Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.10 @ 12:30:34 Player: Infomantis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (21) 105 Value Destroyed (758) 758 Prototype IDs (65) 1300 Alien Tech Used (0) 0 Bonus (7011) 7011 TOTAL SCORE: 17674 Bonus ------- Follower Combat Kills 140 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 430 Met Warlord at Research 2000 Win 3000 Win Speed 39 Friendly Fire -198 Cogmind --------- Core Integrity 1600/1600 Matter 180/300 Energy 462/470 System Corruption 0% Temperature Cool (75) Movement Flying (12) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION (10) -- Impulse Thruster Cooled Field Propulsion Drive Diametric Drive Q-thruster Electron Diverter Electron Diverter Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (10) ----- Advanced Heat Sink Advanced Cooling System Large Storage Unit Advanced Weight Redist. System Spectral Analyzer Improved Utility Shielding Centrium Medium Armor Plating Hacking Suite Improved Hacking Suite System Mapper > --- WEAPON (2) ------- Nova Cannon Lance > --- INVENTORY (15) --- Improved Quantum Reactor Impulse Thruster Impulse Thruster Advanced Energy Well (500) Experimental Cloaking Device Improved Medium Armor Plating Experimental Shock Absorption System Advanced Shield Generator Sensor Drone Bay (20/20) Tiamat Missile Launcher Fusion Bomb Launcher Field Lobotomy Kit (5) Powered Hammer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Impulse Thruster Cooled Field Propulsion Drive Diametric Drive Q-thruster Electron Diverter Electron Diverter Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Advanced Weight Redist. System Spectral Analyzer Improved Utility Shielding Centrium Medium Armor Plating Hacking Suite Improved Hacking Suite System Mapper > --- WEAPON ----------- Nova Cannon Lance > --- INVENTORY -------- Improved Quantum Reactor Impulse Thruster Impulse Thruster Advanced Energy Well Experimental Cloaking Device Improved Medium Armor Plating Experimental Shock Absorption System Advanced Shield Generator Sensor Drone Bay Tiamat Missile Launcher Fusion Bomb Launcher Field Lobotomy Kit Powered Hammer [Rating: 184] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Impulse Thruster Flight Unit Impulse Thruster Utility Hacking Suite Device Advanced Weight Redist. System Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Utility Shielding Weapon Lance Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Launcher Tiamat Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 2 . . . . 2 2 2 Power 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Propulsion 8 | . . . . . 2 1 1 . . . . . 1 . . . . 1 1 1 Utility 8 | . . . . . 2 1 . . . . . 2 1 . . . . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 92 | 2 . 4 . 2 . 6 7 10 1 . 1 8 9 . 1 18 . 10 11 2 Power 13 | . . . . . . . 1 2 . . 1 . 1 . 1 3 . 1 3 . Engine 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Core 5 | . . . . . . . . 2 . . 1 . 1 . . 1 . . . . Reactor 6 | . . . . . . . . . . . . . . . . 2 . 1 3 . Propulsion 23 | . . . . . . . 2 4 . . . 1 4 . . 4 . 3 4 1 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . . . . . 2 4 . . . 1 4 . . 4 . 3 4 1 Utility 41 | . . 3 . 2 . 4 2 2 1 . . 5 3 . . 10 . 5 3 1 Device 21 | . . 3 . 1 . 1 1 . . . . 4 2 . . 6 . 2 1 . Storage 4 | . . . . . . . 1 1 . . . . . . . . . 1 1 . Processor 6 | . . . . 1 . 1 . . 1 . . . . . . 1 . 1 1 . Hackware 4 | . . . . . . 1 . . . . . 1 . . . 1 . . . 1 Protection 6 | . . . . . . 1 . 1 . . . . 1 . . 2 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 15 | 2 . 1 . . . 2 2 2 . . . 2 1 . . 1 . 1 1 . Energy Gun 3 | . . . . . . 2 . . . . . . . . . 1 . . . . Energy Cannon 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Ballistic Gun 5 | 2 . 1 . . . . . 2 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 2 . . . 2 . . . . . . . . . 8 . 4 4 . Parts Lost 14 | . . . . . 1 . 2 2 . . 9 . . . . . . . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . . . . . 1 1 . . 4 . . . . . . . . . Utility 3 | . . . . . . . . 1 . . 2 . . . . . . . . . Weapon 4 | . . . . . 1 . 1 . . . 2 . . . . . . . . . Highest Loss Streak 5 | . . . . . 1 . 2 1 . . 5 . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 6 | 1 3 4 5 5 5 5 6 4 5 5 5 4 4 5 5 4 5 8 14 13 Power . | . 1 1 . . . . . . . . . . . . . . . . 1 1 Propulsion . | . . . . . . . . . . . . . . . . . 1 1 3 2 Utility 2 | . 1 1 2 2 3 3 4 3 3 3 3 2 2 3 3 2 2 2 5 6 Weapon 1 | . 1 1 2 1 1 1 1 . 1 1 1 1 . 1 1 1 1 2 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 22 | . . 1 1 1 . . 5 . 2 . 1 1 . . . . . . 4 6 Power 3 | . . . 1 . . . . . . . . . . . . . . . 1 1 Propulsion 3 | . . . . . . . . . . . . . . . . . . . 1 2 Utility 8 | . . 1 . . . . 2 . 2 . . 1 . . . . . . 1 1 Weapon 7 | . . . . 1 . . 3 . . . 1 . . . . . . . 1 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 64 | . 26 28 28 39 26 29 42 61 80 69 51 37 61 84 87 93 94 92 92 95 Core 2 | . . . . . . . . 3 6 6 . . 1 5 5 6 5 4 2 . Reactor 1 | . . . . . . . . . . . . . . . . 2 5 4 8 12 Flight 17 | . . . . . . . 6 21 26 26 15 2 13 26 26 30 31 33 33 36 Device 11 | . . 8 14 13 9 7 8 6 . . . 11 18 15 15 15 20 15 10 12 Storage 1 | . . . . . . . 2 3 6 6 1 . . . . . . 1 4 4 Processor 5 | . . . . 11 9 12 9 6 6 6 6 5 5 5 5 5 5 4 4 4 Hackware 6 | . . . . . . 2 6 6 6 6 6 8 10 10 10 9 10 9 8 11 Protection 5 | . . . . . . 5 3 4 13 13 8 5 5 10 10 9 5 9 10 8 Energy Cannon 1 | . . . . . . . . . . . . 2 5 5 5 5 5 2 . . Ballistic Gun 4 | . 26 20 14 14 8 . . 7 13 3 10 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 5 5 5 5 4 4 4 Peak Build Rating 184 | 2 2 12 5 15 9 19 30 41 36 35 35 44 97 94 98 128 119 151 173 184 Average Rating 67 | 1 1 3 4 8 8 13 21 29 35 31 23 28 64 93 96 114 119 140 161 181 On Entrance 50 | . 2 2 4 5 9 7 17 13 35 35 35 13 42 93 93 98 119 119 140 169 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . . . . . . 7 . . . . Naked Turns 1 | . 1 . . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 3 3 3 3 5 3 3 22 28 16 16 16 12 33 46 42 47 54 67 81 84 Greatest Support 85 | 3 3 3 3 3 3 3 13 22 18 18 18 13 41 41 50 59 57 66 77 85 Greatest Overweight (x) 2 | . . . . 1 . . 1 2 . . . . . 1 . 1 . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 10 5 5 5 5 5 5 5 5 5 5 15 15 15 Average Capacity 6 | 5 5 5 5 5 5 5 6 5 5 5 5 5 5 5 5 5 5 9 15 15 Most Carried 15 | 3 3 5 5 5 5 5 10 5 5 5 5 5 5 5 5 5 5 15 15 14 Average Carried 6 | 1 3 4 4 4 5 5 6 4 4 5 4 4 4 5 5 4 5 8 14 13 Final Capacity 15 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 Final Carried 15 | 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 13 Class Distribution -------------------- 41% | Hacker-Sprinter 40% | Mutant 7% | Hacker-Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Data Miner Scavenger-Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 1856 | 220 . 94 . 49 . . 63 203 96 . 59 75 . 106 86 280 . . 525 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 1172 | . . 46 . . . . . . . . 48 37 101 . . 253 . . 687 . Parts 32 | . . 2 . . . . . . . . 2 1 2 . . 4 . . 21 . Haulers Intercepted 3 | . . . . . . . . . . . . . 1 . . . . . 2 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 3 . . 1 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 11 | . . . . . . . . . . . 2 . . . . 3 . . 6 . Guns 2 | . . . . . . . . . . . 2 . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . . . 2 . . . . AOE 6 | . . . . . . . . . . . . . . . . . . . 6 . Classes Destroyed 10 | . . 1 . . . . . . . . 1 1 1 . . 3 . . 3 . Worker 1 | . . . . . . . . . . . . . . . . . . . 1 . Tunneler 2 | . . 2 . . . . . . . . . . . . . . . . . . Hauler 3 | . . . . . . . . . . . . . 1 . . . . . 2 . Recycler 2 | . . . . . . . . . . . . . . . . . . . 2 . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . Watcher 1 | . . . . . . . . . . . . 1 . . . . . . . . Swarmer 6 | . . . . . . . . . . . 2 . . . . . . . 4 . Grunt 2 | . . . . . . . . . . . . . . . . . . . 2 . Brawler 2 | . . . . . . . . . . . . . . . . 2 . . . . Duelist 1 | . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 5 | . . 1 . . . . . . . . 2 1 1 . . 1 . . 5 . Combat Bots Only 4 | . . . . . . . . . . . 2 . . . . 1 . . 4 . Max Kills in Single Turn 4 | . . 1 . . . . . . . . 1 1 1 . . 1 . . 4 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . . . . 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 217 | . 3 . . . 18 13 5 23 . . 71 10 . 10 . 12 6 4 38 4 Missed 105 | . 1 . . . 5 8 1 14 . . 31 3 . 8 . 6 5 2 19 2 Hits 112 | . 2 . . . 13 5 4 9 . . 40 7 . 2 . 6 1 2 19 2 Melee 5 | . . . . . 1 . 4 . . . . . . . . . . . . . Projectile 107 | . 2 . . . 12 5 . 9 . . 40 7 . 2 . 6 1 2 19 2 Critical Strikes 4 | . . . . . 1 1 2 . . . . . . . . . . . . . Damage Taken 2500 | . 95 . . . 326 117 142 180 . . 705 136 . 39 . 248 16 27 417 52 Core 949 | . . . . . 211 115 91 46 . . 219 78 . . . 78 16 27 68 . Absorbed by Shields 8 | . . . . . . . . . . . . . . . . 8 . . . . Redirected to Shielding 172 | . . . . . . . . 32 . . 102 24 . . . . . . 14 . Regen/Repaired (Parts) 117 | . . . . . . . . . . . . . . . . 88 . . 29 . Core Remaining (%) 87 | 100 . . . 100 61 83 . . . . 58 92 . . . . 91 97 95 100 Volleys Fired 94 | . . 6 . . . . . . . . 7 6 1 2 . 36 2 11 13 10 Largest 2 | . . 2 . . . . . . . . 2 1 1 1 . 1 1 1 1 1 Hottest 113 | . . 40 . . . . . . . . 46 98 98 98 . 98 98 98 113 113 Shots Fired 108 | . . 12 . . . . . 1 . . 14 6 1 2 . 36 2 11 13 10 Gun 27 | . . 12 . . . . . 1 . . 14 . . . . . . . . . Cannon 76 | . . . . . . . . . . . . 6 1 2 . 36 2 11 8 10 Launcher 5 | . . . . . . . . . . . . . . . . . . . 5 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 27 | . . 12 . . . . . 1 . . 14 . . . . . . . . . Thermal 76 | . . . . . . . . . . . . 6 1 2 . 36 2 11 8 10 Explosive 5 | . . . . . . . . . . . . . . . . . . . 5 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 4 | . . 4 . . . . . . . . 2 2 . . . 4 . . 3 . Robot Miss Streak 3 | . . 1 . . . . . . . . 3 2 . . . 3 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . . . . . . . . Shots Hit Robots 50 | . . 8 . . . . . . . . 4 2 1 . . 22 . . 13 . Core Hits 43 | . . 3 . . . . . . . . 3 2 . . . 12 . . 23 . Critical Kills 1 | . . . . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . . . . . . . . 1 . . 2 . Meltdown 1 | . . . . . . . . . . . . . . . . 1 . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 40 | . . . . . . . . . . . . 5 1 . . 3 . 5 22 4 Impact 15 | . . . . . . . . . . . . 5 1 . . . . . 5 4 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 25 | . . . . . . . . . . . . . . . . 3 . 5 17 . Sneak Attacks 8 | . . . . . . . . . . . . . 1 . . . . . 7 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . Damage Inflicted 3365 | . . 76 . . . 4 . . . . 110 68 94 . . 976 . . 2037 . Guns 186 | . . 76 . . . . . . . . 110 . . . . . . . . . Cannons 1044 | . . . . . . . . . . . . 68 . . . 976 . . . . Explosions 1246 | . . . . . . . . . . . . . . . . . . . 1246 . Melee 885 | . . . . . . . . . . . . . 94 . . . . . 791 . Ramming 4 | . . . . . . 4 . . . . . . . . . . . . . . Kinetic 186 | . . 76 . . . . . . . . 110 . . . . . . . . . Thermal 1044 | . . . . . . . . . . . . 68 . . . 976 . . . . Explosive 1246 | . . . . . . . . . . . . . . . . . . . 1246 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 166 | . . . . . . . . . . . . . 94 . . . . . 72 . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 719 | . . . . . . . . . . . . . . . . . . . 719 . Highest Corruption 5 | . . . . . . 2 5 5 5 5 5 . . . . . . . . . Average Corruption 4 | . . . . . . 2 5 5 5 5 5 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 16 | . . . . . . . 1 8 2 . 5 . . . . . . . . . Message Errors 5 | . . . . . . . . 4 1 . . . . . . . . . . . Matter Fused 6 | . . . . . . . . 3 . . 3 . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . . . . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . . . . . . Alerts 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 251 | . . . . . . . . . . . . . 70 . . 11 . . 170 . Projectiles 11 | . . . . . . . . . . . . . . . . 11 . . . . Explosions 57 | . . . . . . . . . . . . . . . . . . . 57 . Melee 183 | . . . . . . . . . . . . . 70 . . . . . 113 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . 2 . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 393 | . . . . . . . . 18 . . 154 23 16 86 92 311 24 72 393 123 Average Temperature 66 | . . . . . . . . 8 . . 101 16 8 43 49 73 15 32 89 39 Received Heat Transfer 316 | . 18 . . . 90 9 . 24 . . 54 63 . 9 . 31 . 9 . 9 Effects 1 | . . . . . . . . . . . . . . . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 5 | . . . . . . . . . . . . . . . . 5 . . . . Heat Transferred 1375 | . . . . . . . . . . . . 100 . . . 1275 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 1 Low Security (%) 93 | 100 100 100 . 100 100 100 100 . . . . 100 100 . . . . 100 85 4 Level 1 6 | . . . . . . . . . . . . . . . . . . . 14 95 Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 328 | . 15 30 . . 8 35 30 . . . . 38 15 . . . . 33 313 328 Initial 187 | . . 5 . . . . 14 . . . . 12 . . . . . . . 187 Average 32 | . 1 3 . . . 6 2 . . . . 5 4 . . . . 5 106 271 Influence Increases 1564 | . 15 70 . . 8 60 41 . . . 175 62 37 . . 293 . 63 529 211 Destroy 0b10 Robot/C 280 | . . . . . . . . . . . 40 . . . . 120 . . 120 . Destroy 0b10 Robot/NC 50 | . . 10 . . . . . . . . . 5 5 . . 5 . . 25 . Destroy Leader 28 | . . . . . . . . . . . . 2 2 . . . . . 24 . Allied During Kill 34 | . . . . . . . . . . . . 1 . . . 33 . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . 10 Successful Hack 186 | . . . . . 8 . 26 . . . . 18 . . . . . 47 15 72 Disable Machine 45 | . . . . . . . . . . . . 15 15 . . . . . . 15 Destroy Structure 166 | . . . . . . . . . . . . 6 . . . . . 16 105 39 Partial Spotted 270 | . 15 30 . . . 45 15 . . . . 15 15 . . . . . 60 75 Lose Combat Pursuer 495 | . . 30 . . . 15 . . . . 135 . . . . 135 . . 180 . Influence Decreases 1246 | . . 85 . . 8 30 56 15 . . 155 82 37 . . 258 35 63 216 206 Entered New Map 201 | . . 10 . . . . 16 6 . . . 8 . . . . 35 . . 126 Time Decay 877 | . . 75 . . 8 30 40 9 . . 75 56 37 . . 188 . 63 216 80 Lost Part 80 | . . . . . . . . . . . 80 . . . . . . . . . Lost Ally 88 | . . . . . . . . . . . . 18 . . . 70 . . . . Squads Dispatched 14 | . 1 . . 1 1 2 3 . . . 1 2 . . . . . 2 1 . Investigation 3 | . . . . 1 1 . 1 . . . . . . . . . . . . . Extermination 4 | . . . . . . 1 1 . . . . 1 . . . . . 1 . . Reinforcement 6 | . 1 . . . . 1 1 . . . . 1 . . . . . 1 1 . Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 14 | . . . . . . . . . . . . . . . . . . 2 12 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 204 | . 4 2 . . 6 8 8 5 . . 14 9 2 7 3 79 4 9 40 4 Peak Tracking Total 13 | . 4 2 . . 6 6 3 4 . . 9 6 1 7 3 13 4 9 9 2 Tactical Retreats 13 | . . 1 . . . 1 . . . . 5 . . . . 3 . . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 7 | . 3 . . . . 2 1 . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . 6 Reused 1 | . . . . . . . . . . . . . . . . . . . . 1 Traps Extracted 6 | . . . . 6 . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Most Traps Carried 6 | . . . . 6 6 6 6 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 3 | . . . . . . . . . . . . 1 1 . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . 1 1 . . . . . . 1 Garrison Access 7 | . . . . . . . 2 . . . . . 1 . . . . . 3 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 44 | . . 1 2 1 3 1 9 . 1 4 . 3 2 . . 2 . 4 5 6 Terminals 15 | . . . . . 3 . 2 . . . . 1 1 . . . . 2 1 5 Fabricators 4 | . . . . . . 1 1 . . . . 1 . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 4 | . . . . . . . 3 . . . . . . . . . . 1 . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Garrison Access 7 | . . . . . . . 2 . . . . . 1 . . . . . 3 1 Total Hacks 117 | . . 1 2 1 6 3 20 . 1 32 . 7 3 . . 6 . 11 9 15 Successful 82 | . . 1 2 1 2 . 10 . 1 32 . 2 2 . . 6 . 10 4 9 Failed 35 | . . . . . 4 3 10 . . . . 5 1 . . . . 1 5 6 Catastrophic 5 | . . . . . 1 1 1 . . . . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 23 | . . . 1 . 2 3 2 . . . . 3 . . . 1 . 5 2 4 Terminals 37 | . . . . . 6 . 6 . . . . 2 2 . . . . 7 2 12 Fabricators 9 | . . . . . . 3 1 . . . . 3 . . . . . 2 . . Repair Stations 2 | . . . . . . . . . . . . 2 . . . . . . . . Recycling Units 9 | . . . . . . . 7 . . . . . . . . . . 2 . . Scanalyzers 5 | . . . . . . . 3 . . . . . . . . . . . 2 . Garrison Access 12 | . . . . . . . 3 . . . . . 1 . . . . . 5 3 Terminal Hacks 59 | . . 1 2 1 2 . 1 . 1 32 . . 1 . . 6 . 5 . 7 Record 12 | . . . 1 . . . . . . 11 . . . . . . . . . . Part Schematic 12 | . . . . . . . . . . 12 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . 3 . . . . . 5 . 1 . . Open Door 5 | . . 1 . 1 . . . . 1 . . . . . . 1 . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 Maintenance Status 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Registered Components 5 | . . . . . 1 . 1 . . . . . 1 . . . . 1 . 1 Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Network Status 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 3 . . . . . . . . . . 1 . . Report Inventory 3 | . . . . . . . 3 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer 3 | . . . . . . . 2 . . . . . . . . . . . 1 . Retrieve Study 3 | . . . . . . . 2 . . . . . . . . . . . 1 . Garrison Access Hacks 7 | . . . . . . . 2 . . . . . 1 . . . . . 3 1 Seal Access 7 | . . . . . . . 2 . . . . . 1 . . . . . 3 1 Unauthorized Hacks 6 | . . . . . . . 1 . . . . 1 . . . . . 3 . 1 Terminals 3 | . . . . . . . 1 . . . . . . . . . . 1 . 1 Assimilate 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Botnet 1 | . . . . . . . 1 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . Recyclers 1 | . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . . . . . 2 1 6 . . . . 3 . . . . . 3 3 5 Full Trace Events 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 12 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 2 . . . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . 3 1 Robots Rewired 5 | . . . . . . . . . . . . . . . . 5 . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Total Allies 10 | . . . . . . . . . . . . 3 . . . 5 . 1 . 1 Largest Group 5 | . . . . . . . . . . . . 3 . . . 5 . 1 . 1 Highest-Rated Group 280 | . . . . . . . . . . . . 87 . . . 280 . 10 . 45 Highest-Rated Ally 68 | . . . . . . . . . . . . 29 . . . 68 . 10 . 45 Total Orders 10 | . . . . 2 . . . 2 . . . 1 1 1 . 2 1 . . . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . RETURN 8 | . . . . 2 . . . 2 . . . 1 1 1 . . 1 . . . Ally Attacks 33 | . . . . . . . . . . . . 10 . . . 23 . . . . Total Damage 1397 | . . . . . . . . . . . . 88 . . . 1309 . . . . Kills 4 | . . . . . . . . . . . . . . . . 4 . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 5268 | . . 294 158 451 180 217 446 180 45 28 180 354 131 221 78 1071 230 322 516 166 Optics 3342 | . . . . . . . . . 45 28 180 354 131 221 78 1071 230 322 516 166 Sensors 2 | . . 2 . . . . . . . . . . . . . . . . . . Terrain 1 | . . . . . . . . . . . . . . . . . . 1 . . Seismic 2704 | . . 294 158 451 180 217 446 180 . . . 269 131 221 78 79 . . . . Cloaking 7 | . . . . . . . . . . . . . . . . 7 . . . . Jamming 16 | . . . . . . . . . . . . . . . . 16 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . 1 . 1 . . 1 2 . . . . . Drone Launches 10 | . . . . 3 . . . 2 . . . 1 1 1 . . 2 . . . Drone Recoveries 10 | . . . . 3 . . . 2 . . . 1 1 1 . . 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 5952 | 26 56 492 158 487 180 217 446 474 118 28 180 354 131 221 78 1072 230 322 516 166 Spaces Moved 11880 | 40 100 698 312 760 348 376 900 804 433 90 443 616 206 413 269 1500 549 699 1909 415 Core 3321 | 40 100 698 312 760 348 376 375 . . . 16 296 . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 8559 | . . . . . . . 525 804 433 90 427 320 206 413 269 1500 549 699 1909 415 Fastest Speed 12 | 50 50 50 50 50 50 50 34 23 26 26 26 40 28 28 28 21 21 18 14 12 Average Speed 33 | 50 50 50 50 51 50 50 42 52 26 26 31 44 33 38 28 24 21 20 14 12 Slowest Speed 195 | 50 50 50 50 100 50 50 114 195 26 26 50 50 40 108 28 96 21 89 84 12 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . . 3 . 1 . 6 . 2 . . 2 . 2 19 1 Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 26 99 69 96 26 14 25 75 71 74 68 22 7 67 61 91 75 19 60 15 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 4 | . . 1 1 . . . . . . 1 1 . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . . . . . 1 1 1 . . 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 . 1 . Scrap Searched 13 | . . 1 . 1 . . . 2 2 . 2 . . 2 2 . 1 . . . Spaces Dug 38 | . . . . . . . . . . . . 1 . 2 . 3 1 11 9 11 Terrain Destroyed 78 | . . . . . . . . . . . . 3 . 2 . 6 2 16 36 13 Melee 16 | . . . . . . . . . . . . . . . . 3 . 5 4 4 Projectile 38 | . . . . . . . . . . . . 3 . 2 . 3 2 11 8 9 AOE 24 | . . . . . . . . . . . . . . . . . . . 24 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Total 13658 | 44 104 830 313 855 353 403 957 846 437 93 467 678 258 472 270 2163 659 863 2085 508 Wait 1366 | . 3 114 . 85 4 3 40 25 . . 20 35 34 56 1 550 107 109 108 72 Move 11801 | 39 99 697 311 759 347 375 893 803 430 89 433 615 201 412 268 1495 548 694 1881 412 Hop 22 | . . . . . . . 3 . 1 . 3 . 2 . . 2 . 2 8 1 Pick Up 50 | 3 . 2 1 3 1 . 8 2 2 . 1 3 2 . . 3 . 11 8 . Fast Attach 82 | 2 2 3 . 1 . 5 6 9 1 2 1 5 6 . 1 17 . 10 11 . Attach 26 | . . 1 . 2 . . 1 3 . . . 4 3 . . 2 . 3 5 2 Detach 14 | . . 3 . . . . . 1 . . . 2 1 . . . . 4 3 . Swap 44 | . . 1 . 3 . 1 . 2 . . . . 5 2 . 9 2 2 10 7 Drop 84 | . . 3 1 2 1 3 6 1 3 2 2 2 2 . . 26 . 12 18 . Fire 94 | . . 6 . . . . . . . . 7 6 1 2 . 36 2 11 13 10 Melee 38 | . . . . . . . . . . . . 5 1 . . 3 . 5 20 4 Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . 15 . . . . . . . . . . . . . . Rewire 21 | . . . . . . . . . . . . 1 . . . 20 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 27 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 8) 83 | -10/Materials | Entered Mines 87 | -10/Mines | Discovered new exit (range 8) 95 | -10/Mines | Met a Derelict bent on vengeance 127 | -10/Mines | Learned location of Storage (-8) 132 | -10/Mines | Assembled infested the area 137 | -10/Mines | Assisted by a Guerilla fighting off Assembled 302 | -10/Mines | Build established: Mutant 303 | -10/Mines | Found the Drone Emporium 305 | -10/Mines | Found Prototype Device 305 | -10/Mines | Identified Sensor Drone Bay 326 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 327 | -10/Mines | Found Prototype Device 327 | -10/Mines | Identified Exp. Sensor Array 339 | -10/Mines | Discovered new exit (range 5) 347 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 560 | -10/Mines | Learned Materials emergency access door positions 572 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 572 | -10/Mines | Discovered new exit (range 5) 575 | -10/Mines | Entered Exiles 588 | -10/Exiles | Met 8R-AWN 597 | -10/Exiles | Met EX-HEX 618 | -10/Exiles | Met EX-DEC 621 | -10/Exiles | Learned location of Zion (-7) 629 | -10/Exiles | Met EX-BIN 636 | -10/Exiles | Aligned with FarCom system 636 | -10/Exiles | Given EX-Vault access code 648 | -10/Exiles | Opened EX-Vault 655 | -10/Exiles | Found Field Lobotomy Kit 666 | -10/Exiles | Warned to stay clear of 0b10 Research branches 729 | -10/Exiles | Discovered new exit (range 10) 733 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 733 | -10/Exiles | Entered Mines 796 | -9/Mines | Discovered new exit (range 13) 802 | -9/Mines | Met a Derelict shopkeep closing up shop 872 | -9/Mines | Learned Materials machine intel 899 | -9/Mines | Discovered new exit (range 6) 1220 | -9/Mines | Entered Materials 1220 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1222 | -8/Materials | Loaded intel: 59 machine locations 1226 | -8/Materials | Identified exit to Storage 1391 | -8/Materials | Discovered new exit (range 15) 1400 | -8/Materials | Entered Factory 1400 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1608 | -7/Factory | Discovered new exit (range 15) 1617 | -7/Factory | Entered another Factory area 1617 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2050 | -6/Factory | Discovered new exit (range 8) 2063 | -6/Factory | Entered Lower Caves 2198 | -6/Lower Caves | Encountered a Warlord checkpoint 2391 | -6/Lower Caves | Spotted B-75 Beast 2533 | -6/Lower Caves | Discovered new exit (range 9) 2537 | -6/Lower Caves | Entered another Lower Caves area 2543 | -6/Lower Caves | Discovered new exit (range 9) 2564 | -6/Lower Caves | Encountered a Warlord checkpoint 2646 | -6/Lower Caves | Discovered new exit (range 9) 2655 | -6/Lower Caves | Entered Data Miner 2657 | -6/Data Miner | Discovered new exit (range 6) 2660 | -6/Data Miner | Met Data Miner 2666 | -6/Data Miner | Learned location of Section 7 (-2) 2666 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2670 | -6/Data Miner | Received God Mode back door access code from Data Miner 2683 | -6/Data Miner | Entered Proximity Caves 2693 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 2730 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2770 | -5/Proximity Caves | Lost 5 parts (1p2n2u) 2798 | -5/Proximity Caves | Spotted B-75 Beast 2857 | -5/Proximity Caves | Discovered new exit (range 9) 2863 | -5/Proximity Caves | Entered Factory 2863 | -5/Factory | Evolved 2 slots: Utility x2 2886 | -5/Factory | Lost 4 parts (2n2w) 2894 | -5/Factory | Discovered new exit (range 6) 2908 | -5/Factory | Identified exit to Upper Caves 3209 | -5/Factory | Discovered new exit (range 21) 3217 | -5/Factory | Entered another Factory area 3217 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3331 | -4/Factory | Discovered new exit (range 8) 3335 | -4/Factory | Identified exit to Upper Caves 3348 | -4/Factory | Entered Upper Caves 3370 | -4/Upper Caves | Build established: Hacker-Mutant 3499 | -4/Upper Caves | Identified exit to Upper Caves 3558 | -4/Upper Caves | Ambushed by research squad 3569 | -4/Upper Caves | Entered another Upper Caves area 3573 | -4/Upper Caves | Identified exit to Warlord 3580 | -4/Upper Caves | Discovered new exit (range 12) 3584 | -4/Upper Caves | Learned Research emergency access door positions 3636 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3647 | -4/Upper Caves | Entered Warlord 3714 | -4/Warlord | Build established: Hacker-Sprinter 3723 | -4/Warlord | Opened Warlord's prototype stash 3740 | -4/Warlord | Found Prototype Processor 3740 | -4/Warlord | Identified Exp. Core Analyzer 3746 | -4/Warlord | Found Prototype Hackware 3749 | -4/Warlord | Found Prototype Device 3749 | -4/Warlord | Identified Exp. Cloaking Device 3761 | -4/Warlord | Found Prototype Reactor 3761 | -4/Warlord | Identified Vortex Chain Reactor 3778 | -4/Warlord | Identified System Mapper 3838 | -4/Warlord | Met Warlord 3861 | -4/Warlord | Visited the Vortex Lab 3863 | -4/Warlord | Warlord's base attacked by MAIN.C 3863 | -4/Warlord | Found Prototype Energy Gun 3863 | -4/Warlord | Identified Vortex Rail 4132 | -4/Warlord | Warlord forces counterattacked 4140 | -4/Warlord | Lost 4 allies 4234 | -4/Warlord | Spotted Striker 4283 | -4/Warlord | Discovered new exit (range 15) 4283 | -4/Warlord | Spotted Striker 4298 | -4/Warlord | Spotted Executioner 4355 | -4/Warlord | Lost 32 allies 4538 | -4/Warlord | Warlord base infiltrated, sounded retreat 4539 | -4/Warlord | Enhanced Grunt warped into view 4539 | -4/Warlord | Enhanced Grunt warped into view 4539 | -4/Warlord | Enhanced Grunt warped into view 4539 | -4/Warlord | Enhanced Demolisher warped into view 4539 | -4/Warlord | Enhanced Demolisher warped into view 4539 | -4/Warlord | Enhanced Demolisher warped into view 4559 | -4/Warlord | Spotted Striker 4580 | -4/Warlord | Spotted Striker 4580 | -4/Warlord | Spotted Striker 4596 | -4/Warlord | Spotted Executioner 4603 | -4/Warlord | Spotted Striker 4607 | -4/Warlord | Found Prototype Device 4607 | -4/Warlord | Identified Exp. Shock Absorption System 4619 | -4/Warlord | Spotted Executioner 4641 | -4/Warlord | Spotted Executioner 4673 | -4/Warlord | Spotted B-90 Cyclops 4681 | -4/Warlord | Lost 6 allies 4696 | -4/Warlord | Spotted B-86 Titan 4719 | -4/Warlord | Entered Proximity Caves 4946 | -3/Proximity Caves | Discovered new exit (range 11) 4949 | -3/Proximity Caves | Entered Research 4949 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4954 | -3/Research | Found Prototype Processor 4954 | -3/Research | Identified Spectral Analyzer 4970 | -3/Research | Identified exit to Armory 4970 | -3/Research | Identified exit to Testing 4983 | -3/Research | Identified exit to Research 5171 | -3/Research | Found Fusion Bomb Launcher 5271 | -3/Research | Entered another Research area 5271 | -2/Research | Warlord forces began assault on 0b10 5271 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 5381 | -2/Research | Research machine network offline 5397 | -2/Research | Met up with Warlord 5668 | -2/Research | Found Prototype Processor 5668 | -2/Research | Identified Exp. Melee Analysis Suite 5674 | -2/Research | Spotted Executioner 5688 | -2/Research | Borebot progress halted 5728 | -2/Research | Spotted B-90 Cyclops 5732 | -2/Research | Spotted B-90 Cyclops 5748 | -2/Research | Lost 3 allies 5784 | -2/Research | Discovered new exit (range 8) 5787 | -2/Research | Entered Access 5787 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5795 | -1/Access | Identified exit to Surface 5953 | *** | Escaped! Last Messages --------------- F2TMAHRCMU: Lance FLBGU9XZYA: Adv. Corruption Screen VVJK6ERHGV: Imp. Focal Shield P581HZZGG9: Hcp. Storage Unit 7H5SI5BYTS: Imp. Point Defense System H185N70KJY: Hvy. Shock Bomb Launcher S6AEDYXW0E: Imp. Reaction Control System V76W5P2K3B: Imp. Target Analyzer EZHRCO4U3Q: Imp. System Restoration Module RY7YYJ7YAT: Nuclear Pulse Array 49EV1XPQY6: Adv. Shield Generator 4HLMQBJVSJ: Adv. Corruption Screen Downloaded coordinate data. 05893_ Terminal disabled. 05896_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05952_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05952_ The Access Shell folds into the floor. [Achievement: True Flier] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ??????????!?????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????#?##??????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? 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"""T""" #???????? | | ????????????????????########## ####### #???????? | | ???????????????????????????###?????# #???????? | | ???????????????????????????????????# #???????? | | ???????????????????????????????????# #???????? | | ############################?????????# #???????? | | # ## "#?????????# +???????? | | # = ## ############ #???????? | | + ##! " + g #???????? | | # ## """ ##### g #???????? | | # ## """ #???######## #???????? | | # ] ""] " #??????????# #???????? | | #####+########### #??????????# #???????? | | ????# #?????????# #??????????# #???????? | | ##### ##????????#######+###?????????? #???????? | | #????????????????????????????? #???????? | | #????????????????????????????? #???????? | | #????????????????????????????? #???????? | | !! #????????????????????????????? #???????? | | !! #????????????????????????????? #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 59 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 450 Resistance: EX 75 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 30 Evasion (%) 71 Melee Accuracy 12 Launcher Accuracy 20 Offensive Hacking 42 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Nuclear Pulse Thruster | -6/Factory | Hacked Cesium-ion Thruster | -6/Factory | Hacked Impulse Thruster | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- True Flier Challenges ------------ None Game ------ Seed ArcAntigravLegs Manual? 0 Play Time 01:56:08 Cumulative 725.1 hours Start 2026.10.10 @ 10:30:20 End 2026.10.10 @ 12:30:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 398 Rogue 373 Adventurer 7 Explorer 18 Win Type 0 Total 75 Types 48/3/9/3/2/1/3/4/0/2 Lore% 96 Gallery% 89 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f108d27a-45fa-40af-8667-1bd01eab73c1