Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.01 @ 17:56:19 Player: Bullet Bait Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (2994) 2994 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 6927 Bonus ------- High Alert Combat Kills 18 Friendly Fire -5 Cogmind --------- Core Integrity 725/850 Matter 271/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Treading (165) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Treads Armored Treads Medium Treads > --- UTILITY (5) ------ Improved Heat Sink Advanced Heat Sink Small Storage Unit Advanced Signal Interpreter > --- WEAPON (4) ------- Cooled Plasma Cannon Compact Ion Cannon > --- INVENTORY (8) ---- Advanced Heat Sink Matter Compressor (250) Targeting Computer Energy Filter Heavy Proton Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Storage Unit Recoil Stabilizer Hardened Medium Armor Plating > --- WEAPON ----------- Improved Lightning Gun Cooled Plasma Cannon Compact Ion Cannon Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Matter Compressor Advanced Signal Interpreter Targeting Computer Energy Filter Heavy Proton Cannon Heavy Proton Cannon [Rating: 64] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Cooled Plasma Cannon Energy Gun Improved Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Minigun Launcher Heavy Rocket Launcher Build | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Slots Evolved 8 | . . . 4 2 2 Power 1 | . . . 1 . . Propulsion 2 | . . . 1 . 1 Utility 3 | . . . 1 1 1 Weapon 2 | . . . 1 1 . Parts Attached 69 | 6 . 7 19 18 19 Power 9 | 1 . 1 3 1 3 Engine 8 | 1 . 1 3 1 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 . . 5 3 3 Treads 5 | . . . . 2 3 Leg 8 | 2 . . 5 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 1 . 3 5 4 8 Device 14 | . . 3 3 2 6 Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware 2 | . . . . 2 . Protection 3 | . . . 2 . 1 Artifact . | . . . . . . Weapon 26 | 2 . 3 6 10 5 Energy Gun 10 | 2 . . 2 5 1 Energy Cannon 6 | . . . . 5 1 Ballistic Gun 7 | . . 2 4 . 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 9 | . . 1 1 5 2 Parts Lost 19 | . . . 3 7 9 Power 5 | . . . 1 1 3 Propulsion 6 | . . . 1 3 2 Utility 6 | . . . 1 2 3 Weapon 2 | . . . . 1 1 Highest Loss Streak 7 | . . . 3 7 7 To Critical Strikes 1 | . . . . 1 . Average Backups 6 | 1 1 4 6 6 7 Power . | . . . . . . Propulsion . | . . . 1 1 . Utility 2 | . . . 2 3 4 Weapon 2 | . 1 3 2 1 2 Tool/Special . | . . . . . . Unused Backups 12 | . . 1 3 2 6 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 6 | . . . . 1 5 Weapon 4 | . . 1 2 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 85 93 92 96 92 Engine 11 | . 14 14 13 14 7 Core 1 | . . . . . 4 Treads 7 | . . . . . 20 Leg 14 | . 28 28 25 19 . Device 16 | . . 7 11 14 24 Storage 8 | . 14 14 9 7 6 Hackware 1 | . . . . 6 . Protection 1 | . . . 5 . . Energy Gun 9 | . 28 17 3 12 3 Energy Cannon 9 | . . . . 11 17 Ballistic Gun 5 | . . 8 22 4 . Launcher 2 | . . 2 . . 4 Peak Build Rating 64 | 6 6 16 27 45 64 Average Rating 35 | 3 6 8 20 36 58 On Entrance 16 | . 6 6 12 27 45 Avg Prop Armor Cover (%) 9 | . . . . . 9 Naked Turns . | . . . . . . Heaviest Build 60 | 14 14 22 34 53 60 Greatest Support 96 | 20 20 20 41 41 96 Greatest Overweight (x) 3 | . . 1 1 3 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 4 2 8 8 8 8 Average Carried 7 | 1 1 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 1 2 8 8 8 5 Class Distribution -------------------- 37% | Scavenger-Tank 25% | Mutant 23% | Hacker-Gunner 6% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Hacker-Gunner | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Matter Collected 1871 | 129 . 242 502 413 585 Remotely . | . . . . . . Salvage Created 3881 | . . 60 836 1257 1728 Parts 183 | . . 5 49 50 79 Haulers Intercepted 7 | . . . 1 3 3 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . 12 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Combat Hostiles Destroyed 47 | . . 2 12 12 21 Guns 18 | . . 2 10 5 1 Cannons 15 | . . . . 5 10 AOE 12 | . . . 2 . 10 Classes Destroyed 14 | . . 2 7 4 1 Worker 8 | . . . . 1 7 Builder 4 | . . . 1 . 3 Hauler 7 | . . . 1 3 3 Recycler 7 | . . . 1 5 1 Operator 2 | . . . 1 1 . Watcher 9 | . . . 1 3 5 Swarmer 6 | . . . . 3 3 Grunt 11 | . . 1 3 1 6 Sentry 11 | . . . 8 1 2 Specialist 4 | . . . . . 4 Hunter 7 | . . . 1 4 2 Programmer 6 | . . . . 2 4 Heavy 1 | . . . . 1 . Subdweller 1 | . . 1 . . . Best Kill Streak 11 | . . 1 11 5 7 Combat Bots Only 9 | . . 1 9 3 4 Max Kills in Single Turn 5 | . . 1 2 3 5 Gunslinging 1 | . . . 1 . . Exploded 4 | . . . 1 . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Hostile Shots Fired 378 | . . 2 79 132 165 Missed 104 | . . 1 30 31 42 Hits 274 | . . 1 49 101 123 Projectile 274 | . . 1 49 101 123 AOE 1 | . . 1 . . . Critical Strikes 17 | . . . 2 3 12 Part Disruptions 4 | . . . 1 . 3 Actively Blocked 1 | . . . 1 . . Damage Taken 3631 | . . 63 634 1013 1921 Core 387 | . . . 58 204 125 Absorbed by Shields 112 | . . . . . 112 Redirected to Shielding 131 | . . . 131 . . Ignored by Resistances 1067 | . . 19 178 300 570 Regen/Repaired (Parts) 286 | . . . 27 57 202 Core Remaining (%) 89 | 100 . 100 89 70 . Volleys Fired 139 | . . 14 28 43 54 Largest 4 | . . 2 3 4 4 Hottest 320 | . . 100 118 320 266 Shots Fired 433 | . . 28 80 158 167 Gun 221 | . . 26 78 79 38 Cannon 201 | . . . . 79 122 Launcher 11 | . . 2 2 . 7 Special . | . . . . . . Kinetic 96 | . . 8 71 10 7 Thermal 278 | . . 20 9 139 110 Explosive 7 | . . . . . 7 Electromagnetic 52 | . . . . 9 43 Robot Hit Streak 27 | . . 7 26 27 23 Robot Miss Streak 7 | . . 1 3 7 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 3 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 285 | . . 12 57 99 117 Core Hits 134 | . . 2 35 38 59 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . . . 6 1 Burn 4 | . . . . 4 . Meltdown 2 | . . . . 1 1 Corrupt 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9066 | . . 153 1227 2290 5396 Guns 2615 | . . 148 846 858 763 Cannons 4197 | . . . . 1432 2765 Explosions 2254 | . . 5 381 . 1868 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1017 | . . 28 855 58 76 Thermal 5709 | . . 125 135 1983 3466 Explosive 734 | . . . . . 734 Electromagnetic 1606 | . . . 237 249 1120 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 1 3 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . . . . 2 20 Message Errors 9 | . . . . 2 7 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 5 | . . . . . 5 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 439 | . . . 7 9 423 Projectiles 78 | . . . . 9 69 Explosions 361 | . . . 7 . 354 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 360 | . . 13 96 . 251 Shots 12 | . . 2 4 . 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 578 | . . 1 115 578 273 Average Temperature 130 | . . 1 29 178 58 Received Heat Transfer 380 | . . 12 189 36 143 Effects 28 | . . . . 27 1 Shutdowns 4 | . . . . 4 . Energy Bleed 5 | . . . . 5 . Interference 10 | . . . . 9 1 Matter Decay 1 | . . . . 1 . Short Circuit 2 | . . . . 2 . Damage (minor) 2 | . . . . 2 . Damage (major) 4 | . . . . 4 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . . 4 Impact Corruptions . | . . . . . . Robots Melted 4 | . . . . 3 1 Combat Hostiles 2 | . . . . 2 . Parts Melted 21 | . . . . 15 6 Heat Transferred 8438 | . . 370 296 3616 4156 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Maximum Alert Level 2 | . . . 1 . 2 Low Security (%) 89 | 100 100 . 60 100 89 Level 1 10 | . . . 39 . 9 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 414 | . . . 284 89 414 Initial 89 | . . . . 89 9 Average 68 | . . . 114 24 88 Influence Increases 1967 | . . 20 461 406 1080 Destroy 0b10 Robot/C 920 | . . 20 240 240 420 Destroy 0b10 Robot/NC 185 | . . . 25 65 95 Destroy Leader 310 | . . . 104 62 144 Successful Hack 59 | . . . 7 14 38 Disable Machine 207 | . . . 27 18 162 Destroy Structure 226 | . . . 28 7 191 Lose Combat Pursuer 60 | . . . 30 . 30 Influence Decreases 1638 | . . 20 230 615 773 Entered New Map 155 | . . . . 142 13 Time Decay 1283 | . . 20 200 403 660 Lost Part 190 | . . . 30 70 90 Lost Ally 10 | . . . . . 10 Squads Dispatched 15 | . . . 1 3 11 Investigation . | . . . . . . Extermination 5 | . . . . 2 3 Reinforcement 10 | . . . 1 1 8 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 1 Stealth | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Distress Signals 4 | . . . 1 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . . 6 19 22 32 Peak Tracking Total 7 | . . 1 7 5 4 Tactical Retreats 3 | . . . 1 . 2 Traps | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . 1 1 1 . Machines | -11 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Machines Disabled 23 | . . . 3 2 18 Max in Single Turn 4 | . . . 3 1 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Machines Accessed 18 | . . 1 4 5 8 Terminals 7 | . . . 3 1 3 Fabricators 3 | . . . . 1 2 Repair Stations 4 | . . . 1 1 2 Recycling Units 1 | . . . . 1 . Scanalyzers 2 | . . . . 1 1 Garrison Access . | . . . . . . Total Hacks 53 | . . 9 13 12 19 Successful 31 | . . 9 6 7 9 Failed 22 | . . . 7 5 10 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 17 | . . . 6 3 8 Terminals 19 | . . . 11 2 6 Fabricators 7 | . . . . 2 5 Repair Stations 9 | . . . 2 3 4 Recycling Units 1 | . . . . 1 . Scanalyzers 8 | . . . . 4 4 Garrison Access . | . . . . . . Terminal Hacks 10 | . . 9 1 . . Record 8 | . . 8 . . . Prototype ID Bank 1 | . . . 1 . . Proto ID Catalog 1 | . . 1 . . . Fabricator Hacks 3 | . . . . 1 2 Network Status 1 | . . . . 1 . Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 6 | . . . 2 2 2 Scan Component 3 | . . . 1 1 1 Repair 3 | . . . 1 1 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . 3 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Retrieve Study 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . . . 3 1 5 Terminals 7 | . . . 3 1 3 Assimilate 1 | . . . . 1 . Botnet 6 | . . . 3 . 3 Fabricators 2 | . . . . . 2 Fabnet 1 | . . . . . 1 Haulers 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 1 1 . Used . | . . . . . . Hacking Detections 13 | . . . 3 4 6 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 1 | . . . . . 1 Authchips . | . . . . . . Time 58 | . . . . . 58 Total Robot Build Rating 3 | . . . . . 3 Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . 1 . Parts Repaired 3 | . . . 1 1 1 Time 108 | . . . 38 32 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 15 | . . . . . 15 Highest-Rated Ally 15 | . . . . . 15 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Active Infowar (turns) 615 | . . 583 32 . . Optics 615 | . . 583 32 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Turns Passed 4451 | 61 53 1024 492 1127 1694 Spaces Moved 2443 | 50 40 700 271 602 780 Core 16 | 16 . . . . . Treads 793 | . . . . 13 780 Legs 1634 | 34 40 700 271 589 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 163 Average Speed 144 | 97 120 127 121 144 172 Slowest Speed 330 | 120 120 190 190 330 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 12 49 27 18 25 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 8 | . . 8 . . . Spaces Dug 28 | . . . . . 28 Terrain Destroyed 281 | . . 38 27 4 212 Melee . | . . . . . . Projectile 21 | . . . . 4 17 AOE 260 | . . 38 27 . 195 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Total 3064 | 62 45 808 381 760 1008 Wait 283 | . 5 63 30 59 126 Move 2438 | 49 39 699 270 601 780 Hop . | . . . . . . Pick Up 59 | 7 1 14 13 16 8 Fast Attach 25 | . . 3 5 7 10 Attach 28 | 6 . . 7 8 7 Detach 1 | . . . . . 1 Swap 34 | . . 4 12 10 8 Drop 57 | . . 11 16 16 14 Fire 139 | . . 14 28 43 54 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: *Mat / [*Scr x2]) -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Met a group of wandering Federalists 94 | -10/Materials | Discovered new exit (range 11) 115 | -10/Materials | Entered Subcaves 115 | -10/Subcaves | Accompanied by 5 allies 116 | -10/Subcaves | Continued accompanying wandering Federalists (6) 116 | -10/Subcaves | Approached by a straggling Scientist 174 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 190 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 258 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 330 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 338 | -10/Subcaves | Build established: Mutant 573 | -10/Subcaves | Visited 4L-MR0's lab 585 | -10/Subcaves | Found Prototype Device 585 | -10/Subcaves | Identified Sfc. Transmogrifier 639 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 709 | -10/Subcaves | Learned location of Zion (-7) 838 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 838 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 838 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 864 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 901 | -10/Subcaves | Discovered new exit (range 6) 1064 | -10/Subcaves | Lost 4 allies 1139 | -10/Subcaves | Entered Materials 1139 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1352 | -8/Materials | Repaired Imp. Weapon Shielding 1457 | -8/Materials | Lost 3 parts (1p1n1u) 1486 | -8/Materials | Destroyed 9 combat bots 1540 | -8/Materials | Discovered new exit (range 16) 1631 | -8/Materials | Entered Factory 1631 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1762 | -7/Factory | Discovered new exit (range 6) 1854 | -7/Factory | Repaired Imp. Ion Engine 1980 | -7/Factory | Build established: Hacker-Gunner 2443 | -7/Factory | Cargo convoy interrupted 2537 | -7/Factory | Lost 7 parts (1p3n2u1w) 2758 | -7/Factory | Entered another Factory area 2758 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3179 | -6/Factory | Build established: Scavenger-Tank 3943 | -6/Factory | Cargo convoy interrupted 3998 | -6/Factory | Fabricated M-14 Sweeper (x1) 4378 | -6/Factory | Repaired Arm. Treads 4402 | -6/Factory | Discovered new exit (range 15) 4452 | -6/Factory | Self-destructed Last Messages --------------- 04436_ Acquired 5 matter. 04437_ K-01 Serf collects debris. 04438_ Penetrated by Slug. 04438_ Imp. Lightning Gun destroyed. 04438_ Penetrated by Slug. 04439_ Acquired Adv. Heat Sink. 04442_ K-01 Serf collects debris. 04442_ Acquired 2 matter. 04442_ K-01 Serf collects debris. 04445_ Slug penetrates Wall. 04445_ Penetrated by Slug. 04445_ K-01 Serf collects debris. 04445_ K-01 Serf destroyed. 04446_ Slug penetrates Wall. 04448_ K-01 Serf collects debris. 04448_ Acquired 3 matter. 04450_ Lgt. Deuterium Engine destroyed. 04450_ Penetrated by Slug. 04450_ Med. Treads destroyed. 04451_ K-01 Serf collects debris. 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