Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 01:10:59 Player: Mathewnd Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (326) 1630 Value Destroyed (16573) 16573 Prototype IDs (61) 1220 Alien Tech Used (1) 200 Bonus (8169) 8169 TOTAL SCORE: 37492 Bonus ------- High Alert Combat Kills 1796 Follower Combat Kills 1310 Entered Garrisons 400 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1664 Met Warlord at Research 2000 Friendly Fire -301 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 839/1078 System Corruption 7% Temperature Critical (1851) Movement Treading (185) Ox1 Location -1/Access Parts ------- > --- POWER (3) -------- Multi-Quantum Reactor > --- PROPULSION (6) --- Treaded Biometal-Myomer Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Ghost Barrier > --- WEAPON (4) ------- Hpw. KE Hardcell Construct/C > --- INVENTORY (20) --- Light Particle Reactor Improved Sensor Array Layered Heavy Armor Plating Thermal Barrier Point Defense System Improved System Restoration Module Transdimensional Reconstructor Vortex Driver (29) Enhanced Nova Cannon Multitool Shock Maul Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Treaded Biometal-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Experimental Phase Shifter Graphene Brace Advanced Hacking Suite Ghost Barrier Improved System Restoration Module > --- WEAPON ----------- Micro-nuke Launcher Hpw. KE Hardcell Construct/C > --- INVENTORY -------- Light Particle Reactor Advanced Heat Sink Improved Sensor Array Layered Heavy Armor Plating Thermal Barrier Point Defense System Improved System Restoration Module Transdimensional Reconstructor Vortex Driver Vortex Driver Enhanced Nova Cannon Multitool Shock Maul [Rating: 202] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Cargo Legs Wheel Compact Wheel Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Makeshift Light Armor Plating Weapon Shotgun Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Constructs Launcher Micro-nuke Launcher Special Weapon Multitool Impact Weapon Shock Maul Slashing Weapon Katana Build | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . 4 . . . . 2 . . . . 4 . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . Utility 10 | . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . 2 2 Weapon 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 188 | 6 7 15 11 28 . 15 6 4 . 8 12 8 18 3 2 4 . 12 2 2 5 . 1 6 5 8 Power 19 | 1 1 1 1 1 . 2 . 1 . . 1 1 3 1 2 . . 2 1 . . . . . . . Engine 4 | 1 . 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . Core 12 | . 1 . 1 1 . 2 . 1 . . . . 3 1 2 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Propulsion 44 | 2 . 3 5 13 . 8 4 1 . 2 2 3 . . . . . 1 . . . . . . . . Treads 39 | 2 . 2 5 13 . 8 4 1 . . 2 2 . . . . . . . . . . . . . . Leg 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Wheel 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 57 | 1 3 1 4 5 . 2 1 1 . . 1 2 5 2 . 4 . 6 1 1 4 . 1 3 4 5 Device 26 | . . . . 1 . 1 . 1 . . 1 1 1 2 . 2 . 5 1 1 3 . 1 1 1 3 Storage 4 | 1 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Processor 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 3 2 Hackware 3 | . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . Protection 17 | . 2 1 3 4 . 1 1 . . . . . 3 . . 1 . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 3 10 1 9 . 3 1 1 . 6 8 2 10 . . . . 3 . 1 1 . . 3 1 3 Energy Gun 5 | . . 1 . . . . . . . . 2 . . . . . . . . . . . . 2 . . Energy Cannon 17 | . . 3 . . . . . . . . . 2 6 . . . . 2 . . . . . 1 . 3 Ballistic Gun 36 | 2 3 5 1 8 . 2 1 1 . 3 6 . 3 . . . . . . . 1 . . . . . Ballistic Cannon 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Launcher 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . . . . . . . . 3 1 6 . . 4 . 3 . . 4 . . 4 1 2 Parts Lost 64 | . . 9 1 7 . 8 4 . 4 4 1 . 4 1 3 . . 1 2 . 1 . . 4 1 9 Power 12 | . . 1 . 1 . 1 1 . 2 . . . 1 1 2 . . . . . . . . 1 . 1 Propulsion 10 | . . 3 . 1 . 3 . . . 1 1 . . . . . . . . . . . . . . 1 Utility 20 | . . 1 1 2 . 2 . . . . . . 1 . 1 . . 1 2 . . . . 3 1 5 Weapon 22 | . . 4 . 3 . 2 3 . 2 3 . . 2 . . . . . . . 1 . . . . 2 Highest Loss Streak 6 | . . 2 1 2 . 5 2 . 4 2 1 . 2 1 1 . . 1 1 . 1 . . 3 1 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 14 | 2 7 12 15 19 20 18 19 19 11 4 13 16 14 12 11 15 17 17 14 13 16 18 17 16 12 12 Power . | . . . . 1 1 . . . . . 1 . . 1 1 1 2 1 1 1 2 3 3 3 . . Propulsion 2 | 1 2 2 3 7 8 6 9 11 4 . . . . . . . . . . . . . . . . . Utility 5 | . 1 2 6 5 5 3 3 2 2 1 . 3 7 7 7 8 11 8 8 8 9 11 10 9 6 5 Weapon 4 | . 3 6 3 4 5 5 5 4 3 1 10 11 5 2 1 2 1 3 1 . 1 2 2 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | . 4 . 4 5 . 1 1 . 8 . . 7 8 2 . . . 3 3 . 2 . 1 1 2 5 Power 4 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 Propulsion 7 | . . . 2 . . . 1 . 2 . . . 1 . . . . . . . . . . . 1 . Utility 19 | . . . 1 2 . 1 . . 4 . . . 3 . . . . . 1 . 2 . 1 1 . 3 Weapon 25 | . 3 . 1 2 . . . . 2 . . 6 4 2 . . . 3 2 . . . . . . . Tool/Special 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 70 | . 96 91 76 96 100 96 99 93 60 10 55 54 46 52 52 41 41 53 55 56 52 52 51 51 55 58 Engine 2 | . 8 4 2 . . . . . . . 3 7 2 . . . . . . . . . . . . . Core 5 | . 4 8 5 8 9 8 8 8 9 . . . 5 9 10 11 11 7 3 5 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 2 6 4 4 5 4 4 4 4 Treads 14 | . 27 22 19 35 36 35 36 30 18 1 8 14 . 4 3 5 3 . . 3 2 . . . . 2 Device 8 | . . . . 5 . 7 9 15 9 . . 4 6 11 9 5 5 20 20 21 17 15 18 17 20 19 Storage 7 | . 14 13 7 9 9 9 9 7 3 . 5 7 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Hackware 3 | . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 7 10 9 9 8 7 Protection 4 | . 10 11 12 9 18 8 9 7 4 . . . 2 . . . . . . . . . . . . . Energy Cannon 1 | . . 3 3 . . . . . . . . . 3 1 . . 2 4 3 . . . . 2 . . Ballistic Gun 12 | . 27 23 18 24 27 25 26 21 14 6 16 9 1 5 7 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 1 1 . 2 5 2 . 1 5 5 5 4 1 3 3 Impact Weapon 1 | . . . . . . . . . . . 2 . 1 5 2 . . 2 5 5 5 5 4 4 3 . Peak Build Rating 202 | 6 12 29 35 30 30 30 28 30 30 8 35 50 84 79 82 79 73 116 126 121 151 141 154 161 188 202 Average Rating 66 | 4 8 17 29 26 30 24 25 26 17 3 23 36 62 71 73 70 71 98 114 112 125 141 144 149 173 191 On Entrance 64 | . 6 12 29 24 30 30 26 23 30 1 8 30 43 77 75 67 73 73 115 114 111 141 141 144 137 169 Avg Prop Armor Cover (%) 10 | . . . 10 . . . . . . 21 15 4 . . . . . . . . . . . . . . Naked Turns 101 | . . . . . . . . . 45 56 . . . . . . . . . . . . . . . . Heaviest Build 162 | 12 34 45 69 74 69 70 67 68 68 9 68 62 74 74 77 72 72 82 88 99 90 71 115 101 159 162 Greatest Support 348 | 40 40 55 80 80 80 80 86 86 86 20 32 80 79 105 105 74 102 140 140 127 126 126 187 173 348 174 Greatest Overweight (x) 4 | . . 1 2 . . . . . . 2 3 4 2 1 1 . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 10 15 16 20 20 20 20 20 11 5 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 8 14 20 20 20 20 20 20 20 5 19 20 20 15 13 20 20 20 20 17 20 20 20 20 19 15 Average Carried 15 | 2 7 12 15 19 20 18 19 19 11 4 13 16 15 13 12 16 19 19 16 15 18 20 19 18 14 13 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 8 12 20 20 20 20 20 20 5 5 19 9 14 12 13 20 20 20 15 16 20 20 20 18 14 12 Scrap Engine Consumption 258 | . . . . . . . . . . . . 34 30 3 15 1 5 27 8 15 13 6 6 20 60 15 Constructs Created 3 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . Constructs Modified 119 | . . . . . . . . . . . . 13 12 3 6 . 4 7 7 7 5 . 9 8 31 7 Class Distribution -------------------- 35% | Mutant 19% | Hacker-Construct 14% | Scavenger-Tank 11% | Construct 5% | Scavenger-Gunner 3% | Scavenger-Mutant 3% | Commander-Construct 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Gunner | -7/Recycling Mutant | -5/Factory Mutant | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Mutant | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Hacker-Construct | -4/Warlord Hacker-Construct | -3/Proximity Caves Hacker-Construct | -3/Research Hacker-Construct | -3/Testing Hacker-Construct | -2/Research Hacker-Construct | -1/Access Resources | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 12673 | 232 505 1030 791 1567 94 1189 323 83 . 270 288 628 300 173 317 131 225 427 112 322 747 194 142 1104 623 856 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15308 | . 561 955 842 1512 94 803 404 153 . 141 330 425 1259 670 646 346 265 987 158 723 729 313 178 1405 141 1268 Parts 777 | . 40 52 50 87 3 47 27 4 . 9 17 15 40 20 35 11 18 60 7 37 33 13 12 68 6 66 Haulers Intercepted 7 | . 1 . . . . . . . . . 1 . 2 . . . . 2 . . . . . . . 1 Recyclers Shooed 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 102 | . . 12 . . . . . . . . . . . 19 25 6 9 . 4 22 . 5 . . . . Prevented 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 272 | . 14 21 18 40 2 23 12 2 . 3 5 3 15 9 14 . 9 14 2 12 13 3 2 14 4 18 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guns 135 | . 14 12 13 40 2 23 3 2 . 2 5 3 3 9 4 . . . . . . . . . . . Cannons 94 | . . 8 5 . . . . . . . . . 6 . 5 . 4 10 2 7 13 3 2 14 2 13 AOE 37 | . . . . . . . 9 . . . . . 2 . 5 . 5 4 . 5 . . . . 2 5 Classes Destroyed 25 | . 6 4 2 4 . 1 1 . . 1 . . . 1 . . 1 . . . 3 . . . . 1 Worker 13 | . 1 . . . . . 1 2 . . 1 . . . . . . 2 . . . . . . . 6 Builder 7 | . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 7 | . 1 . . . . . . . . . 1 . 2 . . . . 2 . . . . . . . 1 Recycler 12 | . . . . . . . . . . 1 . 4 2 . . . . . . . . . . 2 . 3 Mechanic 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Operator 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 9 | . 3 . 1 . . . . . . . . . 1 . . . . 1 . . . . . 2 . 1 Swarmer 69 | . 6 1 2 10 . 7 3 . . 3 . . 4 2 10 . 8 5 . 4 . . . . . 4 Saboteur 5 | . . . . 2 . . . . . . . . . . . . . . . . 3 . . . . . Grunt 67 | . 8 . 6 12 2 7 3 . . . 3 1 2 4 1 . . 5 . 4 6 3 . . . . Brawler 9 | . . . 2 1 . . 4 . . . . . . 1 . . . . . . 1 . . . . . Duelist 5 | . . . . 1 . . 1 . . . . . . 1 . . . . . 2 . . . . . . Sentry 39 | . . 1 8 10 . 4 1 1 . . 1 1 3 1 1 . . . . 2 . . 2 3 . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Specialist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 18 | . . . . 3 . 1 . . . . . . . . . . . . 2 . . . . 2 2 8 Programmer 33 | . . . . . . 4 . 1 . . 1 . 6 . 2 . . 4 . . . . . 9 . 6 Striker 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Artisan 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Cobbler 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 20 | . . 19 . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 8 | . . . . . . . . . . . . . . 1 . . 2 . . 3 . 2 . . . . Best Kill Streak 18 | . 4 3 6 6 2 7 10 2 . 2 3 2 6 8 5 . 6 6 2 3 9 5 1 7 3 18 Combat Bots Only 11 | . 3 3 6 6 2 7 8 1 . 1 3 1 5 8 5 . 6 5 2 3 9 5 1 6 3 11 Max Kills in Single Turn 4 | . 2 1 1 2 1 2 4 1 . 1 1 1 2 1 3 . 4 3 1 2 2 1 1 1 1 3 Gunslinging 1 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Exploded 4 | . . . . . . . 4 . . . . . 2 . 3 . 4 2 . 2 . . . . 1 2 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Hostile Shots Fired 1774 | . 56 110 62 204 8 135 28 53 3 68 21 37 113 33 56 . 44 43 89 27 18 9 9 184 80 284 Missed 505 | . 19 32 17 48 3 24 3 25 . 15 5 12 34 5 18 . 17 11 40 10 8 6 3 59 20 71 Hits 1269 | . 37 78 45 156 5 111 25 28 3 53 16 25 79 28 38 . 27 32 49 17 10 3 6 125 60 213 Melee 17 | . . . 2 2 . . 4 . 3 . . . . 2 . . . . . 1 2 . . . 1 . Projectile 1252 | . 37 78 43 154 5 111 21 28 . 53 16 25 79 26 38 . 27 32 49 16 8 3 6 125 59 213 AOE 16 | . . 1 . . . . . . . . . . . . . . . . . . 5 . . . 10 . Critical Strikes 48 | . . . 1 5 . 2 1 1 2 2 . . 2 2 1 . . 5 2 . 1 . 1 7 . 13 Actively Blocked 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Damage Taken 24203 | . 414 1705 678 2339 87 1639 654 246 147 806 157 204 1648 625 679 . 421 452 577 220 496 41 180 1977 1635 6176 Core 3645 | . 26 211 70 186 . 153 35 14 54 393 . 24 173 36 13 . 46 32 69 8 47 . 26 181 129 1719 Absorbed by Shields 1452 | . . . . . . . . . . . . . 9 . . . . 167 212 79 . . 31 340 542 72 Ignored by Resistances 411 | . . . . . . . . . . . . . . . . . . . . 57 92 41 . 188 33 . Regen/Repaired (Parts) 6793 | . 40 . . . . . . . . . . . 543 245 505 . 404 230 94 294 187 . 438 831 2100 882 Core Remaining (%) 61 | 100 . 5 . . . . 19 . . . . 30 . . . . 73 . . . . 86 . 84 91 . Volleys Fired 1009 | . 65 139 49 109 4 75 11 14 . 18 11 16 60 26 34 8 31 50 32 27 45 13 14 70 23 65 Largest 3 | . 2 2 3 3 3 3 3 3 . 2 3 3 2 2 2 1 1 1 1 1 1 1 1 1 1 1 Hottest 339 | . 46 160 126 130 78 90 79 68 . 46 84 116 131 46 77 48 48 48 47 47 47 47 47 92 339 339 Shots Fired 1724 | . 131 220 137 312 12 194 22 40 . 28 32 34 74 49 64 8 31 50 32 27 45 13 14 68 23 64 Gun 1130 | . 131 121 114 304 12 188 19 40 . 28 32 27 21 49 44 . . . . . . . . . . . Cannon 540 | . . 94 23 8 . . . . . . . 6 51 . 15 8 26 48 32 22 45 13 14 68 15 52 Launcher 49 | . . . . . . 6 3 . . . . 1 2 . 5 . 5 2 . 5 . . . . 8 12 Special 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1393 | . 131 114 114 304 12 188 19 40 . 28 31 30 34 49 59 8 9 18 32 22 45 13 14 44 7 28 Thermal 264 | . . 106 23 8 . . . . . . 1 3 38 . . . 17 30 . . . . . 24 8 6 Explosive 49 | . . . . . . 6 3 . . . . 1 2 . 5 . 5 2 . 5 . . . . 8 12 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Robot Hit Streak 31 | . 11 31 8 26 9 14 6 8 . 5 9 18 21 29 8 14 7 10 4 8 8 3 5 7 2 6 Robot Miss Streak 15 | . 4 7 7 5 2 5 4 2 . 4 1 2 7 3 6 1 4 3 3 2 6 3 2 3 6 15 Penetration Max 2 | . . . . 1 . 1 . . . . . . . . 1 . . 1 . . 2 . . . . 2 Secondary Targets 22 | . 1 1 1 9 . 5 1 . . 1 . . . 1 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . . 1 . . . 1 1 . . . . . . . . . . . Shots Hit Robots 1049 | . 70 144 92 184 8 112 12 28 . 17 23 22 59 37 40 8 18 35 12 20 26 8 5 37 6 26 Core Hits 570 | . 34 53 46 81 5 44 19 9 . 7 13 17 42 21 28 6 15 26 2 19 14 3 3 14 9 40 Critical Kills 19 | . 1 2 1 . . 1 . . . . . 1 2 . . . . 1 . . 6 1 1 2 . . Critical Parts Destroyed 22 | . 1 . . 3 . 2 . . . . 1 . . . . 1 . 1 . . 8 1 . 4 . . Critical Strikes 57 | . 2 4 1 3 . 3 . . . . 1 1 2 . . 1 . 2 . . 17 2 2 7 . 9 Meltdown 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Destroy 46 | . 2 3 1 3 . 3 . . . . 1 1 1 . . 1 . 2 . . 17 2 2 7 . . Sunder 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Melee Attacks 46 | . . . . 18 . 11 1 3 . 4 . . . . . . . 1 . . . . . 8 . . Impact 11 | . . . . . . . . . . 2 . . . . . . . 1 . . . . . 8 . . Slashing 35 | . . . . 18 . 11 1 3 . 2 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40339 | . 965 2679 1527 3202 137 2376 1319 481 . 347 479 444 2414 958 1664 240 1036 2748 882 2037 3011 716 404 3814 1255 5204 Guns 12935 | . 965 1630 1196 3177 137 2373 164 421 . 241 479 306 271 958 617 . . . . . . . . . . . Cannons 20384 | . . 1016 328 25 . . . . . . . 138 1853 . 501 240 572 2091 882 1344 3011 716 404 3532 493 3238 Explosions 6525 | . . . . . . 3 1155 . . . . . 290 . 546 . 464 657 . 693 . . . . 762 1955 Melee 438 | . . . . . . . . 60 . 96 . . . . . . . . . . . . . 282 . . Ramming 24 | . . . 3 . . . . . . 10 . . . . . . . . . . . . . . . 11 Kinetic 25270 | . 965 1530 1196 3177 137 2373 164 421 . 241 479 361 651 958 1118 240 203 941 882 1344 3011 716 404 1707 269 1782 Thermal 6824 | . . 1149 328 25 . . . . . . . 83 1473 . . . 369 1150 . . . . . 1825 224 198 Explosive 6483 | . . . . . . 3 1155 . . . . . 290 . 546 . 464 657 . 693 . . . . 762 1913 Electromagnetic 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Impact 304 | . . . . . . . . . . 22 . . . . . . . . . . . . . 282 . . Slashing 134 | . . . . . . . . 60 . 74 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1258 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1258 Highest Corruption 18 | . 2 2 . . . 11 12 1 17 18 18 18 5 5 6 6 6 4 4 4 4 . . 18 . 7 Average Corruption 6 | . 2 2 . . . 9 11 1 7 17 18 18 1 5 5 6 6 2 4 4 4 . . 6 . 3 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 478 | . 19 62 . . . 65 17 . 3 13 21 123 14 26 29 10 15 5 16 15 . . . 19 . 6 Message Errors 111 | . 3 13 . . . 16 3 . . 2 6 34 2 6 5 2 4 1 3 5 . . . 6 . . Matter Fused 122 | . 8 10 . . . 19 3 . 1 3 3 34 5 3 8 5 4 3 5 3 . . . 3 . 2 Heat Flow Errors 55 | . 3 5 . . . 8 2 . 1 3 3 15 3 3 4 . 1 . . 1 . . . 2 . 1 Energy Discharges 56 | . 2 12 . . . 8 1 . . . 2 11 . 5 4 1 2 . 3 2 . . . 1 . 2 Parts Rejected 5 | . . 1 . . . 1 . . . . . . . 1 . . 1 . . . . . . 1 . . Parts Fused 4 | . . 1 . . . . . . . . 1 2 . . . . . . . . . . . . . . Data Loss (minor) 63 | . 1 8 . . . 5 4 . 1 3 1 21 1 3 5 . 2 1 2 3 . . . 2 . . Data Loss (major) 28 | . 1 7 . . . 2 1 . . 1 2 4 1 2 1 2 1 . 1 1 . . . 1 . . Misfires 15 | . 1 3 . . . 2 1 . . . 1 1 1 3 2 . . . . . . . . . . . Alerts 5 | . . 1 . . . . 1 . . . . . 1 . . . . . 2 . . . . . . . Misdirections 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Weapon Failures 12 | . . 1 . . . 4 1 . . . 2 1 . . . . . . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3364 | . . . . . . . 91 . . . . . 46 . 101 31 112 232 189 343 115 215 . 799 50 1040 Projectiles 2907 | . . . . . . . . . . . . . 46 . . 31 104 179 189 302 115 215 . 647 43 1036 Explosions 305 | . . . . . . . 91 . . . . . . . 101 . 8 53 . 41 . . . . 7 4 Melee 152 | . . . . . . . . . . . . . . . . . . . . . . . . 152 . . Knockbacks 72 | . . . . . . . . . . . . 2 7 . 2 . 4 7 7 4 23 1 . 9 2 4 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Kinetic 59 | . . . . . . . . . . . . 2 5 . 2 . 4 5 6 4 18 1 . 6 2 4 Secondary 11 | . . . . . . . . . . . . . 2 . . . . 2 1 . 5 . . 1 . . Self-Inflicted Damage 612 | . 44 . . . . 35 268 . . 4 . 19 121 . . . 29 . . 7 . . . . 54 31 Shots 13 | . 1 . . . . 1 4 . . . . 1 2 . . . 1 . . 1 . . . . 1 1 Rammed 8 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . 3 Targets Rammed 10 | . . . 1 . . . . . . 5 . . . . . . . . . . . . . . . 4 Kicked 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 3128 | . 235 324 466 220 63 282 213 145 232 265 257 271 218 86 186 . 194 78 102 205 59 33 324 500 670 3128 Average Temperature 145 | . 70 60 97 52 29 90 63 51 119 112 57 79 49 31 59 . 50 31 36 33 18 15 109 125 213 843 Received Heat Transfer 2545 | . 150 300 234 657 45 288 72 36 . . 21 48 130 189 90 . . 102 6 24 39 9 . 93 12 . Effects 107 | . . . 1 . . 4 . . . . . . . . . . . . . 1 . . . 3 24 74 Shutdowns 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 12 Energy Bleed 14 | . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . 1 10 Interference 16 | . . . . . . 3 . . . . . . . . . . . . . . . . . . 5 8 Matter Decay 14 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 10 Short Circuit 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 Damage (minor) 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Damage (major) 27 | . . . . . . . . . . . . . . . . . . . . . . . . 1 9 17 Damage (core) 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Corruptions 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . 6 . . Robots Melted 5 | . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . Combat Hostiles 5 | . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . Parts Melted 36 | . . 4 . . . . . . . . . . 27 . . . 2 1 . . . . . 1 1 . Heat Transferred 7091 | . . 1619 444 37 . . . . . . . 94 2884 . . . 333 740 . . . . . 709 83 148 Parts Sabotaged 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Maximum Alert Level 5 | . . . 1 5 3 5 4 2 . . . . 1 . . . . 2 . . . . . . . 2 Low Security (%) 60 | 100 100 . 68 4 . . . . 100 100 100 100 35 . . . . . . . . . 100 100 100 88 Level 1 8 | . . . 31 9 . . . 41 . . . . 64 . . . . . . . . . . . . 3 Level 2 8 | . . . . 17 . 3 . 58 . . . . . . . . . 100 . . . . . . . 7 Level 3 9 | . . . . 32 100 21 80 . . . . . . . . . . . . . . . . . . . Level 4 8 | . . . . 25 . 38 19 . . . . . . . . . . . . . . . . . . . Level 5 5 | . . . . 10 . 36 . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2417 | . 198 . 282 1798 917 2417 1189 526 117 40 70 80 310 . . . . 685 . . . . 32 189 134 525 Initial 1177 | . . . . 150 876 576 1177 526 117 18 . 8 308 . . . . 492 . . . . . 6 46 68 Average 386 | . 82 . 109 953 888 1434 1019 415 75 15 14 17 219 . . . . 543 . . . . 8 57 17 89 Influence Increases 11571 | . 514 40 528 1758 51 1961 448 87 . 121 144 287 856 200 325 15 190 1023 110 355 791 70 124 500 229 844 Destroy 0b10 Robot/C 5700 | . 280 40 360 840 40 740 300 40 . 60 100 40 300 180 280 . 160 280 40 300 500 60 40 280 80 360 Destroy 0b10 Robot/NC 315 | . 35 . 10 . . . 15 10 . 5 10 25 25 5 15 15 5 30 . . . . . 35 . 75 Destroy Leader 750 | . 68 . 112 30 10 40 50 20 . 10 32 . 76 . 30 . 10 56 10 20 . 10 20 44 20 82 Allied During Kill 400 | . . . . 4 . 107 6 . . . . . 2 . . . . . . 20 261 . . . . . Successful Hack 127 | . 26 . 8 14 . 7 4 . . . . 50 10 . . . . . . . . . 8 . . . Select Force Hacks 210 | . 60 . . . . . . . . . . 150 . . . . . . . . . . . . . . Disable Machine 390 | . 15 . 30 15 . 60 30 . . . . . 60 . . . . 60 . . . . 15 30 45 30 Anti-Garrison Action 1450 | . . . . 650 . 800 . . . . . . . . . . . . . . . . . . . . Destroy Structure 909 | . 30 . 8 100 1 147 43 2 . 1 2 22 38 . . . . 132 . . . . 26 66 69 222 Advance Influence 750 | . . . . . . . . . . . . . 300 . . . . 450 . . . . . . . . Partial Spotted 60 | . . . . . . 15 . 15 . 15 . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 510 | . . . . 105 . 45 . . . 30 . . 45 15 . . 15 15 60 15 30 . . 45 15 75 Influence Decreases 11058 | . 394 160 296 192 962 431 1708 909 308 148 121 290 604 387 394 31 123 437 648 367 273 691 112 429 197 446 Entered New Map 4736 | . . 58 . 82 922 311 1240 631 218 9 . 15 12 101 17 16 . 25 242 23 103 621 . 6 37 47 Time Decay 5081 | . 394 86 296 . 40 . 238 278 50 99 91 275 482 276 347 15 123 302 386 344 60 70 112 252 159 306 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . 100 . . . . . . . . Lost Part 531 | . . 16 . 70 . 80 40 . 40 40 10 . 40 10 30 . . 10 20 . 10 . . 24 1 90 Lost Ally 313 | . . . . 40 . 40 40 . . . 20 . 70 . . . . . . . 100 . . . . 3 Purge Threat 297 | . . . . . . . 150 . . . . . . . . . . . . . . . . 147 . . Squads Dispatched 39 | . 5 . 4 . . . 2 3 . 1 2 . 4 . . . . 3 . 1 . . 2 4 2 6 Investigation 6 | . 4 . . . . . . . . . . . . . . . . . . . . . 1 1 . . Extermination 13 | . . . . . . . . 1 . 1 1 . 3 . . . . 2 . . . . 1 2 . 2 Reinforcement 13 | . 1 . 1 . . . . 1 . . 1 . 1 . . . . 1 . . . . . 1 2 4 Assault 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . Garrison 4 | . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 5 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 17 | . 1 . . . . . . . . . . 3 . . . . 1 . . . 1 . 1 3 6 1 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Times Spotted 418 | . 20 22 22 52 2 36 19 3 5 9 5 5 21 10 11 . 11 17 6 14 37 3 4 25 32 27 Peak Tracking Total 11 | . 3 3 4 7 2 5 8 1 5 4 2 1 6 9 5 . 6 6 4 5 11 3 3 9 7 8 Tactical Retreats 23 | . . . . 3 . 2 . . . 1 . . 3 1 . . 1 1 1 1 2 . . 1 1 5 Traps | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 28 | . 4 2 . 9 . 4 1 1 . 1 1 . 1 . . . . 1 . . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 46 | . 1 1 2 6 . 17 2 . . . . . 4 . . . . 4 . . 1 . 1 2 3 2 Max in Single Turn 3 | . 1 1 1 1 . 3 1 . . . . . 2 . . . . 1 . . 1 . 1 1 1 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison Relay 14 | . . . . 5 . 9 . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 66 | . 10 2 3 1 1 2 4 2 . . 4 13 1 . . 4 . 2 . 1 3 . 3 6 2 2 Terminals 36 | . 7 . 2 1 . 2 4 . . . 3 6 . . . . . 2 . . . . 2 5 1 1 Fabricators 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . . . . . . . . . 1 6 1 . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . 1 Total Hacks 167 | . 23 13 9 1 4 5 11 3 . . 5 36 3 . . 17 . 2 . 1 7 . 9 12 2 4 Successful 90 | . 12 13 4 1 1 2 5 . . . 2 16 2 . . 17 . 1 . 1 7 . 1 3 1 1 Failed 77 | . 11 . 5 . 3 3 6 3 . . 3 20 1 . . . . 1 . . . . 8 9 1 3 Catastrophic 17 | . . . 1 . . 1 3 1 . . 3 . . . . . . . . . . . 3 5 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 91 | . 23 . 8 . . . 9 . . . 2 33 2 . . . . 1 . . . . 2 9 1 1 Terminals 77 | . 17 . 8 1 . 5 11 . . . 3 12 . . . . . 2 . . . . 6 10 1 1 Fabricators 7 | . . . . . . . . 2 . . . . . . . . . . . . . . 3 2 . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 31 | . 4 . . . . . . . . . 2 21 3 . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . 1 . 4 . . 1 . . . . . . . . . . . . . . . . . 3 Terminal Hacks 55 | . 1 13 1 1 . 2 3 . . . 2 4 . . . 17 . 1 . 1 7 . . 2 . . Record 19 | . . 12 . . . . . . . . . 2 . . . 5 . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . . . . . 4 . . . . 5 . . . . . Open Door 6 | . . . . . . 1 . . . . 2 . . . . . . . . 1 2 . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Retrieve Components 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 Unlock Access 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 29 | . 11 . 2 . . . 2 . . . . 12 1 . . . . . . . . . 1 . . . Terminals 13 | . 8 . 2 . . . 2 . . . . 1 . . . . . . . . . . . . . . Botnet 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Skim 9 | . 6 . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . . . . . . . . . . 11 1 . . . . . . . . . . . . . Reject 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mask 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Tunnel 7 | . 2 . . . . . . . . . . 5 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 35 | . 8 . 2 . 1 1 3 2 . . 2 9 1 . . . . 1 . . . . 2 2 1 . Full Trace Events 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 222 | . . . . . . . . . . . . . . . . . . . . . . . . 222 . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 60 | . . . . 21 . 34 . . . . . . . . . . . 4 . . . . . . 1 . Machine Destruction 56 | . . . . 21 . 34 . . . . . . . . . . . . . . . . . . 1 . Programmers 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . 2 . 8 . . . . . 6 . . . . . . . 1 5 . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total Allies 23 | . . . . 2 . 8 . . . . . 6 . . . . . . . 1 5 . . . . 1 Largest Group 6 | . . . . 2 . 5 2 . . . . 6 6 . . . . . . 1 6 . . . . 1 Highest-Rated Group 315 | . . . . 25 . 100 49 . . . . 90 90 . . . . . . 47 315 . . . . 64 Highest-Rated Ally 68 | . . . . 15 . 39 39 . . . . 40 40 . . . . . . 47 68 . . . . 64 Initial Warlord ECA Mod 26 | . . . . . 9 9 26 25 25 25 25 25 23 23 23 23 22 22 22 22 22 21 21 21 20 19 Total Orders 9 | . . . . . . 6 . . . . 2 . 1 . . . . . . . . . . . . . STAY 4 | . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . FOLLOW 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Ally Attacks 152 | . . . . 7 . 42 12 . . . . 4 . . . . . . . 9 78 . . . . . Total Damage 4196 | . . . . 154 . 763 154 . . . . 35 . . . . . . . 318 2772 . . . . . Kills 36 | . . . . 2 . 14 3 . . . . 1 . . . . . . . 3 13 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intel | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Active Infowar (turns) 10315 | . . . . . . 1735 504 612 72 . . . 348 900 862 . . 584 875 992 1131 242 345 81 . 1032 Optics 81 | . . . . . . . . . . . . . . . . . . . . . . . . 81 . . Sensors 5210 | . . . . . . . . 612 72 . . . 348 4 . . . . 432 992 1131 242 345 . . 1032 IFF 2209 | . . . . . . . . . . . . . . 896 862 . . 8 443 . . . . . . . Structural 2923 | . . . . . . 1735 504 612 72 . . . . . . . . . . . . . . . . . Jamming 576 | . . . . . . . . . . . . . . . . . . 576 . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . . . . . 1 1 . 1 . 2 1 . . . . . . Drone Launches 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 29850 | 115 1739 4750 849 2350 88 2108 504 612 117 266 425 2718 1254 904 1260 348 576 672 913 992 1133 242 395 708 2691 1121 Spaces Moved 17508 | 58 695 2443 425 1159 45 1045 258 288 130 211 227 1249 766 451 595 183 388 720 487 589 861 441 551 708 1945 590 Core 289 | 3 . . . . . . . . 90 175 21 . . . . . . . . . . . . . . . Treads 9649 | 55 695 2132 150 1159 45 1045 258 288 40 36 2 812 111 366 366 183 142 162 . 495 519 . . . 350 238 Legs 3146 | . . 311 275 . . . . . . . . . 253 1 229 . . 100 484 94 . . 130 340 929 . Wheels 878 | . . . . . . . . . . . 204 437 237 . . . . . . . . . . . . . Hover 2401 | . . . . . . . . . . . . . 165 84 . . . 116 3 . 255 441 421 368 196 352 Flight 1145 | . . . . . . . . . . . . . . . . . 246 342 . . 87 . . . 470 . Fastest Speed 42 | 50 160 130 130 160 160 160 160 160 50 50 100 115 86 86 175 175 74 60 60 103 46 46 42 57 57 79 Average Speed 131 | 154 160 166 144 160 160 160 160 160 83 72 118 184 121 124 184 175 110 69 102 108 87 46 50 60 121 141 Slowest Speed 322 | 160 160 260 320 160 160 160 160 160 160 160 320 322 159 175 199 175 175 78 103 110 110 46 64 83 198 185 Overloaded Moves 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 12 . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 92 92 30 91 7 90 32 11 76 7 32 97 23 62 68 60 65 19 56 71 89 65 17 63 31 14 Regions Visited 26 Branch Regions 12 Pre-discovered Areas 16 | . 3 2 . . . . . . . . . 5 . 1 1 3 . . 1 . . . . . . . Known Exits Taken 10 | . . 1 1 . 1 . 1 . . 1 1 . . . . . 1 1 . . . . . 1 1 . Unknown Exits Taken 12 | 1 1 . . . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . . Scrap Searched 22 | . . 9 . . . . . . . . . . . . 4 . 1 . 2 2 . 4 . . . . Spaces Dug 65 | . . . . . . 34 1 2 . . . . . . . . . 3 3 . . . 12 8 2 . Terrain Destroyed 832 | . 28 6 8 2 . 205 41 2 . . . 22 19 3 55 . 82 83 21 51 26 12 14 33 35 84 Melee 5 | . . . . . . . 1 2 . . . . . . . . . 1 . . . . . 1 . . Projectile 204 | . . 6 8 2 . 3 . . . . . . 13 3 1 . 8 14 21 5 26 12 14 32 6 30 AOE 622 | . 28 . . . . 202 40 . . . . 22 6 . 53 . 74 68 . 46 . . . . 29 54 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total 22747 | 81 1195 2891 561 1420 52 1309 326 409 141 293 351 1645 1020 749 703 203 502 849 872 914 1195 466 654 897 2245 804 Wait 3356 | 14 406 262 30 44 3 51 33 91 . 26 82 308 126 264 67 . 81 44 341 274 243 13 82 78 268 125 Move 17461 | 57 694 2442 425 1157 45 1044 257 288 129 210 226 1248 765 450 594 182 387 713 486 588 860 440 550 707 1927 590 Hop 8 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 5 . Pick Up 140 | 4 8 9 20 8 . 3 4 2 4 1 14 6 20 1 . 3 . 8 2 1 7 . 2 3 6 4 Fast Attach 81 | 6 7 4 6 5 . 2 . 1 . 8 7 5 8 2 2 5 1 6 . 1 1 . . 4 . . Attach 76 | . . 6 2 7 . 7 4 1 . 2 1 2 8 1 1 . 1 6 3 3 1 . 2 6 5 7 Detach 50 | . . 1 1 . . . . . . 2 1 7 9 . 3 4 1 3 2 4 2 . 1 7 1 1 Swap 163 | . 6 26 7 41 . 16 11 6 . . 8 4 6 3 1 . . 5 . 1 8 . 1 3 5 5 Drop 145 | . 9 2 17 17 . 4 4 3 8 1 1 24 18 2 1 1 . 9 6 2 5 . 1 6 4 . Fire 1009 | . 65 139 49 109 4 75 11 14 . 18 11 16 60 26 34 8 31 50 32 27 45 13 14 70 23 65 Melee 46 | . . . . 18 . 11 1 3 . 4 . . . . . . . 1 . . . . . 8 . . Ram 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Escape Stasis 15 | . . . . . . . . . . 15 . . . . . . . . . . . . . . . . Rewire 171 | . . . . 13 . 95 . . . . . 25 . . . . . . . 13 23 . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 15 | . . . 3 1 . 1 1 . . . . . . . . . . 1 . . . . 1 5 1 1 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Storage -7/Recycling -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res x2 / *Tes) -3/Testing -2/Research (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 10) 567 | -10/Materials | Discovered new exit (range 15) 1161 | -10/Materials | Discovered new exit (range 10) 1435 | -10/Materials | Learned Recycling recycling unit intel 1460 | -10/Materials | Discovered new exit (range 5) 1514 | -10/Materials | Learned location of 2 exits from Subcaves 1584 | -10/Materials | Identified exit to Materials 1584 | -10/Materials | Learned location of 1 exit from Materials 1855 | -10/Materials | Entered Subcaves 1856 | -10/Subcaves | Approached by a straggling Scientist 1856 | -10/Subcaves | Identified exit to Materials 1856 | -10/Subcaves | Identified exit to Recycling 2432 | -10/Subcaves | Discovered exit to Materials (range 6) 3923 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3926 | -10/Subcaves | Visited Clippyterm 3931 | -10/Subcaves | Learned location of Section 7 (-2) 3980 | -10/Subcaves | Learned location of Zion (-7) 3980 | -10/Subcaves | Met a Zionite searching for "candidates" 4024 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4260 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 4301 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4418 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4737 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4745 | -10/Subcaves | A Subdweller sparked back to life 4745 | -10/Subcaves | A Subdweller sparked back to life 4774 | -10/Subcaves | Found Prototype Device 4785 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 5399 | -10/Subcaves | Core integrity fell below 50% 5521 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 6059 | -10/Subcaves | Visited 4L-MR0's lab 6082 | -10/Subcaves | Identified Power Bank 6087 | -10/Subcaves | Found Cargo Legs 6089 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 6370 | -10/Subcaves | Core integrity fell below 20% 6605 | -10/Subcaves | Entered Materials 6605 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 6606 | -8/Materials | Identified exit to Factory 7022 | -8/Materials | Garrison activated, responded to threat 7169 | -8/Materials | Build established: Scavenger-Tank 7454 | -8/Materials | Identified exit to Garrison 7454 | -8/Materials | Entered Garrison 7552 | -8/Garrison | Triggered checkpoint 7685 | -8/Garrison | Garrison Relay disabled 7873 | -8/Garrison | Triggered checkpoint 8159 | -8/Garrison | Discovered new exit (range 14) 8419 | -8/Garrison | Triggered checkpoint 8472 | -8/Garrison | Triggered checkpoint 8580 | -8/Garrison | Triggered checkpoint 8622 | -8/Garrison | Garrison Relay disabled 8743 | -8/Garrison | Discovered new exit (range 15) 8951 | -8/Garrison | Garrison Relay disabled 8956 | -8/Garrison | Triggered checkpoint 9164 | -8/Garrison | Triggered checkpoint 9243 | -8/Garrison | Garrison Relay disabled 9250 | -8/Garrison | Garrison Relay disabled 9308 | -8/Garrison | Triggered checkpoint 9438 | -8/Garrison | Discovered new exit (range 13) 9636 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9804 | -8/Garrison | Entered Materials 9892 | -8/Materials | Identified exit to Garrison 9892 | -8/Materials | Entered Garrison 9961 | -8/Garrison | Core integrity fell below 50% 10016 | -8/Garrison | Destroyed 7 combat bots 10021 | -8/Garrison | Garrison Relay disabled 10026 | -8/Garrison | Lost 5 parts (1p2n2u) 10155 | -8/Garrison | Discovered exit to Factory (range 13) 10162 | -8/Garrison | Triggered checkpoint 10203 | -8/Garrison | Discovered new exit (range 5) 10330 | -8/Garrison | Garrison Relay disabled 10476 | -8/Garrison | Garrison Relay disabled 10580 | -8/Garrison | Phase Generator disabled 10952 | -8/Garrison | Triggered checkpoint 10978 | -8/Garrison | Triggered checkpoint 11054 | -8/Garrison | Garrison Relay disabled 11091 | -8/Garrison | Discovered exit to Factory (range 10) 11175 | -8/Garrison | Triggered checkpoint 11292 | -8/Garrison | Discovered exit to Factory (range 33) 11292 | -8/Garrison | Discovered exit to Factory (range 51) 11292 | -8/Garrison | Discovered exit to Factory (range 26) 11292 | -8/Garrison | Discovered new exit (range 38) 11316 | -8/Garrison | Triggered checkpoint 11519 | -8/Garrison | Garrison Relay disabled 11590 | -8/Garrison | Triggered checkpoint 11671 | -8/Garrison | System corruption reached 10% 11685 | -8/Garrison | Garrison Relay disabled 11700 | -8/Garrison | Garrison Relay disabled 11711 | -8/Garrison | P-60 Hacker assimilated allied Bruiser 3c 11712 | -8/Garrison | Garrison Relay disabled 11718 | -8/Garrison | P-60 Hacker assimilated allied CK-E45(g) 11852 | -8/Garrison | Triggered checkpoint 12000 | -8/Garrison | Entered Materials 12000 | -8/Materials | Accompanied by 2 allies 12400 | -8/Materials | First assault squad dispatched 12420 | -8/Materials | Core integrity fell below 20% 12440 | -8/Materials | Destroyed 8 combat bots 12504 | -8/Materials | Entered Factory 12504 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 12505 | -7/Factory | Identified exit to Storage 12658 | -7/Factory | Garrison activated, responded to threat 12806 | -7/Factory | Build established: Scavenger-Skirmisher 13116 | -7/Factory | Sucked down chute 13116 | -7/Factory | Entered Waste 13126 | -7/Waste | Spotted C-40 Crusher 13131 | -7/Waste | EMP discharged 13171 | -7/Waste | Spotted C-40 Crusher 13180 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13183 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13188 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13207 | -7/Waste | Spotted C-40 Crusher 13210 | -7/Waste | Spotted C-40 Crusher 13212 | -7/Waste | Spotted C-40 Crusher 13219 | -7/Waste | Lost 4 parts (2p2w) 13221 | -7/Waste | Spotted C-40 Crusher 13227 | -7/Waste | Discovered new exit (range 13) 13231 | -7/Waste | EMP discharged 13231 | -7/Waste | System corruption reached 10% 13233 | -7/Waste | Entered Factory 13346 | -7/Factory | Discovered exit to Storage (range 7) 13459 | -7/Factory | Build established: Mutant 13468 | -7/Factory | Core integrity fell below 50% 13499 | -7/Factory | Entered Storage 13918 | -7/Storage | Used back door to open Recycling access 13918 | -7/Storage | Discovered exit to Recycling (range 5) 13924 | -7/Storage | Entered Recycling 13925 | -7/Recycling | Loaded intel: 7 recycling unit locations 13981 | -7/Recycling | Build established: Scavenger-Gunner 14845 | -7/Recycling | Discovered new exit (range 16) 14997 | -7/Recycling | Entered Scraplab 15004 | -7/Recycling | Found Prototype Device 15004 | -7/Recycling | Identified Scrap Engine 15415 | -7/Recycling | Build established: Commander-Mutant 16275 | -7/Recycling | Build established: Commander-Construct 16642 | -7/Recycling | Entered Factory 16642 | -5/Factory | Accompanied by 6 allies 16642 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 16771 | -5/Factory | Spotted B-75 Beast 16819 | -5/Factory | Lost 5 allies 17066 | -5/Factory | Build established: Mutant 17104 | -5/Factory | Found Unknown Device 17460 | -5/Factory | Discovered new exit (range 15) 17567 | -5/Factory | Identified exit to Factory 17631 | -5/Factory | Discovered exit to Factory (range 12) 17889 | -5/Factory | Discovered new exit (range 9) 17896 | -5/Factory | Entered Upper Caves 17902 | -5/Upper Caves | Met a Warlord Commander 17903 | -5/Upper Caves | Learned location of Warlord (-4) 17904 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 17905 | -5/Upper Caves | Found Unknown Device 18093 | -5/Upper Caves | Identified Encrypted Comm Array 18318 | -5/Upper Caves | Learned 8 Factory zone layouts 18519 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18591 | -5/Upper Caves | Destroyed 8 combat bots 18731 | -5/Upper Caves | Discovered new exit (range 16) 18800 | -5/Upper Caves | Entered another Upper Caves area 18834 | -5/Upper Caves | Discovered exit to Factory (range 4) 19459 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19598 | -5/Upper Caves | Discovered new exit (range 12) 19719 | -5/Upper Caves | Build established: Construct 19776 | -5/Upper Caves | Encountered a Warlord checkpoint 20060 | -5/Upper Caves | Entered Zhirov 20060 | -5/Zhirov | Discovered new exit (range 3) 20127 | -5/Zhirov | Learned location of Quarantine (-2) 20127 | -5/Zhirov | Learned location of Command (-1) 20169 | -5/Zhirov | Found Alien Artifact 20189 | -5/Zhirov | Found Alien Artifact 20189 | -5/Zhirov | Identified Integrated Reactor 20189 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20256 | -5/Zhirov | Found Hvy. Reflective Plating 20408 | -5/Zhirov | Entered Proximity Caves 20415 | -4/Proximity Caves | Learned 4 Research zone layouts 20602 | -4/Proximity Caves | Spotter reported a threat 20779 | -4/Proximity Caves | Spotter reported a threat 20839 | -4/Proximity Caves | Spotter reported a threat 20944 | -4/Proximity Caves | Discovered exit to Factory (range 8) 20984 | -4/Proximity Caves | Entered Factory 20984 | -4/Factory | Evolved 2 slots: Utility x2 21234 | -4/Factory | Search patrols dispatched 21300 | -4/Factory | Build established: Mutant 21315 | -4/Factory | Identified exit to Upper Caves 21315 | -4/Factory | Identified exit to Extension 21351 | -4/Factory | Spotted B-86 Titan 21656 | -4/Factory | Entered Upper Caves 21950 | -4/Upper Caves | Learned 8 Research zone layouts 22017 | -4/Upper Caves | Build established: Construct 22253 | -4/Upper Caves | Spotted B-86 Titan 22553 | -4/Upper Caves | Discovered new exit (range 8) 22569 | -4/Upper Caves | Entered another Upper Caves area 22887 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 23405 | -4/Upper Caves | Learned Research machine intel 23540 | -4/Upper Caves | Discovered new exit (range 16) 23561 | -4/Upper Caves | Entered Warlord 23561 | -4/Warlord | Accompanied by 1 ally 23599 | -4/Warlord | System corruption cleaned by Quarantine Array 23973 | -4/Warlord | Build established: Commander-Construct 24091 | -4/Warlord | Found Prototype Reactor 24102 | -4/Warlord | Found Prototype Hackware 24102 | -4/Warlord | Identified Ghost Barrier 24109 | -4/Warlord | Found Prototype Device 24109 | -4/Warlord | Identified Thermal Barrier 24119 | -4/Warlord | Found Prototype Device 24119 | -4/Warlord | Identified Exp. Phase Shifter 24181 | -4/Warlord | Visited the Vortex Lab 24193 | -4/Warlord | Found Prototype Energy Cannon 24195 | -4/Warlord | Warlord's base attacked by MAIN.C 24195 | -4/Warlord | Found Prototype Energy Cannon 24227 | -4/Warlord | Met Warlord 24402 | -4/Warlord | Build established: Hacker-Construct 24545 | -4/Warlord | Warlord forces counterattacked 24588 | -4/Warlord | Spotted Executioner 24589 | -4/Warlord | Destroyed Executioner 24622 | -4/Warlord | Found Prototype Processor 24625 | -4/Warlord | Found Prototype Device 24625 | -4/Warlord | Identified Adv. Kinecellerator 24635 | -4/Warlord | Spotted Striker 24645 | -4/Warlord | Allies destroyed Striker 24648 | -4/Warlord | Lost 3 allies 24653 | -4/Warlord | Spotted Striker 24655 | -4/Warlord | Spotted Striker 24678 | -4/Warlord | Destroyed 9 combat bots 24679 | -4/Warlord | Destroyed Striker 24686 | -4/Warlord | Discovered new exit (range 14) 24694 | -4/Warlord | Entered Proximity Caves 24712 | -3/Proximity Caves | Lost 10 allies 24900 | -3/Proximity Caves | Discovered new exit (range 8) 24936 | -3/Proximity Caves | Entered Research 24936 | -3/Research | Evolved 2 slots: Power x1, Utility x1 24937 | -3/Research | Identified exit to Research 24938 | -3/Research | Loaded intel: 122 machine locations 25321 | -3/Research | Discovered new exit (range 16) 25331 | -3/Research | Entered Testing 25348 | -3/Testing | Found Prototype Energy Cannon 25348 | -3/Testing | Identified Null Cannon 25508 | -3/Testing | Found Prototype Processor 25508 | -3/Testing | Identified Spectral Analyzer 25712 | -3/Testing | Found Prototype Energy Gun 25712 | -3/Testing | Identified Tachyon Dispersion Ray 25866 | -3/Testing | Found Prototype Energy Gun 25866 | -3/Testing | Identified Hyp. EM Gauss Rifle 25925 | -3/Testing | Spotted Striker 25970 | -3/Testing | System corruption reached 10% 26005 | -3/Testing | Lost 3 parts (1p2u) 26029 | -3/Testing | Discovered exit to Research (range 7) 26039 | -3/Testing | Entered Research 26039 | -2/Research | Warlord forces began assault on 0b10 26039 | -2/Research | Evolved 2 slots: Utility x2 26064 | -2/Research | Distinguished unit "Lair Dwellers" dispatched to help 26064 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 26123 | -2/Research | Discovered new exit (range 10) 26149 | -2/Research | Research machine network offline 26159 | -2/Research | Met up with Warlord 26181 | -2/Research | Found Prototype Processor 26181 | -2/Research | Identified Exp. Melee Analysis Suite 26558 | -2/Research | Borebot progress halted 26758 | -2/Research | Borebot progress halted 27304 | -2/Research | Spotted Striker 27514 | -2/Research | Identified exit to Access 27541 | -2/Research | Given Cave Seal Controls access code 27859 | -2/Research | Spotted Striker 27891 | -2/Research | Spotted Striker 27897 | -2/Research | Spotted Executioner 27904 | -2/Research | Lost 5 allies 27972 | -2/Research | Spotted Striker 28016 | -2/Research | Discovered exit to Access (range 16) 28397 | -2/Research | Spotted Striker 28423 | -2/Research | Destroyed Striker 28730 | -2/Research | Entered Access 28730 | -1/Access | Evolved 2 slots: Utility x2 28732 | -1/Access | Identified Exp. Core Analyzer 29723 | -1/Access | Identified Vortex Driver (x2) 29803 | -1/Access | Destroyed 11 combat bots 29807 | -1/Access | Core integrity fell below 50% 29818 | -1/Access | Core integrity fell below 20% 29845 | -1/Access | Lost 6 parts (1p1n3u1w) 29852 | -1/Access | Core destroyed Last Messages --------------- 29843_ Overheating: Matter decay (-25). 29843_ Acquired 78 matter. 29844_ R-10 Processor collects Unknown Ballistic Gun. 29845_ Acquired 133 matter. 29845_ U-05 Engineer lays Concrete. 29846_ Power failure, Multi-Quantum Reactor shutdown. 29847_ U-05 Engineer lays Concrete. 29847_ R-10 Processor collects Unknown Ballistic Gun. 29848_ Overheating: Exp. Core Analyzer damaged (-1). 29848_ U-05 Engineer lays Concrete. 29850_ Overheating: Hcp. Storage Unit damaged (-62). 29850_ Overheating: Ghost Barrier damaged (-3). 29850_ U-05 Engineer lays Concrete. 29850_ U-05 Engineer builds a Wall. 29852_ Overheating: Core damaged (-256). Map ----- +----------------------------------------------------+ | ??????????????# ?????????????# # | | ??????????????# ?????????????# # | | ??????????????# ?????????????# # | | ??????????????? ? ?????????????# # | | ??????????????????? ?????????????# / | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# #! | | ??????????????? ???????????????????# # | | ????????????? ???????#???######?# ####### | | ??????????? ?? ??# ? ## #?????? | | ??????????? ??# ? ## #?????? | | ???????????? ??# "" ## #?????? | | ????????????? ?# "" ## #?????? | | ??????????????# ?# "T * # #?????? | | ??????????????# ?? "" # #?????? | | ??????????????# # "" # #?????? | | ?????????##*### # # % # #???? | | ????????##"/; # # # #???? | | ??????? %= # # ?? ! ![ # #???? | | ??????? ;u !###+########## % #####?? | | ??????????????# *!%% % ==% = | | ???????? # =! = !%* [** %! | | ???????? # % %!% ! * !![=*!! | | ???????? u A @= *[ % *%=*u | | ???????? % # %% %!=%!| u | | ????????? # % %= | | ????????? ? %# % R [%! | | ??????????????# %#;#+##;#;##### ^ | | ??????????????# # ## | | ??????????????# # ## ? | | ??????????????# # ## ? | | ??????????????# # ## ?? | | ??????????????# # #? ???? | | ??????????????# # " #? ^ ????? | | ??????????????# # """ #? ^ ?????? | | ??????????????# ?# """ #? ? ????????? | | ???????????????? ??# " #??????????????? | | ??????????????????????# / #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# ? ? #??????????????? | | ??????????????????????# ???? #??????????????? | | ??????????????????????###???????##???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 80 Energy Generation 94 Energy Capacity 1736 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: TH 50 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 68 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Botjacking Fixer-Upper I Laugh At Your Crits Well-fed Force Field Challenges ------------ None Game ------ Seed ShockGunSheargun Manual? 0 Play Time 03:05:16 Cumulative 418.4 hours Start 2025.10.27 @ 21:57:08 End 2025.10.28 @ 01:10:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 328 Rogue 328 Adventurer 0 Explorer 0 Win Type - Total 18 Types 3/2/5/2/0/0/4/1/0/1 Lore% 91 Gallery% 72 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9318fe2-2547-4e66-abf4-e78269c20e74