Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.24 @ 12:47:55 Player: Luigi Panache Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (1766) 1766 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 3619 Bonus ------- High Alert Combat Kills 68 Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 280/280 System Corruption 4% Temperature Cool (69) Movement Treading (180) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (20) --- Light Ion Engine Heavy Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Medium Storage Unit High-capacity Matter Pod (200) Improved Terrain Scanner Heavy Armor Plating Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod Improved Terrain Scanner Light Armor Plating Improved EM Shotgun Improved EM Shotgun Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Datajack [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility High-capacity Storage Unit Storage High-capacity Storage Unit Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 64 | 2 12 . 46 4 Power 6 | . 2 . 4 . Engine 6 | . 2 . 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 25 | 2 5 . 16 2 Treads 24 | 2 4 . 16 2 Leg . | . . . . . Wheel . | . . . . . Hover 1 | . 1 . . . Flight . | . . . . . Utility 4 | . 1 . 3 . Device . | . . . . . Storage 4 | . 1 . 3 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 29 | . 4 . 23 2 Energy Gun 14 | . 2 . 12 . Energy Cannon 3 | . . . 1 2 Ballistic Gun 10 | . 2 . 8 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . 2 . Unidentified Prototypes 4 | . . . 4 . Parts Lost 12 | . 3 . 3 6 Power 1 | . 1 . . . Propulsion 4 | . . . . 4 Utility . | . . . . . Weapon 7 | . 2 . 3 2 Highest Loss Streak 6 | . 1 . 1 6 Average Slot Usage (%) 96 | . 91 100 98 96 Engine 11 | . 11 14 11 11 Treads 38 | . 27 28 42 42 Storage 23 | . 27 28 22 22 Energy Gun 14 | . 8 14 17 19 Ballistic Gun 6 | . 15 14 3 . Naked Turns . | . . . . . Heaviest Build 78 | 13 29 28 78 78 Greatest Support 80 | 40 40 40 80 80 Greatest Overweight (x) 2 | . 2 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 6 12 12 20 20 Average Capacity 14 | 6 11 12 15 20 Most Carried 20 | 6 10 9 20 20 Average Carried 12 | 6 6 8 14 19 Final Capacity 20 | 6 12 12 20 20 Final Carried 20 | 6 8 9 20 16 Class Distribution -------------------- 46% | Mutant 30% | Scavenger-Mutant 23% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1438 | 220 548 17 643 10 Remotely . | . . . . . Salvage Created 2765 | . 556 . 2156 53 Parts 187 | . 40 . 142 5 Haulers Intercepted 6 | . . . 6 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 60 | . 18 . 39 3 Guns 56 | . 18 . 35 3 AOE 3 | . . . 3 . Classes Destroyed 8 | . 2 . 6 . Worker 3 | . . . 3 . Hauler 6 | . . . 6 . Recycler 3 | . . . 3 . Operator 5 | . . . 5 . Watcher 4 | . . . 4 . Swarmer 25 | . 6 . 16 3 Grunt 26 | . 12 . 14 . Sentry 9 | . . . 9 . Best Kill Streak 7 | . 5 . 7 3 Combat Bots Only 7 | . 5 . 7 3 Max Kills in Single Turn 2 | . 1 . 2 1 Gunslinging 1 | . . . 1 . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 3513 | . 764 . 1608 1141 Core 485 | . 81 . 202 202 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 . 67 . . Volleys Fired 197 | . 70 . 122 5 Largest 2 | . 2 . 2 2 Hottest 136 | . 70 . 90 136 Shots Fired 345 | . 103 . 232 10 Gun 343 | . 103 . 232 8 Cannon 2 | . . . . 2 Launcher . | . . . . . Special . | . . . . . Kinetic 130 | . 81 . 49 . Thermal 44 | . 22 . 20 2 Explosive . | . . . . . Electromagnetic 171 | . . . 163 8 Robot Hit Streak 21 | . 15 . 21 11 Robot Miss Streak 4 | . 2 . 4 2 Penetration Max . | . . . . . Secondary Targets 8 | . 1 . 6 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 265 | . 82 . 176 7 Core Hits 123 | . 32 . 88 3 Critical Hits 2 | . . . 2 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 8 | . . . 8 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 6 | . . . 6 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3889 | . 1036 . 2755 98 Guns 3613 | . 1036 . 2499 78 Cannons 20 | . . . . 20 Explosions 230 | . . . 230 . Melee . | . . . . . Ramming 26 | . . . 26 . Kinetic 1220 | . 820 . 400 . Thermal 642 | . 216 . 406 20 Explosive . | . . . . . Electromagnetic 2001 | . . . 1923 78 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 4 Average Corruption 1 | . . . 1 4 Corruption Purged . | . . . . . Effects 13 | . . . 10 3 Message Errors 3 | . . . 3 . Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 5 | . . . 4 1 Data Loss (minor) 1 | . . . 1 . Targeting Errors 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 9 | . . . 9 . Projectiles . | . . . . . Explosions 9 | . . . 9 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 94 | . . . 94 . Shots 3 | . . . 3 . Rammed 1 | . . . 1 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 199 | . 126 . 199 192 Average Temperature 53 | . 45 . 54 69 Received Heat Transfer 645 | . 279 . 366 . Siege Activations . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 1 | . . . 1 . Parts Fried 14 | . . . 14 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1336 | . 629 . 670 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 4 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 625 | . 166 13 625 187 Initial 117 | . . 13 4 117 Average 201 | . 96 13 252 136 Maximum Alert Level 2 | . . . 2 . Low Security (%) 62 | 100 100 100 44 100 Level 1 24 | . . . 35 . Level 2 13 | . . . 19 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 4 . 8 . Investigation 6 | . 3 . 3 . Extermination . | . . . . . Reinforcement 6 | . 1 . 5 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . 28 . 58 6 Peak Tracking Total 8 | . 5 . 8 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 8 | . 4 . 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 5 | . . . 5 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 17 | . 8 . 9 . Terminals 11 | . 6 . 5 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 3 | . 1 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 68 | . 37 . 31 . Successful 44 | . 23 . 21 . Failed 23 | . 13 . 10 . Catastrophic 1 | . . . 1 . Database Lockouts 1 | . 1 . . . Manual 33 | . 17 . 16 . Terminals 43 | . 25 . 18 . Fabricators . | . . . . . Repair Stations 19 | . 11 . 8 . Recycling Units 6 | . 1 . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 9 . 8 . Robot Analysis 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Terminal Index 2 | . 1 . 1 . Alert Level 1 | . 1 . . . Unreport Threat 5 | . 2 . 3 . Transport Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 5 | . 4 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 16 | . 10 . 6 . Scan Component 8 | . 5 . 3 . Repair 8 | . 5 . 3 . Recycling Unit Hacks 3 | . 1 . 2 . Retrieve Components 3 | . 1 . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 3 . 5 . Terminals 6 | . 3 . 3 . Botnet 6 | . 3 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Mask 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 6 . 7 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 8 | . 5 . 3 . Time 208 | . 130 . 78 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 22 | . 3 . 19 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked 4 | . . . 4 . Non-combat 4 | . . . 4 . Combat . | . . . . . Robot Hacks Applied 4 | . . . 4 . parse_system 2 | . . . 2 . no_distress 1 | . . . 1 . find_recycling 1 | . . . 1 . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 4574 | 9 1239 75 3096 155 Spaces Moved 2040 | 5 398 47 1510 80 Core . | . . . . . Treads 2037 | 3 397 47 1510 80 Legs 2 | 2 . . . . Wheels . | . . . . . Hover 1 | . 1 . . . Flight . | . . . . . Fastest Speed 120 | 120 160 160 160 160 Average Speed 160 | 144 160 160 160 161 Slowest Speed 200 | 160 200 160 160 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 40 | 2 72 16 88 26 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 13 | . . . 12 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 12 | . . . 12 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 3001 | 6 894 47 1958 96 Wait 618 | . 406 . 205 7 Move 2036 | 4 397 46 1509 80 Hop . | . . . . . Pick Up 33 | . 5 1 27 . Fast Attach 18 | . 7 . 11 . Attach 9 | . 2 . 3 4 Detach 1 | . . . 1 . Swap 37 | 2 3 . 32 . Drop 42 | . 4 . 38 . Fire 197 | . 70 . 122 5 Melee 8 | . . . 8 . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 6) 643 | -10/Materials | Discovered new exit (range 11) 807 | -10/Materials | Discovered new exit (range 16) 837 | -10/Materials | Central database locked down 1018 | -10/Materials | Repaired Lgt. Treads 1045 | -10/Materials | Repaired Lgt. Treads 1073 | -10/Materials | Repaired Lgt. Treads 1100 | -10/Materials | Repaired Assault Rifle 1127 | -10/Materials | Repaired Ion Engine 1249 | -10/Materials | Entered Mines 1288 | -10/Mines | Discovered new exit (range 12) 1324 | -10/Mines | Entered Materials 1324 | -9/Materials | Evolved 2 slots: Propulsion x2 1446 | -9/Materials | Repaired Hover Unit 1847 | -9/Materials | Repaired Lgt. Treads 1874 | -9/Materials | Repaired Assault Rifle 2057 | -9/Materials | Discovered new exit (range 16) 2083 | -9/Materials | Identified exit to Mines 2419 | -9/Materials | Build established: Scavenger-Mutant 2743 | -9/Materials | Destroyed 7 combat bots 3294 | -9/Materials | Discovered new exit (range 16) 3342 | -9/Materials | Build established: Hauler-Mutant 3600 | -9/Materials | Discovered new exit (range 15) 3755 | -9/Materials | Core integrity fell below 50% 4123 | -9/Materials | Build established: Scavenger-Mutant 4420 | -9/Materials | Entered Mines 4429 | -9/Mines | Build established: Hauler-Mutant 4492 | -9/Mines | Assembled infested the area 4565 | -9/Mines | Crushed by falling debris 4570 | -9/Mines | Core integrity fell below 20% 4575 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04551_ U-05 Engineer lays Concrete. 04552_ U-05 Engineer builds a Wall. 04555_ Lgt. Treads destroyed. 04557_ U-05 Engineer lays Concrete. 04558_ Lgt. Treads destroyed. 04559_ U-05 Engineer lays Concrete. 04560_ U-05 Engineer builds a Wall. 04563_ The unstable cave ceiling collapses. 04564_ Lgt. Treads destroyed. 04564_ U-05 Engineer lays Concrete. 04565_ The unstable cave ceiling collapses. 04565_ Crushed by falling debris. 04565_ U-05 Engineer lays Concrete. 04567_ Lgt. Treads destroyed. 04567_ U-05 Engineer lays Concrete. 04568_ The unstable cave ceiling collapses. 04568_ U-05 Engineer lays Concrete. 04569_ Imp. EM Shotgun destroyed. 04569_ U-05 Engineer destroyed. 04570_ The unstable cave ceiling collapses. 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