Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.07 @ 18:18:38 Player: Cinder Result: Destroyed by C-35 Carver with Improved Concussive RPG Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (22) 110 Value Destroyed (703) 703 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1364) 1364 TOTAL SCORE: 8957 Bonus ------- Pacifist 564 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 186/300 Energy 65/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cold Fusion Reactor Micro Antimatter Reactor Medium Storage Unit Phase Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Gyrokinetic Inverter Gyrokinetic Inverter Xenon Bombardment Thruster Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter ECM Suite Advanced Reaction Control System Graphene Brace Improved System Shield > --- WEAPON ----------- Firepult > --- INVENTORY -------- Cold Fusion Reactor Micro Antimatter Reactor Gravmag Array Improved Linear Gravjet Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Impulse Thruster Q-thruster Q-thruster Q-thruster Medium Storage Unit Phase Gun [Rating: 127] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility Signal Interpreter Device ECM Suite Storage Large Storage Unit Processor Signal Interpreter Hackware Improved System Shield Weapon Small Laser Energy Gun Small Laser Energy Cannon Firepult Ballistic Gun Minigun Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Slots Evolved 14 | . . 2 . . . 2 2 . . 2 . 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 7 | . . 2 . . . 1 . . . 1 . 1 1 1 Utility 6 | . . . . . . 1 1 . . 1 . 1 1 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 68 | 6 1 4 . . . 15 1 . 9 1 4 10 2 15 Power 8 | 1 . . . . . 3 . . 1 . . 2 . 1 Engine 3 | 1 . . . . . 1 . . . . . 1 . . Core 4 | . . . . . . 2 . . 1 . . 1 . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 35 | 2 . 2 . . . 7 1 . 6 . . 7 . 10 Treads 4 | . . . . . . 1 . . . . . . . 3 Leg 10 | 2 . 2 . . . 6 . . . . . . . . Wheel 1 | . . . . . . . 1 . . . . . . . Hover 4 | . . . . . . . . . 1 . . 2 . 1 Flight 16 | . . . . . . . . . 5 . . 5 . 6 Utility 16 | 1 1 2 . . . 2 . . 1 1 2 1 2 3 Device 7 | . . . . . . 1 . . 1 . . 1 1 3 Storage 4 | 1 . 2 . . . . . . . . . . 1 . Processor 4 | . 1 . . . . 1 . . . . 2 . . . Hackware 1 | . . . . . . . . . . 1 . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 9 | 2 . . . . . 3 . . 1 . 2 . . 1 Energy Gun 2 | 2 . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 5 | . . . . . . 2 . . 1 . 2 . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 43 | . . . . . . 12 . 3 1 . 7 . 1 19 Power 5 | . . . . . . 3 . . . . . . . 2 Propulsion 29 | . . . . . . 8 . 2 1 . 5 . . 13 Utility 4 | . . . . . . . . . . . . . . 4 Weapon 5 | . . . . . . 1 . 1 . . 2 . 1 . Highest Loss Streak 13 | . . . . . . 3 . 3 1 . 5 . 1 13 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . Average Backups 10 | 4 6 6 7 8 9 13 13 13 9 7 5 7 8 11 Power . | . 1 1 1 1 1 . . . . 2 2 1 2 1 Propulsion 4 | 2 4 3 3 4 4 7 5 5 2 1 . 4 4 7 Utility 1 | . . 1 2 2 2 2 3 3 2 1 1 1 1 1 Weapon 2 | 1 1 1 1 1 2 3 5 5 4 3 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 14 | . 3 . . . . 2 . . 2 . . 2 . 5 Power 3 | . . . . . . . . . . . . . . 3 Propulsion 7 | . 3 . . . . 1 . . . . . 2 . 1 Utility 1 | . . . . . . . . . 1 . . . . . Weapon 3 | . . . . . . 1 . . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 97 96 100 100 100 93 68 49 67 63 56 84 81 81 Engine 5 | . 14 11 11 11 11 6 . . . . . 4 5 3 Core 1 | . . . . . . 1 . . 3 . . 4 5 3 Treads 1 | . . . . . . . 7 3 . . . . . 2 Leg 19 | . 28 40 44 44 44 39 15 7 . . . . . . Hover 2 | . . . . . . . . . . . . 7 10 9 Flight 11 | . . . . . . . . . 31 26 13 27 26 23 Device 6 | . . . . . . 4 . . 6 6 6 7 9 17 Storage 7 | . 14 11 11 11 11 9 7 7 7 6 6 5 5 3 Processor 12 | . 11 11 11 11 11 12 15 15 15 13 13 11 10 8 Hackware 1 | . . . . . . . . . . 3 6 5 5 3 Energy Gun 7 | . 28 22 22 22 22 11 . . . . . . . . Ballistic Gun 2 | . . . . . . 5 7 3 . 6 5 5 3 . Peak Build Rating 127 | 6 7 9 9 11 11 23 21 21 24 20 29 74 75 127 Average Rating 33 | 3 6 8 9 10 11 15 20 15 16 17 24 65 72 99 On Entrance 20 | . 6 7 9 9 11 11 19 21 10 15 20 26 68 71 Avg Prop Armor Cover (%) 6 | . . . . . . 11 20 21 11 . 6 1 1 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 61 | 10 10 25 25 25 25 33 28 28 20 15 16 28 28 61 Greatest Support 81 | 20 20 40 40 40 40 40 25 12 20 16 16 30 30 81 Greatest Overweight (x) 5 | . . . . . . 1 2 2 1 . 5 2 . 1 Average Overweight (x) . | . . . . . . . 1 1 . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 10 10 10 10 15 Average Capacity 13 | 6 8 11 15 15 15 15 15 15 10 10 10 10 10 13 Most Carried 15 | 7 8 8 8 10 10 15 15 14 14 8 10 10 10 15 Average Carried 11 | 4 6 6 7 9 10 14 14 14 9 8 6 8 10 12 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 10 10 10 10 10 5 Final Carried 15 | 6 8 7 8 10 10 15 14 14 8 8 10 10 10 4 Class Distribution -------------------- 63% | Mutant 17% | Sprinter 11% | Scavenger-Sprinter 3% | Scout 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Mutant | -6/DSF Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Matter Collected 1205 | 195 . . 41 . . 430 29 . 175 . 70 . . 265 Remotely . | . . . . . . . . . . . . . . . Salvage Created 625 | . . . . . . 427 27 . . . 63 . . 108 Parts 36 | . . . . . . 28 1 . . . 1 . . 6 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Combat Hostiles Destroyed 19 | . . . . . . 14 1 . . . 1 . . 3 Guns 11 | . . . . . . 10 . . . . 1 . . . Cannons 6 | . . . . . . 4 1 . . . . . . 1 AOE 1 | . . . . . . . . . . . . . . 1 Classes Destroyed 9 | . . . . . . 5 1 . . . . . . 3 Worker 1 | . . . . . . 1 . . . . . . . . Builder 1 | . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . 1 Swarmer 6 | . . . . . . 6 . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . 3 Grunt 2 | . . . . . . 2 . . . . . . . . Sentry 4 | . . . . . . 3 . . . . 1 . . . Hunter 3 | . . . . . . 3 . . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 4 | . . . . . . 4 1 . . . 1 . . 3 Combat Bots Only 4 | . . . . . . 4 1 . . . 1 . . 3 Max Kills in Single Turn 2 | . . . . . . 2 1 . . . 1 . . 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Hostile Shots Fired 588 | . . . . . 8 154 4 3 7 . 106 . 10 296 Missed 225 | . . . . . 2 31 . 1 3 . 33 . 5 150 Hits 363 | . . . . . 6 123 4 2 4 . 73 . 5 146 Melee 17 | . . . . . . . . 2 . . . . . 15 Projectile 346 | . . . . . 6 123 4 . 4 . 73 . 5 131 AOE 5 | . . . . . . . . . . . . . . 5 Critical Strikes 13 | . . . . . . 3 . 1 . . 1 . 1 7 Actively Blocked 4 | . . . . . . . . . . . . . 1 3 Damage Taken 5874 | . . . . . 46 1614 59 91 61 . 828 . 104 3071 Core 1795 | . . . . . 9 214 14 2 . . 229 . 19 1308 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 100 . . . 97 61 . . 97 . 73 100 98 . Volleys Fired 74 | . . . . . . 58 3 . . . 10 . . 3 Largest 2 | . . . . . . 2 2 . . . 2 . . 1 Hottest 250 | . . . . . . 80 62 . . . 48 . . 250 Shots Fired 142 | . . . . . . 116 6 . . . 17 . . 3 Gun 115 | . . . . . . 95 3 . . . 17 . . . Cannon 27 | . . . . . . 21 3 . . . . . . 3 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 117 | . . . . . . 94 6 . . . 17 . . . Thermal 25 | . . . . . . 22 . . . . . . . 3 Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 7 | . . . . . . 7 3 . . . 7 . . 5 Robot Miss Streak 3 | . . . . . . 3 1 . . . 2 . . 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . Shots Hit Robots 99 | . . . . . . 77 4 . . . 15 . . 3 Core Hits 39 | . . . . . . 31 1 . . . 4 . . 3 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . 1 . . . . 1 . . . Destroy 1 | . . . . . . . . . . . 1 . . . Blast 1 | . . . . . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1570 | . . . . . . 1066 103 . . . 244 . . 157 Guns 961 | . . . . . . 697 20 . . . 244 . . . Cannons 450 | . . . . . . 347 83 . . . . . . 20 Explosions 108 | . . . . . . . . . . . . . . 108 Melee . | . . . . . . . . . . . . . . . Ramming 51 | . . . . . . 22 . . . . . . . 29 Kinetic 1229 | . . . . . . 882 103 . . . 244 . . . Thermal 290 | . . . . . . 162 . . . . . . . 128 Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 1 8 9 . . . 2 6 Average Corruption 6 | . . . . . . . 1 6 8 . . . 1 4 Corruption Purged 1 | . . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 28 | . . . . . . . 1 2 23 . . . 1 1 Message Errors 9 | . . . . . . . . 1 6 . . . 1 1 Matter Fused 9 | . . . . . . . 1 . 8 . . . . . Heat Flow Errors 3 | . . . . . . . . . 3 . . . . . Energy Discharges 2 | . . . . . . . . . 2 . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 4 | . . . . . . . . 1 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 21 | . . . . . . 7 . . . . . . . 14 Projectiles 7 | . . . . . . 7 . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 14 | . . . . . . . . . . . . . . 14 Knockbacks 7 | . . . . . . 6 1 . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . Kinetic 6 | . . . . . . 5 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 38 | . . . . . . . . . . . . . . 38 Shots 4 | . . . . . . . . . . . . . . 4 Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 6 | . . . . . . 4 . . . . . . . 2 Kicked 4 | . . . . . . 4 . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . 1 Highest Temperature 632 | . . . . . . 28 . . 191 . . 16 8 632 Average Temperature 35 | . . . . . . 11 . . 78 . . 5 5 60 Received Heat Transfer 690 | . . . . . . 351 . . 9 . 120 . 18 192 Effects 5 | . . . . . . . . . . . . . . 5 Interference 1 | . . . . . . . . . . . . . . 1 Matter Decay 2 | . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . 2 Impact Corruptions 2 | . . . . . . . . . . . . . . 2 Robots Melted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Melted 4 | . . . . . . 1 . . . . . . . 3 Heat Transferred 1095 | . . . . . . 375 . . . . . . . 720 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 171 | . . 15 40 . . 171 68 . 15 6 35 15 . 72 Initial 68 | . . . . . . . 68 . . 6 . 7 . . Average 11 | . . 3 11 . . 28 15 . . 1 19 1 . 8 Influence Increases 800 | . . 15 60 . . 409 30 . 30 . 50 22 . 184 Destroy 0b10 Robot/C 380 | . . . . . . 280 20 . . . 20 . . 60 Destroy 0b10 Robot/NC 15 | . . . . . . 5 . . . . . . . 10 Destroy Leader 110 | . . . . . . 90 10 . . . . . . 10 Successful Hack 33 | . . . . . . 14 . . . . . 7 . 12 Destroy Structure 7 | . . . . . . 5 . . . . . . . 2 Partial Spotted 120 | . . 15 . . . . . . . . . 15 . 90 Lose Combat Pursuer 135 | . . . 60 . . 15 . . 30 . 30 . . . Influence Decreases 800 | . . 15 60 . . 258 179 2 16 14 35 37 . 184 Entered New Map 101 | . . . . . . . 83 2 . 8 . 8 . . Time Decay 541 | . . 15 60 . . 178 96 . 6 6 . 29 . 151 Lost Part 140 | . . . . . . 80 . . 10 . 35 . . 15 Purge Threat 18 | . . . . . . . . . . . . . . 18 Squads Dispatched 21 | . . 1 . . . 2 1 . 1 . 1 . 4 11 Investigation 2 | . . . . . . . . . . . . . 1 1 Extermination 4 | . . . . . . . 1 . 1 . . . . 2 Reinforcement 15 | . . 1 . . . 2 . . . . 1 . 3 8 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Distress Signals 10 | . . . . . . 6 . . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 139 | . 2 1 3 . 4 27 1 5 3 . 13 . 7 73 Peak Tracking Total 24 | . 2 1 3 . 4 5 1 6 3 . 9 . 3 24 Tactical Retreats 23 | . . . 3 . . 6 . . 1 . 3 . 1 9 ECM-based Alert Blocks 43 | . . . . . . 6 . . . . 2 . 1 34 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Traps Triggered 2 | . . . . . . . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Machines Accessed 13 | . . . . 4 . 2 . . . 2 . 1 2 2 Terminals 7 | . . . . . . 1 . . . 2 . 1 1 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 51 | . . . . 27 . 6 . . . 3 . 3 8 4 Successful 37 | . . . . 27 . 3 . . . 1 . 2 2 2 Failed 14 | . . . . . . 3 . . . 2 . 1 6 2 Catastrophic 3 | . . . . . . . . . . 1 . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 2 | . . . . 2 . . . . . . . . . . Terminals 16 | . . . . . . 2 . . . 3 . 3 4 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . 4 . Scanalyzers 4 | . . . . . . 4 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 34 | . . . . 27 . 1 . . . 1 . 2 1 2 Record 29 | . . . . 26 . . . . . . . 1 1 1 Open DSF 1 | . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . Process 1 | . . . . . . . . . . . . . 1 . Scanalyzer 2 | . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 6 | . . . . . . 1 . . . 1 . . 2 2 Full Trace Events 2 | . . . . . . . . . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . 1 . Feedback Blocked 1 | . . . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 12 | . . . . . . . . . . . . . 12 . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Active Infowar (turns) 4405 | . . . . . . 1304 400 75 930 92 203 217 210 974 Optics 3691 | . . . . . . 590 400 75 930 92 203 217 210 974 Sensors 171 | . . . . . . . . . . . . . . 171 ECM 2188 | . . . . . . 714 . . 7 8 107 217 210 925 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Turns Passed 5815 | 81 126 103 232 534 253 1365 400 75 930 92 203 217 210 994 Spaces Moved 4477 | 57 99 82 179 445 204 657 265 67 584 88 97 224 450 979 Core 50 | 4 . . . . . . . . . . 2 . . 44 Treads 62 | . . . . . . . . . . . . . . 62 Legs 1728 | 53 99 82 179 445 204 657 9 . . . . . . . Wheels 380 | . . . . . . . 256 67 7 . 50 . . . Hover 9 | . . . . . . . . . . . . 1 . 8 Flight 2248 | . . . . . . . . . 577 88 45 223 450 865 Fastest Speed 25 | 50 120 120 120 120 120 105 120 105 28 31 31 28 28 25 Average Speed 73 | 115 120 120 120 120 120 119 122 112 31 31 71 28 28 37 Slowest Speed 300 | 120 120 120 120 120 120 182 182 120 105 31 300 150 28 170 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . . . 4 . . . 12 18 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 26 9 30 88 59 42 5 75 21 5 83 6 11 21 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 . . 1 1 . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 2 | . . . . . . 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile 2 | . . . . . . 2 . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Total 6819 | 70 107 86 196 445 212 1131 337 66 1324 151 216 376 520 1582 Wait 2115 | . . . 17 . 9 376 68 . 715 63 98 115 80 574 Move 4403 | 56 98 81 178 444 203 656 265 66 575 87 96 223 425 950 Hop 27 | . . . . . . . . . 4 . . . 12 11 Pick Up 61 | 8 5 . 1 1 . 17 . . 5 . 5 9 . 10 Fast Attach 21 | 4 1 . . . . 3 . . 3 1 . 3 2 4 Attach 45 | 2 . 2 . . . 10 1 . 9 . 4 7 . 10 Detach 8 | . . . . . . 1 . . 4 . 1 . . 2 Swap 17 | . . 2 . . . 2 . . 3 . 2 . . 8 Drop 27 | . 3 1 . . . 4 . . 6 . . 4 1 8 Fire 74 | . . . . . . 58 3 . . . 10 . . 3 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 4 | . . . . . . 4 . . . . . . . . Crush 2 | . . . . . . . . . . . . . . 2 Escape Stasis 15 | . . . . . . . . . . . . 15 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -4/Factory -3/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 13) 82 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Met a group of wandering Federalists 192 | -10/Materials | Discovered new exit (range 14) 207 | -10/Materials | Identified exit to Materials 208 | -10/Materials | Entered another Materials area 208 | -9/Materials | Evolved 2 slots: Propulsion x2 304 | -9/Materials | Discovered new exit (range 6) 310 | -9/Materials | Identified exit to Mines 311 | -9/Materials | Entered Mines 318 | -9/Mines | Build established: Mutant 336 | -9/Mines | Met a Derelict bent on vengeance 410 | -9/Mines | Learned location of 1 exit from Materials 425 | -9/Mines | Found a hidden stash of uninstalled traps 538 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 538 | -9/Mines | Discovered new exit (range 5) 542 | -9/Mines | Identified exit to Exiles 543 | -9/Mines | Entered Exiles 563 | -9/Exiles | Discovered new exit (range 15) 576 | -9/Exiles | Met 8R-AWN 593 | -9/Exiles | Met EX-HEX 630 | -9/Exiles | Met EX-BIN 728 | -9/Exiles | Aligned with FarCom system 729 | -9/Exiles | Given EX-Vault access code 757 | -9/Exiles | Opened EX-Vault 764 | -9/Exiles | Found Firepult 792 | -9/Exiles | Warned to stay clear of 0b10 Research branches 824 | -9/Exiles | Met EX-DEC 866 | -9/Exiles | Visited The Gauntlet 1064 | -9/Exiles | Discovered new exit (range 10) 1074 | -9/Exiles | Identified exit to Mines 1077 | -9/Exiles | Left Exiles lab with Firepult 1077 | -9/Exiles | Entered Mines 1313 | -8/Mines | Discovered new exit (range 12) 1329 | -8/Mines | Identified exit to Materials 1330 | -8/Mines | Entered Materials 1330 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1331 | -8/Materials | Identified exit to Factory 2419 | -8/Materials | Lost 3 parts (1p2n) 2504 | -8/Materials | Discovered exit to Factory (range 13) 2554 | -8/Materials | Lost 3 parts (2n1w) 2695 | -8/Materials | Entered Factory 2695 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3095 | -7/Factory | Sucked down chute 3095 | -7/Factory | Entered Waste 3105 | -7/Waste | Spotted C-40 Crusher 3108 | -7/Waste | Spotted C-40 Crusher 3110 | -7/Waste | EMP discharged 3113 | -7/Waste | Spotted C-40 Crusher 3126 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3127 | -7/Waste | Spotted C-40 Crusher 3137 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3139 | -7/Waste | Spotted C-40 Crusher 3148 | -7/Waste | Spotted C-40 Crusher 3150 | -7/Waste | Discovered new exit (range 20) 3168 | -7/Waste | Lost 3 parts (2n1w) 3169 | -7/Waste | Identified exit to Factory 3170 | -7/Waste | Entered Factory 3874 | -7/Factory | Build established: Scavenger-Sprinter 4098 | -7/Factory | Discovered new exit (range 7) 4100 | -7/Factory | Identified exit to Factory 4100 | -7/Factory | Entered another Factory area 4100 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4192 | -6/Factory | Identified exit to DSF 4192 | -6/Factory | Entered DSF 4222 | -6/DSF | Additional patrols routed to DSF 4304 | -6/DSF | Lost 5 parts (3n2w) 4364 | -6/DSF | Discovered new exit (range 22) 4392 | -6/DSF | Identified exit to Factory 4395 | -6/DSF | Entered Factory 4395 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4441 | -5/Factory | Identified exit to Upper Caves 4441 | -5/Factory | Identified exit to Extension 4608 | -5/Factory | Discovered new exit (range 5) 4609 | -5/Factory | Identified exit to Factory 4612 | -5/Factory | Entered another Factory area 4612 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4693 | -4/Factory | Build established: Sprinter 4818 | -4/Factory | Discovered new exit (range 13) 4821 | -4/Factory | Identified exit to Research 4822 | -4/Factory | Entered Research 4822 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4842 | -3/Research | Discovered new exit (range 9) 4844 | -3/Research | Identified exit to Testing 5726 | -3/Research | Lost 5 parts (3n2u) 5789 | -3/Research | Cargo convoy interrupted 5789 | -3/Research | Spotted Executioner 5792 | -3/Research | Spotted Striker 5793 | -3/Research | Core integrity fell below 50% 5810 | -3/Research | Core integrity fell below 20% 5816 | -3/Research | Destroyed by C-35 Carver with Improved Concussive RPG Last Messages --------------- 05800_ Slug penetrates I-47 Archangel. 05801_ Slug penetrates Wall. 05801_ K-01 Serf destroyed. 05801_ Penetrated by Slug. 05801_ K-01 Serf collects debris. 05801_ Imp. System Shield destroyed. 05802_ R-10 Processor collects Imp. Linear Gravjet. 05802_ Slug penetrates Executioner. 05803_ Acquired 89 matter. 05804_ Slug penetrates Wall. 05804_ P-80 Master resets Executioner, system corruption cleaned. 05806_ Knocked back. 05806_ Slug penetrates Wall. 05809_ Arm. Medium Treads destroyed. 05809_ U-05 Engineer builds a Wall. 05809_ C-35 Carver destroyed. 05810_ The unstable cave ceiling collapses. 05812_ W-44 Eye sends out distress signal. 05813_ K-01 Serf collects debris. 05815_ P-80 Master resets U-05 Engineer, system corruption cleaned. Map ----- +----------------------------------------------------+ | [%* !=!% " # ??????????? | | %% =! 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"""?????????????? | | #???????? ??#c #??###??????????????? | | ! #???????#######???# #???????????????????? | | #?????????????????# #???????????????????? | | #?????????????????# +???????????????????? | | ? #?????????????????# uu #???????????????????? | | ########????????????????# #???????????????????? | | #????????????????# #???????????????????? | | #????????????????#@ #???????????????????? | | #????????????????# #???????????????????? | | #+######????????????????# #???????????????????? | | #?########????????????# #???????????????????? | | ### #????????????+ #???????????????????? | | T## #????????????# #???????????????????? | | ## #????????????# #???????????????????? | | ### #????????????# w#???????????????????? | | ### "" #????????????# #???????????????????? | | # "" #????????????? #???????????????????? | | / "" #????????????? +???????????????????? | | # S #?????????????p #???????????????????? | | #+### "" #????????????? p #???????????????????? | | # "" #????????????? #???????????????????? | | # "" #?????????????R #???????????????????? | | "" + #????????????? ?????????????????????? | | "" # #?????????????????????????????????????? | | "" ########?????????????????????????????????????? | | " #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 29 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 77 Recoil Reduction 3 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fancy Inventory Jackpot Origins Well Done Window Shopping Challenges ------------ None Game ------ Seed AntisysShrapnelMegatreads Manual? 0 Play Time 01:35:37 Cumulative 59.9 hours Start 2026.05.07 @ 16:35:39 End 2026.05.07 @ 18:18:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 35 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6566d367-e288-4ac6-9937-0b4e163e8b61