Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.26 @ 11:04:10 Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (4) 80 Alien Tech Used (1) 200 Bonus (17802) 17802 TOTAL SCORE: 25582 Bonus ------- Pacifist 10869 Win 3000 Win Speed 3933 Cogmind --------- Core Integrity 1338/1600 Matter 71/300 Energy 191/200 System Corruption 2% Temperature Cool (18) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY (13) ----- Advanced Heat Sink Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Improved Terrain Scan Processor Improved Power Shielding Improved Utility Shielding Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Impulse Thruster Array Improved Phase Shifter Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Improved Terrain Scan Processor Improved Power Shielding Improved Utility Shielding Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Hypervelocity Railgun > --- INVENTORY -------- Improved Fusion Compressor Diametric Drive Q-thruster Improved Sensor Array Improved Phase Shifter [Rating: 140] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Hypervelocity Railgun Energy Gun Small Laser Ballistic Gun Hypervelocity Railgun Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 2 2 2 . . 2 2 2 . 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 2 . . 1 . . . 1 1 . . . 1 Utility 11 | . . . . 2 2 1 . . 2 . 1 . 2 . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 54 | . . . 4 . 11 10 . . 2 5 8 3 2 . 9 Power 5 | . . . . . 1 1 . . . 1 1 1 . . . Engine . | . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 1 . . . 1 . . . . . Reactor 2 | . . . . . . . . . . . 1 1 . . . Propulsion 21 | . . . 3 . 6 3 . . . 3 2 . . . 4 Treads 3 | . . . 3 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 18 | . . . . . 6 3 . . . 3 2 . . . 4 Utility 26 | . . . 1 . 3 6 . . 2 1 4 2 2 . 5 Device 5 | . . . . . 1 1 . . 1 . . . . . 2 Storage . | . . . . . . . . . . . . . . . . Processor 4 | . . . . . . 2 . . 1 . . . . . 1 Hackware 3 | . . . . . . 1 . . . . 1 . 1 . . Protection 14 | . . . 1 . 2 2 . . . 1 3 2 1 . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 2 | . . . . . 1 . . . . . 1 . . . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . . . 1 . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . . . . . 1 Parts Lost . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 28 28 54 45 47 88 93 93 94 86 87 90 89 91 86 Core 2 | . . . . . 3 6 6 6 5 7 7 . . . . Reactor 3 | . . . . . . . . . . . . 9 8 8 8 Treads 1 | . . . 31 27 . . . . . . . . . . . Flight 24 | . . . . . 18 32 33 33 29 26 25 28 26 26 24 Device 11 | . . . . . 7 10 13 13 17 15 14 14 13 13 12 Processor 8 | . . . . . . 5 6 6 11 10 9 9 8 8 12 Hackware 7 | . . . . . . 5 6 6 5 5 9 9 11 13 12 Protection 15 | . . . 10 9 13 20 20 20 17 15 14 14 17 17 15 Ballistic Gun 3 | . . . . . 3 6 6 6 5 4 3 4 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 46 | . . . 3 3 21 22 22 22 23 30 36 39 39 39 46 Greatest Support 59 | 3 3 3 3 3 22 30 30 30 30 41 49 41 41 41 59 Greatest Overweight (x) 1 | . . . . . . . . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 5 4 4 4 5 3 4 5 5 3 4 4 4 3 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 53% | Hacker-Scout 25% | Sprinter 10% | Mutant 10% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Scout | -5/Factory Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Qua Res Tes Acc Matter Collected 580 | 170 . . 70 . . 139 18 18 55 . . 110 . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Qua Res Tes Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Qua Res Tes Acc Damage Taken 1727 | . 51 . 170 101 162 61 35 . 177 190 99 60 . . 621 Core 277 | . 25 . 11 . 38 10 . . 20 . . 21 . . 152 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 136 | . . . . . . . . . . . . . . . 136 Regen/Repaired (Parts) 17 | . . . . . . 17 . . . . . . . . . Core Remaining (%) 96 | 100 . 90 97 100 94 . . 98 98 100 . 98 . 100 83 Volleys Fired . | . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . Shots Fired 1 | . . . . . . . . . . . . . . . 1 Gun 1 | . . . . . . . . . . . . . . . 1 Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . 1 Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 2 | . . . . 2 . . . . . . . . . . . Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 2 | . . . . 2 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . . . . . 10 Matter Fused 6 | . . . . . . . . . . . . . . . 6 Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 156 | . . . . . 26 73 . . . 7 . . . . 156 Average Temperature 28 | . . . . . 5 39 . . . 7 . . . . 81 Received Heat Transfer 282 | . . . 60 72 63 . . . . 42 9 9 . . 27 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Qua Res Tes Acc Peak Influence 643 | . 30 11 98 123 358 560 . . 320 270 314 421 236 30 643 Initial 236 | . . 11 3 40 6 175 . . 182 156 141 176 236 . 17 Average 278 | . 8 11 38 70 164 314 . . 236 198 233 294 54 9 399 Maximum Alert Level 2 | . . . . . 1 2 . . 1 1 1 2 1 . 2 Low Security (%) 38 | 100 100 100 100 100 71 25 . . 15 50 42 11 77 100 26 Level 1 31 | . . . . . 28 57 . . 84 49 57 67 22 . 3 Level 2 29 | . . . . . . 17 . . . . . 21 . . 70 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . 3 2 2 . . . . 1 2 . . . 3 Investigation 2 | . . . . 1 . . . . . . . . . . 1 Extermination 2 | . . . . . 1 . . . . . . . . . 1 Reinforcement 10 | . 1 . 3 1 1 . . . . 1 2 . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Qua Res Tes Acc Distress Signals 11 | . . . 2 . 1 1 . . . . . 2 1 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 187 | . 7 2 13 15 19 26 2 . 12 12 6 13 1 2 57 Peak Tracking Total 20 | . 5 2 9 12 11 12 1 . 8 11 3 6 2 2 20 Tactical Retreats 29 | . 1 . 1 1 4 5 . . 1 1 2 2 . . 11 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Qua Res Tes Acc Traps Triggered . | . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Qua Res Tes Acc Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . 1 . . . 4 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Qua Res Tes Acc Machines Accessed 48 | . . . 3 2 3 7 1 . 2 3 5 4 3 1 14 Terminals 33 | . . . 3 2 3 4 . . 2 1 1 4 3 1 9 Fabricators 3 | . . . . . . . . . . 2 1 . . . . Repair Stations 3 | . . . . . . 2 . . . . 1 . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 Garrison Access 6 | . . . . . . . . . . . 2 . . . 4 Total Hacks 118 | . . . 9 8 6 13 1 . 5 9 11 8 17 1 30 Successful 68 | . . . 3 4 3 8 1 . 2 6 6 5 14 . 16 Failed 50 | . . . 6 4 3 5 . . 3 3 5 3 3 1 14 Catastrophic 7 | . . . 2 2 . 1 . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 63 | . . . 6 2 1 7 . . 3 6 3 6 13 1 15 Terminals 92 | . . . 9 8 6 7 . . 5 6 2 8 17 1 23 Fabricators 6 | . . . . . . . . . . 3 3 . . . . Repair Stations 6 | . . . . . . 4 . . . . 2 . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 Garrison Access 10 | . . . . . . . . . . . 4 . . . 6 Terminal Hacks 30 | . . . 2 3 2 . 1 . 1 3 1 2 9 . 6 Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . . Open Door 2 | . . . . . . . 1 . . . . . . . 1 Level Access Points 5 | . . . . 1 . . . . 1 1 . . 1 . 1 Branch Access Points 2 | . . . . . 1 . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . . . . . . . 1 . 1 Terminal Index 2 | . . . . . . . . . . . . . 1 . 1 Unreport Threat 4 | . . . . 1 . . . . . . . . 3 . . Locate Traps 4 | . . . 1 . . . . . . 1 . . . . 2 Maintenance Status 2 | . . . . . . . . . . 1 . . 1 . . Zone Layout 6 | . . . 1 1 1 . . . . . 1 2 . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . 3 . . . . 1 . . . . Scan Component 3 | . . . . . . 2 . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . . . 1 Garrison Access Hacks 5 | . . . . . . . . . . . 1 . . . 4 Seal Access 5 | . . . . . . . . . . . 1 . . . 4 Unauthorized Hacks 26 | . . . 1 1 1 4 . . 1 3 2 3 5 . 5 Terminals 23 | . . . 1 1 1 3 . . 1 2 1 3 5 . 5 Track 2 | . . . . . . . . . . . . . 1 . 1 Assimilate 4 | . . . . . . 1 . . . . . 2 . . 1 Botnet 14 | . . . 1 1 1 2 . . 1 1 1 1 2 . 3 Disrupt 1 | . . . . . . . . . . . . . 1 . . Operators 2 | . . . . . . . . . . 1 . . 1 . . Fabricators 2 | . . . . . . . . . . 1 1 . . . . Haulers 2 | . . . . . . . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 43 | . . . 3 2 3 7 . . 2 3 5 4 3 1 10 Full Trace Events 2 | . . . . 1 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . Time 44 | . . . . . . 44 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Qua Res Tes Acc Total Allies 4 | . . . . . . 1 . . . . . 2 . . 1 Largest Group 2 | . . . . . . 1 . . . . . 2 . . 1 Highest-Rated Group 52 | . . . . . . 26 . . . . . 52 . . 45 Highest-Rated Ally 45 | . . . . . . 26 . . . . . 26 . . 45 Total Orders 6 | . . . . . . 1 . . . . . 4 . . 1 STAY 5 | . . . . . . 1 . . . . . 3 . . 1 FOLLOW 1 | . . . . . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Qua Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Qua Res Tes Acc Turns Passed 3357 | 5 32 7 110 49 342 346 248 72 239 129 243 275 115 30 1115 Spaces Moved 7791 | 1 64 12 197 96 771 951 674 257 531 365 570 796 269 101 2136 Core 370 | 1 64 12 197 96 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 7421 | . . . . . 771 951 674 257 531 365 570 796 269 101 2136 Fastest Speed 25 | 50 50 50 50 50 29 27 28 28 28 28 25 29 29 29 25 Average Speed 29 | 50 50 50 50 50 34 27 28 28 28 28 29 29 29 29 26 Slowest Speed 115 | 50 50 50 50 50 40 29 28 28 28 29 114 29 29 29 115 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 114 | . . . . . 21 15 . 1 4 7 8 11 2 . 45 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 27 | 2 27 7 27 20 19 29 70 27 16 13 21 70 9 20 57 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . . 1 . 1 1 . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 . 1 . . 1 1 . . . Scrap Searched 3 | . . . . . . . 2 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Qua Res Tes Acc Total 8731 | 9 63 12 208 96 827 1017 732 255 616 381 633 828 303 100 2651 Wait 921 | . . 1 . . 53 57 59 . 86 12 53 38 32 . 530 Move 7555 | . 63 11 196 95 732 920 673 254 522 350 553 773 264 100 2049 Hop 106 | . . . . . 17 15 . 1 4 7 8 11 2 . 41 Pick Up 37 | . . . 5 . 5 7 . . 2 2 5 1 2 . 8 Fast Attach 21 | . . . 2 . 6 4 . . . 3 4 1 . . 1 Attach 25 | . . . 2 . 5 5 . . 2 2 2 1 2 . 4 Detach 10 | 3 . . . . 3 2 . . . . . . . . 2 Swap 9 | . . . . . . 1 . . . . 2 1 . . 5 Drop 46 | 6 . . 3 . 6 6 . . . 5 6 2 1 . 11 Fire . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Quarantine -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Discovered new exit (range 6) 38 | -10/Materials | Entered Mines 42 | -10/Mines | Discovered new exit (range 6) 43 | -10/Mines | Learned Materials terminal intel 45 | -10/Mines | Entered Materials 45 | -9/Materials | Evolved 2 slots: Propulsion x2 46 | -9/Materials | Loaded intel: 12 terminal locations 153 | -9/Materials | Discovered new exit (range 5) 155 | -9/Materials | Entered another Materials area 155 | -8/Materials | Evolved 2 slots: Utility x2 165 | -8/Materials | Identified exit to Factory 204 | -8/Materials | Entered Factory 204 | -7/Factory | Evolved 2 slots: Utility x2 313 | -7/Factory | Build established: Mutant 438 | -7/Factory | Discovered new exit (range 16) 447 | -7/Factory | Identified exit to Lower Caves 546 | -7/Factory | Entered another Factory area 546 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 667 | -6/Factory | Build established: Sprinter 823 | -6/Factory | Repaired Xenon Bombardment Thruster 870 | -6/Factory | Spotted B-75 Beast 879 | -6/Factory | Discovered new exit (range 21) 892 | -6/Factory | Entered Lower Caves 901 | -6/Lower Caves | Encountered a Warlord checkpoint 970 | -6/Lower Caves | Learned 4 Factory zone layouts 987 | -6/Lower Caves | Identified exit to Lower Caves 1140 | -6/Lower Caves | Entered another Lower Caves area 1199 | -6/Lower Caves | Discovered new exit (range 7) 1212 | -6/Lower Caves | Entered Factory 1212 | -5/Factory | Evolved 2 slots: Utility x2 1213 | -5/Factory | Identified exit to Factory 1439 | -5/Factory | Spotted B-75 Beast 1451 | -5/Factory | Entered another Factory area 1451 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 1497 | -4/Factory | Identified exit to Research 1539 | -4/Factory | Build established: Scout 1562 | -4/Factory | Spotted B-86 Titan 1580 | -4/Factory | Entered Research 1580 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1805 | -3/Research | Discovered new exit (range 21) 1805 | -3/Research | Spotted B-90 Cyclops 1823 | -3/Research | Entered Quarantine 1830 | -3/Quarantine | Found Alien Artifact 1868 | -3/Quarantine | Build established: Hacker-Scout 2093 | -3/Quarantine | Discovered new exit (range 9) 2098 | -3/Quarantine | Entered Research 2098 | -2/Research | Evolved 2 slots: Utility x2 2124 | -2/Research | Identified exit to Testing 2124 | -2/Research | Identified exit to Access 2213 | -2/Research | Entered Testing 2231 | -2/Testing | Discovered exit to Access (range 8) 2243 | -2/Testing | Entered Access 2243 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 2326 | -1/Access | Spotted B-99 Colossus 2408 | -1/Access | Spotted B-99 Colossus 2640 | -1/Access | Identified Transdimensional Reconstructor 2640 | -1/Access | Warped through subspace 2737 | -1/Access | Identified exit to Surface 2833 | -1/Access | Spotted B-99 Colossus 2833 | -1/Access | Spotted B-99 Colossus 3358 | *** | Escaped! Last Messages --------------- 02990_ System corrupted: Energy discharge (-54). 03029_ System corrupted: FCS attempts to trigger Hyp. Railgun. 03029_ System corrupted: Hyp. Railgun misfires. 03029_ HV Slug penetrates Wall. 03067_ System corrupted: Matter fused (-6). 03188_ System corrupted: Matter fused (-7). 03327_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03343_ ALERT: Rogue bot located, Programmers report to Access Zone 6A. 03354_ Penetrated by Slug. 03354_ H-88 Terminator suffers critical hit (Destroy). 03354_ H-88 Terminator destroyed. 03354_ Slug penetrates Wall. 03356_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 03356_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 03357_ The Access Shell folds into the floor. 03358_ Penetrated by Slug. 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