Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 05:17:06 Player: time Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1830) 1830 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 5055 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/700 Matter 230/300 Energy 20/500 System Corruption 37% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Experimental Melee Analysis Suite Target Analyzer > --- WEAPON (2) ------- Compact Tesla Bomb Launcher > --- INVENTORY (5) ---- Cooled Gravmag System Arc Projector Heavy Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Experimental Sensor Array Target Analyzer Core Analyzer Kinecellerator Hacking Suite System Restoration Module > --- WEAPON ----------- Improved EM Pulse Cannon Cooled Particle Cannon > --- INVENTORY -------- Nuclear Core Arc Projector Precision Beam Rifle Heavy Laser [Rating: 51] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Experimental Sensor Array Device Experimental Sensor Array Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 4 | . . . 1 . 1 2 Weapon . | . . . . . . . Parts Attached 61 | 7 . . 6 1 19 28 Power 7 | 1 . . 1 . 1 4 Engine 3 | 1 . . 1 . . 1 Core 4 | . . . . . 1 3 Reactor . | . . . . . . . Propulsion 18 | 2 . . 2 . 8 6 Treads . | . . . . . . . Leg 11 | 2 . . 1 . 7 1 Wheel 6 | . . . 1 . . 5 Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 15 | 2 . . . 1 4 8 Device 8 | 1 . . . 1 2 4 Storage 1 | 1 . . . . . . Processor 4 | . . . . . 1 3 Hackware 1 | . . . . . 1 . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 21 | 2 . . 3 . 6 10 Energy Gun 10 | 2 . . 3 . 3 2 Energy Cannon 3 | . . . . . 1 2 Ballistic Gun 1 | . . . . . . 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 5 | . . . . . 2 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 11 | . . . . 1 3 7 Corrupted Parts 3 | . . . . . . 3 System Corruption 30 | . . . . . . 30 Parts Lost 33 | . . 5 . . 3 25 Power 5 | . . 1 . . . 4 Propulsion 11 | . . 2 . . 2 7 Utility 9 | . . 1 . . . 8 Weapon 8 | . . 1 . . 1 6 Highest Loss Streak 12 | . . 5 . . 2 12 To Critical Strikes . | . . . . . . . Average Backups 4 | 1 3 3 4 4 4 4 Power . | . 1 1 . . . . Propulsion . | . 1 1 . . . . Utility . | . . . . . . . Weapon 2 | . 1 1 2 4 3 3 Tool/Special . | . . . . . . . Unused Backups 5 | . . . 1 . 1 3 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 4 | . . . 1 . 1 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 76 | . 100 80 25 58 81 82 Engine 2 | . 14 11 1 11 1 . Core 5 | . . . . . 7 6 Leg 15 | . 28 22 1 11 28 9 Wheel 7 | . . . 5 11 1 12 Device 17 | . 14 11 . 3 16 22 Storage 1 | . 14 11 . . . . Processor 3 | . . . . . . 5 Hackware 4 | . . . . . 5 6 Energy Gun 10 | . 28 22 16 22 10 6 Energy Cannon 3 | . . . . . 5 5 Launcher 1 | . . . . . 2 1 Peak Build Rating 51 | 7 7 7 7 16 36 51 Average Rating 29 | 5 7 5 3 9 27 42 On Entrance 10 | . 7 7 . 7 16 36 Avg Prop Armor Cover (%) 9 | . . . 6 10 9 9 Naked Turns 10 | . . 7 3 . . . Heaviest Build 28 | 12 12 12 9 10 19 28 Greatest Support 54 | 20 20 20 10 10 48 54 Greatest Overweight (x) 1 | 1 . . 1 . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 5 | 6 8 7 5 5 5 5 Most Carried 5 | 3 3 5 5 4 5 5 Average Carried 4 | 1 3 3 4 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 5 | 3 3 5 4 4 5 3 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1133 | 217 20 28 70 . 371 427 Remotely . | . . . . . . . Salvage Created 1816 | 45 20 . 96 . 780 875 Parts 95 | 6 2 . 5 . 33 49 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 2 | . . . 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 34 | . . . 2 . 15 17 Guns 12 | . . . 2 . 5 5 Cannons 10 | . . . . . 6 4 AOE 11 | . . . . . 4 7 Classes Destroyed 14 | 1 1 . 2 . 4 6 Worker 3 | . . . . . 1 2 Builder 3 | . . . . . . 3 Tunneler 3 | 2 . . . . . 1 Hauler 1 | . . . . . 1 . Recycler 1 | . . . . . . 1 Operator 1 | . . . . . . 1 Watcher 2 | . 1 . . . . 1 Swarmer 2 | . . . . . . 2 Grunt 17 | . . . 1 . 9 7 Duelist 2 | . . . . . 1 1 Sentry 7 | . . . 1 . 4 2 Specialist 2 | . . . . . . 2 Hunter 1 | . . . . . 1 . Programmer 4 | . . . . . . 4 Best Kill Streak 8 | 1 1 . 1 . 4 8 Combat Bots Only 6 | . . . 1 . 4 6 Max Kills in Single Turn 2 | 1 1 . 1 . 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 411 | . 1 7 12 4 64 323 Missed 159 | . 1 . 5 1 25 127 Hits 252 | . . 7 7 3 39 196 Projectile 252 | . . 7 7 3 39 196 AOE 14 | . . 13 . . . 1 Critical Strikes 9 | . . . 1 . 2 6 Damage Taken 4463 | . . 855 96 44 616 2852 Core 1114 | . . 206 39 . 164 705 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 91 | . . . . . . 91 Core Remaining (%) 69 | 100 . 17 . 90 70 . Volleys Fired 128 | 3 2 . 14 . 42 67 Largest 2 | 2 2 . 2 . 2 2 Hottest 151 | 90 90 . 121 . 136 151 Shots Fired 241 | 6 4 . 24 . 82 125 Gun 154 | 6 4 . 24 . 54 66 Cannon 60 | . . . . . 18 42 Launcher 27 | . . . . . 10 17 Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 171 | 6 4 . 23 . 60 78 Explosive 26 | . . . . . 10 16 Electromagnetic 44 | . . . 1 . 12 31 Robot Hit Streak 18 | 2 3 . 4 . 9 18 Robot Miss Streak 7 | 1 1 . 3 . 3 7 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 157 | 3 3 . 13 . 57 81 Core Hits 96 | 2 2 . 7 . 37 48 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . . 3 . 1 3 Burn 7 | . . . 3 . 1 3 Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 1 | . . . . . . 1 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4485 | 36 36 . 202 . 1293 2918 Guns 1611 | 36 36 . 202 . 627 710 Cannons 1366 | . . . . . 325 1041 Explosions 1400 | . . . . . 341 1059 Melee 56 | . . . . . . 56 Ramming 52 | . . . . . . 52 Kinetic . | . . . . . . . Thermal 2835 | 36 36 . 194 . 816 1753 Explosive 1115 | . . . . . 341 774 Electromagnetic 427 | . . . 8 . 136 283 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 56 | . . . . . . 56 Highest Corruption 37 | . . 9 . . . 37 Average Corruption 4 | . . 9 . . . 4 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 21 | . . . . . . 21 Message Errors 5 | . . . . . . 5 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 3 | . . . . . . 3 Overload Shots 9 | . . . . . . 9 Overflow Damage 157 | . . . . . . 157 Projectiles 47 | . . . . . . 47 Explosions 99 | . . . . . . 99 Melee 11 | . . . . . . 11 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 268 | . . . . . . 268 Shots 5 | . . . . . . 5 Rammed 8 | . . . . . . 8 Targets Rammed 8 | . . . . . . 8 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 574 | 60 42 . 224 . 574 254 Average Temperature 111 | 26 21 . 84 . 180 64 Received Heat Transfer 804 | . . . 66 18 351 369 Effects 15 | . . . 1 . 14 . Shutdowns 3 | . . . . . 3 . Energy Bleed 2 | . . . 1 . 1 . Interference 6 | . . . . . 6 . Matter Decay 2 | . . . . . 2 . Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 4 | 1 1 . . . 1 1 Heat Transferred 5051 | 99 99 . 703 . 1665 2485 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 96 | 100 100 100 100 100 87 99 Level 1 3 | . . . . . 12 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 246 | 5 7 . 53 13 246 202 Initial 30 | . 3 . . 13 . 30 Average 90 | 1 1 . 19 3 115 115 Influence Increases 1444 | 10 12 . 120 . 487 815 Destroy 0b10 Robot/C 740 | . . . 40 . 300 400 Destroy 0b10 Robot/NC 70 | 10 5 . . . 10 45 Destroy Leader 186 | . 2 . 20 . 82 82 Allied During Kill 15 | . . . . . . 15 Successful Hack 86 | . 5 . 29 . 15 37 Disable Machine 90 | . . . . . 30 60 Destroy Structure 152 | . . . 1 . 50 101 Partial Spotted 30 | . . . 30 . . . Lose Combat Pursuer 75 | . . . . . . 75 Influence Decreases 1299 | 5 17 . 86 34 420 737 Entered New Map 60 | . 2 . . 21 . 37 Time Decay 788 | 5 15 . 86 13 240 429 Lost Part 261 | . . . . . 30 231 Lost Ally 40 | . . . . . . 40 Purge Threat 150 | . . . . . 150 . Squads Dispatched 6 | . . . 1 . 2 3 Investigation 3 | . . . . . 2 1 Extermination 2 | . . . . . . 2 Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 4 | . . . 3 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 3 2 8 2 19 37 Peak Tracking Total 6 | . 2 2 6 2 5 6 Tactical Retreats 3 | . . . . . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 3 | . . . . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 5 | . . . . . 5 . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 6 | . . . . . 2 4 Max in Single Turn 2 | . . . . . 1 2 Garrison Access 2 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 20 | . 1 . 6 . 6 7 Terminals 16 | . 1 . 6 . 5 4 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 64 | . 4 . 26 . 17 17 Successful 30 | . 2 . 10 . 9 9 Failed 34 | . 2 . 16 . 8 8 Catastrophic 4 | . 1 . 1 . 1 1 Database Lockouts . | . . . . . . . Manual 44 | . 4 . 17 . 13 10 Terminals 58 | . 4 . 26 . 15 13 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 2 1 Terminal Hacks 10 | . 1 . 4 . 4 1 Record 1 | . . . . . . 1 Level Access Points 1 | . . . . . 1 . Branch Access Points 2 | . . . 1 . 1 . Terminal Index 2 | . 1 . 1 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . . . 1 . Disarm Traps 1 | . . . . . 1 . Recall Investigation 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 Seal Access 2 | . . . . . 1 1 Unauthorized Hacks 15 | . 1 . 6 . 4 4 Terminals 15 | . 1 . 6 . 4 4 Botnet 15 | . 1 . 6 . 4 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used 1 | . . . . . . 1 Hacking Detections 18 | . 1 . 6 . 5 6 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 3 | . . . . . . 3 Authchips . | . . . . . . . Time 134 | . . . . . . 134 Total Robot Build Rating 12 | . . . . . . 12 Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 32 | . . . . . . 32 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 3 | . . . . . . 3 Largest Group 3 | . . . . . . 3 Highest-Rated Group 90 | . . . . . . 90 Highest-Rated Ally 30 | . . . . . . 30 Total Orders . | . . . . . . . Ally Attacks 8 | . . . . . . 8 Total Damage 185 | . . . . . . 185 Kills 3 | . . . . . . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 1707 | 6 128 31 . 24 470 1048 Sensors 1020 | . . . . 24 455 541 Terrain 704 | . . . . . 305 399 Seismic 715 | 6 128 31 . . . 550 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 2280 | 77 128 39 198 88 604 1146 Spaces Moved 1638 | 49 93 39 200 109 347 801 Core 204 | 6 . 13 128 . . 57 Treads . | . . . . . . . Legs 629 | 43 93 26 12 . 296 159 Wheels 805 | . . . 60 109 51 585 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 50 50 80 80 50 Average Speed 98 | 112 120 96 63 80 116 97 Slowest Speed 190 | 120 120 120 120 80 190 125 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 3 | . . . . . . 3 Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 21 | 4 20 12 19 38 32 23 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 222 | . . . . . 81 141 Melee . | . . . . . . . Projectile 9 | . . . . . 4 5 AOE 213 | . . . . . 77 136 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2057 | 61 105 40 248 109 463 1031 Wait 152 | . 11 . 17 . 34 90 Move 1632 | 48 92 38 199 108 346 801 Hop . | . . . . . . . Pick Up 21 | 3 . . 5 . 5 8 Fast Attach 47 | 7 . . 3 1 12 24 Attach 13 | . . . 4 . 2 7 Detach 15 | . . 2 2 . 5 6 Swap 12 | . . . . . 7 5 Drop 28 | . . . 4 . 10 14 Fire 128 | 3 2 . 14 . 42 67 Melee 1 | . . . . . . 1 Ram 8 | . . . . . . 8 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 6) 206 | -10/Materials | Entered Mines 207 | -10/Mines | Assembled infested the area 212 | -10/Mines | Assisted by a Guerilla fighting off Assembled 237 | -10/Mines | Crushed by falling debris 237 | -10/Mines | Core integrity fell below 50% 241 | -10/Mines | Core integrity fell below 20% 241 | -10/Mines | Discovered new exit (range 8) 245 | -10/Mines | Entered Materials 245 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 268 | -9/Materials | Lost 5 parts (1p2n1u1w) 309 | -9/Materials | Build established: Mutant 320 | -9/Materials | Identified exit to Mines 320 | -9/Materials | Identified exit to Storage 443 | -9/Materials | Entered Mines 493 | -9/Mines | Met a Derelict bent on vengeance 501 | -9/Mines | Discovered new exit (range 7) 505 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 507 | -9/Mines | Found Prototype Device 507 | -9/Mines | Identified Exp. Sensor Array 531 | -9/Mines | Entered Materials 531 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1080 | -8/Materials | Build established: Scavenger-Mutant 1118 | -8/Materials | Identified exit to Factory 1135 | -8/Materials | Entered Factory 1135 | -7/Factory | Evolved 2 slots: Utility x2 1204 | -7/Factory | Repaired Imp. Aluminum Leg 1464 | -7/Factory | Lost 3 parts (1n2u) 1677 | -7/Factory | Build established: Mutant 1922 | -7/Factory | Fabricated L-41 Fighter (x3) 1925 | -7/Factory | Cargo convoy interrupted 2215 | -7/Factory | Core integrity fell below 50% 2247 | -7/Factory | Found Corrupted Prototype Launcher 2247 | -7/Factory | Identified Com. Tesla Bomb Launcher 2248 | -7/Factory | System corruption reached 10% 2263 | -7/Factory | Lost 12 parts (2p3n4u3w) 2264 | -7/Factory | Core integrity fell below 20% 2272 | -7/Factory | Found Prototype Processor 2272 | -7/Factory | Identified Exp. Melee Analysis Suite 2276 | -7/Factory | Found Corrupted Com. Tesla Bomb Launcher 2277 | -7/Factory | System corruption reached 30% 2281 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02263_ Com. Wheel destroyed. 02263_ Destroyed Com. Wheel. 02263_ Kinetic Spear destroyed. 02263_ Destroyed Kinetic Spear. 02267_ PI,DGZE8%EKTUBSMAP 5QPVQCEAXOKETPNFP 02269_ Acquired Prototype Engine. 02269_ Identified F-cell Engine. 02272_ Acquired Prototype Processor. 02272_ Identified Exp. Melee Analysis Suite. 02276_ C-45 Heavy ARC bursts open, deploying its payload. 02276_ H-55 Commando unfolds itself. 02276_ P-60 Hacker unfolds itself. 02276_ H-55 Commando unfolds itself. 02276_ P-60 Hacker unfolds itself. 02276_ M-28 Smith unfolds itself. 02276_ Acquired Corrupted Com. Tesla Bomb Launcher. [Achievement: Hydra] 02276_ Integrated Corrupted Com. Tesla Bomb Launcher (+10). 02277_ Slug penetrates Wall. 02279_ Com. Tesla Bomb Launcher destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????# "" "" #????# | | ????????????????????????????????# #????# | | ????????????????????????????????# #????## | | ????????????????????????????????###########?????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ??????????????????????????????????????????? "???# | | ??????????????????????????????????????????? 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Aluminum Leg | 9% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Hydra Jackpot Well Done Challenges ------------ None Game ------ Seed AssaultFluxDrive Manual? 0 Play Time 00:38:14 Cumulative 25.9 hours Start 2025.10.22 @ 09:57:17 End 2025.10.23 @ 05:17:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 16 Adventurer 18 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 36 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fe76bb2-0e9f-4e99-970d-f88a553e27c7