Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 17:45:08 Player: gabr Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (123) 615 Value Destroyed (3820) 3820 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1225) 1225 TOTAL SCORE: 8720 Bonus ------- High Alert Combat Kills 303 Follower Combat Kills 40 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -18 Cogmind --------- Core Integrity 0/700 Matter 240/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Walking (60) Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Surge Exoskeleton > --- UTILITY (5) ------ Improved Heat Sink > --- WEAPON (3) ------- Autogun Autogun > --- INVENTORY (5) ---- VTOL Module VTOL Module VTOL Module Improved Heat Sink High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Deuterium-Ion Engine > --- PROPULSION ------- Surge Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Improved Heat Sink Reaction Control System > --- WEAPON ----------- Hvy. KE Autogun Construct/C Accelerated LMG Construct/G > --- INVENTORY -------- Improved Heat Sink High-capacity Matter Pod Reaction Control System Grenade Launcher [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Slots Evolved 6 | . . 2 . . . 4 . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 3 | . . . . . . 3 . Weapon 1 | . . . . . . 1 . Parts Attached 154 | 7 25 25 38 20 5 3 31 Power 17 | 1 3 3 3 3 . . 4 Engine 8 | 1 2 1 1 3 . . . Core 9 | . 1 2 2 . . . 4 Reactor . | . . . . . . . . Propulsion 75 | 2 12 12 26 12 5 1 5 Treads 4 | . 2 . . 1 . 1 . Leg 37 | 2 10 8 8 7 . . 2 Wheel 7 | . . . . . 5 . 2 Hover 18 | . . 4 14 . . . . Flight 9 | . . . 4 4 . . 1 Utility 24 | 1 2 4 2 2 . 2 11 Device 15 | . 1 2 2 1 . 1 8 Storage 2 | 1 1 . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 7 | . . 2 . 1 . 1 3 Artifact . | . . . . . . . . Weapon 38 | 3 8 6 7 3 . . 11 Energy Gun 11 | . 3 2 3 . . . 3 Energy Cannon 7 | . 2 2 1 1 . . 1 Ballistic Gun 17 | 3 3 2 3 2 . . 4 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . . . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 2 2 . . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 1 | . . . . . . . 1 Parts Lost 45 | . 4 1 3 13 . . 24 Power 8 | . 2 . . 1 . . 5 Propulsion 14 | . . . 3 8 . . 3 Utility 8 | . . . . 1 . . 7 Weapon 15 | . 2 1 . 3 . . 9 Highest Loss Streak 8 | . 2 1 2 5 . . 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 83 | . 87 98 96 93 100 80 61 Engine 4 | . 8 5 3 7 11 5 1 Core 3 | . 2 5 6 2 . . 4 Treads 1 | . 3 . . 2 4 . . Leg 10 | . 24 31 6 10 . . 1 Wheel 5 | . . . . . 22 22 7 Hover 8 | . . 12 33 14 . . . Flight 3 | . . . . 12 17 . 2 Device 11 | . 4 9 11 8 11 15 15 Storage 9 | . 17 11 11 11 11 7 4 Protection 2 | . . 1 . 1 . 5 4 Energy Gun 8 | . 7 9 13 12 . 6 7 Energy Cannon 4 | . 3 9 3 4 11 7 2 Ballistic Gun 6 | . 15 2 4 5 11 7 3 Naked Turns . | . . . . . . . . Heaviest Build 43 | 13 33 32 35 36 34 41 43 Greatest Support 63 | 20 40 40 40 40 52 52 63 Greatest Overweight (x) 11 | 2 2 4 6 11 3 1 2 Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 14 15 15 15 15 15 10 Most Carried 15 | 2 15 15 15 15 15 13 14 Average Carried 11 | 1 12 14 14 13 14 6 7 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 2 15 15 15 14 15 9 5 Scrap Engine Consumption 59 | . . . . . . 16 43 Constructs Created 8 | . . . . . . 3 5 Constructs Modified 9 | . . . . . . 2 7 Class Distribution -------------------- 52% | Scavenger-Mutant 18% | Mutant 12% | Construct 9% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Tank | -7/Factory Construct | -7/Garrison Resources | -11 -10 -9 -9 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Matter Collected 3163 | 173 731 253 444 348 122 20 1072 Remotely . | . . . . . . . . Salvage Created 5580 | . 833 945 1347 445 613 . 1397 Parts 257 | . 40 53 60 25 20 . 59 Haulers Intercepted 9 | . 2 3 4 . . . . Recyclers Shooed 6 | . 2 1 2 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Combat Hostiles Destroyed 93 | . 12 19 20 14 1 . 27 Guns 74 | . 11 15 13 12 1 . 22 Cannons 15 | . 1 4 5 2 . . 3 AOE 1 | . . . . . . . 1 Classes Destroyed 13 | . 4 4 2 . . . 3 Worker 3 | . 2 . 1 . . . . Builder 4 | . . . 1 . 3 . . Hauler 9 | . 2 3 4 . . . . Recycler 10 | . 3 1 2 . 4 . . Operator 1 | . . 1 . . . . . Watcher 3 | . . 2 1 . . . . Swarmer 20 | . . 7 . 7 . . 6 Cutter 3 | . . . . . . . 3 Grunt 50 | . 12 9 13 5 . . 11 Brawler 1 | . . . 1 . . . . Sentry 15 | . . 3 6 2 1 . 3 Specialist 3 | . . . . . . . 3 Hunter 1 | . . . . . . . 1 Best Kill Streak 10 | . 3 7 10 4 3 . 6 Combat Bots Only 7 | . 3 7 4 4 1 . 6 Max Kills in Single Turn 2 | . 1 2 2 1 1 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Hostile Shots Fired 684 | . 88 90 74 117 4 . 311 Missed 158 | . 20 21 18 21 1 . 77 Damage Taken 6734 | . 902 770 751 967 41 . 3303 Core 1266 | . 195 106 119 144 . . 702 Absorbed by Shields 140 | . . . . . . . 140 Regen/Repaired (Parts) 719 | . . 26 88 . . . 605 Core Remaining (%) 43 | 100 22 . . . 7 . . Volleys Fired 409 | . 75 54 72 41 24 . 143 Largest 3 | . 2 2 2 2 2 . 3 Hottest 164 | . 125 120 112 112 83 . 164 Shots Fired 794 | . 140 108 144 75 48 . 279 Gun 627 | . 135 76 103 72 24 . 217 Cannon 159 | . 5 32 41 3 24 . 54 Launcher 8 | . . . . . . . 8 Special . | . . . . . . . . Kinetic 356 | . 116 1 41 12 24 . 162 Thermal 410 | . 24 107 103 63 24 . 89 Explosive 8 | . . . . . . . 8 Electromagnetic 20 | . . . . . . . 20 Robot Hit Streak 17 | . 12 15 15 10 10 . 17 Robot Miss Streak 5 | . 5 2 3 3 2 . 4 Penetration Max . | . . . . . . . . Secondary Targets 14 | . 3 4 1 3 . . 3 Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 Shots Hit Robots 513 | . 90 67 98 49 32 . 177 Core Hits 212 | . 35 30 40 16 11 . 80 Critical Kills 5 | . 2 . 1 . 1 . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 21 | . 2 7 4 3 1 . 4 Burn 16 | . . 7 3 3 . . 3 Meltdown 4 | . 1 . 1 . 1 . 1 Destroy 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8671 | . 1001 1177 1677 817 555 . 3444 Guns 6117 | . 949 840 1096 765 236 . 2231 Cannons 2224 | . 52 337 581 52 319 . 883 Explosions 330 | . . . . . . . 330 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3233 | . 737 18 375 86 236 . 1781 Thermal 4842 | . 264 1159 1302 731 319 . 1067 Explosive 330 | . . . . . . . 330 Electromagnetic 266 | . . . . . . . 266 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . . . 5 Message Errors 1 | . . . . . . . 1 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 8 | . . . . . 6 . 2 Projectiles 8 | . . . . . 6 . 2 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 8 | . . . . . . . 8 Impact . | . . . . . . . . Kinetic 7 | . . . . . . . 7 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 18 | . . . . . . . 18 Shots 1 | . . . . . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 594 | . 89 318 455 565 4 . 594 Average Temperature 130 | . 24 49 85 184 4 . 234 Received Heat Transfer 2137 | . 552 255 297 258 18 . 757 Effects 47 | . . 1 2 12 . . 32 Shutdowns 8 | . . . 1 3 . . 4 Energy Bleed 8 | . . 1 1 2 . . 4 Interference 6 | . . . . 2 . . 4 Matter Decay 5 | . . . . 3 . . 2 Short Circuit 4 | . . . . 1 . . 3 Damage (minor) 5 | . . . . . . . 5 Damage (major) 9 | . . . . 1 . . 8 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 7 | . 1 . 2 . 1 . 3 Combat Hostiles 3 | . . . 2 . . . 1 Parts Melted 31 | . . 6 14 1 4 . 6 Heat Transferred 11742 | . 605 2997 3071 1887 666 . 2516 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Peak Influence 841 | . 197 406 435 530 308 44 841 Initial 260 | . . 76 107 260 238 44 30 Average 288 | . 108 282 299 436 244 44 348 Maximum Alert Level 3 | . . 2 2 2 1 . 3 Low Security (%) 37 | 100 100 30 10 . 10 100 36 Level 1 39 | . . 67 77 37 89 . 24 Level 2 19 | . . 2 11 62 . . 27 Level 3 3 | . . . . . . . 11 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 4 3 3 . . . . Investigation 4 | . 1 2 1 . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 3 1 1 . . . . Assault . | . . . . . . . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Distress Signals 9 | . 3 . 6 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 122 | . 22 22 29 14 1 . 34 Peak Tracking Total 6 | . 5 4 3 6 1 . 6 Tactical Retreats 4 | . 1 . . 2 . . 1 Traps | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Traps Triggered 15 | . 1 1 1 4 . . 8 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Machines Disabled 3 | . 1 . . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 . . 1 Garrison Relay 3 | . . . . 1 . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Machines Accessed 14 | . . 1 8 . 2 2 1 Terminals 8 | . . . 5 . 2 . 1 Fabricators . | . . . . . . . . Repair Stations 3 | . . 1 2 . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 39 | . . 4 26 . 4 3 2 Successful 19 | . . 2 14 . 1 2 . Failed 20 | . . 2 12 . 3 1 2 Catastrophic 3 | . . 1 1 . 1 . . Database Lockouts . | . . . . . . . . Manual 7 | . . . 6 . 1 . . Terminals 19 | . . . 13 . 4 . 2 Fabricators . | . . . . . . . . Repair Stations 16 | . . 4 12 . . . . Recycling Units 2 | . . . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . Terminal Hacks 5 | . . . 4 . 1 . . Part Schematic 2 | . . . 1 . 1 . . Open Door 1 | . . . 1 . . . . Level Access Points 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 11 | . . 2 9 . . . . Scan Component 7 | . . 1 6 . . . . Repair 4 | . . 1 3 . . . . Recycling Unit Hacks 1 | . . . . . . 1 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . Unlock Access 2 | . . . 1 . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . . 1 6 . 2 1 1 Full Trace Events 3 | . . 1 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . 1 3 . . . . Time 122 | . . 26 96 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac Gar Used RIF Installer 1 | . . . . 1 . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 12 | . . . . 4 . . 8 Machine Destruction 12 | . . . . 4 . . 8 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . . 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 32 | . . . . . . . 32 Highest-Rated Ally 32 | . . . . . . . 32 Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . . . . 5 Total Damage 154 | . . . . . . . 154 Kills 2 | . . . . . . . 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Turns Passed 6418 | 61 786 836 943 880 445 353 2114 Spaces Moved 3301 | 49 253 490 414 372 278 242 1203 Core 21 | 18 . . . 3 . . . Treads 182 | . 28 . . 91 63 . . Legs 1183 | 31 225 286 73 78 . . 490 Wheels 783 | . . . . . 215 242 326 Hover 693 | . . 204 333 156 . . . Flight 439 | . . . 8 44 . . 387 Fastest Speed 48 | 50 120 108 101 108 86 90 48 Average Speed 114 | 102 183 117 122 175 125 97 79 Slowest Speed 690 | 150 260 320 460 690 240 115 131 Overloaded Moves 128 | . . . . . . . 128 Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 3 22 24 58 41 48 7 55 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 30 | . . . . . . . 30 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 30 | . . . . . . . 30 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Total 5224 | 57 450 664 708 520 329 366 2130 Wait 1030 | . 67 39 147 33 7 99 638 Move 3293 | 48 252 489 413 370 277 241 1203 Hop . | . . . . . . . . Pick Up 65 | 2 15 20 5 1 5 6 11 Fast Attach 81 | 5 11 14 26 8 4 1 12 Attach 38 | 1 4 3 7 8 . 2 13 Detach 26 | . 3 . 4 3 1 4 11 Swap 35 | 1 10 8 5 4 1 . 6 Drop 117 | . 13 37 29 . 10 13 15 Fire 409 | . 75 54 72 41 24 . 143 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 127 | . . . . 52 . . 75 Rewire 3 | . . . . . . . 3 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison -9/Recycling -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 12) 473 | -10/Materials | Core integrity fell below 50% 765 | -10/Materials | Discovered new exit (range 13) 848 | -10/Materials | Entered another Materials area 848 | -9/Materials | Evolved 2 slots: Propulsion x2 850 | -9/Materials | Discovered new exit (range 8) 896 | -9/Materials | Build established: Scavenger-Mutant 990 | -9/Materials | Repaired Lgt. Armor Plating 1058 | -9/Materials | Discovered new exit (range 16) 1376 | -9/Materials | Destroyed 7 combat bots 1684 | -9/Materials | Entered Storage 1759 | -9/Storage | Identified exit to Materials 2164 | -9/Storage | Build established: Mutant 2366 | -9/Storage | Repaired Imp. Hover Unit 2406 | -9/Storage | Repaired Lgt. Nuclear Core 2433 | -9/Storage | Repaired Hover Unit 2530 | -9/Storage | Build established: Scavenger-Mutant 2534 | -9/Storage | Core integrity fell below 50% 2600 | -9/Storage | Garrison activated, responded to threat 2626 | -9/Storage | Identified exit to Garrison 2627 | -9/Storage | Entered Garrison 2654 | -9/Garrison | Triggered checkpoint 2665 | -9/Garrison | Garrison Relay disabled 2772 | -9/Garrison | Triggered checkpoint 2922 | -9/Garrison | Lost 5 parts (1p3n1u) 3056 | -9/Garrison | Triggered checkpoint 3134 | -9/Garrison | Triggered checkpoint 3147 | -9/Garrison | Core integrity fell below 20% 3190 | -9/Garrison | Lost 5 parts (3n2w) 3444 | -9/Garrison | Discovered new exit (range 12) 3466 | -9/Garrison | Installed Relay Interface Framework 3507 | -9/Garrison | Entered Recycling 3509 | -9/Recycling | Found Scrap Engine 3876 | -9/Recycling | Discovered new exit (range 9) 3952 | -9/Recycling | Entered Factory 3952 | -7/Factory | Evolved 4 slots: Utility x3, Weapon x1 4304 | -7/Factory | Identified exit to Garrison 4305 | -7/Factory | Entered Garrison 4310 | -7/Garrison | Build established: Scavenger-Tank 4366 | -7/Garrison | Triggered checkpoint 4731 | -7/Garrison | Lost 4 parts (1p1n1u1w) 4788 | -7/Garrison | Triggered checkpoint 5090 | -7/Garrison | Triggered checkpoint 5553 | -7/Garrison | Discovered new exit (range 5) 5561 | -7/Garrison | Discovered new exit (range 10) 5651 | -7/Garrison | Core integrity fell below 50% 5665 | -7/Garrison | Build established: Construct 5676 | -7/Garrison | Lost 3 parts (1p2u) 5750 | -7/Garrison | Triggered checkpoint 5771 | -7/Garrison | Garrison Relay disabled 5818 | -7/Garrison | Triggered checkpoint 6002 | -7/Garrison | Triggered checkpoint 6075 | -7/Garrison | Lost 4 parts (1p2u1w) 6112 | -7/Garrison | Discovered new exit (range 11) 6126 | -7/Garrison | Triggered checkpoint 6166 | -7/Garrison | Triggered checkpoint 6170 | -7/Garrison | Garrison Relay disabled 6187 | -7/Garrison | Core integrity fell below 20% 6215 | -7/Garrison | Lost 8 parts (1p1n2u4w) 6404 | -7/Garrison | Triggered checkpoint 6419 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06252_ Field strength at 50. 06253_ Field strength at 25. 06254_ Stasis field depleted. 06296_ System corrupted: Heat flow error (+132). 06327_ Acquired Autogun. 06331_ Acquired 5 matter. 06334_ Acquired 119 matter. 06380_ Dropped VTOL Module. 06380_ Acquired Aluminum Leg. 06385_ Dropped VTOL Module. 06385_ Acquired VTOL Module. 06385_ Dropped Imp. Heat Sink. 06389_ Acquired VTOL Module. 06391_ Acquired Imp. Heat Sink. 06404_ Beams of light sweep through the air. An alarm sounds. 06404_ C-30 ARC bursts open, deploying its payload. 06404_ S-27 Virus unfolds itself. 06405_ ALERT: Garrison interior compromised. 06406_ Aluminum Leg destroyed. 06418_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ???????????????"?????????????????????????????????? | | ##??????????""""?????????????????????????????????? | | "#???????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ### #????????????????????????????????????????????? | | #?# ####?????????????????????????????????????????? | | #?# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# ##?????????????????????????????????????????? | | ??## #?????????????????????????????????????????? | | ???#####?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | #################????????????????????????????# | | #????????????????????????????# ## | | #????????????????????????##### #? | | ## < ######### #???????######???????????#!!!# #? | | ?# #???????# #???????# #"#???????????# #? | | ?#####???????# #???????# "#???????????#!!!# #? | | ?????????????# #???????# "#???????????##### #? | | ?????????????# #???????# "#???????????????# #? | | ?????????????# #???????#@=#?????????????????# #? | | ?????????????# #???????#s%#?????????????????# #? | | ?????????????# #?????? #????????????###??# #? | | ?????????????# #?????#%s #??????#######T#### ## | | ?????????????# #?????#Cs #??????# | | ?????????????# #?????### #??????# / | | ?????????????# #???????# #??????# ######### ## | | ?????????????# #???????# #??????# #?# #???# #? | | ?????????????# #???????# #??????# ### #???# #? | | ?????????????# #???????# ##?????# # #####! #? | | ?????????????# #??????## #######% #?#!% /% #? | | ?????????????# #??????# # % ## #?# ##### #? | | ?????????????# #??????## # ## %## #???# %#? | | ?????????????# ######## ! ^ %%= ##+##### #? | | ?????????????# ^ "! #? | | ?????????????# % ^ / #? | | ?????????????########### ## ## ######## ##? | | ?????????????????????### ## ## ###????# #?? | | ?????????????????????# ###### #?? | | ?????????????????????# # #?? | | ?????????????????????# ########?? | | ?????????????????????# #????????? | | ?????????????????????### ## ## ###????????? | | ?????????????########### ## ##^^^##########?? | | ?????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: EX 25 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- Imp. Hover Unit | -9/Storage | Hacked Imp. Propulsion Shielding | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageShockConstruct Manual? 0 Play Time 00:49:30 Cumulative 84.8 hours Start 2024.04.11 @ 16:32:51 End 2024.04.11 @ 17:45:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 176 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 45 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ad90d6f-f966-4e86-bd12-2b349953828c