Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.24 @ 18:10:50 Player: HorseLips Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (69) 345 Value Destroyed (2705) 2705 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 7607 Bonus ------- Follower Combat Kills 35 Friendly Fire -18 Cogmind --------- Core Integrity 0/1000 Matter 96/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Treading (160) Location -5/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Advanced Heavy Siege Treads > --- UTILITY (5) ------ Experimental Heat Sink Enhanced Optical Array Core Shielding Improved Hacking Suite > --- WEAPON (4) ------- Lance > --- INVENTORY (5) ---- Improved Kinecellerator Advanced Transmission Jammer Advanced Transmission Jammer Improved Recalibrator Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Enhanced Optical Array Core Shielding Improved Hacking Suite > --- WEAPON ----------- Lance > --- INVENTORY -------- Improved Kinecellerator Advanced Transmission Jammer Advanced Transmission Jammer Improved Recalibrator Improved Field Recycling Unit [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Core Shielding Weapon Grenade Launcher Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Fac Low Low Fac Was Slots Evolved 10 | . . 2 2 2 . 2 . . 2 . Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . . 2 . . 1 . . 1 . Utility 3 | . . . . 2 . . . . 1 . Weapon 2 | . . 2 . . . . . . . . Parts Attached 125 | 5 13 14 30 6 20 6 8 . 21 2 Power 12 | . 2 1 5 . 1 1 . . 1 1 Engine 7 | . 2 1 4 . . . . . . . Core 4 | . . . 1 . 1 1 . . 1 . Reactor 1 | . . . . . . . . . . 1 Propulsion 34 | 2 3 5 10 4 . 2 . . 7 1 Treads 8 | 2 3 . . . . . . . 2 1 Leg 21 | . . 5 10 4 . 2 . . . . Wheel 5 | . . . . . . . . . 5 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 32 | 1 4 . 2 2 4 2 6 . 11 . Device 17 | . 1 . . . 3 1 2 . 10 . Storage 5 | 1 3 . 1 . . . . . . . Processor 3 | . . . 1 . . . 2 . . . Hackware 3 | . . . . 1 . 1 1 . . . Protection 4 | . . . . 1 1 . 1 . 1 . Artifact . | . . . . . . . . . . . Weapon 47 | 2 4 8 13 . 15 1 2 . 2 . Energy Gun 10 | 1 1 3 1 . 2 . 2 . . . Energy Cannon 2 | . . . 2 . . . . . . . Ballistic Gun 16 | 1 2 2 6 . 5 . . . . . Ballistic Cannon 3 | . . . 2 . . 1 . . . . Launcher 10 | . . 1 2 . 7 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . 2 . Special Melee Weapon 3 | . 1 2 . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . 1 . Parts Lost 71 | . 4 4 12 1 23 10 6 . 11 . Power 6 | . . . 2 . 2 1 . . 1 . Propulsion 19 | . 2 . 4 1 4 2 . . 6 . Utility 14 | . . . 1 . 3 3 4 . 3 . Weapon 32 | . 2 4 5 . 14 4 2 . 1 . Highest Loss Streak 14 | . 3 3 4 1 14 6 3 . 10 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 68 | . 85 92 93 99 46 54 25 13 35 35 Engine 4 | . 13 9 7 7 . . . . . . Treads 2 | . 16 . . . . . . . 3 5 Leg 10 | . . 17 34 29 1 9 . . . . Device 6 | . 11 11 4 . 4 11 7 . 12 5 Storage 9 | . 14 11 12 15 7 3 . . . . Hackware 1 | . . . . 6 . 3 5 6 5 5 Protection 2 | . . . . 6 5 . . . . 5 Energy Gun 5 | . 14 21 1 . 1 5 5 . . . Ballistic Gun 9 | . 11 8 18 30 4 5 . . . . Ballistic Cannon 1 | . . . 7 . . 5 . . . . Launcher 7 | . . 1 1 . 19 . . . . . Special Melee Weapon 1 | . 1 10 . . . . . . . . Peak Build Rating 54 | 5 7 13 28 35 35 33 28 10 49 54 Average Rating 17 | 4 5 9 23 33 13 26 18 10 34 45 On Entrance 14 | . 5 5 13 27 35 24 5 10 10 27 Naked Turns . | . . . . . . . . . . . Heaviest Build 73 | 8 48 52 65 73 71 58 11 . 20 19 Greatest Support 80 | 40 40 26 52 52 51 29 3 3 80 80 Greatest Overweight (x) 19 | 2 15 17 2 1 19 4 3 . 3 1 Average Overweight (x) 3 | . 2 2 . 1 15 . 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 Average Capacity 17 | 7 17 20 20 20 20 13 5 5 5 5 Most Carried 20 | 3 7 15 20 20 19 7 5 2 5 5 Average Carried 9 | 1 5 7 16 18 8 5 4 2 3 5 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 Final Carried 19 | 3 5 15 19 19 8 4 2 2 5 5 Class Distribution -------------------- 32% | Tank 27% | Mutant 9% | Skirmisher 8% | Derelict-Mutant 7% | Scavenger-Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Derelict-Tank | -6/Factory Derelict-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Waste Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Fac Low Low Fac Was Matter Collected 2700 | 190 232 137 1166 157 637 . 179 . 2 . Remotely . | . . . . . . . . . . . Salvage Created 2497 | . 395 421 1075 67 485 . 54 . . . Parts 120 | . 22 20 53 6 18 . 1 . . . Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . 22 . 1 . . . Prevented 1 | . . . . . 1 . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Fac Low Low Fac Was Combat Hostiles Destroyed 62 | . 10 10 26 1 14 . 1 . . . Guns 39 | . 8 10 11 1 8 . 1 . . . Cannons 10 | . . . 10 . . . . . . . AOE 11 | . . . 5 . 6 . . . . . Classes Destroyed 12 | . 5 2 3 1 1 . . . . . Worker 1 | . . . 1 . . . . . . . Builder 2 | . 1 . 1 . . . . . . . Hauler 1 | . . . 1 . . . . . . . Watcher 3 | . 1 . 1 1 . . . . . . Swarmer 7 | . 3 1 3 . . . . . . . Grunt 39 | . 5 6 18 . 9 . 1 . . . Brawler 1 | . . . . . 1 . . . . . Duelist 2 | . . 1 . . 1 . . . . . Sentry 6 | . . 2 3 . 1 . . . . . Specialist 2 | . . . 2 . . . . . . . Programmer 3 | . . . . 1 2 . . . . . Subdweller 2 | . 2 . . . . . . . . . Best Kill Streak 8 | . 3 3 8 1 5 . 1 . . . Combat Bots Only 7 | . 3 3 7 1 5 . 1 . . . Max Kills in Single Turn 3 | . 1 1 3 1 1 . 1 . . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 . 1 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Fac Low Low Fac Was Hostile Shots Fired 856 | . 80 67 203 14 177 128 46 2 138 1 Missed 262 | . 20 17 69 4 47 45 10 . 50 . Damage Taken 9979 | . 964 675 2105 189 2512 1009 657 30 1785 53 Core 3036 | . 244 113 384 55 466 362 381 30 958 43 Absorbed by Shields 96 | . . . . . . . 30 . 66 . Redirected to Shielding 59 | . . . . . 44 . . . 5 10 Regen/Repaired (Parts) 193 | . 193 . . . . . . . . . Core Remaining (%) 39 | 100 2 71 30 . 25 . . 9 . . Volleys Fired 212 | . 40 45 78 4 34 6 5 . . . Largest 4 | . 2 3 4 4 4 3 2 . . . Hottest 155 | . 60 120 130 92 140 130 155 . . . Shots Fired 576 | . 77 92 245 16 122 16 8 . . . Gun 444 | . 77 92 147 16 92 12 8 . . . Cannon 93 | . . . 89 . . 4 . . . . Launcher 39 | . . . 9 . 30 . . . . . Special . | . . . . . . . . . . . Kinetic 382 | . 37 17 216 16 86 10 . . . . Thermal 123 | . 20 75 8 . 6 6 8 . . . Explosive 38 | . . . 9 . 29 . . . . . Electromagnetic 33 | . 20 . 12 . 1 . . . . . Robot Hit Streak 13 | . 11 13 9 2 11 3 7 . . . Robot Miss Streak 6 | . 4 4 6 3 4 2 2 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 3 . 2 . 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . Shots Hit Robots 355 | . 62 67 128 7 76 7 8 . . . Core Hits 154 | . 19 23 60 4 42 2 4 . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . 1 . 2 . . 1 . . . . Burn 1 | . . . . . . 1 . . . . Blast 2 | . . . 2 . . . . . . . Corrupt 1 | . 1 . . . . . . . . . Melee Attacks 20 | . 15 5 . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . 3 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6287 | . 555 637 2634 127 2005 153 168 . 8 . Guns 3795 | . 555 637 1066 127 1147 95 168 . . . Cannons 1179 | . . . 1121 . . 58 . . . . Explosions 1296 | . . . 438 . 858 . . . . . Melee . | . . . . . . . . . . . Ramming 17 | . . . 9 . . . . . 8 . Kinetic 3611 | . 207 104 1964 127 1094 115 . . . . Thermal 1012 | . 176 533 44 . 53 38 168 . . . Explosive 1261 | . . . 438 . 823 . . . . . Electromagnetic 386 | . 172 . 179 . 35 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . 2 8 4 4 . 10 10 Average Corruption 7 | . . . . 1 7 2 3 . 9 10 Corruption Purged 4 | . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . Effects 149 | . . . . 1 136 2 2 . 8 . Message Errors 42 | . . . . 1 37 1 1 . 2 . Matter Fused 29 | . . . . . 29 . . . . . Heat Flow Errors 23 | . . . . . 19 . 1 . 3 . Energy Discharges 26 | . . . . . 24 . . . 2 . Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 13 | . . . . . 12 . . . 1 . Data Loss (major) 3 | . . . . . 3 . . . . . Misfires 6 | . . . . . 6 . . . . . Alerts 5 | . . . . . 4 1 . . . . Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 14 | . . . 14 . . . . . . . Projectiles 1 | . . . 1 . . . . . . . Explosions 13 | . . . 13 . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 13 | . . . 12 . . 1 . . . . Impact . | . . . . . . . . . . . Kinetic 13 | . . . 12 . . 1 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 390 | . . . 166 . 224 . . . . . Shots 14 | . . . 5 . 9 . . . . . Rammed 1 | . . . . . . . . . 1 . Targets Rammed 2 | . . . 1 . . . . . 1 . Kicked 1 | . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 437 | . 289 217 437 42 391 81 257 . 130 . Average Temperature 91 | . 46 71 103 17 120 35 125 . 68 . Received Heat Transfer 3438 | . 687 231 972 . 1008 141 324 . 75 . Effects 9 | . . . 3 . 6 . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Interference 5 | . . . . . 5 . . . . . Short Circuit 1 | . . . 1 . . . . . . . Damage (minor) 2 | . . . 1 . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . 2 . . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . . Parts Melted 8 | . 1 6 . . . . 1 . . . Heat Transferred 2334 | . 400 1200 100 . 111 148 375 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Fac Low Low Fac Was Peak Influence 288 | . 105 130 288 99 . 16 . . 50 17 Initial 92 | . . . 26 92 . . . . . 17 Average 45 | . 10 49 115 38 . 2 . . 8 17 Maximum Alert Level 1 | . . . 1 . . . . . . . Low Security (%) 94 | 100 100 100 77 100 . 100 . . 100 100 Level 1 5 | . . . 22 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 1 1 8 4 . 2 . . 3 . Investigation 1 | . . . 1 . . . . . . . Extermination 5 | . . . . 2 . 1 . . 2 . Reinforcement 10 | . 1 1 4 2 . 1 . . 1 . Assault . | . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Fac Low Low Fac Was Distress Signals 5 | . 2 . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 118 | . 26 13 33 7 17 6 6 1 8 1 Peak Tracking Total 6 | . 3 3 6 2 5 5 4 1 5 1 Tactical Retreats 10 | . 3 1 1 . 1 1 2 . 1 . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Fac Low Low Fac Was Traps Triggered 7 | . 1 . . 1 . 1 . . 4 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . 2 . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Fac Low Low Fac Was Machines Disabled 1 | . . . 1 . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Fac Low Low Fac Was Machines Accessed 11 | . 3 2 1 . 1 1 . . 3 . Terminals 4 | . 1 2 . . . . . . 1 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . 1 . . 1 . . 1 . Total Hacks 28 | . 15 2 4 . 1 3 . . 3 . Successful 17 | . 11 1 . . 1 1 . . 3 . Failed 11 | . 4 1 4 . . 2 . . . . Catastrophic 3 | . . 1 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 6 | . 3 2 . . . . . . 1 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 10 | . 10 . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 8 | . . . 4 . . 3 . . 1 . Terminal Hacks 4 | . 1 1 . . 1 . . . 1 . Open Door 1 | . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 . Unreport Threat 1 | . 1 . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 8 | . 8 . . . . . . . . . Scan Component 4 | . 4 . . . . . . . . . Repair 4 | . 4 . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . Seal Access 2 | . . . . . . 1 . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . 2 1 1 . . 1 . . 1 . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 40 | . . . . . . . . . 40 . Total Robot Build Rating 2 | . . . . . . . . . 2 . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . 4 . . . . . . . . . Time 104 | . 104 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Fac Low Low Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . 1 1 . . . . . . . . Non-combat 2 | . 1 1 . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 3 | . 2 1 . . . . . . . . parse_system 2 | . 2 . . . . . . . . . no_distress 1 | . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Fac Low Low Fac Was Total Allies 3 | . . . . . 1 . . . 2 . Largest Group 2 | . . . . . 1 . . . 2 . Highest-Rated Group 165 | . . . . . 165 . . . 20 . Highest-Rated Ally 165 | . . . . . 165 . . . 10 . Total Orders 1 | . . . . . . . . . 1 . TUNNEL 1 | . . . . . . . . . 1 . Ally Attacks 3 | . . . . . 3 . . . . . Total Damage 45 | . . . . . 45 . . . . . Kills 1 | . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Fac Low Low Fac Was Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Fac Low Low Fac Was Turns Passed 12016 | 72 1819 1391 1632 1102 4376 454 460 20 666 24 Spaces Moved 3978 | 42 540 396 757 576 498 246 370 39 500 14 Core 1264 | 5 86 24 . . 450 43 370 39 245 2 Treads 685 | 37 454 . . . . . . . 182 12 Legs 1956 | . . 372 757 576 48 203 . . . . Wheels 73 | . . . . . . . . . 73 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 190 120 182 182 50 50 50 50 100 Average Speed 268 | 149 272 280 174 184 850 171 117 50 103 151 Slowest Speed 1000 | 160 800 900 270 185 1000 450 200 50 200 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 5 43 23 55 14 47 8 60 11 16 14 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . . . . 2 . 3 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 141 | . . . 51 . 90 . . . . . Melee . | . . . . . . . . . . . Projectile 9 | . . . 9 . . . . . . . AOE 132 | . . . 42 . 90 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Fac Low Low Fac Was Total 4855 | 49 814 598 883 607 565 264 383 38 638 16 Wait 460 | . 194 127 . 10 12 5 . . 112 . Move 3969 | 41 539 395 756 575 497 245 369 38 500 14 Hop . | . . . . . . . . . . . Pick Up 49 | 3 9 12 13 6 1 1 1 . 3 . Fast Attach 52 | 5 5 5 4 . 6 2 5 . 18 2 Attach 41 | . 5 5 10 3 12 3 3 . . . Detach 3 | . 1 . . . 1 1 . . . . Swap 32 | . 3 4 16 3 2 1 . . 3 . Drop 15 | . 3 . 5 6 . . . . 1 . Fire 212 | . 40 45 78 4 34 6 5 . . . Melee 20 | . 15 5 . . . . . . . . Ram . | . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . Crush 1 | . . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 6) 707 | -10/Materials | Discovered new exit (range 5) 871 | -10/Materials | Repaired Datajack 898 | -10/Materials | Repaired Ion Engine 925 | -10/Materials | Repaired Lgt. Assault Rifle 953 | -10/Materials | Repaired Lgt. Treads 973 | -10/Materials | Derelicts attacked the area 1141 | -10/Materials | Core integrity fell below 50% 1189 | -10/Materials | Core integrity fell below 20% 1229 | -10/Materials | Lost 3 parts (2n1w) 1892 | -10/Materials | Entered another Materials area 1892 | -9/Materials | Evolved 2 slots: Weapon x2 2145 | -9/Materials | Lost 3 parts (3w) 2273 | -9/Materials | Discovered new exit (range 7) 2466 | -9/Materials | Build established: Scavenger-Skirmisher 3200 | -9/Materials | Discovered new exit (range 16) 3271 | -9/Materials | Build established: Skirmisher 3283 | -9/Materials | Entered another Materials area 3283 | -8/Materials | Evolved 2 slots: Propulsion x2 3437 | -8/Materials | Garrison activated, responded to threat 3488 | -8/Materials | Destroyed 7 combat bots 3983 | -8/Materials | Lost 3 parts (2n1w) 4116 | -8/Materials | Core integrity fell below 50% 4169 | -8/Materials | Lost 4 parts (1p1n1u1w) 4270 | -8/Materials | Met 7R-MNS 4556 | -8/Materials | Build established: Gunner 4896 | -8/Materials | Discovered new exit (range 10) 4915 | -8/Materials | Entered Factory 4915 | -7/Factory | Evolved 2 slots: Utility x2 4916 | -7/Factory | Caught up to 7R-MNS 5232 | -7/Factory | Build established: Tank 5280 | -7/Factory | Discovered new exit (range 8) 6017 | -7/Factory | Entered Lower Caves 6226 | -7/Lower Caves | Lost 14 parts (1p4n2u7w) 7480 | -7/Lower Caves | Encountered a Warlord checkpoint 9316 | -7/Lower Caves | Core integrity fell below 50% 9344 | -7/Lower Caves | Lost 7 parts (1u6w) 9357 | -7/Lower Caves | ME-RLN showed up to help 9359 | -7/Lower Caves | ME-RLN revealed a hidden path 9889 | -7/Lower Caves | Build established: Derelict-Mutant 10393 | -7/Lower Caves | Entered Factory 10393 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10771 | -6/Factory | Spotted B-75 Beast 10840 | -6/Factory | Discovered new exit (range 15) 10847 | -6/Factory | Entered Lower Caves 10857 | -6/Lower Caves | Lost 6 parts (1p2n1u2w) 10991 | -6/Lower Caves | Learned Factory machine intel 11217 | -6/Lower Caves | Attracted the attention of an 0b10 base 11226 | -6/Lower Caves | Core integrity fell below 50% 11270 | -6/Lower Caves | Lost 3 parts (1u2w) 11283 | -6/Lower Caves | Core integrity fell below 20% 11298 | -6/Lower Caves | Discovered new exit (range 19) 11307 | -6/Lower Caves | Entered another Lower Caves area 11307 | -6/Lower Caves | Discovered new exit (range 16) 11327 | -6/Lower Caves | Lost 3 parts (3u) 11327 | -6/Lower Caves | Entered Factory 11327 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11328 | -5/Factory | Identified exit to Upper Caves 11329 | -5/Factory | Loaded intel: 271 machine locations 11547 | -5/Factory | Build established: Mutant 11640 | -5/Factory | Fabricated T-07 Excavator (x2) 11829 | -5/Factory | System corruption reached 10% 11845 | -5/Factory | Core integrity fell below 50% 11845 | -5/Factory | Spotted B-75 Beast 11882 | -5/Factory | Core integrity fell below 20% 11908 | -5/Factory | Lost 10 parts (1p6n3u) 11993 | -5/Factory | Sucked down chute 11993 | -5/Factory | Entered Waste 12003 | -5/Waste | Spotted C-40 Crusher 12006 | -5/Waste | Spotted C-40 Crusher 12017 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12017 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- TERMINAL." Lance destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. System corrupted: Energy discharge (-21). Acquired Core Shielding. ALERT: Rogue bot located, Programmers report to Factory Zone 7F. 4QJF5LHZS=VAHPH2I OM#RMSE&>UO3SEV H Assembly Bed disabled. Slug penetrates Wall. Acquired Lance. Triggered Chute Trap. A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE Acquired Adv. Heavy Siege Treads. Acquired Lgt. Quantum Reactor. Lgt. Quantum Reactor crushed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????#?????????????? | | ????????????????????????????????? ??????????????? | | ???????????????????????????????? ???????????????? | | ??????????????????????????????? #???????????????? | | ?????????????############????? #???????????????? | | ?????????????# #???? #???????????????? | | ?????????????# #??? #???????????????? | | ?????????????# #### ######## #???? | | ?????????????# #???? | | ?????????????# CC #???? | | ?????????????# CC * #???? | | ?????????????# @ #???? | | ?????????????# #### ######## ?????? | | ?????????????# #??? #???????????????? | | ?????????????# #???? #???????????????? | | ?????????????############????? #???????????????? | | ??????????????????????????????? #???????????????? | | ????????????????????????????????#???????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 18 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 135 ECM Strength 2 Jamming Range 16 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed DimensionalCryofiberLattice Manual? 0 Play Time 01:08:17 Cumulative 17.9 hours Start 2025.02.23 @ 20:15:29 End 2025.02.24 @ 18:10:50 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8c60e2fc-e9e1-43ee-9501-34cea4da98d5