Cogmind - Beta 14 --- EXPLORER MODE // 2024.11.16 @ 04:38:40 Player: Asura Daeva Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (102) 510 Value Destroyed (2620) 2620 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5510 Bonus ------- None Cogmind --------- Core Integrity 583/700 Matter 281/300 Energy 57/290 System Corruption 1% Temperature Cool (9) Movement Treading (145) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (6) ------ Improved Cooling System Disposable Heat Sink Medium Storage Unit Improved Sensor Array Particle Charger Improved Utility Shielding > --- WEAPON (3) ------- Heavy Particle Cannon Heavy Particle Cannon Advanced Assault Cannon > --- INVENTORY (10) --- Heavy Ion Engine Improved Deuterium Engine Energy Filter Improved Shield Generator Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Assault Cannon Plasma Cutter Heavy Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Sensor Array Particle Charger Improved Utility Shielding Authchip [Propulsion] > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Advanced Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Disposable Heat Sink Energy Filter Improved Shield Generator Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Assault Cannon Plasma Cutter Heavy Mace [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware Authchip [Propulsion] Protection Improved Utility Shielding Weapon Heavy Particle Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 4 | . . 2 . 2 Weapon 1 | . 1 . . . Parts Attached 80 | 7 8 21 29 15 Power 6 | 1 . . 3 2 Engine 5 | 1 . . 2 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 25 | 2 2 4 13 4 Treads 15 | . . 2 9 4 Leg 8 | 2 . 2 4 . Wheel 2 | . 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 21 | 2 . 10 3 6 Device 10 | . . 4 2 4 Storage 2 | 1 . . 1 . Processor 2 | 1 . 1 . . Hackware 1 | . . . . 1 Protection 6 | . . 5 . 1 Artifact . | . . . . . Weapon 28 | 2 6 7 10 3 Energy Gun 12 | 2 3 3 4 . Energy Cannon 9 | . 3 2 3 1 Ballistic Gun 4 | . . 2 2 . Ballistic Cannon 2 | . . . . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . . . 1 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 100 90 93 99 Engine 8 | . 12 10 7 7 Treads 23 | . . 16 32 28 Leg 3 | . 21 . . . Device 16 | . . 10 13 27 Storage 8 | . 12 10 8 7 Processor 1 | . 12 1 . . Protection 5 | . . 8 5 7 Energy Gun 9 | . 34 12 10 . Energy Cannon 12 | . 2 14 8 17 Ballistic Gun 1 | . . 3 3 . Ballistic Cannon 1 | . . . . 3 Peak Build Rating 46 | 7 12 21 32 46 Average Rating 28 | 6 8 19 29 39 On Entrance 13 | . 7 11 21 30 Naked Turns . | . . . . . Heaviest Build 47 | 15 23 40 45 47 Greatest Support 84 | 20 32 40 64 84 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 Most Carried 10 | 8 10 10 10 10 Average Carried 9 | 5 8 9 9 9 Final Capacity 10 | 10 10 10 10 10 Final Carried 10 | 8 10 10 10 10 Class Distribution -------------------- 56% | Hacker-Gunner 25% | Hacker-Tank 10% | Hacker-Skirmisher 8% | Hacker-Mutant Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1434 | 270 68 185 450 461 Remotely . | . . . . . Salvage Created 4304 | 179 211 374 1549 1991 Parts 246 | 6 22 14 81 123 Haulers Intercepted 7 | . 1 . 3 3 Recyclers Shooed 3 | . . 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 43 | . . 2 16 25 Melee 1 | . . . 1 . Guns 12 | . . 1 11 . Cannons 30 | . . 1 4 25 Classes Destroyed 17 | 2 4 1 6 4 Worker 8 | . . . 5 3 Builder 10 | . 3 . 1 6 Tunneler 5 | 4 . 1 . . Hauler 7 | . 1 . 3 3 Recycler 14 | 1 . 2 6 5 Mechanic 1 | . 1 . . . Operator 3 | . . . 2 1 Watcher 11 | . 3 2 3 3 Swarmer 3 | . . . 3 . Grunt 10 | . . . 5 5 Brawler 1 | . . . 1 . Duelist 2 | . . . 2 . Protector 1 | . . . . 1 Sentry 13 | . . 2 5 6 Specialist 7 | . . . . 7 Hunter 3 | . . . . 3 Programmer 3 | . . . . 3 Best Kill Streak 8 | 5 3 1 5 8 Combat Bots Only 4 | . . 1 3 4 Max Kills in Single Turn 2 | 2 1 1 2 2 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 305 | . . 10 60 235 Missed 102 | . . 2 14 86 Damage Taken 1460 | . . 75 462 923 Core 136 | . . . 19 117 Absorbed by Shields . | . . . . . Redirected to Shielding 47 | . . . . 47 Ignored by Resistances 947 | . . 46 279 622 Core Remaining (%) 99 | 100 100 100 96 . Volleys Fired 200 | 8 15 17 66 94 Largest 3 | 2 3 3 3 3 Hottest 225 | 80 162 186 225 225 Shots Fired 511 | 16 45 38 163 249 Gun 194 | 16 43 17 118 . Cannon 317 | . 2 21 45 249 Launcher . | . . . . . Special . | . . . . . Kinetic 99 | . . 1 40 58 Thermal 403 | 16 43 30 123 191 Explosive . | . . . . . Electromagnetic 9 | . 2 7 . . Robot Hit Streak 46 | 4 22 34 46 24 Robot Miss Streak 3 | 2 1 1 1 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 364 | 7 28 26 140 163 Core Hits 148 | 6 10 9 56 67 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 17 | . 2 1 13 1 Burn 14 | . 2 1 11 . Blast 1 | . . . . 1 Sever 2 | . . . 2 . Melee Attacks 17 | . . . 17 . Impact . | . . . . . Slashing 17 | . . . 17 . Piercing . | . . . . . Sneak Attacks 8 | . . . 8 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8303 | 88 323 505 2895 4492 Guns 2042 | 88 323 111 1520 . Cannons 5450 | . . 394 575 4481 Explosions . | . . . . . Melee 800 | . . . 800 . Ramming 11 | . . . . 11 Kinetic 1533 | . . . 486 1047 Thermal 5771 | 88 323 317 1609 3434 Explosive . | . . . . . Electromagnetic 188 | . . 188 . . Impact . | . . . . . Slashing 800 | . . . 800 . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 2 | . . . . 2 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 321 | . . 16 135 170 Projectiles 226 | . . 16 40 170 Explosions . | . . . . . Melee 95 | . . . 95 . Knockbacks 12 | . . . . 12 Impact . | . . . . . Kinetic 11 | . . . . 11 Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 335 | 36 187 234 335 199 Average Temperature 87 | 17 65 95 107 75 Received Heat Transfer 687 | . . 63 333 291 Effects 2 | . . . 2 . Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 13 | . 1 3 5 4 Heat Transferred 10457 | 200 1004 777 4144 4332 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 342 | 25 66 118 234 342 Initial 15 | . 12 4 15 5 Average 82 | 10 34 62 103 97 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 87 | 100 100 100 79 82 Level 1 12 | . . . 20 17 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . . . 2 11 Investigation 1 | . . . . 1 Extermination 2 | . . . . 2 Reinforcement 5 | . . . 1 4 Assault . | . . . . . Garrison 5 | . . . 1 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 4 4 21 37 Peak Tracking Total 7 | . 2 3 3 7 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . . 3 2 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 16 | . 2 2 7 5 Terminals 12 | . 2 1 5 4 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . 1 . Total Hacks 39 | . 5 7 18 9 Successful 27 | . 4 6 13 4 Failed 12 | . 1 1 5 5 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 10 | . 2 2 2 4 Terminals 27 | . 5 2 13 7 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 9 | . . 5 4 . Garrison Access 1 | . . . 1 . Terminal Hacks 15 | . 4 1 8 2 Part Schematic 3 | . 1 1 1 . Prototype ID Bank 2 | . . . 2 . Open DSF 1 | . . . . 1 Locate Traps 4 | . 1 . 2 1 Transport Status 2 | . 1 . 1 . Hauler Manifests 2 | . 1 . 1 . Registered Prototypes 1 | . . . 1 . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 9 | . . 5 4 . Insert Component 4 | . . 2 2 . Analyze 5 | . . 3 2 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 1 2 3 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . 1 3 3 . Parts Built 2 | . . . . 2 Authchips 1 | . . . . 1 Time 36 | . . . . 36 Total Part Build Rating 6 | . . . . 6 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 2 2 . Part Schematics Acquired 4 | . . 2 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4174 | 139 568 692 1219 1556 Spaces Moved 2140 | 83 416 399 582 660 Core 3 | 3 . . . . Treads 1547 | . . 314 573 660 Legs 443 | 80 347 7 9 . Wheels 147 | . 69 78 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 90 90 145 Average Speed 149 | 117 116 147 145 179 Slowest Speed 225 | 120 120 180 225 225 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 51 29 55 21 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug 24 | . . . 5 19 Terrain Destroyed 71 | . . . 17 54 Melee . | . . . . . Projectile 71 | . . . 17 54 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2682 | 105 463 479 800 835 Wait 124 | . 14 1 59 50 Move 2136 | 82 415 398 581 660 Hop . | . . . . . Pick Up 53 | 8 7 15 18 5 Fast Attach 19 | 7 . 5 5 2 Attach 17 | . 1 8 5 3 Detach 10 | . . 7 3 . Swap 44 | . 7 8 19 10 Drop 61 | . 4 20 27 10 Fire 200 | 8 15 17 66 94 Melee 17 | . . . 17 . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 140 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Evolved 1 slot: Weapon x1 300 | -10/Materials | Build established: Hacker-Gunner 485 | -10/Materials | Identified exit to Materials 485 | -10/Materials | Discovered exit to Materials (range 13) 536 | -10/Materials | Identified exit to Mines 536 | -10/Materials | Discovered exit to Mines (range 16) 693 | -10/Materials | Discovered exit to Materials (range 16) 708 | -10/Materials | Entered another Materials area 708 | -9/Materials | Evolved 2 slots: Utility x2 1097 | -9/Materials | Build established: Hacker-Tank 1285 | -9/Materials | Identified exit to Mines 1285 | -9/Materials | Discovered exit to Mines (range 7) 1363 | -9/Materials | Identified exit to Materials 1363 | -9/Materials | Discovered exit to Materials (range 5) 1400 | -9/Materials | Entered another Materials area 1400 | -8/Materials | Evolved 2 slots: Propulsion x2 1525 | -8/Materials | Garrison activated, responded to threat 1794 | -8/Materials | Identified exit to Factory 1794 | -8/Materials | Discovered exit to Factory (range 3) 2175 | -8/Materials | Build established: Hacker-Mutant 2485 | -8/Materials | Build established: Hacker-Skirmisher 2549 | -8/Materials | Discovered exit to Factory (range 8) 2619 | -8/Materials | Entered Factory 2619 | -7/Factory | Evolved 2 slots: Utility x2 2716 | -7/Factory | Identified exit to DSF 2926 | -7/Factory | Build established: Hacker-Gunner 2931 | -7/Factory | Identified exit to Factory 2931 | -7/Factory | Discovered exit to Factory (range 7) 3302 | -7/Factory | Garrison activated, responded to threat 3565 | -7/Factory | Cargo convoy interrupted 3915 | -7/Factory | Fabricated Adv. Treads (x2) 4090 | -7/Factory | Garrison activated, responded to threat 4175 | -7/Factory | Self-destructed Last Messages --------------- 04128_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04129_ R-06 Scavenger collects Lgt. Ion Engine. 04134_ X-57 Shotgunner knocked back. 04138_ U-05 Engineer builds a Wall. 04143_ Imp. Heat Sink melted. 04143_ X-57 Shotgunner destroyed. 04155_ Acquired 36 matter. 04160_ W-25 Informer distress signal alerts nearby ally. 04167_ Destroyed Imp. Sensor Array. 04167_ Destroyed Imp. Hover Unit. 04167_ W-25 Informer knocked back. 04167_ U-05 Engineer builds a Wall. 04170_ W-25 Informer destroyed. 04170_ Penetrated by Slug. 04170_ Adv. Treads destroyed. 04173_ H-61 Shepherd calls for reinforcements. 04173_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04174_ System corrupted: Energy discharge (-22). 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[% !% # "???????????????????? | | ??##+#####+####### !=* #?????????????????????? | | ?????# #????# %%%== #?????????????????????? | | ?????# #########+########?????????????????? | | ?????# # =*%"""G""" +???????????????? | | ?????# # %""" """ #???????????????? | | ?????# ; @ g%H% #???????????????? | | ?????# # gg !%#???????????????? | | ?????# # """"""" u % #???????????????? | | ?????# # """"""" # ????????????? | | ?????# # """"""" # ?????????? | | ?????##########???""""" #?? ??????????? | | ???????????????????###############????#??????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Beam Cannon | -10/Materials | Hacked Imp. Sensor Array | -9/Materials | Scanalyzed Hvy. Armor Plating | -9/Materials | Scanalyzed Cooling System | -9/Materials | Hacked Particle Charger | -8/Materials | Hacked Imp. Utility Shielding | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicCentriumPlatform Manual? 0 Play Time 02:04:57 Cumulative 59.3 hours Start 2024.11.16 @ 02:23:19 End 2024.11.16 @ 04:38:40 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 16 Rogue 0 Adventurer 0 Explorer 16 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 26 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b6ebbe6-e465-47ef-a8b4-6f35a751cb2a