Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.18 @ 11:36:17 Player: Mr Goldstein Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (147) 735 Value Destroyed (2637) 2637 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (303) 303 TOTAL SCORE: 4575 Bonus ------- High Alert Combat Kills 303 Cogmind --------- Core Integrity 0/400 Matter 233/300 Energy 70/100 System Corruption 8% Temperature Cool (0) Movement Rolling (135) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel Compact Wheel > --- UTILITY (3) ------ Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Wheel Wheel Compact Wheel Compact Wheel Heat Sink Heat Sink High-capacity Battery (250) Advanced Targeting Computer Hacking Suite Hacking Suite High-powered Tractor Beam High-powered Tractor Beam Small Laser Particle Cannon Particle Cannon Particle Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Compact Wheel Heat Sink Heat Sink High-capacity Battery Medium Matter Pod Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Medium Armor Plating Medium Armor Plating Hacking Suite Hacking Suite High-powered Tractor Beam High-powered Tractor Beam Particle Cannon Particle Cannon Particle Cannon Particle Cannon Assault Rifle Assault Rifle Light Assault Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 57 | 6 21 30 Power 9 | 1 5 3 Engine 9 | 1 5 3 Core . | . . . Reactor . | . . . Propulsion 21 | 2 6 13 Treads . | . . . Leg . | . . . Wheel 21 | 2 6 13 Hover . | . . . Flight . | . . . Utility 15 | 1 7 7 Device 2 | . 1 1 Storage 2 | 1 1 . Processor 3 | . . 3 Hackware . | . . . Protection 8 | . 5 3 Artifact . | . . . Weapon 12 | 2 3 7 Energy Gun 1 | . . 1 Energy Cannon 2 | . 1 1 Ballistic Gun 9 | 2 2 5 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 30 | . 10 20 Power 5 | . 3 2 Propulsion 10 | . 4 6 Utility 6 | . 1 5 Weapon 9 | . 2 7 Highest Loss Streak 9 | . 4 9 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 92 96 Engine 11 | . 13 10 Wheel 26 | . 22 31 Device 2 | . 3 1 Storage 12 | . 14 11 Processor 4 | . . 9 Protection 9 | . 9 10 Ballistic Gun 24 | . 27 21 Naked Turns . | . . . Heaviest Build 96 | 12 96 96 Greatest Support 42 | 26 26 42 Greatest Overweight (x) 30 | 1 30 5 Average Overweight (x) 3 | . 4 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 24 | 7 24 25 Most Carried 24 | 1 20 24 Average Carried 16 | . 13 21 Final Capacity 25 | 8 25 25 Final Carried 23 | 1 18 23 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 2543 | 260 867 1416 Remotely 34 | . . 34 Salvage Created 5614 | . 1789 3825 Parts 348 | . 117 231 Haulers Intercepted 5 | . 2 3 Recyclers Shooed 15 | . 2 13 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 61 | . 30 31 Guns 61 | . 30 31 Classes Destroyed 12 | . 10 2 Worker 33 | . 8 25 Builder 24 | . 2 22 Tunneler 2 | . 1 1 Hauler 5 | . 2 3 Recycler 19 | . 2 17 Mechanic 3 | . 1 2 Operator 5 | . 3 2 Watcher 8 | . 3 5 Swarmer 3 | . 3 . Grunt 52 | . 27 25 Brawler 2 | . . 2 Sentry 4 | . . 4 Best Kill Streak 14 | . 10 14 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 3256 | . 1261 1995 Core 656 | . 226 430 Absorbed by Shields . | . . . Regen/Repaired (Parts) 187 | . 187 . Core Remaining (%) 54 | 100 9 . Volleys Fired 402 | . 143 259 Largest 2 | . 2 2 Hottest 88 | . 88 88 Shots Fired 796 | . 285 511 Gun 786 | . 277 509 Cannon 10 | . 8 2 Launcher . | . . . Special . | . . . Kinetic 785 | . 277 508 Thermal 11 | . 8 3 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 15 16 Robot Miss Streak 5 | . 4 5 Penetration Max . | . . . Secondary Targets 8 | . . 8 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 535 | . 188 347 Core Hits 246 | . 91 155 Critical Kills 2 | . . 2 Critical Parts Destroyed 2 | . 2 . Critical Strikes 4 | . 2 2 Destroy 4 | . 2 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 6602 | . 2113 4489 Guns 6516 | . 2073 4443 Cannons 86 | . 40 46 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 6502 | . 2073 4429 Thermal 100 | . 40 60 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . 1 8 Average Corruption 2 | . 1 7 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 28 | . 11 17 Message Errors 9 | . 3 6 Matter Fused 4 | . 2 2 Heat Flow Errors 2 | . 1 1 Energy Discharges 3 | . 2 1 Data Loss (minor) 3 | . 1 2 Misfires 2 | . . 2 Alerts 1 | . 1 . Weapon Failures 4 | . 1 3 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 235 | . 203 235 Average Temperature 27 | . 31 21 Received Heat Transfer 1341 | . 561 780 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 185 | . 74 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 894 | . 438 894 Initial 184 | . . 184 Average 359 | . 195 555 Maximum Alert Level 3 | . 2 3 Low Security (%) 25 | 100 45 . Level 1 38 | . 50 25 Level 2 24 | . 3 49 Level 3 10 | . . 23 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 21 | . 10 11 Investigation 11 | . 8 3 Extermination . | . . . Reinforcement 7 | . 2 5 Assault 3 | . . 3 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 3 | . . 3 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 5 | . 2 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 99 | . 42 57 Peak Tracking Total 8 | . 4 8 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired 3 | . 1 2 Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 13 | . 9 4 Terminals 10 | . 6 4 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 48 | . 30 18 Successful 30 | . 17 13 Failed 17 | . 12 5 Catastrophic 1 | . . 1 Database Lockouts 1 | . 1 . Manual 43 | . 26 17 Terminals 41 | . 23 18 Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 3 5 Robot Analysis 6 | . 2 4 Hauler Manifests 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 5 | . 5 . Scan Component 2 | . 2 . Repair 2 | . 2 . Refit 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 16 | . 9 7 Terminals 14 | . 7 7 Botnet 9 | . 5 4 Sabotage 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 11 | . 7 4 Full Trace Events 5 | . 4 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 64 | . 64 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total 6 | . 2 4 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 4546 | 60 2383 2103 Spaces Moved 1432 | 59 943 430 Core 10 | 7 3 . Treads . | . . . Legs . | . . . Wheels 1422 | 52 940 430 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 110 Average Speed 145 | 85 158 124 Slowest Speed 1550 | 100 1550 175 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 5 95 25 Regions Visited 2 Branch Regions . Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 3133 | 65 1561 1507 Wait 1204 | . 434 770 Move 1430 | 58 942 430 Hop . | . . . Pick Up 33 | 1 17 15 Fast Attach 20 | 6 11 3 Attach 23 | . 5 18 Detach 1 | . 1 . Swap 14 | . 5 9 Drop 6 | . 3 3 Fire 402 | . 143 259 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 28 | -11/Junkyard | Discovered new exit (range 15) 61 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 5) 839 | -10/Materials | Lost 4 parts (1p2n1w) 930 | -10/Materials | Discovered new exit (range 9) 995 | -10/Materials | Repaired Med. Armor Plating 1144 | -10/Materials | Core integrity fell below 50% 1237 | -10/Materials | Discovered new exit (range 14) 1483 | -10/Materials | Central database locked down 1540 | -10/Materials | Build established: Scavenger-Mutant 2021 | -10/Materials | Lost 3 parts (1p1n1u) 2089 | -10/Materials | Core integrity fell below 20% 2186 | -10/Materials | Repaired Med. Armor Plating 2381 | -10/Materials | Discovered new exit (range 16) 2444 | -10/Materials | Entered another Materials area 2444 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3063 | -9/Materials | Discovered new exit (range 15) 4044 | -9/Materials | First assault squad dispatched 4169 | -9/Materials | Core integrity fell below 50% 4205 | -9/Materials | Lost 9 parts (1p2n3u3w) 4443 | -9/Materials | Lost 3 parts (2n1u) 4540 | -9/Materials | Core integrity fell below 20% 4547 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 04447_ K-01 Serf collects debris. 04450_ Acquired Com. Wheel. 04451_ Acquired 10 matter. 04452_ K-01 Serf collects debris. 04485_ System corrupted: Component data lost. 04504_ ,BXP,MI9FDOFS KFG 6G 04507_ C-30 ARC bursts open, deploying its payload. 04507_ G-47 Trooper unfolds itself. 04507_ G-34 Mercenary unfolds itself. 04507_ L-31 Rogue unfolds itself. 04514_ K-01 Serf collects debris. 04518_ G-34 Mercenary destroyed. 04518_ Switching to secondary target: G-47 Trooper. 04519_ Com. Wheel destroyed. 04527_ Imp. Ion Engine severed. 04532_ Assault Rifle destroyed. 04532_ Wheel destroyed. 04534_ System corrupted: Matter fused (-10). 04537_ Particle Cannon severed. 04544_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ???????????????????#""" #?????????????????????? | | ???????????????????#" ##????????????????????? | | ???????????????????#"| #!????????????????????? | | ???????????????????#" !< # ????????????????????? | | ???????????????????#"! %= # "???????????????????? | | ????????????????????" | # "???????????????????? | | ?????????????????????"" #="???????????????????? | | ??????????????????????# !##=!???????????????????? | | ?????? ###############% !##+###?????????????????? | | ????? %!=!!%!%%!!#?????????????????? | | ????? %= = * *%=*%######### ????????? | | ????? [! [%|=%!%!%*=%%% %% ??????? | | ????????############+##! %!*=%|%%###????????????? | | ???????????????# % # %=!%! #??????????????? | | ???????????????# #!%!% =%% [#??????????????? | | ???????????????# "" # %% %!!##+#######????????? | | ???????????????# Y" # %[% %*#? ?????????? | | ???????????????# "" ###### %=#!| """??????????? | | ???????????????# #????# ==#=%[ """ ???????? | | ???????????????#############=%%+%!! """ ????? | | ?????????????????# =##[=%#=]! #?? ^]] | | ?????????????????# """""*##=*!########## =]] | | ?????????????????# """""=#*!!%=|%! *%%=%! %=] | | ?????????????????# """"%*#g!=*!%! !!*==* ? | | ?????????????????# *%*%=%%ll! ! %=! ?? | | ?????????????????# [=%*=*@#%!!* ###+#+######???# | | ?????????????????# "="]=%%#=!|! #??????????????# | | ?????????????????# "R" *![#=%=###??????????????# | | ?????????????????# """== [#= #????????????????# | | ?????????????????########## #????????????????# | | ??????????????????????????#!=%#????????????????#=! | | ??????????????????????????#%==#????????????????#%= | | ??????????????????????????#!=%#????????????????#=! | | ??????????????????????????# #??????########### | | ??????????????????????????# #??????# """T""" # | | ??????????????????????????# #??????# # | | ??????????????????????????# #??????# """"""" #== | | ??????????????????????????# #??????# """"""" #!% | | ??????????????????????????#! #??????# """""""!# ! | | ??????????????????????????#%* #??????# """""""%+ % | | ??????????????????????????# #??????# """""""!#%= | | ??????????????????????????# #???????? # | | ???????????????????######## ################## | | ???????????????????# # % % !% | | ??????????????????? ![ = | | ?????????????????# # %! | | ?????????????????#############"""""""""########### | | ????????????????????????????# ## | | ????????????????????????????# !! ### | | ????????????????????????????# #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokProcessingGuard Manual? 0 Play Time 00:35:11 Cumulative 124.2 hours Start 2023.04.18 @ 10:28:51 End 2023.04.18 @ 11:36:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 352 Rogue 352 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 61 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 733dc971-673c-4dd1-b7ba-b65cb2b77046