Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.19 @ 02:09:58 Player: toastahs Result: Destroyed by 23-FF6(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (534) 534 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (578) 578 TOTAL SCORE: 2972 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/400 Matter 192/300 Energy 95/100 System Corruption 0% Temperature Cool (9) Movement Hovering (60) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Hover Unit > --- UTILITY (3) ------ Experimental Armor Integrity Analyzer Hacking Drone Bay (1/1) > --- WEAPON (2) ------- Heavy Beamcaster > --- INVENTORY (4) ---- Large Battery (300) Large Matter Pod (77) EMP Blaster Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Experimental Armor Integrity Analyzer Hacking Drone Bay > --- WEAPON ----------- Heavy Beamcaster Mining Laser > --- INVENTORY -------- Large Battery Large Matter Pod Tactical Coordination Suite Layered Light Armor Plating EMP Blaster Self-destruct Interrupter [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Hacking Drone Bay Storage Small Storage Unit Processor Experimental Armor Integrity Analyzer Hackware Experimental System Shield Protection Light Armor Plating Weapon Mining Laser Energy Gun Heavy Beamcaster Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 45 | 6 4 13 2 18 2 Power 3 | 1 1 1 . . . Engine 3 | 1 1 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . 3 . . 2 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 1 | . . 1 . . . Hover 4 | . . 2 . . 2 Flight . | . . . . . . Utility 21 | 1 2 2 1 15 . Device 7 | . . . 1 6 . Storage 2 | 1 . . . 1 . Processor 9 | . 2 . . 7 . Hackware 1 | . . . . 1 . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 14 | 2 1 7 1 3 . Energy Gun 7 | 1 1 4 . 1 . Energy Cannon 2 | . . 2 . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 10 | . . 1 . 9 . Parts Lost 13 | . . 11 . . 2 Power 1 | . . 1 . . . Propulsion 4 | . . 3 . . 1 Utility 2 | . . 2 . . . Weapon 6 | . . 5 . . 1 Highest Loss Streak 5 | . . 5 . . 2 Average Slot Usage (%) 61 | . 98 79 25 53 55 Engine 2 | . 14 10 . . . Leg 4 | . 28 12 . . . Hover 1 | . . 11 . . . Device 4 | . . . 1 5 11 Storage 11 | . 14 11 11 11 10 Processor 14 | . 12 11 11 15 11 Energy Gun 5 | . 14 13 . 1 11 Ballistic Gun 2 | . 14 2 . . . Special Weapon 7 | . . . . 9 10 Piercing Weapon 4 | . . . . 7 . Naked Turns . | . . . . . . Heaviest Build 21 | 10 12 21 8 15 11 Greatest Support 20 | 20 20 20 9 9 12 Greatest Overweight (x) 6 | . . 6 1 4 3 Average Overweight (x) 1 | . . . . 2 2 Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 5 Most Carried 6 | 4 6 6 6 6 6 Average Carried 5 | 2 5 5 6 5 5 Final Capacity 6 | 6 6 6 6 6 4 Final Carried 6 | 4 6 6 6 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 717 | 208 277 96 13 111 12 Remotely . | . . . . . . Salvage Created 857 | . 439 418 . . . Parts 69 | . 34 35 . . . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . 3 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 18 | . 11 7 . . . Guns 18 | . 11 7 . . . Classes Destroyed 7 | . 4 3 . . . Worker 1 | . . 1 . . . Hauler 1 | . 1 . . . . Recycler 1 | . . 1 . . . Watcher 3 | . 2 1 . . . Swarmer 8 | . 5 3 . . . Grunt 6 | . 6 . . . . Sentry 4 | . . 4 . . . Best Kill Streak 4 | . 4 4 . . . Combat Bots Only 4 | . 4 3 . . . Max Kills in Single Turn 2 | . 2 1 . . . Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 1588 | . 303 959 17 . 309 Core 464 | . 61 286 17 . 100 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 75 . . . . Volleys Fired 61 | . 35 26 . . . Largest 2 | . 2 2 . . . Hottest 112 | . 60 112 . . . Shots Fired 119 | . 70 48 . 1 . Gun 114 | . 70 44 . . . Cannon 4 | . . 4 . . . Launcher 1 | . . . . 1 . Special . | . . . . . . Kinetic 42 | . 35 7 . . . Thermal 19 | . . 19 . . . Explosive . | . . . . . . Electromagnetic 58 | . 35 22 . 1 . Robot Hit Streak 20 | . 20 10 . . . Robot Miss Streak 4 | . 4 3 . . . Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 80 | . 49 31 . . . Core Hits 37 | . 22 15 . . . Critical Hits 1 | . 1 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 950 | . 543 387 . 20 . Guns 831 | . 504 327 . . . Cannons 36 | . . 36 . . . Explosions 59 | . 39 . . 20 . Melee . | . . . . . . Ramming 24 | . . 24 . . . Kinetic 196 | . 149 47 . . . Thermal 161 | . 39 122 . . . Explosive . | . . . . . . Electromagnetic 569 | . 355 194 . 20 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 5 5 5 . Average Corruption 4 | . . 4 5 5 . Corruption Purged . | . . . . . . Effects 16 | . . 1 4 11 . Message Errors 7 | . . . 3 4 . Matter Fused 4 | . . 1 1 2 . Heat Flow Errors 2 | . . . . 2 . Energy Discharges 1 | . . . . 1 . Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 9 | . 9 . . . . Projectiles . | . . . . . . Explosions 9 | . 9 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 11 | . . 11 . . . Shots . | . . . . . . Rammed 7 | . . 7 . . . Targets Rammed 7 | . . 7 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 369 | . 72 343 . 369 1 Average Temperature 100 | . 27 145 . 149 1 Received Heat Transfer 654 | . 114 420 12 . 108 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 346 | . 50 296 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 243 | . 193 243 41 . . Initial 16 | . . 16 . . . Average 83 | . 66 140 33 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 85 | 100 100 59 100 . . Level 1 14 | . . 40 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 1 1 . . Investigation 4 | . 2 1 1 . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 18 16 1 . 5 Peak Tracking Total 7 | . 6 7 1 . 6 Tactical Retreats 3 | . 2 . 1 . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 3 | . 3 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 1 | . . . . . 1 Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 6 | . 4 1 1 . . Terminals 6 | . 4 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 9 3 4 . . Successful 10 | . 6 2 2 . . Failed 6 | . 3 1 2 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 12 | . . . . 12 . Terminals 16 | . 9 3 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 6 2 2 . . Prototype ID Bank 1 | . . 1 . . . Level Access Points 1 | . . . 1 . . Branch Access Points 1 | . . 1 . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 3 | . 2 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 7 | . . . . 7 . Largest Group 7 | . . . . 7 3 Highest-Rated Group 246 | . . . . 246 93 Highest-Rated Ally 42 | . . . . 42 42 Total Orders 1 | . . . . 1 . RETURN 1 | . . . . 1 . Ally Attacks 25 | . . . . . 25 Total Damage 425 | . . . . . 425 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches 1 | . . . . 1 . Drone Recoveries 1 | . . . . 1 . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 4036 | 72 523 422 182 2431 406 Spaces Moved 2558 | 51 345 235 204 1504 219 Core 1926 | 9 . 16 204 1504 193 Treads . | . . . . . . Legs 429 | 42 345 42 . . . Wheels 5 | . . 5 . . . Hover 198 | . . 172 . . 26 Flight . | . . . . . . Fastest Speed 50 | 50 120 66 50 50 56 Average Speed 146 | 107 120 130 87 158 183 Slowest Speed 350 | 120 120 350 100 250 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 4 62 24 59 92 37 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 3 | . . . 1 2 . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . 3 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | . 3 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 2730 | 68 392 291 206 1551 222 Wait 10 | 2 . 2 . 6 . Move 2553 | 50 344 234 203 1503 219 Hop . | . . . . . . Pick Up 25 | 10 6 3 . 6 . Fast Attach 27 | . . 10 2 13 2 Attach 15 | 6 3 3 . 3 . Detach 2 | . . . . 2 . Swap 3 | . 1 . . 2 . Drop 27 | . 3 6 1 16 1 Fire 61 | . 35 26 . . . Melee . | . . . . . . Ram 7 | . . 7 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines (discovered 3 exits: Mat x2 / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 16) 579 | -10/Materials | Identified exit to Materials 596 | -10/Materials | Entered another Materials area 596 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 799 | -9/Materials | Lost 3 parts (1u2w) 869 | -9/Materials | Identified exit to Mines 869 | -9/Materials | Identified exit to Storage 992 | -9/Materials | Core integrity fell below 50% 1018 | -9/Materials | Entered Mines 1028 | -9/Mines | Identified exit to Materials 1041 | -9/Mines | Lost 5 parts (1p2n1u1w) 1054 | -9/Mines | Met a Derelict bent on vengeance 1083 | -9/Mines | Learned Materials stockpile data 1138 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1197 | -9/Mines | Identified exit to Zion 1200 | -9/Mines | Entered Zion 1222 | -7/Zion | Received a hallucinogenic algorithm 1283 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1316 | -7/Zion | Discovered new exit (range 15) 1339 | -7/Zion | Given the Hacking Drone Bay 1340 | -7/Zion | Found Prototype Device 1341 | -7/Zion | Identified Hacking Drone Bay 1488 | -7/Zion | Found CR-A16's Pointy Stick 1514 | -7/Zion | Gained Derelict followers 1553 | -7/Zion | System corruption cleaned by Quarantine Array 1661 | -7/Zion | Learned location of Warlord (-4) 1696 | -7/Zion | Found Prototype Device 1696 | -7/Zion | Identified Bomb Factory No. 2 1840 | -7/Zion | Learned 4 Factory zone layouts 1851 | -7/Zion | Loaded intel: 5 derelict terminal locations 2098 | -7/Zion | Found Prototype Processor 2099 | -7/Zion | Identified Exp. Core Analyzer 2103 | -7/Zion | Found Prototype Processor 2103 | -7/Zion | Identified Exp. Terrain Scan Processor 2106 | -7/Zion | Found Prototype Processor 2106 | -7/Zion | Identified Exp. Targeting Computer 2122 | -7/Zion | Found Prototype Processor 2122 | -7/Zion | Identified Exp. Melee Analysis Suite 2132 | -7/Zion | Found Prototype Hackware 2132 | -7/Zion | Identified Exp. System Shield 2136 | -7/Zion | Found Prototype Processor 2136 | -7/Zion | Identified Exp. Armor Integrity Analyzer 2860 | -7/Zion | Opened final containment barrier to the Deep Caves 2886 | -7/Zion | Discovered new exit (range 3) 2886 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3022 | -7/Zion | Imprinted 3024 | -7/Zion | Declared Zion's savior 3631 | -7/Zion | Entered Deep Caves 3631 | -7/Deep Caves | Accompanied by 7 allies 3978 | -7/Deep Caves | Z-Facility disabled 4015 | -7/Deep Caves | Attacked by Z-Imprinter 4022 | -7/Deep Caves | Core integrity fell below 20% 4037 | -7/Deep Caves | Destroyed by 23-FF6(z) with Zionite Laser-S Last Messages --------------- [Achievement: Adventurer] LOCATION=UNKNOWN GOAL=ESCAPE A0-4H4(M): "Okay, we didn't really expect you'd be crazy enough to head out this way. We'll go back and get... reinforcements... yeah." A0-4H4(M) slips into the shadows. ZZ-2W1(M) slips into the shadows. 25-P8M(M) slips into the shadows. DG-KXE(M) slips into the shadows. NEW_ZION: Z-Facility proximity alert. T5-K9F(o) destroyed. 23-NCH(g) destroyed. TS-S0R(p) destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Acquired Hover Unit. Mining Laser destroyed. Acquired 12 matter. Hover Unit destroyed. Dropped Sml. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????""""" [ | | ????????????????????????????????"""""" | | ???????????????????????????????""""""" | | ???????????????????????????????"""" | | ???????????????????????????????""""""" | | ??????????????????????????????"""""""" ! | | ?????????????????????????????""""""""" [% | | ?????????????????????????????""" " ! | | ?????????????????????????????""" | | ?????????????????????????????""" %=% | | ??????????????????????? ?????""" | | ????????????????????? ????"""" %/ | | ?????????????????? ????"""" * | | ???????????????? ????""""""" | | ?????????????? ???"""""""""" / | | ?????????????? ""?""" ! | | ????????????? 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"""""""""" | | ?????????? @ """""""" | | ?????????? | | ?????????? | | ??????????? | | ??????????? | | ???????????? | | ???????????? | | ???????????? z ##### | | ?????????????### z ### ####????## | | ???????????????#z ??## ##?????????? | | ???????????????###????### #####??????????? | | ????????????????????????###########??????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 1010 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 53 Armor Integrity Analysis 90 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps Challenges ------------ None Game ------ Seed TitaniumLightpackGun Manual? 0 Play Time 00:50:37 Cumulative 23.6 hours Start 2021.08.19 @ 00:10:17 End 2021.08.19 @ 02:09:58 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 21 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 39 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 65826481-3b1c-49fe-8f5d-996a67fdb9a9