Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 17:40:11 Player: DZKane Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (199) 995 Value Destroyed (8625) 8625 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2047) 2047 TOTAL SCORE: 16967 Bonus ------- High Alert Combat Kills 1215 Follower Combat Kills 132 Entered Garrisons 400 Acquired ECA 300 Cogmind --------- Core Integrity 208/1000 Matter 249/300 Energy 90/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Improved Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Advanced Sensor Array Encrypted Comm Array EM Shield Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Fission Core Reinforced Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Advanced Melee Analysis Suite Force Booster Transmission Jammer Layered Light Armor Plating Force Field > --- WEAPON ----------- Heavy Mace Heavy Mace Heavy Mace Power Sword > --- INVENTORY -------- Titanium Leg Titanium Leg Titanium Leg Thunder Leg High-capacity Matter Pod Advanced Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Encrypted Comm Array Improved Melee Analysis Suite Improved Weapon Cycler Force Booster Hardened Medium Armor Plating Improved Focal Shield EM Shield Drone Bay Coil Gun Heavy Missile Launcher Heavy Missile Launcher Powered Hammer [Rating: 75] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Layered Light Armor Plating Weapon Heavy Mace Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Low Low Fac Fac Slots Evolved 10 | . . . 2 2 . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 5 | . . . . 1 . . 1 . . . . 2 1 Weapon 2 | . . . 1 1 . . . . . . . . . Parts Attached 144 | . 6 2 4 13 30 15 2 18 19 7 . 10 18 Power 19 | . 1 1 1 1 6 1 . 2 1 1 . 2 2 Engine 8 | . . 1 1 . 3 1 . 1 . 1 . . . Core 11 | . 1 . . 1 3 . . 1 1 . . 2 2 Reactor . | . . . . . . . . . . . . . . Propulsion 51 | . 2 . 1 7 10 7 1 8 8 3 . . 4 Treads . | . . . . . . . . . . . . . . Leg 47 | . 2 . 1 7 10 7 1 7 8 . . . 4 Wheel 3 | . . . . . . . . . . 3 . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . . . . Utility 27 | . 1 1 1 1 2 2 1 . 1 3 . 7 7 Device 16 | . . 1 . . 2 1 . . . 3 . 5 4 Storage 2 | . 1 . . . . 1 . . . . . . . Processor 7 | . . . 1 1 . . 1 . 1 . . 2 1 Hackware . | . . . . . . . . . . . . . . Protection 2 | . . . . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 47 | . 2 . 1 4 12 5 . 8 9 . . 1 5 Energy Gun 6 | . . . . . . 2 . 3 1 . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 22 | . 2 . 1 4 10 2 . 3 . . . . . Ballistic Cannon 3 | . . . . . . . . 2 1 . . . . Launcher 8 | . . . . . 1 1 . . 3 . . 1 2 Special Weapon 1 | . . . . . 1 . . . . . . . . Impact Weapon 6 | . . . . . . . . . 4 . . . 2 Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . . . 1 . 1 2 . . . 1 Parts Lost 67 | . . 1 . 6 8 9 . 7 5 7 . 1 23 Power 7 | . . 1 . 1 1 . . . . 1 . . 3 Propulsion 21 | . . . . 3 2 3 . 2 1 5 . . 5 Utility 9 | . . . . . 1 . . . . 1 . 1 6 Weapon 30 | . . . . 2 4 6 . 5 4 . . . 9 Highest Loss Streak 10 | . . 1 . 6 4 5 . 2 2 5 . 1 10 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 15 | 6 8 14 13 12 13 17 18 18 15 14 14 18 16 Power 1 | 1 1 1 . . 1 3 5 3 1 . . . . Propulsion 4 | 4 3 7 6 7 7 5 5 3 1 1 . 2 1 Utility 5 | . . . 2 1 1 5 7 9 9 6 7 7 8 Weapon 3 | 1 4 5 4 2 2 1 . 1 2 4 4 5 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 59 | . 13 3 4 . 6 6 . 7 9 . . 4 7 Power 7 | . 1 1 . . 2 . . 1 2 . . . . Propulsion 22 | . 8 . 3 . 2 4 . 4 . . . 1 . Utility 21 | . 1 1 1 . 2 1 . 1 7 . . 2 5 Weapon 8 | . 3 1 . . . 1 . 1 . . . 1 1 Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 85 91 99 97 97 96 99 92 84 94 84 85 84 Engine 3 | . 4 1 11 5 4 9 7 5 . 3 7 2 . Core 5 | . 9 11 . 2 4 . . 1 7 3 . 3 10 Leg 24 | . 28 28 33 26 26 26 29 27 29 20 . . 8 Wheel 1 | . . . . . . . . . . 4 15 13 5 Device 7 | . . 6 . . 4 9 7 7 4 14 15 19 15 Storage 8 | . 14 14 11 9 9 9 7 7 7 7 7 6 4 Processor 10 | . . . 10 17 11 9 15 15 17 7 7 12 10 Energy Gun 1 | . 3 . . . . 2 15 8 . . . . . Ballistic Gun 15 | . 24 28 32 35 34 27 . 5 . . . . . Ballistic Cannon 2 | . . . . . . . . 1 11 . . . . Launcher 1 | . . . . . . 2 15 7 1 . . . . Impact Weapon 5 | . . . . . . . . . 1 30 30 25 17 Peak Build Rating 75 | 6 16 17 20 24 27 30 36 66 71 50 51 64 75 Average Rating 38 | 6 13 16 19 22 22 27 35 38 65 48 50 59 66 On Entrance 32 | 6 6 16 15 20 22 27 30 36 66 47 50 51 64 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 109 | 12 36 32 35 37 37 58 58 109 109 76 76 77 104 Greatest Support 74 | 20 26 26 39 39 35 39 47 52 73 63 56 56 74 Greatest Overweight (x) 2 | . 1 1 . 1 1 1 1 2 2 2 1 1 2 Average Overweight (x) . | . . 1 . . . 1 1 1 . 1 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 12 15 15 15 15 19 20 20 20 20 20 20 19 Most Carried 20 | 6 14 15 15 15 15 20 20 20 20 20 17 20 20 Average Carried 16 | 6 8 14 14 13 14 18 19 19 19 17 15 18 16 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 6 14 15 15 15 15 20 20 20 20 13 17 20 5 Class Distribution -------------------- 22% | Gladiator 22% | Mutant 18% | Scavenger-Skirmisher 18% | Gunner 17% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Gunner | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -6/Factory Gladiator | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Low Low Fac Fac Matter Collected 6555 | 200 180 311 374 421 1459 559 . 825 1337 315 6 75 493 Remotely . | . . . . . . . . . . . . . . Salvage Created 7310 | . 381 196 212 753 1277 1170 . 632 1174 287 58 241 929 Parts 359 | . 24 5 6 54 66 71 . 27 47 7 3 9 40 Haulers Intercepted 6 | . . . . 1 . 3 . . 1 . . . 1 Recyclers Shooed 4 | . . . . . . 1 . . 1 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 7 1 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Low Low Fac Fac Combat Hostiles Destroyed 162 | . 8 6 3 15 31 17 . 24 33 6 1 6 12 Melee 15 | . . . . . . . . . . 5 1 2 7 Guns 87 | . 8 6 3 15 31 14 . 10 . . . . . Cannons 26 | . . . . . . . . 4 22 . . . . AOE 28 | . . . . . . 3 . 10 11 . . 4 . Classes Destroyed 17 | . 2 3 . 2 4 2 . 1 2 . . . 1 Worker 9 | . . . . . . 3 . . 4 . . 1 1 Builder 6 | . . . . 2 . . . . 1 . . . 3 Hauler 6 | . . . . 1 . 3 . . 1 . . . 1 Recycler 13 | . 1 1 1 . . 1 . . 6 . . 1 2 Watcher 5 | . . . . . . 3 . 1 . . . . 1 Swarmer 28 | . . 2 . 2 9 . . 8 3 . . 4 . Grunt 84 | . 8 1 3 10 12 14 . 14 15 3 1 . 3 Brawler 10 | . . . . . 2 1 . 1 4 . . . 2 Duelist 4 | . . . . . 1 . . . 2 . . . 1 Protector 1 | . . . . . . . . . 1 . . . . Sentry 12 | . . 1 . 3 3 2 . . 2 . . 1 . Demolisher 1 | . . . . . 1 . . . . . . . . Specialist 3 | . . . . . 3 . . . . . . . . Hunter 4 | . . . . . . . . 1 1 2 . . . Programmer 11 | . . . . . . . . . 5 1 . 1 4 Heavy 2 | . . . . . . . . . . . . . 2 Assembled 2 | . . 2 . . . . . . . . . . . Best Kill Streak 9 | . 6 2 2 9 4 6 . 6 6 3 1 5 7 Combat Bots Only 6 | . 6 2 2 5 4 3 . 6 5 3 1 4 4 Max Kills in Single Turn 4 | . 2 1 1 2 2 2 . 2 4 1 1 2 2 Gunslinging 1 | . 1 . . 1 1 . . . . . . . . Exploded 3 | . . . . . . 1 . 2 3 . . 2 . Melee 1 | . . . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Low Low Fac Fac Hostile Shots Fired 934 | . 31 12 12 75 139 98 . 79 225 71 3 81 108 Missed 301 | . 12 6 2 25 38 29 . 24 86 14 1 37 27 Hits 633 | . 19 6 10 50 101 69 . 55 139 57 2 44 81 Melee 16 | . . . . . 2 . . . . . . . 14 Projectile 617 | . 19 6 10 50 99 69 . 55 139 57 2 44 67 AOE 10 | . . . . . 10 . . . . . . . . Critical Strikes 28 | . . . . 2 3 3 . 3 3 4 . . 10 Part Disruptions 2 | . . . . . . . . . 1 1 . . . Damage Taken 11448 | . 266 68 115 832 1581 1175 . 1128 1701 878 23 394 3287 Core 1953 | . 28 . 10 33 310 196 . 232 155 94 . 103 792 Absorbed by Shields 382 | . . . . . 29 . . . . 34 8 73 238 Ignored by Resistances 435 | . . . . . . . . . . . . . 435 Regen/Repaired (Parts) 46 | . . . . 46 . . . . . . . . . Core Remaining (%) 67 | 100 . 88 97 . . 2 . . . . 31 87 . Volleys Fired 389 | . 20 16 16 34 82 69 . 54 84 . . 4 10 Largest 4 | . 2 2 3 4 4 4 . 3 2 . . 1 1 Hottest 168 | . 46 46 69 92 92 86 . 168 140 . . 39 39 Shots Fired 1010 | . 40 32 48 136 313 234 . 96 97 . . 4 10 Gun 860 | . 40 32 48 136 310 229 . 65 . . . . . Cannon 98 | . . . . . . . . 8 90 . . . . Launcher 51 | . . . . . 2 5 . 23 7 . . 4 10 Special 1 | . . . . . 1 . . . . . . . . Kinetic 914 | . 40 32 48 136 310 229 . 29 90 . . . . Thermal 45 | . . . . . 1 . . 44 . . . . . Explosive 51 | . . . . . 2 5 . 23 7 . . 4 10 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 20 | . 8 7 12 7 11 11 . 20 8 . . 8 5 Robot Miss Streak 8 | . 1 2 2 3 5 8 . 3 3 . . . 2 Penetration Max 1 | . . . . . . . . 1 1 . . . . Secondary Targets 30 | . 3 . 1 6 11 6 . 3 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . 1 . . . . . Shots Hit Robots 689 | . 29 23 36 79 167 144 . 63 62 13 1 15 57 Core Hits 357 | . 16 9 7 39 68 72 . 59 49 5 1 8 24 Critical Kills 2 | . . . . . . 1 . . . . . . 1 Critical Parts Destroyed 10 | . . . 1 . . . . . 2 1 . 3 3 Critical Strikes 22 | . . . 1 . . 1 . 2 9 1 . 3 5 Burn 1 | . . . . . . . . 1 . . . . . Destroy 2 | . . . 1 . . 1 . . . . . . . Blast 8 | . . . . . . . . 1 7 . . . . Smash 10 | . . . . . . . . . 2 1 . 3 4 Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 135 | . . . . . . . . . 3 24 3 24 81 Impact 114 | . . . . . . . . . 3 24 3 24 60 Slashing 21 | . . . . . . . . . . . . . 21 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . 2 . . 1 4 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 16 | . . . . . . . . . . 4 . 2 10 Damage Inflicted 20586 | . 456 382 545 1366 1994 2005 . 2990 6322 708 70 960 2788 Guns 7260 | . 456 382 545 1253 1994 1599 . 1031 . . . . . Cannons 4881 | . . . . . . . . 384 4497 . . . . Explosions 4918 | . . . . 113 . 406 . 1575 1649 . . 454 721 Melee 3498 | . . . . . . . . . 147 708 70 506 2067 Ramming 29 | . . . . . . . . . 29 . . . . Kinetic 11309 | . 456 382 545 1253 1994 1599 . 583 4497 . . . . Thermal 832 | . . . . . . . . 832 . . . . . Explosive 4918 | . . . . 113 . 406 . 1575 1649 . . 454 721 Electromagnetic . | . . . . . . . . . . . . . . Impact 2720 | . . . . . . . . . 147 708 70 506 1289 Slashing 778 | . . . . . . . . . . . . . 778 Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 1 1 . . 1 5 5 2 11 Average Corruption 2 | . . . . . 1 1 . . 1 2 5 1 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 54 | . . . . . 13 7 . . 5 10 4 2 13 Message Errors 14 | . . . . . 3 3 . . . 3 1 . 4 Matter Fused 9 | . . . . . 2 1 . . 1 3 . 1 1 Heat Flow Errors 6 | . . . . . 2 . . . . 2 1 . 1 Energy Discharges 7 | . . . . . 2 . . . . . 2 . 3 Parts Rejected 2 | . . . . . . 1 . . 1 . . . . Parts Fused 2 | . . . . . 1 . . . 1 . . . . Data Loss (minor) 9 | . . . . . 2 2 . . . 1 . 1 3 Data Loss (major) 2 | . . . . . . . . . 1 1 . . . Misfires 1 | . . . . . . . . . 1 . . . . Alerts 1 | . . . . . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1859 | . . . . . . 12 . 41 960 127 . 282 437 Projectiles 815 | . . . . . . . . 2 813 . . . . Explosions 183 | . . . . . . 12 . 39 . . . 106 26 Melee 861 | . . . . . . . . . 147 127 . 176 411 Knockbacks 21 | . . . . . . . . . 14 . . 3 4 Impact 7 | . . . . . . . . . . . . 3 4 Kinetic 13 | . . . . . . . . . 13 . . . . Secondary 1 | . . . . . . . . . 1 . . . . Self-Inflicted Damage 903 | . . . . 57 . 89 . 263 75 . . 36 383 Shots 24 | . . . . 1 . 2 . 10 1 . . 1 9 Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . Kicked 1 | . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 392 | . 36 . 36 229 392 13 . 144 175 273 153 . 256 Average Temperature 73 | . 18 . 16 75 117 4 . 36 52 119 81 . 101 Received Heat Transfer 2874 | . 147 . 63 423 384 657 . 315 579 164 12 44 86 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . 2 1 . 1 5 Combat Hostiles 5 | . . . . . . . . . . 1 . . 4 Parts Fried 15 | . . . . . . . . . 6 3 . 2 4 Impact Corruptions 25 | . . . . . . . . . 4 4 . 6 11 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 7 | . . 4 . . 1 . . 2 . . . . . Heat Transferred 1795 | . . . . . . . . 1795 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Low Low Fac Fac Maximum Alert Level 4 | . . . . 1 4 3 1 3 3 . . . . Low Security (%) 42 | 100 100 100 100 49 . . 50 6 . . . 100 100 Level 1 21 | . . . . 50 21 . 49 26 64 . . . . Level 2 20 | . . . . . 26 78 . 58 18 . . . . Level 3 12 | . . . . . 36 21 . 8 16 . . . . Level 4 2 | . . . . . 15 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1266 | . 135 81 61 323 1266 795 269 828 814 . . 121 181 Initial 616 | . . 44 11 14 206 616 269 90 434 . . 77 28 Average 339 | . 42 9 25 176 740 628 202 491 445 . . 31 67 Influence Increases 5831 | . 235 144 204 547 1240 619 . 808 1026 145 50 210 603 Destroy 0b10 Robot/C 3300 | . 160 100 120 340 620 340 . 480 640 120 20 120 240 Destroy 0b10 Robot/NC 210 | . 5 5 10 15 5 50 . 5 65 . . 10 40 Destroy Leader 572 | . 40 20 32 72 40 92 . 40 142 10 . 30 54 Allied During Kill 79 | . . 19 22 11 27 . . . . . . . . Successful Hack 126 | . . . 5 26 7 . . 28 23 . . 23 14 Select Force Hacks 60 | . 30 . . . . 30 . . . . . . . Disable Machine 285 | . . . 15 30 90 30 . 15 75 . . . 30 Anti-Garrison Action 500 | . . . . . 400 . . 100 . . . . . Destroy Structure 474 | . . . . 23 21 32 . 140 81 . . 27 150 Lose Combat Pursuer 225 | . . . . 30 30 45 . . . 15 30 . 75 Influence Decreases 5774 | . 120 228 200 265 291 1292 464 109 1058 751 117 275 604 Entered New Map 2038 | . . 71 20 21 111 650 324 39 394 295 37 46 30 Time Decay 2735 | . 120 157 180 144 . 362 140 . 614 386 80 229 323 Lost Part 650 | . . . . 60 80 90 . 70 50 70 . . 230 Lost Ally 190 | . . . . 40 100 40 . . . . . . 10 Purge Threat 161 | . . . . . . 150 . . . . . . 11 Squads Dispatched 29 | . 3 . 2 5 . 7 . . 6 . . 3 3 Investigation 6 | . 2 . . 1 . 1 . . 1 . . . 1 Extermination 4 | . . . . . . . . . 2 . . 1 1 Reinforcement 10 | . 1 . 2 1 . 2 . . 1 . . 2 1 Assault 3 | . . . . . . 1 . . 2 . . . . Garrison 6 | . . . . 3 . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Low Low Fac Fac Distress Signals 14 | . 1 1 2 . . 4 . . 4 . . . 2 Communications Jammed 42 | . . . . . . . . . . . . 1 41 Distress Signals 17 | . . . . . . . . . . . . 1 16 Times Spotted 238 | . 11 10 10 21 33 27 . 27 45 14 3 10 27 Peak Tracking Total 8 | . 8 3 3 6 4 5 . 5 5 7 3 2 5 Tactical Retreats 13 | . . . . 1 2 3 . . . 1 1 . 5 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Low Low Fac Fac Traps Triggered 15 | . 1 . . . 10 . . . 2 . . 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Low Low Fac Fac Machines Disabled 26 | . . 1 1 2 10 2 . 3 5 . . . 2 Max in Single Turn 1 | . . . 1 1 1 1 . 1 1 . . . 1 Garrison Relay 6 | . . . . . 4 . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 12 | . . . . . 10 . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Low Low Fac Fac Machines Accessed 34 | . 1 . 1 3 2 3 2 2 8 1 . 7 4 Terminals 20 | . . . 1 1 2 2 . 2 6 . . 4 2 Fabricators 3 | . . . . . . . 1 . 1 . . 1 . Repair Stations 3 | . . . . 1 . . . . . . . 1 1 Recycling Units 2 | . 1 . . . . 1 . . . . . . . Scanalyzers 3 | . . . . . . . . . 1 . . 1 1 Garrison Access 2 | . . . . 1 . . 1 . . . . . . Total Hacks 79 | . 1 . 2 9 4 5 3 2 17 1 . 22 13 Successful 47 | . 1 . 2 7 1 3 2 2 4 1 . 19 5 Failed 32 | . . . . 2 3 2 1 . 13 . . 3 8 Catastrophic 6 | . . . . . 1 1 . . 3 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 36 | . 1 . 2 4 . 4 . . 8 . . 5 12 Terminals 49 | . . . 2 6 4 4 . 2 13 . . 9 9 Fabricators 6 | . . . . . . . 2 . 3 . . 1 . Repair Stations 6 | . . . . 1 . . . . . . . 2 3 Recycling Units 2 | . 1 . . . . 1 . . . . . . . Scanalyzers 12 | . . . . . . . . . 1 . . 10 1 Garrison Access 3 | . . . . 2 . . 1 . . . . . . Terminal Hacks 15 | . . . . 3 1 2 . 2 1 1 . 4 1 Record 1 | . . . . . . . . . . 1 . . . Part Schematic 1 | . . . . . . . . . . . . 1 . Prototype ID Bank 2 | . . . . 1 . . . . . . . 1 . Open Door 1 | . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . Branch Access Points 3 | . . . . 1 . . . . 1 . . 1 . Alert Level 1 | . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . . . 1 Zone Layout 1 | . . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . 1 . 1 . . 1 . Network Status 3 | . . . . . . . 1 . 1 . . 1 . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . . . . 10 . Insert Component 5 | . . . . . . . . . . . . 5 . Analyze 5 | . . . . . . . . . . . . 5 . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . . . Unlock Access 2 | . . . . 1 . . 1 . . . . . . Unauthorized Hacks 15 | . 1 . 2 3 . 1 . . 2 . . 2 4 Terminals 12 | . . . 2 2 . . . . 2 . . 2 4 Assimilate 1 | . . . . . . . . . . . . . 1 Botnet 8 | . . . 1 1 . . . . 2 . . 2 2 Skim 3 | . . . 1 1 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . Patch 1 | . . . . 1 . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . Tunnel 2 | . 1 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 26 | . . . 1 2 2 2 1 2 8 . . 4 4 Full Trace Events 2 | . . . . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . 6 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . . 5 . Part Schematics Acquired 5 | . . . . . . . . . . . . 5 . Parts Damaged 1 | . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . 13 . . 10 . . . . . Machine Destruction 23 | . . . . . 13 . . 10 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 6 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Low Low Fac Fac Total Allies 10 | . . 3 . . 7 . . . . . . . . Largest Group 6 | . . 3 3 2 6 2 . . . . . . . Highest-Rated Group 45 | . . 40 40 24 45 20 . . . . . . . Highest-Rated Ally 31 | . . 16 16 16 31 10 . . . . . . . Initial Warlord ECA Mod 74 | . . . . . . 8 7 7 11 11 11 10 9 Total Orders 2 | . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . 2 Ally Attacks 95 | . . 28 31 13 18 5 . . . . . . . Total Damage 940 | . . 234 210 129 214 153 . . . . . . . Kills 9 | . . 3 4 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Low Low Fac Fac Active Infowar (turns) 9336 | . . 839 7 305 1913 821 282 990 2034 661 . 741 743 Optics 6345 | . . . . 305 1913 821 282 990 2034 . . . . Sensors 661 | . . . . . . . . . . 661 . . . Seismic 1342 | . . 839 7 . . . . . . . . 496 . Jamming 1013 | . . . . . . . . . . . . 270 743 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . 2 1 . . Drone Launches 2 | . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Low Low Fac Fac Turns Passed 11542 | 2 294 1918 388 306 1913 821 282 990 2034 913 179 741 761 Spaces Moved 5213 | 2 126 754 247 120 730 302 146 376 884 492 145 522 367 Core 21 | . . . . . . . . . . . . . 21 Treads . | . . . . . . . . . . . . . . Legs 4094 | 2 126 754 247 120 730 302 146 376 884 294 . . 113 Wheels 1098 | . . . . . . . . . . 198 145 522 233 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 190 120 120 110 183 190 192 122 115 115 115 50 Average Speed 169 | 120 159 190 120 139 184 184 191 200 194 161 115 115 138 Slowest Speed 270 | 120 190 190 120 190 190 190 192 265 263 260 115 115 270 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 34 | 2 22 99 23 11 74 40 6 54 27 74 18 20 16 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 5 | . 1 1 . . . 1 . . . 2 . . . Known Exits Taken 6 | . . . . 1 . . 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . . . Scrap Searched 3 | . . 1 . . . . . . . 1 1 . . Spaces Dug 120 | . . . . . . 11 . 61 14 1 . 7 26 Terrain Destroyed 431 | . . . . 26 26 36 . 135 97 1 . 25 85 Melee 21 | . . . . . . . . . 1 1 . 7 12 Projectile 31 | . . . . . . . . 2 29 . . . . AOE 379 | . . . . 26 26 36 . 133 67 . . 18 73 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Low Low Fac Fac Total 6981 | 1 185 1209 308 185 1078 441 148 505 1063 578 153 628 499 Wait 676 | . 10 429 29 12 19 19 . 12 17 60 3 44 22 Move 5200 | 1 125 753 246 119 729 301 145 375 883 491 144 521 367 Hop . | . . . . . . . . . . . . . . Pick Up 121 | . 13 6 7 5 13 19 1 10 17 1 4 17 8 Fast Attach 38 | . 3 . . . 4 6 1 8 9 1 . 1 5 Attach 60 | . . 2 2 8 4 5 1 2 7 6 . 7 16 Detach 4 | . . . . . . . . . 2 . . 1 1 Swap 81 | . 3 . 2 5 33 7 . 14 9 . . 4 4 Drop 134 | . 11 3 6 2 28 15 . 23 26 2 . 11 7 Fire 389 | . 20 16 16 34 82 69 . 54 84 . . 4 10 Melee 99 | . . . . . . . . . 3 17 2 18 59 Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 53 | . . . . . 48 . . . 5 . . . . Rewire 81 | . . . . . 81 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 44 | . . . . . 37 . . 7 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 11) 297 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 391 | -10/Mines | Discovered new exit (range 6) 425 | -10/Mines | Discovered new exit (range 6) 450 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 503 | -10/Mines | Learned location of Zion (-6) 595 | -10/Mines | Assembled infested the area 1685 | -10/Mines | Discovered new exit (range 12) 1846 | -10/Mines | Met a Derelict testing a Signal Generator 1855 | -10/Mines | Found Signal Generator 2215 | -10/Mines | Entered Materials 2215 | -9/Materials | Accompanied by 3 allies 2215 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2500 | -9/Materials | Build established: Gunner 2505 | -9/Materials | Discovered new exit (range 16) 2603 | -9/Materials | Entered another Materials area 2603 | -8/Materials | Accompanied by 2 allies 2603 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2676 | -8/Materials | Garrison activated, responded to threat 2834 | -8/Materials | Lost 6 parts (1p3n2w) 2907 | -8/Materials | Identified exit to Garrison 2909 | -8/Materials | Entered Garrison 2947 | -8/Garrison | Rescued a captive Derelict 2979 | -8/Garrison | Triggered checkpoint 3032 | -8/Garrison | Garrison Relay disabled 3094 | -8/Garrison | Build established: Scavenger-Gunner 3179 | -8/Garrison | Triggered checkpoint 3226 | -8/Garrison | Discovered new exit (range 11) 3265 | -8/Garrison | Triggered checkpoint 3321 | -8/Garrison | Garrison Relay disabled 3465 | -8/Garrison | Triggered checkpoint 3596 | -8/Garrison | Discovered new exit (range 9) 3769 | -8/Garrison | Build established: Scavenger-Skirmisher 3823 | -8/Garrison | Triggered checkpoint 3890 | -8/Garrison | Garrison Relay disabled 3953 | -8/Garrison | Lost 4 parts (1p1n2w) 4103 | -8/Garrison | Triggered checkpoint 4167 | -8/Garrison | Core integrity fell below 50% 4450 | -8/Garrison | Garrison Relay disabled 4553 | -8/Garrison | Triggered checkpoint 4571 | -8/Garrison | Discovered new exit (range 8) 4597 | -8/Garrison | Triggered checkpoint 4601 | -8/Garrison | Triggered checkpoint 4822 | -8/Garrison | Entered Materials 4822 | -8/Materials | Accompanied by 2 allies 5298 | -8/Materials | Garrison activated, responded to threat 5446 | -8/Materials | Core integrity fell below 20% 5515 | -8/Materials | Lost 5 parts (1n4w) 5589 | -8/Materials | Discovered new exit (range 17) 5622 | -8/Materials | First assault squad dispatched 5643 | -8/Materials | Entered Factory 5643 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5923 | -7/Factory | Identified exit to Garrison 5925 | -7/Factory | Entered Garrison 5961 | -7/Garrison | Discovered new exit (range 81) 5961 | -7/Garrison | Discovered new exit (range 49) 5961 | -7/Garrison | Discovered new exit (range 58) 5966 | -7/Garrison | Build established: Scavenger-Gunner 6107 | -7/Garrison | Triggered checkpoint 6159 | -7/Garrison | Garrison Relay disabled 6213 | -7/Garrison | Triggered checkpoint 6353 | -7/Garrison | Triggered checkpoint 6355 | -7/Garrison | Triggered checkpoint 6405 | -7/Garrison | Triggered checkpoint 6599 | -7/Garrison | Triggered checkpoint 6825 | -7/Garrison | Triggered checkpoint 6875 | -7/Garrison | Garrison Relay disabled 6915 | -7/Garrison | Entered Factory 7377 | -7/Factory | Build established: Gunner 8152 | -7/Factory | Discovered new exit (range 15) 8228 | -7/Factory | Identified exit to Factory 8355 | -7/Factory | Identified exit to Storage 8355 | -7/Factory | Identified exit to Lower Caves 8396 | -7/Factory | Core integrity fell below 50% 8515 | -7/Factory | First assault squad dispatched 8949 | -7/Factory | Entered Lower Caves 8955 | -7/Lower Caves | Met a Warlord Commander 8956 | -7/Lower Caves | Learned location of Warlord (-4) 8957 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8961 | -7/Lower Caves | Found Encrypted Comm Array 9044 | -7/Lower Caves | Encountered a Warlord checkpoint 9238 | -7/Lower Caves | Build established: Gladiator 9476 | -7/Lower Caves | Learned Factory garrison access intel 9604 | -7/Lower Caves | Ambushed by research squad 9645 | -7/Lower Caves | Lost 5 parts (4n1u) 9761 | -7/Lower Caves | Entered a destroyed Warlord outpost 9845 | -7/Lower Caves | Discovered new exit (range 15) 9857 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9861 | -7/Lower Caves | Identified exit to Lower Caves 9862 | -7/Lower Caves | Entered another Lower Caves area 9867 | -7/Lower Caves | Learned Factory security intel 9922 | -7/Lower Caves | Discovered exit to Factory (range 11) 10041 | -7/Lower Caves | Entered Factory 10041 | -6/Factory | Evolved 2 slots: Utility x2 10043 | -6/Factory | Loaded intel: 4 garrison access locations 10701 | -6/Factory | Discovered new exit (range 15) 10731 | -6/Factory | Identified exit to Lower Caves 10781 | -6/Factory | Identified exit to Factory 10782 | -6/Factory | Entered another Factory area 10782 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11061 | -5/Factory | Lost 3 parts (1p2w) 11185 | -5/Factory | Crushed by falling debris 11216 | -5/Factory | Lost 3 parts (1n2u) 11310 | -5/Factory | Found Prototype Launcher 11310 | -5/Factory | Identified Tesla Bomb Launcher 11359 | -5/Factory | System corruption reached 10% 11485 | -5/Factory | Lost 7 parts (1p2n2u2w) 11504 | -5/Factory | Core integrity fell below 50% 11543 | -5/Factory | Self-destructed Last Messages --------------- 11528_ H-71 Marshal system corrupted by crushing effect. 11528_ H-71 Marshal calls for reinforcements. 11528_ ALERT: Hostile activity reported, dispatching reinforcements to area. 11528_ H-71 Marshal IFF system glitched. 11529_ H-71 Marshal system terminally corrupted. 11529_ The unstable cave ceiling collapses. 11533_ System corrupted: Energy discharge (-39). 11534_ The unstable cave ceiling collapses. 11534_ R-10 Processor collects Lgt. Ion Engine. 11534_ Acquired 23 matter. 11536_ The unstable cave ceiling collapses. 11536_ Powered Hammer destroyed. 11538_ U-05 Engineer lays Concrete. 11541_ U-05 Engineer builds a Wall. 11541_ M-28 Smith repairs U-05 Engineer Wheel. 11542_ The unstable cave ceiling collapses. 11542_ R-10 Processor collects Imp. Weapon Cycler. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#???????????? | | ???????????????????###########?????? ??????????? | | ???????????????????# ] ! #????? ???????????? | | ???????????????????# #????? ?????????? | | ???????????????????# "" "" #???? ????????? | | ???????????????????# "" "" ##### < ???????? | | ???????????????????# """ """ ] ???????? | | ???????????????????# """ """ # ??????? | | ???????????????????# """p@ # ???????? | | ?????????????####### % # " ???????? | | ????????????## ###p## # # # T ???????? | | ????????????##% %! * R " ??????? | | ????????????## =%%% #?????? | | ?????????????# ! % !R #?????? | | #????????????#% %#"### %!! # ##+####????????? | | #????????????##% ####?## !! #??????????????? | | #?????????????# #?# ; """ " #??????????????? | | #?????????????# !#?# ### """ """ #??????????????? | | ############### #?#???# """ S" #??????????????? | | #] #?????# "" """ #??????????????? | | /] #?????# "" """ #??????????????? | | #= #?????# #??????????????? | | #+##+##### ####?????# ???????????????? | | # ## #????????#########+#??????????????? | | # """ ## #?????????????????????????????????? | | #"""" ## #?????????????????????????????????? | | #"""" ## #?????????????????????????????????? | | #"""" ## #?????????????????????????????????? | | # ## #?????????????????????????????????? | | ########## #####+##########??????????????????? | | ?????????????????? | | ?????????????????? | | ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 32 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 25 Resistance: EM 25 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Force Boost 20 Item Schematics ----------------- Huge Storage Unit | -6/Factory | Scanalyzed Hvy. Missile Launcher | -6/Factory | Scanalyzed Transmission Jammer | -6/Factory | Scanalyzed Imp. Weapon Cycler | -6/Factory | Scanalyzed Plasma Cutter | -6/Factory | Scanalyzed Graphene Brace | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingFusionLoader Manual? 0 Play Time 01:28:47 Cumulative 218.6 hours Start 2025.05.31 @ 16:11:59 End 2025.05.31 @ 17:40:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 65 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 227dbcd7-3542-4049-9342-caf31742be9a