Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 21:46:08 Player: Vadymaus Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (1774) 1774 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-70) -70 TOTAL SCORE: 4909 Bonus ------- Follower Combat Kills 91 Friendly Fire -161 Cogmind --------- Core Integrity 0/700 Matter 17/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Gravmag System > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Melee Analysis Suite Improved Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Impact Mace > --- INVENTORY (10) --- Improved Heat Sink Large Storage Unit Large Matter Pod (150) Advanced Weight Redist. System Improved Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Component Analysis Suite Impact Mace Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Impact Mace Impact Mace > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Large Matter Pod Large Matter Pod Advanced Terrain Scan Processor Melee Analysis Suite Force Booster Improved Light Armor Plating Hacking Suite Component Analysis Suite Minigun Gauss Rifle Flak Gun Rocket Launcher Missile Launcher [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 1 2 Weapon 1 | . . . . . 1 . Parts Attached 79 | 6 14 3 . 2 27 27 Power 7 | 1 . 2 . . 2 2 Engine 4 | 1 . 1 . . 2 . Core 3 | . . 1 . . . 2 Reactor . | . . . . . . . Propulsion 27 | 2 5 . . 1 11 8 Treads 17 | 2 4 . . 1 10 . Leg . | . . . . . . . Wheel 3 | . 1 . . . . 2 Hover 6 | . . . . . . 6 Flight 1 | . . . . . 1 . Utility 15 | 1 3 . . . 2 9 Device 1 | . . . . . . 1 Storage 5 | 1 2 . . . . 2 Processor 5 | . 1 . . . 1 3 Hackware 2 | . . . . . . 2 Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 30 | 2 6 1 . 1 12 8 Energy Gun 1 | . . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 21 | 2 6 1 . 1 9 2 Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . . 1 3 Special Weapon . | . . . . . . . Impact Weapon 4 | . . . . . 1 3 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . . 4 1 Parts Lost 22 | . 4 2 . . 1 15 Power 3 | . . 1 . . . 2 Propulsion 9 | . 2 . . . 1 6 Utility 3 | . . . . . . 3 Weapon 7 | . 2 1 . . . 4 Highest Loss Streak 8 | . 3 1 . . 1 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 91 99 100 100 99 71 Engine 4 | . 14 4 . . 2 1 Core 6 | . . 9 14 14 6 4 Treads 26 | . 27 28 28 28 35 . Hover 1 | . . . . . . 12 Storage 11 | . 14 14 14 14 9 7 Processor 10 | . 6 14 14 14 9 11 Hackware 1 | . . . . . . 12 Protection 3 | . . . . . 9 . Ballistic Gun 23 | . 28 27 28 28 26 1 Impact Weapon 1 | . . . . . . 12 Naked Turns . | . . . . . . . Heaviest Build 117 | 10 85 87 87 90 117 34 Greatest Support 97 | 40 40 40 40 48 97 36 Greatest Overweight (x) 10 | . 2 2 2 2 1 10 Average Overweight (x) 1 | . . 2 2 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 21 | 6 13 25 25 25 25 14 Most Carried 25 | 3 13 16 16 21 25 24 Average Carried 16 | 1 7 13 16 19 23 14 Final Capacity 25 | 8 25 25 25 25 25 10 Final Carried 25 | 3 12 16 16 21 25 9 Class Distribution -------------------- 28% | Mutant 27% | Scavenger-Mutant 21% | Scavenger-Gunner 10% | Gunner 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1884 | 266 348 316 . 20 643 291 Remotely . | . . . . . . . Salvage Created 2544 | 94 546 210 . . 939 755 Parts 126 | 2 32 13 . . 46 33 Haulers Intercepted 6 | . 1 . . . 3 2 Recyclers Shooed 2 | . . 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 50 | . 13 8 . . 15 14 Melee 1 | . . . . . . 1 Guns 41 | . 13 8 . . 15 5 AOE 4 | . . . . . . 4 Classes Destroyed 13 | 1 6 1 . . 4 1 Worker 8 | . . . . . 2 6 Builder 5 | . . . . . 1 4 Hauler 6 | . 1 . . . 3 2 Recycler 4 | 1 . . . . 3 . Mechanic 2 | . 1 . . . . 1 Operator 2 | . 1 . . . 1 . Watcher 4 | . 2 . . . 1 1 Swarmer 21 | . 5 3 . . 9 4 Grunt 22 | . 8 4 . . 4 6 Sentry 3 | . . . . . 1 2 Hunter 2 | . . . . . 1 1 Programmer 1 | . . . . . . 1 Assembled 1 | . . 1 . . . . Thug 1 | . . . . . 1 . Best Kill Streak 10 | 1 4 3 . . 4 10 Combat Bots Only 7 | . 4 3 . . 4 7 Max Kills in Single Turn 2 | 1 1 1 . . 2 2 Gunslinging 1 | . . . . . 1 . Exploded 2 | . . . . . . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 463 | . 85 59 . . 41 278 Missed 151 | . 18 19 . . 10 104 Damage Taken 3520 | . 680 397 . . 350 2093 Core 885 | . 97 54 . . 30 704 Absorbed by Shields . | . . . . . . . Ignored by Resistances 87 | . . . . . 87 . Regen/Repaired (Parts) 89 | . . . . . 89 . Core Remaining (%) 77 | 100 . . . 39 94 . Volleys Fired 209 | 3 86 39 . . 50 31 Largest 3 | 2 2 2 . . 3 2 Hottest 76 | 40 40 40 . . 76 64 Shots Fired 421 | 6 170 64 . . 148 33 Gun 411 | 6 170 64 . . 147 24 Cannon . | . . . . . . . Launcher 10 | . . . . . 1 9 Special . | . . . . . . . Kinetic 411 | 6 170 64 . . 147 24 Thermal . | . . . . . . . Explosive 10 | . . . . . 1 9 Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 3 11 12 . . 15 8 Robot Miss Streak 8 | 1 5 3 . . 8 5 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 288 | 5 95 44 . . 95 49 Core Hits 183 | 2 41 18 . . 80 42 Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . . . . . 1 4 Critical Strikes 5 | . . . . . 1 4 Destroy 1 | . . . . . 1 . Smash 4 | . . . . . . 4 Melee Attacks 39 | . . . . . . 39 Impact 39 | . . . . . . 39 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 10 | . . . . . . 10 Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 5574 | 41 1003 378 . . 1476 2676 Guns 3059 | 41 793 375 . . 1476 374 Cannons . | . . . . . . . Explosions 785 | . 206 . . . . 579 Melee 1723 | . . . . . . 1723 Ramming 7 | . 4 3 . . . . Kinetic 3059 | 41 793 375 . . 1476 374 Thermal 251 | . 206 . . . . 45 Explosive 534 | . . . . . . 534 Electromagnetic . | . . . . . . . Impact 1723 | . . . . . . 1723 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 844 | . 80 . . . . 764 Projectiles 44 | . . . . . . 44 Explosions 97 | . 80 . . . . 17 Melee 703 | . . . . . . 703 Knockbacks 8 | . 1 . . . . 7 Impact 6 | . 1 . . . . 5 Kinetic . | . . . . . . . Secondary 2 | . . . . . . 2 Self-Inflicted Damage 77 | . . . . . . 77 Shots 2 | . . . . . . 2 Rammed 3 | . 1 2 . . . . Targets Rammed 3 | . 1 2 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 108 | . 24 16 . . 108 12 Average Temperature 24 | . 8 7 . . 31 5 Received Heat Transfer 1008 | . 267 138 . . 81 522 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 10 | . . . . . . 10 Impact Corruptions 29 | . . . . . . 29 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 150 | . 100 . . . . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 339 | 5 328 146 . . 246 339 Initial 81 | . 3 66 . . . 81 Average 101 | 3 169 45 . . 106 137 Maximum Alert Level 1 | . 1 . . . 1 1 Low Security (%) 82 | 100 70 100 . 100 79 68 Level 1 17 | . 29 . . . 20 31 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 4 . . 1 4 8 Investigation 4 | . 1 . . 1 1 1 Extermination 2 | . . . . . . 2 Reinforcement 8 | . 3 . . . 1 4 Assault . | . . . . . . . Garrison 3 | . . . . . 2 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 5 | . 2 1 . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 109 | . 31 10 . . 37 31 Peak Tracking Total 7 | . 5 3 . . 5 7 Tactical Retreats 4 | . . 2 . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 5 | . 2 . . . 1 2 Max in Single Turn 2 | . 2 . . . 1 2 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 23 | . 5 1 1 1 12 3 Terminals 14 | . 3 1 . . 8 2 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . . . 2 . Recycling Units 3 | . 2 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 61 | . 13 3 1 1 35 8 Successful 24 | . 7 . 1 1 14 1 Failed 37 | . 6 3 . . 21 7 Catastrophic 3 | . 1 . . . 2 . Database Lockouts . | . . . . . . . Manual 36 | . 11 . . . 24 1 Terminals 40 | . 9 3 . . 21 7 Fabricators 1 | . . . . . . 1 Repair Stations 4 | . . . . . 4 . Recycling Units 10 | . 4 . . . 6 . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . 4 . Terminal Hacks 9 | . 2 . 1 1 5 . Record 1 | . . . 1 . . . Robot Analysis 4 | . . . . . 4 . Open Door 1 | . . . . 1 . . Terminal Index 2 | . 1 . . . 1 . Locate Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . 3 . Scan Component 2 | . . . . . 2 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 2 | . 1 . . . 1 . Retrieve Components 2 | . 1 . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 9 | . 4 . . . 4 1 Terminals 5 | . 2 . . . 2 1 Botnet 3 | . 1 . . . 1 1 Operators 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . . . 2 . Reject 2 | . 1 . . . 1 . Mask 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 4 1 . . 11 3 Full Trace Events 5 | . 1 . . . 3 1 Feedback Events 1 | . . . . . . 1 Hackware Fried 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 38 | . . . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . 3 . . . 2 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 3 3 . Highest-Rated Group 40 | . . 40 40 40 40 . Highest-Rated Ally 16 | . . 16 16 16 16 . Total Orders 2 | . . . . . 2 . STAY 1 | . . . . . 1 . FOLLOW 1 | . . . . . 1 . Ally Attacks 50 | . . 11 . . 39 . Total Damage 473 | . . 84 . . 389 . Kills 6 | . . 1 . . 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 4 | . . . . . 4 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 7252 | 87 1092 1756 826 142 2333 1016 Spaces Moved 3033 | 44 472 504 259 55 880 819 Core 6 | 2 . . . . . 4 Treads 2191 | 42 451 504 259 55 880 . Legs . | . . . . . . . Wheels 266 | . 21 . . . . 245 Hover 570 | . . . . . . 570 Flight . | . . . . . . . Fastest Speed 48 | 50 115 320 320 240 240 48 Average Speed 209 | 155 171 320 320 248 240 96 Slowest Speed 550 | 160 320 320 320 320 242 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 6 80 80 73 7 75 34 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 28 | . . . . . 7 21 Terrain Destroyed 119 | . 41 . . . 7 71 Melee 6 | . . . . . . 6 Projectile . | . . . . . . . AOE 113 | . 41 . . . 7 65 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3548 | 55 614 593 258 60 1016 952 Wait 89 | . 29 41 . 1 4 14 Move 3027 | 43 471 503 258 54 879 819 Hop . | . . . . . . . Pick Up 54 | 3 10 5 . 3 24 9 Fast Attach 22 | 6 3 . . . 7 6 Attach 27 | . 4 2 . . 7 14 Detach . | . . . . . . . Swap 31 | . 7 1 . 2 14 7 Drop 53 | . 3 . . . 31 19 Fire 209 | 3 86 39 . . 50 31 Melee 33 | . . . . . . 33 Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . 1 2 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 11) 597 | -10/Materials | Discovered new exit (range 3) 857 | -10/Materials | Lost 3 parts (2n1w) 932 | -10/Materials | Discovered new exit (range 6) 1118 | -10/Materials | Discovered new exit (range 15) 1180 | -10/Materials | Entered Mines 1283 | -10/Mines | Discovered new exit (range 6) 1480 | -10/Mines | Excavation squad dispatched 1480 | -10/Mines | A large section of the Mines collapsed 1610 | -10/Mines | Core integrity fell below 50% 2114 | -10/Mines | Build established: Scavenger-Mutant 2127 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2633 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2639 | -10/Mines | Found Prototype Device 2720 | -10/Mines | Learned 8 Materials zone layouts 2846 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2859 | -10/Mines | Discovered new exit (range 13) 2913 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2913 | -10/Mines | Discovered new exit (range 5) 2936 | -10/Mines | Entered Exiles 2936 | -10/Exiles | Found Exiles lab abandoned 2936 | -10/Exiles | Accompanied by 3 allies 3720 | -10/Exiles | Discovered new exit (range 14) 3762 | -10/Exiles | Entered Mines 3762 | -9/Mines | Accompanied by 3 allies 3767 | -9/Mines | Met a Derelict shopkeep closing up shop 3790 | -9/Mines | Met a Derelict bent on vengeance 3879 | -9/Mines | Discovered new exit (range 7) 3901 | -9/Mines | Met a Derelict testing a Signal Generator 3904 | -9/Mines | Entered Materials 3904 | -8/Materials | Accompanied by 3 allies 3904 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4013 | -8/Materials | Garrison activated, responded to threat 4190 | -8/Materials | Build established: Scavenger-Gunner 4321 | -8/Materials | Repaired Minigun? 5310 | -8/Materials | Discovered new exit (range 11) 5802 | -8/Materials | Build established: Gunner 5844 | -8/Materials | Discovered new exit (range 5) 6237 | -8/Materials | Entered Factory 6237 | -7/Factory | Evolved 2 slots: Utility x2 6248 | -7/Factory | Identified Exp. Sensor Array 6531 | -7/Factory | Discovered new exit (range 8) 6538 | -7/Factory | Build established: Hacker-Mutant 6938 | -7/Factory | System Shield fried by hacking feedback 7102 | -7/Factory | Core integrity fell below 50% 7126 | -7/Factory | Core integrity fell below 20% 7156 | -7/Factory | Lost 8 parts (2p1n1u4w) 7157 | -7/Factory | Destroyed 7 combat bots 7187 | -7/Factory | Garrison activated, responded to threat 7253 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- into recycling unit. 07212_ Recycling unit begins recycling process. 07217_ Acquired Gravmag System. 07219_ Dropped Flak Gun. 07222_ Sneak attack on A-02 Transporter. 07223_ A-02 Transporter calls for reinforcements. 07223_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07224_ Imp. Hover Unit destroyed. 07237_ ALERT: Rogue bot located, Programmers report to Factory Zone 4Z. 07237_ U-05 Engineer builds a Wall. 07240_ K-01 Serf collects debris. 07243_ U-05 Engineer lays Concrete. 07245_ U-05 Engineer builds a Wall. 07245_ U-05 Engineer lays Concrete. 07247_ Penetrated by Slug. 07247_ U-05 Engineer builds a Wall. 07250_ Slug penetrates Door. Map ----- +----------------------------------------------------+ | ?????????????? # ??????????????????????? | | ########?????? # ??????????????????????? | | !!/ #????? # ?????????????????????? | | !!/ #????? ?????????????????????? | | !! #???? ????????????????????? | | #???? =% ????????????????????? | | #??? ????????????????????? | | #??? ???????????????????? | | #?? ?????????????????????? | | [ ### #????????????????????????? | | ######+! #????????????????????????? | | *%! # #????????????????????????? | | * #???????????????????????? | | # ##???????????????????????? | | *% "### ??????????????????????? | | % """"""?????????????????????? | | ######### # ???????????????????? | | # #%[ # ??????????????????? | | #!""" " # # ??????????????????? | | +%"Y" " # + ???????????????????? | | # " " " # # ????????????????????? | | # " # # ?????????????????????? | | # *% " % # ??????????????????????? | | ## *] " #^ #######????+#?????? #????? | | ?# ]] " # ##; ;##### ##### #????? | | ?# " #r g @ Y #????? | | ?# " # ### #????? | | ?#] # #????????????? | | ####+##### g #????????????? | | ! g #????????????? | | ! g######+#;########????????????? | | ! #??? ???????????????????? | | #? ??????????????????? | | # ????????????????? | | # #???????????????? | | #### # #???????????????? | | #??# # #???????????????? | | ###+####/# #???????????????? | | " #?# # #???????????????? | | G" #?# # #???????????????? | | " ?# # #???????????????? | | ?+ # #???????????????? | | ?# # #???????????????? | | ####?# ###/##+##+####???????????????? | | #?????# #? ?????????????????????????? | | ??????#"""" #????????????????????????????? | | ??????#"""" #????????????????????????????? | | ??????#"""" #????????????????????????????? | | ???????"""" #????????????????????????????? | | ??????????" #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 10 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed ScrapDiametricImmobilizer Manual? 0 Play Time 00:48:07 Cumulative 9.0 hours Start 2024.07.06 @ 20:57:56 End 2024.07.06 @ 21:46:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 20 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1901c145-6b5e-416f-9bbd-ba69a9db7308