Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.18 @ 00:14:16 Player: fwankie Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (42) 210 Value Destroyed (1215) 1215 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (239) 239 TOTAL SCORE: 4624 Bonus ------- Pacifist 200 High Alert Combat Kills 39 Cogmind --------- Core Integrity 242/700 Matter 300/300 Energy 240/240 System Corruption 46% Temperature Cool (0) Movement Walking (130) Location -7/Storage Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (5) ------ Improved Terrain Scan Processor Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Machine Analyzer Minigun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Terrain Scan Processor Core Analyzer Transmission Jammer Advanced ECM Suite > --- WEAPON ----------- Power Maul Power Maul > --- INVENTORY -------- Machine Analyzer System Shield Minigun Mini Grenade Launcher [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Power Maul Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 2 . . Utility 3 | . . . 2 . . 1 . Weapon . | . . . . . . . . Parts Attached 61 | 7 1 5 12 4 16 9 7 Power 8 | 1 . . 1 . 2 1 3 Engine 3 | 1 . . 1 . 1 . . Core 5 | . . . . . 1 1 3 Reactor . | . . . . . . . . Propulsion 27 | 4 . 2 4 2 6 6 3 Treads . | . . . . . . . . Leg 9 | 2 . . . . . 4 3 Wheel 12 | 2 . 2 2 . 4 2 . Hover . | . . . . . . . . Flight 6 | . . . 2 2 2 . . Utility 13 | 1 . 2 2 1 4 2 1 Device 6 | . . 1 1 . 2 1 1 Storage 3 | 1 . . 1 1 . . . Processor 4 | . . 1 . . 2 1 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 13 | 1 1 1 5 1 4 . . Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 7 | 1 1 1 3 . 1 . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . 1 1 1 . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 2 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Corrupted Parts 4 | . . . . . . 4 . System Corruption 33 | . . . . . . 33 . Parts Lost 25 | . . . 4 1 5 8 7 Power 5 | . . . 1 . 1 2 1 Propulsion 11 | . . . 1 1 2 4 3 Utility 6 | . . . . . 2 2 2 Weapon 3 | . . . 2 . . . 1 Highest Loss Streak 8 | . . . 2 1 4 8 5 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 84 | . 72 100 84 88 87 73 71 Engine 6 | . 14 14 10 11 2 . . Core 1 | . . . . . 3 3 5 Leg 5 | . 28 . . . . 14 23 Wheel 11 | . . 27 18 1 7 14 . Flight 6 | . . . 1 9 24 . . Device 14 | . . 13 11 22 21 9 12 Storage 4 | . 14 . 11 11 . . . Processor 12 | . . 14 11 11 9 15 15 Energy Cannon 2 | . . . . 11 1 . . Ballistic Gun 8 | . 15 28 19 . . . . Launcher 3 | . . . 1 10 4 . . Impact Weapon 5 | . . . . . 10 15 13 Peak Build Rating 44 | 5 6 10 11 10 20 31 44 Average Rating 15 | 3 5 9 8 9 16 24 33 On Entrance 10 | . 5 6 10 9 10 20 26 Naked Turns . | . . . . . . . . Heaviest Build 52 | 12 14 10 52 52 19 20 24 Greatest Support 64 | 26 20 26 26 16 40 50 64 Greatest Overweight (x) 16 | . . . 6 16 1 . 1 Average Overweight (x) . | . . . 1 2 . . . Largest Inventory Capacity 20 | 8 8 8 20 20 5 5 5 Average Capacity 9 | 7 8 5 20 13 5 5 5 Most Carried 11 | 4 6 5 10 11 5 5 5 Average Carried 5 | 2 4 4 7 8 4 3 4 Final Capacity 20 | 8 8 5 20 5 5 5 5 Final Carried 10 | 4 6 5 10 5 4 3 4 Class Distribution -------------------- 63% | Mutant 19% | Skirmisher 7% | Infiltrator-Mutant 6% | Scavenger-Scout 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Infiltrator-Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Matter Collected 1211 | 187 . 30 278 290 194 111 121 Remotely . | . . . . . . . . Salvage Created 1173 | . . . 312 12 383 251 215 Parts 62 | . . . 23 . 26 8 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Combat Hostiles Destroyed 36 | . . . 11 6 11 4 4 Melee 8 | . . . . . 2 3 3 Guns 10 | . . . 10 . . . . Cannons 1 | . . . . 1 . . . AOE 12 | . . . 1 5 6 . . Classes Destroyed 11 | . . . 6 1 4 . . Worker 3 | . . . . . 1 2 . Builder 2 | . . . . . 1 1 . Tunneler 3 | . . . 1 . . 2 . Operator 1 | . . . . . 1 . . Watcher 3 | . . . 1 . 2 . . Swarmer 9 | . . . 4 . 5 . . Grunt 9 | . . . 5 . . 3 1 Brawler 2 | . . . 1 . . 1 . Sentry 8 | . . . 1 . 4 . 3 Hunter 2 | . . . . . 2 . . Assembled 6 | . . . . 6 . . . Best Kill Streak 8 | . . . 5 5 8 3 3 Combat Bots Only 6 | . . . 5 5 6 2 3 Max Kills in Single Turn 3 | . . . 2 3 2 1 1 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . . 1 3 2 . . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Hostile Shots Fired 368 | . 41 . 64 7 73 44 139 Missed 128 | . 15 . 22 3 28 11 49 Damage Taken 2864 | . 211 . 516 71 608 713 745 Core 953 | . 72 . 180 31 212 256 202 Absorbed by Shields 48 | . . . . . 48 . . Core Remaining (%) 69 | 100 . 71 . 47 61 . . Volleys Fired 52 | . . . 32 7 13 . . Largest 2 | . . . 2 2 1 . . Hottest 90 | . . . 80 90 60 . . Shots Fired 75 | . . . 54 8 13 . . Gun 50 | . . . 50 . . . . Cannon 9 | . . . 1 4 4 . . Launcher 16 | . . . 3 4 9 . . Special . | . . . . . . . . Kinetic 50 | . . . 50 . . . . Thermal 9 | . . . 1 4 4 . . Explosive 15 | . . . 3 4 8 . . Electromagnetic 1 | . . . . . 1 . . Robot Hit Streak 8 | . . . 8 2 5 . . Robot Miss Streak 3 | . . . 3 3 1 . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 91 | . . . 40 4 21 19 7 Core Hits 54 | . . . 19 11 16 2 6 Critical Kills 3 | . . . . . 1 2 . Critical Parts Destroyed 8 | . . . . . 4 2 2 Critical Strikes 11 | . . . . . 5 4 2 Smash 11 | . . . . . 5 4 2 Melee Attacks 52 | . . . . . 15 26 11 Impact 52 | . . . . . 15 26 11 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . . 1 5 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 3 | . . . . . 1 2 . Damage Inflicted 3615 | . . . 824 392 1053 1059 287 Guns 553 | . . . 553 . . . . Cannons 106 | . . . . 53 53 . . Explosions 1158 | . . . 271 339 548 . . Melee 1790 | . . . . . 452 1059 279 Ramming 8 | . . . . . . . 8 Kinetic 553 | . . . 553 . . . . Thermal 191 | . . . . 53 138 . . Explosive 1035 | . . . 271 339 425 . . Electromagnetic 38 | . . . . . 38 . . Impact 1790 | . . . . . 452 1059 279 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 46 | . . . . . . 46 46 Average Corruption 41 | . . . . . . 38 46 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 26 | . . . . . . 14 12 Message Errors 6 | . . . . . . 4 2 Matter Fused 12 | . . . . . . 9 3 Energy Discharges 3 | . . . . . . 1 2 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 897 | . . . 31 17 310 440 99 Projectiles . | . . . . . . . . Explosions 123 | . . . 31 17 75 . . Melee 774 | . . . . . 235 440 99 Knockbacks 5 | . . . . . 1 4 . Impact 5 | . . . . . 1 4 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 129 | . . . . 12 117 . . Shots 4 | . . . . 1 3 . . Rammed . | . . . . . . . . Targets Rammed 4 | . . . . . . . 4 Kicked 4 | . . . . . . . 4 Crushed . | . . . . . . . . Highest Temperature 80 | . . . 9 35 80 . 3 Average Temperature 25 | . . . 6 17 34 . 3 Received Heat Transfer 741 | . . . 207 . 60 252 222 Siege Activations . | . . . . . . . . Robots Corrupted 7 | . . . . . 3 3 1 Combat Hostiles 5 | . . . . . 3 1 1 Parts Fried 10 | . . . . . 5 5 . Impact Corruptions 25 | . . . . . 11 11 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 272 | . . . . 111 161 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Peak Influence 565 | . 49 18 302 52 565 323 146 Initial 168 | . . 18 6 45 . 168 48 Average 153 | . 14 18 172 43 352 245 79 Maximum Alert Level 2 | . . . 1 . 2 1 . Low Security (%) 62 | 100 100 100 42 100 22 23 100 Level 1 29 | . . . 57 . 32 76 . Level 2 7 | . . . . . 44 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . 1 . 2 . 1 Investigation 2 | . . . . . 1 . 1 Extermination . | . . . . . . . . Reinforcement 3 | . 1 . 1 . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Distress Signals 4 | . . . . . 3 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 63 | . 10 . 14 6 17 11 5 Peak Tracking Total 9 | . 9 . 5 4 6 7 4 Tactical Retreats 6 | . . . . 1 2 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Machines Disabled 7 | . . . 1 . 6 . . Max in Single Turn 3 | . . . 1 . 3 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Machines Accessed 8 | . 2 . 1 . 4 . 1 Terminals 8 | . 2 . 1 . 4 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 20 | . 4 . 2 . 8 . 6 Successful 7 | . 2 . . . 3 . 2 Failed 13 | . 2 . 2 . 5 . 4 Catastrophic 4 | . 1 . . . 2 . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 20 | . 4 . 2 . 8 . 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 2 . . . 3 . 2 Record 2 | . . . . . . . 2 Prototype ID Bank 1 | . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . Scanalyzer Index 1 | . . . . . 1 . . Security Status 1 | . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 7 | . 2 . 1 . 3 . 1 Full Trace Events 2 | . . . . . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 . . . . . Highest-Rated Group 40 | . . 40 . . . . . Highest-Rated Ally 16 | . . 16 . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Turns Passed 2484 | 53 85 355 445 458 420 451 217 Spaces Moved 1675 | 37 68 377 240 197 353 250 153 Core 27 | 7 . . . 20 . . . Treads . | . . . . . . . . Legs 395 | 20 68 . . . . 154 153 Wheels 820 | 10 . 377 237 20 80 96 . Hover . | . . . . . . . . Flight 433 | . . . 3 157 273 . . Fastest Speed 31 | 50 120 90 105 117 31 80 90 Average Speed 105 | 98 120 90 117 194 59 109 99 Slowest Speed 850 | 120 120 90 517 850 117 130 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 3 25 90 19 63 37 5 24 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 4 | . . 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 103 | . . . 17 25 61 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 103 | . . . 17 25 61 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Total 2225 | 52 71 392 344 265 525 381 195 Wait 297 | . . 5 51 50 99 86 6 Move 1668 | 36 67 376 239 196 352 249 153 Hop . | . . . . . . . . Pick Up 65 | 9 3 3 10 3 18 10 9 Fast Attach . | . . . . . . . . Attach 35 | 5 1 1 5 2 11 7 3 Detach . | . . . . . . . . Swap 26 | 2 . 4 7 2 5 2 4 Drop 30 | . . 3 . 5 13 4 5 Fire 52 | . . . 32 7 13 . . Melee 48 | . . . . . 14 23 11 Ram . | . . . . . . . . Kick 4 | . . . . . . . 4 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 15) 139 | -10/Materials | Entered Mines 148 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 239 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 264 | -10/Mines | Discovered new exit (range 11) 272 | -10/Mines | Identified exit to Materials 276 | -10/Mines | Learned Materials terminal intel 301 | -10/Mines | Build established: Mutant 333 | -10/Mines | Learned location of Storage (-7) 494 | -10/Mines | Entered Materials 494 | -9/Materials | Evolved 2 slots: Utility x2 495 | -9/Materials | Loaded intel: 12 terminal locations 919 | -9/Materials | Discovered new exit (range 6) 925 | -9/Materials | Identified exit to Mines 939 | -9/Materials | Entered Mines 940 | -9/Mines | Assembled infested the area 945 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1026 | -9/Mines | Core integrity fell below 50% 1200 | -9/Mines | Build established: Skirmisher 1222 | -9/Mines | Learned Materials terminal intel 1392 | -9/Mines | Discovered new exit (range 5) 1395 | -9/Mines | Identified exit to Materials 1397 | -9/Mines | Entered Materials 1397 | -8/Materials | Evolved 2 slots: Propulsion x2 1398 | -8/Materials | Loaded intel: 11 terminal locations 1668 | -8/Materials | Lost 4 parts (2n2u) 1745 | -8/Materials | Discovered new exit (range 16) 1811 | -8/Materials | Identified exit to Factory 1817 | -8/Materials | Entered Factory 1817 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1922 | -7/Factory | Build established: Mutant 2007 | -7/Factory | System corruption reached 10% 2043 | -7/Factory | System corruption reached 30% 2058 | -7/Factory | Lost 8 parts (2p4n2u) 2238 | -7/Factory | Discovered new exit (range 12) 2268 | -7/Factory | Entered Storage 2457 | -7/Storage | Core integrity fell below 50% 2485 | -7/Storage | Self-destructed Last Messages --------------- 02436_ R-06 Scavenger collects Corrupted Imp. Heat Sink. 02439_ Acquired 10 matter. 02441_ R-06 Scavenger collects System Shield. 02444_ R-06 Scavenger collects Nuclear Core. 02449_ VSS Leg destroyed. 02450_ System corrupted: Adv. ECM Suite fused. 02459_ Destroyed Imp. Deuterium Engine. 02459_ Y-54 Guardian system corrupted by crushing effect. 02464_ Transmission Jammer destroyed. 02465_ System corrupted: Power Maul rejected. 02467_ Y-54 Guardian IFF system glitched. 02467_ Lgt. Nuclear Core destroyed. 02467_ Adv. ECM Suite destroyed. 02469_ R-06 Scavenger collects Power Maul. 02473_ Power Maul destroyed. 02475_ Kicked Y-54 Guardian. 02479_ Y-54 Guardian destroyed. 02481_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ??????????????# #????? | | ??????????????# ###### | | ??????????????# """"" # !# | | ??????????????? """"" # # | | ??????????????# !!! """"" # [ # | | ??????????????# !!! #/ # | | ??????????????# !! ! + # | | ??????????????# ########### # # | | ????????????????????????????# # !# | | ????????????????????????????# + # | | ????????????????????????????# # =]# | | ????????????????????????????# ##+### | | ????????????????????????????# ## #?? | | ????????????????????????????# ## #?? | | ????????????????????????????# ## #?? | | ????????????????????????????# ## ### | | ????????????????????????????# #### # | | ????????????????????????????# # # | | ????????????????????????????# # # | | ??????????????????????#?????# #!* # | | ???????????????????#### ##### #% # | | ????????????????+ /%** # | | ???????????????????#+##### #### # | | ?????????????????????????#g#??# # | | ????????????????????????## ##?# # | | ????????????????????????#@% #?# # | | ????????????????????????# %%#?##T### | | ????????????????????????# % #??###?? | | ????????????????????????#####??????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 380 Matter Stores 372 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Evasion (%) 63 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed ShadeDisruptorMantle Manual? 0 Play Time 00:41:39 Cumulative 8.6 hours Start 2024.11.17 @ 23:24:24 End 2024.11.18 @ 00:14:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe1e0613-0225-41f2-98b9-8147bd65ec7e