Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 14:17:40 Player: D4-RLM Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (39) 195 Value Destroyed (779) 779 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 5594 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 591/700 Matter 300/300 Energy 65/100 System Corruption 2% Temperature Cool (9) Movement Flying (195) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Cesium-ion Thruster > --- UTILITY (5) ------ Medium Storage Unit 0b10 Alert Chip System Shield > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (10) --- Relay Coupler [NC] (31) EM Shotgun EM Shotgun Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit 0b10 Alert Chip Transmission Jammer Improved Light Armor Plating System Shield > --- WEAPON ----------- Heavy Hammer > --- INVENTORY -------- Seismic Detector Relay Coupler [NC] EM Shotgun EM Shotgun Assault Rifle Rocket Launcher [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility 0b10 Alert Chip Device Seismic Detector Storage Medium Storage Unit Processor 0b10 Alert Chip Hackware System Shield Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . . . . 4 . . 2 Power . | . . . . . . . . . Propulsion 3 | . . . . . 2 . . 1 Utility 3 | . . . . . 2 . . 1 Weapon . | . . . . . . . . . Parts Attached 34 | 7 10 . 2 . 5 . 8 2 Power 3 | 1 1 . . . 1 . . . Engine 3 | 1 1 . . . 1 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 11 | 2 2 . . . 2 . 4 1 Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 9 | . 2 . . . 2 . 4 1 Utility 10 | 2 2 . 1 . 2 . 2 1 Device 2 | 1 . . . . . . . 1 Storage 3 | 1 1 . . . . . 1 . Processor 2 | . 1 . 1 . . . . . Hackware 1 | . . . . . 1 . . . Protection 2 | . . . . . 1 . 1 . Artifact . | . . . . . . . . . Weapon 10 | 2 5 . 1 . . . 2 . Energy Gun 4 | 1 1 . 1 . . . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 1 2 . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . Launcher 1 | . 1 . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . . . Parts Lost 9 | . 1 . . . . 1 . 7 Power 1 | . . . . . . . . 1 Propulsion 4 | . . . . . . . . 4 Utility 2 | . . . . . . . . 2 Weapon 2 | . 1 . . . . 1 . . Highest Loss Streak 7 | . 1 . . . . 1 . 7 To Critical Strikes . | . . . . . . . . . Average Backups 5 | 2 7 5 4 5 3 4 5 5 Power . | . . . . . . . . . Propulsion 1 | . 2 2 2 2 . . . . Utility 1 | . . . . . . 1 2 1 Weapon 3 | . 3 3 2 3 3 3 3 4 Tool/Special . | . . . . . . . . . Unused Backups 8 | . 6 . . . . . . 2 Power 1 | . 1 . . . . . . . Propulsion 3 | . 3 . . . . . . . Utility 1 | . . . . . . . . 1 Weapon 3 | . 2 . . . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 100 100 77 88 90 89 Engine 11 | . 14 14 14 14 9 9 9 6 Treads 10 | . 26 . . . . . . . Flight 21 | . . 28 28 28 35 36 36 36 Device 8 | . 14 14 14 14 . . . 6 Storage 6 | . 13 . . . . . 1 7 Processor 5 | . . 14 14 14 9 9 9 7 Hackware 3 | . . . . . 2 9 9 7 Protection 3 | . . . . . 2 9 9 6 Energy Gun 6 | . 9 14 14 14 9 7 . . Ballistic Gun 8 | . 14 . . 11 9 9 7 . Ballistic Cannon 2 | . 3 14 14 2 . . . . Impact Weapon 2 | . . . . . . . 7 7 Peak Build Rating 36 | 7 13 13 18 18 27 27 31 36 Average Rating 18 | 4 7 13 15 17 22 26 28 35 On Entrance 16 | . 7 13 13 18 17 27 26 28 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 21 | 15 21 10 11 10 9 9 19 20 Greatest Support 40 | 40 40 10 10 10 20 20 20 26 Greatest Overweight (x) 3 | . 3 . 1 . . . . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 5 5 5 5 5 10 10 Average Capacity 7 | 6 8 5 5 5 5 5 5 10 Most Carried 10 | 4 10 5 5 5 5 5 6 6 Average Carried 5 | 2 7 5 4 5 3 4 5 5 Final Capacity 10 | 8 5 5 5 5 5 5 10 10 Final Carried 6 | 4 5 5 5 5 4 5 6 5 Class Distribution -------------------- 52% | Mutant 47% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -8/Garrison Sprinter | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Matter Collected 837 | 181 238 38 . 91 . . 269 20 Remotely . | . . . . . . . . . Salvage Created 922 | 146 346 23 . . . . 320 87 Parts 52 | 11 35 1 . . . . 5 . Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 17 | . 10 2 . . . . 4 1 Melee 2 | . . . . . . . 1 1 Guns 5 | . 4 1 . . . . . . Cannons 1 | . . 1 . . . . . . AOE 6 | . 6 . . . . . . . Classes Destroyed 9 | 2 5 . . . . . 1 1 Worker 8 | . 3 . . . . . 4 1 Builder 2 | . . . . . . . 1 1 Tunneler 4 | 3 . . . . . . 1 . Hauler 1 | . 1 . . . . . . . Recycler 2 | 1 . . . . . . 1 . Operator 1 | . . . . . . . . 1 Watcher 4 | . 3 . . . . . . 1 Swarmer 11 | . 6 2 . . . . 2 1 Grunt 6 | . 4 . . . . . 2 . Best Kill Streak 7 | 4 7 1 . . . . 6 2 Combat Bots Only 4 | . 3 1 . . . . 4 1 Max Kills in Single Turn 3 | 1 3 1 . . . . 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 . . . . . . . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Hostile Shots Fired 166 | . 54 27 . . 2 3 31 49 Missed 60 | . 19 10 . . 1 2 13 15 Hits 106 | . 35 17 . . 1 1 18 34 Projectile 106 | . 35 17 . . 1 1 18 34 Critical Strikes 3 | . 1 . . . . . 2 . Damage Taken 1444 | . 520 127 . . 17 18 233 529 Core 325 | . 79 52 . . 17 . 68 109 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 10 | . . . . . . . 10 . Core Remaining (%) 77 | 100 . . . 47 . . 84 . Volleys Fired 58 | 6 43 8 . . . 1 . . Largest 2 | 2 2 2 . . . 2 . . Hottest 73 | 60 73 73 . . . 60 . . Shots Fired 104 | 12 73 17 . . . 2 . . Gun 88 | 12 65 9 . . . 2 . . Cannon 11 | . 3 8 . . . . . . Launcher 5 | . 5 . . . . . . . Special . | . . . . . . . . . Kinetic 56 | 6 41 8 . . . 1 . . Thermal . | . . . . . . . . . Explosive 5 | . 5 . . . . . . . Electromagnetic 43 | 6 27 9 . . . 1 . . Robot Hit Streak 5 | 5 5 2 . . . . . . Robot Miss Streak 6 | 3 4 6 . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 73 | 7 39 6 . . . . 13 8 Core Hits 35 | 4 26 2 . . . . 3 . Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 3 | . . . . . . . 2 1 Critical Strikes 4 | . . . . . . . 3 1 Smash 4 | . . . . . . . 3 1 Melee Attacks 36 | . . . . . . . 24 12 Impact 36 | . . . . . . . 24 12 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 9 | . . . . . . . 7 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2461 | 110 929 141 . . . . 760 521 Guns 633 | 110 477 46 . . . . . . Cannons 107 | . 41 66 . . . . . . Explosions 440 | . 411 29 . . . . . . Melee 1281 | . . . . . . . 760 521 Ramming . | . . . . . . . . . Kinetic 419 | 65 288 66 . . . . . . Thermal 29 | . . 29 . . . . . . Explosive 411 | . 411 . . . . . . . Electromagnetic 321 | 45 230 46 . . . . . . Impact 1281 | . . . . . . . 760 521 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 4 4 4 4 . . . 2 Average Corruption 3 | . 3 4 4 4 . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . 5 2 3 3 . . . . Message Errors 3 | . 3 . . . . . . . Matter Fused 4 | . . . 2 2 . . . . Energy Discharges 1 | . . . 1 . . . . . Data Loss (minor) 3 | . 1 1 . 1 . . . . Misfires 1 | . . 1 . . . . . . Alerts 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 511 | . 11 13 . . . . 241 246 Projectiles 4 | . . 4 . . . . . . Explosions 20 | . 11 9 . . . . . . Melee 487 | . . . . . . . 241 246 Knockbacks 7 | . . 1 . . . . 3 3 Impact 6 | . . . . . . . 3 3 Kinetic 1 | . . 1 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 102 | . 102 . . . . . . . Shots 4 | . 4 . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 105 | . 105 58 . . . 3 5 4 Average Temperature 28 | . 41 28 . . . 2 5 2 Received Heat Transfer 483 | . 204 . . . 9 9 108 153 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 8 | . . . . . . . 5 3 Combat Hostiles 3 | . . . . . . . 3 . Parts Fried 18 | . . . . . . . 14 4 Impact Corruptions 20 | . . . . . . . 12 8 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 50 | . . 50 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 153 | 15 153 111 . . 12 45 108 47 Initial 43 | . . 26 . . . 5 16 43 Average 37 | 2 71 71 . . . 27 40 7 Influence Increases 875 | 20 404 115 . . 16 40 169 111 Destroy 0b10 Robot/C 320 | . 200 40 . . . . 64 16 Destroy 0b10 Robot/NC 99 | 20 35 . . . . . 28 16 Destroy Leader 78 | . 58 10 . . . . 8 2 Successful Hack 29 | . 21 . . . 4 . . 4 Disable Machine 84 | . 60 . . . . . . 24 Anti-Garrison Action 40 | . . . . . . 40 . . Destroy Structure 45 | . 30 5 . . . . 9 1 Partial Spotted 48 | . . . . . 12 . 36 . Lose Combat Pursuer 132 | . . 60 . . . . 24 48 Influence Decreases 875 | 20 336 82 101 . 8 13 108 207 Entered New Map 218 | . . 42 101 . . 3 19 53 Time Decay 578 | 20 326 40 . . 8 . 89 95 Lost Part 79 | . 10 . . . . 10 . 59 Squads Dispatched 5 | . 3 . . . 1 . 1 . Investigation 1 | . . . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 3 . . . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Distress Signals 4 | . 3 . . . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 56 | . 18 9 . . 3 3 12 11 Peak Tracking Total 7 | . 5 4 . . 3 3 7 5 Tactical Retreats 5 | . . 2 . . . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 4 | . 3 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 8 | . 5 . . . . 1 . 2 Max in Single Turn 2 | . 2 . . . . 1 . 1 Garrison Relay 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 9 | . 3 . 1 . 2 1 . 2 Terminals 6 | . 3 . . . . 1 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 17 | . 6 . 1 . 6 1 . 3 Successful 5 | . 2 . 1 . 1 . . 1 Failed 12 | . 4 . . . 5 1 . 2 Catastrophic 3 | . 1 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 10 | . 6 . . . . 1 . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 4 | . . . . . 4 . . . Terminal Hacks 4 | . 2 . 1 . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 5 | . 2 . . . 2 . . 1 Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . Machine Destruction 4 | . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Active Infowar (turns) 1857 | 18 1052 85 91 91 30 . . 490 Seismic 1367 | 18 1052 85 91 91 30 . . . Jamming 490 | . . . . . . . . 490 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Turns Passed 2752 | 113 1052 85 91 91 401 91 298 530 Spaces Moved 2569 | 49 581 157 228 237 301 281 421 314 Core 2 | 2 . . . . . . . . Treads 597 | 47 550 . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1970 | . 31 157 228 237 301 281 421 314 Fastest Speed 24 | 50 37 37 37 37 31 31 26 24 Average Speed 61 | 155 154 37 37 37 31 31 28 25 Slowest Speed 250 | 160 250 37 107 37 31 31 31 195 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 7 | . . 2 . 5 . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 4 84 45 61 44 22 37 34 8 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . Known Exits Taken 2 | . 1 . . . 1 . . . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug 10 | . . . . . . . 9 1 Terrain Destroyed 43 | . 28 5 . . . . 9 1 Melee 10 | . . . . . . . 9 1 Projectile . | . . . . . . . . . AOE 33 | . 28 5 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Total 3545 | 70 661 165 232 234 607 281 553 742 Wait 817 | 5 1 3 . . 298 . 97 413 Move 2547 | 48 580 153 227 226 300 279 420 314 Hop 6 | . . 1 . 5 . . . . Pick Up 20 | 4 13 . . 1 . 1 1 . Fast Attach 15 | 7 1 . 1 . 2 . 2 2 Attach 6 | . 2 . . . 3 . 1 . Detach 4 | . . . 1 . 2 . 1 . Swap 18 | . 9 . 2 1 1 . 5 . Drop 18 | . 12 . 1 1 1 . 2 1 Fire 58 | 6 43 8 . . . 1 . . Melee 36 | . . . . . . . 24 12 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 15) 188 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 7) 744 | -10/Materials | Discovered new exit (range 6) 1048 | -10/Materials | Discovered new exit (range 10) 1166 | -10/Materials | Entered Mines 1169 | -10/Mines | Met a Derelict bent on vengeance 1183 | -10/Mines | Learned location of Mines (-9) 1229 | -10/Mines | Core integrity fell below 50% 1250 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1250 | -10/Mines | Discovered new exit (range 5) 1251 | -10/Mines | Entered Exiles 1261 | -10/Exiles | Met 8R-AWN 1267 | -10/Exiles | Met EX-HEX 1279 | -10/Exiles | Met EX-BIN 1284 | -10/Exiles | Aligned with FarCom system 1285 | -10/Exiles | Given EX-Vault access code 1294 | -10/Exiles | Opened EX-Vault 1303 | -10/Exiles | Found 0b10 Alert Chip 1312 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1323 | -10/Exiles | Met EX-DEC 1337 | -10/Exiles | Discovered new exit (range 14) 1342 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1342 | -10/Exiles | Entered Mines 1344 | -9/Mines | Learned location of Zion (-7) 1366 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1431 | -9/Mines | Discovered new exit (range 6) 1433 | -9/Mines | Entered Materials 1433 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1729 | -8/Materials | Build established: Sprinter 1833 | -8/Materials | Identified exit to Garrison 1834 | -8/Materials | Entered Garrison 1840 | -8/Garrison | Installed Relay Interface Framework 1868 | -8/Garrison | Garrison Relay disabled 1904 | -8/Garrison | Triggered checkpoint 1921 | -8/Garrison | Discovered new exit (range 13) 1925 | -8/Garrison | Entered Materials 2221 | -8/Materials | Discovered new exit (range 11) 2223 | -8/Materials | Entered Factory 2223 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2753 | -7/Factory | Self-destructed Last Messages --------------- 02728_ Lgt. Ion Engine destroyed. 02731_ Xenon Bombardment Thruster destroyed. 02734_ S-27 Virus suffers critical hit (Smash). 02734_ Destroyed Lgt. Nuclear Core. 02734_ S-27 Virus system corrupted by crushing effect. 02735_ Cesium-ion Thruster destroyed. 02741_ Transmission Jammer destroyed. 02743_ G-47 Trooper knocked back. 02744_ S-27 Virus misfires. 02746_ Cesium-ion Thruster destroyed. 02746_ Destroyed VTOL Module. 02746_ S-27 Virus system corrupted by crushing effect. 02746_ S-27 Virus destroyed. 02747_ Imp. Light Armor Plating destroyed. 02747_ Cesium-ion Thruster destroyed. 02751_ Triggered Shock Trap. 02751_ The floor emits a surge of raw power. 02751_ System corrupted (+2). 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""" """ """ """" """" #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Power Shielding 66 Evasion (%) 65 Targeting Accuracy 5 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed BraceDecoyStripper Manual? 0 Play Time 00:40:24 Cumulative 31.3 hours Start 2026.06.28 @ 13:16:08 End 2026.06.28 @ 14:17:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 39 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 58% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97988fb3-3430-41a5-b729-476c00e88298