Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.16 @ 15:10:11 Player: Bokkiewokkie Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (314) 314 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1574 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 115/125 System Corruption 0% Temperature Cool (6) Movement Flying (40) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Compact Wheel VTOL Module > --- UTILITY (4) ------ Visual Processing Unit Improved Targeting Computer Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Heavy EM Pulse Gun Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Improved Terrain Scanner Power Shielding > --- WEAPON ----------- Autogun Rocket Launcher > --- INVENTORY -------- Compact Wheel Improved Heat Sink Datajack Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Transport Network Coupler Device Sensor Array Storage Small Storage Unit Processor Transport Network Coupler Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Autogun Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 31 | 6 6 9 10 Power 5 | 1 1 1 2 Engine 5 | 1 1 1 2 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 3 4 Treads . | . . . . Leg 2 | . . . 2 Wheel 5 | 2 . 2 1 Hover 1 | . . 1 . Flight 1 | . . . 1 Utility 9 | 1 2 3 3 Device 4 | . 1 3 . Storage 1 | 1 . . . Processor 3 | . 1 . 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 3 2 1 Energy Gun 5 | 2 2 1 . Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 2 9 Power 1 | . . . 1 Propulsion 5 | . . 1 4 Utility 3 | . . 1 2 Weapon 2 | . . . 2 Highest Loss Streak 8 | . . 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 97 96 54 Engine 12 | . 14 14 6 Wheel 21 | . 28 17 11 Hover 3 | . . 10 . Device 12 | . 10 14 12 Storage 1 | . 3 . . Processor 10 | . 11 12 2 Protection 1 | . . . 11 Energy Gun 21 | . 27 23 1 Launcher 1 | . . 3 3 Peak Build Rating 14 | 6 7 12 14 Average Rating 7 | 4 6 8 8 On Entrance 6 | . 6 7 12 Naked Turns . | . . . . Heaviest Build 15 | 13 13 13 15 Greatest Support 26 | 26 26 26 26 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 6 5 5 5 Most Carried 5 | 2 5 5 5 Average Carried 4 | 1 4 4 3 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 2 5 5 4 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 511 | 233 87 85 106 Remotely . | . . . . Salvage Created 442 | . 185 221 36 Parts 24 | . 9 10 5 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 9 | . 3 5 1 Guns 8 | . 3 5 . AOE 1 | . . . 1 Classes Destroyed 5 | . 3 2 . Hauler 1 | . 1 . . Recycler 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 3 | . . 3 . Grunt 6 | . 3 2 1 Best Kill Streak 3 | . 2 3 1 Combat Bots Only 3 | . 1 3 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 137 | . 18 25 94 Missed 49 | . 2 8 39 Damage Taken 1251 | . 207 232 812 Core 462 | . 38 20 404 Absorbed by Shields . | . . . . Redirected to Shielding 6 | . . . 6 Regen/Repaired (Parts) 32 | . 32 . . Core Remaining (%) 88 | 100 . 76 . Volleys Fired 40 | . 15 19 6 Largest 2 | . 2 2 2 Hottest 100 | . 100 100 56 Shots Fired 75 | . 30 35 10 Gun 69 | . 30 34 5 Cannon . | . . . . Launcher 6 | . . 1 5 Special . | . . . . Kinetic 5 | . . . 5 Thermal 64 | . 30 34 . Explosive 6 | . . 1 5 Electromagnetic . | . . . . Robot Hit Streak 14 | . 14 3 2 Robot Miss Streak 3 | . 2 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 45 | . 26 16 3 Core Hits 26 | . 10 10 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 3 3 . Burn 6 | . 3 3 . Melee Attacks 1 | . 1 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 710 | . 315 212 183 Guns 558 | . 315 212 31 Cannons . | . . . . Explosions 152 | . . . 152 Melee . | . . . . Ramming . | . . . . Kinetic 31 | . . . 31 Thermal 527 | . 315 212 . Explosive 152 | . . . 152 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 33 | . . . 33 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 339 | . 339 168 14 Average Temperature 92 | . 123 59 8 Received Heat Transfer 510 | . 123 48 339 Effects 3 | . 3 . . Interference 3 | . 3 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . 4 3 . Heat Transferred 1963 | . 1112 851 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 205 | . 118 186 205 Initial 72 | . . 45 72 Average 107 | . 67 148 164 Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 94 Level 1 . | . . . 5 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 4 18 14 Peak Tracking Total 20 | . 2 20 10 Tactical Retreats 7 | . . 3 4 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 3 1 2 Terminals 5 | . 2 1 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 8 5 3 Successful 7 | . 4 2 1 Failed 9 | . 4 3 2 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 4 | . . 4 . Terminals 13 | . 5 5 3 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 2 1 Prototype ID Bank 3 | . 2 1 . Alert Level 1 | . . . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 1 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat . | . . . . Combat 1 | . 1 . . Robot Hacks Applied 1 | . 1 . . parse_system 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 754 | 47 318 277 112 Spaces Moved 681 | 41 279 223 138 Core 21 | 1 . . 20 Treads . | . . . . Legs 4 | . . . 4 Wheels 517 | 40 279 181 17 Hover 42 | . . 42 . Flight 97 | . . . 97 Fastest Speed 40 | 50 80 60 40 Average Speed 81 | 88 89 90 50 Slowest Speed 120 | 90 90 100 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 9 | . . . 9 Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 45 57 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 46 | . . 10 36 Melee . | . . . . Projectile . | . . . . AOE 46 | . . 10 36 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 787 | 48 315 263 161 Wait 20 | . 5 4 11 Move 662 | 40 278 222 122 Hop 7 | . . . 7 Pick Up 11 | 2 6 2 1 Fast Attach 20 | 6 2 4 8 Attach 5 | . 1 2 2 Detach 3 | . . 1 2 Swap 6 | . 3 3 . Drop 12 | . 4 6 2 Fire 40 | . 15 19 6 Melee 1 | . 1 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Repaired Ion Engine? 262 | -10/Materials | Discovered new exit (range 12) 280 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 366 | -10/Materials | Entered Mines 409 | -10/Mines | Assembled infested the area 414 | -10/Mines | Assisted by a Guerilla fighting off Assembled 568 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 596 | -10/Mines | Discovered new exit (range 12) 603 | -10/Mines | Learned Materials terminal intel 643 | -10/Mines | Entered Materials 643 | -9/Materials | Evolved 2 slots: Utility x2 644 | -9/Materials | Loaded intel: 12 terminal locations 689 | -9/Materials | Core integrity fell below 50% 720 | -9/Materials | Lost 8 parts (1p4n1u2w) 722 | -9/Materials | Core integrity fell below 20% 755 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00700_ U-05 Engineer lays Concrete. 00703_ U-05 Engineer destroyed. 00705_ U-05 Engineer builds a Wall. 00705_ Acquired Ion Engine. 00710_ M-13 Machinist repairs G-47 Trooper. 00711_ Connecting with Terminal... 00711_ Current location identified: Materials >>Alert(Check) Current Alert Level: Low Security 00711_ Dropped Autogun. 00711_ Dropped Ion Engine. 00724_ U-05 Engineer builds a Wall. 00725_ Imp. Terrain Scanner destroyed. 00727_ Acquired 70 matter. 00728_ Acquired Lgt. Ion Engine. 00728_ U-05 Engineer builds a Wall. 00736_ Acquired Visual Processing Unit. 00745_ Connecting with Terminal... 00749_ Acquired Hvy. EM Pulse Gun. 00754_ Acquired Imp. Targeting Computer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###########??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# ! #??????????????? | | ????????????????????????# """ ! #??????????????? | | ????????????????????????# """ #??????????????? | | ????????????????????????# """ #??????????????? | | ????????????????????????# #????????""????? | | ????????????????????????# #????????""????? | | ????????????????????????#@ gg #????????"T????? | | ??????????????#?????????######+####????????""????? | | ?????????????## ########## ######## "" ???? | | ??????????? "" ???? | | ??????????? T ???? | | ??????????? #?????? | | ?????????????##/############ ####### #?????? | | ???????????????????????????###+#######???????????? | | ???????????????????????????# #???????????? | | ???????????????????????????# #???????????? | | ???????????????????????????# #???????????? | | ???????????????????????????# #???????????? | | ???????????????????????????# " " """ #???????????? | | ???????????T???????????????# "R" """ #???????????? | | ???????????????????????????# """ """ #???????????? | | ???????????????????????##### #???????????? | | ???????????????????????# ######/####???????????? | | ???????????????????????+ #????# #??????????????? | | ???????????#???????????# ##???# #??????????????? | | ????????????????????R??# #????# ##### #????? | | ???????????????????????# #????# #????? | | ???????????????????????# #????# ##### T +????? | | ????????????????####???# ######+#??????????????? | | ????????????????# [ ??# # #??????????????? | | ????????????????# ?# # !! #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldShadeWarhead Manual? 0 Play Time 00:17:36 Cumulative 278.8 hours Start 2025.01.16 @ 13:04:04 End 2025.01.16 @ 15:10:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 82 Adventurer 19 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 39 Gallery% 59 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3df1550f-12ab-4fb8-bd56-1ee9f6a9a361