Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 00:32:15 Player: Conlarando Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (140) 700 Value Destroyed (3778) 3778 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (3329) 3329 TOTAL SCORE: 15967 Bonus ------- High Alert Combat Kills 29 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1510/1600 Matter 270/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Xenon Bombardment Thruster Field Propulsion Drive Field Propulsion Drive Cooled Nuclear Pulse Thruster > --- UTILITY (11) ----- Advanced Signal Interpreter Advanced Signal Interpreter Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antigrav System Impulse Thruster ECM Suite Utility Shielding Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Backup Power VII > --- PROPULSION ------- Antigrav System Antigrav Array Improved Flight Unit Cooled Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Experimental Hacking Suite System Shield > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Advanced Sensor Array Advanced Sensor Array Advanced Signal Interpreter ECM Suite Utility Shielding Improved Hacking Suite System Shield Backup Laser VII Compact Tesla Bomb Launcher Enhanced Force Lance [Rating: 102] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Improved Flight Unit Utility Hacking Suite Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Mace Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 2 | . . . . . . . . . 1 . . . 1 . Propulsion 6 | . . . 1 . . . . 1 1 2 . . 1 . Utility 9 | . . . . . . . 2 1 . . 2 2 . 2 Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 194 | 4 28 11 26 11 . . 25 19 7 14 12 17 12 8 Power 27 | 1 . 1 3 2 . . 1 5 3 3 3 4 1 . Engine 21 | 1 . 1 2 1 . . 1 4 3 3 2 3 . . Core 3 | . . . 1 1 . . . 1 . . . . . . Reactor 3 | . . . . . . . . . . . 1 1 1 . Propulsion 56 | 2 3 2 9 1 . . 9 6 1 6 3 6 6 2 Treads 24 | 2 2 2 9 1 . . 8 . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 2 1 . Flight 28 | . . . . . . . 1 6 1 6 3 4 5 2 Utility 40 | 1 5 3 5 1 . . 4 4 2 2 4 4 2 3 Device 4 | . 1 1 . . . . . . . 1 1 . . . Storage 5 | 1 2 1 . . . . . 1 . . . . . . Processor 5 | . . . . . . . . . 1 . 1 . 2 1 Hackware 12 | . . . . . . . 1 2 1 1 2 3 . 2 Protection 14 | . 2 1 5 1 . . 3 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 71 | . 20 5 9 7 . . 11 4 1 3 2 3 3 3 Energy Gun 9 | . 7 . . . . . . . 1 . 1 . . . Energy Cannon 7 | . 6 . . . . . . . . . 1 . . . Ballistic Gun 28 | . 6 4 7 4 . . 6 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 15 | . 1 1 2 3 . . 5 1 . . . . . 2 Special Weapon 1 | . . . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . 1 . . . . Piercing Weapon 8 | . . . . . . . . . . 1 . 3 3 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 2 . . . 3 3 1 . 2 3 2 1 Parts Lost 50 | . 1 5 9 4 . . 3 2 . 3 3 11 7 2 Power 6 | . . 1 . 1 . . . . . . 1 2 1 . Propulsion 29 | . . 2 6 2 . . 1 1 . 2 1 8 5 1 Utility 11 | . . 1 2 . . . 2 1 . 1 1 1 1 1 Weapon 4 | . 1 1 1 1 . . . . . . . . . . Highest Loss Streak 7 | . 1 3 3 3 . . 2 2 . 1 3 6 7 2 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . Average Slot Usage (%) 91 | . 96 95 99 96 88 88 96 81 77 81 84 74 62 54 Engine 6 | . 14 14 8 . . . 4 5 4 11 9 6 . . Core 3 | . . . 2 10 11 11 4 1 1 . . . 1 . Treads 21 | . 26 28 32 29 22 22 25 2 . . . . . . Flight 6 | . . . . . . . . 26 33 35 31 20 9 11 Device 1 | . 8 7 . . . . . . . . 1 2 . . Storage 9 | . 14 14 11 11 11 11 9 7 6 5 5 4 4 2 Hackware 6 | . . . . . . . 8 18 15 18 27 23 26 26 Protection 9 | . 5 5 10 11 11 11 16 7 6 1 . 4 . . Ballistic Gun 19 | . 12 24 32 30 33 33 23 2 . . . . . . Launcher 1 | . . . . 2 . . 3 . . . . . . . Peak Build Rating 102 | 4 10 12 20 23 22 22 32 39 49 73 87 83 102 69 Average Rating 27 | 2 8 10 16 21 21 22 28 33 45 60 67 68 82 57 On Entrance 31 | . 4 10 11 20 21 22 22 29 39 49 51 79 58 50 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 66 | 10 34 54 57 62 61 61 66 63 25 35 41 36 34 18 Greatest Support 69 | 40 40 40 69 63 43 43 63 62 26 40 41 44 37 26 Greatest Overweight (x) 2 | . . 1 2 1 1 1 1 1 . . . 1 . 2 Average Overweight (x) . | . . . . . 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 10 10 10 10 10 10 Average Capacity 16 | 6 11 18 20 20 20 20 20 11 10 10 10 10 10 7 Most Carried 20 | 5 15 19 20 20 20 20 20 20 10 9 10 10 10 6 Average Carried 15 | 3 10 14 19 19 19 20 19 11 9 7 7 8 8 4 Final Capacity 20 | 8 15 20 20 20 20 20 20 10 10 10 10 10 10 5 Final Carried 20 | 5 15 19 20 19 20 20 20 10 10 6 9 7 7 5 Class Distribution -------------------- 39% | Scavenger-Tank 19% | Mutant 15% | Hacker-Sprinter 12% | Tank 4% | Wizard-Sprinter 3% | Scavenger-Skirmisher 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Scavenger-Tank | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Wizard-Mutant | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 3903 | 233 368 368 1006 322 . . 820 69 195 113 145 86 133 45 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5079 | . 678 307 1746 200 . . 1204 69 195 112 146 58 288 76 Parts 308 | . 40 14 103 22 . . 76 4 8 6 10 5 15 5 Haulers Intercepted 8 | . 1 . 3 . . . 3 . . 1 . . . . Recyclers Shooed 5 | . . . 2 . . . 1 . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 98 | . 9 19 29 15 . . 23 . 1 . . . 2 . Melee 3 | . . . . . . . . . 1 . . . 2 . Guns 68 | . 5 12 26 10 . . 15 . . . . . . . Cannons 3 | . 3 . . . . . . . . . . . . . AOE 24 | . 1 7 3 5 . . 8 . . . . . . . Classes Destroyed 14 | . 6 3 3 . . . 2 . . . . . . . Worker 11 | . 1 . 1 2 . . 3 . . . 1 . 2 1 Builder 2 | . . . . . . . 2 . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . Hauler 8 | . 1 . 3 . . . 3 . . 1 . . . . Recycler 8 | . 2 . 3 . . . 1 . 1 . . . 1 . Operator 9 | . 2 . 1 . . . . 2 1 1 1 1 . . Watcher 15 | . 2 . 5 . . . 2 1 . . 2 1 1 1 Swarmer 23 | . . . 3 13 . . 4 . 1 . . . 2 . Grunt 41 | . 9 4 15 2 . . 11 . . . . . . . Brawler 2 | . . . 2 . . . . . . . . . . . Sentry 16 | . . 2 9 . . . 5 . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . Hunter 3 | . . . . . . . 3 . . . . . . . Assembled 12 | . . 12 . . . . . . . . . . . . Best Kill Streak 12 | . 3 12 5 6 . . 7 1 2 1 1 1 2 1 Combat Bots Only 12 | . 2 12 4 5 . . 5 . 1 . . . 2 . Max Kills in Single Turn 6 | . 1 3 3 6 . . 4 1 1 1 1 1 1 1 Gunslinging 1 | . . 1 1 1 . . . . . . . . . . Exploded 4 | . 1 3 2 4 . . 3 . . . . . . . Melee 1 | . . . . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 670 | . 18 89 116 70 . . 89 9 21 50 12 95 70 31 Missed 245 | . 4 24 22 17 . . 28 7 16 21 7 48 30 21 Damage Taken 7403 | . 194 1175 1431 595 . . 851 128 40 581 260 861 1081 206 Core 1531 | . 15 208 101 68 . . 74 10 6 178 48 236 497 90 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 28 | . . . . . . . . 12 . . . 16 . . Regen/Repaired (Parts) 132 | . . . 95 . . . . . . . . . 37 . Core Remaining (%) 78 | 100 . 10 . . . 57 86 98 99 82 95 81 65 94 Volleys Fired 236 | . 43 33 84 18 . . 50 3 . 5 . . . . Largest 3 | . 2 2 3 3 . . 3 3 . 1 . . . . Hottest 120 | . 120 53 79 79 . . 92 79 . . . . . . Shots Fired 613 | . 83 66 252 53 . . 145 9 . 5 . . . . Gun 549 | . 53 62 250 44 . . 131 9 . . . . . . Cannon 28 | . 28 . . . . . . . . . . . . . Launcher 31 | . 2 4 2 9 . . 14 . . . . . . . Special 5 | . . . . . . . . . . 5 . . . . Kinetic 520 | . 24 62 250 44 . . 131 9 . . . . . . Thermal 32 | . 32 . . . . . . . . . . . . . Explosive 26 | . 2 4 2 9 . . 9 . . . . . . . Electromagnetic 30 | . 25 . . . . . 5 . . . . . . . Robot Hit Streak 16 | . 11 14 16 3 . . 11 13 . 4 . . . . Robot Miss Streak 4 | . 3 2 3 4 . . 3 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 8 | . . 2 5 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . Shots Hit Robots 419 | . 52 51 166 23 . . 88 7 4 5 5 4 9 5 Core Hits 228 | . 23 41 65 20 . . 62 2 2 . 2 3 6 2 Critical Kills 1 | . 1 . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . . . . Critical Strikes 6 | . 2 . 2 . . . . . . . . . . 2 Destroy 3 | . 1 . 2 . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . 2 Melee Attacks 165 | . . . . . . . . 26 26 29 24 34 20 6 Impact 26 | . . . . . . . . 26 . . . . . . Slashing 55 | . . . . . . . . . 26 29 . . . . Piercing 84 | . . . . . . . . . . . 24 34 20 6 Sneak Attacks 16 | . . . . . . . . 1 3 1 2 1 5 3 Combat Hostiles 2 | . . . . . . . . . 2 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11061 | . 912 1463 2735 862 . . 2660 206 409 232 328 208 628 418 Guns 5367 | . 411 775 2454 339 . . 1295 93 . . . . . . Cannons 333 | . 333 . . . . . . . . . . . . . Explosions 3025 | . 168 688 281 523 . . 1365 . . . . . . . Melee 2336 | . . . . . . . . 113 409 232 328 208 628 418 Ramming . | . . . . . . . . . . . . . . . Kinetic 5161 | . 205 775 2454 339 . . 1295 93 . . . . . . Thermal 517 | . 346 . . . . . 171 . . . . . . . Explosive 2519 | . 168 688 281 523 . . 859 . . . . . . . Electromagnetic 528 | . 193 . . . . . 335 . . . . . . . Impact 113 | . . . . . . . . 113 . . . . . . Slashing 641 | . . . . . . . . . 409 232 . . . . Piercing 1582 | . . . . . . . . . . . 328 208 628 418 Highest Corruption 7 | . . . . . . . 1 7 . 2 1 . . . Average Corruption 2 | . . . . . . . 1 7 . 2 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 11 | . . . . . . . 7 3 . . 1 . . . Message Errors 3 | . . . . . . . 1 2 . . . . . . Matter Fused 2 | . . . . . . . 1 1 . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . Energy Discharges 3 | . . . . . . . 3 . . . . . . . Data Loss (minor) 2 | . . . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 943 | . 5 47 90 38 . . 81 76 72 132 103 56 87 156 Projectiles 5 | . 5 . . . . . . . . . . . . . Explosions 256 | . . 47 90 38 . . 81 . . . . . . . Melee 682 | . . . . . . . . 76 72 132 103 56 87 156 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 434 | . . 39 183 132 . . 80 . . . . . . . Shots 10 | . . 2 2 3 . . 3 . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 366 | . 276 47 79 84 . . 78 6 . 77 366 25 . . Average Temperature 30 | . 71 15 24 24 . . 20 3 . 21 42 7 . . Received Heat Transfer 1236 | . 126 207 456 63 . . 153 6 12 36 . 87 90 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . Impact Corruptions 3 | . . . . . . . . 3 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 890 | . 740 . . . . . 150 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 455 | . 170 101 455 394 . . 451 143 211 153 241 393 356 317 Initial 216 | . . . 25 148 . . . 93 58 102 50 126 216 139 Average 170 | . 47 65 226 258 . . 219 86 118 96 127 256 268 207 Maximum Alert Level 2 | . . . 2 1 . . 2 . 1 . 1 1 1 1 Low Security (%) 62 | 100 100 100 45 27 . 100 43 100 96 100 82 34 2 52 Level 1 34 | . . . 46 72 . . 47 . 3 . 17 65 97 47 Level 2 3 | . . . 7 . . . 8 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 24 | . 3 . 1 1 . . 7 2 . 2 3 1 4 . Investigation 8 | . 1 . . 1 . . 2 1 . 1 1 . 1 . Extermination 2 | . . . . . . . . . . . 1 . 1 . Reinforcement 11 | . 2 . 1 . . . 2 1 . 1 1 1 2 . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 17 | . 1 . 2 . . . 6 1 . . 1 2 1 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 234 | . 21 20 46 17 . . 37 7 7 16 12 25 17 9 Peak Tracking Total 14 | . 4 11 5 5 . . 7 4 3 4 11 10 14 8 Tactical Retreats 26 | . . . 2 1 . . 2 1 1 4 3 8 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 7 | . 1 . 1 . . . 1 1 . 1 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 2 | . . . 2 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . . 3 . . . . . . . . . . . Triggered 2 | . . . 2 . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 13 | . 1 1 4 1 . . 3 1 . 1 1 . . . Max in Single Turn 3 | . 1 1 3 1 . . 1 1 . 1 1 . . . Garrison Access 3 | . . . . . . . . 1 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 63 | . 4 . 7 1 1 . 6 8 10 9 7 4 2 4 Terminals 36 | . 3 . 5 . . . 3 3 5 5 5 4 1 2 Fabricators 3 | . . . . . . . . 1 1 1 . . . . Repair Stations 4 | . . . 1 . . . . . 1 1 . . 1 . Recycling Units 11 | . 1 . 1 . . . 2 2 1 1 2 . . 1 Scanalyzers 3 | . . . . . . . . 1 1 1 . . . . Garrison Access 4 | . . . . . . . 1 1 1 . . . . 1 Total Hacks 162 | . 13 . 17 1 1 . 12 19 23 21 19 16 10 10 Successful 88 | . 5 . 9 1 1 . 5 11 12 12 8 8 7 9 Failed 73 | . 8 . 8 . . . 7 7 11 9 11 8 3 1 Catastrophic 13 | . . . 1 . . . 1 . 4 2 4 1 . . Database Lockouts 1 | . . . . . . . . 1 . . . . . . Manual 44 | . 3 . 2 . 1 . 5 4 6 6 7 6 3 1 Terminals 107 | . 11 . 12 . . . 8 8 11 12 16 16 5 8 Fabricators 6 | . . . . . . . . 2 1 3 . . . . Repair Stations 14 | . . . 4 . . . . . 3 2 . . 5 . Recycling Units 17 | . 2 . 1 . . . 2 5 1 2 3 . . 1 Scanalyzers 8 | . . . . . . . . 2 4 2 . . . . Garrison Access 8 | . . . . . . . 2 2 3 . . . . 1 Terminal Hacks 55 | . 5 . 6 1 1 . 3 5 5 5 5 8 4 7 Part Schematic 2 | . . . . . . . . 1 . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . . Level Access Points 8 | . . . 1 . . . . 1 1 1 1 1 1 1 Branch Access Points 2 | . . . 1 . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . . . . . . 1 . 1 Alert Level 7 | . . . 1 . . . 1 . 1 . 1 1 1 1 Unreport Threat 4 | . . . 1 . . . 1 . . 1 . . 1 . Locate Traps 4 | . 2 . . . . . . . . 1 . 1 . . Security Status 2 | . . . . . . . . . 1 . 1 . . . Investigation Status 1 | . . . . . . . . . 1 . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 Zone Layout 12 | . 2 . 1 . . . 1 2 1 1 . 3 . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 1 2 . . . . Load Schematic 3 | . . . . . . . . 1 1 1 . . . . Build 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 7 | . . . 2 . . . . . 1 1 . . 3 . Scan Component 4 | . . . 1 . . . . . 1 1 . . 1 . Repair 2 | . . . 1 . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . 1 . Recycling Unit Hacks 12 | . . . 1 . . . 2 2 1 2 3 . . 1 Report Inventory 7 | . . . 1 . . . 2 . 1 . 2 . . 1 Retrieve Matter 1 | . . . . . . . . . . 1 . . . . Retrieve Components 4 | . . . . . . . . 2 . 1 1 . . . Scanalyzer 7 | . . . . . . . . 2 3 2 . . . . Insert Component 3 | . . . . . . . . 1 1 1 . . . . Analyze 4 | . . . . . . . . 1 2 1 . . . . Garrison Access Hacks 3 | . . . . . . . . 1 1 . . . . 1 Seal Access 3 | . . . . . . . . 1 1 . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 50 | . 4 . 6 . . . 5 7 7 8 5 4 2 2 Full Trace Events 6 | . . . 1 . . . 2 . . 1 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 2 . 1 1 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . . 36 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . 1 . Time 50 | . . . 32 . . . . . . . . . 18 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . 4 . . 2 . . . Parts Scanalyzed 3 | . . . . . . . . 1 1 1 . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 4 | . . 1 . . . . . . . 3 . . . . Largest Group 2 | . . 1 1 . . . . . . 2 . . . . Highest-Rated Group 82 | . . 31 31 . . . . . . 82 . . . . Highest-Rated Ally 41 | . . 31 31 . . . . . . 41 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 11 | . . 3 2 . . . . . . 6 . . . . Total Damage 320 | . . 21 41 . . . . . . 258 . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . Field Lobotomies 3 | . . . . . . . . . . 3 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 10367 | 82 1308 677 2063 976 613 61 2121 633 300 371 362 347 266 187 Spaces Moved 7833 | 47 589 274 924 492 256 24 574 886 698 957 780 680 341 311 Core 38 | 3 . . . . . . . . . . . . . 35 Treads 3152 | 44 540 274 924 492 256 24 574 24 . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 49 | . 49 . . . . . . . . . . . . . Hover 214 | . . . . . . . . . . . . 63 151 . Flight 4380 | . . . . . . . . 862 698 957 780 617 190 276 Fastest Speed 19 | 50 100 160 160 160 240 240 160 29 26 19 20 24 29 28 Average Speed 92 | 152 155 203 160 177 240 240 222 38 26 23 23 30 43 36 Slowest Speed 320 | 160 160 240 320 240 240 240 240 235 26 28 24 120 60 150 Overloaded Moves 4 | . . . . . . . . . . . . . . 4 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . 12 1 2 2 3 . 1 Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . Exploration Rate (%) 35 | 4 87 62 79 94 42 8 38 16 16 29 13 18 12 16 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . 1 . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . Spaces Dug 119 | . . . . . . . . 22 20 26 14 25 11 1 Terrain Destroyed 418 | . 8 34 49 94 . . 114 22 20 26 14 25 11 1 Melee 119 | . . . . . . . . 22 20 26 14 25 11 1 Projectile 3 | . . . . . . . 3 . . . . . . . AOE 296 | . 8 34 49 94 . . 111 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 10163 | 55 903 339 1317 553 256 28 1311 1123 765 1032 921 772 418 370 Wait 1541 | . 215 8 238 31 . 5 642 170 22 22 91 25 33 39 Move 7782 | 46 588 273 923 491 255 23 573 866 695 952 775 674 340 308 Hop 15 | . . . . . . . . 7 1 2 2 2 . 1 Pick Up 97 | 5 16 10 22 1 1 . 6 7 5 2 10 6 4 2 Fast Attach 63 | 4 5 3 8 . . . 8 8 4 4 5 4 8 2 Attach 77 | . 8 6 8 3 . . 4 9 3 7 7 12 4 6 Detach 26 | . 4 . . . . . 2 1 2 2 1 8 3 3 Swap 54 | . 15 2 10 8 . . 13 2 . 3 . 1 . . Drop 104 | . 9 4 21 1 . . 13 24 7 4 6 6 6 3 Fire 236 | . 43 33 84 18 . . 50 3 . 5 . . . . Melee 165 | . . . . . . . . 26 26 29 24 34 20 6 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 3 | . . . 3 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Discovered new exit (range 12) 329 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 8) 914 | -10/Materials | Discovered new exit (range 16) 1391 | -10/Materials | Entered Mines 1392 | -10/Mines | Assembled infested the area 1469 | -10/Mines | Destroyed 12 combat bots 1470 | -10/Mines | Lost 3 parts (1n1u1w) 1798 | -10/Mines | Core integrity fell below 50% 1919 | -10/Mines | Met a Derelict testing a Signal Generator 1967 | -10/Mines | Core integrity fell below 20% 1996 | -10/Mines | Found a hidden stash of uninstalled traps 2037 | -10/Mines | Learned 4 Materials zone layouts 2052 | -10/Mines | Learned 2 Materials zone layouts 2056 | -10/Mines | Discovered new exit (range 5) 2068 | -10/Mines | Entered Materials 2068 | -9/Materials | Accompanied by 1 ally 2068 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2069 | -9/Materials | Identified exit to Materials 2400 | -9/Materials | Build established: Scavenger-Tank 2443 | -9/Materials | Discovered new exit (range 7) 2490 | -9/Materials | Repaired Autogun 3349 | -9/Materials | Lost 3 parts (2n1u) 3862 | -9/Materials | Identified exit to Mines 4131 | -9/Materials | Entered Mines 4137 | -9/Mines | Met a Derelict shopkeep closing up shop 4217 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4372 | -9/Mines | Learned location of 1 exit from Proximity Caves 4411 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4626 | -9/Mines | Discovered exit to Materials (range 13) 4711 | -9/Mines | Discovered exit to Materials (range 13) 4878 | -9/Mines | Lost 3 parts (2n1w) 5097 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5097 | -9/Mines | Discovered new exit (range 5) 5107 | -9/Mines | Entered Exiles 5138 | -9/Exiles | Build established: Tank 5163 | -9/Exiles | Discovered new exit (range 15) 5208 | -9/Exiles | Met 8R-AWN 5242 | -9/Exiles | Met EX-HEX 5321 | -9/Exiles | Met EX-BIN 5383 | -9/Exiles | Aligned with FarCom system 5386 | -9/Exiles | Given EX-Vault access code 5472 | -9/Exiles | Opened EX-Vault 5487 | -9/Exiles | Found Field Lobotomy Kit 5536 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5720 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 5720 | -9/Exiles | Entered Mines 5740 | -8/Mines | Discovered exit to Materials (range 14) 5781 | -8/Mines | Entered Materials 5781 | -8/Materials | Evolved 2 slots: Utility x2 6158 | -8/Materials | Garrison activated, responded to threat 6164 | -8/Materials | Build established: Scavenger-Tank 7681 | -8/Materials | Discovered new exit (range 16) 7902 | -8/Materials | Entered Factory 7902 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8266 | -7/Factory | Build established: Hacker-Sprinter 8295 | -7/Factory | Crushed by falling debris 8313 | -7/Factory | Discovered new exit (range 14) 8313 | -7/Factory | Identified exit to Factory 8313 | -7/Factory | Central database locked down 8535 | -7/Factory | Entered another Factory area 8535 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8777 | -6/Factory | Identified exit to Factory 8835 | -6/Factory | Entered another Factory area 8835 | -5/Factory | Evolved 2 slots: Propulsion x2 8924 | -5/Factory | Identified exit to Upper Caves 8983 | -5/Factory | Assimilated H-66 Slayer with FLK Orb 8986 | -5/Factory | Assimilated H-66 Slayer with FLK Orb 8997 | -5/Factory | Assimilated G-50 Soldier with FLK Orb 9030 | -5/Factory | Lost 3 allies 9099 | -5/Factory | Spotted B-75 Beast 9100 | -5/Factory | Identified exit to Factory 9206 | -5/Factory | Entered another Factory area 9206 | -4/Factory | Evolved 2 slots: Utility x2 9489 | -4/Factory | Lost 3 parts (1p1n1u) 9505 | -4/Factory | Identified exit to Research 9568 | -4/Factory | Entered Research 9568 | -3/Research | Evolved 2 slots: Utility x2 9608 | -3/Research | Identified exit to Research 9722 | -3/Research | Found Prototype Launcher 9724 | -3/Research | Found Prototype Hackware 9770 | -3/Research | Found Prototype Processor 9830 | -3/Research | Lost 6 parts (1p5n) 9873 | -3/Research | Identified Exp. Hacking Suite 9915 | -3/Research | Entered another Research area 9915 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 9926 | -2/Research | Lost 3 parts (1p2n) 9958 | -2/Research | Identified Exp. Target Analyzer 10009 | -2/Research | Repaired Lance 10163 | -2/Research | Identified exit to Access 10181 | -2/Research | Entered Access 10181 | -1/Access | Evolved 2 slots: Utility x2 10184 | -1/Access | Identified Com. Tesla Bomb Launcher 10212 | -1/Access | Lost 7 parts (1p5n1u) 10238 | -1/Access | Identified exit to Surface 10368 | *** | Escaped! Last Messages --------------- 10280_ Xenon Bombardment Thruster destroyed. 10281_ Dropped Med. Storage Unit. 10282_ Acquired 17 matter. 10282_ Dropped Com. Tesla Bomb Launcher. 10283_ Acquired Antigrav System. 10283_ System Shield destroyed. 10284_ Slug penetrates Wall. 10289_ Dropped Enh. Force Lance. 10293_ W-44 Eye sends out distress signal. 10294_ Connecting with Garrison Access... >>Seal Access door sealed. 10300_ W-44 Eye sends out distress signal. 10333_ Acquired Field Propulsion Drive. 10345_ Sneak attack on R-10 Processor. 10364_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10365_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????# ???????? | | ?????????????????????????????????# ???????? | | ?????????????????????????????????# ????????? | | ?????????????????????????????????# ????????? | | ?????????????????????????????????# ???????#?? | | ?????????????????????????????????# ?????? #?? | | ?????????????????????????????????? ??????? #?? | | ?????????????????????????????????? ??????? #?? | | ??????????????????????????????????? ??????? #?? | | ??????????????????????????????????? ??????? #?? | | ?????????????##+####################+######## #?? | | ????????????? k #?? | | ????????????? R #?? | | ??????????????????### ""############+###### | | ????????????????????# ""#?????# | | ????????????????????# ""#?????# | | ????????????????????# T#?????# | | ????????????????????# ""#?????# | | ????????????????????# ""#?????# | | ???????????????????## ""##????# !=! | | ???????????????????# #????# ! ! | | ???????????????????## ##????# !! | | ????????????????????# #?????# | | ????????????????????# #?????# | | ????????????????????# #?????# | | ????????????????????# @" #?????# = | | ????????????????????# "" #?????###+######### | | ????????????????????# #???????# #???????? | | ????????????????????# #???????#p#???????? | | ????????????????????# #?????### ######### | | ????????????????????#""""""""""#?????# ! | | ?????????????????????????????????????# p | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ??????????????????????BB????BB???????# """""" | | ??????????????????????BB????BB???????# """""" | | ????????????????????????????????????" """""" | | ???????????????????????????????????"" """""" = | | ???????????????????????????????????" "??""" | | ???????????????????????????????????"F" ???? | | ??????????????????????????????????"""" ???? | | ?????????????????????????????????????" ???? | | ?????????????????????????????????????# ???? | | ????????????????????????????????????? ???? | | ??????????????????????????????????????? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 33 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Armor Coverage 375 Utility Shielding 33 Evasion (%) 66 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 56 Defensive Hacking 22 Item Schematics ----------------- Cld. Ion Engine | -7/Factory | Hacked Hacking Suite | -7/Factory | Scanalyzed System Shield | -5/Factory | Scanalyzed Cld. VTOL Module | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Prolific Hacker Slippery One Challenges ------------ None Game ------ Seed WarpConstructNanoactuators Manual? 0 Play Time 02:40:05 Cumulative 27.5 hours Start 2024.09.03 @ 16:45:58 End 2024.09.08 @ 00:32:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 28 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b31f2b5d-ba6a-43eb-9e13-b9945f5ea5f6