Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 20:40:30 Player: Pepsi Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (145) 725 Value Destroyed (6050) 6050 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1503) 1503 TOTAL SCORE: 13658 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 963 Met Imprinter 300 Was Imprinted 300 Friendly Fire -136 Cogmind --------- Core Integrity 0/1000 Matter 65/300 Energy 73/100 System Corruption 13% Temperature Cool (9) Movement Walking (120) Location -5/Cetus Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Triangulator Advanced Targeting Computer > --- WEAPON (2) ------- Rocket Array > --- INVENTORY (10) --- Armor Integrity Analyzer Wave Gun Rocket Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Advanced Heat Sink Medium Storage Unit Armor Integrity Analyzer Experimental Propulsion Shielding Improved Focal Shield Improved Shield Generator > --- WEAPON ----------- Wave Gun Heavy Beamcaster > --- INVENTORY -------- Carbon-fiber Leg Improved Heat Sink Armor Integrity Analyzer Long-range Proton Cannon Disruptor Cannon Hypervelocity Gauss Rifle Rocket Array Rocket Array Rocket Array Rocket Array [Rating: 82] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Wheel Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Processor Armor Integrity Analyzer Protection Improved Medium Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Ext Cet Slots Evolved 10 | . . . 2 . 2 . 2 . . . 4 . . Power 2 | . . . . . 1 . . . . . 1 . . Propulsion 2 | . . . . . 1 . . . . . 1 . . Utility 6 | . . . 2 . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 173 | 6 6 2 11 . 24 5 32 2 2 2 25 47 9 Power 36 | 1 . 1 2 . 5 1 7 1 . . 4 13 1 Engine 20 | 1 . . 2 . 3 . 4 1 . . 2 6 1 Core 16 | . . 1 . . 2 1 3 . . . 2 7 . Reactor . | . . . . . . . . . . . . . . Propulsion 36 | 2 2 . . . 6 . 5 . . . 4 12 5 Treads . | . . . . . . . . . . . . . . Leg 30 | . . . . . 4 . 5 . . . 4 12 5 Wheel 6 | 2 2 . . . 2 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 60 | 1 2 . 4 . 9 2 12 1 1 1 10 16 1 Device 41 | . . . 3 . 6 2 11 1 . 1 7 9 1 Storage 3 | 1 1 . . . . . . . 1 . . . . Processor 5 | . 1 . 1 . . . 1 . . . 1 1 . Hackware . | . . . . . . . . . . . . . . Protection 11 | . . . . . 3 . . . . . 2 6 . Artifact . | . . . . . . . . . . . . . . Weapon 41 | 2 2 1 5 . 4 2 8 . 1 1 7 6 2 Energy Gun 19 | . . 1 5 . 1 1 2 . 1 . 3 4 1 Energy Cannon 7 | . . . . . 1 1 2 . . . 3 . . Ballistic Gun 6 | 2 1 . . . . . 2 . . . 1 . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . Launcher 8 | . 1 . . . 2 . 2 . . 1 . 1 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . 2 2 2 . . . 3 . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . System Corruption 9 | . . . . . . . . . . . . 9 . Parts Lost 67 | . 1 . . . 6 2 7 1 . 2 14 15 19 Power 16 | . . . . . 1 2 1 . . . 3 5 4 Propulsion 19 | . . . . . 3 . 1 . . 1 2 4 8 Utility 25 | . . . . . 2 . 4 1 . 1 7 5 5 Weapon 7 | . 1 . . . . . 1 . . . 2 1 2 Highest Loss Streak 18 | . 1 . . . 5 1 2 1 . 1 6 4 18 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 9 | 2 8 9 9 10 9 10 9 9 9 8 9 9 8 Power . | . 1 1 1 1 . . . . 1 1 . . . Propulsion 1 | 1 4 5 3 3 . 1 . 1 1 . . 1 2 Utility 3 | . 1 2 2 2 3 5 4 4 3 2 2 3 2 Weapon 4 | . 1 . 2 4 4 4 3 4 4 5 6 4 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 16 | . . . 2 . 7 . 2 . 1 . . 2 2 Power 2 | . . . 1 . 1 . . . . . . . . Propulsion 4 | . . . 1 . 2 . . . . . . 1 . Utility 4 | . . . . . 1 . . . 1 . . . 2 Weapon 6 | . . . . . 3 . 2 . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 91 100 97 100 95 96 96 99 100 99 88 93 91 Engine 9 | . 14 3 6 11 14 5 13 15 15 15 8 4 7 Core 4 | . . 10 4 . 3 10 . . . . 4 9 6 Leg 19 | . . . . . 12 27 23 23 23 22 20 20 20 Wheel 3 | . 28 28 22 22 13 . . . . . . . . Device 23 | . . . 9 11 15 26 30 29 30 30 27 20 21 Storage 6 | . 14 14 11 11 9 9 7 7 7 7 5 5 5 Processor 8 | . 8 14 22 22 6 . 4 7 7 7 5 11 10 Protection 2 | . . . . . 4 . . . . . 1 6 4 Energy Gun 5 | . . 10 20 22 8 8 7 . 2 7 6 5 4 Energy Cannon 4 | . . . . . 7 9 4 7 7 1 1 4 3 Ballistic Gun 1 | . 24 7 . . . . 1 3 . . 1 . . Launcher 1 | . . 9 1 . . . . 3 4 5 . . . Peak Build Rating 82 | 6 11 13 22 22 39 39 49 49 51 52 82 82 80 Average Rating 53 | 4 9 12 20 22 30 37 45 48 49 51 68 73 70 On Entrance 33 | . 6 11 13 22 22 39 33 48 49 51 51 42 77 Avg Prop Armor Cover (%) 3 | . . . . . 3 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 79 | 11 16 19 25 25 47 42 52 56 56 54 72 79 72 Greatest Support 78 | 26 28 24 24 24 54 51 51 51 51 51 76 78 70 Greatest Overweight (x) 11 | . . . 1 1 3 . 1 1 1 1 1 3 11 Average Overweight (x) . | . . . . 1 . . . 1 1 1 . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 4 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 2 8 9 9 10 9 9 9 9 9 8 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 9 10 10 10 10 10 10 10 10 8 9 10 3 Class Distribution -------------------- 55% | Scavenger-Mutant 40% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Ext Cet Matter Collected 3251 | 251 22 185 130 . 270 65 428 178 14 206 438 948 116 Remotely . | . . . . . . . . . . . . . . Salvage Created 5955 | . 22 117 451 44 1034 581 1157 182 . 270 822 1063 212 Parts 271 | . 2 3 25 1 48 35 54 3 . 17 35 39 9 Haulers Intercepted 11 | . . . 3 . 3 1 3 . . . 1 . . Recyclers Shooed 2 | . . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 3 2 11 . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Ext Cet Combat Hostiles Destroyed 115 | . . 3 5 1 17 12 16 5 . 15 14 20 7 Guns 46 | . . 3 4 1 7 6 8 1 . 1 9 4 2 Cannons 23 | . . . . . 5 6 2 1 . . 1 6 2 AOE 35 | . . . . . 2 . 3 3 . 14 2 8 3 Classes Destroyed 17 | . 1 2 3 . 2 2 4 . . 1 . 1 1 Worker 3 | . . . 1 . 1 1 . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . Hauler 11 | . . . 3 . 3 1 3 . . . 1 . . Recycler 5 | . . . . . . . 5 . . . . . . Operator 1 | . . . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . Watcher 7 | . 1 . 1 . . . . . . . 1 3 1 Swarmer 25 | . . . . . . 4 . . . 12 4 5 . Grunt 45 | . . 3 2 1 9 4 7 4 . 2 6 5 2 Duelist 1 | . . . . . . . 1 . . . . . . Sentry 22 | . . . 3 . 3 4 2 1 . . 1 8 . Specialist 4 | . . . . . 4 . . . . . . . . Hunter 6 | . . . . . 1 . 3 . . . 1 . 1 Programmer 5 | . . . . . . . 3 . . . 2 . . Behemoth 2 | . . . . . . . . . . . . 2 . Cetus Guard 4 | . . . . . . . . . . . . . 4 Savage 1 | . . . . . . . . . . . . . 1 Best Kill Streak 8 | . 1 2 3 1 6 3 6 4 . 5 4 8 5 Combat Bots Only 8 | . . 2 2 1 5 3 3 4 . 5 4 8 4 Max Kills in Single Turn 4 | . 1 2 2 1 2 1 2 3 . 3 3 4 2 Gunslinging 1 | . . . 1 . 1 . . . . . . . . Exploded 4 | . . . . . 2 . 2 3 . 3 2 4 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Ext Cet Hostile Shots Fired 972 | . 7 16 28 4 116 46 162 69 . 17 149 202 156 Missed 310 | . 1 5 13 . 40 13 66 24 . 6 37 80 25 Hits 662 | . 6 11 15 4 76 33 96 45 . 11 112 122 131 Projectile 662 | . 6 11 15 4 76 33 96 45 . 11 112 122 131 AOE 1 | . . . . . . . . . . . 1 . . Critical Strikes 21 | . . 1 1 . 2 . 2 . . . 3 4 8 Actively Blocked 1 | . . . . . . . . . . . 1 . . Damage Taken 10429 | . 218 155 191 56 1040 293 1351 241 . 257 1622 2640 2365 Core 1528 | . 19 24 40 16 135 41 158 50 . 45 275 253 472 Absorbed by Shields 915 | . . . . . 60 80 140 180 . 40 415 . . Redirected to Shielding 151 | . . . . . . . . . . . 151 . . Ignored by Resistances 125 | . . . . . . . . . . . 97 28 . Regen/Repaired (Parts) 190 | . . . 14 . . . 176 . . . . . . Core Remaining (%) 79 | 100 . 82 . 86 . 68 . . . 63 . . . Volleys Fired 421 | . 10 9 27 3 62 39 75 14 . 8 60 96 18 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 2 2 2 Hottest 258 | . 50 70 112 112 121 121 145 110 . 146 258 181 181 Shots Fired 775 | . 20 18 47 6 122 79 123 28 . 11 109 179 33 Gun 508 | . 19 15 46 6 71 39 87 13 . 4 96 93 19 Cannon 235 | . . . . . 49 40 28 14 . 1 12 82 9 Launcher 32 | . 1 3 1 . 2 . 8 1 . 6 1 4 5 Special . | . . . . . . . . . . . . . . Kinetic 64 | . 19 12 . . . . . 13 . . 19 1 . Thermal 625 | . . 3 46 6 120 79 106 14 . 5 85 133 28 Explosive 32 | . 1 3 1 . 2 . 8 1 . 6 1 4 5 Electromagnetic 54 | . . . . . . . 9 . . . 4 41 . Robot Hit Streak 24 | . 6 7 18 11 9 12 13 10 . 3 11 24 7 Robot Miss Streak 5 | . 1 1 3 . 3 4 5 5 . 5 3 5 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . . . Shots Hit Robots 508 | . 9 13 37 6 83 45 82 16 . 4 66 124 23 Core Hits 363 | . 2 7 12 2 32 21 44 16 . 40 36 83 68 Critical Kills 5 | . . 1 . . 1 . 1 . . . 2 . . Critical Parts Destroyed 2 | . . . . . . . . . . . 2 . . Critical Strikes 30 | . . 1 . 1 8 5 8 . . . 7 . . Burn 23 | . . . . 1 7 5 7 . . . 3 . . Meltdown 3 | . . . . . 1 . 1 . . . 1 . . Destroy 4 | . . 1 . . . . . . . . 3 . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16289 | . 88 284 550 105 1921 1072 2576 699 . 1076 1740 4660 1518 Guns 6610 | . 88 124 528 105 973 520 1352 169 . 26 1170 1316 239 Cannons 4881 | . . . . . 786 478 433 228 . . 202 2359 395 Explosions 4782 | . . 160 22 . 162 67 791 302 . 1050 368 976 884 Melee . | . . . . . . . . . . . . . . Ramming 16 | . . . . . . 7 . . . . . 9 . Kinetic 443 | . 88 102 . . . . . 169 . . 84 . . Thermal 10399 | . . 22 528 105 1759 998 1754 228 . 26 1285 3060 634 Explosive 4749 | . . 160 22 . 162 67 758 302 . 1050 368 976 884 Electromagnetic 682 | . . . . . . . 64 . . . 3 615 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 4 4 . . . 1 13 13 Average Corruption 6 | . . . . . . 4 2 . . . 1 7 13 Corruption Purged 4 | . . . . . . . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 137 | . . . . . . 7 10 . . . . 109 11 Message Errors 30 | . . . . . . 1 2 . . . . 24 3 Matter Fused 34 | . . . . . . . 2 . . . . 29 3 Heat Flow Errors 24 | . . . . . . 2 . . . . . 21 1 Energy Discharges 12 | . . . . . . 1 2 . . . . 9 . Parts Rejected 3 | . . . . . . . . . . . . 2 1 Data Loss (minor) 16 | . . . . . . 1 2 . . . . 12 1 Data Loss (major) 6 | . . . . . . 1 1 . . . . 3 1 Misfires 6 | . . . . . . 1 . . . . . 5 . Alerts 4 | . . . . . . . 1 . . . . 3 . Weapon Failures 2 | . . . . . . . . . . . . 1 1 Overload Shots 2 | . . . . . . . . . . . 2 . . Overflow Damage 123 | . . 12 . . 7 2 45 . . 45 . 12 . Projectiles 18 | . . . . . 7 2 . . . . . 9 . Explosions 105 | . . 12 . . . . 45 . . 45 . 3 . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 477 | . . . . . . 24 277 13 . 137 . . 26 Shots 16 | . . . . . . 1 7 1 . 5 . . 2 Rammed . | . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . 1 . . . . . 1 . Kicked 2 | . . . . . . 1 . . . . . 1 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 749 | . 15 51 75 36 358 138 81 . . 6 44 127 749 Average Temperature 84 | . 8 19 17 23 79 60 45 . . 4 18 40 361 Received Heat Transfer 2215 | . 42 102 87 33 387 81 378 107 . . 107 594 297 Effects 16 | . . . . . . . . . . . . . 16 Interference 7 | . . . . . . . . . . . . . 7 Matter Decay 3 | . . . . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . . . . . 2 Damage (major) 3 | . . . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 10 | . . . 1 . 3 . 3 . . . 2 1 . Combat Hostiles 10 | . . . 1 . 3 . 3 . . . 2 1 . Parts Melted 43 | . . . 4 1 15 2 6 1 . . 9 4 1 Heat Transferred 18397 | . . 50 1174 296 3737 2109 3622 296 . 37 2183 4048 845 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Ext Cet Maximum Alert Level 2 | . . . . . . . . . . . 2 1 1 Low Security (%) 67 | 100 100 100 100 100 100 100 100 . . . . 51 43 Level 1 29 | . . . . . . . . . . . 70 48 56 Level 2 3 | . . . . . . . . . . . 29 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 460 | . 23 50 75 30 148 172 141 . . . 460 380 264 Initial 311 | . . . 4 . 7 13 73 . . . 311 200 182 Average 140 | . 2 14 43 1 39 92 57 . . . 348 184 189 Influence Increases 4969 | . 45 93 194 30 530 384 606 110 . 496 848 1402 231 Destroy 0b10 Robot/C 2760 | . . 60 100 20 340 240 320 100 . 300 340 800 140 Destroy 0b10 Robot/NC 155 | . 5 5 25 . 20 15 45 . . 10 10 15 5 Destroy Leader 504 | . 2 10 38 10 96 62 96 10 . 40 74 56 10 Allied During Kill 505 | . . . . . . . . . . 131 44 327 3 Successful Hack 38 | . . . 5 . . . 18 . . . 8 . 7 Disable Machine 240 | . 30 . 15 . 30 30 75 . . . 30 30 . Anti-Garrison Action 150 | . . . . . . . . . . . 150 . . Destroy Structure 332 | . 8 18 11 . 29 22 52 . . . 42 84 66 Advance Influence 150 | . . . . . . . . . . . 150 . . Lose Combat Pursuer 135 | . . . . . 15 15 . . . 15 . 90 . Influence Decreases 4916 | . 45 80 207 10 517 255 725 153 . 239 694 1487 504 Entered New Map 598 | . . . 9 . 13 20 89 16 . . 96 211 144 Time Decay 2847 | . 40 80 198 10 285 160 502 137 . 199 398 708 130 Lost Part 638 | . . . . . 60 20 60 . . 20 140 148 190 Lost Ally 540 | . . . . . . . . . . 20 60 420 40 Purge Threat 293 | . 5 . . . 159 55 74 . . . . . . Squads Dispatched 29 | . 1 . . . 8 2 10 . . . 5 1 2 Investigation 9 | . . . . . 4 . 2 . . . 1 . 2 Extermination 5 | . . . . . . . 4 . . . 1 . . Reinforcement 13 | . 1 . . . 4 2 4 . . . 1 1 . Assault 2 | . . . . . . . . . . . 2 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 1 . . . . 1 . Haulers Reinforced 3 | . . . . . . . 2 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Ext Cet Distress Signals 18 | . . . 1 . 4 3 1 . . . 2 5 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 192 | . 7 3 14 2 21 16 23 5 . 16 21 55 9 Peak Tracking Total 6 | . 3 2 4 2 5 5 4 4 . 5 6 5 5 Tactical Retreats 8 | . . . . . 1 1 . . . 1 . 5 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Ext Cet Traps Triggered 10 | . 1 . . . . . 1 . . . 2 6 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Ext Cet Machines Disabled 17 | . 2 . 1 . 2 2 5 . . . 3 2 . Max in Single Turn 1 | . 1 . 1 . 1 1 1 . . . 1 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Ext Cet Machines Accessed 27 | . 1 . 4 . 4 3 9 . . . 3 1 2 Terminals 19 | . 1 . 3 . 4 3 5 . . . 1 . 2 Fabricators 4 | . . . . . . . 2 . . . 2 . . Repair Stations 4 | . . . 1 . . . 2 . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 65 | . 3 . 9 . 12 9 20 . . . 6 1 5 Successful 24 | . 2 . 4 . 3 1 9 . . . 3 . 2 Failed 41 | . 1 . 5 . 9 8 11 . . . 3 1 3 Catastrophic 14 | . . . 2 . 4 3 4 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 37 | . 2 . 2 . 11 9 8 . . . 3 2 . Terminals 45 | . 3 . 6 . 12 9 9 . . . 1 . 5 Fabricators 9 | . . . . . . . 4 . . . 5 . . Repair Stations 11 | . . . 3 . . . 7 . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 14 | . 2 . 2 . 3 1 3 . . . 1 . 2 Record 5 | . 1 . . . 1 . 1 . . . . . 2 Prototype ID Bank 2 | . . . 2 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . Unreport Threat 6 | . 1 . . . 2 1 2 . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . 2 . . Network Status 1 | . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks 7 | . . . 2 . . . 5 . . . . . . Scan Component 4 | . . . 1 . . . 3 . . . . . . Repair 3 | . . . 1 . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . 3 . 3 3 8 . . . 2 1 2 Full Trace Events 8 | . . . . . 3 . 2 . . . 1 . 2 Feedback Events 1 | . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . . . . Parts Built 2 | . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . 95 . . Total Part Build Rating 10 | . . . . . . . . . . . 10 . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . 2 . . . . . . Time 142 | . . . 38 . . . 104 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Ext Cet Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 28 | . . . . . . . . . . . . 28 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Ext Cet Total Allies 32 | . . . . . . . . . 4 . . 28 . Largest Group 10 | . . . . . . . . . 4 4 3 10 3 Highest-Rated Group 253 | . . . . . . . . . 153 153 117 253 82 Highest-Rated Ally 40 | . . . . . . . . . 40 40 40 39 31 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 216 | . . . . . . . . . . 17 22 173 4 Total Damage 4468 | . . . . . . . . . . 156 698 3532 82 Kills 28 | . . . . . . . . . . 2 3 23 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Ext Cet Active Infowar (turns) 4979 | . . . 78 . . . 658 . . . 472 3510 261 Sensors 1146 | . . . 78 . . . 596 . . . 472 . . Triangulation 3771 | . . . . . . . . . . . . 3510 261 Jamming 62 | . . . . . . . 62 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Ext Cet Turns Passed 12544 | 54 257 265 401 145 908 344 1706 898 1976 472 948 3892 278 Spaces Moved 6854 | 46 229 243 252 123 594 172 931 446 1036 233 522 1936 91 Core 4 | 3 . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . Legs 5664 | . . . . . 298 172 931 446 1036 233 522 1936 90 Wheels 1186 | 43 229 243 252 123 296 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 105 90 120 120 190 190 190 120 120 120 Average Speed 148 | 89 90 90 99 105 108 120 132 190 190 190 133 161 190 Slowest Speed 600 | 100 95 90 105 105 260 120 190 190 190 190 190 330 600 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . Potential Cave-ins 5 | . . . . . . . . . . 2 . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 55 45 21 31 42 37 25 54 84 53 12 99 45 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 1 . . . 2 1 . . . . Spaces Dug 1 | . . . . . . . . . . . . 1 . Terrain Destroyed 548 | . 8 27 9 . 31 20 53 25 . 147 23 85 120 Melee . | . . . . . . . . . . . . . . Projectile 25 | . . . . . 5 6 . 6 . 1 2 2 3 AOE 523 | . 8 27 9 . 26 14 53 19 . 146 21 83 117 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Ext Cet Total 8396 | 55 260 271 355 132 738 230 1277 466 1045 245 660 2509 153 Wait 467 | . 5 15 47 1 16 7 202 2 . 2 23 124 23 Move 6839 | 45 228 242 251 122 593 171 930 445 1035 232 519 1935 91 Hop 1 | . . . . . . . . . . . 1 . . Pick Up 58 | 4 6 1 6 . 14 1 9 . 4 . 5 8 . Fast Attach 96 | 6 2 . 7 . 14 4 13 . . . 17 29 4 Attach 33 | . 1 1 1 . 3 . 5 1 . 2 2 9 8 Detach 12 | . 1 . 1 . 5 . 3 . . . . 1 1 Swap 101 | . 4 2 4 . 9 3 19 4 2 1 20 27 6 Drop 111 | . 3 1 11 . 22 4 21 . 4 . 13 30 2 Fire 421 | . 10 9 27 3 62 39 75 14 . 8 60 96 18 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 2 | . . . . . . 1 . . . . . 1 . Crush . | . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . 20 . Rewire 235 | . . . . 6 . . . . . . . 229 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: [*Fac] / [*Low x2]) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: [*Fac] / *Cet) -5/Cetus History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 13) 55 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 3) 240 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Entered Mines 313 | -10/Mines | Assembled infested the area 313 | -10/Mines | Build established: Mutant 529 | -10/Mines | Discovered new exit (range 13) 577 | -10/Mines | Entered Materials 577 | -9/Materials | Evolved 2 slots: Utility x2 829 | -9/Materials | Repaired Imp. Heat Sink 901 | -9/Materials | Discovered new exit (range 16) 978 | -9/Materials | Entered Mines 1106 | -9/Mines | Discovered new exit (range 6) 1123 | -9/Mines | Entered Materials 1123 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1609 | -8/Materials | Lost 5 parts (1p2n2u) 1769 | -8/Materials | Discovered new exit (range 7) 1875 | -8/Materials | Discovered new exit (range 7) 1885 | -8/Materials | Build established: Scavenger-Mutant 2031 | -8/Materials | Entered Storage 2344 | -8/Storage | Discovered new exit (range 15) 2375 | -8/Storage | Entered Factory 2375 | -7/Factory | Evolved 2 slots: Utility x2 2741 | -7/Factory | Repaired Imp. Carbon-fiber Leg 2803 | -7/Factory | Repaired Adv. Beam Rifle 2864 | -7/Factory | Build established: Mutant 3279 | -7/Factory | Build established: Scavenger-Mutant 3491 | -7/Factory | Discovered new exit (range 15) 3602 | -7/Factory | Discovered new exit (range 4) 3713 | -7/Factory | Found Prototype Launcher 3713 | -7/Factory | Identified Rocket Array 3717 | -7/Factory | Found Rocket Array 3719 | -7/Factory | Found Rocket Array 3723 | -7/Factory | Found Rocket Array 4072 | -7/Factory | Discovered new exit (range 5) 4081 | -7/Factory | Entered Lower Caves 4206 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4250 | -7/Lower Caves | Learned Factory interactive machine intel 4873 | -7/Lower Caves | Build established: Mutant 4967 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4979 | -7/Lower Caves | Entered Zion 5630 | -6/Zion | Met Imprinter 5666 | -6/Zion | Imprinted 5668 | -6/Zion | Declared Zion's savior 6482 | -6/Zion | Learned location of Warlord (-5) 6919 | -6/Zion | Discovered new exit (range 15) 6930 | -6/Zion | Given the Hacking Drone Bay 6955 | -6/Zion | Entered Proximity Caves 6955 | -5/Proximity Caves | Accompanied by 4 allies 6960 | -5/Proximity Caves | Spotter reported a threat 7383 | -5/Proximity Caves | Build established: Scavenger-Mutant 7385 | -5/Proximity Caves | Discovered new exit (range 13) 7427 | -5/Proximity Caves | Entered Factory 7427 | -5/Factory | Accompanied by 3 allies 7427 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7428 | -5/Factory | Loaded intel: 55 interactive machine locations 7624 | -5/Factory | Fabricated Flexi-carbon Leg? 8185 | -5/Factory | Lost 4 parts (1p1n2u) 8321 | -5/Factory | Discovered new exit (range 6) 8331 | -5/Factory | Cargo convoy interrupted 8375 | -5/Factory | Entered Extension 8391 | -5/Extension | Lost 6 parts (1n3u2w) 8477 | -5/Extension | Build established: Mutant 8523 | -5/Extension | Lost 3 parts (2u1w) 8778 | -5/Extension | Build established: Scavenger-Mutant 8985 | -5/Extension | Destroyed 8 combat bots 9012 | -5/Extension | Lost 5 allies 9122 | -5/Extension | Spotted B-75 Beast 9201 | -5/Extension | Lost 6 allies 9554 | -5/Extension | Destroyed B-75 Beast 9574 | -5/Extension | Spotted B-75 Beast 9635 | -5/Extension | Lost 4 parts (1p1n2u) 9904 | -5/Extension | Terminal network hard line cut 10092 | -5/Extension | Destroyed B-75 Beast 10207 | -5/Extension | Core integrity fell below 50% 10239 | -5/Extension | Lost 3 parts (1p1n1u) 10613 | -5/Extension | System corruption reached 10% 10827 | -5/Extension | Lost 4 allies 11030 | -5/Extension | Discovered new exit (range 10) 11032 | -5/Extension | Discovered new exit (range 6) 11068 | -5/Extension | Disrupted transfer network 11110 | -5/Extension | Lost 3 allies 11385 | -5/Extension | Lost 3 allies 12267 | -5/Extension | Entered Cetus 12267 | -5/Cetus | Accompanied by 3 allies 12291 | -5/Cetus | Spotted Cetus Guard 12292 | -5/Cetus | Spotted Cetus Guard 12296 | -5/Cetus | Spotted Cetus Guard 12296 | -5/Cetus | Spotted Cetus Guard 12309 | -5/Cetus | Destroyed Cetus Guard 12314 | -5/Cetus | Destroyed Cetus Guard 12314 | -5/Cetus | Destroyed Cetus Guard 12324 | -5/Cetus | Destroyed Cetus Guard 12513 | -5/Cetus | Core integrity fell below 20% 12545 | -5/Cetus | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12520_ Imp. Deuterium Engine destroyed. 12521_ Slug penetrates Reinforced Barrier. 12521_ Dropped Armor Integrity Analyzer. 12522_ Matter decay averted by Cryofiber Web. 12523_ Overheating: Matter decay (-16). 12527_ Penetrated by Slug. 12527_ Broken Neutrino Core destroyed. 12528_ Overheating: System interference. 12528_ Cryofiber Web temporarily disabled. 12528_ Triangulator temporarily disabled. 12528_ Critical hit (Burn: +37). 12529_ Acquired Carbon-fiber Leg. 12530_ Overheating: System interference. 12530_ Rocket Array temporarily disabled. 12533_ Slug penetrates Reinforced Barrier. 12533_ Acquired Flexi-carbon Leg. 12535_ System corrupted: Matter fused (-6). 12537_ Acquired Adv. Heat Sink. 12539_ Slug penetrates Reinforced Barrier. 12539_ Cryofiber Web destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #??????????? " """""""??????????????????? | | ????# #########??#""""""""""""?????????????????? | | ????# # # #??#""""" """ """"???????????????? | | ????# # #??#""""""" """""""#?????????????? | | ##### # #??#""" " " """#? 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""#?????????????????? | | ######## ##?###" @ ""#?????????????????? | | ???????## #####??#" ""#?????????????????? | | ????????#####??????### """#?????????????????? | | ???????????????????#" "###?????????????????? | | ???????????????????# """#?????????????????? | | ???????????????????# T"""#?????????????????? | | ???????????????????#" """"#?????????????????? | | ???????????????????### "###?????????????????? | | ???????????????????# """"#?????????????????? | | ???????????????????#" " T"""#?????????????????? | | ???????????????????#" """"#?????????????????? | | ???????????????????#" " " #"###?????????????????? | | ???????????????????# #""???????????????????? | | ???????????????????#""" """#"""??????????????????? | | ???????????????????#########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 46 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 25 Resistance: TH 15 Propulsion Shielding 90 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 12 Armor Integrity Analysis 30 Energy Filtering 50 Particle Charging 22 Item Schematics ----------------- Hpw. Shock Rifle | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Robot Schematics ------------------ M-22 Extractor | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Flexi-carbon Leg | x2 | -5/Factory Repaired ---------- Imp. Heat Sink | 65% | -9/Materials Imp. Carbon-fiber Leg | 36% | -7/Factory Adv. Beam Rifle | 12% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Construction Begets Destruction DIY Cooler For Emergencies Only Ghost 'Em I Have A Map? Jackpot Party Time Resistances Are Futile That Tickles Well Done Challenges ------------ None Game ------ Seed FieldthrustRingRedirector Manual? 0 Play Time 01:57:12 Cumulative 30.9 hours Start 2026.01.07 @ 23:36:22 End 2026.01.12 @ 20:40:30 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 30 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91ac78f4-5570-45ed-9595-5754e1a49fb1