Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 20:18:23 Player: puppuppit Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (1083) 5415 Value Destroyed (48411) 48411 Prototype IDs (115) 2300 Alien Tech Used (21) 4200 Bonus (64097) 64097 TOTAL SCORE: 136723 Bonus ------- Triggered High Security 3000 Triggered Max Security 2000 High Alert Combat Kills 24843 Follower Combat Kills 3251 Hunted by Unchained 500 Entered Garrisons 400 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2224 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Met Sigix 2000 Activated Exoskeleton 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -3021 Cogmind --------- Core Integrity 721/1600 Matter 196/300 Energy 220/780 System Corruption 0% +Membrane Temperature Cool (12) +ITN Movement Hovering (37) +NEM 1 Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (9) --- Cooled Gravmag System Combat Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet Antigrav Array Combat Linear Gravjet > --- UTILITY (11) ----- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Experimental Targeting Computer Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer AEGIS Remote Shield > --- WEAPON (4) ------- Compact Linear Accelerator Sigix Broadsword > --- INVENTORY (20) --- Improved Antigrav System Improved Linear Gravjet High-capacity Matter Pod (200) Experimental Matter Compressor (500) Heavy Servo Lattice High-powered Tractor Beam Spacefold Activator Heavy Machine Gun Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Improved Gyrokinetic Inverter Cooled Antigrav System Combat Antigrav System Antigrav Array Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Experimental Optical Array Advanced Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Ghost Barrier Microwarp Drive > --- WEAPON ----------- Helical Railgun Helical Railgun Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor Cooled Gravmag System Improved Antigrav System Antigrav Array High-capacity Matter Pod Experimental Signal Interpreter Heavy Servo Lattice Centrium Light Armor Plating Experimental Focal Shield Improved Remote Force Field High-powered Tractor Beam High-powered Transdimensional Reconstructor Spacefold Activator Helical Railgun Compact Linear Accelerator Gamma Bomb Array Gamma Bomb Array Long-range Missile Launcher [Rating: 237] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Leg Makeshift Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Artifact Spacefold Activator Weapon Advanced Assault Cannon Energy Gun Beam Rifle Energy Cannon Vortex Driver Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . . . . . . . . 2 . . . . 2 . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . Utility 9 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . 1 . 2 . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 698 | 7 8 2 28 . 2 . 29 16 14 49 12 1 . 16 53 . 26 20 . 12 67 4 1 7 2 9 . 23 5 4 44 1 15 42 35 53 23 20 48 Power 92 | 1 1 . 2 . . . 1 . . 4 1 . . 3 6 . 6 4 . 1 12 . . 1 . . . 2 1 . 6 . 3 7 8 6 3 6 7 Engine 26 | 1 1 . 2 . . . 1 . . 2 1 . . 3 1 . 2 3 . . 7 . . . . . . . . . . . . . 1 . . . 1 Core 20 | . . . . . . . . . . 1 . . . . 5 . 4 1 . 1 4 . . . . . . . . . 3 . . 1 . . . . . Reactor 46 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . 2 1 . 3 . 3 6 7 6 3 6 6 Propulsion 142 | 2 1 . 9 . . . 4 1 . 18 7 . . 6 8 . 2 . . 2 11 . . 3 1 1 . 7 1 1 16 . 3 8 3 7 4 4 12 Treads 26 | 2 1 . 9 . . . 4 1 . 3 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . Wheel 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 99 | . . . . . . . . . . 4 . . . 5 7 . 2 . . 2 11 . . 3 1 1 . 7 . . 15 . 3 8 3 7 4 4 12 Flight 6 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 276 | 2 2 1 3 . 1 . 13 3 7 13 2 1 . 2 21 . 15 3 . 3 35 4 . 2 . 6 . 10 1 . 13 1 5 18 19 29 8 9 24 Device 121 | 1 . . . . . . 4 2 3 6 . . . 1 7 . 12 3 . 1 14 2 . . . 2 . 4 . . 5 1 2 11 7 12 4 3 14 Storage 21 | 1 1 . . . 1 . 1 . 2 1 . . . . 3 . . . . . 1 . . 1 . 1 . 1 . . . . . 2 1 1 1 . 2 Processor 56 | . . . 1 . . . 3 . . 1 . . . 1 2 . 1 . . . 8 1 . . . . . 3 1 . 5 . 1 1 7 10 2 3 5 Hackware 37 | . 1 . 1 . . . 2 . . 1 . . . . 7 . 2 . . 1 8 . . . . 3 . 2 . . . . 2 2 2 2 . 1 . Protection 38 | . . 1 1 . . . 3 1 2 4 2 1 . . 2 . . . . 1 4 1 . 1 . . . . . . 3 . . 1 1 3 1 2 3 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Weapon 188 | 2 4 1 14 . 1 . 11 12 7 14 2 . . 5 18 . 3 13 . 6 9 . 1 1 1 2 . 4 2 3 9 . 4 9 5 11 8 1 5 Energy Gun 15 | 2 . . . . . . . . . 2 2 . . 1 1 . 1 . . . . . . . . . . . 1 . 2 . . 1 1 . 1 . . Energy Cannon 6 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 2 . . 1 . . Ballistic Gun 91 | . 4 1 12 . 1 . 10 6 4 8 . . . 1 3 . 1 11 . 2 4 . . . 1 . . 2 1 . 5 . 1 . 2 8 1 . 2 Ballistic Cannon 48 | . . . . . . . . 4 2 3 . . . . 8 . 1 1 . 4 5 . 1 1 . . . 1 . 2 2 . 1 1 1 2 5 1 2 Launcher 21 | . . . 2 . . . 1 1 1 . . . . 3 3 . . 1 . . . . . . . 2 . 1 . . . . 1 2 1 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 88 | . . . 1 . . . 2 . 1 6 . . . 5 6 . 1 . . . 6 . . 4 . 2 . . . . 7 . 2 9 10 6 11 1 8 Corrupted Parts 7 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 40 | . . . . . . . . . . . . . . 39 . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Lost 183 | . 2 . 5 . . . 1 2 11 25 . . . 3 9 . 7 6 . 2 12 . 1 . 1 . . 13 2 12 3 . 7 10 2 6 10 . 31 Power 24 | . . . 2 . . . . . 1 2 . . . . 2 . 1 1 . . 3 . . . . . . 2 1 . 1 . . 2 . 1 2 . 3 Propulsion 56 | . . . 1 . . . . . 2 8 . . . 1 2 . 2 . . 2 1 . . . . . . 8 1 7 1 . 3 2 . . 5 . 10 Utility 44 | . . . 2 . . . . 1 2 8 . . . 1 2 . 2 2 . . 2 . . . . . . . . 2 . . 1 3 2 3 2 . 9 Weapon 59 | . 2 . . . . . 1 1 6 7 . . . 1 3 . 2 3 . . 6 . 1 . 1 . . 3 . 3 1 . 3 3 . 2 1 . 9 Highest Loss Streak 21 | . 1 . 2 . . . 1 2 6 16 . . . 3 2 . 2 3 . 2 1 . 1 . 1 . . 3 2 9 1 . 3 2 1 2 3 . 21 To Critical Strikes 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . Average Backups 16 | . 11 14 14 15 15 15 14 14 13 15 15 17 18 17 19 20 19 18 19 19 19 19 19 19 19 19 20 19 19 19 13 18 17 17 16 15 16 17 16 Power . | . . 1 . . . 1 . 1 . . 2 1 1 1 1 1 . . . . . . 1 1 1 1 1 1 1 . . 1 2 1 . 1 1 1 1 Propulsion 3 | . 1 2 3 3 3 3 2 2 2 2 6 8 9 8 4 5 3 2 2 2 2 3 3 3 3 3 3 2 . . 1 3 1 2 3 3 2 3 3 Utility 6 | . 4 4 4 6 7 7 6 5 6 4 3 4 5 4 7 7 8 7 6 7 10 11 10 10 9 9 9 9 9 8 5 8 7 7 7 5 7 5 6 Weapon 5 | . 4 7 6 5 4 4 5 6 4 7 1 1 1 1 5 6 5 7 10 7 5 4 4 3 3 4 5 4 6 8 4 5 5 4 2 4 5 6 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 120 | . 5 . 9 9 1 . 7 5 3 16 3 2 . 1 18 . 2 1 . . 7 1 1 2 . 2 . 2 2 8 . . . . 4 1 . 2 6 Power 9 | . 2 . . . . . 1 . . . 1 . . . 2 . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . Propulsion 27 | . . . 2 1 . . 3 . . 4 1 . . 1 6 . . . . . 2 . . . . 2 . . . . . . . . . . . 1 4 Utility 53 | . 3 . 5 5 1 . 1 . 2 5 . 1 . . 8 . 1 1 . . 5 1 1 1 . . . 1 2 4 . . . . 4 . . . 1 Weapon 31 | . . . 2 3 . . 2 5 1 7 1 1 . . 2 . 1 . . . . . . . . . . . . 3 . . . . . 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 99 100 100 100 99 99 96 89 93 99 74 91 91 80 93 93 100 92 94 100 100 79 99 99 100 94 84 71 81 100 97 90 85 87 90 87 88 Engine 6 | . 14 14 10 11 11 11 9 9 8 5 7 7 7 8 3 . 1 2 6 . 3 11 11 11 11 10 10 6 . . 5 . . . . . . . . Core 1 | . . . . . . . . . . 1 . . . . 5 6 8 6 6 9 6 . . . . . . . . . 2 5 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 4 1 5 6 7 8 8 7 6 5 Treads 9 | . 27 28 21 22 22 22 18 18 17 16 22 30 30 26 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . . 1 4 . . 1 35 31 35 36 37 31 34 38 38 37 38 35 35 34 27 19 27 35 34 30 26 28 30 28 26 Device 6 | . 1 . . . . . 5 . 8 3 10 7 7 6 5 5 7 12 18 17 11 5 5 5 5 9 10 10 10 9 5 5 4 3 8 10 8 13 9 Storage 6 | . 14 14 11 11 11 11 9 9 9 5 6 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 3 5 4 4 4 4 4 3 3 Processor 10 | . . . 4 11 11 11 17 17 9 6 7 7 7 5 6 6 4 . . . 8 15 16 16 16 11 10 10 14 15 15 15 16 11 11 15 17 17 21 Hackware 3 | . 12 4 . . . . 1 . . . . . . . 5 6 5 5 . . 1 . . . . 8 10 9 5 5 5 5 9 12 8 4 2 3 2 Protection 3 | . . 9 5 . . . 1 8 8 9 4 6 7 6 . . . . . . . . . . . . . . . . 1 5 . 2 . 1 2 . 1 Energy Gun 1 | . 10 . . . . . . . . . 14 15 2 8 . . 3 1 . . . . . . . . . . 2 . 9 5 . . . . . . . Ballistic Gun 13 | . 17 28 43 44 44 44 35 29 2 22 . . . 5 5 . 4 16 25 23 2 . . . . 4 5 . 9 . 4 15 13 1 . 10 10 . . Ballistic Cannon 8 | . . . . . . . . 3 30 1 11 15 3 14 14 13 14 5 . 1 18 21 21 2 20 14 13 15 . 4 . . . 6 8 . 2 6 12 Peak Build Rating 237 | 9 12 11 19 21 21 20 36 38 42 46 50 48 47 64 89 80 89 91 89 91 103 101 98 102 101 118 117 119 110 91 154 149 169 189 206 237 223 232 232 Average Rating 80 | 6 10 10 15 20 20 20 30 34 38 35 44 46 32 51 74 79 79 82 89 88 93 96 96 80 99 113 115 112 95 85 95 149 160 174 189 205 208 218 217 On Entrance 82 | . 9 11 11 19 21 20 20 36 38 34 45 47 47 47 58 80 80 79 89 89 81 101 98 96 101 99 115 116 92 87 27 145 149 152 189 172 206 170 232 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . 6 4 . . . . . . . . . . . . . . 1 . 4 4 7 . . . 1 2 . 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 140 | 13 33 39 46 42 42 40 54 68 88 81 80 80 80 87 83 72 83 91 82 82 101 103 103 99 96 96 95 100 73 75 94 88 97 117 116 124 123 125 140 Greatest Support 145 | 40 40 40 46 46 46 46 46 43 40 80 80 80 80 88 84 72 84 83 83 83 103 101 89 89 99 97 97 102 76 60 91 97 104 127 124 137 145 131 141 Greatest Overweight (x) 6 | . . . 1 . . . 1 1 2 6 1 . . 1 1 . 1 1 . 1 1 1 1 1 1 1 . 1 1 2 1 . . 1 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 12 15 15 15 15 15 15 15 16 16 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 16 20 20 20 20 20 20 20 20 Most Carried 20 | 2 15 15 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 Average Carried 17 | . 11 14 14 14 15 15 14 14 13 15 16 19 20 19 19 19 19 19 20 19 19 19 19 19 19 19 20 19 19 19 14 19 18 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 15 15 15 15 15 15 15 15 17 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 20 19 20 20 20 20 20 20 20 Class Distribution -------------------- 22% | Scavenger-Gunner 17% | Gunner 9% | Mutant 8% | Machinist-Gunner 5% | Tank 5% | Scavenger-Skirmisher 4% | Hacker-Gunner 4% | Alien-Gunner 4% | Hacker-Mutant 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Tank | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Derelict-Skirmisher | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Gunner | -6/DSF Machinist-Gunner | -5/Factory Machinist-Gunner | -5/Upper Caves Machinist-Gunner | -5/Upper Caves Mutant | -5/Zhirov Machinist-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Waste Hacker-Gunner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Hacker-Mutant | -3/Quarantine Alien-Mutant | -3/Section 7 Alien-Mutant | -2/Research Alien-Gunner | -2/Testing Alien-Sprinter | -1/Access Alien-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 50952 | 270 363 84 1918 101 20 60 1184 1313 2003 2467 510 20 . 2705 2854 1135 2022 2377 4 484 7500 871 203 91 374 1003 658 2970 134 595 1189 34 600 2413 2100 2808 761 582 4172 Remotely 6339 | . . . . . . . . . . . . . . . 193 1074 . . . . 2168 . . . . 82 658 1004 . . . . . . . 730 . . 430 Salvage Created 46307 | 212 788 201 2597 57 . 81 1747 1434 2028 2349 143 . . 368 2157 1320 1942 1823 4 633 5783 214 91 65 66 429 1102 1800 66 182 838 . 946 3261 2096 2758 1927 458 4341 Parts 1946 | 16 49 10 154 9 . 11 109 84 99 106 14 . . 21 124 6 78 85 . 34 207 4 7 . 2 14 . 81 6 10 29 . 37 124 59 116 81 22 138 Haulers Intercepted 30 | . 2 . 3 . . . 4 . . 3 . . . . 1 . . . . . 9 . . . . . . 3 . . . . . 2 1 2 . . . Recyclers Shooed 38 | 1 1 . 4 . . . . . . 4 . . . . 8 . 9 . . . 3 . . . . 2 . 4 . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . . . . . 19 . . 27 . . . . . . . 4 5 . 1 . . . 5 9 . . . . . . . . . Prevented 16 | . . . . . . . . . . . 1 . . 6 . . . . . . . . 7 . . . . . . 2 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 744 | . 14 7 46 4 . . 30 35 61 38 6 . . 6 41 6 14 48 . 11 87 8 6 . 2 4 6 38 5 7 14 . 15 32 27 38 25 9 54 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Guns 250 | . 13 7 40 1 . . 18 27 . 21 . . . 3 6 . 3 23 . 9 15 . . . . 1 . . 1 . 14 . 9 2 . 27 10 . . Cannons 223 | . . . . . . . . . 42 2 6 . . 3 13 . 8 9 . . 32 5 1 . 2 3 . 19 . 3 . . 2 13 24 . 2 3 31 AOE 246 | . 1 . 6 3 . . 12 8 19 15 . . . . 22 6 3 16 . 2 40 3 5 . . . 6 19 4 4 . . 4 8 3 9 9 6 13 Classes Destroyed 30 | 3 5 . 5 1 . . 3 2 1 . . . . . 1 1 . 2 . . . . . . . . . 2 . . 1 . . 1 1 . . . 1 Worker 92 | 2 . . 4 . . 1 4 . 2 5 . . . . 9 . 6 . . . 11 . . . . 4 . 13 . . . . 2 14 2 . 5 2 6 Builder 40 | . . . 1 . . 2 1 . 2 5 . . . . 4 . 3 . . . 6 . . . . . . 6 . . . . 1 5 1 . 1 2 . Tunneler 14 | 4 . . 2 2 . 1 1 . . . . . . . 2 . . . . . 1 . . . . . . 1 . . . . . . . . . . . Hauler 30 | . 2 . 3 . . . 4 . . 3 . . . . 1 . . . . . 9 . . . . . . 3 . . . . . 2 1 2 . . . Recycler 85 | 1 1 . 7 . . . 2 . 1 8 . . . . 7 . 10 . . . 22 . . . . 1 . 6 . . . . 2 10 4 . . . 3 Mechanic 12 | . . . . . . . 1 . . 2 . . . . 2 . . . . . 4 . . . . . . . . . . . . 1 1 . . . 1 Operator 23 | . 1 . 2 . . . 3 . 1 1 . . . . 3 . 1 . . . 4 . . . . 1 . 1 . . . . 1 1 . 1 1 . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 33 | . 3 . 5 . . . . . 2 4 . . . . 2 . 2 . . . 3 . . . . 2 . 2 . . . . . 2 2 1 1 1 1 Swarmer 133 | . 3 3 10 3 . . 3 8 6 3 3 . . . 13 . 3 10 . 2 16 . 5 . . . . 10 5 4 . . 5 3 . 4 7 4 . Cutter 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Saboteur 6 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . 1 . 1 . 1 Grunt 311 | . 11 4 23 . . . 22 9 37 19 2 . . . 6 . 6 23 . 3 35 7 1 . . . . 12 . 3 7 . 9 9 14 7 13 3 26 Brawler 23 | . . . 1 . . . 2 1 5 4 . . . . . . . . . . 5 1 . . . . . . . . . . . . . . 1 . 3 Duelist 13 | . . . 1 . . . . 2 2 1 . . . . . . . . . . 2 . . . . . . 1 . . 1 . . . . 2 . . 1 Protector 21 | . . . 1 . . . . . 5 3 . . . 2 1 . . . . . . . . . . . . . . . 1 . . . . 3 . . 5 Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . Sentry 60 | . . . 10 . . . 2 12 5 1 . . . . 3 . 2 7 . . 1 . . . . . . 1 . . . . 1 . 6 4 . 2 3 Demolisher 5 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Specialist 9 | . . . . . . . . 1 . 2 . . . . 1 . . . . 5 . . . . . . . . . . . . . . . . . . . Hunter 53 | . . . . . . . . . 1 1 . . . 1 10 . 1 1 . . 11 . . . 2 1 . 7 . . . . . 8 . 4 2 . 3 Programmer 68 | . . . . . . . . 3 . 4 1 . . 1 6 . 2 3 . . 15 . . . . 3 . 5 . . . . . 12 2 5 1 . 5 Heavy 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Compactor 12 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . 6 . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . 1 3 . . 1 Executioner 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 4 . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Savage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Infiltrator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 27 | 5 3 3 6 3 . 3 7 9 27 14 3 . . 3 11 6 10 6 . 4 14 5 5 . 2 4 6 12 5 4 5 . 8 10 7 8 15 5 10 Combat Bots Only 27 | . 3 3 6 3 . . 6 9 27 8 3 . . 3 9 6 4 6 . 4 10 5 5 . 2 2 6 8 5 4 5 . 5 6 7 8 12 4 10 Max Kills in Single Turn 7 | 1 1 1 4 3 . 2 4 4 4 4 1 . . 1 4 2 2 3 . 2 7 3 5 . 1 1 2 5 4 4 3 . 2 5 2 3 4 4 5 Gunslinging 1 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Exploded 5 | . 1 . 3 3 . . 3 3 4 2 . . . . 4 2 2 3 . 2 5 2 5 . . . 2 3 4 4 . . 2 3 2 3 4 4 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Hostile Shots Fired 3990 | . 64 34 119 5 . . 58 107 206 406 15 . . 30 308 . 118 256 . 29 318 20 18 . 21 43 . 266 18 59 38 5 66 300 234 189 254 34 352 Missed 1577 | . 13 9 36 1 . . 20 32 67 154 7 . . 4 125 . 49 117 . 11 136 8 5 . 4 18 . 117 6 19 10 2 26 128 108 67 116 17 145 Hits 2413 | . 51 25 83 4 . . 38 75 139 252 8 . . 26 183 . 69 139 . 18 182 12 13 . 17 25 . 149 12 40 28 3 40 172 126 122 138 17 207 Melee 20 | . . . 2 2 . . . 1 1 5 . . . . . . . 2 . . . . . . . . . . . . . . . . 4 3 . . . Projectile 2393 | . 51 25 81 2 . . 38 74 138 247 8 . . 26 183 . 69 137 . 18 182 12 13 . 17 25 . 149 12 40 28 3 40 172 122 119 138 17 207 AOE 29 | . . . . . . . 2 . . . . . . 16 . . 1 . . . . . . . . . . . . . 4 . . . 2 3 . . 1 Critical Strikes 99 | . . 1 2 . . . 1 3 5 6 . . . . 5 . 3 5 . . 8 . . . . 1 . 5 . 2 3 . 2 7 7 9 9 . 15 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Part Disruptions 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . 1 1 . 9 Damage Taken 46102 | . 638 307 1055 78 . . 798 1197 2399 3678 117 . . 878 2467 . 1167 1796 . 452 3410 252 112 . 346 497 . 2660 207 1017 772 62 840 3334 2547 2528 3518 585 6388 Core 6058 | . 128 66 58 . . . 93 123 283 533 . . . 65 280 . 185 186 . 11 439 . . . 50 38 . 349 . 233 81 . 88 173 435 303 979 147 732 Absorbed by Shields 2784 | . . . . . . . . 61 . . . . . . . . 27 133 . . . . . . . . . 276 . . . . . 378 818 736 . . 355 Redirected to Shielding 487 | . . . . . . . . . . 104 . . . . 5 . . . . . 138 . . . . . . . . . 28 7 20 . 110 75 . . . Ignored by Resistances 2932 | . . . . . . . . . . 253 . . . . . . . 175 . 77 107 . . . . . . . . . 30 . 32 119 208 345 537 86 963 Regen/Repaired (Parts) 6696 | . 144 . . . . . 36 . . . . . . . 118 . 190 . . . 54 . . . . 153 . 196 . . 84 . . 1035 3269 655 15 373 374 Core Remaining (%) 36 | 100 . 22 . . . 85 . . 9 . . . . 14 . . . . . 22 . . . . 51 . . . . . . 39 . . 9 . 10 . 45 Volleys Fired 2003 | 14 59 34 133 6 . 3 54 62 86 115 20 7 . 51 129 14 88 110 1 16 227 10 5 8 7 29 19 110 5 17 22 . 36 86 108 114 41 19 138 Largest 4 | 2 2 2 4 4 . 4 4 4 4 4 4 1 . 4 4 1 4 4 4 4 4 4 4 1 4 4 4 4 3 2 4 . 4 4 2 4 4 3 4 Hottest 250 | 80 80 40 102 92 . 89 105 105 160 110 176 33 . 186 236 43 186 181 132 132 174 186 167 47 165 165 150 175 134 102 156 . 227 201 155 194 200 150 250 Shots Fired 5307 | 28 118 68 517 21 . 12 210 214 267 329 38 7 . 106 301 14 159 294 4 60 664 37 11 8 15 85 26 215 11 27 85 . 99 157 202 316 118 35 429 Gun 2710 | 28 118 68 512 20 . 12 201 200 . 274 12 . . 66 75 . 74 203 4 59 151 . . . . 23 3 17 9 1 85 . 68 22 2 300 91 1 11 Cannon 2318 | . . . . . . . . . 251 44 26 7 . 40 210 . 79 65 . . 480 35 10 8 13 61 12 179 1 24 . . 28 101 197 4 18 31 394 Launcher 279 | . . . 5 1 . . 9 14 16 11 . . . . 16 14 6 26 . 1 33 2 1 . 2 1 11 19 1 2 . . 3 34 3 12 9 3 24 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4728 | . 78 68 512 20 . 12 201 200 251 308 26 7 . 59 271 . 129 250 4 59 631 35 10 8 13 84 15 196 8 25 44 . 77 97 197 290 106 32 405 Thermal 40 | . . . . . . . . . . . 7 . . 6 14 . . . . . . . . . . . . . 2 . 8 . . . . . 3 . . Explosive 212 | . . . 5 1 . . 9 14 10 11 . . . . 13 14 6 24 . 1 31 2 1 . 1 . 11 15 1 2 . . 3 16 3 10 4 3 1 Electromagnetic 233 | 28 40 . . . . . . . 6 10 5 . . 41 3 . 24 20 . . 2 . . . 1 1 . 4 . . . . . 18 . 2 5 . 23 Slashing 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 14 . . . Entropic 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . 19 26 . . . . . Robot Hit Streak 52 | 4 12 9 20 10 . 14 46 39 22 13 5 . . 9 21 13 15 16 4 23 38 9 2 9 4 5 11 10 2 4 9 . 14 7 24 12 8 9 52 Robot Miss Streak 15 | 2 3 4 5 2 . . 4 2 5 7 4 . . 4 15 . 3 3 1 2 5 3 2 1 1 3 7 8 7 11 4 . 3 3 6 6 4 4 6 Penetration Max 3 | . . . . . . . . . . 1 . . . . 1 . 3 2 . 1 1 . . . . 1 . 1 . . 2 . 1 1 1 2 2 . 1 Secondary Targets 45 | . 3 1 4 . . . 2 7 . 2 . . . . . . . 1 . 2 . . . . . . . . . . 5 . . . . 12 4 . 2 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 1 . 1 . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 1 . 1 Shots Hit Robots 3270 | 16 74 45 307 11 . 4 146 146 147 209 19 . . 58 173 10 88 178 3 43 418 15 3 7 7 46 15 126 5 10 55 . 53 109 141 201 67 23 292 Core Hits 2467 | 8 40 18 135 8 . 5 89 72 117 196 5 . . 23 162 14 60 96 . 19 354 22 10 2 7 21 24 182 10 12 36 . 41 96 74 142 89 21 257 Critical Kills 35 | . . . . . . . . . . 1 . . . . . . 13 8 . 1 . . . . . . . . . . 1 . 4 1 . 4 2 . . Critical Parts Destroyed 39 | . . . 3 . . . 1 . . 3 . . . . 1 . 9 8 . 3 . . . . . . . 2 . . . . . . . 7 1 . 1 Critical Strikes 209 | 1 1 . 3 . . . 1 . 12 4 1 . . . 11 . 24 19 . 4 17 1 . 4 . 1 1 20 . 1 1 . 11 17 16 14 5 1 18 Burn 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 75 | . . . 3 . . . 1 . . 4 . . . . 1 . 22 17 . 4 . . . . . . . 2 . . 1 . 4 1 . 11 3 . 1 Blast 106 | . . . . . . . . . 12 . . . . . 10 . 2 1 . . 17 1 . 4 . 1 1 18 . 1 . . . 5 15 . . 1 17 Corrupt 3 | 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 3 2 . . Sunder 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 8 . . . . . Melee Attacks 160 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . 4 . . . 67 44 12 10 8 8 Impact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Slashing 156 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . 67 44 12 10 8 8 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 8 2 . 3 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 149487 | 280 754 390 3683 319 . 56 3237 3233 6914 7688 476 . . 1412 9280 2468 2777 7139 74 1385 18876 1345 372 261 273 1836 4482 10308 348 612 2665 . 3003 11286 7141 10538 5657 2156 16763 Guns 35881 | 214 707 390 3213 169 . 56 2228 2352 . 3656 103 . . 832 1020 . 631 2875 74 1060 2427 . . . . 296 40 99 81 . 2665 . 1219 433 29 6843 1815 41 313 Cannons 50108 | . . . . . . . . . 4147 500 373 . . 580 3871 . 1254 1093 . . 9004 612 76 261 144 1471 190 4093 . 357 . . 1224 3528 4853 39 85 689 11664 Explosions 54309 | 66 47 . 456 135 . . 1009 881 2767 3532 . . . . 4389 2468 892 3171 . 325 7445 733 296 . 129 69 4252 6096 267 255 . . 488 3850 500 2699 2177 701 4214 Melee 8900 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3437 1759 957 1450 725 572 Ramming 289 | . . . 14 15 . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . 72 38 . . 130 . . Kinetic 79087 | . 418 390 3213 169 . 56 2228 2352 4147 4049 373 . . 871 4611 . 1586 3787 74 1060 11431 612 76 261 144 1767 230 4192 27 357 1483 . 1219 1968 4853 6476 1900 730 11977 Thermal 4591 | 66 47 . . . . . 74 . 207 232 73 . . 29 676 . 405 . . . 293 . . . . . . 350 54 . 73 . . 236 . 362 329 . 1085 Explosive 42088 | . . . 456 135 . . 935 881 1627 2799 . . . . 3680 2468 487 3171 . 325 7094 733 296 . 97 . 4252 5609 267 255 . . 488 2202 500 2075 484 701 71 Electromagnetic 9771 | 214 289 . . . . . . . 933 608 30 . . 512 313 . 299 181 . . 58 . . . 32 69 . 137 . . . . . 1412 . 262 1364 . 3058 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9335 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3437 1788 1363 1450 725 572 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 4326 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1109 . 1224 1993 . . . . . Highest Corruption 43 | . . . 1 1 1 1 . 1 1 9 7 4 4 43 2 19 19 9 11 11 6 2 2 2 2 1 19 19 16 17 17 2 . 6 2 . . . . Average Corruption 4 | . . . 1 1 1 1 . 1 1 6 4 4 4 6 1 12 11 6 9 11 1 2 2 2 2 1 13 14 16 16 2 2 . 3 1 . . . . Corruption Purged 45 | . . . . . . . . . . 3 3 . . . . . 14 . . . 6 . . . . . . 5 . . . . . 14 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 594 | . . . 28 6 2 4 . 9 13 42 45 17 3 48 26 7 53 52 6 7 12 3 13 2 12 . 9 57 20 48 9 2 . 23 16 . . . . Message Errors 127 | . . . 2 3 . 1 . 1 3 7 16 5 . 6 8 2 13 12 1 3 1 . 4 . 1 . . 13 10 9 2 . . 1 3 . . . . Matter Fused 129 | . . . 9 . . 2 . 4 2 8 6 4 . 9 4 1 8 15 2 . 4 2 3 . 2 . 3 16 3 11 3 . . 6 2 . . . . Heat Flow Errors 68 | . . . 3 . . 1 . 1 1 3 3 2 . 12 2 . 2 8 . 3 1 . 2 1 3 . 1 3 . 5 1 2 . 5 3 . . . . Energy Discharges 70 | . . . . . 1 . . . 1 5 7 2 1 5 2 . 9 7 1 . 1 1 2 . 3 . 3 7 1 5 1 . . 3 2 . . . . Parts Rejected 6 | . . . 1 . . . . . . . . . . . . . 2 1 . . . . . . . . . 1 . . . . . 1 . . . . . Parts Fused 5 | . . . 1 . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 85 | . . . 6 1 . . . 1 3 7 5 4 2 6 6 4 6 2 1 . 3 . 1 . 2 . 1 9 2 8 1 . . 1 3 . . . . Data Loss (major) 33 | . . . . 2 1 . . . 2 2 3 . . 3 1 . 5 3 1 . . . 1 1 1 . . 3 . 2 . . . 1 1 . . . . Misfires 21 | . . . 1 . . . . 1 . 3 2 . . 2 1 . 1 . . . . . . . . . 1 1 1 3 1 . . 3 . . . . . Alerts 14 | . . . 2 . . . . 1 1 1 1 . . 3 1 . 1 . . . 1 . . . . . . . . 1 . . . . 1 . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . Weapon Failures 32 | . . . 3 . . . . . . 5 2 . . 1 1 . 5 4 . 1 1 . . . . . . 2 1 4 . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4929 | 9 . . . . . . 24 32 89 97 10 . . . 470 . 161 118 . 20 425 64 10 24 . 151 . 385 10 16 . . 200 1172 599 203 312 275 53 Projectiles 1762 | . . . . . . . . . 84 12 10 . . . 172 . 25 . . . 327 56 . 24 . 151 . 218 . . . . 184 435 . 11 . . 53 Explosions 1313 | 9 . . . . . . 24 32 5 85 . . . . 298 . 136 118 . 20 98 8 10 . . . . 167 10 16 . . 16 121 . 67 58 15 . Melee 1854 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 616 599 125 254 260 . Knockbacks 248 | . . . . . . . . . 44 7 . . . 2 23 . 12 6 . . 43 1 . . 1 11 . 27 . 2 . . 2 10 28 1 . . 28 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 223 | . . . . . . . . . 35 7 . . . 2 23 . 10 6 . . 41 1 . . 1 11 . 25 . 2 . . . 9 24 1 . . 25 Secondary 24 | . . . . . . . . . 9 . . . . . . . 2 . . . 2 . . . . . . 2 . . . . 1 1 4 . . . 3 Self-Inflicted Damage 1373 | . . . 12 . . . 36 44 146 . . . . . 123 . 17 48 . 21 306 18 . . 20 . . 137 . 199 . . 36 28 . 39 106 . 37 Shots 60 | . . . 1 . . . 1 1 7 . . . . . 6 . 1 2 . 1 11 1 . . 1 . . 6 . 10 . . . 1 . 3 3 . 4 Rammed 11 | . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . 2 . . Targets Rammed 11 | . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | 180 162 107 396 66 . 196 200 127 294 263 250 151 . 357 387 3 316 267 63 268 338 237 240 142 207 214 92 355 68 292 222 170 271 377 312 276 276 9 257 Average Temperature 77 | 76 43 27 84 32 . 58 55 20 63 55 113 71 . 117 73 3 96 93 32 86 77 106 89 74 71 75 36 94 37 115 71 87 126 40 103 57 87 7 86 Received Heat Transfer 7583 | . 315 165 405 . . . 216 393 1215 639 9 . . 30 417 . 225 427 . 36 468 96 12 . . . . 301 21 455 78 21 250 164 264 206 261 117 377 Thermoelectric Energy+ 309 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 148 24 . 69 Effects 22 | . . . . . . . . . 3 . . . . 5 1 . . 1 . . 5 . . . . . . 3 . 1 1 . . 1 1 . . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . Energy Bleed 7 | . . . . . . . . . 1 . . . . 1 1 . . 1 . . 1 . . . . . . 1 . 1 . . . . . . . . . Interference 11 | . . . . . . . . . 2 . . . . 4 . . . . . . 4 . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Combat Hostiles 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Robots Corrupted 25 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 7 . 1 4 . 10 Combat Hostiles 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 1 4 . 10 Parts Fried 59 | 1 1 . . . . . . . 1 3 . . . 5 2 . . . . . . . . . . . . . . . . . . 9 . 2 12 . 23 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . . . 1 . 1 . . . 2 . . 1 . . . . . . . . . . . . 1 . . 2 . . . . . Heat Transferred 3986 | 100 . . . . . . 100 . 355 153 259 . . 74 459 . 300 . . . 150 . . . . . . 250 74 . 186 . . 250 . 250 250 . 776 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 23 | 1 1 . . . . . . . 5 2 . . . . . . 2 . . . . . . . . . . . . . . . . 2 . 2 3 . 5 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Maximum Alert Level 5 | . . . 3 1 . . 2 5 5 5 . . . . 5 3 3 5 4 4 5 . . . . . . 5 . . . . 2 4 5 5 5 5 5 Low Security (%) 20 | 100 100 100 34 53 . 100 9 . . . . . . . 24 . . . . . . . . . . 100 100 50 . . . . 15 21 . . . . . Level 1 10 | . . . 21 46 . . 74 . . . . . . . 21 . . . . . . . . . . . . . . . . . 41 5 . . . . . Level 2 10 | . . . 33 . . . 15 13 . . . . . . 10 . 16 1 . . 11 . . . . . . 5 . . . . 43 27 1 . . . . Level 3 13 | . . . 11 . . . . 10 . 35 . . . . 8 100 83 23 . 44 3 . . . . . . 23 . . . . . 19 48 . . . . Level 4 16 | . . . . . . . . 34 54 29 . . . . 5 . . 16 100 55 10 . . . . . . 13 . . . . . 26 29 1 . 41 49 Level 5 20 | . . . . . . . . 40 5 8 . . . . 28 . . 58 . . 70 . . . . . . 4 . . . . . . . . 58 58 38 High Security 4 | . . . . . . . . . 39 26 . . . . . . . . . . 4 . . . . . . 1 . . . . . . . . 41 . 11 Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 98 . . . Sterilizations 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Peak Influence 4777 | 15 124 70 903 361 . 15 627 2911 2567 2750 . . . . 2321 846 928 2619 1376 1286 4777 . . . . 76 140 1875 . . . . 480 1455 2439 3409 2717 1796 2022 Initial 1911 | . . 45 5 351 . . . 406 1418 1149 . . . . 2 812 573 572 1374 942 674 . . . . 8 21 65 . . . . . 258 818 1371 1911 1617 1148 Average 1150 | 2 33 14 382 198 . . 321 1617 1732 1461 . . . . 836 826 786 1745 1361 1127 2590 . . . . 28 84 566 . . . . 330 687 1209 2665 2252 1640 1550 Influence Increases 37062 | 35 489 185 1544 260 . 20 1209 2705 1793 2386 325 . . 371 3156 87 813 2167 32 364 4972 195 160 5 50 289 173 2336 380 330 418 . 668 2063 1955 1879 1094 400 1754 Destroy 0b10 Robot/C 15720 | . 280 140 900 140 . . 640 820 1180 700 240 . . 240 960 . 280 1000 . 260 1760 160 120 . 40 80 . 740 100 140 360 . 300 700 900 880 500 180 980 Destroy 0b10 Robot/NC 1820 | 35 35 . 125 10 . 20 80 . 65 150 . . . 30 165 . 110 . . 5 310 . . 5 . 40 . 165 . . 5 . 30 175 55 50 45 25 85 Destroy Leader 2584 | . 70 30 236 10 . . 148 30 224 124 20 . . 40 240 . 84 50 . 30 326 20 10 . 10 34 . 110 10 10 . . 40 118 156 158 72 42 132 Allied During Kill 646 | . . . . 48 . . 17 38 36 . 20 . . 61 53 . . 24 . 59 13 . . . . 1 . . . . 38 . . . 137 101 . . . Successful Hack 900 | . 25 . 26 6 . . 56 35 15 25 . . . . 133 . 36 24 17 . 123 . . . . 64 . 39 . . . . 18 59 74 . 99 12 14 Select Force Hacks 420 | . 60 . 120 . . . 60 . . 30 . . . . 60 . . . . . 60 . . . . . . . . . . . . . 30 . . . . Disable Machine 3015 | . . . 15 45 . . 90 30 75 390 . . . . 285 . 75 60 15 . 795 . . . . 15 . 375 . . . . 15 255 240 75 75 . 90 Anti-Garrison Action 2400 | . . . . . . . . 1550 . . . . . . 200 . . 650 . . . . . . . . . . . . . . . . . . . . . Destroy Structure 4867 | . 4 . 47 1 . . 118 172 138 82 . . . . 265 72 108 239 . 10 1000 . . . . 40 158 532 . . . . 100 386 168 600 258 96 273 Partial Spotted 720 | . 15 . . . . . . . . 45 . . . . 105 15 45 15 . . 45 . . . . 15 15 30 . . . . . 60 165 . 30 45 75 Lose Combat Pursuer 3870 | . . 15 75 . . . . 30 60 840 45 . . . 690 . 75 105 . . 540 15 30 . . . . 345 270 180 15 . 165 210 30 15 15 . 105 Miscellaneous 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . Influence Decreases 35581 | 35 373 287 656 1051 111 20 584 419 2177 2166 1660 595 817 366 840 1589 814 366 1305 424 1481 2055 1025 2057 36 243 139 555 905 855 1079 164 208 1068 1315 1148 1796 1302 1495 Entered New Map 21714 | . . 71 9 551 111 . . 219 1493 1378 1018 269 817 . 3 1509 246 246 1245 404 612 1769 555 2052 . 6 39 29 695 257 825 164 . 202 637 1068 1488 1080 647 Time Decay 10876 | 35 363 216 597 350 . 20 554 . 374 538 622 326 . 335 673 80 498 . 60 . 739 286 440 5 36 199 100 386 190 478 164 . 140 616 498 . 198 222 538 Lost Part 1779 | . 10 . 50 . . . 10 20 110 250 . . . 11 90 . 70 60 . 20 120 . 10 . . . . 130 20 120 20 . 68 100 20 60 100 . 310 Lost Ally 754 | . . . . . . . 20 180 200 . 20 . . 20 74 . . 60 . . 10 . 20 . . 30 . 10 . . 70 . . . 10 20 10 . . Purge Threat 458 | . . . . 150 . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . 150 150 . . . . Squads Dispatched 287 | . 3 . 8 . . . 11 . 16 29 . . . . 29 . 10 . . 2 48 . . . . 5 . 11 . 1 . . 7 15 38 . 26 8 20 Investigation 57 | . 3 . 5 . . . 3 . 1 2 . . . . 6 . 4 . . . 9 . . . . 3 . 2 . . . . 2 3 7 . 2 1 4 Extermination 40 | . . . . . . . . . . 2 . . . . 7 . 2 . . . 7 . . . . 2 . 3 . . . . . 6 3 . 1 2 5 Reinforcement 60 | . . . 2 . . . 4 . 6 . . . . . 5 . 3 . . 2 10 . . . . . . 4 . . . . 1 5 6 . 9 3 . Assault 112 | . . . 1 . . . . . 9 25 . . . . 5 . 1 . . . 22 . . . . . . 1 . 1 . . 1 1 22 . 11 1 11 Garrison 18 | . . . . . . . 4 . . . . . . . 6 . . . . . . . . . . . . 1 . . . . 3 . . . 3 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 27 | . . . . . . . . . . . . . . . 4 . 2 . . . 15 . . . . 1 . 1 . . . . . . . . 1 . 3 Construction Impeded 14 | . . . . . . . . . 3 . . . . . 2 . 2 . . . 5 . . . . . . 2 . . . . . . . . . . . Haulers Reinforced 9 | . . . . . . . . . . . . . . . 1 . . . . . 5 . . . . . . 1 . . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 66 | . . . 1 . . . 2 . 1 5 . . . 17 3 . . . . . 2 . . . . 2 . 4 . . 1 . 1 8 3 9 1 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1798 | . 19 8 64 5 . . 32 34 102 126 10 . . 16 100 6 25 53 . 12 140 7 5 . 5 14 6 74 19 24 121 9 23 78 121 178 156 30 176 Peak Tracking Total 32 | . 3 3 5 3 . . 4 6 17 29 3 . . 5 11 6 5 7 . 6 12 5 5 . 3 5 3 18 10 7 20 9 11 7 16 20 32 4 12 Tactical Retreats 119 | . . 1 5 . . . . 2 3 14 2 . . . 20 . 4 5 . . 18 1 2 . . . . 10 7 6 1 . 3 7 2 1 1 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 67 | . 2 . 1 . . . 1 10 2 2 . . . 1 2 . 1 6 1 1 3 . . . . 3 . . . . . . . 1 1 . 2 1 26 Indirectly 18 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 237 | . . . 1 3 . . 6 11 6 26 . . . 6 19 . 5 15 1 . 53 . 2 . . 1 . 25 . . . . 1 19 19 5 7 . 6 Max in Single Turn 22 | . . . 1 3 . . 4 2 1 7 . . . 1 8 . 2 1 1 . 22 . 2 . . . . 7 . . . . 1 2 1 1 1 . 1 Garrison Access 5 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . 1 1 . . . Garrison Relay 12 | . . . . . . . . 5 . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 211 | . 10 . 14 2 1 . 12 3 3 10 2 . 4 . 24 . 10 2 2 . 24 . . 4 . 11 . 13 1 . 2 . 5 15 18 . 8 6 5 Terminals 116 | . 7 . 9 1 . . 8 3 2 6 . . . . 13 . 3 2 1 . 11 . . . . 5 . 8 . . . . 1 11 13 . 6 2 4 Fabricators 14 | . . . . . . . . . . 1 . . . . 3 . 2 . 1 . 4 . . . . 1 . . . . . . 1 . . . 1 . . Repair Stations 19 | . 1 . 1 . . . 1 . . 1 . . . . 1 . 2 . . . 3 . . . . 1 . 2 . . . . . 2 2 . . 1 1 Recycling Units 17 | . 2 . 2 . . . . . . . . . . . 3 . 1 . . . 2 . . . . 3 . 2 . . . . 1 . . . . 1 . Scanalyzers 21 | . . . 2 . . . 2 . 1 2 . . . . 2 . 1 . . . 2 . . . . 1 . 1 . . . . 1 2 2 . 1 1 . Garrison Access 9 | . . . . . . . 1 . . . . . . . 2 . 1 . . . 2 . . . . . . . . . . . 1 . 1 . . 1 . Total Hacks 712 | . 31 . 43 5 23 . 59 6 11 28 2 . 30 . 74 . 21 6 3 . 66 . . 17 . 49 . 38 1 . 3 . 11 60 62 . 34 20 9 Successful 426 | . 15 . 25 3 23 . 33 3 6 15 2 . 30 . 50 . 13 3 2 . 44 . . 17 . 26 . 19 1 . 3 . 3 34 31 . 18 4 3 Failed 278 | . 15 . 17 1 . . 25 3 5 12 . . . . 23 . 8 3 1 . 21 . . . . 23 . 19 . . . . 8 26 30 . 16 16 6 Catastrophic 46 | . 2 . 2 . . . 4 1 . 2 . . . . 4 . 2 . 1 . 4 . . . . 3 . 4 . . . . 1 3 2 . 5 5 1 Database Lockouts 8 | . 1 . 1 1 . . 1 . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . Manual 405 | . 27 . 31 4 . . 35 2 6 22 . . . . 53 . 12 1 2 . 31 . . . . 29 . 28 . . 1 . 4 33 50 . 18 9 7 Terminals 394 | . 24 . 28 4 . . 37 6 7 18 . . . . 44 . 5 6 1 . 32 . . . . 20 . 25 . . . . 4 47 47 . 26 5 8 Fabricators 52 | . . . . . . . . . . 1 . . . . 12 . 6 . 2 . 16 . . . . 9 . . . . . . 3 . . . 3 . . Repair Stations 42 | . 4 . 3 . . . 3 . . 2 . . . . 1 . 2 . . . 6 . . . . 2 . 4 . . . . . 6 4 . . 4 1 Recycling Units 41 | . 3 . 2 . . . . . . . . . . . 7 . 3 . . . 3 . . . . 14 . 6 . . . . 1 . . . . 2 . Scanalyzers 86 | . . . 10 . . . 15 . 4 7 . . . . 4 . 3 . . . 6 . . . . 4 . 3 . . . . 1 7 10 . 5 7 . Garrison Access 20 | . . . . . . . 4 . . . . . . . 6 . 2 . . . 3 . . . . . . . . . . . 2 . 1 . . 2 . Terminal Hacks 150 | . 1 . 4 3 23 . 5 3 1 1 2 . 30 . 8 . . 2 1 . 9 . . 17 . 4 . 5 1 . 3 . . 14 7 . 5 . 1 Record 43 | . . . . . 23 . . . . . . . 11 . . . . . . . . . . 5 . . . . . . 2 . . 2 . . . . . Part Schematic 19 | . . . . . . . . . . . . . 13 . 1 . . . . . . . . 4 . . . 1 . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 15 | . 1 . 1 1 . . . . 1 . . . . . 1 . . . . . 1 . . 4 . . . 1 . . . . . 2 . . 2 . . Prototype ID Bank 22 | . . . 2 . . . 3 . . . . . 3 . 3 . . . . . 2 . . 4 . 1 . 1 . . . . . 2 . . 1 . . Open Door 11 | . . . . 1 . . . 1 . . 2 . . . . . . . . . . . . . . . . 1 1 . 1 . . . 3 . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 7 | . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . 1 . . . . . 1 1 . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 . . . . Locate Traps 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 5 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . 1 . . 1 . . Zone Layout 5 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 19 | . . . . . . . . . . . . . . . 3 . 2 . . . 11 . . . . 2 . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 9 | . . . . . . . . . . . . . . . 1 . 1 . . . 6 . . . . . . . . . . . . . . . 1 . . Build 9 | . . . . . . . . . . . . . . . 2 . 1 . . . 5 . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 11 | . 4 . . . . . 2 . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . Scan Component 6 | . 2 . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Repair 5 | . 2 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . Scanalyzer 39 | . . . 5 . . . 6 . 2 2 . . . . 4 . 1 . . . 2 . . . . 3 . . . . . . 1 5 4 . 1 3 . Insert Component 10 | . . . 2 . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 2 . . . . Analyze 5 | . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Study 24 | . . . 1 . . . 3 . 2 2 . . . . . . 1 . . . 2 . . . . 3 . . . . . . 1 4 1 . 1 3 . Garrison Access Hacks 6 | . . . . . . . 1 . . . . . . . 1 . 1 . . . 2 . . . . . . . . . . . . . 1 . . . . Unlock Access 3 | . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 198 | . 10 . 16 . . . 19 . 3 11 . . . . 33 . 9 1 1 . 17 . . . . 16 . 14 . . . . 2 13 19 . 11 1 2 Terminals 132 | . 8 . 12 . . . 16 . 3 10 . . . . 20 . 2 1 . . 10 . . . . 4 . 7 . . . . 1 11 15 . 11 . 1 Track 9 | . . . . . . . . . . 1 . . . . 2 . . 1 . . 1 . . . . . . . . . . . . 1 3 . . . . Assimilate 6 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . Botnet 31 | . 2 . 4 . . . 5 . 1 2 . . . . 5 . 1 . . . 1 . . . . . . 1 . . . . . 2 2 . 4 . 1 Disrupt 13 | . 1 . 1 . . . 2 . . . . . . . 4 . . . . . . . . . . . . . . . . . . 2 3 . . . . Operators 5 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . Skim 68 | . 5 . 7 . . . 8 . 2 5 . . . . 8 . 1 . . . 7 . . . . 4 . 4 . . . . 1 5 6 . 5 . . Fabricators 14 | . . . . . . . . . . . . . . . 4 . 2 . 1 . 3 . . . . 4 . . . . . . . . . . . . . Report 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Prioritize 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . Liberate 4 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . Haulers 4 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 16 | . . . . . . . . . . . . . . . 1 . 2 . . . 1 . . . . 2 . 4 . . . . . 2 2 . . 1 1 Mechanics 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . 1 1 . . . . Patch 11 | . . . . . . . . . . . . . . . 1 . 2 . . . 1 . . . . 1 . 2 . . . . . 1 1 . . 1 1 Recycling Units 21 | . 2 . 2 . . . . . . . . . . . 4 . 2 . . . 1 . . . . 6 . 3 . . . . 1 . . . . . . Reject 7 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 3 . 1 . . . . 1 . . . . . . Recyclers 5 | . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . 1 . 1 . . . . . . . . . . . Mask 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Tunnel 6 | . 2 . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 2 . . . 2 . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Extract 8 | . . . 2 . . . 2 . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . Garrison Access 6 | . . . . . . . 1 . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . 1 . . . . . . . . . . . . . 1 . 1 . . . 2 . . . . 1 . . . . . . . . . . 1 . . Used 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . 1 . . Hacking Detections 164 | . 8 . 12 1 . . 11 3 3 10 . . . . 20 . 8 2 1 . 17 . . . . 11 . 11 . . . . 3 12 13 . 8 6 4 Full Trace Events 14 | . . . 1 . . . . . . . . . . . 1 . 2 2 . . 3 . . . . . . . . . . . 1 . 3 . 1 . . Feedback Events 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . . . . . . . 187 . . . . . . . . . . . . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Part Schematics Acquired 51 | . . . 8 . . . 9 . . 4 . . 13 . 3 . . . . . 3 . . 4 . . . 1 . . . . . 1 3 . 2 . . Parts Built 12 | . . . . . . . . . . . . . . . 3 . 2 . . . 7 . . . . . . . . . . . . . . . . . . Authchips 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Time 498 | . . . . . . . . . . . . . . . 170 . 106 . . . 222 . . . . . . . . . . . . . . . . . . Total Part Build Rating 65 | . . . . . . . . . . . . . . . 20 . 12 . . . 33 . . . . . . . . . . . . . . . . . . Part Studies Acquired 24 | . . . 1 . . . 3 . 2 2 . . . . . . 1 . . . 2 . . . . 3 . . . . . . 1 4 1 . 1 3 . Parts Repaired 5 | . 2 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Time 284 | . 52 . . . . . 38 . . . . . . . . . . . . . 86 . . . . . . . . . . . . 108 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . 3 . . . . . 7 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 2 . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 5 | . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 52 | . . . . . . . . 15 . . . . . . . . 3 32 . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 46 | . . . . . . . . 15 . . . . . . . . . 29 . . . . . . . . . . . . . . . . . 2 . . . Programmers 6 | . . . . . . . . . . . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 25 | . . . . . . . . 11 . . 2 . . 2 . . . 3 . . . . . . . 2 . . . . 5 . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 53 | . . . . 6 . . . 11 7 1 3 . . 4 3 . . 5 . . 1 . . . . 3 . 1 . . 5 . . . 2 . 1 . . Largest Group 9 | . . . . 6 4 2 2 9 1 1 2 . . 3 3 . . 3 2 2 2 . . . . 2 . 1 . . 5 . . . 1 1 1 . . Highest-Rated Group 1204 | . . . . 110 71 32 32 102 29 10 127 . . 167 167 . . 142 142 142 142 . . . . 96 . 10 . . 296 . . . 1204 1204 10 . . Highest-Rated Ally 1204 | . . . . 31 31 16 16 31 29 10 127 . . 99 99 . . 80 80 80 80 . . . . 49 . 10 . . 64 . . . 1204 1204 10 . . Initial Warlord ECA Mod 33 | . . . . . . . . . 13 12 12 12 12 11 11 11 11 11 24 24 33 33 33 33 32 32 32 32 32 32 32 31 31 31 31 30 30 29 29 Total Orders 18 | . . . . . . . . 4 1 2 . . . 2 . . . . . . 1 . 2 . . 1 . . . . 3 . . . 2 . . . . STAY 8 | . . . . . . . . 2 . 1 . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . 1 . . . . FOLLOW 5 | . . . . . . . . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . AID 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . EXPLORE 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Ally Attacks 387 | . . . . 19 . . 5 43 48 . 17 . . 23 35 . . 28 . 26 11 . . . . 5 . . . . 30 . . . 61 36 . . . Total Damage 16420 | . . . . 307 . . 71 472 286 . 1107 . . 1252 1359 . . 449 . 557 103 . . . . 203 . . . . 1050 . . . 5254 3950 . . . Kills 81 | . . . . 4 . . 2 6 3 . 6 . . 9 10 . . 2 . 2 3 . . . . . . . . . 5 . . . 17 12 . . . Allies Corrupted 4 | . . . . . . . . 1 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Active Infowar (turns) 13908 | 92 132 . . . . . 103 . . 159 2110 733 142 1757 670 . 105 . . . 9 553 710 2 806 127 . . . . 1 . 314 1250 312 909 709 460 1743 Optics 4081 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . 310 850 709 460 1743 Sensors 7206 | . . . . . . . . . . 28 2110 733 142 1757 236 . . . . . . 553 710 2 806 127 . . . . . . . . . . . . 2 Terrain 458 | 92 132 . . . . . 103 . . 131 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Structural 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Traps 654 | . . . . . . . . . . . . . . . 550 . 104 . . . . . . . . . . . . . . . . . . . . . . Decoding 1565 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 314 1250 . . . . . T.N.C. 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Machine Analysis 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 . . . ECM 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Analysis Total 15 | . 1 . 1 1 . . . . 1 . . . . . 1 . . . . . 1 . . 4 . . . 1 . . . . . 2 . . 2 . . Derelict Logs Recovered 14 | . . 1 . 1 . . . . . . 3 1 . 1 . . . . . . . 1 2 . 2 . . . 2 . . . . . . . . . . Drone Launches 37 | . . . . . . . . . 35 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Drone Recoveries 29 | . . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 33 . . . . . Patrols 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 11 . . . . . Investigations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Reinforcements 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 17 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 48732 | 198 1422 1054 3708 791 449 447 2337 3555 1453 2094 2110 733 142 2131 2801 165 1339 1632 124 186 3932 638 1095 211 833 537 203 1261 386 1233 1288 114 314 2056 1676 1078 709 460 1837 Spaces Moved 43592 | 93 731 599 1598 470 278 274 1183 1312 482 1942 1306 408 82 967 3430 218 1439 1727 204 158 4841 514 807 346 646 828 320 1868 686 1105 1608 263 313 2705 2264 1202 1018 901 2456 Core 163 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 115 . . . . . . . . Treads 9716 | 89 731 599 1598 470 278 274 1183 1312 482 458 887 408 82 865 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 102 | . . . . . . . . . . . 102 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 381 | . . . . . . . . . . 381 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 32220 | . . . . . . . . . . 177 317 . . 102 3430 218 1439 1727 204 158 4841 514 807 346 646 828 320 1868 686 1061 1493 263 313 2705 2243 1200 965 893 2456 Flight 926 | . . . . . . . . . . 926 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 24 | 50 160 160 160 160 160 160 160 225 210 24 42 165 165 141 42 58 56 48 59 53 43 54 54 42 26 43 43 34 41 50 42 36 37 37 30 25 30 26 26 Average Speed 84 | 155 160 160 194 160 160 160 171 241 222 80 142 165 165 186 60 58 59 59 59 56 51 106 120 45 95 45 43 42 50 88 55 41 39 47 42 39 41 33 42 Slowest Speed 250 | 160 160 160 240 160 160 160 245 245 250 232 229 165 165 225 138 58 120 125 59 115 128 121 121 121 104 113 43 113 113 230 115 42 46 120 109 49 111 46 122 Overloaded Moves 576 | . . . . . . . . . . . . . . . 13 . . 8 . . 129 . . . 14 . . 5 3 . . 5 . 99 68 49 121 11 51 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Potential Cave-ins 35 | . . . . . . . . . . 3 4 2 . . . . . . . . . . . . . . . 2 . 2 3 . . 4 . 2 13 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 280 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 54 50 40 35 97 Spacefolds 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 18 3 . Exploration Rate (%) 64 | 5 98 98 97 90 60 55 98 92 49 46 95 53 68 79 58 97 22 93 5 82 64 63 91 60 65 17 99 36 74 85 88 47 11 98 89 21 77 27 43 Regions Visited 39 Branch Regions 20 Pre-discovered Areas 25 | . 3 1 4 . 1 . 1 . . . 2 1 1 . 2 . . . . . 2 . 2 3 . . . . 1 . . . . 1 . . . . . Known Exits Taken 23 | . 1 1 1 . . 1 1 . 1 1 1 1 1 1 . . 1 . 1 . 1 1 1 1 1 . . . . . . 1 1 1 1 1 . . . Unknown Exits Taken 9 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . 1 1 . Scrap Searched 19 | . . 1 . 1 . 2 . . . . 2 2 . 1 . . . . . . . 3 2 . . . . . 2 2 . 1 . . . . . . . Spaces Dug 155 | . . . . . . . . . . 8 3 3 . 1 11 . 11 1 . . 15 . . . 2 . 5 9 1 8 . . 4 29 24 1 6 4 9 Terrain Destroyed 3999 | 6 4 . 45 1 . . 119 222 156 93 11 7 . 4 262 140 127 391 . 11 546 50 40 . 32 18 213 443 43 121 25 . 75 226 65 224 146 36 97 Melee 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 23 16 . . 3 1 Projectile 848 | . . . . . . . . . 71 15 11 7 . 4 51 . 41 26 . . 95 17 6 . 7 18 6 52 1 16 25 . 40 45 49 118 44 14 69 AOE 3103 | 6 4 . 45 1 . . 119 222 85 78 . . . . 211 140 86 365 . 11 451 33 34 . 25 . 207 391 42 101 . . 35 158 . 106 101 19 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 51235 | 115 887 640 1976 502 285 276 1371 1535 669 2226 1536 464 89 1220 3907 239 1781 2100 204 212 5744 574 917 391 848 925 344 2130 723 1326 1941 265 429 3191 2648 1518 1159 1004 2924 Wait 2462 | . 58 4 147 5 . . 38 13 36 14 157 36 . 124 123 1 155 114 . 4 358 31 95 . 182 22 3 27 4 161 173 . 40 149 90 5 33 . 60 Move 43496 | 92 730 598 1598 469 277 273 1182 1311 481 1936 1305 407 81 966 3430 217 1438 1726 203 157 4840 513 806 345 645 828 319 1868 685 1104 1607 262 313 2704 2250 1197 983 895 2455 Hop 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Pick Up 504 | 2 21 1 22 9 2 . 17 9 18 28 19 5 . 12 48 2 17 13 . 5 49 5 4 4 1 5 . 22 4 10 19 . 9 35 19 12 13 13 30 Fast Attach 329 | 7 1 . 5 . 1 . 9 6 4 24 4 . 4 8 22 . 21 8 . 4 32 . . 8 3 2 . 13 4 6 24 . 5 21 25 21 12 7 18 Attach 273 | . 2 . 6 . . . 4 1 13 25 3 1 . 7 17 1 11 10 . 1 21 . 2 2 1 3 . 13 6 6 5 1 9 22 11 18 13 7 31 Detach 174 | . . . . . . . 4 1 6 10 2 1 . 5 19 1 7 2 . 4 15 . . 2 1 2 . 11 8 . 11 . 2 10 9 21 4 2 14 Swap 890 | . 6 2 29 2 1 . 34 43 14 27 7 1 . 9 61 2 22 41 . 14 126 9 2 9 5 16 3 46 1 3 28 2 9 60 65 80 28 25 58 Drop 609 | . 10 1 34 9 4 . 29 16 11 37 9 6 4 15 58 1 22 20 . 6 60 5 3 13 3 5 . 19 6 15 29 . 6 36 27 21 19 18 32 Fire 2003 | 14 59 34 133 6 . 3 54 62 86 115 20 7 . 51 129 14 88 110 1 16 227 10 5 8 7 29 19 110 5 17 22 . 36 86 108 114 41 19 138 Melee 160 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . 4 . . . 67 44 12 10 8 8 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 171 | . . . . . . . . 8 . 8 . . . 2 . . . 39 . . 16 . . . . . . . . . . . . . . 16 2 . 80 Rewire 154 | . . . . . . . . 58 . . 10 . . 21 . . . 17 . 1 . 1 . . . 13 . . . . 23 . . . . . . 10 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Fac) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low / Gar) -6/Waste -6/Factory (discovered 4 exits: Fac x2 / *Low / Gar) -6/Garrison (discovered 4 exits: *Fac x3 / *Fac) -6/Factory -6/DSF -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res x4) -4/Waste -4/Factory (discovered 2 exits: *Upp / [*Ext]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / [*Frg]) -3/Section 7 -2/Research -2/Testing -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 199 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 12) 455 | -10/Materials | Central database locked down 570 | -10/Materials | Discovered new exit (range 14) 977 | -10/Materials | Discovered new exit (range 15) 1200 | -10/Materials | Repaired Lgt. Treads 1200 | -10/Materials | Identified exit to Materials 1200 | -10/Materials | Identified exit to Mines 1227 | -10/Materials | Repaired Lgt. Treads 1256 | -10/Materials | Learned 2 Storage zone layouts 1283 | -10/Materials | Identified exit to Subcaves 1431 | -10/Materials | Core integrity fell below 50% 1621 | -10/Materials | Entered Mines 1711 | -10/Mines | Discovered exit to Materials (range 16) 1820 | -10/Mines | Discovered exit to Materials (range 14) 2007 | -10/Mines | Learned location of Storage (-7) 2012 | -10/Mines | Learned location of 1 exit from Materials 2675 | -10/Mines | Entered Materials 2675 | -9/Materials | Evolved 2 slots: Weapon x2 2676 | -9/Materials | Identified exit to Mines 2677 | -9/Materials | Identified exit to Materials 2963 | -9/Materials | Build established: Tank 3118 | -9/Materials | Central database locked down 3159 | -9/Materials | Discovered exit to Materials (range 16) 5054 | -9/Materials | Learned 4 Recycling zone layouts 5075 | -9/Materials | First assault squad dispatched 5129 | -9/Materials | Build established: Scavenger-Gunner 5132 | -9/Materials | Loaded intel: 16 trap records 5198 | -9/Materials | Learned Storage security intel 5256 | -9/Materials | Learned Recycling recycling unit intel 5390 | -9/Materials | Learned location of Recycling (-7) 5514 | -9/Materials | Learned 2 Storage zone layouts 6178 | -9/Materials | Build established: Gunner 6245 | -9/Materials | Discovered exit to Materials (range 16) 6383 | -9/Materials | Entered Mines 6518 | -9/Mines | Received a Mining Laser from a helpful Derelict 6532 | -9/Mines | Found the Drone Emporium 6543 | -9/Mines | Found Prototype Device 6670 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6704 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6707 | -9/Mines | Found Prototype Device 6732 | -9/Mines | Learned 2 Materials zone layouts 6799 | -9/Mines | Central database locked down 6823 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6823 | -9/Mines | Discovered new exit (range 7) 6920 | -9/Mines | Excavation squad dispatched 6920 | -9/Mines | A large section of the Mines collapsed 7174 | -9/Mines | Entered Exiles 7174 | -9/Exiles | Accompanied by 4 allies 7198 | -9/Exiles | Discovered new exit (range 15) 7204 | -9/Exiles | Led the pair of lost Derelicts to a safe place 7224 | -9/Exiles | Met 8R-AWN 7247 | -9/Exiles | Met EX-HEX 7333 | -9/Exiles | Met EX-DEC 7362 | -9/Exiles | Learned location of Zion (-6) 7498 | -9/Exiles | Met EX-BIN 7604 | -9/Exiles | Discovered new exit (range 14) 7623 | -9/Exiles | Entered Mines 7623 | -8/Mines | Accompanied by 2 allies 7932 | -8/Mines | Discovered exit to Materials (range 11) 8070 | -8/Mines | Entered Materials 8070 | -8/Materials | Accompanied by 2 allies 8070 | -8/Materials | Evolved 2 slots: Utility x2 8071 | -8/Materials | Identified exit to Factory 8076 | -8/Materials | Identified Splice Drone Bay 8257 | -8/Materials | Garrison activated, responded to threat 8372 | -8/Materials | Central database locked down 8372 | -8/Materials | Identified Exp. Sensor Array 8637 | -8/Materials | Identified exit to Garrison 8774 | -8/Materials | Repaired Minigun+ 8820 | -8/Materials | Discovered exit to Factory (range 7) 9075 | -8/Materials | Met 7R-MNS 9370 | -8/Materials | Learned location of 1 exit from Lower Caves 9404 | -8/Materials | Learned Factory stockpile data 9427 | -8/Materials | Learned Factory stockpile data 9441 | -8/Materials | Learned Storage stockpile data 9501 | -8/Materials | Learned Storage terminal intel 10102 | -8/Materials | Discovered exit to Factory (range 14) 10343 | -8/Materials | Garrison activated, responded to threat 10407 | -8/Materials | Entered Garrison 10539 | -8/Garrison | Triggered checkpoint 10702 | -8/Garrison | Garrison Relay disabled 10781 | -8/Garrison | Spotted B-75 Beast 10781 | -8/Garrison | Spotted B-75 Beast 10886 | -8/Garrison | Triggered checkpoint 10903 | -8/Garrison | Triggered checkpoint 10949 | -8/Garrison | Destroyed 9 combat bots 11010 | -8/Garrison | Triggered checkpoint 11064 | -8/Garrison | Destroyed 7 combat bots 11072 | -8/Garrison | Discovered new exit (range 15) 11276 | -8/Garrison | Triggered checkpoint 11338 | -8/Garrison | Triggered checkpoint 11380 | -8/Garrison | Build established: Scavenger-Gunner 11543 | -8/Garrison | Triggered checkpoint 11652 | -8/Garrison | Garrison Relay disabled 11975 | -8/Garrison | Phase Generator disabled 12053 | -8/Garrison | Build established: Commander-Gunner 12471 | -8/Garrison | Triggered checkpoint 12523 | -8/Garrison | Triggered checkpoint 12585 | -8/Garrison | Build established: Scavenger-Gunner 12607 | -8/Garrison | Garrison Relay disabled 12639 | -8/Garrison | Discovered new exit (range 10) 12889 | -8/Garrison | Garrison Relay disabled 13143 | -8/Garrison | Discovered new exit (range 12) 13207 | -8/Garrison | Triggered checkpoint 13492 | -8/Garrison | Triggered checkpoint 13540 | -8/Garrison | Garrison Relay disabled 13962 | -8/Garrison | Entered Materials 14563 | -8/Materials | Core integrity fell below 50% 14602 | -8/Materials | Discovered exit to Factory (range 3) 14837 | -8/Materials | High security lockdown imminent 14917 | -8/Materials | High security lockdown engaged 15076 | -8/Materials | Lost 4 parts (1p1u2w) 15116 | -8/Materials | Destroyed 27 combat bots 15116 | -8/Materials | Core integrity fell below 20% 15131 | -8/Materials | Lost 6 parts (1n1u4w) 15145 | -8/Materials | Sterilization system engaged 15145 | -8/Materials | Non-combat units ordered to evacuate 15196 | -8/Materials | Lost 11 allies 15245 | -8/Materials | Combat units ordered to evacuate 15415 | -8/Materials | Entered Factory 15415 | -7/Factory | Evolved 2 slots: Propulsion x2 15416 | -7/Factory | Identified exit to Storage 15416 | -7/Factory | Identified exit to Lower Caves 15546 | -7/Factory | Build established: Tank 16215 | -7/Factory | First assault squad dispatched 16356 | -7/Factory | Destroyed 7 combat bots 16595 | -7/Factory | Central database locked down 16797 | -7/Factory | Build established: Scavenger-Gunner 16953 | -7/Factory | High security lockdown imminent 17011 | -7/Factory | Cargo convoy interrupted 17033 | -7/Factory | High security lockdown engaged 17071 | -7/Factory | Destroyed 8 combat bots 17100 | -7/Factory | Lost 16 parts (1p6n4u5w) 17150 | -7/Factory | Discovered new exit (range 8) 17356 | -7/Factory | Core integrity fell below 50% 17400 | -7/Factory | Lost 4 parts (3u1w) 17509 | -7/Factory | Entered Lower Caves 17510 | -7/Lower Caves | Identified exit to Lower Caves 17527 | -7/Lower Caves | Encountered a Warlord checkpoint 17548 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 17577 | -7/Lower Caves | Met a Warlord Commander 17578 | -7/Lower Caves | Learned location of Warlord (-4) 17579 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 17581 | -7/Lower Caves | Found Encrypted Comm Array 17597 | -7/Lower Caves | CL-ANK showed up to help 17609 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17689 | -7/Lower Caves | CL-ANK revealed a hidden path 17718 | -7/Lower Caves | Found DCF Scrap (15 items) 17764 | -7/Lower Caves | Entered a destroyed Warlord outpost 17904 | -7/Lower Caves | Identified exit to Factory 18064 | -7/Lower Caves | Build established: Skirmisher 18321 | -7/Lower Caves | Found Prototype Device 18561 | -7/Lower Caves | Build established: Scavenger-Skirmisher 19265 | -7/Lower Caves | Learned 8 Factory zone layouts 19619 | -7/Lower Caves | Entered another Lower Caves area 20264 | -7/Lower Caves | Discovered new exit (range 13) 20333 | -7/Lower Caves | Identified exit to Data Miner 20352 | -7/Lower Caves | Entered Data Miner 20352 | -7/Data Miner | Discovered new exit (range 6) 20359 | -7/Data Miner | Identified exit to Proximity Caves 20386 | -7/Data Miner | Met Data Miner 20427 | -7/Data Miner | Learned location of Section 7 (-3) 20427 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 20442 | -7/Data Miner | Received God Mode back door access code from Data Miner 20494 | -7/Data Miner | Entered Proximity Caves 20690 | -6/Proximity Caves | Escorted by Enhanced Grunt 20789 | -6/Proximity Caves | Found Alien Artifact 20789 | -6/Proximity Caves | Identified Core Expander 20789 | -6/Proximity Caves | Installed Core Expander, added new Power slot 21346 | -6/Proximity Caves | Build established: Derelict-Skirmisher 21665 | -6/Proximity Caves | Core integrity fell below 20% 21705 | -6/Proximity Caves | Lost 3 allies 21814 | -6/Proximity Caves | Identified Heart of Steel 21910 | -6/Proximity Caves | Lost 3 allies 22017 | -6/Proximity Caves | Heart of Steel transformed into Warbot 22139 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 22176 | -6/Proximity Caves | Found Prototype Launcher 22176 | -6/Proximity Caves | Identified Rocket Array 22183 | -6/Proximity Caves | Found Prototype Launcher 22183 | -6/Proximity Caves | Identified Smartbomb Launcher 22217 | -6/Proximity Caves | Found Prototype Launcher 22217 | -6/Proximity Caves | Identified Gui. EMP Blaster 22282 | -6/Proximity Caves | Lost 3 allies 22471 | -6/Proximity Caves | System corruption reached 10% 22475 | -6/Proximity Caves | System corruption reached 30% 22625 | -6/Proximity Caves | Entered Factory 22625 | -6/Factory | Accompanied by 3 allies (Warbot) 22625 | -6/Factory | Evolved 2 slots: Propulsion x2 22626 | -6/Factory | Identified exit to Lower Caves 22627 | -6/Factory | Identified exit to Factory 22742 | -6/Factory | Watched by a mysterious "MATRIX" hacker 23154 | -6/Factory | Build established: Scavenger-Gunner 23452 | -6/Factory | Central database locked down 23847 | -6/Factory | Learned location of 1 exit from Proximity Caves 23903 | -6/Factory | Learned 4 Factory zone layouts 23917 | -6/Factory | Learned Extension emergency access door positions 23920 | -6/Factory | Learned location of 2 exits from Proximity Caves 23925 | -6/Factory | Learned location of 1 exit from Cetus 23940 | -6/Factory | Learned 2 Proximity Caves zone layouts 23947 | -6/Factory | Garrison activated, responded to threat 23980 | -6/Factory | Destroyed 7 combat bots 24015 | -6/Factory | Identified exit to Garrison 24075 | -6/Factory | Incoming investigation squad redirected 24175 | -6/Factory | Fabricated Enh. Gauss Cannon (x2) 24310 | -6/Factory | Garrison activated, responded to threat 24338 | -6/Factory | Garrison activated, responded to threat 24476 | -6/Factory | Build established: Scavenger-Mutant 24504 | -6/Factory | Fabricated Antigrav Array (x1) 24596 | -6/Factory | Cargo convoy interrupted 24649 | -6/Factory | Destroyed 9 combat bots 24725 | -6/Factory | First assault squad dispatched 24754 | -6/Factory | Incoming assault squad redirected 25021 | -6/Factory | Build established: Gunner 25095 | -6/Factory | Incoming assault squad redirected 25098 | -6/Factory | Incoming assault squad redirected 25426 | -6/Factory | Manually triggered Chute Trap 25426 | -6/Factory | Sucked down chute 25426 | -6/Factory | Entered Waste 25427 | -6/Waste | Identified exit to Factory 25431 | -6/Waste | Found Broken Heavy Servo Lattice 25441 | -6/Waste | EMP discharged 25441 | -6/Waste | System corruption reached 10% 25456 | -6/Waste | Spotted C-40 Crusher 25460 | -6/Waste | Spotted C-40 Crusher 25464 | -6/Waste | Spotted C-40 Crusher 25464 | -6/Waste | Spotted C-40 Crusher 25468 | -6/Waste | Spotted C-40 Crusher 25468 | -6/Waste | Spotted C-40 Crusher 25479 | -6/Waste | Destroyed C-40 Crusher 25482 | -6/Waste | Destroyed C-40 Crusher 25491 | -6/Waste | Destroyed C-40 Crusher 25491 | -6/Waste | Destroyed C-40 Crusher 25495 | -6/Waste | Destroyed C-40 Crusher 25500 | -6/Waste | Destroyed C-40 Crusher 25541 | -6/Waste | EMP discharged 25591 | -6/Waste | Entered Factory 25732 | -6/Factory | Hacking Suite fried by hacking feedback 25941 | -6/Factory | First assault squad dispatched 25960 | -6/Factory | Incoming assault squad redirected 26087 | -6/Factory | Fabricated Enh. Gauss Cannon? 26158 | -6/Factory | Build established: Scavenger-Gunner 26500 | -6/Factory | Core integrity fell below 50% 26540 | -6/Factory | Identified exit to Garrison 26886 | -6/Factory | Incoming investigation squad redirected 26930 | -6/Factory | Entered Garrison 26939 | -6/Garrison | Triggered checkpoint 26958 | -6/Garrison | Triggered checkpoint 27141 | -6/Garrison | Build established: Scavenger-Tank 27142 | -6/Garrison | Triggered checkpoint 27156 | -6/Garrison | Triggered checkpoint 27161 | -6/Garrison | Spotted B-75 Beast 27185 | -6/Garrison | Allies destroyed B-75 Beast 27198 | -6/Garrison | Triggered checkpoint 27238 | -6/Garrison | Triggered checkpoint 27304 | -6/Garrison | Discovered new exit (range 5) 27415 | -6/Garrison | Discovered exit to Factory (range 11) 27433 | -6/Garrison | Phase Generator disabled 27454 | -6/Garrison | Build established: Scavenger-Gunner 27463 | -6/Garrison | Triggered checkpoint 27475 | -6/Garrison | Garrison Relay disabled 27481 | -6/Garrison | Garrison Relay disabled 27527 | -6/Garrison | Triggered checkpoint 27550 | -6/Garrison | Triggered checkpoint 27697 | -6/Garrison | Discovered exit to Factory (range 11) 27739 | -6/Garrison | Garrison Relay disabled 27777 | -6/Garrison | Spotted B-75 Beast 27778 | -6/Garrison | Rescued a captive Derelict 27781 | -6/Garrison | Rescued a captive Derelict 27877 | -6/Garrison | Destroyed B-75 Beast 27942 | -6/Garrison | Garrison Relay disabled 28002 | -6/Garrison | Triggered checkpoint 28068 | -6/Garrison | Spotted B-75 Beast 28076 | -6/Garrison | Triggered checkpoint 28076 | -6/Garrison | Garrison Relay disabled 28120 | -6/Garrison | Learned Factory security intel 28120 | -6/Garrison | Hacking Suite fried by hacking feedback 28145 | -6/Garrison | Discovered exit to Factory (range 12) 28151 | -6/Garrison | Lost 3 parts (1u2w) 28344 | -6/Garrison | Destroyed B-75 Beast 28464 | -6/Garrison | Found embedded Infiltrators 28562 | -6/Garrison | Entered Factory 28562 | -6/Factory | Accompanied by 2 allies 28686 | -6/Factory | Identified exit to DSF 28686 | -6/Factory | Entered DSF 28686 | -6/DSF | Accompanied by 2 allies 28705 | -6/DSF | Additional patrols routed to DSF 28810 | -6/DSF | Sterilization system engaged 28830 | -6/DSF | Ambient heat levels rising (+10) 28845 | -6/DSF | Ambient heat levels rising (+10) 28853 | -6/DSF | Discovered exit to Factory (range 15) 28860 | -6/DSF | Ambient heat levels rising (+10) 28872 | -6/DSF | Entered Factory 28872 | -5/Factory | Accompanied by 2 allies 28872 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 28903 | -5/Factory | Central database locked down 28958 | -5/Factory | Spotted B-75 Beast 29239 | -5/Factory | Fabricated Cmb. Airjet (x2) 29282 | -5/Factory | Repaired Broken Heavy Servo Lattice 29302 | -5/Factory | Fabricated Cmb. Airjet (x2) 29316 | -5/Factory | Build established: Scientist-Gunner 29393 | -5/Factory | Discovered new exit (range 5) 29416 | -5/Factory | Discovered new exit (range 14) 29472 | -5/Factory | First assault squad dispatched 29646 | -5/Factory | Destroyed 8 combat bots 29651 | -5/Factory | Targeted by mysterious "MATRIX" hacker 29799 | -5/Factory | Incoming assault squad redirected 29841 | -5/Factory | Incoming assault squad redirected 29898 | -5/Factory | Destroyed 7 combat bots 29927 | -5/Factory | Identified exit to Upper Caves 30025 | -5/Factory | Fabricated Enh. Autogun? 30467 | -5/Factory | Build established: Gunner 30688 | -5/Factory | Incoming assault squad redirected 30699 | -5/Factory | Incoming assault squad redirected 30700 | -5/Factory | Incoming assault squad redirected 30712 | -5/Factory | Destroyed 10 combat bots 31293 | -5/Factory | Incoming assault squad redirected 31302 | -5/Factory | Incoming assault squad redirected 31559 | -5/Factory | Allied Derelicts emerged from ambush trap array 31587 | -5/Factory | Fabricated Cmb. Airjet? 31590 | -5/Factory | Incoming assault squad redirected 31591 | -5/Factory | Incoming assault squad redirected 31899 | -5/Factory | Incoming assault squad redirected 31953 | -5/Factory | Build established: Machinist-Gunner 32049 | -5/Factory | Incoming assault squad redirected 32126 | -5/Factory | Incoming investigation squad redirected 32201 | -5/Factory | Learned 2 Extension zone layouts 32275 | -5/Factory | Learned location of 1 exit from Armory 32338 | -5/Factory | Learned location of Armory (-4) 32390 | -5/Factory | Learned Research security intel 32430 | -5/Factory | Learned location of 2 exits from Research 32482 | -5/Factory | Learned location of 1 exit from Research 32485 | -5/Factory | Incoming assault squad redirected 32490 | -5/Factory | Incoming assault squad redirected 32491 | -5/Factory | Incoming assault squad redirected 32554 | -5/Factory | Identified exit to Factory 32571 | -5/Factory | Discovered exit to Factory (range 16) 32604 | -5/Factory | Learned Research trap positions 32640 | -5/Factory | High security lockdown imminent 32720 | -5/Factory | High security lockdown engaged 32804 | -5/Factory | Entered Upper Caves 32805 | -5/Upper Caves | Identified exit to Upper Caves 33066 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 33442 | -5/Upper Caves | Entered another Upper Caves area 33442 | -5/Upper Caves | Accompanied by 1 ally 33443 | -5/Upper Caves | Identified exit to Zhirov 33465 | -5/Upper Caves | Discovered exit to Factory (range 26) 33751 | -5/Upper Caves | Spotted B-75 Beast 33792 | -5/Upper Caves | Encountered a Warlord checkpoint 34537 | -5/Upper Caves | Entered Zhirov 34537 | -5/Zhirov | Discovered new exit (range 3) 34539 | -5/Zhirov | Identified exit to Proximity Caves 34551 | -5/Zhirov | Met Zhirov 34563 | -5/Zhirov | Found Alien Artifact 34563 | -5/Zhirov | Identified Integrated Reactor 34563 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 34699 | -5/Zhirov | Found Alien Artifact 34719 | -5/Zhirov | Learned location of Quarantine (-3) 34719 | -5/Zhirov | Learned location of Command (-1) 34722 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 34748 | -5/Zhirov | Entered Proximity Caves 34756 | -4/Proximity Caves | Learned Research trap positions 35196 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 35579 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 35581 | -4/Proximity Caves | Entered Factory 35581 | -4/Factory | Evolved 2 slots: Utility x2 35656 | -4/Factory | Incoming investigation squad redirected 35695 | -4/Factory | Allied Derelicts emerged from ambush trap array 35704 | -4/Factory | Found Prototype Hackware 35704 | -4/Factory | Identified Exp. Hacking Suite 35715 | -4/Factory | Identified exit to Research 35847 | -4/Factory | Found Prototype Launcher 35847 | -4/Factory | Identified Scatter Rocket Array 35876 | -4/Factory | Fabricated M-30 Cleanser (x1) 36002 | -4/Factory | Lost 3 allies 36008 | -4/Factory | Build established: Hacker-Gunner 36118 | -4/Factory | Sucked down chute 36118 | -4/Factory | Entered Waste 36130 | -4/Waste | Spotted C-40 Crusher 36133 | -4/Waste | EMP discharged 36133 | -4/Waste | System corruption reached 10% 36140 | -4/Waste | Spotted C-40 Crusher 36180 | -4/Waste | Destroyed C-40 Crusher 36184 | -4/Waste | Spotted C-40 Crusher 36184 | -4/Waste | Destroyed C-40 Crusher 36187 | -4/Waste | Destroyed C-40 Crusher 36191 | -4/Waste | Spotted C-40 Crusher 36196 | -4/Waste | Destroyed C-40 Crusher 36199 | -4/Waste | Spotted C-40 Crusher 36204 | -4/Waste | Spotted C-40 Crusher 36207 | -4/Waste | Destroyed C-40 Crusher 36207 | -4/Waste | Destroyed C-40 Crusher 36233 | -4/Waste | EMP discharged 36268 | -4/Waste | Discovered new exit (range 12) 36321 | -4/Waste | Entered Factory 36479 | -4/Factory | Incoming investigation squad redirected 36514 | -4/Factory | Spotted B-86 Titan 36721 | -4/Factory | Garrison activated, responded to threat 37009 | -4/Factory | Destroyed 8 combat bots 37071 | -4/Factory | First assault squad dispatched 37080 | -4/Factory | Destroyed 7 combat bots 37206 | -4/Factory | Lost 3 parts (2n1w) 37328 | -4/Factory | Build established: Scientist-Gunner 37331 | -4/Factory | Discovered new exit (range 9) 37546 | -4/Factory | Cargo convoy interrupted 37550 | -4/Factory | Spotted Striker 37552 | -4/Factory | Destroyed 8 combat bots 37562 | -4/Factory | High security lockdown imminent 37562 | -4/Factory | Destroyed Striker 37579 | -4/Factory | Discovered new exit (range 5) 37582 | -4/Factory | Entered Upper Caves 37690 | -4/Upper Caves | Spotted B-86 Titan 37746 | -4/Upper Caves | Encountered a Warlord checkpoint 37802 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 37802 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 37853 | -4/Upper Caves | Learned Research emergency access door positions 37915 | -4/Upper Caves | Discovered new exit (range 9) 37968 | -4/Upper Caves | Entered another Upper Caves area 37995 | -4/Upper Caves | Encountered a Warlord checkpoint 38101 | -4/Upper Caves | Build established: Mutant 38133 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 38432 | -4/Upper Caves | Spotted B-86 Titan 38928 | -4/Upper Caves | Build established: Scientist-Mutant 39190 | -4/Upper Caves | Core integrity fell below 50% 39198 | -4/Upper Caves | Discovered new exit (range 8) 39201 | -4/Upper Caves | Entered Warlord 39220 | -4/Warlord | Lost 9 parts (4n2u3w) 39228 | -4/Warlord | System corruption cleaned by Quarantine Array 39428 | -4/Warlord | Build established: Mutant 39579 | -4/Warlord | Warlord's base attacked by MAIN.C 39695 | -4/Warlord | Opened Warlord's prototype stash 39703 | -4/Warlord | Found Prototype Hackware 39707 | -4/Warlord | Found Prototype Reactor 39713 | -4/Warlord | Found Prototype Device 39713 | -4/Warlord | Identified Exp. Focal Shield 39715 | -4/Warlord | Found Prototype Processor 39734 | -4/Warlord | Build established: Commander-Mutant 39758 | -4/Warlord | Found Prototype Energy Cannon 39760 | -4/Warlord | Found Prototype Energy Cannon 39764 | -4/Warlord | Found Prototype Energy Gun 39765 | -4/Warlord | Found Prototype Energy Gun 39928 | -4/Warlord | Warlord forces counterattacked 39946 | -4/Warlord | Identified Exp. Core Analyzer 39979 | -4/Warlord | Spotted Striker 39979 | -4/Warlord | Spotted Executioner 39989 | -4/Warlord | Destroyed Striker 39994 | -4/Warlord | Destroyed YR-UN5(g) 40010 | -4/Warlord | Found Exp. Core Analyzer 40068 | -4/Warlord | Lost 8 allies 40071 | -4/Warlord | Identified Vortex Rifle (x2) 40080 | -4/Warlord | Spotted Executioner 40087 | -4/Warlord | Destroyed Executioner 40129 | -4/Warlord | Lost 4 allies 40179 | -4/Warlord | Spotted Striker 40179 | -4/Warlord | Spotted Striker 40180 | -4/Warlord | Spotted Striker 40191 | -4/Warlord | Destroyed Striker 40226 | -4/Warlord | Build established: Scavenger-Gunner 40229 | -4/Warlord | Lost 11 allies 40254 | -4/Warlord | Warlord base infiltrated, sounded retreat 40320 | -4/Warlord | Lost 5 allies 40336 | -4/Warlord | Discovered new exit (range 15) 40354 | -4/Warlord | Met Warlord 40380 | -4/Warlord | Spotted Executioner 40381 | -4/Warlord | Spotted Striker 40382 | -4/Warlord | Spotted Executioner 40391 | -4/Warlord | Destroyed Executioner 40430 | -4/Warlord | Lost 8 allies 40480 | -4/Warlord | Spotted Striker 40487 | -4/Warlord | Spotted Striker 40489 | -4/Warlord | Entered Proximity Caves 40518 | -3/Proximity Caves | Lost 4 allies 40602 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 40603 | -3/Proximity Caves | Entered Research 40603 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 40604 | -3/Research | Identified exit to Quarantine 40604 | -3/Research | Identified exit to Research 40605 | -3/Research | Loaded intel: 65 trap records 40608 | -3/Research | Identified Ghost Barrier 40694 | -3/Research | Identified Vortex Driver (x2) 40706 | -3/Research | Garrison activated, responded to threat 40806 | -3/Research | Found Tesla Bomb Launcher 40853 | -3/Research | First assault squad dispatched 40886 | -3/Research | Lost 3 parts (1n1u1w) 40894 | -3/Research | Spotted B-86 Titan 40917 | -3/Research | Entered Quarantine 41227 | -3/Quarantine | Build established: Hacker-Gunner 41255 | -3/Quarantine | Learned Access repair station intel 41259 | -3/Quarantine | Discovered exit to Research (range 12) 41270 | -3/Quarantine | Identified Vortex Chain Reactor 41305 | -3/Quarantine | Found Alien Artifact 41306 | -3/Quarantine | Identified Dimensional Node Initializer 41306 | -3/Quarantine | Initialized slip node 41310 | -3/Quarantine | Found Alien Artifact 41310 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 41310 | -3/Quarantine | Warped through subspace to slip node 41312 | -3/Quarantine | Learned Section 7 security intel 41313 | -3/Quarantine | Found Alien Artifact 41313 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 41313 | -3/Quarantine | Warped through subspace to slip node 41317 | -3/Quarantine | Found Transdimensional Reconstructor 41351 | -3/Quarantine | Repaired Cld. Antigrav System? 41358 | -3/Quarantine | Identified exit to Section 7 41363 | -3/Quarantine | Found Alien Artifact 41375 | -3/Quarantine | Warped through subspace to slip node 41386 | -3/Quarantine | Identified Phase Redirector 41392 | -3/Quarantine | Learned Research security intel 41417 | -3/Quarantine | Learned Access garrison access intel 41435 | -3/Quarantine | Scanned by Researcher 41492 | -3/Quarantine | Learned Access terminal intel 41561 | -3/Quarantine | Found Alien Artifact 41694 | -3/Quarantine | Found Alien Artifact 41695 | -3/Quarantine | Identified Subatomic Replicator 41695 | -3/Quarantine | Used Subatomic Replicator to replicate Antigrav Array+ 41729 | -3/Quarantine | Warped through subspace to slip node 41733 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 41831 | -3/Quarantine | Found Alien Slashing Weapon 41831 | -3/Quarantine | Identified Sigix Broadsword 42144 | -3/Quarantine | Build established: Hacker-Mutant 42299 | -3/Quarantine | Identified Terrabomb 42299 | -3/Quarantine | Used Terrabomb 42372 | -3/Quarantine | Found Terrabomb 42524 | -3/Quarantine | Used Terrabomb 42529 | -3/Quarantine | Met incapacitated Sigix Warrior 42529 | -3/Quarantine | Lockdown squad dispatched 42558 | -3/Quarantine | Found Sigix Containment Pod 42667 | -3/Quarantine | First assault squad dispatched 42667 | -3/Quarantine | Cryocooling Duct disabled 42682 | -3/Quarantine | Ambient heat levels rising (+20) 42682 | -3/Quarantine | Non-combat units ordered to evacuate 42692 | -3/Quarantine | Cryocooling Duct disabled 42707 | -3/Quarantine | Ambient heat levels rising (+20) 42707 | -3/Quarantine | Combat units ordered to evacuate 42807 | -3/Quarantine | Quarantine Guard activated 42839 | -3/Quarantine | Spotted Quarantine Guard 42844 | -3/Quarantine | Spotted Quarantine Guard 42846 | -3/Quarantine | Spotted Quarantine Guard 42860 | -3/Quarantine | Spotted Quarantine Guard 42862 | -3/Quarantine | Spotted Quarantine Guard 42913 | -3/Quarantine | Found Dimensional Node Initializer 42938 | -3/Quarantine | Spotted Fortress 42971 | -3/Quarantine | Discovered new exit (range 6) 42973 | -3/Quarantine | Entered Section 7 43023 | -3/Section 7 | Found Prototype Device 43023 | -3/Section 7 | Identified Exp. Shield Generator 43118 | -3/Section 7 | Found Unknown Launcher 43118 | -3/Section 7 | Identified Gamma Bomb Array 43128 | -3/Section 7 | Central database locked down 43136 | -3/Section 7 | Found Gamma Bomb Array 43372 | -3/Section 7 | Found Alien Artifact 43372 | -3/Section 7 | Identified Core Reset Matrix 43372 | -3/Section 7 | Used Core Reset Matrix 43376 | -3/Section 7 | Detected hypermatrix surge 43376 | -3/Section 7 | Sensed 22 artifacts in vicinity 43378 | -3/Section 7 | Destroyed 7 combat bots 43499 | -3/Section 7 | Found Spacefold Activator 43570 | -3/Section 7 | Found Integrated Mediator 43570 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 43589 | -3/Section 7 | Discovered exit to Research (range 15) 43590 | -3/Section 7 | Spotted B-86 Titan 43604 | -3/Section 7 | Spotted S7 Guard 43640 | -3/Section 7 | Found Navigation Efficiency Matrix 43640 | -3/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 43664 | -3/Section 7 | Initialized slip node 43670 | -3/Section 7 | Found Integrated Mediator 43670 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 43688 | -3/Section 7 | Spotted S7 Guard 43693 | -3/Section 7 | Found Core Membrane 43693 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 43833 | -3/Section 7 | Spotted S7 Guard 43837 | -3/Section 7 | Found Integrated Thermoelectric Network 43837 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 43864 | -3/Section 7 | Destroyed S7 Guard 43874 | -3/Section 7 | Spotted S7 Guard 43936 | -3/Section 7 | Build established: Alien-Mutant 44052 | -3/Section 7 | Spotted Alpha 7 44129 | -3/Section 7 | Found Terrabomb 44129 | -3/Section 7 | Used Terrabomb 44135 | -3/Section 7 | Found Terrabomb 44135 | -3/Section 7 | Used Terrabomb 44141 | -3/Section 7 | Found Matter Drive 44147 | -3/Section 7 | Found Transdimensional Reconstructor 44156 | -3/Section 7 | Found Matter Drive 44176 | -3/Section 7 | Spotted B-99 Colossus 44189 | -3/Section 7 | Found Integrated Reactor 44189 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 44201 | -3/Section 7 | Found LRC Energy Well 44201 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 44206 | -3/Section 7 | Found LRC Energy Well 44206 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 44208 | -3/Section 7 | Found LRC Inertial Stabilizer 44208 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 44223 | -3/Section 7 | First assault squad dispatched 44235 | -3/Section 7 | Core integrity fell below 50% 44235 | -3/Section 7 | Found Integrity Redistributor 44235 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+296) 44237 | -3/Section 7 | Found Integrity Redistributor 44237 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-401) 44285 | -3/Section 7 | Activated Sigix Exoskeleton 44285 | -3/Section 7 | Received instructions from Sigix Warrior 44291 | -3/Section 7 | Spotted Executioner 44299 | -3/Section 7 | Spotted Executioner 44303 | -3/Section 7 | Destroyed Executioner 44343 | -3/Section 7 | Found Prototype Device 44343 | -3/Section 7 | Identified Adv. Kinecellerator 44347 | -3/Section 7 | Found Prototype Processor 44347 | -3/Section 7 | Identified Exp. Targeting Computer 44359 | -3/Section 7 | Found Exp. Core Analyzer 44368 | -3/Section 7 | Spotted Striker 44368 | -3/Section 7 | Spotted Striker 44391 | -3/Section 7 | Allies destroyed Striker 44404 | -3/Section 7 | Destroyed Striker 44438 | -3/Section 7 | Warped through subspace to slip node 44475 | -3/Section 7 | Found Microwarp Drive 44490 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 44519 | -3/Section 7 | Spotted Executioner 44519 | -3/Section 7 | Spotted Executioner 44541 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 60% 44542 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 44561 | -3/Section 7 | Spotted Executioner 44575 | -3/Section 7 | Spotted Striker 44575 | -3/Section 7 | Spotted Striker 44576 | -3/Section 7 | Core integrity fell below 20% 44580 | -3/Section 7 | Found Sigix Sheargun 44582 | -3/Section 7 | Warped through subspace to slip node 44601 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 40% 44632 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 20% 44643 | -3/Section 7 | Spotted Striker 44649 | -3/Section 7 | Entered Research 44649 | -2/Research | Accompanied by 1 ally (Sigix Warrior) 44649 | -2/Research | Warlord forces began assault on 0b10 44649 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 44674 | -2/Research | Distinguished unit "Lair Dwellers" dispatched to help 44674 | -2/Research | Distinguished unit "Bridgeowners Association" dispatched to help 44759 | -2/Research | Research machine network offline 44781 | -2/Research | Found Prototype Processor 44781 | -2/Research | Identified Exp. Signal Interpreter 44785 | -2/Research | Found Exp. Signal Interpreter 44801 | -2/Research | Spotted Executioner 44801 | -2/Research | Spotted Executioner 44812 | -2/Research | Spotted Striker 44812 | -2/Research | Spotted Striker 44823 | -2/Research | Allies destroyed Striker 44830 | -2/Research | Allies destroyed Striker 44843 | -2/Research | Found Prototype Device 44843 | -2/Research | Identified Adv. Kinecellerator 44856 | -2/Research | Spotted B-90 Cyclops 44856 | -2/Research | Spotted Striker 44856 | -2/Research | Spotted Striker 44865 | -2/Research | Allies destroyed Striker 44871 | -2/Research | Allies destroyed B-90 Cyclops 44875 | -2/Research | Destroyed Striker 44896 | -2/Research | Destroyed 8 combat bots 44950 | -2/Research | Spotted Executioner 44954 | -2/Research | Destroyed Executioner 44987 | -2/Research | Spotted Investigator 45027 | -2/Research | Spotted Striker 45044 | -2/Research | Spotted Executioner 45053 | -2/Research | Spotted Executioner 45054 | -2/Research | Spotted Executioner 45062 | -2/Research | Spotted Executioner 45074 | -2/Research | Spotted Executioner 45095 | -2/Research | Borebot progress halted 45096 | -2/Research | Destroyed Executioner 45127 | -2/Research | Found Adv. Kinecellerator 45128 | -2/Research | Lost 9 allies 45136 | -2/Research | Found Exp. Targeting Computer 45167 | -2/Research | Discovered new exit (range 15) 45207 | -2/Research | Spotted Striker 45207 | -2/Research | Spotted Executioner 45210 | -2/Research | Destroyed 7 combat bots 45211 | -2/Research | Lost 7 allies 45219 | -2/Research | Destroyed Executioner 45239 | -2/Research | Borebot progress halted 45251 | -2/Research | Met up with Warlord 45252 | -2/Research | Spotted Striker 45291 | -2/Research | Identified exit to Testing 45415 | -2/Research | Borebot progress halted 45436 | -2/Research | Spotted Striker 45453 | -2/Research | Spotted Executioner 45474 | -2/Research | Met DD-05H 45476 | -2/Research | Destroyed Striker 45477 | -2/Research | Spotted Striker 45511 | -2/Research | Spotted Striker 45515 | -2/Research | Destroyed Striker 45553 | -2/Research | Spotted Executioner 45564 | -2/Research | Build established: Alien-Gunner 45587 | -2/Research | Spotted Striker 45655 | -2/Research | Spotted Executioner 45659 | -2/Research | Destroyed Executioner 45666 | -2/Research | Warlord invited to help at Command 45666 | -2/Research | Given Cave Seal Controls access code 45717 | -2/Research | Crushed by falling debris 45727 | -2/Research | Entered Testing 45885 | -2/Testing | Found Prototype Processor 45885 | -2/Testing | Identified Spectral Analyzer 45888 | -2/Testing | Found Prototype Device 45888 | -2/Testing | Identified Exp. Thermal Shield 45892 | -2/Testing | Found Exp. Targeting Computer 45941 | -2/Testing | Garrison activated, responded to threat 45977 | -2/Testing | First assault squad dispatched 45997 | -2/Testing | Incoming assault squad redirected 46034 | -2/Testing | Destroyed 12 combat bots 46044 | -2/Testing | Protovariant out of control (PG-1PLEQJ9UVP) 46044 | -2/Testing | Unleashed a protovariant (PG-1PLEQJ9UVP) 46069 | -2/Testing | Spotted PG-1PLEQJ9UVP 46069 | -2/Testing | Spotted Investigator 46134 | -2/Testing | Lost 3 parts (1p2n) 46136 | -2/Testing | Found Ghost Barrier 46144 | -2/Testing | High security lockdown imminent 46191 | -2/Testing | Build established: Scavenger-Gunner 46204 | -2/Testing | Found Prototype Energy Cannon 46204 | -2/Testing | Identified Imp. Potential Cannon 46224 | -2/Testing | High security lockdown engaged 46242 | -2/Testing | Found Prototype Energy Gun 46242 | -2/Testing | Identified Tachyon Dispersion Ray 46258 | -2/Testing | Found Prototype Protection 46276 | -2/Testing | Core integrity fell below 50% 46290 | -2/Testing | Core integrity fell below 20% 46296 | -2/Testing | Warped through subspace 46304 | -2/Testing | Found Prototype Ballistic Cannon 46304 | -2/Testing | Identified Perforator 46325 | -2/Testing | Lost 3 parts (1p2n) 46434 | -2/Testing | Discovered new exit (range 8) 46436 | -2/Testing | Entered Access 46436 | -1/Access | Evolved 2 slots: Utility x2 46480 | -1/Access | Identified Hvy. Regenerative Plating 46520 | -1/Access | Lost 5 allies 46527 | -1/Access | Build established: Alien-Gunner 46686 | -1/Access | First assault squad dispatched 46848 | -1/Access | Garrison activated, responded to threat 46893 | -1/Access | Discovered new exit (range 6) 46894 | -1/Access | Spotted B-99 Colossus 46894 | -1/Access | Spotted B-99 Colossus 46896 | -1/Access | Entered Command 46904 | -1/Command | Spotted B-99 Colossus 46917 | -1/Command | Build established: Alien-Sprinter 47018 | -1/Command | Disengaged cave seal 47022 | -1/Command | Welcomed Warlord to Command 47146 | -1/Command | First assault squad dispatched 47205 | -1/Command | Spotted B-99 Colossus 47296 | -1/Command | Lost 8 allies 47302 | -1/Command | Spotted Executioner 47302 | -1/Command | Spotted Executioner 47302 | -1/Command | Spotted Striker 47305 | -1/Command | Spotted Alpha 7 47315 | -1/Command | Spotted Alpha 7 47315 | -1/Command | Spotted Executioner 47315 | -1/Command | Spotted Executioner 47315 | -1/Command | Spotted Striker 47321 | -1/Command | Spotted B-99 Colossus 47327 | -1/Command | Spotted B-99 Colossus 47340 | -1/Command | Destroyed B-99 Colossus 47344 | -1/Command | Destroyed Striker 47371 | -1/Command | Lost 11 allies 47396 | -1/Command | Discovered new exit (range 8) 47414 | -1/Command | Found Prototype Processor 47414 | -1/Command | Identified Exp. Melee Analysis Suite 47470 | -1/Command | P-80 Master assimilated allied FI-RYN(l) 47667 | -1/Command | Incoming assault squad redirected 47672 | -1/Command | Incoming assault squad redirected 47722 | -1/Command | Incoming assault squad redirected 47799 | -1/Command | Build established: Alien-Gunner 47930 | -1/Command | Spotted M Guard 47930 | -1/Command | Spotted M Guard 48085 | -1/Command | Spotted Combat Programmer 48088 | -1/Command | Spotted Combat Programmer 48118 | -1/Command | Warlord destroyed during the assault 48177 | -1/Command | Destroyed M Guard 48211 | -1/Command | Lost 4 parts (1p2n1u) 48295 | -1/Command | Destroyed M Guard 48300 | -1/Command | Destroyed Combat Programmer 48300 | -1/Command | All MAIN.C guards destroyed 48306 | -1/Command | Found Prototype Device 48306 | -1/Command | Identified AEGIS Remote Shield 48316 | -1/Command | Found Exp. Focal Shield 48427 | -1/Command | High security lockdown imminent 48507 | -1/Command | High security lockdown engaged 48581 | -1/Command | Destroyed 10 combat bots 48583 | -1/Command | Met MAIN.C 48591 | -1/Command | 0b10 Conduit disabled 48639 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 48639 | -1/Command | Destroyed MAIN.C Shell 48639 | -1/Command | Spotted M Shell/Def 48639 | -1/Command | Spotted M Shell/Atk 48639 | -1/Command | Spotted M Shell/Def 48639 | -1/Command | Spotted M Shell/Atk 48639 | -1/Command | Spotted M Shell/Atk 48639 | -1/Command | Spotted M Shell/Def 48639 | -1/Command | Spotted M Shell/Atk 48639 | -1/Command | Spotted M Shell/Def 48642 | -1/Command | MAIN.C activated Command garrisons 48665 | -1/Command | Core integrity fell below 50% 48693 | -1/Command | Found Exp. Melee Analysis Suite 48699 | -1/Command | Found Prototype Ballistic Gun 48699 | -1/Command | Identified Multirail 48733 | *** | Heading to fleet! Last Messages --------------- 48727_ H-88 Terminator IFF system glitched. 48727_ Slug penetrates G-73 Enforcer. 48727_ Field strength at 25. 48728_ Field strength at 82. 48728_ Gamma Bomb intercepted. 48728_ E-15 Imp destroyed. 48728_ G-73 Enforcer destroyed. 48728_ Stasis Trap short circuited. 48728_ Chain reaction triggered in Corrupted Lgt. Quantum Reactor. 48728_ G-73 Enforcer destroyed. 48728_ A bubble of rippling energy engulfs the area. 48728_ Field strength at 4. 48729_ Stasis field depleted. 48730_ Antigrav Array destroyed. 48730_ Gamma Bomb Array destroyed. 48730_ Exp. Thermal Shield destroyed. 48730_ Critical hit (Blast). 48732_ Acquired 8 matter. Map ----- +----------------------------------------------------+ | # # #??# #?????? #????????????# | | # #[ % #??# #?????? #????????????# | | # #% #??####+#########/#????????????# | | # #% % #????# #????????????# | | # "!!! #????# ######### # | | # # %! #????# %/%% % + | | #####*""##### =% ###### #########+???# | | ! [*!%! !%= # #??????????# # | | %![ = * # #??????????# | | ! ! ! * + """"#??????????# # | | = ![ # """"#????????????? | | [=!%[ # """"#????????????? | | "#"##/%" ####"/######## """"#????????????? | | ## %[%!% ## #?????# #????????????? | | ?# %=* [ ## #?????# #????????????? | | ## " ## #?????##############????????????? | | """ ## #???????????????????????????????? | | ## R" ## #???????????????????????????????? | | ?# """ ## #???????????????????????????????? | | ?# "" ## #?##############????????????????? | | ?# ## #?# #????????????????? | | ?# ## #?# #????????????????? | | ?########+## !!!#?# ^^^^^ ^ #????????????????? | | ????????# ##! !!!### ^ ^ #????????????????? | | ??#?????# ##%*!!!"## #????????????????? | | ??# #####+##="###"## ^ @" ^ #????????????????? | | ??# # %! #### ^ "" #????????????????? | | ?????#" =% #?## #????????????????? | | ?????## = = #?#; ^ ^ ##???????????????? | | ??????# = =!= #?##%%^^^^ ^^% ;#???????????????? | | ??????# ! #??# % ##???????????????? | | ??????# ! #??# %l #????????????????? | | ?###??# #??###;^^^^ ^;;##????????????????? | | ##"#### =!* #????# ^^%^ ;#?????????????????? | | ###"%+#####????# ^^^ ;;#?????????????????? | | =!#"""##???# ^^^ ^ ##?????????????????? | | " *#???##^^^ #??????????????????? | | # #???#%^^ ^^^ ##?????????????????? | | %%%" %* #???## #;#?????????????????? | | ! % %!"! #???#!Mhg %##??##########?????? | | %= % [=%%%[[ #???##%=hg ^!#???# ####### | | ! =%!*%==* #???# [= %!%#???# ## | | % ! #####[%= #???# % !=!##???# "" "" ! | | ####*###?##%!![[!#####%%"!==! #???# """" + | | #####%%=##*% %|!!* %% %%*%* ##???# """" ## | | [!%%=!!=%[/%%|![= [=["% %%% ##??# "" ## = = | | %%=####"##!|==[!/* = [%*%%=%% #??# ###" !" | | ??????#??##!%=% !!=[!! !==##?# ## " " | | ???????# "[=% % %% *= !![[ =#?# ###" ## | | ???????###"############"== =[ **###/"######### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 75 Energy Capacity 1200 Matter Stores 300 Matter Capacity 600 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Corruption Containment 8 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Resistance: EM 15 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 70 Targeting Accuracy 28 Melee Accuracy 12 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 8 Matter Filtering 30 Energy Filtering 50 Kinecelleration 50 Salvage Targeting 2 Offensive Hacking 38 Defensive Hacking 20 Authchip Count 4 Item Schematics ----------------- Exp. Coolant Injector | -3/Section 7 | Archive Adv. Thermal Defense Suite | -3/Section 7 | Archive Com. Linear Accelerator | -2/Testing | Archive Imp. Lightning Gun | -2/Testing | Archive Robot Schematics ------------------ A-02 Transporter | -3/Section 7 | Archive A-27 Freighter | -3/Section 7 | Archive H-77 Assassin | -3/Section 7 | Archive R-06 Scavenger | -2/Testing | Archive Fabricated ------------ Enh. Gauss Cannon | x2 | -6/Factory Antigrav Array | x1 | -6/Factory | Preloaded Enh. Gauss Cannon | x2 | -6/Factory Cmb. Airjet | x2 | -5/Factory | Authchip Cmb. Airjet | x2 | -5/Factory | Authchip Enh. Autogun | x1 | -5/Factory | Authchip Cmb. Airjet | x2 | -5/Factory M-30 Cleanser | x1 | -4/Factory | Preloaded Repaired ---------- Lgt. Treads | 28% | -10/Materials Lgt. Treads | 68% | -10/Materials Minigun | 71% | -8/Materials Heavy Servo Lattice | 73% | -5/Factory | Broken Cld. Antigrav System | 23% | -3/Quarantine Studied --------- Cmb. Antigrav System | -2/Testing | Hacked Imp. Linear Gravjet | -1/Access | Hacked Enh. Hardcell Cannon | -1/Access | Hacked Cmb. Linear Gravjet | -1/Access | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Dimensional Node Initializer High-powered Transdimensional Reconstructor Transdimensional Reconstructor Phase Redirector Subatomic Replicator Sigix Broadsword Terrabomb Core Reset Matrix Integrated Mediator Navigation Efficiency Matrix Core Membrane Integrated Thermoelectric Network Matter Drive LRC Energy Well LRC Inertial Stabilizer Spacefold Activator Integrity Redistributor Sigix Sheargun Microwarp Drive Achievements -------------- Corridor Of Doom Everyone Must Die Satisfying Showdown Welcome To The Revolution Challenges ------------ None Game ------ Seed BeamShrapnelMicroactuators Manual? 0 Play Time 11:15:52 Cumulative 815.8 hours Start 2026.09.16 @ 10:46:15 End 2026.09.18 @ 20:18:23 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 392 Rogue 392 Adventurer 0 Explorer 0 Win Type 2 Total 8 Types 3/0/3/1/0/0/0/0/0/1 Lore% 87 Gallery% 78 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Proggy Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 21a4e29c-bec0-47f3-9b75-f5e1df6b71d4