Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 23:50:25 Player: JuustuToug Result: Destroyed by 3Y-8DK(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (504) 504 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1384 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 284/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Gun Armor > --- WEAPON (2+2) ----- Beam Cannon Assault Rifle (+) Assault Rifle (+) Subdweller Machine Gun > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Subdweller Monowheel Subdweller Monowheel Disposable Heat Sink Disposable Heat Sink Structural Scanner Subdweller Optics Improved Terrain Scanner Terrain Scan Processor Seismic Detector Makeshift Light Armor Plating Subdweller Beam Cannon Assault Rifle Assault Rifle Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Subdweller Shrapnel Launcher Enhanced Flamer Makeshift Axe Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Gun Armor > --- WEAPON ----------- Beam Cannon Assault Rifle Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Light Treads Light Treads Light Treads Subdweller Monowheel Subdweller Monowheel Disposable Heat Sink Disposable Heat Sink Structural Scanner Subdweller Optics Improved Terrain Scanner Terrain Scan Processor Seismic Detector Makeshift Light Armor Plating Assault Rifle Assault Rifle Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Subdweller Shrapnel Launcher Enhanced Flamer Hammer Makeshift Axe [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Protection Gun Armor Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 8 9 8 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 6 | 2 2 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 11 | 3 4 4 Energy Gun . | . . . Energy Cannon 2 | . 1 1 Ballistic Gun 7 | 3 1 3 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 11 | 2 8 17 Power . | . . . Propulsion 2 | . 1 3 Utility 2 | . 1 5 Weapon 5 | . 4 8 Tool/Special . | . . . Unused Backups 18 | . 2 16 Power . | . . . Propulsion 3 | . . 3 Utility 6 | . . 6 Weapon 9 | . 2 7 Tool/Special . | . . . Average Slot Usage (%) 97 | . 99 96 Engine 11 | . 13 8 Treads 26 | . 28 24 Device 10 | . 13 6 Storage 13 | . 14 12 Protection 2 | . . 6 Energy Cannon 9 | . 7 12 Ballistic Gun 18 | . 14 24 Impact Weapon 4 | . 6 . Peak Build Rating 23 | 7 8 23 Average Rating 10 | 5 7 16 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 100 | 14 89 100 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 16 | 7 12 25 Most Carried 24 | 3 15 24 Average Carried 11 | 2 8 17 Final Capacity 25 | 8 25 25 Final Carried 23 | 3 15 23 Class Distribution -------------------- 79% | Mutant 20% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 850 | 304 405 141 Remotely . | . . . Salvage Created 624 | 185 236 203 Parts 53 | 23 19 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 10 5 Melee 1 | . 1 . Guns 7 | . 5 2 Cannons 1 | . . 1 AOE 3 | . 3 . Classes Destroyed 6 | 2 4 . Worker 1 | 1 . . Tunneler 7 | 7 . . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 3 | . 3 . Subdweller 6 | . 1 5 Best Kill Streak 3 | 2 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | 2 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 95 | . 52 43 Missed 25 | . 17 8 Hits 70 | . 35 35 Projectile 70 | . 35 35 Damage Taken 1232 | . 402 830 Core 266 | . 64 202 Absorbed by Shields . | . . . Regen/Repaired (Parts) 18 | . 18 . Core Remaining (%) 100 | 100 . . Volleys Fired 72 | 20 30 22 Largest 4 | 2 2 4 Hottest 130 | 40 40 130 Shots Fired 134 | 40 55 39 Gun 120 | 40 50 30 Cannon 9 | . . 9 Launcher 5 | . 5 . Special . | . . . Kinetic 120 | 40 50 30 Thermal 9 | . . 9 Explosive 5 | . 5 . Electromagnetic . | . . . Robot Hit Streak 11 | 8 11 10 Robot Miss Streak 3 | 2 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 88 | 26 32 30 Core Hits 35 | 12 16 7 Critical Kills . | . . . Critical Parts Destroyed 3 | . 2 1 Critical Strikes 3 | . 2 1 Destroy 1 | . 1 . Smash 2 | . 1 1 Melee Attacks 36 | . 23 13 Impact 36 | . 23 13 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1528 | 298 703 527 Guns 797 | 298 341 158 Cannons 104 | . . 104 Explosions 241 | . 241 . Melee 386 | . 121 265 Ramming . | . . . Kinetic 797 | 298 341 158 Thermal 104 | . . 104 Explosive 241 | . 241 . Electromagnetic . | . . . Impact 386 | . 121 265 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 66 | . 35 31 Projectiles . | . . . Explosions 4 | . 4 . Melee 62 | . 31 31 Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 9 | . 6 9 Average Temperature 4 | . 3 5 Received Heat Transfer 264 | . 108 156 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 3 | . 1 2 Combat Hostiles 3 | . 1 2 Parts Fried 3 | . 2 1 Impact Corruptions 3 | . 1 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 222 | . . 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 90 | 10 90 . Initial . | . . . Average 17 | . 21 . Influence Increases 408 | 40 368 . Destroy 0b10 Robot/C 180 | . 180 . Destroy 0b10 Robot/NC 45 | 40 5 . Destroy Leader 42 | . 42 . Successful Hack 34 | . 34 . Disable Machine 15 | . 15 . Destroy Structure 32 | . 32 . Lose Combat Pursuer 60 | . 60 . Influence Decreases 408 | 40 368 . Time Decay 408 | 40 368 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 22 7 Peak Tracking Total 4 | . 4 2 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 11 | . 9 2 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 34 | . 30 4 Successful 25 | . 21 4 Failed 9 | . 9 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 26 | . 26 . Terminals 27 | . 27 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 7 4 Record 3 | . . 3 Part Schematic 1 | . 1 . Prototype ID Bank 5 | . 5 . Terminal Index 1 | . 1 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 11 . Terminals 11 | . 11 . Botnet 5 | . 5 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2216 | 30 1672 514 Seismic 2216 | 30 1672 514 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3336 | 413 1730 1193 Spaces Moved 1292 | 202 763 327 Core 3 | 3 . . Treads 1289 | 199 763 327 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 320 Average Speed 217 | 158 189 320 Slowest Speed 320 | 160 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 8 97 23 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 4 | . . 4 Spaces Dug 7 | . 7 . Terrain Destroyed 46 | . 46 . Melee 7 | . 7 . Projectile . | . . . AOE 39 | . 39 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1626 | 255 953 418 Wait 147 | 24 92 31 Move 1290 | 201 762 327 Hop . | . . . Pick Up 32 | 2 18 12 Fast Attach 12 | 7 3 2 Attach 5 | . 1 4 Detach 1 | . . 1 Swap 19 | 1 14 4 Drop 12 | . 10 2 Fire 72 | 20 30 22 Melee 36 | . 23 13 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 414 | -11/Scrapyard | Entered Materials 415 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 10) 737 | -10/Materials | Discovered new exit (range 9) 784 | -10/Materials | Identified exit to Materials 914 | -10/Materials | Derelicts attacked the area 932 | -10/Materials | Discovered exit to Materials (range 16) 1189 | -10/Materials | Discovered new exit (range 5) 1310 | -10/Materials | Discovered exit to Materials (range 14) 1497 | -10/Materials | Repaired Seismic Detector 2144 | -10/Materials | Entered Subcaves 2175 | -10/Subcaves | Core integrity fell below 50% 2229 | -10/Subcaves | Lost 3 parts (1p2n) 2300 | -10/Subcaves | Core integrity fell below 20% 2619 | -10/Subcaves | Visited 4L-MR0's lab 2658 | -10/Subcaves | Found Gun Armor 2660 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 2948 | -10/Subcaves | Build established: Gunner 3275 | -10/Subcaves | Visited Clippyterm 3285 | -10/Subcaves | Learned Factory garrison access intel 3337 | -10/Subcaves | Destroyed by 3Y-8DK(R) with Subdweller Machine Gun Last Messages --------------- 03210_ 9K-9SP(R): "WEHOME!" 03275_ The door opens automatically. 03285_ Connecting with Clippyterm... >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record "Tag" It looks like you don't want to be "it," would you like help? Data stored: Factory garrison access intel. >>Record "01-MTF" It looks like you're after the notorious thief from 0b1. I don't know where they are, but my data indicates that someone they're looking for is frequently seen in Scraptown. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??##?#######????#############????????????????????? | | ??# ## #????#"""## ####?????????????????? | | ??# ##???#"" ## #?????????????????? | | ??# #???#"X # #?????????????????? | | ???# #???#"" ## # #?????????????????? | | ??## #???#"""### ##????????????????? | | ?## #???####### #?#??????????????? | | ?# #????###### ### #??????????????? | | ??# #????## # ###???? ##?????????????? | | ??### #???## ## #???#### ##????????????? | | #?##### ##### # ##??# # #????????????? | | ### ## ## #?? #????????????? | | ## #?# #??????????????? | | ### # #??#????????????? | | ## ## #????????????? | | ### #????????????? | | ### #?????????????? | | ### ## ##?????????????? | | ####?## @ #####??????????????? | | ##?????# #??????????????????? | | ##??????# ## #??????????????????? | | ##???????# #### ???????????????? | | #????????# #######??# #?????????????? | | ???????# ##????????# #?????????????? | | ???????## #?????????# #?????????????? | | # ????????##??????????### #?????????????? | | ? ??????????????????????### ##?????????????? | | ? ?????????????????????????# #??????????????? | | ? ??????????????????????????# ###??????????????? | | ? ??????????????????????????? ##????????????????? | | ? ??????????????????????????? #?????????????????? | | ??????????????????????????????R#?????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 60 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 10% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredRingFacilitator Manual? 0 Play Time 00:17:26 Cumulative 269.3 hours Start 2025.12.30 @ 23:35:19 End 2025.12.30 @ 23:50:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/1/1/0/0/0/1/0/0 Lore% 89 Gallery% 79 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c662d9d-555b-4b23-ae9f-a7fa1b1cb559