Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.15 @ 20:24:37 Player: Petvaria Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (101) 505 Value Destroyed (3284) 3284 Prototype IDs (224) 4480 Alien Tech Used (8) 1600 Bonus (13705) 13705 TOTAL SCORE: 34074 Bonus ------- High Alert Combat Kills 100 Follower Combat Kills 37 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Win 3000 Friendly Fire -32 Cogmind --------- Core Integrity 1036/1600 Matter 275/300 Energy 100/100 System Corruption 1% Temperature Cool (3) Movement Flying (30) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Cooled Q-thruster > --- UTILITY (13) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- Thunder Hammer > --- INVENTORY (9) ---- Fission Core Light Particle Reactor Power Amplifier Advanced Hacking Suite Microwarp Drive Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Signal Interpreter Hacking Suite Hacking Suite LC Capacitor > --- WEAPON ----------- Warp Cannon Guided Remote Datajack > --- INVENTORY -------- Fission Core Power Amplifier Experimental Targeting Computer Transdimensional Reconstructor Makeshift Hammer [Rating: 106] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Artifact LC Capacitor Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Warp Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Guided Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . 1 . 1 . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . 1 Utility 11 | . . 1 . 1 2 . . . . 1 . . . . . . 2 . . . . . . . 2 . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 130 | 6 1 28 5 28 12 . . 3 . 2 2 2 . . . . 2 . 6 11 . . . 10 2 1 3 1 2 3 Power 17 | 1 . 4 1 4 1 . . . . . . 1 . . . . . . 1 2 . . . 1 1 . . . . . Engine 8 | 1 . 3 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Core 7 | . . 1 . 4 . . . . . . . . . . . . . . . 2 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Propulsion 49 | 2 . 11 1 13 5 . . 2 . . 1 . . . . . . . 2 4 . . . 2 1 1 2 1 . 1 Treads 23 | 2 . 7 1 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . 5 . . 2 . . 1 . . . . . . . 2 4 . . . . 1 1 2 1 . 1 Utility 36 | 1 1 6 2 6 3 . . . . 2 . 1 . . . . 2 . 3 3 . . . 4 . . . . 1 1 Device 6 | . . . . 1 . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . 1 Storage 3 | 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Processor 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hackware 9 | . . . . 1 2 . . . . 2 . . . . . . 2 . . 1 . . . 1 . . . . . . Protection 14 | . 1 5 2 3 . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Weapon 28 | 2 . 7 1 5 3 . . 1 . . 1 . . . . . . . . 2 . . . 3 . . 1 . 1 1 Energy Gun 7 | . . 5 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Ballistic Gun 7 | 2 . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . 1 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 4 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 . . . . . . . . . . . . . . . . . 3 . . . 8 . . . . 5 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Parts Lost 60 | . 1 16 1 7 2 . . 4 . . 1 . 1 . . . . . 5 . . 2 7 3 1 2 2 . 1 4 Power 5 | . . 3 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 26 | . 1 5 . 1 1 . . 4 . . . . . . . . . . 4 . . 1 4 . 1 . 2 . 1 1 Utility 21 | . . 4 1 5 . . . . . . . . . . . . . . 1 . . 1 3 3 . 1 . . . 2 Weapon 8 | . . 4 . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 Highest Loss Streak 5 | . 1 4 1 2 1 . . 4 . . 1 . 1 . . . . . 5 . . 2 4 2 1 2 2 . 1 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Backups 8 | 5 6 8 14 14 7 8 10 9 10 8 7 6 5 5 7 8 8 9 8 5 5 4 4 4 5 4 3 3 4 5 Power . | . 1 . . . . . . . 1 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 2 2 2 2 Propulsion 3 | 3 4 4 7 7 2 1 2 1 . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . 2 3 3 4 5 5 6 4 4 3 3 3 5 6 5 6 6 3 3 3 3 2 2 1 1 1 1 2 Weapon 1 | . 1 2 4 2 . 1 2 1 2 1 2 1 1 1 1 1 1 1 1 1 1 . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 18 | . . . 1 5 . . . . . . . . . . 1 . . 2 4 . . . . . . 1 1 . . 3 Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Propulsion 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . . . . . . . . . . . . . 1 . . 1 2 . . . . . . 1 . . . 2 Weapon 3 | . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Tool/Special 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Average Slot Usage (%) 74 | . 87 87 99 89 90 91 84 84 53 61 66 64 71 73 73 73 76 79 74 69 88 81 58 33 25 17 15 13 17 18 Engine 3 | . 14 8 11 2 . 7 7 6 . . 1 1 . . . . . . . 4 . . . . . . . . . . Core 1 | . . 2 . 6 6 . . . . . . . . . . . . . . . 5 5 3 . . . . . . . Treads 14 | . 23 24 33 35 1 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . 28 30 30 28 15 13 18 18 20 20 20 20 17 17 13 10 29 26 14 . . 3 7 5 4 5 Device 2 | . . . . 4 7 7 7 6 . . . 1 6 6 6 6 5 5 4 5 5 5 3 . . . . . . 1 Storage 6 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 3 . . . . . . . . . . . Processor 3 | . . . . 4 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Hackware 12 | . . . . . 22 23 23 23 23 32 33 27 26 26 26 26 34 35 35 35 35 31 26 14 9 7 4 4 4 1 Protection 5 | . 6 13 21 7 . . . . . . . . . . . . . . . 2 5 4 . . . . . . . . Energy Gun 1 | . . 9 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 28 11 11 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 7 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . 3 . 1 . . 3 6 6 6 5 5 3 . . 3 4 1 . 1 . . 3 3 Peak Build Rating 106 | 6 7 14 15 30 38 33 29 33 21 31 40 38 35 35 38 38 46 49 49 68 59 63 57 97 106 26 38 29 70 79 Average Rating 27 | 5 6 9 14 23 34 32 29 30 21 27 33 30 33 35 36 37 44 46 45 51 59 61 46 65 44 22 25 24 41 44 On Entrance 32 | . 6 6 14 14 29 32 29 29 21 21 31 32 34 35 35 37 38 44 49 38 59 59 57 16 97 14 19 19 29 70 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 11 14 36 36 41 21 17 14 17 10 13 14 19 16 14 14 14 14 15 15 27 17 20 18 47 65 3 . . 10 11 Greatest Support 82 | 40 40 60 60 82 20 19 19 19 10 10 16 16 16 16 16 16 16 16 16 27 27 27 22 45 45 7 21 14 14 14 Greatest Overweight (x) 15 | . . 1 . . 1 . . . . 1 . 1 . . . . . . 1 1 . . . 15 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 9 9 Average Capacity 10 | 7 8 10 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 5 5 5 5 5 5 5 5 5 7 9 Most Carried 15 | 6 8 15 15 15 14 10 10 10 10 9 9 9 6 5 9 10 9 10 10 5 5 5 5 5 5 5 5 4 7 9 Average Carried 9 | 5 6 8 14 14 7 8 10 9 10 7 7 6 5 5 7 8 8 9 8 5 5 4 4 4 5 4 3 3 4 7 Final Capacity 15 | 8 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 9 9 Final Carried 15 | 6 7 15 15 15 7 10 10 10 10 8 7 6 5 5 8 10 9 10 5 5 5 4 5 5 5 4 3 3 5 7 Class Distribution -------------------- 28% | Scavenger-Mutant 25% | Mutant 21% | Hacker-Sprinter 9% | Wizard-Sprinter 7% | Hacker-Mutant 4% | Sprinter 4% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Mutant | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Armory Hacker-Mutant | -4/Lab Hacker-Mutant | -3/Research Hacker-Sprinter | -3/Quarantine Sprinter | -2/Research Sprinter | -2/Testing Sprinter | -2/Section 7 Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Matter Collected 3234 | 175 127 598 133 1303 89 37 . . 18 . . . 108 77 71 . 20 20 . 155 10 . . 155 . . 61 7 4 66 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4305 | . 127 1351 183 1870 89 . . . . . . . 60 77 . . 28 201 75 . . . . 244 . . . . . . Parts 204 | . 5 82 10 95 5 . . . . . . . . . . . . . 2 . . . . 5 . . . . . . Haulers Intercepted 6 | . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 73 | . 2 26 6 35 1 . . . . . . . . . . . . . . . . . . 3 . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Guns 65 | . 2 26 6 31 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . AOE 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 16 | . 3 5 . 6 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Worker 4 | . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 4 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . . 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 4 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 14 | . . 3 3 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 41 | . 2 14 3 19 . . . . . . . . . . . . . . . . . . . 3 . . . . . . Duelist 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 14 | . . 7 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 6 | . . . . . . . . . . . . . . . . . . 2 4 . . . . . . . . . . . Samaritan 6 | . . . . . . . . . . . . . . 2 . . . 4 . . . . . . . . . . . . Best Kill Streak 6 | . 2 5 4 6 2 . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . Combat Bots Only 6 | . 2 4 4 6 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Max Kills in Single Turn 2 | . 2 1 1 2 1 . . . . . . . . 1 . . 1 1 1 . . . . 1 . . . . . . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . A5 (-4/Lab) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Hostile Shots Fired 948 | . 17 181 30 237 10 . . 11 . . 1 2 3 3 . 12 . . 43 3 12 18 123 41 12 44 16 16 59 54 Missed 333 | . 4 35 3 64 1 . . 3 . . . 2 . 2 . 5 . . 21 1 8 7 62 12 8 27 9 8 25 26 Hits 615 | . 13 146 27 173 9 . . 8 . . 1 . 3 1 . 7 . . 22 2 4 11 61 29 4 17 7 8 34 28 Melee 10 | . . 8 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Projectile 605 | . 13 138 27 173 9 . . 8 . . . . 3 1 . 7 . . 22 2 4 11 60 29 4 17 7 8 34 28 Critical Strikes 26 | . . 7 1 9 . . . . . . 1 . . . . . . . 1 . . . 2 2 . 1 . . . 2 Actively Blocked 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Disruptions 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Damage Taken 11410 | . 260 1932 294 2693 125 . . 384 . . 58 . 108 16 . 132 . . 459 41 80 255 965 589 73 302 153 225 1415 851 Core 4274 | . 15 252 36 314 43 . . 187 . . 58 . 33 . . 36 . . 281 18 80 52 657 159 35 230 65 115 1044 564 Absorbed by Shields 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 136 | . . 3 6 27 . . . . . . . . . . . . . . . 15 . 85 . . . . . . . . Ignored by Resistances 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 13 Regen/Repaired (Parts) 319 | . . . . . . . . . . . . . . . 193 . . . . . . . . . . . . . 126 . Core Remaining (%) 61 | 100 94 . 28 42 . . . . 67 . . . . . . 85 . . . . 62 . . 24 . 79 . . 32 64 Volleys Fired 345 | . 11 127 18 175 . . . . . . . . . . . . . . . . . . . 13 . . 1 . . . Largest 2 | . 2 2 2 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Hottest 110 | . 40 90 73 80 . . . . . . . . . . . . . . . . . . . 100 . . 110 . . . Shots Fired 625 | . 22 229 34 326 . . . . . . . . . . . . . . . . . . . 13 . . 1 . . . Gun 591 | . 22 229 32 308 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 13 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . . 1 . . . Launcher 20 | . . . 2 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 418 | . 22 139 16 241 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 183 | . . 88 16 67 . . . . . . . . . . . . . . . . . . . 12 . . . . . . Explosive 20 | . . . 2 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Hit Streak 35 | . 7 18 20 35 . . . . . . . . . . . . . . . . . . . 19 . . . . . . Robot Miss Streak 5 | . 4 4 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 1 . 1 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 462 | . 11 173 19 222 6 . . 1 . 1 1 . 1 2 . . 2 6 4 . . . 1 12 . . . . . . Core Hits 200 | . 6 65 10 109 2 . . . . . . . . . . . . . 3 . . . 2 3 . . . . . . Critical Kills 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . Critical Parts Destroyed 6 | . . . 1 . 1 . . . . . . . . . . . . 1 3 . . . . . . . . . . . Critical Strikes 14 | . . 2 3 2 1 . . . . . . . . . . . . 1 3 . . . . 2 . . . . . . Burn 5 | . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Destroy 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 5 | . . . . . 1 . . . . . . . . . . . . 1 3 . . . . . . . . . . . Melee Attacks 136 | . . . . . 14 . . 6 . 7 1 4 1 2 1 6 10 8 5 . . 14 18 6 . 11 . . 13 9 Impact 122 | . . . . . 3 . . 6 . 6 . 4 1 2 1 6 9 8 5 . . 14 18 6 . 11 . . 13 9 Slashing 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . 1 . . 1 . 1 . . . 2 . . 2 6 4 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9260 | . 364 2118 260 3994 218 . . 94 . . . . 94 252 . . 99 635 537 . . . 49 530 . . . . 16 . Guns 5721 | . 125 2118 260 3218 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 530 | . . . . . . . . . . . . . . . . . . . . . . . . 530 . . . . . . Explosions 1015 | . 239 . . 776 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1963 | . . . . . 218 . . 94 . . . . 94 252 . . 99 635 530 . . . 41 . . . . . . . Ramming 31 | . . . . . . . . . . . . . . . . . . . 7 . . . 8 . . . . . 16 . Kinetic 4300 | . 125 1295 172 2708 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2190 | . 239 823 88 510 . . . . . . . . . . . . . . . . . . . 530 . . . . . . Explosive 776 | . . . . 776 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1783 | . . . . . 38 . . 94 . . . . 94 252 . . 99 635 530 . . . 41 . . . . . . . Slashing 180 | . . . . . 180 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . 10 10 10 10 10 . . . . 10 10 . 1 2 . . . . 1 1 Average Corruption 5 | . . . . . . . . . . . 10 10 10 10 10 . . . . 10 10 . 1 1 . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 38 | . . . . . . . . . . . 3 4 8 7 1 . . . . . 5 . . 10 . . . . . . Message Errors 9 | . . . . . . . . . . . 1 1 1 4 . . . . . . . . . 2 . . . . . . Matter Fused 11 | . . . . . . . . . . . . 3 3 1 1 . . . . . . . . 3 . . . . . . Energy Discharges 5 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . 2 . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 6 | . . . . . . . . . . . 1 . 3 . . . . . . . 2 . . . . . . . . . Data Loss (major) 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . Misdirections 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1681 | . 116 . . . 43 . . 84 . . . . 89 246 . . 59 610 420 . . . 1 . . . . . . 13 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 129 | . 116 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Melee 1552 | . . . . . 43 . . 84 . . . . 89 246 . . 59 610 420 . . . 1 . . . . . . . Knockbacks 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Impact 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 295 | . 92 . . 78 . . . . . . . . . . . . . . 2 . . . 3 . . . . . 7 113 Shots 5 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 10 | . . . . . . . . . . . . . . . . . . . 4 . . . 3 . 1 . . . 2 . Targets Rammed 10 | . . . . . . . . . . . . . . . . . . . 4 . . . 3 . 1 . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 381 | . 24 172 161 381 . . . . . . . . 293 . . . . . 8 1 6 27 17 71 . . 22 . . . Average Temperature 54 | . 8 43 58 67 . . . . . . . . 143 . . . . . 8 1 1 12 10 34 . . 16 . . . Received Heat Transfer 3015 | . 93 750 129 1251 . . . . . . . . 27 . . 36 . . 153 21 . 54 162 108 9 42 45 27 54 54 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 1 . . . . . . . 1 2 . . . 3 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . 1 . . . . . . . . . . . 1 2 . . . . . . . . . . . . Impact Corruptions 75 | . . . . . 2 . . 1 . . . . 4 15 . . 2 41 9 . . . 1 . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Melted 5 | . . 3 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Heat Transferred 4841 | . 200 2248 407 1579 . . . . . . . . . . . . . . . . . . . 407 . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Maximum Alert Level 2 | . . . . 2 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Low Security (%) 75 | 100 100 100 100 12 23 . . . . 100 100 100 . . . . 100 . . . . 100 94 . 100 100 100 100 100 100 Level 1 12 | . . . . 40 76 . . . . . . . . . . . . . . . . . 5 . . . . . . . Level 2 11 | . . . . 46 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 574 | . 94 146 110 574 332 . . . . 42 11 64 . . . . 104 . . . . 68 244 . 45 45 50 75 110 163 Initial 261 | . . 16 47 . 261 . . . . 9 11 . . . . . 94 . . . . 28 24 . . 22 50 . 36 65 Average 119 | . 26 66 18 362 247 . . . . 20 4 30 . . . . 79 . . . . 20 68 . 18 13 20 7 28 85 Influence Increases 4558 | . 150 704 199 1252 188 . . . 15 64 . 134 20 5 . 210 49 . 225 125 45 94 382 60 80 140 . 75 171 171 Destroy 0b10 Robot/C 1600 | . 40 520 120 720 40 . . . . . . . . . . . . . . 100 . . . 60 . . . . . . Destroy 0b10 Robot/NC 145 | . 10 30 . 80 10 . . . . . . . 5 5 . . 5 . . . . . . . . . . . . . Destroy Leader 400 | . 12 148 30 200 10 . . . . . . . . . . . . . . . . . . . . . . . . . Allied During Kill 29 | . . . . 4 . . . . . . . . . . . . . . . 25 . . . . . . . . . . Successful Hack 117 | . 6 6 . 6 18 . . . . 15 . 26 . . . . 15 . . . . 10 . . 5 10 . . . . Disable Machine 330 | . 45 . . 90 45 . . . . . . 15 . . . . 15 . . . . . 30 . . . . . 60 30 Destroy Structure 332 | . 37 . 19 122 5 . . . . 4 . 3 . . . . 14 . . . . 24 22 . . 10 . . 21 51 Partial Spotted 60 | . . . . . . . . . . 15 . . . . . . . . . . . . . . 15 . . . . 30 Lose Combat Pursuer 1545 | . . . 30 30 60 . . . 15 30 . 90 15 . . 210 . . 225 . 45 60 330 . 60 120 . 75 90 60 Influence Decreases 4422 | . 110 621 322 678 633 129 . . . 45 34 70 84 5 . 60 199 . 70 239 41 89 188 304 40 90 90 10 126 145 Entered New Map 1186 | . . 24 76 . 313 48 . . . 6 23 . 25 . . . 56 . . 155 41 17 26 244 . 18 40 . 29 45 Time Decay 2412 | . 100 447 236 588 110 81 . . . 39 10 60 49 5 . 60 90 . 40 24 . 34 112 60 30 52 50 10 65 60 Lost Part 441 | . 10 150 10 70 20 . . . . . 1 . 10 . . . . . 30 . . 20 50 . 10 20 . . . 40 Lost Ally 130 | . . . . 20 40 . . . . . . 10 . . . . . . . 60 . . . . . . . . . . Purge Threat 253 | . . . . . 150 . . . . . . . . . . . 53 . . . . 18 . . . . . . 32 . Squads Dispatched 29 | . . 2 . 7 4 . . . . 2 . . . . . . . . . . . 2 4 . . 2 . 1 4 1 Investigation 5 | . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . 1 Extermination 6 | . . . . . 1 . . . . . . . . . . . . . . . . 1 2 . . . . . 2 . Reinforcement 16 | . . 2 . 4 3 . . . . 2 . . . . . . . . . . . . 1 . . 1 . 1 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Distress Signals 13 | . . 2 . 4 1 . . . . 1 . . . . . . . . . . . 1 . . . 1 . 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 332 | . 3 47 8 60 12 . . 4 5 6 6 7 1 1 . 15 3 1 15 5 7 11 31 4 7 12 5 13 29 14 Peak Tracking Total 17 | . 2 7 3 6 6 . . 4 5 3 6 4 1 1 . 10 3 1 11 8 8 11 12 1 4 9 4 12 17 10 Tactical Retreats 39 | . . . 2 2 3 . . . 1 2 . 2 1 . . 4 . . 3 . 1 1 8 . 2 3 . 1 2 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Traps Triggered 6 | . . . . 1 1 . . . . 1 . . 1 . . . . . . . . . 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Machines Disabled 25 | . 3 . . 6 3 . . . . . . 1 . . . . 1 1 . . . . 2 2 . . . . 4 2 Max in Single Turn 3 | . 3 . . 1 1 . . . . . . 1 . . . . 1 1 . . . . 1 1 . . . . 1 1 Garrison Access 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Machines Accessed 50 | . 1 2 . 4 7 1 . 3 . 2 . 4 . . . . 4 3 . 4 1 4 . 2 2 3 . . 2 1 Terminals 29 | . 1 2 . 3 3 . . . . 1 . 2 . . . . 4 . . . 1 4 . . 2 3 . . 2 1 Fabricators 5 | . . . . . 3 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Total Hacks 135 | . 1 3 . 10 16 1 . 22 . 3 . 12 . . . . 9 3 . 7 2 11 . 21 3 6 . . 3 2 Successful 90 | . 1 1 . 2 6 1 . 22 . 2 . 4 . . . . 7 3 . 7 2 7 . 21 1 1 . . 2 . Failed 44 | . . 2 . 8 10 . . . . 1 . 8 . . . . 1 . . . . 4 . . 2 5 . . 1 2 Catastrophic 8 | . . 1 . 1 2 . . . . . . 1 . . . . . . . . . 1 . . 1 . . . 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Manual 62 | . 1 2 . 8 11 . . . . 2 . 8 . . . . 10 . . 1 . 9 . . 1 6 . . 3 . Terminals 64 | . 1 3 . 8 9 . . . . 2 . 5 . . . . 9 . . . 2 11 . . 3 6 . . 3 2 Fabricators 11 | . . . . . 5 . . . . 1 . 5 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 2 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . Terminal Hacks 75 | . . . . . 2 1 . 22 . 1 . 1 . . . . 7 3 . 7 2 5 . 21 1 . . . 2 . Record 32 | . . . . . . . . 2 . . . . . . . . . 2 . 6 2 . . 20 . . . . . . Part Schematic 15 | . . . . . . . . 12 . . . . . . . . 1 . . . . 2 . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 5 | . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . Registered Prototypes 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 1 1 . 1 2 . . . . 1 . 2 . . . . . . . . . 2 . . . 1 . . . . Terminals 7 | . 1 1 . 1 . . . . . . . 1 . . . . . . . . . 2 . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . Operators 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Fabnet 4 | . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . . 1 . 2 5 . . . . 1 . 3 . . . . 2 . . . 1 4 . . 2 2 . . 1 1 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 5 . . . . . . 3 . . . . . . . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . 116 . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . 12 . . . . . . 13 . 1 . . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . 1 . . . . 1 1 . . . . 1 1 . . 3 . 1 1 2 . . . . . . Non-combat 3 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . 1 . . . . 1 . . . 3 . 1 1 1 . . . . . . Robot Hacks Applied 4 | . . . . . 1 . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . find_chute 3 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 8 | . . . . . . . . . 6 6 6 6 6 6 6 8 8 8 8 8 2 2 2 2 . . . . . . Autooverrided 7 | . . . . . . . . . . . . . . . . 1 . . . 3 . 1 1 1 . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Total Allies 17 | . . . 2 . 2 . . . . . . 1 . . . 1 . . . 8 . 1 1 1 . . . . . . Largest Group 7 | . . . 2 2 2 . . . . . . 1 . . . 1 . . . 7 . 1 1 1 . . . . . . Highest-Rated Group 339 | . . . 45 45 42 . . . . . . 26 . . . 54 . . . 339 . 47 49 47 . . . . . . Highest-Rated Ally 64 | . . . 31 31 21 . . . . . . 26 . . . 54 . . . 64 . 47 49 47 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 33 | . . . . 3 8 . . . . . . . . . . 4 . . . 17 . 1 . . . . . . . . Total Damage 1524 | . . . . 63 208 . . . . . . . . . . 33 . . . 1204 . 16 . . . . . . . . Kills 7 | . . . . 1 1 . . . . . . . . . . . . . . 5 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Active Infowar (turns) 4994 | . . . . 1140 221 212 153 58 . . . 36 229 220 539 369 187 256 310 490 96 90 302 . . . . . . 86 Sensors 4994 | . . . . 1140 221 212 153 58 . . . 36 229 220 539 369 187 256 310 490 96 90 302 . . . . . . 86 Robot Analysis Total 151 | . . . . . . . . 151 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . 1 . . 1 1 . . . . . 2 1 . 2 . 2 . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Turns Passed 12644 | 1537 374 1268 1300 2191 221 212 153 63 249 99 51 128 229 220 539 369 187 256 327 490 96 90 384 770 118 128 146 81 239 129 Spaces Moved 13076 | 271 210 566 736 904 494 566 385 104 166 203 121 332 416 370 1004 379 284 534 560 898 390 255 450 276 171 286 427 256 711 351 Core 554 | 22 . . . . . . . . . . . . . . . . . . 29 . . . 119 246 121 17 . . . . Treads 2344 | 249 210 245 736 904 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 53 | . . 4 . . . . . . . . . . . . . . . . . . . . . 30 19 . . . . . Wheels 317 | . . 317 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9496 | . . . . . 494 566 385 104 166 203 121 332 416 370 1004 379 284 534 531 898 390 255 331 . 31 269 427 256 474 276 Fastest Speed 24 | 50 160 95 160 158 26 27 27 27 32 32 30 30 30 30 30 30 30 30 30 24 24 24 27 50 45 30 27 27 27 30 Average Speed 61 | 151 160 126 160 158 26 27 27 27 32 33 31 31 30 30 30 30 30 30 33 44 24 24 35 240 64 31 29 28 32 31 Slowest Speed 800 | 160 160 240 160 162 106 27 27 32 32 112 32 112 30 30 30 30 30 30 100 104 24 27 50 800 190 50 32 30 85 85 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 61 | . . . . . 9 2 . 1 . 1 . 4 . . . . . . 1 1 3 1 4 . . 14 3 5 6 6 Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Microwarps 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 9 Exploration Rate (%) 49 | 24 44 68 98 60 15 70 59 77 33 9 84 9 65 65 85 63 12 75 75 83 61 13 33 99 7 57 11 40 45 9 Regions Visited 30 Branch Regions 18 Pre-discovered Areas 36 | . . . 1 . . . . 29 . . . . 1 . 1 . . 2 . . 2 . . . . . . . . . Known Exits Taken 18 | . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . 1 1 1 1 . 1 1 . Scrap Searched 25 | . . . 3 . . 4 3 . . . . . 1 . 3 3 . 3 2 . 3 . . . . . . . . . Spaces Dug 90 | . . . . 14 3 . . 1 . 4 . 3 . . . 6 7 1 1 . . 14 12 . . 10 . . 8 6 Terrain Destroyed 327 | . 46 . 24 166 3 . . 1 . 4 . 3 . . . 6 7 1 1 . . 14 12 . . 10 . . 8 21 Melee 76 | . . . . . 3 . . 1 . 4 . 3 . . . 6 7 1 1 . . 14 12 . . 10 . . 8 6 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 251 | . 46 . 24 166 . . . . . . . . . . . . . . . . . . . . . . . . . 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Total 16719 | 1398 228 893 827 1340 556 622 433 131 361 231 134 348 518 476 1240 627 377 623 693 988 388 268 654 359 180 299 442 259 529 297 Wait 3101 | 1111 5 134 59 181 17 55 49 16 196 8 8 2 101 105 231 240 77 75 111 58 2 . 180 44 . 13 9 7 7 . Move 12650 | 270 209 565 735 903 476 561 384 101 165 201 120 323 415 369 1003 378 283 533 557 895 383 252 442 275 170 260 420 245 485 272 Hop 56 | . . . . . 8 2 . 1 . 1 . 4 . . . . . . 1 1 3 1 3 . . 11 3 5 6 6 Pick Up 104 | 11 2 29 3 16 3 3 . . . 1 1 2 . . 4 2 2 4 . . . . 1 4 . 1 3 1 9 2 Fast Attach 36 | 1 . 5 . 4 . . . . . . . . . . . . . . 4 10 . . . 9 2 1 . . . . Attach 91 | 5 1 17 1 5 11 . . 3 . 8 3 7 1 . . . 3 1 . . . 1 3 4 . 1 3 1 7 5 Detach 24 | . . . . . 1 . . 3 . 5 1 4 . . . . 1 . 2 . . . 3 . . . 1 . . 3 Swap 54 | . . 8 6 32 1 . . 1 . . . . . . . . . . 2 3 . . . 1 . . . . . . Drop 83 | . . 8 5 24 8 1 . . . . . 2 . . 1 . 1 2 7 10 . . 1 3 7 1 2 . . . Fire 345 | . 11 127 18 175 . . . . . . . . . . . . . . . . . . . 13 . . 1 . . . Melee 136 | . . . . . 14 . . 6 . 7 1 4 1 2 1 6 10 8 5 . . 14 18 6 . 11 . . 13 9 Ram 10 | . . . . . . . . . . . . . . . . . . . 4 . . . 3 . 1 . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 12 | . . . . . . . . . . . . . . . . 1 . . . 11 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 1449 | -11/Scrapyard | Assembled infested the area 1538 | -11/Scrapyard | Entered Materials 1539 | -10/Materials | Build established: Mutant 1539 | -10/Materials | Met a group of wandering Federalists 1605 | -10/Materials | Discovered new exit (range 15) 1776 | -10/Materials | Discovered new exit (range 15) 1912 | -10/Materials | Entered another Materials area 1912 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2222 | -9/Materials | Lost 4 parts (1n3w) 2265 | -9/Materials | Discovered new exit (range 9) 2416 | -9/Materials | Discovered new exit (range 14) 2595 | -9/Materials | Core integrity fell below 50% 2602 | -9/Materials | Lost 3 parts (1n1u1w) 2605 | -9/Materials | Build established: Scavenger-Mutant 3000 | -9/Materials | Discovered new exit (range 15) 3180 | -9/Materials | Entered Mines 3628 | -9/Mines | Discovered new exit (range 7) 3647 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3707 | -9/Mines | Discovered new exit (range 5) 3756 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4203 | -9/Mines | Found a hidden stash of uninstalled traps 4480 | -9/Mines | Entered Materials 4480 | -8/Materials | Accompanied by 2 allies 4480 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4485 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4697 | -8/Materials | Discovered new exit (range 13) 4899 | -8/Materials | Garrison activated, responded to threat 6219 | -8/Materials | Discovered new exit (range 3) 6522 | -8/Materials | Core integrity fell below 50% 6670 | -8/Materials | Identified exit to Factory 6671 | -8/Materials | Entered Factory 6671 | -7/Factory | Evolved 2 slots: Utility x2 6703 | -7/Factory | Identified exit to Storage 6703 | -7/Factory | Identified exit to Lower Caves 6833 | -7/Factory | Fabricated H-55 Commando? 6892 | -7/Factory | Entered Lower Caves 6969 | -7/Lower Caves | Learned location of 1 exit from Factory 6980 | -7/Lower Caves | Build established: Hacker-Sprinter 7083 | -7/Lower Caves | Discovered new exit (range 9) 7085 | -7/Lower Caves | Identified exit to Lower Caves 7104 | -7/Lower Caves | Entered another Lower Caves area 7109 | -7/Lower Caves | Discovered new exit (range 12) 7110 | -7/Lower Caves | Encountered a Warlord checkpoint 7113 | -7/Lower Caves | Identified exit to Factory 7194 | -7/Lower Caves | Identified exit to Data Miner 7257 | -7/Lower Caves | Entered Data Miner 7257 | -7/Data Miner | Discovered new exit (range 6) 7263 | -7/Data Miner | Met Data Miner 7269 | -7/Data Miner | Learned location of Section 7 (-2) 7269 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7274 | -7/Data Miner | Received God Mode back door access code from Data Miner 7286 | -7/Data Miner | Interfaced with the Data Conduit 7320 | -7/Data Miner | Identified exit to Proximity Caves 7320 | -7/Data Miner | Entered Proximity Caves 7346 | -6/Proximity Caves | Lost 4 parts (4n) 7486 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7565 | -6/Proximity Caves | Discovered exit to Factory (range 16) 7569 | -6/Proximity Caves | Entered Factory 7569 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7570 | -6/Factory | Identified exit to Lower Caves 7571 | -6/Factory | Loaded intel: 278 machine locations 7668 | -6/Factory | Sucked down chute 7668 | -6/Factory | Entered Waste 7683 | -6/Waste | EMP discharged 7683 | -6/Waste | System corruption reached 10% 7686 | -6/Waste | Spotted C-40 Crusher 7689 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7712 | -6/Waste | Spotted C-40 Crusher 7713 | -6/Waste | Spotted C-40 Crusher 7713 | -6/Waste | Spotted C-40 Crusher 7713 | -6/Waste | Spotted C-40 Crusher 7714 | -6/Waste | Discovered new exit (range 16) 7714 | -6/Waste | Spotted C-40 Crusher 7718 | -6/Waste | Identified exit to Factory 7719 | -6/Waste | Entered Factory 7720 | -6/Factory | Loaded intel: 287 machine locations 7761 | -6/Factory | Discovered exit to Lower Caves (range 12) 7847 | -6/Factory | Entered Lower Caves 7986 | -6/Lower Caves | Discovered new exit (range 14) 8047 | -6/Lower Caves | Learned location of 1 exit from Factory 8076 | -6/Lower Caves | Identified exit to Lower Caves 8076 | -6/Lower Caves | Entered another Lower Caves area 8077 | -6/Lower Caves | Learned 4 Factory zone layouts 8283 | -6/Lower Caves | Discovered new exit (range 12) 8296 | -6/Lower Caves | Identified exit to Zion 8296 | -6/Lower Caves | Entered Zion 8317 | -6/Zion | System corruption cleaned by Quarantine Array 8365 | -6/Zion | Received a visual enhancement algorithm 8368 | -6/Zion | Discovered new exit (range 16) 8432 | -6/Zion | Found Exp. System Shield 8433 | -6/Zion | Found Exp. Targeting Computer 8436 | -6/Zion | Found Exp. Target Analyzer 8503 | -6/Zion | Met Imprinter 8588 | -6/Zion | Given the Hacking Drone Bay 8592 | -6/Zion | Learned Factory repair station intel 8696 | -6/Zion | Visited the Megawrench Repair Shop 8696 | -6/Zion | Megawrench repaired 4 parts 8835 | -6/Zion | Identified exit to Proximity Caves 8835 | -6/Zion | Entered Proximity Caves 9091 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9142 | -5/Proximity Caves | Learned location of 1 exit from Factory 9143 | -5/Proximity Caves | Learned Factory stockpile data 9199 | -5/Proximity Caves | Discovered new exit (range 15) 9204 | -5/Proximity Caves | Identified exit to Factory 9204 | -5/Proximity Caves | Entered Factory 9204 | -5/Factory | Evolved 2 slots: Utility x2 9205 | -5/Factory | Identified exit to Upper Caves 9205 | -5/Factory | Identified exit to Factory 9208 | -5/Factory | Loaded intel: 276 machine locations 9209 | -5/Factory | Loaded intel: 6 repair station locations 9213 | -5/Factory | Central database locked down 9382 | -5/Factory | Discovered exit to Factory (range 13) 9391 | -5/Factory | Entered Upper Caves 9494 | -5/Upper Caves | Found Alien Artifact 9514 | -5/Upper Caves | Build established: Wizard-Sprinter 9566 | -5/Upper Caves | Entered a destroyed Warlord outpost 9644 | -5/Upper Caves | Discovered new exit (range 7) 9647 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9647 | -5/Upper Caves | Identified exit to Upper Caves 9647 | -5/Upper Caves | Entered another Upper Caves area 9695 | -5/Upper Caves | Discovered exit to Factory (range 15) 9915 | -5/Upper Caves | Found DCF Scrap (13 items) 9953 | -5/Upper Caves | Lost 5 parts (4n1u) 9971 | -5/Upper Caves | Discovered new exit (range 11) 9974 | -5/Upper Caves | Identified exit to Warlord 9974 | -5/Upper Caves | Entered Warlord 10131 | -5/Warlord | Opened Warlord's prototype stash 10136 | -5/Warlord | Found Prototype Hackware 10136 | -5/Warlord | Identified Ghost Barrier 10156 | -5/Warlord | Learned Research trap positions 10156 | -5/Warlord | Learned Testing stockpile data 10156 | -5/Warlord | Learned Research terminal intel 10156 | -5/Warlord | Learned Research scanalyzer intel 10165 | -5/Warlord | Met Warlord 10190 | -5/Warlord | Warlord's base attacked by MAIN.C 10210 | -5/Warlord | Build established: Wizard-Mutant 10226 | -5/Warlord | Found Prototype Energy Gun 10226 | -5/Warlord | Identified Vortex Rifle 10228 | -5/Warlord | Found Prototype Launcher 10228 | -5/Warlord | Identified Vortex Catalyst Activator 10396 | -5/Warlord | Warlord forces counterattacked 10458 | -5/Warlord | Lost 8 allies 10459 | -5/Warlord | Discovered new exit (range 13) 10461 | -5/Warlord | System corruption reached 10% 10464 | -5/Warlord | Identified exit to Proximity Caves 10464 | -5/Warlord | Entered Proximity Caves 10515 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10546 | -4/Proximity Caves | Spotted B-86 Titan 10557 | -4/Proximity Caves | Discovered exit to Factory (range 15) 10560 | -4/Proximity Caves | Entered Factory 10560 | -4/Factory | Evolved 2 slots: Propulsion x2 10561 | -4/Factory | Identified exit to Armory 10562 | -4/Factory | Loaded intel: 265 machine locations 10650 | -4/Factory | Entered Armory 10651 | -4/Armory | Loaded intel: 90 machine locations 10704 | -4/Armory | Build established: Wizard-Sprinter 10929 | -4/Armory | Lost 4 parts (2n2u) 11013 | -4/Armory | Lost 3 parts (2n1u) 11015 | -4/Armory | Local machine network offline 11027 | -4/Armory | Core integrity fell below 50% 11030 | -4/Armory | Discovered new exit (range 5) 11034 | -4/Armory | Entered Lab 11034 | -4/Lab | Discovered new exit (range 9) 11040 | -4/Lab | Hidden lab's door opened automatically 11040 | -4/Lab | Sensor layout match revealed 11041 | -4/Lab | Gained access to the hidden lab's interior 11045 | -4/Lab | Decrypted terminal 11061 | -4/Lab | Found Alien Artifact 11063 | -4/Lab | Identified Core Expander 11063 | -4/Lab | Installed Core Expander, added new Power slot 11069 | -4/Lab | Found Alien Artifact 11070 | -4/Lab | Identified Integrated Reactor 11070 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 11076 | -4/Lab | Found Alien Artifact 11093 | -4/Lab | Decrypted terminal 11093 | -4/Lab | Acquired modification code for an L2 power cell 11106 | -4/Lab | Found Prototype Hackware 11106 | -4/Lab | Identified Quantum Router 11109 | -4/Lab | Found Prototype Protection 11109 | -4/Lab | Identified Exp. Powered Armor 11112 | -4/Lab | Found Prototype Energy Gun 11112 | -4/Lab | Identified Hyp. EM Gauss Rifle 11115 | -4/Lab | Found Prototype Energy Cannon 11115 | -4/Lab | Identified Warp Cannon 11214 | -4/Lab | Found Prototype Special Weapon 11218 | -4/Lab | Detected by scanners 11219 | -4/Lab | Identified Gui. Remote Datajack 11228 | -4/Lab | Confronted by A5 11228 | -4/Lab | Hacked A5 with code downloaded from Data Conduit 11231 | -4/Lab | Destroyed A5 11231 | -4/Lab | Disabled Active System Cloaker 11258 | -4/Lab | Build established: Hacker-Mutant 11315 | -4/Lab | Decrypted terminal 11315 | -4/Lab | Found Alien Artifact 11315 | -4/Lab | Identified LC Capacitor 11495 | -4/Lab | MAIN.C forces arrive to investigate 11804 | -4/Lab | Entered Research 11804 | -3/Research | Evolved 2 slots: Utility x2 11805 | -3/Research | Loaded intel: 87 trap records 11806 | -3/Research | Loaded intel: 131 machine locations 11807 | -3/Research | Loaded intel: 24 terminal locations 11808 | -3/Research | Loaded intel: 6 scanalyzer locations 11919 | -3/Research | Discovered new exit (range 8) 11922 | -3/Research | Entered Quarantine 11923 | -3/Quarantine | Loaded intel: 63 machine locations 11945 | -3/Quarantine | Spotted Alpha 7 12048 | -3/Quarantine | Discovered new exit (range 10) 12050 | -3/Quarantine | Entered Research 12050 | -2/Research | Warlord forces began assault on 0b10 12050 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12051 | -2/Research | Identified exit to Testing 12052 | -2/Research | Loaded intel: 134 machine locations 12160 | -2/Research | Research machine network offline 12196 | -2/Research | Entered Testing 12198 | -2/Testing | Loaded intel: 70 machine locations 12257 | -2/Testing | Spotted Fortress 12276 | -2/Testing | Discovered new exit (range 5) 12276 | -2/Testing | Discovered new exit (range 6) 12277 | -2/Testing | Entered Section 7 12278 | -2/Section 7 | Loaded intel: 133 machine locations 12308 | -2/Section 7 | Spotted Alpha 7 12308 | -2/Section 7 | Spotted Alpha 7 12311 | -2/Section 7 | Spotted S7 Guard 12321 | -2/Section 7 | Build established: Sprinter 12322 | -2/Section 7 | Modified the L2 Power Cell with code from the hidden lab 12327 | -2/Section 7 | Spotted B-99 Colossus 12340 | -2/Section 7 | Found Alien Artifact 12341 | -2/Section 7 | Identified Integrity Redistributor 12341 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-22) 12352 | -2/Section 7 | Found Alien Artifact 12353 | -2/Section 7 | Identified LRC Storage 12353 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 12355 | -2/Section 7 | Found LRC Storage 12356 | -2/Section 7 | Found Alien Artifact 12357 | -2/Section 7 | Identified LRC Insulator 12357 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 12358 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 12409 | -2/Section 7 | Spotted Executioner 12409 | -2/Section 7 | Spotted Executioner 12425 | -2/Section 7 | Found Alien Artifact 12426 | -2/Section 7 | Identified Core Regenerator 12426 | -2/Section 7 | Used Core Regenerator, restored core integrity (+272) 12442 | -2/Section 7 | Found Alien Artifact 12443 | -2/Section 7 | Identified Microwarp Drive 12506 | -2/Section 7 | Core integrity fell below 50% 12513 | -2/Section 7 | Discovered new exit (range 12) 12516 | -2/Section 7 | Entered Access 12516 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12517 | -1/Access | Loaded intel: 113 machine locations 12564 | -1/Access | Spotted B-99 Colossus 12579 | -1/Access | Hacking Suite fried by hacking feedback 12617 | -1/Access | Energy Cycler disabled 12644 | -1/Access | Discovered new exit (range 7) 12645 | -1/Access | Identified exit to Surface 12645 | *** | Escaped! Last Messages --------------- additional patrols. Energy Cycler explodes. Adv. Sensor Array destroyed. Destroyed Adv. Sensor Array. The unstable cave ceiling collapses. Penetrated by Slug. K-01 Serf collects debris. Slug penetrates Wall. Penetrated by Slug. Thunder Hammer destroyed. The unstable cave ceiling collapses. K-01 Serf collects debris. Slug penetrates Wall. Penetrated by Slug. Impulse Thruster destroyed. K-01 Serf destroyed. Microwarped (distance 13). The Access Shell folds into the floor. EXIT=FOUND EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ???# + #?????????????????????????????????? | | ???# # #???????????????????"""""?????????? | | ???# #??##############????????????""Y""?????????? | | ???# ########? #??????????????????????????? | | ???# #? #??????????????????????????? | | ???# # "" ???????????????????????????? | | ???######## # """???????????????????????????? | | ?# + + T"#??????????????????????????? | | ?# # # """???????????????????????????? | | ?# ??# #? "" ???????????????????????????? | | ?# ????# #?? #??????????????????????????? | | ?# ??????# #??? #??????????????????????????? | | ?#????????# #????#####??????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" """"???????????????? | | ??????????# """ """ """"???????????????? | | ??????????# """"???????????????? | | ??????????# """"???????????????? | | ??????????# "" """"???????????????? | | ??????????# @" """"???????????????? | | ??????????# """"???????????????? | | ??????????# k """"???????????????? | | ??????????# """"???????????????? | | ??????????# """"???????????????? | | ?????"????# ####### ##########??????????????????? | | ????"""???# #?????###???????????????????????????? | | ???"""????# #???????????????????????????????????? | | ????"?????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | #####+##### #?????????????????"""""?????????????? | | #??????????"??????"""""?????????????? | | #?????????"""?????"""""?????????????? | | #### = #????????"""??????"""""?????????????? | | # #?????????"???????"""""?????????????? | | # #???????????????????????????????????? | | + #???????????????????????????????????? | | # #???????????????????????????????????? | | # ???????????????????????????????????? | | #### ???????????????????????????????????? | | ???############??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????""????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 53 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 400 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 60 Defensive Hacking 25 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Angular Momentum Engine | -7/Data Miner | Free Imp. Phase Shifter | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Arm. Medium Treads | -6/Zion | Archive Focal Shield | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive System Guard | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive IFF Parser | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive EM Shield | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Weapon Mount | -5/Factory | Hacked Cld. VTOL Module | -4/Factory | Hacked Weapon Cycler | -4/Factory | Hacked Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor LC Capacitor Integrity Redistributor LRC Storage LRC Insulator Core Regenerator Microwarp Drive Achievements -------------- Big Bang Curiosity Killed The Cat Challenges ------------ None Game ------ Seed ChainVortexThermoblaster Manual? 0 Play Time 02:26:15 Cumulative 216.1 hours Start 2025.09.15 @ 17:27:22 End 2025.09.15 @ 20:24:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type 0 Total 12 Types 6/0/2/2/1/0/0/0/0/1 Lore% 91 Gallery% 85 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5ab744ec-0acd-4a35-97f9-be0f91f52bd0