Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.09 @ 15:02:07 Player: EuleBlut Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1463) 1463 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4103 Bonus ------- None Cogmind --------- Core Integrity 564/700 Matter 213/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Heat Sink Medium Storage Unit Targeting Computer Utility Shielding System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Nuclear Core Coolant Injector Targeting Computer Energy Filter Transmission Jammer Recalibrator Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Improved Hover Unit Airjet Gravmag System Xenon Bombardment Thruster > --- UTILITY ---------- Heat Sink Medium Storage Unit Targeting Computer Utility Shielding Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Heavy EM Pulse Gun Improved Grenade Launcher > --- INVENTORY -------- Ion Engine Nuclear Core Light Nuclear Core Advanced Treads Improved Hover Unit Improved Airjet Coolant Injector Targeting Computer Light EM Pulse Cannon Datajack [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Utility Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 4 | . 1 2 . 1 Weapon . | . . . . . Parts Attached 37 | 6 2 4 15 10 Power 5 | 1 . . 2 2 Engine 3 | 1 . . 1 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 14 | 2 . . 8 4 Treads 3 | 2 . . 1 . Leg . | . . . . . Wheel . | . . . . . Hover 10 | . . . 7 3 Flight 1 | . . . . 1 Utility 9 | 2 1 2 3 1 Device 2 | . . 1 1 . Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware 1 | . . . 1 . Protection 4 | 1 . 1 1 1 Artifact . | . . . . . Weapon 9 | 1 1 2 2 3 Energy Gun 1 | . . 1 . . Energy Cannon 1 | . . . . 1 Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 4 | . 1 1 2 . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 2 | . . . 1 1 Parts Lost 17 | . . 1 2 14 Power 4 | . . . . 4 Propulsion 7 | . . . 2 5 Utility 1 | . . . . 1 Weapon 5 | . . 1 . 4 Highest Loss Streak 8 | . . 1 2 8 To Critical Strikes . | . . . . . Average Backups 7 | 2 4 5 9 9 Power 2 | . 1 2 4 2 Propulsion 1 | . . . 1 1 Utility 2 | 1 2 . 1 3 Weapon . | . . . . 1 Tool/Special . | . . . . . Unused Backups 9 | . . . 1 8 Power 2 | . . . 1 1 Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 86 99 97 94 Engine 7 | . 12 10 1 6 Core 3 | . . . 6 7 Treads 9 | . 25 20 2 . Hover 13 | . . . 28 23 Device 7 | . . 9 7 7 Storage 8 | . 12 10 8 7 Processor 7 | . 2 10 8 7 Hackware 3 | . . . 5 7 Protection 15 | . 12 20 11 13 Energy Gun 5 | . . 7 8 4 Ballistic Gun 4 | . 12 8 . . Launcher 5 | . 7 3 8 5 Peak Build Rating 35 | 6 8 13 26 35 Average Rating 19 | 4 6 11 22 29 On Entrance 10 | . 6 8 13 25 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 43 | 19 22 25 37 43 Greatest Support 60 | 40 40 40 60 31 Greatest Overweight (x) 11 | . . . 1 11 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 10 10 10 10 10 Average Capacity 9 | 8 10 10 10 10 Most Carried 10 | 4 6 10 10 10 Average Carried 7 | 2 4 5 9 9 Final Capacity 10 | 10 10 10 10 10 Final Carried 10 | 4 4 10 10 7 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 917 | 257 96 89 156 319 Remotely . | . . . . . Salvage Created 1597 | . 186 283 396 732 Parts 90 | . 9 21 22 38 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 3 | . . . 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 30 | . 4 7 8 11 Guns 9 | . 2 4 1 2 Cannons 1 | . . . . 1 AOE 20 | . 2 3 7 8 Classes Destroyed 13 | . 4 3 5 1 Worker 2 | . . . 1 1 Builder 4 | . . . 2 2 Tunneler 1 | . . 1 . . Hauler 1 | . . 1 . . Recycler 7 | . 1 . 3 3 Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 5 | . 1 1 1 2 Swarmer 10 | . 2 3 3 2 Grunt 9 | . 2 1 . 6 Sentry 6 | . . 3 3 . Hunter 2 | . . . 2 . Programmer 3 | . . . . 3 Best Kill Streak 7 | . 5 4 6 7 Combat Bots Only 4 | . 4 4 2 3 Max Kills in Single Turn 4 | . 2 4 4 4 Gunslinging . | . . . . . Exploded 3 | . 1 3 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 211 | . 18 23 41 129 Missed 58 | . 5 6 11 36 Hits 153 | . 13 17 30 93 Projectile 153 | . 13 17 30 93 Critical Strikes 12 | . . . 5 7 Actively Blocked 1 | . . . . 1 Part Disruptions 1 | . . . . 1 Damage Taken 1620 | . 98 177 366 979 Core 188 | . . 5 47 136 Absorbed by Shields . | . . . . . Redirected to Shielding 32 | . . . 16 16 Ignored by Resistances 966 | . 63 109 217 577 Core Remaining (%) 97 | 100 100 98 91 . Volleys Fired 113 | . 23 15 25 50 Largest 2 | . 2 2 1 2 Hottest 101 | . 50 75 45 101 Shots Fired 132 | . 28 22 25 57 Gun 73 | . 23 18 3 29 Cannon 15 | . . . . 15 Launcher 41 | . 5 4 22 10 Special 3 | . . . . 3 Kinetic 34 | . 23 11 . . Thermal . | . . . . . Explosive 41 | . 5 4 22 10 Electromagnetic 54 | . . 7 3 44 Robot Hit Streak 20 | . 12 10 18 20 Robot Miss Streak 1 | . 1 1 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 114 | . 21 18 22 53 Core Hits 85 | . 13 15 28 29 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3874 | . 333 431 1207 1903 Guns 620 | . 125 188 32 275 Cannons 139 | . . . . 139 Explosions 3066 | . 208 234 1162 1462 Melee . | . . . . . Ramming 49 | . . 9 13 27 Kinetic 202 | . 125 77 . . Thermal 898 | . . 114 . 784 Explosive 2168 | . 208 120 1162 678 Electromagnetic 557 | . . 111 32 414 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . 2 . 9 Average Corruption 2 | . . 1 . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . . 9 . 6 Message Errors 3 | . . 2 . 1 Matter Fused 2 | . . 1 . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . 1 . . Parts Rejected 1 | . . . . 1 Data Loss (minor) 4 | . . 3 . 1 Misfires 1 | . . 1 . . Alerts 2 | . . 1 . 1 Overload Shots . | . . . . . Overflow Damage 175 | . . . 53 122 Projectiles . | . . . . . Explosions 175 | . . . 53 122 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 206 | . 6 43 125 32 Shots 11 | . 1 2 6 2 Rammed 8 | . . 1 1 6 Targets Rammed 9 | . . 2 1 6 Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 164 | . 16 24 34 164 Average Temperature 31 | . 8 9 16 49 Received Heat Transfer 468 | . 72 54 207 135 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 650 | . . 50 . 600 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 98 | 100 100 100 92 100 Level 1 1 | . . . 7 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 217 | . 114 109 217 184 Initial 66 | . . 19 18 66 Average 37 | . 29 17 79 44 Influence Increases 1238 | . 142 260 387 449 Destroy 0b10 Robot/C 600 | . 80 140 160 220 Destroy 0b10 Robot/NC 110 | . 10 15 45 40 Destroy Leader 202 | . 22 54 62 64 Successful Hack 10 | . . . . 10 Disable Machine 60 | . 4 12 20 24 Destroy Structure 226 | . 26 39 85 76 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 1238 | . 75 266 246 651 Entered New Map 227 | . . 48 43 136 Time Decay 862 | . 75 208 183 396 Lost Part 149 | . . 10 20 119 Squads Dispatched 7 | . . 2 . 5 Investigation 1 | . . . . 1 Extermination 2 | . . . . 2 Reinforcement 4 | . . 2 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 7 9 13 18 Peak Tracking Total 4 | . 4 4 3 3 Tactical Retreats 2 | . . 1 . 1 ECM-based Alert Blocks 1 | . . 1 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 15 | . 1 3 5 6 Max in Single Turn 5 | . 1 2 1 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 5 | . 1 1 1 2 Terminals 5 | . 1 1 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 1 1 3 6 Successful 9 | . 1 . 3 5 Failed 2 | . . 1 . 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 2 | . . 1 . 1 Terminals 11 | . 1 1 3 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 1 . 3 5 Record 3 | . . . . 3 Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . . . . 1 Alert Level 3 | . . . 2 1 Dispatch Records 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 811 | . . 719 92 . ECM 811 | . . 719 92 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2356 | 97 275 720 313 951 Spaces Moved 1404 | 50 141 379 271 563 Core 16 | 5 . . . 11 Treads 579 | 45 141 379 14 . Legs . | . . . . . Wheels . | . . . . . Hover 809 | . . . 257 552 Flight . | . . . . . Fastest Speed 48 | 50 160 160 48 108 Average Speed 124 | 149 160 160 63 118 Slowest Speed 600 | 160 160 160 160 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 39 30 21 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 289 | . 29 53 103 104 Melee . | . . . . . Projectile . | . . . . . AOE 289 | . 29 53 103 104 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1888 | 73 167 472 390 786 Wait 266 | 8 . 64 56 138 Move 1400 | 49 140 378 270 563 Hop . | . . . . . Pick Up 41 | 10 2 9 12 8 Fast Attach 2 | . . . 2 . Attach 28 | 6 2 3 8 9 Detach . | . . . . . Swap 11 | . . 1 5 5 Drop 16 | . . . 11 5 Fire 113 | . 23 15 25 50 Melee 2 | . . . . 2 Ram 7 | . . . 1 6 Kick . | . . . . . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 58 | -11/Scrapyard | Identified exit to Materials 58 | -11/Scrapyard | Discovered exit to Materials (range 15) 98 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Evolved 1 slot: Utility x1 209 | -10/Materials | Identified exit to Mines 209 | -10/Materials | Discovered exit to Mines (range 10) 305 | -10/Materials | Build established: Hacker-Mutant 347 | -10/Materials | Identified exit to Materials 347 | -10/Materials | Discovered exit to Materials (range 13) 373 | -10/Materials | Entered another Materials area 373 | -9/Materials | Evolved 2 slots: Utility x2 1075 | -9/Materials | Identified exit to Materials 1075 | -9/Materials | Discovered exit to Materials (range 12) 1093 | -9/Materials | Entered another Materials area 1093 | -8/Materials | Evolved 2 slots: Propulsion x2 1397 | -8/Materials | Identified exit to Factory 1397 | -8/Materials | Discovered exit to Factory (range 16) 1406 | -8/Materials | Entered Factory 1406 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2297 | -7/Factory | Lost 8 parts (2p4n2w) 2357 | -7/Factory | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. Acquired 7 matter. System corrupted: Component data lost. U-05 Engineer lays Concrete. Slammed into U-05 Engineer. U-05 Engineer lays Concrete. System corrupted: IFF burst signal emitted. Hrd. Medium Armor Plating destroyed. Acquired 72 matter. Door malfunctions. Lgt. EM Pulse Cannon destroyed. Remote Datajacks cannot fire with other weapons in the same volley. Ion Engine destroyed. Jacked P-60 Hacker... >>parse_system Reading system data... Jacked P-60 Hacker... Remote Datajack destroyed. Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ???????????????????????????????? | | ????????????????? ??????????###########?????????? | | ?????????????????? ?????????# #?????????? | | ????????###T ######+########## #?????????? | | ??????? #?????????? | | ??????? #?????????? | | ??????? T + ????????? | | ??????? g u #?????????? | | ??????? g @ [p #?????????? | | ????????####+#############/### ! #?????????? | | ????????????????????# ! | [# #?????????? | | ????????????????????# ![ !## ##?????????? | | ????????????????????# = ## #??????????? | | ????????????????????#" ! ## #??????????? | | ????????????????????#"" ## #??????????? | | ????????????????????#" ## #??????????? | | ????????????????????# " ## #??????????? | | ????????????????????#" ## #??????????? | | ????????????????????# ## #??????????? | | ????????????????????########### #??????????? | | ??????????????????????????## # #??????????? | | ?????????????????????????## #??????????? | | ?????????????????######### #??????????? | | ?????????????????# # #??????????? | | ?????????????????# [% #??????????? | | ?????????????????# # = #??????????? | | ?????????????????# # = #??????????? | | ?????????????????# #% #?####?????? | | ?????????????????# # # ????? | | ?????????????????# # # ????? | | ?????????????????# # # ????? | | ?????????????????# # # ???? | | ?????????????????# # # ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 21 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Remodeling Challenges ------------ None Game ------ Seed SalvagingGravitySaw Manual? 0 Play Time 00:32:11 Cumulative 3.6 hours Start 2025.12.08 @ 22:46:53 End 2025.12.09 @ 15:02:07 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 10 Rogue 9 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3645d041-7121-4dbd-a249-75b2ca16c931