Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.23 @ 14:04:33 Player: OccultOnion Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (2082) 2082 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (252) 252 TOTAL SCORE: 5724 Bonus ------- High Alert Combat Kills 252 Cogmind --------- Core Integrity 0/850 Matter 63/300 Energy 100/100 System Corruption 4% Temperature Cool (12) Movement Core (600) Ox11 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Signal Interpreter Improved Signal Interpreter System Shield > --- WEAPON (3) ------- Axe > --- INVENTORY (12) --- Light Ion Engine Light Angular Momentum Engine Heat Sink Large Storage Unit Power Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads Wheel Wheel > --- UTILITY ---------- Power Amplifier High-capacity Storage Unit Signal Interpreter Improved Signal Interpreter ECM Suite System Shield > --- WEAPON ----------- High-powered Shotgun Gauss Rifle Axe > --- INVENTORY -------- Light Ion Engine Deuterium Engine Light Angular Momentum Engine Heat Sink Large Storage Unit Minigun Heavy Machine Gun Heavy Flak Cannon Power Maul [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Axe Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 1 1 Weapon 1 | . . . . 1 . Parts Attached 51 | 7 3 10 10 4 17 Power 5 | 1 . 1 . . 3 Engine 4 | 1 . 1 . . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 15 | 2 1 3 4 1 4 Treads 5 | . . . 3 . 2 Leg 5 | 2 1 2 . . . Wheel 3 | . . . 1 . 2 Hover 1 | . . . . 1 . Flight 1 | . . 1 . . . Utility 11 | 2 1 2 2 1 3 Device 4 | 1 . 1 1 . 1 Storage 2 | 1 1 . . . . Processor 2 | . . 1 . . 1 Hackware 1 | . . . . . 1 Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 20 | 2 1 4 4 2 7 Energy Gun 3 | 1 1 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 11 | 1 . 2 2 . 6 Ballistic Cannon 1 | . . . . . 1 Launcher 3 | . . 1 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 39 | . 1 8 3 2 25 Power 5 | . . 1 . . 4 Propulsion 11 | . . 2 . 1 8 Utility 6 | . . 1 1 . 4 Weapon 17 | . 1 4 2 1 9 Highest Loss Streak 14 | . 1 3 1 2 14 Average Slot Usage (%) 93 | . 100 95 97 99 81 Engine 8 | . 14 10 9 7 4 Treads 13 | . . . 26 23 13 Leg 9 | . 28 32 . . . Wheel 3 | . . . 9 2 6 Hover 1 | . . . . 4 1 Device 9 | . 14 10 15 7 6 Storage 8 | . 14 11 9 7 6 Processor 8 | . . 11 9 7 13 Protection 5 | . . . . 15 3 Energy Gun 3 | . 14 8 . . . Ballistic Gun 9 | . 14 8 8 7 9 Launcher 3 | . . 2 5 7 1 Slashing Weapon 3 | . . . 3 6 6 Naked Turns . | . . . . . . Heaviest Build 65 | 13 41 45 55 62 65 Greatest Support 62 | 20 20 30 16 62 62 Greatest Overweight (x) 17 | . 2 4 3 3 17 Average Overweight (x) 1 | . 1 1 2 1 2 Largest Inventory Capacity 12 | 6 12 12 12 12 12 Average Capacity 11 | 5 11 12 12 12 12 Most Carried 12 | 5 12 12 11 12 12 Average Carried 10 | 3 10 10 10 11 10 Final Capacity 12 | 6 12 12 12 12 12 Final Carried 12 | 4 12 12 11 12 5 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1228 | 269 99 143 299 185 233 Remotely . | . . . . . . Salvage Created 1623 | 13 174 291 618 101 426 Parts 106 | 2 17 23 35 9 20 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 3 | . . 1 . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 57 | . 8 10 22 6 11 Guns 25 | . 8 7 5 . 5 AOE 32 | . . 3 17 6 6 Classes Destroyed 10 | 1 3 2 2 1 1 Worker 6 | . 1 . 1 . 4 Builder 1 | . . 1 . . . Tunneler 2 | 1 . . 1 . . Hauler 2 | . . 1 1 . . Operator 2 | . . . 1 . 1 Swarmer 23 | . 6 6 4 3 4 Grunt 24 | . 2 4 14 . 4 Brawler 1 | . . . . . 1 Sentry 8 | . . . 4 2 2 Hunter 1 | . . . . 1 . Best Kill Streak 9 | 1 3 3 9 3 5 Combat Bots Only 7 | . 3 3 7 3 4 Max Kills in Single Turn 5 | 1 1 2 3 3 5 Gunslinging . | . . . . . . Exploded 4 | . . 1 3 3 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 5364 | . 341 545 773 390 3315 Core 1184 | . 36 97 174 27 850 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 85 75 68 96 . Volleys Fired 141 | 1 24 32 44 11 29 Largest 2 | 2 2 2 2 2 2 Hottest 70 | 60 60 70 59 62 62 Shots Fired 233 | 2 47 48 65 21 50 Gun 188 | 2 47 44 41 11 43 Cannon 2 | . . . . . 2 Launcher 43 | . . 4 24 10 5 Special . | . . . . . . Kinetic 149 | 1 24 27 41 11 45 Thermal 41 | 1 23 17 . . . Explosive 43 | . . 4 24 10 5 Electromagnetic . | . . . . . . Robot Hit Streak 15 | 1 6 6 15 6 12 Robot Miss Streak 5 | 1 4 3 2 3 5 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . 3 1 . . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 151 | 1 26 27 43 12 42 Core Hits 135 | 1 11 21 54 12 36 Critical Hits 1 | . . . 1 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Melee Attacks 59 | . . . 3 22 34 Impact . | . . . . . . Slashing 59 | . . . 3 22 34 Piercing . | . . . . . . Sneak Attacks 6 | . . . . . 6 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6379 | 10 338 455 2555 737 2284 Guns 1577 | 10 335 284 313 92 543 Cannons 19 | . . . . . 19 Explosions 4069 | . . 171 2242 645 1011 Melee 711 | . . . . . 711 Ramming 3 | . 3 . . . . Kinetic 1279 | 10 168 134 313 92 562 Thermal 317 | . 167 150 . . . Explosive 3862 | . . 171 2242 645 804 Electromagnetic 207 | . . . . . 207 Impact . | . . . . . . Slashing 711 | . . . . . 711 Piercing . | . . . . . . Highest Corruption 4 | . . . . 1 4 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Effects 2 | . . . . 2 . Message Errors 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 352 | . . . 71 26 255 Projectiles . | . . . . . . Explosions 167 | . . . 71 26 70 Melee 185 | . . . . . 185 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 109 | . . . 73 . 36 Shots 3 | . . . 2 . 1 Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 93 | . 54 28 13 35 93 Average Temperature 19 | . 25 9 4 15 40 Received Heat Transfer 1104 | . 72 159 288 84 501 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 725 | . 375 350 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 899 | 5 168 307 899 520 230 Average Influence 181 | 1 37 133 404 289 100 Maximum Alert Level 3 | . . 1 3 2 1 Low Security (%) 67 | 100 100 67 38 45 79 Level 1 11 | . . 32 14 . 20 Level 2 18 | . . . 32 54 . Level 3 1 | . . . 14 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . . 2 3 6 4 Investigation 7 | . . . 2 4 1 Extermination . | . . . . . . Reinforcement 6 | . . 2 1 2 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 13 21 31 8 25 Peak Tracking Total 10 | . 4 5 6 4 10 Tactical Retreats 14 | . 2 1 6 1 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 10 | . . 1 4 1 4 Max in Single Turn 2 | . . 1 2 1 2 Garrison Access 2 | . . . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 17 | . . 2 3 4 8 Terminals 13 | . . 2 2 4 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 . 1 Total Hacks 54 | . . 6 10 16 22 Successful 22 | . . 2 2 7 11 Failed 32 | . . 4 8 9 11 Catastrophic 8 | . . 2 3 2 1 Database Lockouts . | . . . . . . Manual 19 | . . 4 7 5 3 Terminals 43 | . . 6 9 16 12 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . . . . . 7 Scanalyzers . | . . . . . . Garrison Access 4 | . . . 1 . 3 Terminal Hacks 14 | . . 2 1 7 4 Record 1 | . . . . . 1 Robot Analysis 1 | . . . . 1 . Level Access Points 1 | . . . . . 1 Emergency Access Points 1 | . . 1 . . . Alert Level 7 | . . 1 1 3 2 Unreport Threat 2 | . . . . 2 . Locate Traps 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . . . . . 6 Recycle Component 1 | . . . . . 1 Process 2 | . . . . . 2 Retrieve Matter 2 | . . . . . 2 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 Seal Access 2 | . . . 1 . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . . 2 2 4 7 Full Trace Events 7 | . . . 2 4 1 Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . . . 1 Recycled Matter 10 | . . . . . 10 Retrieved Matter 3 | . . . . . 3 Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 2867 | 84 501 374 399 736 773 Spaces Moved 1500 | 56 220 157 209 423 435 Core 13 | 5 . . . . 8 Treads 390 | . . . . 276 114 Legs 428 | 51 220 157 . . . Wheels 669 | . . . 209 147 313 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 150 120 130 100 Average Speed 143 | 113 175 150 124 148 133 Slowest Speed 900 | 120 180 240 130 158 900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 44 20 27 15 14 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 58 | . . 9 3 21 25 Terrain Destroyed 356 | . . 25 187 92 52 Melee 49 | . . . 3 21 25 Projectile . | . . . . . . AOE 307 | . . 25 184 71 27 Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 1891 | 74 288 253 278 472 526 Wait 76 | . 30 40 . 6 . Move 1495 | 55 219 156 208 422 435 Hop . | . . . . . . Pick Up 59 | 11 10 11 10 6 11 Fast Attach . | . . . . . . Attach 45 | 7 1 8 8 4 17 Detach . | . . . . . . Swap 6 | . 2 2 2 . . Drop 9 | . 1 4 3 1 . Fire 141 | 1 24 32 44 11 29 Melee 59 | . . . 3 22 34 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 5 exits: Fac x4 / [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 28 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 16) 586 | -10/Materials | Entered another Materials area 586 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 679 | -9/Materials | Lost 3 parts (1u2w) 859 | -9/Materials | Discovered new exit (range 15) 958 | -9/Materials | Identified exit to Materials 960 | -9/Materials | Entered another Materials area 960 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1195 | -8/Materials | Destroyed 7 combat bots 1326 | -8/Materials | Discovered new exit (range 9) 1339 | -8/Materials | Identified exit to Factory 1359 | -8/Materials | Entered Factory 1359 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2071 | -7/Factory | Discovered new exit (range 15) 2093 | -7/Factory | Identified exit to Factory 2095 | -7/Factory | Entered another Factory area 2095 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2176 | -6/Factory | Identified exit to Factory 2363 | -6/Factory | Lost 10 parts (2p4n2u2w) 2658 | -6/Factory | Build established: Scavenger-Mutant 2666 | -6/Factory | Spotted B-75 Beast 2758 | -6/Factory | Discovered new exit (range 8) 2839 | -6/Factory | Core integrity fell below 50% 2862 | -6/Factory | Core integrity fell below 20% 2868 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02848_ Destroyed Deuterium Engine. 02848_ S-27 Virus destroyed. 02848_ K-01 Serf destroyed. 02848_ Door malfunctions. 02851_ Slug penetrates Wall. 02852_ Hvy. Flak Cannon destroyed. 02855_ Y-54 Guardian misfires. 02855_ U-05 Engineer repairs door. 02857_ U-05 Engineer lays Concrete. 02857_ Slug penetrates Wall. 02858_ U-05 Engineer lays Concrete. 02858_ Slug penetrates Wall. 02859_ U-05 Engineer lays Concrete. 02862_ Acquired Autogun. 02862_ U-05 Engineer lays Concrete. 02863_ Slug penetrates Wall. 02863_ U-05 Engineer lays Concrete. 02867_ Slug penetrates Wall. 02867_ Autogun destroyed. 02867_ U-05 Engineer lays Concrete. 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