Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.15 @ 14:51:59 Player: Darcyisverycute Result: Smashed by cave-in Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (136) 680 Value Destroyed (4450) 4450 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (484) 484 TOTAL SCORE: 9574 Bonus ------- High Alert Combat Kills 188 Follower Combat Kills 130 Met Imprinter 300 Was Imprinted 300 Friendly Fire -434 Cogmind --------- Core Integrity 0/850 Matter 283/300 Energy 79/170 System Corruption 10% Temperature Danger (476) Movement Core (900) Ox17 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (3) --- Medium Treads > --- UTILITY (5) ------ Large Storage Unit Precision Matter Filter Medium Insulated Plating Mobile Refinery Mk. CCLXVII > --- WEAPON (5) ------- Makeshift Shrapnel Gun Makeshift Shrapnel Gun > --- INVENTORY (15) --- Improved Cooling System Advanced Weight Redist. System 0b10 Decoder Chip [Scout] Launcher Guidance Computer Improved Reaction Control System Improved Light Armor Plating Makeshift Light Armor Plating Component Analysis Suite Hacking Drone Bay Plasma Rifle Hypervelocity Gauss Rifle Heavy Missile Launcher Plasma Cutter Power Maul Power Maul Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Precision Matter Filter Medium Reflective Plating Medium Insulated Plating Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Heavy Laser Makeshift Shrapnel Gun Makeshift Shrapnel Gun Makeshift Shrapnel Gun Hypervelocity Gauss Rifle > --- INVENTORY -------- Improved Cooling System Advanced Weight Redist. System 0b10 Decoder Chip [Scout] Launcher Guidance Computer Improved Reaction Control System Improved Light Armor Plating Makeshift Light Armor Plating Component Analysis Suite Hacking Drone Bay Plasma Rifle Heavy Missile Launcher Heavy Missile Launcher Plasma Cutter Power Maul Power Maul [Rating: 68] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Precision Matter Filter Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Medium Reflective Plating Weapon Power Maul Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Slots Evolved 8 | . . 2 2 2 2 . . . . Power 1 | . . . 1 . . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 3 | . . . . 1 2 . . . . Weapon 3 | . . 2 1 . . . . . . Parts Attached 144 | 6 9 22 11 5 35 15 30 8 3 Power 16 | 1 1 2 2 1 3 2 4 . . Engine 10 | 1 1 1 2 . 2 1 2 . . Core 5 | . . 1 . 1 1 1 1 . . Reactor 1 | . . . . . . . 1 . . Propulsion 36 | 2 3 4 1 1 11 4 9 . 1 Treads 10 | . . 4 1 1 3 . . . 1 Leg 19 | 2 3 . . . 2 4 8 . . Wheel 3 | . . . . . 3 . . . . Hover 3 | . . . . . 3 . . . . Flight 1 | . . . . . . . 1 . . Utility 32 | 1 3 3 3 2 8 4 7 1 . Device 13 | 1 1 3 1 1 2 1 2 1 . Storage 3 | . 1 . 2 . . . . . . Processor 6 | . 1 . . . 3 2 . . . Hackware 1 | . . . . . 1 . . . . Protection 9 | . . . . 1 2 1 5 . . Artifact . | . . . . . . . . . . Weapon 60 | 2 2 13 5 1 13 5 10 7 2 Energy Gun 10 | 2 1 3 . . . . 2 2 . Energy Cannon 3 | . . 3 . . . . . . . Ballistic Gun 20 | . . 6 5 1 3 . 1 4 . Ballistic Cannon 1 | . 1 . . . . . . . . Launcher 6 | . . 1 . . 3 . . . 2 Special Weapon 1 | . . . . . . . 1 . . Impact Weapon 13 | . . . . . 7 3 3 . . Slashing Weapon 5 | . . . . . . 2 3 . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . 2 1 . 3 . 1 1 . Corrupted Parts 8 | . 1 1 . . 2 2 2 . . System Corruption 40 | . 1 1 . . 18 9 11 . . Parts Lost 40 | . 3 5 1 . 10 2 13 . 6 Power 8 | . 1 1 . . 1 1 4 . . Propulsion 14 | . . 1 . . 6 . 5 . 2 Utility 9 | . 1 . 1 . 2 1 3 . 1 Weapon 9 | . 1 3 . . 1 . 1 . 3 Highest Loss Streak 8 | . 2 3 1 . 8 2 7 . 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 79 | . 95 94 87 93 83 59 77 71 92 Engine 3 | . 12 2 12 7 4 1 5 . . Core 1 | . . 7 . 1 3 1 . . . Reactor 2 | . . . . . . . . 6 6 Treads 6 | . . 17 18 23 13 . . . 5 Leg 9 | . 28 4 . . . 7 13 13 13 Device 7 | . 8 9 5 7 6 2 5 8 13 Storage 6 | . 12 11 9 7 6 6 6 6 6 Processor 5 | . 4 1 . . 8 12 11 3 . Protection 6 | . . . . 7 4 1 3 13 13 Energy Gun 2 | . 26 8 . . . . 1 . 5 Ballistic Gun 12 | . . 15 42 38 19 . . 3 25 Special Weapon 1 | . . . . . . . . 5 . Impact Weapon 4 | . . . . . 6 7 14 5 . Slashing Weapon 1 | . . . . . . 2 9 . . Peak Build Rating 68 | 8 9 21 28 36 52 51 58 64 68 Average Rating 41 | 4 7 15 23 31 39 33 48 50 67 On Entrance 28 | . 8 7 19 21 36 24 51 58 64 Naked Turns . | . . . . . . . . . . Heaviest Build 72 | 6 13 27 40 53 57 46 69 72 72 Greatest Support 60 | 20 20 40 40 60 60 30 45 35 35 Greatest Overweight (x) 18 | 1 . 1 . . 3 3 18 2 2 Average Overweight (x) . | . . . . . . 1 . 1 2 Largest Inventory Capacity 15 | 5 8 8 15 15 15 15 15 15 15 Average Capacity 13 | 5 7 8 10 15 15 15 15 15 15 Most Carried 15 | 5 8 8 15 15 15 15 15 15 15 Average Carried 13 | 4 6 7 8 13 14 14 13 14 14 Final Capacity 15 | 5 8 8 15 15 15 15 15 15 15 Final Carried 15 | 5 7 8 14 15 15 14 12 15 15 Class Distribution -------------------- 41% | Mutant 17% | Scavenger-Tank 13% | Scavenger-Gunner 9% | Scavenger-Gladiator 8% | Gunner 4% | Gladiator 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Tank | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Mutant | -6/Zion Scavenger-Tank | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Matter Collected 3744 | 257 92 572 699 195 807 427 454 107 134 Remotely 912 | . . . 359 . . 259 294 . . Salvage Created 5718 | 24 580 1291 748 249 1504 145 826 . 351 Parts 248 | 2 26 85 38 12 44 11 22 . 8 Haulers Intercepted 9 | . . 2 2 1 3 . 1 . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . 2 19 . 8 Prevented 6 | . . . . . . 3 2 . 1 Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Combat Hostiles Destroyed 94 | . 12 28 7 4 19 4 13 . 7 Melee 11 | . . . . . 1 3 7 . . Guns 44 | . 11 8 7 4 10 . 1 . 3 Cannons 16 | . 1 15 . . . . . . . AOE 15 | . . 5 . . 6 . . . 4 Classes Destroyed 16 | 1 2 8 1 1 1 1 1 . . Worker 10 | . . 4 3 . 3 . . . . Builder 3 | . . 1 2 . . . . . . Tunneler 3 | 1 . 1 1 . . . . . . Hauler 9 | . . 2 2 1 3 . 1 . . Recycler 7 | . 1 2 1 . 3 . . . . Mechanic 1 | . . 1 . . . . . . . Watcher 8 | . . 4 2 . 2 . . . . Swarmer 12 | . . 6 . . 3 . 3 . . Grunt 58 | . 12 18 3 2 8 2 9 . 4 Brawler 2 | . . . 1 . . . . . 1 Duelist 4 | . . 1 . . 1 . . . 2 Sentry 7 | . . 3 3 . 1 . . . . Hunter 5 | . . . . . 5 . . . . Programmer 3 | . . . . 2 1 . . . . Decomposer 4 | . . . . . . . 4 . . Thief 2 | . . . . . . 2 . . . Mutant 2 | . . . . . . . 1 . 1 Best Kill Streak 12 | 1 6 12 4 2 5 2 4 . 5 Combat Bots Only 7 | . 5 7 3 2 3 2 4 . 5 Max Kills in Single Turn 4 | 1 1 4 2 1 2 1 1 . 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 . . 1 . . . 2 Melee 1 | . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Hostile Shots Fired 512 | . 66 84 18 15 164 11 112 . 42 Missed 126 | . 9 15 3 4 50 4 32 . 9 Damage Taken 7102 | . 711 870 239 213 2190 221 1412 . 1246 Core 1256 | . 175 157 14 38 482 84 197 . 109 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 6 | . . . . . . . 6 . . Ignored by Resistances 85 | . . . . . . . . . 85 Core Remaining (%) 76 | 100 30 60 97 94 . . . . . Volleys Fired 196 | 2 45 56 26 12 37 . 9 . 9 Largest 5 | 2 2 4 5 5 5 . 4 . 5 Hottest 227 | 80 80 227 123 121 121 . 197 . 180 Shots Fired 684 | 4 88 207 128 60 142 . 17 . 38 Gun 573 | 4 82 121 128 60 127 . 16 . 35 Cannon 87 | . 6 81 . . . . . . . Launcher 23 | . . 5 . . 15 . . . 3 Special 1 | . . . . . . . 1 . . Kinetic 457 | . 6 99 128 60 127 . 9 . 28 Thermal 180 | 4 72 89 . . . . 8 . 7 Explosive 22 | . . 5 . . 14 . . . 3 Electromagnetic 25 | . 10 14 . . 1 . . . . Robot Hit Streak 23 | 1 23 7 16 16 23 . 8 . 5 Robot Miss Streak 6 | 1 3 6 3 2 5 . 3 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . . . 1 1 3 . . . 2 Max Gunslinging Chain 1 | . . . 1 1 1 . . . 1 Shots Hit Robots 466 | 2 62 95 83 44 96 7 54 . 23 Core Hits 248 | 1 27 62 30 11 55 3 18 . 41 Critical Kills 4 | . . . . . 1 1 2 . . Critical Parts Destroyed 12 | . . . . . 6 . 6 . . Critical Strikes 20 | . . 2 . . 7 1 10 . . Destroy 5 | . . . . . 3 . 2 . . Blast 2 | . . 2 . . . . . . . Smash 11 | . . . . . 4 1 6 . . Sever 2 | . . . . . . . 2 . . Melee Attacks 103 | . . . . . 23 13 67 . . Impact 66 | . . . . . 23 10 33 . . Slashing 37 | . . . . . . 3 34 . . Piercing . | . . . . . . . . . . Sneak Attacks 14 | . . . . . 7 . 7 . . Combat Hostiles 1 | . . . . . . . 1 . . Follow-up Attacks 23 | . . . . . 1 3 19 . . Damage Inflicted 12711 | 22 762 2396 1484 787 3747 308 1677 . 1528 Guns 5818 | 22 689 950 1484 787 1168 . 144 . 574 Cannons 913 | . 73 840 . . . . . . . Explosions 3021 | . . 606 . . 1461 . . . 954 Melee 2959 | . . . . . 1118 308 1533 . . Ramming . | . . . . . . . . . . Kinetic 4872 | . 73 841 1484 787 1168 . 41 . 478 Thermal 1937 | 22 550 801 . . 365 . 103 . 96 Explosive 2610 | . . 606 . . 1050 . . . 954 Electromagnetic 333 | . 139 148 . . 46 . . . . Impact 2286 | . . . . . 1118 223 945 . . Slashing 673 | . . . . . . 85 588 . . Piercing . | . . . . . . . . . . Highest Corruption 52 | . 1 1 1 1 28 37 52 52 8 Average Corruption 23 | . 1 1 1 1 19 33 38 52 6 Corruption Purged 5 | . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . Effects 130 | . . 4 4 1 19 33 60 8 1 Message Errors 31 | . . . 1 1 4 6 19 . . Matter Fused 37 | . . 2 . . 6 13 9 6 1 Heat Flow Errors 16 | . . 1 1 . . 4 10 . . Energy Discharges 19 | . . . 1 . 5 4 9 . . Parts Rejected 3 | . . . . . . . 3 . . Parts Fused 2 | . . . . . . 2 . . . Data Loss (minor) 13 | . . 1 1 . 1 3 6 1 . Data Loss (major) 3 | . . . . . 1 1 1 . . Misfires 1 | . . . . . 1 . . . . Alerts 2 | . . . . . . . 1 1 . Misdirections 1 | . . . . . . . 1 . . Weapon Failures 2 | . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 1013 | . . 12 . . 605 25 371 . . Projectiles . | . . . . . . . . . . Explosions 28 | . . 12 . . 16 . . . . Melee 985 | . . . . . 589 25 371 . . Knockbacks 13 | . 1 3 . . 7 . 2 . . Impact 9 | . . . . . 7 . 2 . . Kinetic 4 | . 1 3 . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 240 | . . 32 . . 96 . . . 112 Shots 6 | . . 1 . . 2 . . . 3 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 523 | 36 272 424 366 142 425 523 254 . 476 Average Temperature 117 | 20 87 116 93 55 146 167 95 . 251 Received Heat Transfer 2072 | . 438 420 126 36 246 54 531 . 221 Effects 20 | . . 4 1 . 4 1 1 . 9 Shutdowns 3 | . . . 1 . 1 . . . 1 Energy Bleed 4 | . . 2 . . . . 1 . 1 Interference 3 | . . . . . . 1 . . 2 Matter Decay 2 | . . 1 . . . . . . 1 Short Circuit 2 | . . 1 . . . . . . 1 Damage (minor) 3 | . . . . . 3 . . . . Damage (major) 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted 13 | . . . . . 7 1 5 . . Combat Hostiles 8 | . . . . . 2 1 5 . . Parts Fried 14 | . . . . . 11 . 3 . . Impact Corruptions 30 | . . . . . 20 1 9 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . 2 4 . . . . . . 1 Heat Transferred 3678 | 50 1250 1669 . . 300 . 224 . 185 Parts Sabotaged . | . . . . . . . . . . Parts Stolen 2 | . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Peak Influence 716 | 5 255 716 544 310 464 . . . . Initial 260 | . 3 103 260 188 53 . . . . Average 305 | . 152 449 389 233 271 . . . . Maximum Alert Level 3 | . 1 3 2 1 2 . . . . Low Security (%) 21 | 100 70 16 . 27 12 . . . . Level 1 51 | . 29 18 52 72 77 . . . . Level 2 24 | . . 57 47 . 10 . . . . Level 3 1 | . . 7 . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 2 6 2 2 5 . . . 1 Investigation 2 | . . 2 . . . . . . . Extermination 3 | . . . . 1 2 . . . . Reinforcement 9 | . 2 3 1 . 3 . . . . Assault 2 | . . 1 . . . . . . 1 Garrison 2 | . . . 1 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . 1 . . 1 . . . . Haulers Reinforced 2 | . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Distress Signals 7 | . 4 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 130 | . 17 36 10 6 24 5 19 . 13 Peak Tracking Total 10 | . 6 4 3 2 5 3 5 . 10 Tactical Retreats 6 | . 2 . 1 . . . 3 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Traps Triggered 6 | . . 1 . 1 2 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 2 | . . . . . . 2 2 2 . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Machines Disabled 24 | . . 3 1 . 12 . 1 7 . Max in Single Turn 6 | . . 2 1 . 6 . 1 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled 7 | . . . . . . . . 7 . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Machines Accessed 9 | . 1 3 2 1 2 . . . . Terminals 8 | . 1 3 2 1 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 24 | . 2 13 6 1 2 . . . . Successful 12 | . 1 8 3 . . . . . . Failed 12 | . 1 5 3 1 2 . . . . Catastrophic 2 | . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 19 | . 2 11 5 . 1 . . . . Terminals 23 | . 2 13 6 1 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 7 | . 1 5 1 . . . . . . Branch Access Points 2 | . . 1 1 . . . . . . Terminal Index 1 | . . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . . Unreport Threat 2 | . 1 1 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . . 3 2 . . . . . . Terminals 5 | . . 3 2 . . . . . . Botnet 5 | . . 3 2 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . . 3 2 1 2 . . . . Full Trace Events 1 | . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Total Allies 4 | . . . . . . . . 4 . Largest Group 4 | . . . . . . . . 4 4 Highest-Rated Group 153 | . . . . . . . . 153 150 Highest-Rated Ally 40 | . . . . . . . . 40 40 Total Orders . | . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . 17 Total Damage 490 | . . . . . . . . . 490 Kills 3 | . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 2 2 1 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Turns Passed 8763 | 95 370 665 655 435 1007 777 1141 2724 894 Spaces Moved 4223 | 70 165 243 331 235 459 579 513 1298 330 Core 16 | 14 . . . . . . 2 . . Treads 1117 | . . 197 331 235 354 . . . . Legs 2576 | 56 165 46 . . 1 169 511 1298 330 Wheels 458 | . . . . . 48 410 . . . Hover 56 | . . . . . 56 . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 95 110 120 190 260 Average Speed 174 | 108 120 152 160 160 167 123 178 196 260 Slowest Speed 950 | 120 120 190 160 160 260 260 950 260 260 Overloaded Moves 54 | . . . . . 54 . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 4 | . . . . . 2 . . . 2 Exploration Rate (%) 43 | 3 53 38 46 7 19 69 50 90 56 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 . Known Exits Taken 1 | . 1 . . . . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . . . 2 2 4 2 Spaces Dug 3 | . . . . . . 3 . . . Terrain Destroyed 174 | . . 41 . . 84 3 2 . 44 Melee 3 | . . . . . . 3 . . . Projectile 1 | . . . . . . . 1 . . AOE 169 | . . 41 . . 84 . . . 44 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Total 4970 | 82 249 405 410 269 593 620 624 1375 343 Wait 122 | . 24 50 17 7 3 6 15 . . Move 4214 | 69 164 242 330 234 458 578 512 1297 330 Hop . | . . . . . . . . . . Pick Up 70 | 5 4 12 9 8 10 7 5 10 . Fast Attach 81 | 6 2 13 8 1 24 7 17 2 1 Attach 42 | . 4 4 1 4 9 8 7 4 1 Detach 27 | . 1 5 4 . 6 2 4 4 1 Swap 21 | . 3 5 2 . 2 . 6 2 1 Drop 79 | . 2 18 13 3 26 2 7 8 . Fire 196 | 2 45 56 26 12 37 . 9 . 9 Melee 70 | . . . . . 18 10 42 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 48 | . . . . . . . . 48 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Core integrity fell below 50% 277 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 13) 465 | -10/Materials | Identified exit to Materials 466 | -10/Materials | Entered another Materials area 466 | -9/Materials | Evolved 2 slots: Weapon x2 473 | -9/Materials | Identified exit to Mines 625 | -9/Materials | Lost 3 parts (1p1n1w) 745 | -9/Materials | Destroyed 7 combat bots 866 | -9/Materials | First assault squad dispatched 870 | -9/Materials | Build established: Scavenger-Gunner 965 | -9/Materials | Destroyed 7 combat bots 1104 | -9/Materials | Discovered new exit (range 16) 1131 | -9/Materials | Entered another Materials area 1131 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1429 | -8/Materials | Garrison activated, responded to threat 1764 | -8/Materials | Discovered new exit (range 9) 1779 | -8/Materials | Build established: Gunner 1786 | -8/Materials | Entered Factory 1786 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2093 | -7/Factory | Build established: Tank 2200 | -7/Factory | Discovered new exit (range 11) 2213 | -7/Factory | Garrison activated, responded to threat 2221 | -7/Factory | Entered another Factory area 2221 | -6/Factory | Evolved 2 slots: Utility x2 2532 | -6/Factory | Build established: Scavenger-Gunner 2853 | -6/Factory | System corruption reached 10% 3122 | -6/Factory | Crushed by falling debris 3124 | -6/Factory | Crushed by falling debris 3150 | -6/Factory | Core integrity fell below 50% 3201 | -6/Factory | Lost 8 parts (1p4n2u1w) 3208 | -6/Factory | Discovered new exit (range 5) 3228 | -6/Factory | Entered Lower Caves 3396 | -6/Lower Caves | Build established: Mutant 3550 | -6/Lower Caves | System corruption reached 30% 3595 | -6/Lower Caves | Encountered a Warlord checkpoint 3697 | -6/Lower Caves | Learned Factory trap positions 3978 | -6/Lower Caves | Discovered new exit (range 11) 4005 | -6/Lower Caves | Entered another Lower Caves area 4155 | -6/Lower Caves | Build established: Scavenger-Gladiator 4421 | -6/Lower Caves | Learned location of Zion (-6) 4467 | -6/Lower Caves | Attracted the attention of an 0b10 base 4698 | -6/Lower Caves | Learned location of 1 exit from Factory 4711 | -6/Lower Caves | Lost 3 parts (1p1n1u) 4768 | -6/Lower Caves | Encountered a Warlord checkpoint 4862 | -6/Lower Caves | Discovered new exit (range 9) 4875 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4925 | -6/Lower Caves | Build established: Gladiator 4965 | -6/Lower Caves | Core integrity fell below 20% 5055 | -6/Lower Caves | Lost 7 parts (2p3n2u) 5146 | -6/Lower Caves | Entered Zion 5167 | -6/Zion | Given A8's code to call for help 5232 | -6/Zion | Identified exit to Deep Caves 5243 | -6/Zion | Discovered new exit (range 10) 5302 | -6/Zion | System corruption cleaned by Quarantine Array 5374 | -6/Zion | Given the Hacking Drone Bay 5386 | -6/Zion | Found Prototype Device 5463 | -6/Zion | Build established: Mutant 6546 | -6/Zion | Found Unknown Piercing Weapon 6546 | -6/Zion | Identified CR-A16's Pointy Stick 6850 | -6/Zion | Found Prototype Device 6850 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 7155 | -6/Zion | Met Imprinter 7187 | -6/Zion | Imprinted 7189 | -6/Zion | Declared Zion's savior 7838 | -6/Zion | Build established: Scavenger-Tank 7870 | -6/Zion | Entered Proximity Caves 7870 | -5/Proximity Caves | Accompanied by 4 allies 8540 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8740 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8760 | -5/Proximity Caves | Crushed by falling debris 8765 | -5/Proximity Caves | Crushed by falling debris 8765 | -5/Proximity Caves | Smashed by cave-in Last Messages --------------- 08760_ Overheating: Short circuit. 08760_ Imp. Treads fries itself beyond repair. 08760_ The unstable cave ceiling collapses. 08760_ Crushed by falling debris. 08760_ Hvy. Missile Launcher destroyed. 08760_ System corrupted by crushing effect (+4). 08763_ Overheating: Med. Reflective Plating damaged (-28). 08763_ Overheating: Lgt. Antimatter Reactor damaged (-11). 08763_ Overheating: Mak. Shrapnel Gun damaged (-15). 08763_ Mak. Shrapnel Gun destroyed. 08763_ Penetrated by Slug. 08764_ The unstable cave ceiling collapses. 08765_ System corrupted: Matter fused (-6). 08765_ The unstable cave ceiling collapses. 08765_ Crushed by falling debris. 08765_ Flexi-carbon Leg destroyed. 08765_ System corrupted by crushing effect (+1). 08765_ Med. Reflective Plating destroyed. 08765_ System corrupted by crushing effect (+1). 08765_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????######????????????????????????? | | ??????????????????## ##??????????????????????? | | ?????????????????## # ##?????????????????????? | | ????????????????## ###???????????????????? | | ??????????????### ## #???????????????????? | | ??????????????# g% @ ###???????????????????? | | ??????????????# % %# #???????????????????? | | ??????????????# # %Y % #######???????????????? | | ????????????????## = ## ## ##???###### ????? | | ????????????????#" " ## ###? ???? | | ????????????????#" "# ## #?????? | | ????????????????#" "# #?????????? | | ????????????????#""gl""# ##### #?????????? | | ????????????????######?# #???## #?????????? | | ??????????????????????? #????## ##??###????? | | ??????????????????????## #????## ##??# ###??? | | ?????????????????????## ##### #### #??? | | ?????????????????????# #???# | | ??????????????????????# #??# | | ??????????????????????## ## ##?# | | ???????????????????????# ??## ##?# | | ???????????????????????? ???## ##?? | | ???????????????????????? ???## #### | | ???????????????????????? ??## | | ???????????????????????? ??# | | ????????????????????????????## ## ### | | ?????????????????????????????## ### ### #??? | | ??????????????????????????????# #?######?# #??? | | ??????????????????????????????#####????????# #??? | | ???????????????????????????????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 31 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 15 Resistance: EM 20 Propulsion Shielding 33 Evasion (%) 55 Melee Accuracy 14 Target Analysis 5 Recoil Reduction 7 Matter Filtering 50 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompanionMomentumGreatsword Manual? 0 Play Time 01:12:02 Cumulative 77.4 hours Start 2024.08.15 @ 13:35:18 End 2024.08.15 @ 14:51:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 37 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 48 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f3c54ee-96c2-44bf-a9e9-59e8bdfe4e88