Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.19 @ 14:39:55 Player: saltine Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (107) 535 Value Destroyed (3857) 3857 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (762) 762 TOTAL SCORE: 11934 Bonus ------- Follower Combat Kills 514 Met Data Miner 300 Friendly Fire -52 Cogmind --------- Core Integrity 0/1300 Matter 79/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Field Recycling Unit (0) Heart of Steel Mass Driver Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Enhanced Flexi-carbon Leg Armored Wheel Armored Wheel > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System Huge Storage Unit Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Mini Grenade Launcher Datajack Hvy. Energy Ion Construct/C > --- INVENTORY -------- Nuclear Core Light Nuclear Core Reinforced Deuterium Engine Neutrino Core Antimatter Reactor Heat Sink Heat Sink Improved Heat Sink Advanced Particle Charger Hacking Suite Tractor Beam Heart of Steel Plasma Cutter Heavy Flail Great Maul Spear [Rating: 63] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Linear Gravjet Flight Unit Field Propulsion Drive Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Targeting Computer Hackware System Mapper Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Mini Grenade Launcher Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Res Tes Slots Evolved 14 | . . 2 . . 4 . . . . 2 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 . . 1 . . . . . . 1 1 . Utility 7 | . . . . . 2 . . . . 2 1 1 1 . Weapon 2 | . . 1 . . 1 . . . . . . . . . Parts Attached 93 | 6 10 9 6 . 16 4 4 1 1 16 13 4 1 2 Power 9 | 1 1 1 2 . 1 . . . . 2 1 . . . Engine 7 | 1 1 1 2 . 1 . . . . . 1 . . . Core . | . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . 2 . . . . Propulsion 37 | 2 5 3 2 . 10 1 3 . . 5 3 2 1 . Treads 21 | 2 3 2 2 . 8 1 2 . . 1 . . . . Leg 5 | . . . . . . . . . . 3 2 . . . Wheel 8 | . 2 1 . . 2 . 1 . . 1 1 . . . Hover 1 | . . . . . . . . . . . . . 1 . Flight 2 | . . . . . . . . . . . . 2 . . Utility 13 | 1 2 . . . 1 . . . . 5 3 . . 1 Device 7 | . . . . . 1 . . . . 4 2 . . . Storage 2 | 1 1 . . . . . . . . . . . . . Processor 1 | . 1 . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . 1 Protection 2 | . . . . . . . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 34 | 2 2 5 2 . 4 3 1 1 1 4 6 2 . 1 Energy Gun 8 | 1 1 2 . . . . . . . 2 . 2 . . Energy Cannon 2 | . . . . . . . . . . . 2 . . . Ballistic Gun 13 | 1 1 3 2 . 3 2 . 1 . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . 4 . . 1 Launcher 4 | . . . . . 1 1 1 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . Unidentified Prototypes 6 | . . . 2 . . . . . . 2 1 . . 1 Parts Lost 56 | . . 8 3 . 8 2 6 . 3 14 9 1 1 1 Power 5 | . . 1 1 . 1 . . . . 1 1 . . . Propulsion 25 | . . 3 1 . 4 1 3 . 2 4 5 1 1 . Utility 5 | . . . . . . . . . . 3 1 . . 1 Weapon 21 | . . 4 1 . 3 1 3 . 1 6 2 . . . Highest Loss Streak 9 | . . 3 2 . 3 1 3 . 2 9 8 1 1 1 To Critical Strikes 2 | . . . . . 1 . 1 . . . . . . . Average Slot Usage (%) 78 | . 87 96 95 100 80 91 85 71 75 63 32 4 3 2 Engine 7 | . 13 10 7 11 5 7 7 7 7 4 2 . . . Treads 17 | . 17 20 21 22 22 22 22 23 17 3 3 . . . Wheel 7 | . 10 10 11 11 6 7 7 7 7 9 . . . . Device 5 | . . . . . 6 7 7 7 7 14 7 . . . Storage 7 | . 14 11 11 11 7 7 7 7 7 4 . . . . Processor 6 | . 2 11 11 11 7 7 7 7 7 2 . . . . Energy Gun 4 | . 14 4 14 11 4 . . . . 3 . 1 . . Energy Cannon 1 | . . . . . 3 . 1 7 7 4 1 . . . Ballistic Gun 13 | . 14 27 18 22 9 22 15 1 6 . . . . . Launcher 1 | . . . . . . 4 7 1 4 2 . . . . Naked Turns 205 | . . . . . . . . . . . 107 59 18 21 Heaviest Build 124 | 14 89 91 96 96 107 110 110 107 111 124 47 6 . 9 Greatest Support 48 | 40 40 16 12 12 46 12 12 12 12 30 48 7 10 3 Greatest Overweight (x) 9 | . 5 7 7 7 8 9 9 8 9 5 3 1 . 2 Average Overweight (x) 5 | . 3 6 6 7 7 8 8 8 8 3 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Average Capacity 22 | 7 20 25 25 25 25 25 25 25 25 20 5 5 5 5 Most Carried 25 | 4 14 22 25 25 24 22 22 21 20 20 5 5 5 5 Average Carried 16 | 3 8 13 23 24 21 19 20 20 19 15 2 5 5 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Final Carried 25 | 4 12 22 25 25 21 22 19 20 20 2 5 5 5 5 Scrap Engine Consumption 22 | . . . . . 13 1 3 . 2 3 . . . . Constructs Created 3 | . . . . . 2 . 1 . . . . . . . Constructs Modified 3 | . . . . . 2 . . . 1 . . . . . Class Distribution -------------------- 47% | Gunner 30% | Mutant 12% | Scavenger-Gunner 4% | Commander-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Commander-Gunner | -9/Storage Gunner | -9/Recycling Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Tank | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Res Tes Matter Collected 3019 | 245 164 330 169 24 389 366 239 . 125 470 498 . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3877 | . 333 633 406 119 595 376 191 . 165 641 418 . . . Parts 193 | . 24 35 22 8 33 11 10 . 8 27 15 . . . Haulers Intercepted 1 | . . . . . . . . . . . 1 . . . Recyclers Shooed 2 | . . . . . . . . . . . 2 . . . Parts Field Recycled 21 | . . . . . . . . . . . 21 . . . Retrieved Matter 300 | . . . . . . . . . . . 300 . . . Parts Self-Destructed 32 | . . . . . . 12 10 . 10 . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Res Tes Combat Hostiles Destroyed 94 | . 10 17 6 2 16 10 7 . 7 14 5 . . . Melee 5 | . . . . . . . . . . 5 . . . . Guns 50 | . 10 17 6 2 8 3 2 . 1 1 . . . . Cannons 17 | . . . . . 7 1 . . 1 5 3 . . . AOE 21 | . . . . . 1 6 5 . 5 2 2 . . . Classes Destroyed 12 | . 3 1 1 . 3 1 . . . 1 2 . . . Worker 7 | . 1 1 . . 2 . . . . 1 2 . . . Builder 1 | . . . . . . . . . . . 1 . . . Hauler 1 | . . . . . . . . . . . 1 . . . Recycler 3 | . . . 2 . . . . . . . 1 . . . Watcher 1 | . . . . . . . . . . 1 . . . . Swarmer 29 | . 5 4 . . 7 3 3 . 2 5 . . . . Grunt 40 | . 5 8 5 . 3 2 3 . 4 6 4 . . . Brawler 3 | . . . . . 1 2 . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 14 | . . 5 1 2 2 2 . . . 2 . . . . Hunter 3 | . . . . . 2 . 1 . . . . . . . Programmer 4 | . . . . . 1 . . . 1 1 1 . . . Best Kill Streak 7 | . 3 6 2 1 6 7 3 . 4 7 3 . . . Combat Bots Only 7 | . 3 6 2 1 4 7 3 . 4 5 2 . . . Max Kills in Single Turn 3 | . 1 1 2 1 2 2 3 . 1 2 3 . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 2 3 . 1 1 2 . . . Melee 1 | . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Res Tes Hostile Shots Fired 927 | . 54 99 28 12 160 98 23 . 39 154 147 14 15 84 Missed 269 | . 13 28 11 2 40 41 5 . 9 43 34 8 4 31 Damage Taken 10259 | . 425 831 237 148 1619 643 341 . 578 1791 2115 119 230 1182 Core 3127 | . 54 139 . 15 232 82 37 . 69 320 827 40 152 1160 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 275 | . . . . . 143 . . . 32 100 . . . . Core Remaining (%) 64 | 100 78 . . 61 . . . . 40 62 17 96 . . Volleys Fired 279 | . 33 48 24 4 49 18 11 . 12 27 51 . . 2 Largest 4 | . 2 3 3 3 4 4 4 . 3 3 2 . . 1 Hottest 260 | . 70 113 113 96 135 113 114 . 121 260 138 . . 57 Shots Fired 645 | . 65 131 66 12 146 57 36 . 31 43 56 . . 2 Gun 445 | . 65 131 66 12 81 40 26 . 10 14 . . . . Cannon 175 | . . . . . 64 13 4 . 12 24 56 . . 2 Launcher 25 | . . . . . 1 4 6 . 9 5 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 478 | . 33 113 38 8 124 53 30 . 22 . 55 . . 2 Thermal 133 | . 32 18 28 4 21 . . . . 30 . . . . Explosive 25 | . . . . . 1 4 6 . 9 5 . . . . Electromagnetic 9 | . . . . . . . . . . 8 1 . . . Robot Hit Streak 20 | . 9 16 8 9 20 16 6 . 6 7 8 . . . Robot Miss Streak 7 | . 5 7 4 . 3 2 4 . 2 4 3 . . . Penetration Max 1 | . . . . . . . . . 1 . 1 . . . Secondary Targets 6 | . 1 3 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . Shots Hit Robots 427 | . 37 89 42 9 104 37 20 . 19 37 33 . . . Core Hits 220 | . 19 45 21 4 35 24 18 . 15 24 15 . . . Critical Kills 4 | . . . . . 2 . . . 1 1 . . . . Critical Parts Destroyed 3 | . 1 . . . . . 1 . 1 . . . . . Critical Strikes 22 | . 3 1 2 . 4 . 1 . 2 2 7 . . . Burn 7 | . 2 1 2 . 2 . . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . . . Destroy 6 | . 1 . . . 2 . 1 . 2 . . . . . Blast 7 | . . . . . . . . . . . 7 . . . Impale 1 | . . . . . . . . . . 1 . . . . Melee Attacks 16 | . . . . . . . . . . 16 . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 16 | . . . . . . . . . . 16 . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10090 | . 485 1150 750 122 1816 989 600 . 1017 1755 1399 . 7 . Guns 4275 | . 484 1134 721 122 932 411 185 . 111 175 . . . . Cannons 3018 | . . . . . 783 131 40 . 202 701 1161 . . . Explosions 2453 | . . . . . 101 447 375 . 704 589 237 . . . Melee 262 | . . . . . . . . . . 262 . . . . Ramming 82 | . 1 16 29 . . . . . . 28 1 . 7 . Kinetic 5474 | . 244 1001 475 72 1476 542 225 . 313 . 1126 . . . Thermal 1940 | . 240 133 246 50 239 . . . . 795 237 . . . Explosive 2216 | . . . . . 101 447 375 . 704 589 . . . . Electromagnetic 116 | . . . . . . . . . . 81 35 . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 262 | . . . . . . . . . . 262 . . . . Highest Corruption 8 | . . . . . 8 8 8 8 8 . 7 . . 1 Average Corruption 7 | . . . . . 7 8 8 8 8 . 5 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 121 | . . . . . 21 29 28 6 22 . 15 . . . Message Errors 30 | . . . . . 7 7 6 . 8 . 2 . . . Matter Fused 25 | . . . . . 5 11 5 1 2 . 1 . . . Heat Flow Errors 15 | . . . . . 1 3 4 . 5 . 2 . . . Energy Discharges 23 | . . . . . 2 3 6 4 6 . 2 . . . Data Loss (minor) 14 | . . . . . 3 2 4 . 1 . 4 . . . Data Loss (major) 5 | . . . . . 1 2 1 1 . . . . . . Misfires 5 | . . . . . . . 1 . . . 4 . . . Alerts 1 | . . . . . . . 1 . . . . . . . Weapon Failures 3 | . . . . . 2 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 171 | . . . . . 13 . 38 . 38 36 46 . . . Projectiles 56 | . . . . . 5 . . . 3 2 46 . . . Explosions 107 | . . . . . 8 . 38 . 35 26 . . . . Melee 8 | . . . . . . . . . . 8 . . . . Knockbacks 18 | . . . . . 6 . . . 1 . 11 . . . Impact . | . . . . . . . . . . . . . . . Kinetic 16 | . . . . . 6 . . . 1 . 9 . . . Secondary 2 | . . . . . . . . . . . 2 . . . Self-Inflicted Damage 181 | . . 8 14 . . . 43 . 49 14 50 . 3 . Shots 5 | . . . . . . . 1 . 3 . 1 . . . Rammed 8 | . 1 2 2 . . . . . . 2 . . 1 . Targets Rammed 9 | . 1 2 2 . . . . . . 2 1 . 1 . Kicked 1 | . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 344 | . 200 125 188 78 161 151 245 . 344 287 288 . . 10 Average Temperature 72 | . 62 42 56 38 55 51 91 . 145 117 60 . . 10 Received Heat Transfer 2098 | . 177 264 108 72 129 153 99 . 174 466 405 12 30 9 Effects 3 | . . . . . . . 2 . . 1 . . . . Interference 3 | . . . . . . . 2 . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Parts Melted 12 | . 3 . 2 . 3 . . . . 4 . . . . Heat Transferred 4072 | . 851 469 826 148 851 . . . . 777 150 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Res Tes Peak Influence 423 | . 291 303 423 206 199 . . . . 324 208 90 67 87 Initial 164 | . . 118 39 164 8 . . . . 44 16 10 47 37 Average 108 | . 172 96 170 81 70 . . . . 139 83 34 62 57 Maximum Alert Level 2 | . 1 1 2 1 . . . . . 1 1 . . . Low Security (%) 86 | 100 64 88 63 84 100 . . . . 88 93 100 100 100 Level 1 13 | . 35 11 32 15 . . . . . 11 6 . . . Level 2 . | . . . 4 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . 3 . 2 . 2 . . . . 3 3 1 1 1 Investigation 2 | . . . . . . . . . . 1 . . . 1 Extermination 2 | . . . . . 1 . . . . 1 . . . . Reinforcement 10 | . 3 . . . 1 . . . . 1 3 1 1 . Assault 2 | . . . 2 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Res Tes Distress Signals 12 | . 1 5 2 . 1 . . . . 2 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 193 | . 28 31 25 3 20 10 8 . 9 19 14 6 5 15 Peak Tracking Total 13 | . 5 7 10 1 5 7 3 . 4 6 5 9 4 13 Tactical Retreats 16 | . 7 1 . . . . . . 1 . 3 2 . 2 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Res Tes Traps Triggered 11 | . 3 . . . 3 . . . . 2 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 12 | . . . . . . . . . . 12 . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . Reprogrammed 12 | . 5 . 6 . . . . . . 1 . . . . Reused 2 | . . . 1 . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 6 | . . . 1 . . 1 1 . 1 2 . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Res Tes Machines Disabled 6 | . . . . . . . . . . 4 1 . . 1 Max in Single Turn 1 | . . . . . . . . . . 1 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Res Tes Machines Accessed 43 | . 5 6 4 9 4 1 . 4 . 5 2 1 1 1 Terminals 28 | . 5 5 4 4 2 . . . . 4 1 1 1 1 Fabricators 4 | . . . . . 2 . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . . 1 . 5 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 118 | . 11 18 8 17 7 1 . 29 . 13 9 1 2 2 Successful 64 | . 7 8 3 7 2 1 . 29 . 3 4 . . . Failed 54 | . 4 10 5 10 5 . . . . 10 5 1 2 2 Catastrophic 14 | . 1 1 2 2 1 . . . . 3 1 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 35 | . 4 12 9 7 2 . . . . . . 1 . . Terminals 68 | . 11 16 8 7 5 . . . . 11 5 1 2 2 Fabricators 8 | . . . . . 2 . . . . 2 4 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 12 | . . 2 . 10 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 53 | . 7 5 3 3 1 1 . 29 . 2 2 . . . Record 11 | . . . . . . . . 11 . . . . . . Part Schematic 9 | . . . . . . . . 9 . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . Prototype ID Bank 5 | . 1 1 . . . . . 3 . . . . . . Open Door 2 | . . . 1 . . 1 . . . . . . . . Terminal Index 4 | . 1 1 1 1 . . . . . . . . . . Unreport Threat 6 | . . 2 . 1 . . . . . 1 2 . . . Locate Traps 2 | . . . . . 1 . . . . 1 . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . Reprogram Traps 2 | . 1 . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . 1 . . . . 1 2 . . . Network Status 3 | . . . . . 1 . . . . 1 1 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . 1 . 4 . . . . . . . . . . Retrieve Components 5 | . . 1 . 4 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . 2 . . . . . . . . . . . . Terminals 2 | . . 2 . . . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 34 | . 5 5 4 6 4 . . . . 5 2 1 1 1 Full Trace Events 2 | . . . . . . . . . . 1 . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 26 | . . 8 . 18 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Res Tes Total Allies 15 | . . . 12 . . 2 . . 1 . . . . . Largest Group 10 | . . . 10 1 . 2 2 1 1 1 . . . . Highest-Rated Group 120 | . . . 120 31 . 32 32 16 96 96 . . . . Highest-Rated Ally 96 | . . . 31 31 . 16 16 16 96 96 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 120 | . . . 102 4 . . 12 . 1 1 . . . . Total Damage 1685 | . . . 1156 85 . . 176 . 48 220 . . . . Kills 22 | . . . 17 2 . . 1 . 1 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Res Tes Turns Passed 8889 | 77 780 967 742 662 1446 892 805 162 553 899 633 135 55 81 Spaces Moved 4652 | 43 383 415 334 330 614 367 358 77 244 488 461 271 123 144 Core 527 | 3 . . . . . . . . . 7 219 117 37 144 Treads 284 | 40 93 . . . 1 . . . . 90 60 . . . Legs 176 | . . . . . . . . . . . 176 . . . Wheels 3425 | . 290 415 334 330 613 367 358 77 244 391 6 . . . Hover 86 | . . . . . . . . . . . . . 86 . Flight 154 | . . . . . . . . . . . . 154 . . Fastest Speed 40 | 50 160 175 180 195 195 210 210 210 210 50 50 45 40 50 Average Speed 168 | 152 171 191 194 195 203 224 214 210 211 153 106 47 43 51 Slowest Speed 320 | 160 175 195 195 195 320 225 225 210 225 165 260 100 50 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 82 45 62 85 20 57 57 68 43 15 15 11 3 31 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . 1 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . 4 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 165 | . . . . . 4 15 42 . 24 31 49 . . . Melee . | . . . . . . . . . . . . . . . Projectile 28 | . . . . . . . 1 . 1 5 21 . . . AOE 137 | . . . . . 4 15 41 . 23 26 28 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Res Tes Total 5176 | 52 438 496 374 342 700 395 373 79 257 573 549 275 124 149 Wait 25 | . . 4 2 . 2 . . . . 3 14 . . . Move 4638 | 42 382 414 333 329 613 366 357 76 243 487 460 270 122 144 Hop . | . . . . . . . . . . . . . . . Pick Up 62 | 4 11 18 4 4 11 2 1 . 1 4 2 . . . Fast Attach 43 | 6 6 2 4 . 5 . . . . 7 7 4 1 1 Attach 46 | . 3 7 2 . 11 3 4 1 1 7 6 . . 1 Detach 15 | . . . 2 . 3 . . 2 . 1 6 . . 1 Swap 4 | . 1 . . . . 1 . . . 2 . . . . Drop 22 | . 1 1 1 5 6 . . . . 5 2 1 . . Fire 279 | . 33 48 24 4 49 18 11 . 12 27 51 . . 2 Melee 16 | . . . . . . . . . . 16 . . . . Ram 6 | . . 2 2 . . . . . . 1 . . 1 . Kick 1 | . . . . . . . . . . . 1 . . . Crush 2 | . 1 . . . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 5 | . . . . . . 5 . . . . . . . . Trap 12 | . . . . . . . . . . 12 . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / *Sto x2) -9/Storage -9/Recycling -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 15) 545 | -10/Materials | Discovered new exit (range 15) 672 | -10/Materials | Discovered new exit (range 11) 812 | -10/Materials | Discovered new exit (range 15) 858 | -10/Materials | Entered another Materials area 858 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 970 | -9/Materials | Discovered new exit (range 5) 1050 | -9/Materials | Lost 3 parts (2n1w) 1277 | -9/Materials | Build established: Gunner 1405 | -9/Materials | Discovered new exit (range 9) 1813 | -9/Materials | Discovered new exit (range 4) 1825 | -9/Materials | Entered Storage 2002 | -9/Storage | Used back door to open Recycling access 2002 | -9/Storage | Discovered new exit (range 4) 2042 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2329 | -9/Storage | Build established: Commander-Gunner 2352 | -9/Storage | Met a pair of Derelict thieves 2438 | -9/Storage | Lost 6 allies 2567 | -9/Storage | Entered Recycling 2567 | -9/Recycling | Accompanied by 1 ally 2568 | -9/Recycling | Found Scrap Engine 2703 | -9/Recycling | Build established: Gunner 3172 | -9/Recycling | Discovered new exit (range 16) 3229 | -9/Recycling | Entered Factory 3229 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3522 | -7/Factory | Build established: Mutant 3612 | -7/Factory | Discovered new exit (range 5) 3883 | -7/Factory | Build established: Gunner 4128 | -7/Factory | Lost 3 parts (2n1w) 4415 | -7/Factory | Lost 3 parts (1n2w) 4573 | -7/Factory | Discovered new exit (range 7) 4675 | -7/Factory | Entered Lower Caves 4681 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4727 | -7/Lower Caves | Learned Factory emergency access door positions 4969 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5015 | -7/Lower Caves | Destroyed 7 combat bots 5027 | -7/Lower Caves | Learned 4 Factory zone layouts 5030 | -7/Lower Caves | Build established: Scavenger-Gunner 5467 | -7/Lower Caves | Found Prototype Device 5553 | -7/Lower Caves | Discovered new exit (range 6) 5567 | -7/Lower Caves | Entered another Lower Caves area 5567 | -7/Lower Caves | Accompanied by 2 allies 5704 | -7/Lower Caves | Core integrity fell below 50% 5731 | -7/Lower Caves | Lost 3 parts (1n2w) 5978 | -7/Lower Caves | Build established: Gunner 6065 | -7/Lower Caves | Learned location of Zion (-6) 6353 | -7/Lower Caves | Discovered new exit (range 10) 6372 | -7/Lower Caves | Entered Data Miner 6372 | -7/Data Miner | Accompanied by 1 ally 6372 | -7/Data Miner | Discovered new exit (range 6) 6413 | -7/Data Miner | Met Data Miner 6449 | -7/Data Miner | Learned location of Section 7 (-2) 6449 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6487 | -7/Data Miner | Received God Mode back door access code from Data Miner 6534 | -7/Data Miner | Entered Proximity Caves 6534 | -6/Proximity Caves | Accompanied by 1 ally 6687 | -6/Proximity Caves | Build established: Mutant 7006 | -6/Proximity Caves | Build established: Gunner 7033 | -6/Proximity Caves | Discovered new exit (range 9) 7045 | -6/Proximity Caves | Escorted by Enhanced Grunt 7087 | -6/Proximity Caves | Entered Factory 7087 | -6/Factory | Accompanied by 1 ally 7087 | -6/Factory | Evolved 2 slots: Utility x2 7456 | -6/Factory | Lost 3 parts (2n1w) 7726 | -6/Factory | Build established: Tank 7823 | -6/Factory | Lost 9 parts (2n3u4w) 7837 | -6/Factory | Identified Heart of Steel 7967 | -6/Factory | Discovered new exit (range 7) 7986 | -6/Factory | Entered another Factory area 7986 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8074 | -5/Factory | Build established: Mutant 8495 | -5/Factory | Core integrity fell below 50% 8520 | -5/Factory | Lost 8 parts (1p4n1u2w) 8609 | -5/Factory | Core integrity fell below 20% 8616 | -5/Factory | Discovered new exit (range 6) 8619 | -5/Factory | Entered another Factory area 8619 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8746 | -4/Factory | Discovered new exit (range 16) 8754 | -4/Factory | Entered Research 8754 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8805 | -3/Research | Discovered new exit (range 10) 8809 | -3/Research | Entered Testing 8820 | -3/Testing | Found Prototype Hackware 8820 | -3/Testing | Identified System Mapper 8850 | -3/Testing | Unstable Terrabomb Derivative detonated 8872 | -3/Testing | Core integrity fell below 50% 8888 | -3/Testing | Core integrity fell below 20% 8889 | -3/Testing | Spotted PL-H8IUE5NX14 8890 | -3/Testing | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- dematerialization imminent. 08852_ C-55 Analyst calibrates the Antiparticle Suffusor. 08862_ K-01 Serf cleans the Antiparticle Suffusor. 08865_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08867_ Connecting with Terminal... Feedback: System corruption (+1%). 08867_ ALERT: Suspicious activity at Terminal T010. Dispatching Investigation squad. 08869_ TB3 Reconfiguration Apparatus disabled. 08873_ The unstable cave ceiling collapses. 08873_ O-24 Administrator crushed by falling debris. 08873_ O-24 Administrator destroyed. 08873_ Data Core crushed. 08873_ System Mapper destroyed. 08881_ K-01 Serf cleans the Fabricator. 08882_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????## ##?????? | | ??????????## ##????? | | ??????????# #????? | | ?????????## ##???? | | ?????????# #???? | | ????????## ##??? | | ????????? ##?? | | ??????????"""""""" #?? | | ???????# ?"""""""""""""""""""""" #?? | | ???????# """ " """ " #?? | | ???????# """ """" " " " #?? | | ??????## """" "" "" " " #?? | | ??????# "" """"; "" """ " #?? | | ??????## " "#u s """"" " #?? | | ??????# """"+"""# "" " " #?? | | ???????# " # """"" " #?? | | ???????# " #sss " """ " #?? | | ???????# " + sc"" " ; #?? | | ???????# " # s " c ; #?? | | ??????##"""";; #ss """ ; = #?? | | ?? # ; s ; # #?? | | ?? """" # ;;;;;;;;;;;;;; ##?? | | ??? ""S"" # ;;;; ;;;;""""""" #??? | | ??? ? "" "" + k ! """; ; ! """##??? | | ?? " """ """; ; ""#???? | | ???""" """ " """" @R"; ; ""##???? | | ????"" """ " "F"" """; ; """""" ""#????? | | ?????? """ " "" ;;;; ; R"""""" ""#????? | | ?????? """ " """ """ ;;;;;### """""" ""#????? | | ?????? """ ! # """ "" u+ T"#????? | | ??????? # """ # """""" ""#????? | | ??????? # + """""" ""#????? | | ???????#####?# u ; """""" ""#????? | | ?????????????## #########;;;;;;/; ""#????? | | ??????????????# #??????? k# """""" "#????? | | ????????####### #??? """"""" + """""" ###????? | | ????????# #????????"l"""" # """""" #??????? | | ????????# #???????? ????# #??????? | | ????????# #???????????????# = #??????? | | ????????# #???????????????##/########??????? | | ????????# ##### ############+##### ########### | | ????????# #???# | | ????????# #???# | | ????#####+######## | | ????# # | | ????# # ###########/###############? | | ????# """ # #????# #????????? | | ????# """ # #????# """" """" #????????? | | ????# "" # #????# """" """" #????????? | | ????# """ / ###### """" """" #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 61 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed TitaniumWarpMembrane Manual? 0 Play Time 01:34:17 Cumulative 46.6 hours Start 2024.06.19 @ 12:00:41 End 2024.06.19 @ 14:39:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9193a19f-6a3c-45fe-9a6c-6e689b14d78b