952 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22952 | -5/Upper Caves | Identified exit to Upper Caves 22952 | -5/Upper Caves | Entered another Upper Caves area 22958 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 22979 | -5/Upper Caves | Encountered a Warlord checkpoint 22996 | -5/Upper Caves | Discovered new exit (range 4) 22996 | -5/Upper Caves | Identified exit to Warlord 23005 | -5/Upper Caves | Entered Warlord 23018 | -5/Warlord | System corruption cleaned by Quarantine Array 23110 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 23122 | -5/Warlord | Met Warlord 23124 | -5/Warlord | Opened Warlord's prototype stash 23134 | -5/Warlord | Found Prototype Device 23134 | -5/Warlord | Identified Thermal Barrier 23147 | -5/Warlord | Warlord's base attacked by MAIN.C 23155 | -5/Warlord | Found Prototype Hackware 23249 | -5/Warlord | Found Prototype Special Weapon 23251 | -5/Warlord | Found Prototype Special Weapon 23252 | -5/Warlord | Found Prototype Special Weapon 23253 | -5/Warlord | Found Prototype Special Weapon 23275 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 23281 | -5/Warlord | P-80 Master assimilated allied HQ-4GM(g) 23316 | -5/Warlord | Opened side exit 23323 | -5/Warlord | Lost 3 allies 23330 | -5/Warlord | Discovered new exit (range 9) 23331 | -5/Warlord | Identified exit to Proximity Caves 23331 | -5/Warlord | Entered Proximity Caves 23442 | -4/Proximity Caves | Learned Research stockpile data 23506 | -4/Proximity Caves | Learned Research terminal intel 23514 | -4/Proximity Caves | Entered Factory 23514 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 23515 | -4/Factory | Identified exit to Extension 23524 | -4/Factory | Identified System Mapper 23560 | -4/Factory | Repaired Cld. VTOL Module 23580 | -4/Factory | Repaired Imp. Utility Shielding 23725 | -4/Factory | Repaired Imp. Light Armor Plating 23841 | -4/Factory | Discovered exit to Extension (range 6) 23882 | -4/Factory | Identified exit to Upper Caves 23882 | -4/Factory | Identified exit to Armory 24059 | -4/Factory | Fabricated Exp. Utility Shielding? 24177 | -4/Factory | Lost 3 parts (1p1n1w) 24273 | -4/Factory | Found Prototype Processor 24273 | -4/Factory | Identified Exp. Signal Interpreter 24304 | -4/Factory | Found Centrium Greatsword 24305 | -4/Factory | Found Exp. Signal Interpreter 24439 | -4/Factory | Allied Derelicts emerged from ambush trap array 24592 | -4/Factory | Build established: Hacker-Sprinter 25255 | -4/Factory | Spotted B-86 Titan 25647 | -4/Factory | Entered Upper Caves 25660 | -4/Upper Caves | Spotted B-86 Titan 25773 | -4/Upper Caves | Identified exit to Upper Caves 25809 | -4/Upper Caves | Encountered a Warlord checkpoint 25856 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 25977 | -4/Upper Caves | Entered another Upper Caves area 25977 | -4/Upper Caves | Accompanied by 4 allies 25987 | -4/Upper Caves | Identified exit to Research 26150 | -4/Upper Caves | Build established: Wizard-Sprinter 26181 | -4/Upper Caves | Learned Research trap positions 26184 | -4/Upper Caves | Learned Research trap positions 26305 | -4/Upper Caves | Discovered new exit (range 13) 26337 | -4/Upper Caves | Identified exit to Zhirov 26350 | -4/Upper Caves | Entered Zhirov 26350 | -4/Zhirov | Accompanied by 4 allies 26350 | -4/Zhirov | Discovered new exit (range 3) 26351 | -4/Zhirov | Identified exit to Proximity Caves 26354 | -4/Zhirov | Met Zhirov 26358 | -4/Zhirov | Learned location of Quarantine (-3) 26358 | -4/Zhirov | Learned location of Testing (-2) 26358 | -4/Zhirov | Learned location of Command (-1) 26360 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26363 | -4/Zhirov | Found Alien Artifact 26363 | -4/Zhirov | Identified Integrated Reactor 26363 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26422 | -4/Zhirov | Found Alien Artifact 26478 | -4/Zhirov | Entered Proximity Caves 26478 | -3/Proximity Caves | Accompanied by 4 allies 26486 | -3/Proximity Caves | Spotted B-86 Titan 26833 | -3/Proximity Caves | Discovered exit to Research (range 10) 27045 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 27100 | -3/Proximity Caves | Entered Research 27100 | -3/Research | Evolved 2 slots: Utility x2 27101 | -3/Research | Loaded intel: 110 trap records 27103 | -3/Research | Loaded intel: 24 terminal locations 27138 | -3/Research | Repaired Matter Neutralizer 27186 | -3/Research | Repaired Lgt. Neutrino Core 27222 | -3/Research | Repaired Cld. VTOL Module 27279 | -3/Research | Spotted B-86 Titan 27336 | -3/Research | Repaired Cld. VTOL Module 27507 | -3/Research | Found Prototype Processor 27510 | -3/Research | Identified Spectral Analyzer 27603 | -3/Research | Discovered new exit (range 11) 27917 | -3/Research | Spotted B-86 Titan 27918 | -3/Research | Identified exit to Quarantine 28153 | -3/Research | Discovered new exit (range 23) 28177 | -3/Research | Entered Quarantine 28177 | -3/Quarantine | Accompanied by 1 ally 28210 | -3/Quarantine | Cryocooling Duct disabled 28225 | -3/Quarantine | Ambient heat levels rising (+20) 28225 | -3/Quarantine | Non-combat units ordered to evacuate 28266 | -3/Quarantine | Repaired Mic. Fission Core 28405 | -3/Quarantine | Build established: Hacker-Scout 28422 | -3/Quarantine | Found Alien Artifact 28422 | -3/Quarantine | Identified Phase Redirector 28449 | -3/Quarantine | Found Alien Artifact 28468 | -3/Quarantine | Met incapacitated Sigix Warrior 28468 | -3/Quarantine | Lockdown squad dispatched 28469 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 28469 | -3/Quarantine | Unlocked Sigix quarantine chamber 28479 | -3/Quarantine | Identified Transdimensional Reconstructor 28479 | -3/Quarantine | Warped through subspace 28510 | -3/Quarantine | Identified Core Reset Matrix 28579 | -3/Quarantine | Identified exit to Research 28584 | -3/Quarantine | Found Alien Slashing Weapon 28584 | -3/Quarantine | Identified Sigix Broadsword 28684 | -3/Quarantine | Entered Research 28684 | -2/Research | Warlord forces began assault on 0b10 28684 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 28685 | -2/Research | Loaded intel: 48 trap records 28794 | -2/Research | Research machine network offline 28815 | -2/Research | Met up with Warlord 28850 | -2/Research | Discovered new exit (range 13) 28851 | -2/Research | Identified exit to Access 28882 | -2/Research | Spotted B-90 Cyclops 28950 | -2/Research | Spotted Striker 28958 | -2/Research | Found Fusion Bomb Launcher 28968 | -2/Research | Spotted Striker 29026 | -2/Research | Lost 4 allies 29037 | -2/Research | Discovered new exit (range 10) 29038 | -2/Research | Identified exit to Testing 29257 | -2/Research | Spotted Striker 29265 | -2/Research | Spotted Striker 29326 | -2/Research | Entered Access 29326 | -1/Access | Evolved 2 slots: Utility x2 29609 | -1/Access | Build established: Hacker-Ninja 29737 | -1/Access | Spotted B-99 Colossus 30027 | -1/Access | Spotted B-99 Colossus 30123 | -1/Access | Identified exit to Surface 30303 | -1/Access | Spotted B-99 Colossus 30460 | *** | Destroyed 0b10! Last Messages --------------- 30187_ Dropped Faulty Imp. Q-thruster. 30188_ Acquired Cld. VTOL Module. 30196_ Acquired Enh. Nova Cannon. 30201_ Connecting with Garrison Access... >>Seal Access door sealed. 30224_ System corrupted: Energy discharge (-68). 30237_ Sneak attack on Drone. 30237_ Destroyed Lgt. Ion Engine. 30237_ Drone destroyed. 30239_ Acquired 11 matter. 30246_ System corrupted: Matter fused (-7). 30290_ 5,AVT>Open(Door) Sealed Barrier opened. 30460_ The Access Shell folds into the floor. [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ??#####?#########+############ ##??#### | | ?#?##?###?### ######## ^ ###????# | | #?#?######### ! ######## ######### | | ############# " # | | #?########?## """ ! # == | | ######?###### """ # == | | ?#####?###### " + = | | ?########?### ! # ########## ##?# | | ?#?##??###### ! # ########## ## ? | | ####?################## ########## #? ? | | ##?#?##### ##?###### ####### ##?? | | ######## ### ####### #??? | | ##?##### ### ####### ### #??? | | ###?#### ? ### ? ##?#### #??? # ? | | ##?#?#?? ? ?### ######## ####? ? #?? | | ??#?###?? ? ### B? ? ######## #??? ?????? | | ##?#??##? ? ? ### ######## #?#???????? | | ???###?#?? ? ###""""""""""?####### ###?# ????? | | ??###??# ###"""?""""""##?##### ###?#??#??? | | ?#?###?##?##+##?####""?"""""""########+#####??#? ? | | ???#?###?# ? #?##?#""""""""""#?# # #??? | | ?#??###??# ###### ### #? ? ?? | | ###??#?##?? ??#?#### #?#" # ???? | | ??#???#?##? ?###### ###"" # # ? | | ?#??#?###?# ####### "" #?#"" +??# ? | | ???#?###??# #??#### "@ ###"" # #? ? | | ?????##???????###### #?#"" # ? ? | | ???????###?? ?###### ###"T + ?+ | | ????????#?????##??## #?#"" ! #? # ? | | ???????????????##?## ###"" #??#? | | ??????????????????# ##"" #? ? ? | | ??????????????##??##"" ###"" ! # # | | ???????????????##??#"" ###" + # | | ??????????????####?#"" ## #? ??## | | ??? ?????????####??#T ; #? ???# | | ???????????????##?##"" ## ########### ?#### | | ??????????????##?#?#"" #####?##?#??#? #### | | ??????????????#?#??#"" ##????###?##?# ?#?#? | | ??????????????? ? ?? ?? ? ? ? ? ? | | ??????????????? ? t?? ??? ? ? | | ??????????????#######################??###?# ?? ? | | ??????#??????#?#?##??###?#?#??????##?#???#????? ? | | ??????????????? ?#?#?#?###?##??##??##??##????? "? | | ???????????????? ?######?##??###??#????###?? ""? | | ??????#?????????? ? ?###?##?#???#?#????###?? ? | | ????????????????? ? ? ?? ? ? ?? ? ?? ? ? | | ????????????"???? ? ???? ???? ? ? ? ? ?? ? | | ???????????????????? ?#???##+??#??# ?##??##?###? | | ????????????????? ?# ### ? ???? ?? #?? ? ?? | | ????????????????????? ##?? ? ? ??? ?#? # ? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 49 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Cloak Strength 4 Additional Mass Support 12 Armor Coverage 375 Utility Shielding 90 Evasion (%) 68 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 46 Defensive Hacking 14 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. Signal Interpreter | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Prc. Matter Filter | -6/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Adv. Terrain Scan Processor | -6/Factory | Scanalyzed Adv. Terrain Scanner | -6/Factory | Scanalyzed ECM Suite | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Gravity Neutralizer | -6/Factory | Scanalyzed Lgt. Angular Momentum Engine | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Energy Well | -6/Zion | Archive Antigrav System | -6/Zion | Archive Coil Gun | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Transmission Jammer | -5/Factory | Scanalyzed Mni. Grenade Launcher | -5/Factory | Hacked Imp. Plasma Cutter | -5/Factory | Hacked Exp. Utility Shielding | -4/Factory | Hacked Exp. Signal Interpreter | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Imp. Diametric Drive | -3/Research | Scanalyzed Antimissile System | -3/Research | Scanalyzed Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive K-01 Serf | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Mni. Grenade Launcher | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Phase Redirector Transdimensional Reconstructor Sigix Broadsword Achievements -------------- Payload Armed Ride The Lightning Challenges ------------ None Game ------ Seed NetworkTargetingBlaster Manual? 0 Play Time 10:35:56 Cumulative 500.8 hours Start 2024.06.27 @ 20:09:50 End 2024.07.21 @ 16:16:22 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 105 Adventurer 0 Explorer 39 Win Type 3 Total 14 Types 11/1/1/1/0/0/0/0/0 Lore% 78 Gallery% 83 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f071b898-379c-4cb0-a9da-e468fce8bd8c