Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.08 @ 21:40:00 Player: BlobtheGreat Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (119) 595 Value Destroyed (4540) 4540 Prototype IDs (73) 1460 Alien Tech Used (3) 600 Bonus (2829) 2829 TOTAL SCORE: 17524 Bonus ------- Follower Combat Kills 1133 Awakened Behemoth Slayer 1000 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1466 Friendly Fire -2070 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Terrain Scan Processor Experimental Target Analyzer Hacking Suite A0-MCA's Component Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Advanced System Shield Advanced Micro-nuke Launcher Plasma Sword Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Gravmag Array Cooled Antigrav System Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Experimental Melee Analysis Suite Experimental Target Analyzer Core Analyzer Advanced Force Booster Makeshift Transmission Jammer Advanced Phase Shifter Hacking Suite A0-MCA's Component Scanner > --- WEAPON ----------- Improved Remote Datajack Plasma Sword > --- INVENTORY -------- Vortex Chain Reactor Improved Linear Gravjet Energy Well Microactuators Advanced Force Booster Advanced ECM Suite Advanced Force Field Advanced System Shield Phasing AFG Advanced Micro-nuke Launcher Plasma Sword Plasma Sword CR-A16's Behemoth Slayer [Rating: 156] Favorites ----------- Power Neutrino Core Engine Subdweller Power Source Power Core Neutrino Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Overtuned Huge Scrapsphere Hover Unit Cooled Antigrav System Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Experimental System Shield Protection Gun Armor Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Ripper Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Slots Evolved 14 | . . . . . 8 . . . . 2 . . . . 2 . . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . 1 . . . . 1 . . . 1 . Utility 10 | . . . . . 7 . . . . 1 . . . . 1 . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 118 | 7 4 11 . 9 15 4 4 5 2 3 4 . 1 4 11 . 9 7 6 12 Power 18 | 1 1 1 . 1 1 . 1 1 . 1 . . . 3 . . 2 1 2 2 Engine 3 | 1 1 1 . . . . . . . . . . . . . . . . . . Core 3 | . . . . 1 1 . . . . 1 . . . . . . . . . . Reactor 12 | . . . . . . . 1 1 . . . . . 3 . . 2 1 2 2 Propulsion 29 | 2 . 2 . 1 3 1 1 . . . 1 . . . 5 . 3 5 1 4 Treads 5 | 2 . 2 . . . . . . . . 1 . . . . . . . . . Leg 11 | . . . . . 2 1 . . . . . . . . 5 . 3 . . . Wheel 2 | . . . . 1 . . 1 . . . . . . . . . . . . . Hover 11 | . . . . . 1 . . . . . . . . . . . . 5 1 4 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 41 | 2 1 1 . 4 10 3 1 4 1 1 . . . . 4 . 1 1 3 4 Device 17 | 1 . . . 3 3 . 1 1 1 . . . . . 1 . 1 1 1 3 Storage 3 | 1 1 . . . . . . . . . . . . . 1 . . . . . Processor 12 | . . . . 1 4 1 . 3 . 1 . . . . 1 . . . 1 . Hackware 4 | . . . . . 1 1 . . . . . . . . 1 . . . 1 . Protection 5 | . . 1 . . 2 1 . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 2 7 . 3 1 . 1 . 1 1 3 . 1 1 2 . 3 . . 2 Energy Gun 6 | . 2 3 . . . . . . . . . . . . . . 1 . . . Energy Cannon 3 | . . 1 . . . . . . . . . . . . 2 . . . . . Ballistic Gun 3 | 2 . . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . 2 . . . . . . . . . . . . . . 1 . . . Launcher 3 | . . 1 . . . . . . . . 1 . . 1 . . . . . . Special Weapon 4 | . . . . 1 . . 1 . . . 1 . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 1 1 . . . . . 1 . . . . . 1 . . 2 Piercing Weapon 2 | . . . . . . . . . 1 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 2 2 1 2 . . . . 1 . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . Parts Lost 32 | . . 2 . . . . 1 . 1 2 . . . 1 . . 2 . 5 18 Power 6 | . . . . . . . . . . . . . . . . . 2 . 2 2 Propulsion 11 | . . 1 . . . . . . . 1 . . . . . . . . 2 7 Utility 11 | . . . . . . . 1 . . . . . . 1 . . . . 1 8 Weapon 4 | . . 1 . . . . . . 1 1 . . . . . . . . . 1 Highest Loss Streak 9 | . . 1 . . . . 1 . 1 1 . . . 1 . . 1 . 3 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Backups 11 | 4 8 12 13 8 12 12 13 14 13 12 13 13 12 13 13 13 13 13 12 12 Power . | . 1 1 1 . . 1 1 . . . . . . . . . . 1 1 1 Propulsion 1 | 2 2 1 1 . 1 3 3 3 3 3 3 3 3 4 4 4 4 5 . . Utility 4 | . 1 4 5 4 7 6 7 7 7 6 7 7 7 6 4 4 3 2 5 7 Weapon 3 | . 3 4 5 2 2 1 . 1 2 2 1 1 2 2 3 3 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 48 | . 7 3 1 14 1 3 7 2 . . . . . 1 . . 2 . . 7 Power 5 | . 1 . . 2 . 1 . . . . . . . . . . . . . 1 Propulsion 8 | . 3 1 . 2 . . 1 . . . . . . . . . . . . 1 Utility 25 | . . 1 1 6 1 2 5 2 . . . . . 1 . . 2 . . 4 Weapon 9 | . 3 1 . 3 . . 1 . . . . . . . . . . . . 1 Tool/Special 1 | . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 100 99 100 58 68 73 72 75 78 73 82 83 82 82 94 100 98 93 91 72 Engine 5 | . 14 11 12 3 . . . . . . . . . . . . . . . . Core 4 | . . . . 9 11 13 9 6 6 5 5 5 5 . . . . . . . Reactor 2 | . . . . . . . 2 6 6 5 5 5 5 10 10 10 10 8 9 6 Treads 10 | . 28 23 25 6 . . . . . . 4 5 5 5 . . . . . . Leg 2 | . . . . . . . . . . . . . . . 21 25 25 23 . . Wheel 3 | . . . . 5 5 5 6 12 12 7 5 5 5 5 . . . . . . Device 6 | . 14 4 . 1 10 13 12 8 12 16 16 16 15 15 10 10 10 10 13 12 Storage 9 | . 14 11 12 8 6 6 6 6 6 5 5 5 5 5 8 10 10 10 6 3 Processor 9 | . . . . . 19 19 19 21 25 26 27 27 27 27 29 30 30 30 28 24 Protection 3 | . . 7 12 3 5 6 5 6 2 . . . . . . . . . . . Energy Gun 8 | . 23 25 12 3 . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 12 3 . . . . . . . . . . 2 5 . . . . Ballistic Cannon 4 | . . 12 12 3 . . . . . . . . . . . . . 4 . . Slashing Weapon 4 | . . . . 9 6 6 5 6 5 4 4 5 5 4 3 5 4 . 4 2 Peak Build Rating 156 | 7 11 25 24 29 77 80 80 91 93 98 113 113 111 125 147 141 152 154 150 156 Average Rating 52 | 6 10 20 23 21 68 78 78 85 91 96 108 109 109 118 137 141 143 145 146 119 On Entrance 82 | . 7 11 23 24 29 76 79 80 91 93 97 109 109 111 112 141 141 138 145 125 Avg Prop Armor Cover (%) 15 | . . . . 17 . . . . . . 15 15 15 14 17 . . 1 8 . Naked Turns 31 | . . . . 31 . . . . . . . . . . . . . . . . Heaviest Build 103 | 12 34 46 43 43 64 64 73 71 70 57 52 57 53 68 77 73 103 100 64 73 Greatest Support 120 | 40 40 40 40 40 36 20 32 32 32 32 20 20 20 70 120 107 107 107 102 79 Greatest Overweight (x) 12 | . . 1 1 12 3 3 3 2 2 2 2 2 2 3 3 . . 1 2 6 Average Overweight (x) 1 | . . . 1 3 2 3 2 2 1 1 2 2 2 2 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 4 8 14 14 9 13 14 14 14 14 14 15 15 14 14 14 15 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 14 5 Scrap Suit Usage (%) 2 | . . . . 1 55 1 6 . 24 . . . . . . . . . . . Parts Cannibalized 7 | . . . . . 4 1 1 . 1 . . . . . . . . . . . Class Distribution -------------------- 36% | Mutant 27% | Gunner 15% | Gladiator 10% | Assassin 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Subcaves Gunner | -8/Recycling Mutant | -8/Scraptown Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Zion Gladiator | -5/Proximity Caves Gladiator | -5/Factory Assassin | -5/Upper Caves Assassin | -5/Upper Caves Assassin | -5/Zhirov Assassin | -4/Proximity Caves Assassin | -4/Factory Assassin | -4/Upper Caves Commander-Assassin | -4/Warlord Skirmisher | -3/Proximity Caves Ninja | -3/Research Scout | -3/Armory Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Matter Collected 4154 | 334 68 480 104 725 364 50 145 60 75 63 115 109 50 61 235 . 629 213 119 155 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6165 | 157 289 213 226 160 458 57 551 . 94 579 194 98 212 306 1170 . 677 148 436 140 Parts 280 | 13 20 15 7 13 10 . 27 . 5 24 12 9 4 6 39 . 19 3 42 12 Haulers Intercepted 7 | . 2 . . . 2 . . . . 2 . . . . . . . . 1 . Recyclers Shooed 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . 6 . . . 18 12 1 5 . 11 8 4 5 . . . 1 . . Prevented 11 | . . . . . . 9 . . . . . . . . . 2 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Combat Hostiles Destroyed 80 | . 8 10 3 . . . 10 . 1 4 4 5 . 5 12 . 11 1 4 2 Melee 19 | . . . . . . . 6 . . 3 1 . . . 3 . . . 4 2 Guns 18 | . 8 8 . . . . . . . . . . . . . . 2 . . . Cannons 10 | . . 2 3 . . . . . . . . . . . 2 . 2 1 . . AOE 21 | . . . . . . . 4 . . . 2 4 . 4 . . 7 . . . Classes Destroyed 22 | 2 5 2 . 1 1 1 3 . 1 1 1 . . . . . 3 . 1 . Worker 4 | . 1 . . . 1 . . . . . . . . . . . . . 2 . Builder 3 | . . . . . . . . . . . . . . . . . . . 3 . Tunneler 5 | 4 1 . . . . . . . . . . . . . . . . . . . Hauler 7 | . 2 . . . 2 . . . . 2 . . . . . . . . 1 . Recycler 9 | 1 . . 2 . 2 . . . . 1 . . . . 3 . . . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . . Swarmer 16 | . 3 2 . . . . 2 . . . . 4 . 4 1 . . . . . Grunt 20 | . 5 . . . . . 4 . . . 2 . . . 6 . 3 . . . Brawler 3 | . . . . . . . . . . . . . . . . . 3 . . . Duelist 2 | . . . . . . . . . . . 1 . . . . . 1 . . . Protector 3 | . . . . . . . . . . . . . . . . . 3 . . . Researcher 1 | . . . . . . . 1 . . . . . . . . . . . . . Sentry 6 | . . 1 3 . . . . . . 1 . . . . . . . 1 . . Programmer 12 | . . . . . . . . . . 2 . . . . 4 . . . 4 2 Behemoth 6 | . . . . . . . . . 1 1 1 1 . 1 1 . . . . . Striker 1 | . . . . . . . . . . . . . . . . . 1 . . . Subdweller 7 | . . 7 . . . . . . . . . . . . . . . . . . Scrapoid 2 | . . . . 2 . . . . . . . . . . . . . . . . Decomposer 5 | . . . . . . 2 . . . . . . . . . . . 3 . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . Tinkerer 1 | . . . . . . 1 . . . . . . . . . . . . . . Thug 7 | . . . . . . . 4 . . . . . . . . . 3 . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . Sapper 1 | . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 6 | 3 3 2 1 . 1 . 4 . 1 2 3 4 . 4 5 . 6 1 3 1 Combat Bots Only 6 | . 3 2 1 . . . 4 . 1 1 3 4 . 4 5 . 6 1 1 1 Max Kills in Single Turn 4 | 1 1 1 1 1 1 1 1 . 1 1 1 3 . 2 1 . 4 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 1 . . . 1 3 . 2 . . 3 . . . Melee 1 | . . . . . . . 1 . . 1 1 . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Hostile Shots Fired 605 | . 22 40 10 . 14 . 49 . 18 40 14 10 . 13 99 . 28 2 56 190 Missed 206 | . 8 6 . . 3 . 14 . . 7 6 3 . 6 39 . 12 2 13 87 Hits 399 | . 14 34 10 . 11 . 35 . 18 33 8 7 . 7 60 . 16 . 43 103 Melee 2 | . . . . . . . . . . . . . . . . . 2 . . . Projectile 397 | . 14 34 10 . 11 . 35 . 18 33 8 7 . 7 60 . 14 . 43 103 AOE 6 | . . . . . . . . . . . . . . . . . . . 2 4 Critical Strikes 19 | . . 1 . . . . 3 . . 1 . . . . 2 . 1 . 4 7 Actively Blocked 3 | . . . . . . . . . . 1 . . . . 2 . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 8520 | . 133 707 146 . 210 . 704 . 460 704 113 159 . 155 1188 . 390 . 1066 2385 Core 1933 | . 40 94 . . . . 41 . 26 164 . 32 . 37 230 . 27 . 170 1072 Absorbed by Shields 265 | . . . . . . . . . . . . . . . . . 69 . . 196 Regen/Repaired (Parts) 180 | . . . . . 34 10 7 18 1 . . . . . . . 110 . . . Core Remaining (%) 78 | 100 . . . 46 . . . . 92 . . . . 76 . . . 77 . . Volleys Fired 240 | 16 25 56 7 2 . . 5 . . . 3 2 . 3 34 . 77 4 . 6 Largest 4 | 2 2 4 3 1 . . 1 . . . 1 1 . 1 1 . 1 1 . 1 Hottest 228 | 40 130 228 178 . . . 30 . . . 43 43 . 30 98 . 76 76 . 7 Shots Fired 339 | 32 50 99 22 2 . . 5 . . . 3 2 . 3 34 . 77 4 . 6 Gun 186 | 32 50 56 8 . . . . . . . . . . . . . 40 . . . Cannon 107 | . . 36 14 . . . . . . . . . . . 34 . 19 4 . . Launcher 27 | . . 7 . . . . 5 . . . 3 2 . 3 . . 7 . . . Special 19 | . . . . 2 . . . . . . . . . . . . 11 . . 6 Kinetic 109 | 32 14 33 7 . . . . . . . . . . . . . 19 4 . . Thermal 128 | . 36 59 15 . . . . . . . . . . . 18 . . . . . Explosive 27 | . . 7 . . . . 5 . . . 3 2 . 3 . . 7 . . . Electromagnetic 16 | . . . . . . . . . . . . . . . 16 . . . . . Entropic 40 | . . . . . . . . . . . . . . . . . 40 . . . Robot Hit Streak 22 | 3 22 21 10 3 . . 8 . . . 11 12 . . 5 . 10 2 . 8 Robot Miss Streak 12 | 2 6 6 2 . . . . . . . . . . 1 3 . 12 . . . Penetration Max 2 | . . . . . . . . . . . . . . . . . 2 . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 325 | 18 37 50 18 5 17 3 20 . 4 17 6 2 6 7 36 . 32 5 24 18 Core Hits 233 | 7 41 47 14 2 4 3 21 . . 7 5 3 2 8 11 . 39 2 13 4 Critical Kills 2 | . . . . . . . . . . . . . . . 2 . . . . . Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . . . 7 . . . Critical Strikes 30 | . . . . . 2 . 1 . . 6 . . . . 4 . 8 . 1 8 Meltdown 2 | . . . . . . . . . . . . . . . 2 . . . . . Blast 1 | . . . . . . . . . . . . . . . . . 1 . . . Sever 16 | . . . . . 2 . 1 . . 2 . . . . 2 . . . 1 8 Impale 4 | . . . . . . . . . . 4 . . . . . . . . . . Detonate 7 | . . . . . . . . . . . . . . . . . 7 . . . Melee Attacks 262 | . . . . 3 21 7 35 1 5 42 6 5 6 14 25 . 3 3 67 19 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 239 | . . . . 3 21 7 35 1 1 27 5 4 6 13 24 . 3 3 67 19 Piercing 23 | . . . . . . . . . 4 15 1 1 . 1 1 . . . . . Sneak Attacks 36 | . . . . 3 6 3 5 . . 3 . . . 1 3 . 1 3 7 1 Combat Hostiles 3 | . . . . . . . 2 . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16667 | 182 568 747 464 213 1290 287 1482 . 111 829 413 449 499 1043 1574 . 4113 434 1370 599 Guns 2608 | 182 536 590 98 . . . . . . . . . . . . . 1202 . . . Cannons 2148 | . . 157 308 . . . . . . . . . . . 925 . 592 166 . . Explosions 3869 | . . . . . . . 398 . . . 329 449 . 552 . . 2141 . . . Melee 7923 | . . . . 213 1290 287 1084 . 111 829 84 . 499 491 623 . 178 268 1370 596 Ramming 119 | . 32 . 58 . . . . . . . . . . . 26 . . . . 3 Kinetic 1284 | 182 83 157 104 . . . . . . . . . . . . . 592 166 . . Thermal 3581 | . 453 590 302 . . . . . . . . . . . 454 . 1782 . . . Explosive 2087 | . . . . . . . 398 . . . 329 449 . 552 . . 359 . . . Electromagnetic 471 | . . . . . . . . . . . . . . . 471 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 7406 | . . . . 213 1290 287 1084 . . 423 84 . 499 491 623 . 178 268 1370 596 Piercing 517 | . . . . . . . . . 111 406 . . . . . . . . . . Entropic 1202 | . . . . . . . . . . . . . . . . . 1202 . . . Highest Corruption 10 | . 1 1 1 . . . . . . 2 2 2 2 2 6 6 6 1 6 10 Average Corruption 1 | . 1 1 1 . . . . . . 1 2 2 2 2 4 6 6 1 5 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 118 | . 1 42 17 . . . . . . 2 5 10 2 7 5 1 2 . 4 20 Message Errors 31 | . 1 9 7 . . . . . . . 1 1 . 1 1 1 1 . 2 6 Matter Fused 24 | . . 6 4 . . . . . . 1 1 2 1 3 1 . . . 2 3 Heat Flow Errors 16 | . . 9 1 . . . . . . . . 2 . 1 1 . 1 . . 1 Energy Discharges 15 | . . 4 2 . . . . . . . . 2 1 . 2 . . . . 4 Parts Fused 2 | . . . . . . . . . . 1 1 . . . . . . . . . Data Loss (minor) 13 | . . 5 1 . . . . . . . . 1 . 2 . . . . . 4 Data Loss (major) 11 | . . 4 1 . . . . . . . 2 2 . . . . . . . 2 Misfires 5 | . . 4 1 . . . . . . . . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1462 | . . . . . 234 . 158 . . 195 50 39 137 218 71 . 53 139 136 32 Projectiles 19 | . . . . . . . . . . . . . . . 17 . 2 . . . Explosions 189 | . . . . . . . . . . . 8 39 . 92 . . 50 . . . Melee 1254 | . . . . . 234 . 158 . . 195 42 . 137 126 54 . 1 139 136 32 Knockbacks 4 | . . 3 1 . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . Kinetic 3 | . . 3 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 88 | . . 31 . . . . 25 . . . . . . . . . 31 . . 1 Shots 3 | . . 1 . . . . 1 . . . . . . . . . 1 . . . Rammed 16 | . 5 . 10 . . . . . . . . . . . . . . . . 1 Targets Rammed 21 | . 6 . 12 . . . . . . . . . . . 2 . . . . 1 Kicked 2 | . . . . . . . . . . . . . . . 2 . . . . . Crushed 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Highest Temperature 324 | . 306 252 324 . . . 16 . . . . 223 . 45 177 . 56 22 . 143 Average Temperature 89 | . 93 77 123 . . . 8 . . . . 102 . 45 98 . 31 14 . 91 Received Heat Transfer 1180 | . 42 105 45 . 18 . 316 . 60 18 12 12 . 18 84 . 48 . 27 375 Effects 1 | . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . 3 . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . 3 . . . . . Parts Fried 8 | . . . . . . . . . . . . . . . 8 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . 3 . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . 3 . . . . . Parts Melted 13 | . 1 . 1 . . . . . . . . . . . 10 . 1 . . . Heat Transferred 3253 | . 565 740 384 . . . . . . . . . . . 550 . 1014 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . Low Security (%) 93 | 100 100 . 100 . 26 . . . . 100 . . . . 100 . . . 100 100 Level 1 6 | . . . . . 73 . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 343 | 10 60 . 80 . 343 . . . . 38 . . . . 156 . . . 85 119 Initial 35 | . . . 14 . . . . . . . . . . . 35 . . . . 31 Average 36 | 1 9 . 10 . 228 . . . . 7 . . . . 49 . . . 30 30 Influence Increases 3903 | 25 282 135 323 . 768 165 212 . 30 222 100 120 15 130 361 . 316 20 306 373 Destroy 0b10 Robot/C 1960 | . 160 60 60 . 360 140 140 . 20 80 80 100 . 100 240 . 260 20 80 60 Destroy 0b10 Robot/NC 215 | 25 25 . 10 . 50 . 5 . . 15 . . 15 10 15 . 15 . 30 . Destroy Leader 340 | . 36 . . . 88 10 20 . 10 34 20 20 . 20 40 . . . 22 20 Allied During Kill 187 | . . . . . 125 15 2 . . . . . . . . . 26 . . 19 Successful Hack 147 | . 46 . 42 . 31 . . . . . . . . . 14 . . . 14 . Select Force Hacks 210 | . . . 210 . . . . . . . . . . . . . . . . . Disable Machine 120 | . . . . . 45 . . . . . . . . . 15 . . . 15 45 Destroy Structure 169 | . . . 1 . 24 . . . . 48 . . . . 22 . . . 70 4 Partial Spotted 165 | . . . . . . . . . . 30 . . . . . . . . 60 75 Lose Combat Pursuer 390 | . 15 75 . . 45 . 45 . . 15 . . . . 15 . 15 . 15 150 Influence Decreases 3831 | 25 282 105 353 . 442 431 272 . 30 192 116 134 15 74 280 62 334 77 246 361 Entered New Map 399 | . . . 16 . . 121 12 . . . 12 4 . . 21 52 75 57 . 29 Time Decay 2947 | 25 282 105 337 . 282 310 230 . 30 186 104 130 15 64 259 10 202 20 206 150 Lost Part 244 | . . . . . . . 10 . . 6 . . . 10 . . 17 . 40 161 Lost Ally 241 | . . . . . 160 . 20 . . . . . . . . . 40 . . 21 Squads Dispatched 26 | . 3 . . . 5 . . . . 6 . . . . 2 . . . 5 5 Investigation 6 | . 2 . . . . . . . . 1 . . . . 1 . . . 1 1 Extermination 8 | . . . . . 1 . . . . 2 . . . . 1 . . . 2 2 Reinforcement 10 | . 1 . . . 4 . . . . 3 . . . . . . . . 2 . Assault 2 | . . . . . . . . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 2 . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Distress Signals 4 | . 1 . . . . . . . . 1 . . . . . . . . 1 1 Communications Jammed 39 | . . . . . . . . . . . . . . . . . . . 17 22 Distress Signals 39 | . . . . . . . . . . . . . . . . . . . 17 22 Times Spotted 214 | . 15 13 3 . 19 6 12 . 1 12 4 4 . 6 16 . 52 1 17 33 Peak Tracking Total 15 | . 3 4 . . 4 5 4 . 1 3 3 3 . 4 6 . 12 1 10 15 Tactical Retreats 16 | . 1 3 . . 2 . 2 . . 1 . . . . 1 . 1 . 1 4 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Traps Triggered 17 | . 3 3 . . 2 . . . . 1 . . . . 1 . . . . 7 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . 4 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . 4 4 4 4 4 4 4 4 4 4 4 . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Machines Disabled 13 | . . 1 . . 3 1 . . . . . . . . 1 . 3 . 1 3 Max in Single Turn 1 | . . 1 . . . 1 . . . . . . . . 1 . 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Machines Accessed 50 | . 7 1 13 . 7 1 1 . . 2 . . 4 1 5 . 1 . 4 3 Terminals 26 | . 7 . 6 . 3 . . . . . . . . 1 2 . . . 4 3 Fabricators 2 | . . . . . 2 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 9 | . . . 7 . 1 . . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . . . . . 2 . . . . 1 . . . . . Total Hacks 126 | . 27 1 28 . 10 1 5 . . 3 . . 17 1 18 . 1 . 8 6 Successful 79 | . 16 1 19 . 5 1 5 . . . . . 17 1 10 . 1 . 1 2 Failed 47 | . 11 . 9 . 5 . . . . 3 . . . . 8 . . . 7 4 Catastrophic 10 | . . . . . 1 . . . . 2 . . . . 1 . . . 5 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 45 | . 15 . 18 . 2 . . . . . . . . . 6 . . . 4 . Terminals 79 | . 27 . 21 . 4 . . . . . . . . 1 12 . . . 8 6 Fabricators 4 | . . . . . 4 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 9 | . . . 7 . 1 . . . . . . . . . 1 . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . 3 . . . . . Garrison Access 5 | . . . . . . . . . . 3 . . . . 2 . . . . . Terminal Hacks 46 | . 8 1 5 . 1 1 5 . . . . . 17 1 3 . 1 . 1 2 Record 12 | . . . . . . . 5 . . . . . 5 1 . . . . . 1 Part Schematic 5 | . . . 1 . . . . . . . . . 4 . . . . . . . Robot Analysis 9 | . 3 . 2 . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . . . Open Door 3 | . . . . . . 1 . . . . . . . . . . 1 . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . . Zone Layout 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Retrieve Components 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 27 | . 8 . 14 . 1 . . . . . . . . . 4 . . . . . Terminals 20 | . 8 . 7 . 1 . . . . . . . . . 4 . . . . . Track 1 | . . . . . . . . . . . . . . . 1 . . . . . Botnet 6 | . 2 . 2 . 1 . . . . . . . . . 1 . . . . . Operators 1 | . . . . . . . . . . . . . . . 1 . . . . . Skim 12 | . 6 . 5 . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . 7 . . . . . . . . . . . . . . . . . Tunnel 7 | . . . 7 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 7 . 6 . 6 . . . . 2 . . . . 3 . . . 4 2 Full Trace Events 4 | . . . 1 . . . . . . 1 . . . . 1 . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 1 . . . . 14 . . . . 4 . . . . . . . Parts Built 1 | . . . . . 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . 169 . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . 3 . . . . . . . . . 1 . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . 5 . . 4 Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . 1 . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Total Allies 27 | . . . . 6 12 . . . . . . . . . . . 5 . . 4 Largest Group 7 | . . . . 5 7 1 1 . . . . . . . . . 5 . . 4 Highest-Rated Group 356 | . . . . 238 250 77 68 . . . . . . . . . 275 . . 356 Highest-Rated Ally 89 | . . . . 77 77 77 68 . . . . . . . . . 68 . . 89 Total Orders 3 | . . . . 2 . . . . . . . . . . . . 1 . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 214 | . . . . . 98 26 6 . . . . . . . . . 50 . . 34 Total Damage 6136 | . . . . . 2571 1107 311 . . . . . . . . . 1837 . . 310 Kills 39 | . . . . . 22 7 1 . . . . . . . . . 8 . . 1 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Active Infowar (turns) 15386 | 95 2005 2004 . . 700 695 1462 804 606 837 526 755 144 607 640 26 1332 951 538 659 Optics 10636 | . . . . . 700 695 1462 804 606 837 526 755 144 607 640 26 1332 951 538 13 Sensors 10211 | . . . . . 439 695 1452 360 326 837 526 755 141 607 640 26 1332 951 538 586 Terrain 1194 | . . . . . . . . . . . . . . . . . . . 538 656 Seismic 4104 | 95 2005 2004 . . . . . . . . . . . . . . . . . . Jamming 1926 | . . . . . . . . . . . . . . . . . . 731 538 657 Robot Analysis Total 9 | . 3 . 2 . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 13 | . . 1 . 3 . 1 1 1 3 . 1 . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Turns Passed 31212 | 210 2005 6216 2026 9405 701 695 1462 804 606 837 526 755 144 607 640 26 1332 951 538 726 Spaces Moved 16479 | 95 699 2726 789 3069 630 622 834 730 302 746 529 498 140 520 361 22 876 765 806 720 Core 2118 | 3 . . . 2024 . . . . . . . . . . . . . . . 91 Treads 5346 | 92 699 2726 789 986 . . . . . . . . . 35 19 . . . . . Legs 1867 | . . . . . 1 . . . . . . . . . 284 22 876 684 . . Wheels 5632 | . . . . 59 629 622 834 730 302 746 529 498 140 485 58 . . . . . Hover 1516 | . . . . . . . . . . . . . . . . . . 81 806 629 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 160 160 250 50 80 100 90 104 92 90 90 90 90 90 100 120 114 36 16 38 Average Speed 160 | 156 160 212 250 296 93 100 100 104 94 90 90 90 90 103 119 120 119 107 39 49 Slowest Speed 650 | 160 160 250 250 650 190 100 104 104 104 92 90 90 90 160 260 120 120 120 146 122 Overloaded Moves 16 | . . . . . . . . . . . . . . . . . . . 14 2 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 6 96 96 97 84 21 79 78 82 46 20 71 68 61 72 14 7 85 74 18 39 Regions Visited 20 Branch Regions 15 Pre-discovered Areas 19 | . . 2 7 3 . . 2 1 . . . . 3 1 . . . . . . Known Exits Taken 16 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 39 | . . 13 . 10 . 2 3 3 2 . 3 1 . 1 . . . 1 . . Spaces Dug 138 | . . 1 . . 4 3 9 . 1 24 3 25 . 25 4 . . 2 35 2 Terrain Destroyed 437 | . . 59 1 . 4 3 38 . 1 24 49 40 . 56 11 . 112 2 35 2 Melee 95 | . . . . . 4 3 9 . 1 24 3 3 . 7 4 . . . 35 2 Projectile 40 | . . 2 1 . . . . . . . . . . . 7 . 28 2 . . AOE 302 | . . 57 . . . . 29 . . . 46 37 . 49 . . 84 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Total 20465 | 124 1541 3062 810 3363 697 683 1385 773 616 827 565 794 151 573 509 21 1096 883 926 1066 Wait 3000 | . 787 234 . 230 11 41 490 27 289 24 21 285 . 21 61 . 93 88 37 261 Move 16459 | 94 698 2725 788 3068 629 621 833 729 301 745 528 497 139 519 360 21 875 764 805 720 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 119 | 7 10 11 2 22 8 2 5 4 7 5 . . 1 4 4 . 12 3 5 7 Fast Attach 69 | 7 2 4 . 10 8 3 3 2 . . 2 . 2 . 6 . 3 5 4 8 Attach 60 | . . 3 . 1 8 2 4 1 8 5 . . 1 . 3 . 7 6 2 9 Detach 29 | . . . . 6 5 3 2 . . 1 . . . . . . 4 1 1 6 Swap 65 | . 2 19 . . 1 . 3 3 . 1 5 6 . 7 7 . 7 1 2 1 Drop 124 | . 11 10 1 21 6 4 5 6 6 4 . . 2 5 7 . 15 8 3 10 Fire 240 | 16 25 56 7 2 . . 5 . . . 3 2 . 3 34 . 77 4 . 6 Melee 261 | . . . . 3 21 7 35 1 5 42 6 4 6 14 25 . 3 3 67 19 Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick 2 | . . . . . . . . . . . . . . . 2 . . . . . Crush 18 | . 6 . 12 . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . 18 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Ext) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: [*Res] / *Arm / Qua x2) -3/Armory (discovered 2 exits: [Res] / [*Lab]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 211 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 6) 336 | -10/Materials | Discovered new exit (range 14) 524 | -10/Materials | Discovered new exit (range 16) 1011 | -10/Materials | Derelicts attacked the area 1277 | -10/Materials | Discovered new exit (range 10) 1456 | -10/Materials | Learned location of 1 exit from Storage 1503 | -10/Materials | Learned Recycling recycling unit intel 1542 | -10/Materials | Identified exit to Subcaves 1542 | -10/Materials | Learned location of 1 exit from Materials 1596 | -10/Materials | Learned Storage machine intel 1608 | -10/Materials | Learned Storage trap positions 1702 | -10/Materials | Identified exit to Materials 2216 | -10/Materials | Entered Subcaves 2304 | -10/Subcaves | Learned location of Zion (-6) 2304 | -10/Subcaves | Met a Zionite searching for "candidates" 2752 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2880 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3605 | -10/Subcaves | Discovered new exit (range 7) 4055 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4125 | -10/Subcaves | Discovered new exit (range 9) 4201 | -10/Subcaves | Visited 4L-MR0's lab 4221 | -10/Subcaves | Found Gun Armor 4222 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 4369 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4522 | -10/Subcaves | Build established: Gunner 4727 | -10/Subcaves | Core integrity fell below 50% 5455 | -10/Subcaves | Disturbed a concealed Subdweller 5768 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 5779 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 8428 | -10/Subcaves | Discovered new exit (range 3) 8432 | -10/Subcaves | Entered Recycling 8433 | -8/Recycling | Loaded intel: 7 recycling unit locations 8875 | -8/Recycling | Discovered new exit (range 10) 9785 | -8/Recycling | Scanned before Scraplab entrance 9823 | -8/Recycling | Entered Scraplab 10450 | -8/Recycling | Discovered new exit (range 3) 10458 | -8/Recycling | Entered Scraptown 10458 | -8/Scraptown | System corruption cleaned by C-Scrubber 10811 | -8/Scraptown | Discovered new exit (range 11) 10913 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 10921 | -8/Scraptown | Learned Research garrison access intel 10923 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 10926 | -8/Scraptown | Learned location of Testing (-2) 11098 | -8/Scraptown | Visited Bundlers 11223 | -8/Scraptown | Visited Cyclists 11258 | -8/Scraptown | Visited Awakened 11336 | -8/Scraptown | Visited The Evicted 11371 | -8/Scraptown | Visited UFD Registry 11668 | -8/Scraptown | Learned location of Extension (-4) 11871 | -8/Scraptown | Registered with UFD as "Novaslasher" 11963 | -8/Scraptown | Visited Botcube Research 12003 | -8/Scraptown | Visited A0-MCA Data Center 12078 | -8/Scraptown | Visited Science Testing Area 12161 | -8/Scraptown | Visited Scrapoid Pod Storage 12191 | -8/Scraptown | Visited Chapter 10 12226 | -8/Scraptown | Visited DA-N13 Charitable Foundation 12248 | -8/Scraptown | Found DCF Scrap (28 items) 12298 | -8/Scraptown | Visited Derelict Rescue Squad 12433 | -8/Scraptown | Delivered Scrap Shield to a Scientist 12753 | -8/Scraptown | Given a C- rating by A0-MCA 12756 | -8/Scraptown | Found A0-MCA's Component Scanner 12899 | -8/Scraptown | Visited Scrap Suit Storage 12921 | -8/Scraptown | Found Scrapoid Pod 13189 | -8/Scraptown | Build established: Mutant 13316 | -8/Scraptown | Entered Cyclist Reading Room 13492 | -8/Scraptown | Scrapoid Pod released 08S05-D (x5) 13546 | -8/Scraptown | Attached CPS modules to 08S04-D. 13613 | -8/Scraptown | Found Botcube 13669 | -8/Scraptown | Found Scrap Suit 14049 | -8/Scraptown | Attached CPS modules to 08S02-D. 15878 | -8/Scraptown | Botcube activated 15898 | -8/Scraptown | Botcube completed mutation into wheeled form, armed with 2 guns. 15985 | -8/Scraptown | Found Scrap Suit 16360 | -8/Scraptown | Found Scrap Suit 16368 | -8/Scraptown | Found Scrap Suit 19855 | -8/Scraptown | Discovered new exit (range 3) 19863 | -8/Scraptown | Entered Factory 19863 | -6/Factory | Accompanied by 4 allies 19863 | -6/Factory | Evolved 8 slots: Power x1, Utility x7 20081 | -6/Factory | Lost 8 allies 20145 | -6/Factory | Allied Derelicts emerged from ambush trap array 20162 | -6/Factory | Build established: Gladiator 20485 | -6/Factory | Fabricated Enh. Fission Core? 20487 | -6/Factory | Discovered new exit (range 7) 20505 | -6/Factory | Identified exit to Lower Caves 20564 | -6/Factory | Entered Lower Caves 20564 | -6/Lower Caves | Accompanied by 1 ally 20566 | -6/Lower Caves | UFD Scientist delivered a prototype 20568 | -6/Lower Caves | Found Prototype Protection 20568 | -6/Lower Caves | Identified Enh. Scrap Shield 20591 | -6/Lower Caves | Encountered a Warlord checkpoint 20925 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21008 | -6/Lower Caves | Discovered new exit (range 8) 21246 | -6/Lower Caves | Identified exit to Lower Caves 21259 | -6/Lower Caves | Entered another Lower Caves area 21259 | -6/Lower Caves | Accompanied by 1 ally 21336 | -6/Lower Caves | Discovered new exit (range 8) 21380 | -6/Lower Caves | Identified exit to Factory 22133 | -6/Lower Caves | Ambushed by wild Derelicts 22445 | -6/Lower Caves | Learned Research trap positions 22445 | -6/Lower Caves | Learned Armory terminal intel 22539 | -6/Lower Caves | Discovered new exit (range 20) 22568 | -6/Lower Caves | Found Alien Artifact 22568 | -6/Lower Caves | Identified Core Expander 22568 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 22578 | -6/Lower Caves | Identified exit to Zion 22721 | -6/Lower Caves | Entered Zion 22772 | -6/Zion | Found CR-A16's Pointy Stick 22823 | -6/Zion | Discovered new exit (range 15) 23056 | -6/Zion | Found Prototype Device 23056 | -6/Zion | Identified Phasing AFG 23086 | -6/Zion | Found Exp. Signal Interpreter 23090 | -6/Zion | Found Exp. Melee Analysis Suite 23095 | -6/Zion | Found Exp. Target Analyzer 23299 | -6/Zion | Learned location of Quarantine (-3) 23524 | -6/Zion | Identified exit to Proximity Caves 23525 | -6/Zion | Entered Proximity Caves 23685 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 23860 | -5/Proximity Caves | Spotted B-75 Beast 23874 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 23879 | -5/Proximity Caves | Destroyed B-75 Beast 23882 | -5/Proximity Caves | Learned location of 1 exit from Factory 24041 | -5/Proximity Caves | Learned 4 Factory zone layouts 24131 | -5/Proximity Caves | Entered Factory 24131 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24132 | -5/Factory | Identified exit to Upper Caves 24133 | -5/Factory | Identified exit to Factory 24200 | -5/Factory | Discovered exit to Factory (range 20) 24257 | -5/Factory | Spotted B-75 Beast 24258 | -5/Factory | Destroyed B-75 Beast 24962 | -5/Factory | Discovered exit to Upper Caves (range 7) 24968 | -5/Factory | Entered Upper Caves 25051 | -5/Upper Caves | Learned 4 Factory zone layouts 25073 | -5/Upper Caves | Spotted B-75 Beast 25107 | -5/Upper Caves | Destroyed B-75 Beast 25207 | -5/Upper Caves | Build established: Assassin 25471 | -5/Upper Caves | Discovered new exit (range 8) 25477 | -5/Upper Caves | Identified exit to Upper Caves 25494 | -5/Upper Caves | Entered another Upper Caves area 25510 | -5/Upper Caves | Discovered exit to Factory (range 7) 25572 | -5/Upper Caves | Spotted B-75 Beast 25589 | -5/Upper Caves | Destroyed B-75 Beast 26242 | -5/Upper Caves | Discovered new exit (range 8) 26248 | -5/Upper Caves | Identified exit to Zhirov 26249 | -5/Upper Caves | Entered Zhirov 26249 | -5/Zhirov | Discovered new exit (range 3) 26282 | -5/Zhirov | Learned location of Command (-1) 26308 | -5/Zhirov | Found Alien Artifact 26308 | -5/Zhirov | Identified Integrated Dissipator 26308 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 26323 | -5/Zhirov | Found Alien Artifact 26392 | -5/Zhirov | Identified exit to Proximity Caves 26393 | -5/Zhirov | Entered Proximity Caves 26396 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 26451 | -4/Proximity Caves | Found Adv. Micro-nuke Launcher 26453 | -4/Proximity Caves | Found Exp. System Shield 26599 | -4/Proximity Caves | Spotted B-86 Titan 26610 | -4/Proximity Caves | Destroyed B-86 Titan 27000 | -4/Proximity Caves | Entered Factory 27000 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 27001 | -4/Factory | Identified exit to Extension 27002 | -4/Factory | Identified exit to Upper Caves 27225 | -4/Factory | Spotted B-86 Titan 27230 | -4/Factory | Destroyed B-86 Titan 27299 | -4/Factory | Discovered exit to Upper Caves (range 19) 27640 | -4/Factory | Entered Upper Caves 27664 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 27664 | -4/Upper Caves | Identified exit to Warlord 27666 | -4/Upper Caves | Entered Warlord 27709 | -4/Warlord | System corruption cleaned by Quarantine Array 28061 | -4/Warlord | Visited the Vortex Lab 28067 | -4/Warlord | Build established: Commander-Assassin 28071 | -4/Warlord | Found Vortex Rail 28076 | -4/Warlord | Warlord's base attacked by MAIN.C 28206 | -4/Warlord | Found Vortex Chain Reactor 28275 | -4/Warlord | P-70 Sage assimilated allied ZE-GGF(Y) 28360 | -4/Warlord | Rebuked by Warlord 28426 | -4/Warlord | Warlord forces counterattacked 28517 | -4/Warlord | Spotted Striker 28557 | -4/Warlord | Destroyed Striker 28580 | -4/Warlord | Spotted Striker 28587 | -4/Warlord | Spotted Executioner 28682 | -4/Warlord | Lost 33 allies 28727 | -4/Warlord | Build established: Assassin 28751 | -4/Warlord | Warlord base infiltrated, sounded retreat 28761 | -4/Warlord | Found Hvy. Autocannon 28781 | -4/Warlord | Spotted Executioner 28804 | -4/Warlord | Spotted Executioner 28882 | -4/Warlord | Discovered new exit (range 8) 28889 | -4/Warlord | Identified exit to Proximity Caves 28956 | -4/Warlord | Lost 6 allies 28992 | -4/Warlord | Attacked by Warlord forces 28998 | -4/Warlord | Spotted II-3OF(K) 28998 | -4/Warlord | Entered Proximity Caves 29000 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29208 | -3/Proximity Caves | Found DCF Scrap (13 items) 29296 | -3/Proximity Caves | Build established: Skirmisher 29864 | -3/Proximity Caves | Discovered new exit (range 13) 29879 | -3/Proximity Caves | Identified exit to Research 29949 | -3/Proximity Caves | Entered Research 29949 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 29950 | -3/Research | Loaded intel: 104 trap records 29951 | -3/Research | Loaded intel: 3 garrison access locations 29955 | -3/Research | Exp. System Shield fried by hacking feedback 29972 | -3/Research | Identified exit to Armory 29972 | -3/Research | Identified exit to Quarantine 30231 | -3/Research | Build established: Ninja 30485 | -3/Research | Discovered new exit (range 11) 30487 | -3/Research | Entered Armory 30488 | -3/Armory | Loaded intel: 14 terminal locations 30531 | -3/Armory | Lost 7 parts (2p4n1u) 30776 | -3/Armory | Found Adv. Force Booster 30778 | -3/Armory | Found Adv. Force Booster 30799 | -3/Armory | Build established: Scout 30932 | -3/Armory | Lost 3 allies 30965 | -3/Armory | Identified Transdimensional Reconstructor 30965 | -3/Armory | Warped through subspace to slip node 30965 | -3/Armory | Discovered new exit (range 1) 31095 | -3/Armory | Discovered new exit (range 10) 31106 | -3/Armory | Lost 3 parts (2u1w) 31121 | -3/Armory | Spotted Armor Guard 31121 | -3/Armory | Spotted Armor Guard 31132 | -3/Armory | Spotted Armor Guard 31132 | -3/Armory | Spotted Armor Guard 31154 | -3/Armory | Breached Obliterator storage 31170 | -3/Armory | Core integrity fell below 50% 31190 | -3/Armory | Core integrity fell below 20% 31204 | -3/Armory | System corruption reached 10% 31213 | -3/Armory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 31191_ Penetrated by Slug. 31191_ Slug penetrates Wall. 31193_ XYLNHRXJ7L%BFNCUUWK<#L5LG7I 31203_ Component scanned: Imp. Ion Engine [C-45 Heavy ARC]. 31203_ C-45 Heavy ARC bursts open, deploying its payload. 31203_ G-73 Enforcer unfolds itself. 31203_ G-67 Veteran unfolds itself. 31203_ B-74 Champion unfolds itself. 31203_ L-61 Swordsman unfolds itself. 31203_ M-36 Artificer unfolds itself. 31203_ Slammed into H-77 Assassin. 31203_ Core Analyzer destroyed. 31203_ System corrupted by crushing effect (+4). 31210_ C-45 Heavy ARC bursts open, deploying its payload. 31210_ G-73 Enforcer unfolds itself. 31210_ B-74 Champion unfolds itself. 31210_ L-61 Swordsman unfolds itself. Map ----- +----------------------------------------------------+ | #??##??#???#??##?#????###?#??#??#????????????????? | | ##?#????#???#??#??#????#????#?##??#??????????????? | | ###############?##?#?#??#??#???##????????????????? | | #" "" """""#?####???#???????#???????????????????? | | # ! "### #?#??#??????????????????????????? | | # """ " =/!!!= ##?#??##??#??#?##???????????????? | | " & & !!%!! ##????#???#???#?????????????????? | | # """ """ ! ### ^#?#?##?#?????????#??????????????? | | # / ""#?# #???#??#??#?????????????????????? | | # "" "" ""### ###?###?###?????##??????????????? | | # " " " " ""### #?####??????#???#???????????????? | | # """ """ ""#?# ###?#?##?##?#???#?#?????????????? | | # """### ####????# ? ?? ????????????????? | | ############### #?#######?? ?? ????????????????? | | ?###???####?### ### # ? ? ?????????????????? | | ##?#?########## #?# # ?? ??????????????????? | | ?????# ### #?? ?? ????????????????? | | #??### /* ### #? ? ??????????????????? | | #?#?### ####""##?? #? ? ??????????????????? | | ?####?# ########?? #??? ?? ????????T??????? | | #####?# #####?##?? #? ????????????????????? | | =#?# ;;##########g#####+#??????????????????? | | ! ### h g #??????????????????? | | " / % l eb #?#????????????????? | | "%" ### l #??????????????????? | | #####?# @ #??????????????????? | | ####??#########################??????????????????? | | ##?##?####???#?##?##????????#????????????????????? | | ? ? ?? ? #####??#???#?#??????????????????????? | | ? ?? ? ?# ?##?#???????????????????????????????? | | "?""? "????#??#?#??##?#???#?#????????????????????? | | " ""? ??"?#??? #?#?????#?#?#?????????????????????? | | "?????"""?# ?" ?" ????#???#??????????????????????" | | ? ? ?? #??T?"??##?#?#?????????????????????????" | | ?##+?#?????? "??F????????????????????????????????? | | ? ?? ??? ??????#??#???????????????????????????? | | ?? ?#?????# ?? ??????????????????????????????????? | | #????#?????????#??#??????????????????????????????? | | ?? ? ? ???#? ????????????????????????????????????? | | ??? ?????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | | ??? ???#??????????????????????????????????????? | | #?#?????#????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ? ? ?????????????????????????????????????????????? | | ?????? ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 53 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 12 Armor Coverage 800 Phase Shifting 15 Evasion (%) 71 Targeting Accuracy 6 Melee Accuracy 12 Target Analysis 10 Core Analysis 6 Recoil Reduction 2 Force Boost 40 Offensive Hacking 12 Defensive Hacking 16 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Component Analysis Suite | -8/Recycling | Hacked System Guard | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Railgun | -6/Zion | Archive Remote Shield | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Antigrav System | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ H-55 Commando | -6/Zion | Archive W-25 Informer | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Enh. Fission Core | x1 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellPoweredRedirector Manual? 0 Play Time 02:05:56 Cumulative 212.6 hours Start 2025.12.08 @ 18:10:36 End 2025.12.08 @ 21:40:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/2/0/0/0/0/0/0/1 Lore% 84 Gallery% 74 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e245500c-6b2d-4743-a91d-03467da20f77