Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.26 @ 22:31:20 Player: Reflectatory Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (692) 692 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (768) 768 TOTAL SCORE: 5095 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -32 Cogmind --------- Core Integrity 0/1000 Matter 240/300 Energy 80/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Experimental Signal Interpreter Improved Terrain Scan Processor Advanced Hacking Suite > --- WEAPON (4) ------- Greatsword > --- INVENTORY (5) ---- Overtuned Titanium Leg Scrap Suit DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Scrap Suit Medium Storage Unit Machine Analyzer Experimental Signal Interpreter Improved System Shield > --- WEAPON ----------- Mini Grenade Launcher Chainsword > --- INVENTORY -------- Overtuned Titanium Leg Scrap Suit DRS Beacon [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Scrap Suit Storage Medium Storage Unit Processor Signal Interpreter Hackware Improved System Shield Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon 2 | . . . . 2 Parts Attached 33 | 5 8 5 8 7 Power 5 | 1 1 1 2 . Engine 4 | 1 . 1 2 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 7 | 2 2 . 3 . Treads . | . . . . . Leg 7 | 2 2 . 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | . 5 . 1 6 Device 2 | . . . . 2 Storage 3 | . 3 . . . Processor 5 | . 2 . 1 2 Hackware 2 | . . . . 2 Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 . 4 2 1 Energy Gun 3 | 1 . 2 . . Energy Cannon 1 | . . 1 . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . 1 4 . 11 Power 2 | . . 1 . 1 Propulsion 5 | . . 1 . 4 Utility 4 | . . . . 4 Weapon 5 | . 1 2 . 2 Highest Loss Streak 9 | . 1 4 . 9 To Critical Strikes . | . . . . . Average Backups 7 | 1 6 8 9 2 Power 1 | . 1 3 1 . Propulsion 2 | . 3 4 3 1 Utility 1 | . . . 2 1 Weapon 1 | . 1 . 2 . Tool/Special . | . . . . . Unused Backups 7 | . 2 . 4 1 Power 1 | . . . 1 . Propulsion 5 | . 2 . 3 . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 91 97 96 50 Engine 10 | . 10 7 13 3 Core 1 | . 3 5 . . Leg 26 | . 28 26 28 14 Storage 12 | . 13 14 14 3 Processor 12 | . 6 14 14 9 Energy Gun 3 | . 13 7 . . Energy Cannon 1 | . . 7 . . Ballistic Gun 3 | . 14 5 . . Launcher 7 | . . . 12 3 Slashing Weapon 7 | . . . 12 3 Peak Build Rating 44 | 5 10 10 28 44 Average Rating 14 | 3 7 9 14 34 On Entrance 10 | . 5 9 10 28 Naked Turns . | . . . . . Heaviest Build 34 | 9 34 27 27 23 Greatest Support 55 | 20 20 20 39 55 Greatest Overweight (x) 4 | 1 1 2 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 15 10 10 10 Average Capacity 9 | 5 9 10 10 8 Most Carried 10 | 2 10 9 10 9 Average Carried 8 | 1 6 8 9 4 Final Capacity 10 | 5 10 10 10 5 Final Carried 10 | 2 10 8 10 4 Class Distribution -------------------- 82% | Mutant 9% | Scavenger-Mutant 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 689 | 205 176 76 170 62 Remotely . | . . . . . Salvage Created 665 | . 214 79 276 96 Parts 39 | . 13 6 11 9 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 19 | . 7 2 5 5 Guns 7 | . 6 1 . . Cannons 1 | . . 1 . . AOE 11 | . 1 . 5 5 Classes Destroyed 5 | . 2 1 1 1 Swarmer 7 | . 3 . . 4 Grunt 4 | . 4 . . . Programmer 1 | . . . . 1 Subdweller 2 | . . 2 . . Scrapper 5 | . . . 5 . Best Kill Streak 4 | . 2 2 4 4 Combat Bots Only 4 | . 2 2 4 4 Max Kills in Single Turn 4 | . 1 1 3 4 Gunslinging . | . . . . . Exploded 4 | . 1 . 3 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 179 | . 27 24 12 116 Missed 55 | . 8 9 5 33 Hits 124 | . 19 15 7 83 Melee 1 | . . . 1 . Projectile 123 | . 19 15 6 83 AOE 1 | . . . . 1 Critical Strikes 7 | . 1 2 . 4 Part Disruptions 2 | . . . . 2 Damage Taken 2736 | . 269 354 146 1967 Core 1211 | . 32 145 25 1009 Absorbed by Shields 15 | . . . . 15 Core Remaining (%) 59 | 100 . . 19 . Volleys Fired 52 | . 17 17 9 9 Largest 2 | . 2 2 1 1 Hottest 130 | . 60 130 30 30 Shots Fired 70 | . 34 18 9 9 Gun 51 | . 34 17 . . Cannon 1 | . . 1 . . Launcher 18 | . . . 9 9 Special . | . . . . . Kinetic 29 | . 17 12 . . Thermal 6 | . . 6 . . Explosive 18 | . . . 9 9 Electromagnetic 17 | . 17 . . . Robot Hit Streak 10 | . 7 10 3 6 Robot Miss Streak 3 | . 3 1 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 50 | . 21 16 5 8 Core Hits 37 | . 11 5 11 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 5 | . . . 1 4 Impact . | . . . . . Slashing 5 | . . . 1 4 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1764 | . 281 209 673 601 Guns 442 | . 261 181 . . Cannons 28 | . . 28 . . Explosions 1172 | . 20 . 636 516 Melee 119 | . . . 37 82 Ramming 3 | . . . . 3 Kinetic 247 | . 116 131 . . Thermal 98 | . 20 78 . . Explosive 1152 | . . . 636 516 Electromagnetic 145 | . 145 . . . Impact . | . . . . . Slashing 119 | . . . 37 82 Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 66 | . . . 17 49 Projectiles . | . . . . . Explosions 49 | . . . . 49 Melee 17 | . . . 17 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 282 | . 34 . 6 242 Shots 8 | . 1 . 1 6 Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 269 | . 69 269 16 . Average Temperature 44 | . 32 147 7 . Received Heat Transfer 673 | . 120 391 72 90 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 1 2 . Heat Transferred 235 | . 50 185 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 147 | . 93 . . 147 Initial . | . . . . . Average 36 | . 39 . . 37 Influence Increases 517 | . 218 . . 299 Destroy 0b10 Robot/C 240 | . 140 . . 100 Destroy Leader 50 | . 40 . . 10 Successful Hack 19 | . 5 . . 14 Disable Machine 15 | . . . . 15 Destroy Structure 73 | . 3 . . 70 Lose Combat Pursuer 120 | . 30 . . 90 Influence Decreases 435 | . 218 . . 217 Time Decay 326 | . 218 . . 108 Lost Part 109 | . . . . 109 Squads Dispatched 8 | . 2 . . 6 Investigation 4 | . 1 . . 3 Extermination 2 | . . . . 2 Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 12 2 11 20 Peak Tracking Total 11 | . 3 2 5 11 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 4 | . . . 3 1 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 20 | . 3 . 9 8 Terminals 8 | . 3 . . 5 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 89 | . 6 . 67 16 Successful 74 | . 2 . 67 5 Failed 15 | . 4 . . 11 Catastrophic 5 | . 2 . . 3 Database Lockouts . | . . . . . Manual 23 | . 6 . 1 16 Terminals 19 | . 6 . . 13 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 67 | . . . 67 . Record 66 | . . . 66 . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 2 . . 5 Terminals 5 | . 2 . . 3 Botnet 5 | . 2 . . 3 Fabricators 1 | . . . . 1 Liberate 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Fedlink 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 . . 6 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 2 | . . . 2 . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 282 | . . . . 282 Machine Analysis 282 | . . . . 282 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 3439 | 56 540 520 1889 434 Spaces Moved 2567 | 42 387 268 1505 365 Core 192 | 7 . . . 185 Treads . | . . . . . Legs 2375 | 35 387 268 1505 180 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 110 50 Average Speed 122 | 113 120 160 122 97 Slowest Speed 260 | 120 190 260 190 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 62 21 89 15 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 6 | . . . 6 . Spaces Dug . | . . . . . Terrain Destroyed 94 | . 3 . 54 37 Melee . | . . . . . Projectile . | . . . . . AOE 94 | . 3 . 54 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 2780 | 48 424 338 1545 425 Wait 88 | . . 48 6 34 Move 2563 | 41 386 267 1504 365 Hop . | . . . . . Pick Up 17 | 2 9 . 6 . Fast Attach 16 | 5 3 2 2 4 Attach 9 | . . 3 1 5 Detach 2 | . . . 2 . Swap 11 | . 5 1 5 . Drop 14 | . 4 . 9 1 Fire 52 | . 17 17 9 9 Melee 5 | . . . 1 4 Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sub) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 14) 502 | -10/Materials | Discovered new exit (range 10) 513 | -10/Materials | Identified exit to Subcaves 536 | -10/Materials | Discovered new exit (range 13) 550 | -10/Materials | Identified exit to Mines 597 | -10/Materials | Entered Subcaves 598 | -10/Subcaves | Approached by a straggling Scientist 815 | -10/Subcaves | Core integrity fell below 50% 847 | -10/Subcaves | Lost 4 parts (1p1n2w) 878 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 893 | -10/Subcaves | Identified exit to Scraptown 1117 | -10/Subcaves | Entered Scraptown 1118 | -7/Scraptown | Build established: Scavenger-Mutant 1439 | -7/Scraptown | Build established: Mutant 1559 | -7/Scraptown | Visited Science Testing Area 1572 | -7/Scraptown | Visited CPS Storage 1608 | -7/Scraptown | Visited Cyclists 1685 | -7/Scraptown | Visited UFD Registry 1685 | -7/Scraptown | Registered with UFD as "Ionslider" 1711 | -7/Scraptown | Visited IN-MT5's Study 1756 | -7/Scraptown | Entered Cyclist Reading Room 2001 | -7/Scraptown | Visited Shadow of the Wyrm 2035 | -7/Scraptown | Visited Symbiants 2098 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2101 | -7/Scraptown | Learned Research garrison access intel 2103 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 2119 | -7/Scraptown | Discovered new exit (range 5) 2127 | -7/Scraptown | Identified exit to Factory 2158 | -7/Scraptown | Guru changed UFD alias to "Gearparser" 2273 | -7/Scraptown | Visited Curators Association 2323 | -7/Scraptown | Visited Science Guys 2369 | -7/Scraptown | Visited LU-1G1's Boring Crew 2489 | -7/Scraptown | Discovered exit to Factory (range 5) 2518 | -7/Scraptown | Found Scrap Suit 2537 | -7/Scraptown | Found Scrap Suit 2602 | -7/Scraptown | Visited Derelict Rescue Squad 2613 | -7/Scraptown | Found DRS Beacon 2631 | -7/Scraptown | Visited DA-N13 Charitable Foundation 2645 | -7/Scraptown | Found DCF Scrap (26 items) 2686 | -7/Scraptown | Visited Infowarlord's Domain 2698 | -7/Scraptown | Found Exp. Signal Interpreter 2752 | -7/Scraptown | Met Optimus 2752 | -7/Scraptown | Accepted into 0bPrime 2818 | -7/Scraptown | Visited Botcube Research 2847 | -7/Scraptown | Visited Junk Repository 2873 | -7/Scraptown | Visited Junk Repository 2897 | -7/Scraptown | Civil war broke out across Scraptown 2951 | -7/Scraptown | Lost 4 allies 2982 | -7/Scraptown | Core integrity fell below 20% 3006 | -7/Scraptown | Entered Factory 3006 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 3013 | -5/Factory | Lost 6 allies 3339 | -5/Factory | Core integrity fell below 50% 3352 | -5/Factory | Lost 9 parts (1p4n2u2w) 3402 | -5/Factory | Loaded intel: 8 recycling unit locations 3423 | -5/Factory | Core integrity fell below 20% 3440 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- \_ _____/___ __| _/| | | |\ \ | |/ _| | __)/ __ \ / __ | | | | |/ | \| < | \\ ___// /_/ | | |___| / | \ | \ \_ / \___ \____ | |_____ \__\__|_ /__|__ \ \/ \/ \/ \/ \/ v3.71\/ UFD!MEMBER UFD!NETWORK<842> UFD!RESOURCES<49> 0bP!READINESS UFD!SANITIZING UFD!... Loading Factory recycling unit intel (x8)... ALERT: Suspicious activity at Recycling Unit F001. Dispatching Investigation squad. Acquired Imp. Terrain Scan Processor. Triggered Tiamat Bomb Trap. An explosion rips through the floor. The unstable cave ceiling collapses. Acquired Greatsword. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????# #??##############??????????????? | | ????????????????# #??# /s! #??????????????? | | ????????????????# #??# @s! #??????????????? | | ?????????????#### #### " ==s " " #??????????????? | | ?????????????# # " s " " #??????????????? | | ?????????????# # " " " #??????????????? | | ????????????## " " " #??????????????? | | ????????????+ " " " #??????????????? | | ?????????????# " " " #??????????????? | | ?????????????# " " " #??????????????? | | ?????????????# # " " " #??????????????? | | ?????????????# " " " #??????????????? | | ?????????????# # #??????????????? | | ?????????????# ##############??????????????? | | ####+######### #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????"""?????????? | | ######################???????????????"Y??????????? | | ?????????????????????????????????????"""?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force This Is Interesting... Challenges ------------ None Game ------ Seed SuperquantumKineticFlail Manual? 0 Play Time 00:45:28 Cumulative 19.5 hours Start 2025.08.26 @ 21:45:27 End 2025.08.26 @ 22:31:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 27 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 66d8964b-3354-4214-82dd-9b435bf8bd39