Cogmind - Beta 11 --- EXPLORER MODE // 2022.04.21 @ 20:58:13 Player: supermega Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (103) 515 Value Destroyed (3987) 3987 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (389) 389 TOTAL SCORE: 9091 Bonus ------- Follower Combat Kills 89 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 271/290 System Corruption 25% Temperature Warning (369) Movement Core (1100) Ox21 Location -6/Extension Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (4) ------- Heavy Plasma Cannon > --- INVENTORY (20) --- Medium Storage Unit Visual Processing Unit ECM Suite Cloaking Device System Shield Supersonic Drone Bay (0/1) Improved Heavy Laser AWS/Thermal Improved EM Pulse Cannon Proton Cannon Latent Energy Streamer Advanced Beam Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- VSS Leg Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Utility Shielding > --- WEAPON ----------- Heavy Laser Improved Spread Laser Latent Energy Streamer Light Assault Rifle > --- INVENTORY -------- Light Angular Momentum Engine VSS Leg Medium Storage Unit Visual Processing Unit ECM Suite Cloaking Device System Shield Supersonic Drone Bay Beam Rifle Field Laser Thermic Laser Improved Heavy Laser AWS/Thermal Improved EM Pulse Cannon Improved EM Pulse Cannon Proton Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Advanced Beam Cannon Energy Gun AWS/Thermal Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Slots Evolved 9 | . 1 . . . 4 2 2 . Power 1 | . . . . . . 1 . . Propulsion 2 | . 1 . . . 1 . . . Utility 4 | . . . . . 2 1 1 . Weapon 2 | . . . . . 1 . 1 . Parts Attached 78 | 7 2 2 3 3 25 7 12 17 Power 11 | 1 . . 1 . 3 2 1 3 Engine 8 | 1 . . 1 . 2 1 1 2 Core 3 | . . . . . 1 1 . 1 Reactor . | . . . . . . . . . Propulsion 27 | 2 1 2 . . 8 2 5 7 Treads 1 | . . . . . . . 1 . Leg 25 | 2 1 2 . . 8 2 3 7 Wheel . | . . . . . . . . . Hover 1 | . . . . . . . 1 . Flight . | . . . . . . . . . Utility 16 | 2 . . 1 . 8 2 3 . Device 7 | 1 . . . . 4 1 1 . Storage 4 | 1 . . 1 . 1 . 1 . Processor 3 | . . . . . 2 . 1 . Hackware . | . . . . . . . . . Protection 2 | . . . . . 1 1 . . Artifact . | . . . . . . . . . Weapon 24 | 2 1 . 1 3 6 1 3 7 Energy Gun 8 | . . . 1 . 2 . 2 3 Energy Cannon 9 | . 1 . . 3 1 1 . 3 Ballistic Gun 6 | 2 . . . . 2 . 1 1 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 3 | . . . 1 . 1 . . 1 Parts Lost 28 | . . . . . 5 1 4 18 Power 7 | . . . . . 2 . 2 3 Propulsion 7 | . . . . . 1 . 2 4 Utility 6 | . . . . . 1 1 . 4 Weapon 8 | . . . . . 1 . . 7 Highest Loss Streak 9 | . . . . . 4 1 1 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 91 100 97 87 81 87 83 77 Engine 6 | . 12 12 12 12 6 1 1 6 Core 3 | . . . . . 1 12 9 2 Leg 25 | . 29 37 37 37 21 27 17 16 Device 10 | . 12 12 12 12 12 7 10 7 Storage 8 | . 12 12 11 12 8 7 6 6 Processor 6 | . . . . . 7 7 10 12 Protection 3 | . . . . . 3 9 6 2 Energy Gun 6 | . . . 1 10 3 7 11 11 Energy Cannon 8 | . 1 12 10 1 12 7 6 4 Ballistic Gun 5 | . 23 12 10 . 3 . 1 4 Naked Turns . | . . . . . . . . . Heaviest Build 84 | 18 21 21 54 56 68 80 80 84 Greatest Support 70 | 20 30 30 30 30 40 48 48 70 Greatest Overweight (x) 27 | . . . 1 1 20 1 2 27 Average Overweight (x) . | . . . . 1 1 1 1 1 Largest Inventory Capacity 20 | 10 10 10 20 20 20 20 20 20 Average Capacity 18 | 8 10 10 16 20 19 20 19 20 Most Carried 20 | 6 10 10 16 17 20 20 20 20 Average Carried 15 | 4 7 10 11 15 17 18 18 17 Final Capacity 20 | 10 10 10 20 20 20 20 20 20 Final Carried 20 | 5 10 10 15 15 20 18 20 14 Class Distribution -------------------- 42% | Hacker-Mutant 35% | Hacker-Skirmisher 10% | Scavenger-Tank 7% | Scavenger-Skirmisher 3% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Matter Collected 1627 | 173 26 95 . 76 483 65 221 488 Remotely . | . . . . . . . . . Salvage Created 4779 | . 124 95 . 31 1486 667 1375 1001 Parts 211 | . 8 3 . 4 77 29 60 30 Haulers Intercepted 2 | . . . . . . . 2 . Recyclers Shooed 2 | . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Combat Hostiles Destroyed 69 | . 3 2 . 2 23 10 16 13 Guns 44 | . 2 . . 2 13 6 12 9 Cannons 12 | . . 1 . . 10 . . 1 AOE 8 | . 1 . . . . 3 3 1 Classes Destroyed 16 | . 1 . . 1 6 2 4 2 Worker 14 | . . . . . 2 5 7 . Builder 3 | . . . . . 1 . 2 . Tunneler 1 | . . . . . . . 1 . Hauler 2 | . . . . . . . 2 . Recycler 3 | . . . . . 2 . . 1 Operator 1 | . . . . . . . . 1 Watcher 10 | . . . . . 5 . 5 . Swarmer 4 | . . . . 2 . . 2 . Grunt 39 | . 3 2 . . 18 4 5 7 Brawler 3 | . . . . . . . 1 2 Duelist 3 | . . . . . 1 . 1 1 Sentry 11 | . . . . . 4 4 2 1 Demolisher 1 | . . . . . . . 1 . Hunter 4 | . . . . . . 1 2 1 Programmer 3 | . . . . . . 1 2 . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 7 | . 3 2 . 2 5 5 7 5 Combat Bots Only 3 | . 3 2 . 2 3 3 3 3 Max Kills in Single Turn 6 | . 1 1 . 1 1 2 6 2 Gunslinging 1 | . . . . . . . . 1 Exploded 2 | . 1 . . . . 2 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Damage Taken 4786 | . 47 46 . 5 1310 399 614 2365 Core 1386 | . 33 20 . . 423 58 101 751 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 52 | . . . . . . 4 29 19 Regen/Repaired (Parts) 73 | . . . . . 73 . . . Core Remaining (%) 73 | 100 . . . 78 23 91 . . Volleys Fired 160 | . 6 8 . . 76 6 16 48 Largest 4 | . 2 2 . . 3 1 3 4 Hottest 286 | . 40 88 . . 156 60 164 286 Shots Fired 421 | . 12 16 . 3 161 52 80 97 Gun 311 | . 12 8 . 3 90 44 73 81 Cannon 110 | . . 8 . . 71 8 7 16 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 77 | . 12 8 . . 37 . 7 13 Thermal 320 | . . 8 . 3 124 44 66 75 Explosive . | . . . . . . . . . Electromagnetic 24 | . . . . . . 8 7 9 Robot Hit Streak 38 | . 5 15 . 16 31 38 29 25 Robot Miss Streak 4 | . 1 . . 1 4 1 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . 1 Autonomous 126 | . . . . 3 36 44 43 . Shots Hit Robots 343 | . 9 14 . 2 129 47 65 77 Core Hits 210 | . 5 3 . 2 83 20 62 35 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . . . . . . . . 6 Burn 5 | . . . . . . . . 5 Destroy 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10546 | . 70 214 . 58 2775 2183 3537 1709 Guns 5784 | . 70 49 . 58 1649 1169 1642 1147 Cannons 1753 | . . 165 . . 1125 22 44 397 Explosions 3001 | . . . . . . 989 1847 165 Melee . | . . . . . . . . . Ramming 8 | . . . . . 1 3 4 . Kinetic 527 | . 70 49 . . 258 . 45 105 Thermal 7322 | . . 165 . 58 2516 1169 2009 1405 Explosive 248 | . . . . . . 248 . . Electromagnetic 2441 | . . . . . . 763 1479 199 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 27 | . . . . . . 27 25 25 Average Corruption 17 | . . . . . . 14 14 25 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 126 | . . . . . . 24 53 49 Message Errors 24 | . . . . . . 5 14 5 Matter Fused 31 | . . . . . . 9 11 11 Heat Flow Errors 12 | . . . . . . 4 3 5 Energy Discharges 17 | . . . . . . 3 8 6 Data Loss (minor) 14 | . . . . . . 1 8 5 Data Loss (major) 3 | . . . . . . . 2 1 Misfires 8 | . . . . . . 2 5 1 Alerts 5 | . . . . . . . 1 4 Misdirections 2 | . . . . . . . . 2 Weapon Failures 10 | . . . . . . . 1 9 Overload Shots . | . . . . . . . . . Overflow Damage 404 | . . 1 . . 12 103 288 . Projectiles 13 | . . 1 . . 12 . . . Explosions 391 | . . . . . . 103 288 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 485 | . . . . . . 196 289 . Shots 11 | . . . . . . 4 7 . Rammed . | . . . . . . . . . Targets Rammed 3 | . . . . . 1 1 1 . Kicked 3 | . . . . . 1 1 1 . Crushed . | . . . . . . . . . Highest Temperature 816 | . 6 324 . . 679 163 143 816 Average Temperature 203 | . 6 165 . . 212 54 46 242 Received Heat Transfer 1746 | . 18 60 . . 783 111 42 732 Effects 60 | . . . . . 31 . . 29 Shutdowns 14 | . . . . . 6 . . 8 Energy Bleed 3 | . . . . . 3 . . . Interference 9 | . . . . . 5 . . 4 Matter Decay 9 | . . . . . 5 . . 4 Short Circuit 5 | . . . . . 3 . . 2 Damage (minor) 4 | . . . . . 1 . . 3 Damage (major) 11 | . . . . . 6 . . 5 Damage (core) 5 | . . . . . 2 . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Parts Fried 17 | . . . . . . 3 11 3 Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . 1 . . . 1 1 1 Combat Hostiles 4 | . . 1 . . . 1 1 1 Parts Melted 25 | . . 2 . . 6 3 6 8 Heat Transferred 10867 | . . 296 . 74 3606 1443 2132 3316 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 . Missiles Intercepted . | . . . . . . . . . Latent Energy Used 2699 | . . . . . . 1299 1400 . LE Corruption 42 | . . . . . . 21 21 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Peak Influence 376 | . 73 70 . 53 295 324 376 265 Initial 109 | . . 20 . . 14 31 109 94 Average 119 | . 30 59 . 7 70 204 183 160 Maximum Alert Level 1 | . . . . . 1 1 1 1 Low Security (%) 71 | 100 100 100 . 100 84 37 60 52 Level 1 28 | . . . . . 15 62 39 47 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 1 . . . 3 2 5 2 Investigation 6 | . 1 . . . 1 . 3 1 Extermination 2 | . . . . . . 1 1 . Reinforcement 5 | . . . . . 2 1 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Distress Signals 2 | . . . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 108 | . 3 2 . 2 40 12 19 30 Peak Tracking Total 7 | . 3 2 . 2 4 2 3 7 Tactical Retreats 9 | . . . . . 3 . 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Traps Triggered 16 | . . . . . 7 1 7 1 Indirectly 5 | . . . . . . 1 4 . Trap Hack Attempts 5 | . . . . . 5 . . . Triggered . | . . . . . . . . . Disarmed 4 | . . . . . . . 4 . Reprogrammed 1 | . . . . . 1 . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Machines Disabled 32 | . . . . . 1 12 18 1 Max in Single Turn 8 | . . . . . 1 2 8 1 Garrison Access 1 | . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Machines Accessed 24 | . 1 . 5 . 4 2 9 3 Terminals 16 | . 1 . . . 3 2 7 3 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 89 | . 3 . 47 . 10 6 18 5 Successful 71 | . 1 . 47 . 6 4 10 3 Failed 18 | . 2 . . . 4 2 8 2 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 12 | . . . 1 . . . 7 4 Terminals 34 | . 3 . . . 8 6 12 5 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 3 | . . . . . . . 3 . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 63 | . 1 . 47 . 4 4 5 2 Record 49 | . . . 46 . . 3 . . Part Schematic 1 | . . . . . . . 1 . Robot Schematic 1 | . . . . . . 1 . . Robot Analysis 2 | . . . . . 1 . 1 . Prototype ID Bank 2 | . 1 . . . 1 . . . Open Door 3 | . . . . . . . 1 2 Branch Access Points 1 | . . . . . 1 . . . Disarm Traps 2 | . . . . . . . 2 . Registered Prototypes 1 | . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . 1 . Report Inventory 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 4 | . . . . . . . 3 1 Terminals 4 | . . . . . . . 3 1 Track 4 | . . . . . . . 3 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 1 . . . 4 2 7 2 Full Trace Events 7 | . 1 . . . 2 . 3 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 26 | . . . . . 26 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Total Allies 6 | . . 2 . . . . . 4 Largest Group 4 | . . 2 2 . . . . 4 Highest-Rated Group 134 | . . 50 50 . . . . 134 Highest-Rated Ally 39 | . . 31 31 . . . . 39 Total Orders . | . . . . . . . . . Ally Attacks 13 | . . . . . . . . 13 Total Damage 139 | . . . . . . . . 139 Kills 2 | . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted 2 | . . . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Robot Analysis Total 2 | . . . . . 1 . 1 . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches 1 | . . . . . 1 . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Turns Passed 7546 | 78 283 422 1286 256 2136 718 1491 876 Spaces Moved 3337 | 56 142 331 812 130 573 346 686 261 Core 17 | 11 . . . . 4 . . 2 Treads . | . . . . . . . . . Legs 3320 | 45 142 331 812 130 569 346 686 259 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 190 120 115 Average Speed 183 | 106 120 120 156 190 243 190 200 207 Slowest Speed 1400 | 120 120 120 190 190 1050 190 260 1400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 4 15 64 92 37 41 14 22 34 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 434 | . . . . 1 2 212 201 18 Melee . | . . . . . . . . . Projectile 11 | . . . . 1 2 5 2 1 AOE 423 | . . . . . . 207 199 17 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Total 4526 | 74 247 342 827 140 1206 403 777 510 Wait 779 | . 82 . . 6 474 35 21 161 Move 3329 | 55 141 330 811 129 572 345 685 261 Hop . | . . . . . . . . . Pick Up 109 | 12 11 . 9 . 41 4 27 5 Fast Attach 14 | . . 1 2 . 6 . 3 2 Attach 60 | 7 2 . 1 3 19 7 9 12 Detach 9 | . . . 2 2 2 1 1 1 Swap 4 | . . 1 . . . . . 3 Drop 36 | . 5 2 2 . 10 4 9 4 Fire 160 | . 6 8 . . 76 6 16 48 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 3 | . . . . . 1 1 1 . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . . 5 5 Rewire 8 | . . . . . . . . 8 Trap 5 | . . . . . 5 . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 16) 79 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Evolved 1 slot: Propulsion x1 310 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Discovered exit to Mines (range 7) 318 | -10/Materials | Build established: Hacker-Mutant 343 | -10/Materials | Identified exit to Materials 343 | -10/Materials | Discovered exit to Materials (range 10) 362 | -10/Materials | Entered Mines 560 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 560 | -10/Mines | Identified exit to Exiles 560 | -10/Mines | Discovered exit to Exiles (range 5) 591 | -10/Mines | Discovered exit to Materials (range 12) 670 | -10/Mines | Discovered exit to Materials (range 14) 784 | -10/Mines | Entered Exiles 784 | -10/Exiles | Accompanied by 2 allies 810 | -10/Exiles | Identified exit to Mines 810 | -10/Exiles | Discovered exit to Mines (range 15) 814 | -10/Exiles | Led the pair of lost Derelicts to a safe place 822 | -10/Exiles | Met 8R-AWN 844 | -10/Exiles | Met EX-HEX 939 | -10/Exiles | Met EX-DEC 998 | -10/Exiles | Met EX-BIN 1106 | -10/Exiles | Aligned with FarCom system 1107 | -10/Exiles | Given EX-Vault access code 1296 | -10/Exiles | Discovered exit to Mines (range 15) 1443 | -10/Exiles | Visited The Gauntlet 1854 | -10/Exiles | Opened EX-Vault 1862 | -10/Exiles | Found Prototype Energy Gun 1867 | -10/Exiles | Found Prototype Device 1875 | -10/Exiles | Found Prototype Energy Cannon 1877 | -10/Exiles | Identified AWS/Thermal 1899 | -10/Exiles | Identified Supersonic Drone Bay 1899 | -10/Exiles | Identified Latent Energy Streamer 1937 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2070 | -10/Exiles | Stole three prototypes: AWS/Thermal, Supersonic Drone Bay, Latent Energy Streamer 2070 | -10/Exiles | Entered Mines 2202 | -9/Mines | Learned location of Storage (-9) 2284 | -9/Mines | Identified exit to Materials 2284 | -9/Mines | Discovered exit to Materials (range 9) 2326 | -9/Mines | Entered Materials 2326 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2624 | -8/Materials | Repaired Aluminum Leg 2902 | -8/Materials | Build established: Hacker-Skirmisher 3888 | -8/Materials | Core integrity fell below 50% 3892 | -8/Materials | Build established: Hacker-Mutant 4124 | -8/Materials | Lost 4 parts (1p1n1u1w) 4385 | -8/Materials | Build established: Hacker-Skirmisher 4433 | -8/Materials | Identified exit to Factory 4433 | -8/Materials | Discovered exit to Factory (range 16) 4462 | -8/Materials | Entered Factory 4462 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4464 | -7/Factory | FarCom data flow suspended 4767 | -7/Factory | System corruption reached 10% 4954 | -7/Factory | Build established: Scavenger-Tank 5158 | -7/Factory | Identified exit to Factory 5158 | -7/Factory | Discovered exit to Factory (range 12) 5180 | -7/Factory | Entered another Factory area 5180 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5627 | -6/Factory | System corruption reached 10% 5847 | -6/Factory | Build established: Scavenger-Skirmisher 6420 | -6/Factory | Build established: Hacker-Skirmisher 6663 | -6/Factory | Identified exit to Extension 6663 | -6/Factory | Discovered exit to Extension (range 6) 6671 | -6/Factory | Entered Extension 6825 | -6/Extension | Energy Cycler disabled 6825 | -6/Extension | Rescued a captive Derelict 6825 | -6/Extension | Rescued a captive Derelict 6825 | -6/Extension | Rescued a captive Derelict 6826 | -6/Extension | Rescued a captive Derelict 6826 | -6/Extension | Rescued a captive Derelict 6826 | -6/Extension | Rescued a captive Derelict 6830 | -6/Extension | Rescued a captive Derelict 6831 | -6/Extension | Rescued a captive Derelict 6834 | -6/Extension | Rescued a captive Derelict 6835 | -6/Extension | Rescued a captive Derelict 6838 | -6/Extension | Rescued a captive Derelict 7057 | -6/Extension | Spotted B-75 Beast 7071 | -6/Extension | Spotted B-75 Beast 7225 | -6/Extension | Lost 9 parts (2p2n3u2w) 7410 | -6/Extension | Destroyed B-75 Beast 7479 | -6/Extension | Core integrity fell below 50% 7498 | -6/Extension | Core integrity fell below 20% 7547 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. System corrupted: Heat flow error (+184). Penetrated by Slug. Slug penetrates Wall. Broken Thermic Laser destroyed. Penetrated by Slug. Acquired 3 matter. Imp. Assault Rifle destroyed. Lgt. Angular Momentum Engine destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. H-66 Slayer destroyed. Beam Rifle destroyed. Overheating: Imp. Signal Interpreter damaged (-4). Power failure, Rnf. Deuterium Engine shutdown. System corrupted: Hvy. Plasma Cannon failed to cycle. Visual Processing Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####???###########??????????????????????????????? | | #???# #??????????????????????????????? | | ##### #??????????????????????????????? | | ]/ # #??????????????????????????????? | | | ### # #??????????????????????????????? | | #?# #####+#####??????????????????????????????? | | #/###?# #???# #??????????????????????????????????? | | ??#=#???# #??????????????????????????????????? | | ###[##### #############??????????????????????? | | [! % % %% #??????????????????????? | | ######### ########### #??????????????????????? | | #???????# T#????????#%#??????????????????????? | | #####???????# ##????????# #??????????????????????? | | ????????????# #?????????#*#??????????????????????? | | ????????????###?????????#=#??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????#!#??????????????????????? | | ????????????????????????#!#??????????????????????? | | ????????????????????????#[#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#%;??????????????????????? | | ??????????????????????### ##?????????????????????? | | ????????????????????###;;@%#?????????????????????? | | ????????????????????# % %=#?????????????????????? | | ????????????????????###T# ##?????????????????????? | | ??????????????????????### #??????????????????????? | | ????????????????????????# ;??????????????????????? | | ????????????????????????# ;#?????????????????????? | | ????????????????????????#%;#?????????????????????? | | ??????????????????????? %%% ?????????????????????? | | ??????????????????????#%%% ???????????????????? | | ??????????????????????#] %% % ?????????????????? | | ??????????????????????# %%BB ???????????????? | | ??????????????????????# BB ?????????????? | | ?????????????????????? g ???????????? | | ?????????????????????? ?????????? | | ????????????????????? % ?????????? | | ????????????????????? ?????????? | | ???????????????????? % ??????????? | | ????????????????????### ??????????? | | ??????????????????????# % % ??????????? | | ??????????????????????# % ???????????? | | ??????????????????????# ??????????????? | | ??????????????????????# ????????????????? | | ???????????????????????## ##T#???????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 50 Energy Generation 38 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- Imp. Gyrokinetic Inverter | -6/Factory | Hacked Robot Schematics ------------------ K-01 Serf | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe I Spy True Hacker Challenges ------------ None Game ------ Seed MomentumNuclearDrive Manual? 0 Play Time 01:24:49 Cumulative 16.5 hours Start 2022.04.21 @ 15:13:25 End 2022.04.21 @ 20:58:13 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 11 Rogue 0 Adventurer 7 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5d049d7b-a008-406e-b1ab-8b3d648396c4