Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 03:23:15 Player: omnishade Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (2048) 2048 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5098 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 6/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Improved Shield Generator Component Analysis Suite Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Improved Shield Generator Improved Shield Generator Improved Shield Generator Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle Mini Assault Cannon > --- INVENTORY -------- Armored Treads Advanced Weight Redist. System Trap Scanner Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Kinecellerator Hardened Medium Armor Plating Improved Shield Generator Component Analysis Suite System Restoration Module Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Flak Gun Assault Cannon Rocket Launcher Datajack [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Heavy Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 3 | . . . 1 . 2 . Weapon 1 | . . . . 1 . . Parts Attached 94 | 8 20 6 32 12 11 5 Power 11 | 1 2 . 5 3 . . Engine 9 | 1 2 . 3 3 . . Core 2 | . . . 2 . . . Reactor . | . . . . . . . Propulsion 23 | 4 5 2 8 4 . . Treads 15 | 2 5 . 4 4 . . Leg 8 | 2 . 2 4 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 30 | 1 7 2 10 1 8 1 Device 12 | . 3 1 2 . 5 1 Storage 9 | 1 4 . 3 . 1 . Processor 4 | . . 1 3 . . . Hackware 1 | . . . . . 1 . Protection 4 | . . . 2 1 1 . Artifact . | . . . . . . . Weapon 30 | 2 6 2 9 4 3 4 Energy Gun . | . . . . . . . Energy Cannon 1 | . 1 . . . . . Ballistic Gun 17 | 2 1 2 5 3 2 2 Ballistic Cannon 7 | . 4 . . 1 1 1 Launcher 3 | . . . 2 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 2 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 18 | . . 4 6 . 1 7 Power 1 | . . . 1 . . . Propulsion 6 | . . 2 2 . . 2 Utility 5 | . . . . . 1 4 Weapon 6 | . . 2 3 . . 1 Highest Loss Streak 7 | . . 2 4 . 1 7 To Critical Strikes 2 | . . 1 . . . 1 Average Slot Usage (%) 95 | . 98 93 97 89 97 72 Engine 8 | . 13 14 3 8 7 5 Core 2 | . . . 6 . . . Treads 23 | . 10 15 26 35 30 20 Leg 5 | . 17 6 6 . . . Device 8 | . 13 11 2 . 18 12 Storage 11 | . 14 14 11 9 7 5 Processor 4 | . . 2 14 . . . Hackware 1 | . . . . . 6 3 Protection 3 | . . . 5 8 2 4 Ballistic Gun 12 | . 11 . 18 19 15 5 Ballistic Cannon 10 | . 16 27 . 7 7 5 Peak Build Rating 50 | 6 10 11 23 34 50 50 Average Rating 20 | 5 8 9 19 31 45 34 On Entrance 18 | . 6 10 9 22 34 48 Naked Turns 19 | . . . . . . 19 Heaviest Build 139 | 13 35 35 40 61 126 139 Greatest Support 80 | 40 40 40 60 80 80 80 Greatest Overweight (x) 10 | . 10 1 3 . 1 5 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 25 | 8 25 15 25 15 25 25 Average Capacity 15 | 7 10 15 15 15 23 20 Most Carried 19 | 6 13 15 15 15 19 18 Average Carried 12 | 5 8 14 13 14 15 13 Final Capacity 25 | 8 15 15 15 15 25 5 Final Carried 17 | 6 13 14 15 15 17 3 Class Distribution -------------------- 67% | Mutant 17% | Tank 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Matter Collected 2301 | 237 347 371 818 292 236 . Remotely . | . . . . . . . Salvage Created 2012 | . 181 244 1110 212 265 . Parts 141 | . 16 13 85 13 14 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled 5 | . . . . . . 5 Retrieved Matter 41 | . . . . . . 41 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Combat Hostiles Destroyed 59 | . 7 11 28 5 8 . Melee 2 | . . . 2 . . . Guns 38 | . 3 1 26 2 6 . Cannons 19 | . 4 10 . 3 2 . Classes Destroyed 8 | . 3 1 2 . 2 . Worker 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Watcher 5 | . 1 . 4 . . . Swarmer 20 | . 3 3 11 . 3 . Grunt 21 | . 4 6 8 3 . . Sentry 16 | . . 2 9 2 3 . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . 1 . Best Kill Streak 7 | . 3 2 7 2 3 . Combat Bots Only 7 | . 3 2 7 2 3 . Max Kills in Single Turn 2 | . 1 1 2 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Hostile Shots Fired 471 | . 31 80 154 40 148 18 Missed 120 | . 5 22 36 12 45 . Damage Taken 4492 | . 230 730 1495 501 648 888 Core 1144 | . 40 112 211 65 35 681 Absorbed by Shields 234 | . . . . . 234 . Regen/Repaired (Parts) 110 | . . . 110 . . . Core Remaining (%) 68 | 100 . 39 47 88 . . Volleys Fired 195 | . 18 45 82 20 28 2 Largest 3 | . 2 2 2 3 3 3 Hottest 109 | . 78 78 46 90 100 109 Shots Fired 406 | . 36 87 146 48 84 5 Gun 259 | . 18 8 146 30 56 1 Cannon 145 | . 18 79 . 18 28 2 Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 404 | . 36 87 146 48 84 3 Thermal . | . . . . . . . Explosive 2 | . . . . . . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 18 | . 4 11 17 12 18 1 Robot Miss Streak 6 | . 6 5 3 3 3 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 3 | . 1 . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 257 | . 17 51 102 29 56 2 Core Hits 96 | . 9 15 47 10 14 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 4 | . . 1 . 2 1 . Destroy 1 | . . . . . 1 . Blast 3 | . . 1 . 2 . . Melee Attacks 11 | . . . 11 . . . Impact . | . . . . . . . Slashing 11 | . . . 11 . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5083 | . 313 1055 1630 578 1207 300 Guns 2763 | . 72 101 1442 331 817 . Cannons 1884 | . 241 954 . 247 390 52 Explosions 248 | . . . . . . 248 Melee 188 | . . . 188 . . . Ramming . | . . . . . . . Kinetic 4647 | . 313 1055 1442 578 1207 52 Thermal . | . . . . . . . Explosive 248 | . . . . . . 248 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 188 | . . . 188 . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . 1 . 1 9 Average Corruption 1 | . . . 1 . 1 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . 9 . 3 2 Message Errors 4 | . . . 2 . 1 1 Matter Fused 7 | . . . 4 . 2 1 Heat Flow Errors 1 | . . . 1 . . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 31 | . . 25 . . 6 . Projectiles 31 | . . 25 . . 6 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 13 | . 3 7 . 2 1 . Impact . | . . . . . . . Kinetic 12 | . 3 6 . 2 1 . Secondary 1 | . . 1 . . . . Self-Inflicted Damage 48 | . . . . . . 48 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 329 | . 84 315 135 327 329 57 Average Temperature 78 | . 39 93 16 107 103 28 Received Heat Transfer 1135 | . 54 315 480 180 106 . Effects 2 | . . . . 1 1 . Interference 2 | . . . . 1 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . 1 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Peak Influence 250 | . 134 137 250 220 131 41 Initial 96 | . . . 12 96 59 36 Average 54 | . 30 32 88 84 53 21 Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 96 | 100 100 100 90 88 100 100 Level 1 3 | . . . 9 11 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 3 . 3 7 3 . Investigation 3 | . 1 . 1 . 1 . Extermination 1 | . . . . . 1 . Reinforcement 9 | . 2 . 2 4 1 . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Distress Signals 8 | . 1 . 3 2 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 9 13 39 10 10 4 Peak Tracking Total 6 | . 3 3 6 3 4 4 Tactical Retreats 10 | . . 2 4 3 1 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Traps Triggered 11 | . 2 . 3 4 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . . . . 1 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Machines Disabled 3 | . 1 1 . 1 . . Max in Single Turn 1 | . 1 1 . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Machines Accessed 10 | . . . 3 5 2 . Terminals 7 | . . . 2 3 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 20 | . . . 7 10 3 . Successful 12 | . . . 4 7 1 . Failed 8 | . . . 3 3 2 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 13 | . . . 4 6 3 . Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units 1 | . . . . 1 . . Scanalyzers 3 | . . . . 3 . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . . 2 4 1 . Record 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . Alert Level 2 | . . . . 2 . . Unreport Threat 1 | . . . 1 . . . Disarm Traps 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 5 | . . . 1 3 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 31 | . . . . . . 31 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 8 | . . . . . . 8 Total Damage 122 | . . . . . . 122 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Turns Passed 8714 | 707 1254 1732 2361 1118 1448 94 Spaces Moved 3862 | 172 685 724 1095 596 565 25 Core 11 | 9 1 . . . . 1 Treads 2851 | 30 170 598 868 596 565 24 Legs 1000 | 133 514 126 227 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 120 170 170 50 Average Speed 176 | 123 130 194 173 170 235 258 Slowest Speed 570 | 160 550 240 330 170 250 570 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 10 87 97 75 51 12 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 27 | . 1 4 . 1 1 20 Melee . | . . . . . . . Projectile 7 | . 1 4 . 1 1 . AOE 20 | . . . . . . 20 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Total 5367 | 666 1008 966 1391 667 620 49 Wait 1048 | 475 250 177 128 3 . 15 Move 3857 | 171 684 723 1094 595 565 25 Hop . | . . . . . . . Pick Up 101 | 12 24 10 24 20 10 1 Fast Attach 8 | . 1 . 5 2 . . Attach 45 | 6 7 4 12 8 6 2 Detach 1 | . . . 1 . . . Swap 41 | 2 12 2 15 2 5 3 Drop 58 | . 12 5 19 17 4 1 Fire 195 | . 18 45 82 20 28 2 Melee 11 | . . . 11 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 2 | . . . . . 2 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 708 | -11/Scrapyard | Entered Materials 709 | -10/Materials | Build established: Mutant 1099 | -10/Materials | Discovered new exit (range 15) 1201 | -10/Materials | Discovered new exit (range 16) 1350 | -10/Materials | Discovered new exit (range 5) 1421 | -10/Materials | Discovered new exit (range 10) 1962 | -10/Materials | Entered Mines 2006 | -10/Mines | Met a Derelict bent on vengeance 2341 | -10/Mines | Learned Materials terminal intel 2646 | -10/Mines | Learned location of Storage (-7) 2934 | -10/Mines | Discovered new exit (range 8) 3299 | -10/Mines | Core integrity fell below 50% 3438 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3642 | -10/Mines | Discovered new exit (range 10) 3694 | -10/Mines | Entered Materials 3694 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3695 | -9/Materials | Loaded intel: 12 terminal locations 3963 | -9/Materials | Discovered new exit (range 11) 4160 | -9/Materials | Lost 4 parts (1p1n2w) 4161 | -9/Materials | Destroyed 7 combat bots 4231 | -9/Materials | Discovered new exit (range 9) 4557 | -9/Materials | Repaired Hvy. Assault Rifle 4862 | -9/Materials | Discovered new exit (range 5) 5947 | -9/Materials | Discovered new exit (range 5) 5959 | -9/Materials | Core integrity fell below 50% 6055 | -9/Materials | Entered another Materials area 6055 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6182 | -8/Materials | Garrison activated, responded to threat 6370 | -8/Materials | Met 7R-MNS 6704 | -8/Materials | Build established: Scavenger-Tank 7146 | -8/Materials | Discovered new exit (range 16) 7173 | -8/Materials | Entered Factory 7173 | -7/Factory | Evolved 2 slots: Utility x2 7174 | -7/Factory | Caught up to 7R-MNS 7588 | -7/Factory | Build established: Tank 8563 | -7/Factory | Cargo convoy interrupted 8621 | -7/Factory | Sucked down chute 8621 | -7/Factory | Entered Waste 8622 | -7/Waste | Met a frightened Derelict 8636 | -7/Waste | EMP discharged 8644 | -7/Waste | Spotted C-40 Crusher 8652 | -7/Waste | Spotted C-40 Crusher 8683 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8685 | -7/Waste | Spotted C-40 Crusher 8686 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8689 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8692 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8694 | -7/Waste | Spotted C-40 Crusher 8694 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8700 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8706 | -7/Waste | Core integrity fell below 50% 8712 | -7/Waste | Core integrity fell below 20% 8715 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Launcher, recycling 1 matter... Arm. Treads crushed. Huge Storage Unit crushed. Rnf. Deuterium Engine crushed. Critical hit (Destroy). Adv. Field Recycling Unit destroyed. Imp. Sensor Array crushed. Adv. Weight Redist. System crushed. Autogun crushed. System Restoration Module crushed. Trap Scanner crushed. Rnf. Deuterium Engine crushed. Hvy. Assault Rifle crushed. Datajack crushed. Flak Gun crushed. Assault Cannon crushed. Arm. Treads crushed. Imp. Signal Interpreter crushed. Assault Cannon crushed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????########????????????????? | | ????????????#[ ######???????#???? | | ???????????##CCCC #?????? #???? | | ???????????#@CCCC #???? #???? | | ???????????##CCCC #### ##### | | ????????????#CCCC | | ????????????## | | ?????????????# | | ?????????????# | | ?????????????# #### ## | | ?????????????# #????? #???? | | ?????????????# #???????#???? | | ?????????????############???????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control Let's See Who's Tougher Made in Tau Ceti IV Please Form A Line Serviceable Loadout Challenges ------------ None Game ------ Seed BottomlessGreatBooster Manual? 0 Play Time 01:08:14 Cumulative 3.1 hours Start 2024.08.25 @ 00:29:30 End 2024.08.25 @ 03:23:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 75a8013e-8ee4-4671-978b-bc3257030940