Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.07 @ 22:22:12 Player: Player Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1538) 1538 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4814 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/850 Matter 176/300 Energy 100/100 System Corruption 3% Temperature Cool (2) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag Array > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Improved Cooling System Target Analyzer Hacking Suite System Restoration Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved VSS Leg Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Improved Terrain Scanner Improved Utility Shielding Dynamic Insulation System > --- WEAPON ----------- Thermic Laser Phase Cannon > --- INVENTORY -------- Light Deuterium Engine Advanced Melee Analysis Suite Target Analyzer Core Shielding EM Disruption Field Hacking Suite System Restoration Module Assault Cannon Improved Datajack [Rating: 56] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Core Shielding Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 1 . . Utility 5 | . . 1 1 2 1 Weapon . | . . . . . . Parts Attached 80 | 8 1 14 29 17 11 Power 9 | 1 . 2 3 1 2 Engine 5 | 1 . 2 . 1 1 Core 4 | . . . 3 . 1 Reactor . | . . . . . . Propulsion 29 | 2 . 4 16 5 2 Treads 1 | . . . . 1 . Leg 19 | 2 . 4 12 . 1 Wheel 2 | . . . . 2 . Hover 2 | . . . . 1 1 Flight 5 | . . . 4 1 . Utility 18 | 2 1 2 4 6 3 Device 6 | 1 1 . . 2 2 Storage 4 | 1 . 1 1 1 . Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection 6 | . . . 2 3 1 Artifact . | . . . . . . Weapon 24 | 3 . 6 6 5 4 Energy Gun 8 | 1 . 3 2 1 1 Energy Cannon 3 | . . . 2 . 1 Ballistic Gun 8 | 2 . 3 2 1 . Ballistic Cannon 4 | . . . . 3 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . 1 . . . Parts Lost 33 | . . 7 8 2 16 Power 3 | . . 1 . . 2 Propulsion 13 | . . 2 6 2 3 Utility 7 | . . . . . 7 Weapon 10 | . . 4 2 . 4 Highest Loss Streak 16 | . . 6 3 2 16 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 97 82 96 93 69 Engine 5 | . 14 10 1 3 4 Core 3 | . . . 7 3 3 Treads 1 | . . . . 5 . Leg 22 | . 28 24 32 17 4 Wheel 1 | . . . . . 9 Device 11 | . 11 11 9 13 14 Storage 8 | . 14 11 9 7 4 Processor 6 | . . 4 9 7 4 Protection 8 | . . . 9 14 9 Energy Gun 6 | . 14 10 5 4 4 Energy Cannon 2 | . . . 4 2 2 Ballistic Gun 6 | . 14 10 7 3 . Peak Build Rating 56 | 9 9 16 33 38 56 Average Rating 24 | 4 8 11 26 32 39 On Entrance 16 | . 9 9 16 28 38 Naked Turns 24 | . . . . . 24 Heaviest Build 45 | 13 13 23 29 35 45 Greatest Support 53 | 20 20 30 48 53 53 Greatest Overweight (x) 6 | . . 6 . 3 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 9 Most Carried 10 | 5 6 10 10 10 10 Average Carried 8 | 2 5 7 9 9 8 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 10 | 3 6 9 10 10 5 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1261 | 276 22 228 299 369 67 Remotely . | . . . . . . Salvage Created 1771 | 137 22 385 710 356 161 Parts 83 | 5 2 21 34 14 7 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | 1 . 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 38 | . . 9 16 9 4 Guns 28 | . . 9 13 5 1 Cannons 10 | . . . 3 4 3 Classes Destroyed 11 | 2 1 5 2 1 . Builder 2 | . . . 1 . 1 Tunneler 2 | 2 . . . . . Recycler 1 | 1 . . . . . Mechanic 1 | . 1 . . . . Watcher 1 | . . 1 . . . Swarmer 11 | . . 3 4 2 2 Grunt 16 | . . 2 8 5 1 Duelist 1 | . . 1 . . . Sentry 7 | . . 3 3 1 . Hunter 2 | . . . 1 . 1 Programmer 1 | . . . . 1 . Best Kill Streak 6 | 2 1 3 4 6 2 Combat Bots Only 6 | . . 3 4 6 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 504 | . 13 77 106 102 206 Missed 138 | . 5 15 32 29 57 Damage Taken 4815 | . 88 999 986 537 2205 Core 1241 | . 31 171 92 87 860 Absorbed by Shields 171 | . . . . 171 . Redirected to Shielding 238 | . . . 20 69 149 Regen/Repaired (Parts) 230 | . 2 . 127 101 . Core Remaining (%) 82 | 100 87 57 83 87 . Volleys Fired 196 | 8 5 41 73 44 25 Largest 2 | 2 2 2 2 2 2 Hottest 170 | 70 70 85 130 124 170 Shots Fired 344 | 10 10 71 132 78 43 Gun 269 | 10 10 71 115 45 18 Cannon 75 | . . . 17 33 25 Launcher . | . . . . . . Special . | . . . . . . Kinetic 163 | 8 5 40 61 42 7 Thermal 181 | 2 5 31 71 36 36 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 5 7 11 13 7 6 Robot Miss Streak 5 | 2 2 3 4 5 3 Penetration Max 1 | . . . 1 . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 209 | 7 7 51 89 35 20 Core Hits 89 | 4 2 20 33 21 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . . 2 4 1 2 Burn 8 | . . 2 4 . 2 Blast 1 | . . . . 1 . Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3536 | 83 92 619 1387 795 560 Guns 2584 | 83 92 619 1087 541 162 Cannons 930 | . . . 300 254 376 Explosions . | . . . . . . Melee . | . . . . . . Ramming 22 | . . . . . 22 Kinetic 1522 | 59 55 320 542 413 133 Thermal 1992 | 24 37 299 845 382 405 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 50 | . . . . . 50 Projectiles 50 | . . . . . 50 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . . . . 3 2 Impact . | . . . . . . Kinetic 5 | . . . . 3 2 Secondary . | . . . . . . Self-Inflicted Damage 11 | . . . . . 11 Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 665 | 9 57 123 369 431 665 Average Temperature 109 | 6 21 41 101 123 196 Received Heat Transfer 1294 | . 48 267 468 148 363 Effects 25 | . . . 6 4 15 Shutdowns 2 | . . . 1 . 1 Energy Bleed 4 | . . . 1 2 1 Interference 6 | . . . 4 . 2 Matter Decay 2 | . . . . 1 1 Short Circuit 2 | . . . . 1 1 Damage (minor) 2 | . . . . . 2 Damage (major) 6 | . . . . . 6 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 13 | . 1 2 8 . 2 Heat Transferred 4988 | 74 111 999 2072 786 946 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 422 | 15 32 135 422 230 97 Initial 133 | . 9 13 56 133 14 Average 122 | 5 16 60 222 135 31 Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 77 | 100 100 100 27 97 100 Level 1 22 | . . . 71 2 . Level 2 . | . . . 1 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 1 2 3 2 Investigation 1 | . . . . 1 . Extermination 2 | . . . . 1 1 Reinforcement 6 | . 1 1 2 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 7 | . . 3 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 3 14 29 11 17 Peak Tracking Total 12 | . 3 6 7 4 12 Tactical Retreats 11 | . . 2 5 1 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . 6 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 15 | . 4 4 3 3 1 Terminals 8 | . 2 3 1 1 1 Fabricators . | . . . . . . Repair Stations 3 | . 1 . 1 1 . Recycling Units 3 | . 1 . 1 1 . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 31 | . 8 6 7 8 2 Successful 18 | . 4 4 5 5 . Failed 13 | . 4 2 2 3 2 Catastrophic 5 | . 1 . . 2 2 Database Lockouts . | . . . . . . Manual 13 | . 4 4 2 2 1 Terminals 14 | . 4 4 2 2 2 Fabricators . | . . . . . . Repair Stations 10 | . 2 . 4 4 . Recycling Units 5 | . 2 . 1 2 . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 3 1 . . Level Access Points 1 | . . . 1 . . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . 1 1 . . . Disarm Traps 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . 2 . 3 4 . Scan Component 5 | . 1 . 2 2 . Repair 4 | . 1 . 1 2 . Recycling Unit Hacks 3 | . 1 . 1 1 . Report Inventory 3 | . 1 . 1 1 . Scanalyzer 1 | . . 1 . . . Insert Component 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 1 1 3 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 1 . 1 2 . Time 140 | . 38 . 38 64 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3108 | 83 224 585 945 869 402 Spaces Moved 1745 | 48 129 316 461 445 346 Core 77 | 14 . 8 . . 55 Treads 83 | . . . . 83 . Legs 1257 | 34 129 308 457 329 . Wheels 242 | . . . . 29 213 Hover 82 | . . . . 4 78 Flight 4 | . . . 4 . . Fastest Speed 31 | 50 120 120 31 100 50 Average Speed 118 | 99 120 131 119 136 84 Slowest Speed 350 | 120 120 350 120 330 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 4 21 24 37 10 10 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 5 | . . . . 1 4 Terrain Destroyed 16 | . . . 4 1 11 Melee . | . . . . . . Projectile 16 | . . . 4 1 11 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2449 | 72 188 417 734 624 414 Wait 318 | . 50 27 128 100 13 Move 1740 | 47 128 315 460 444 346 Hop . | . . . . . . Pick Up 70 | 9 4 17 24 7 9 Fast Attach 16 | 1 . . 5 9 1 Attach 36 | 6 1 12 9 3 5 Detach 1 | . . . . 1 . Swap 28 | 1 . 2 15 5 5 Drop 40 | . . 3 20 11 6 Fire 196 | 8 5 41 73 44 25 Melee 2 | . . . . . 2 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Repaired Imp. Terrain Scanner 241 | -10/Materials | Discovered new exit (range 11) 286 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Entered another Materials area 308 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 774 | -9/Materials | Lost 6 parts (1p1n4w) 824 | -9/Materials | Discovered new exit (range 18) 893 | -9/Materials | Entered another Materials area 893 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1090 | -8/Materials | Build established: Scavenger-Mutant 1257 | -8/Materials | Lost 3 parts (2n1w) 1658 | -8/Materials | Identified exit to Factory 1731 | -8/Materials | Repaired Hvy. Particle Cannon 1838 | -8/Materials | Entered Factory 1838 | -7/Factory | Evolved 2 slots: Utility x2 2593 | -7/Factory | Repaired Imp. Utility Shielding 2621 | -7/Factory | Repaired Core Shielding 2676 | -7/Factory | Discovered new exit (range 9) 2707 | -7/Factory | Entered another Factory area 2707 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3028 | -6/Factory | Core integrity fell below 50% 3055 | -6/Factory | Core integrity fell below 20% 3068 | -6/Factory | Lost 16 parts (2p3n7u4w) 3082 | -6/Factory | Build established: Mutant 3109 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Destroyed Lgt. Angular Momentum Engine. G-50 Soldier destroyed. U-05 Engineer builds a Wall. G-50 Soldier knocked back. Adv. Weight Redist. System destroyed. Destroyed VTOL Module. S-27 Virus knocked back. U-05 Engineer builds a Wall. Assault Cannon destroyed. Med. Storage Unit destroyed. Critical hit (Burn: +37). Imp. Datajack destroyed. Slammed into K-01 Serf. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+1). Acquired Gravmag Array. Slammed into P-60 Hacker. Matter Pump disabled. System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????################?????????????????????? | | ??????????? #?????????????????????? | | ??????????? #?????????????????????? | | ?????????? #?????????????????????? | | ?????????? ##########????????????? | | ?????????? @ #????????????? | | ?????????????????##### s #????????????? | | ?????????????????????# """"""s #????????????? | | ?????????????????????# """""" s/ ??????????? | | ?????????????????????# """""" ???????????????? | | ?????????????????????# """""" #????????????? | | ?????????????????????# #???????#????? | | ?????????????????????# ?????????? | | ?????????????????????### ###### ?????????" | | ???????????????????????# #?????? ??????????" | | ???????????????????????# #??????? ????????? | | ???????????????????????# #???????? ?????????? 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""" | | ???????????????????????# #??????????????????# """ | | ???????????????????????# #??????????????????# """ | | ???????????????????????# #??????????????????# """ | | ???????????????????????# #??????????????????# | | ???????????????????????# #??????????????????# | | ????????????????######## #?????????????????####"## | | ????????? ! #?????????????????# ? | | ????????????????######## #??????+#?????????# ? | | ???????????????????????# #?????? ?????????# ? | | ???????????????????????# #?????? #?????????# " " | | ???????????????????????# #?????# #?????????# " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 2 Core Shielding 20 Utility Shielding 66 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicBlastCarapace Manual? 0 Play Time 01:02:04 Cumulative 37.2 hours Start 2025.04.07 @ 20:56:46 End 2025.04.07 @ 22:22:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 24 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 42fb5506-8aef-4bf5-88fb-111981cd27d9