Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.07 @ 21:03:33 Player: CL-1C0 Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (101) 505 Value Destroyed (3222) 3222 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2068) 2068 TOTAL SCORE: 8575 Bonus ------- High Alert Combat Kills 320 Follower Combat Kills 150 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -102 Cogmind --------- Core Integrity 0/550 Matter 77/300 Energy 93/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (5) ---- Cold Fusion Reactor Relay Coupler [Grunt] (21) Relay Coupler [Sentry] (17) Relay Coupler [Demolisher] (17) Improved Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Makeshift Leg Makeshift Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Light Armor Plating EX Chip 1 EX Chip 2 Thief Drone Bay > --- WEAPON ----------- Datajack Makeshift Hammer > --- INVENTORY -------- Light Nuclear Core Cold Fusion Reactor Light Treads Heat Sink Heat Sink Improved Heat Sink Cooling System Experimental Sensor Array Transport Network Coupler EX Chip 1 EX Chip 1 Hacking Suite Makeshift Hacking Suite EX Chip 2 Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Specialist] Remote Datajack [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Utility High-capacity Storage Unit Device Thief Drone Bay Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware EX Chip 1 Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 3 . . . Weapon . | . . . . . . . . . Parts Attached 73 | . 14 1 13 1 5 12 24 3 Power 7 | . 2 . 2 . . 1 2 . Engine 5 | . 2 . 1 . . . 2 . Core 1 | . . . . . . 1 . . Reactor 1 | . . . 1 . . . . . Propulsion 23 | . 4 . 4 . 1 5 9 . Treads 12 | . 4 . 2 . . . 6 . Leg 11 | . . . 2 . 1 5 3 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 27 | . 4 . 4 1 4 4 7 3 Device 6 | . . . 3 1 1 1 . . Storage 1 | . 1 . . . . . . . Processor 1 | . . . . . . . 1 . Hackware 10 | . . . . . 1 3 5 1 Protection 9 | . 3 . 1 . 2 . 1 2 Artifact . | . . . . . . . . . Weapon 16 | . 4 1 3 . . 2 6 . Energy Gun . | . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 6 | . 3 . 1 . . . 2 . Ballistic Cannon 1 | . . 1 . . . . . . Launcher 4 | . 1 . . . . 1 2 . Special Weapon 1 | . . . . . . . 1 . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 1 . Unidentified Prototypes 7 | . . . 6 . . . 1 . Parts Lost 32 | . 4 . . . . 9 7 12 Power 3 | . 1 . . . . 1 1 . Propulsion 9 | . . . . . . 3 4 2 Utility 13 | . 1 . . . . 2 2 8 Weapon 7 | . 2 . . . . 3 . 2 Highest Loss Streak 7 | . 1 . . . . 6 3 7 To Critical Strikes . | . . . . . . . . . Average Backups 16 | . 7 16 16 20 18 19 17 17 Power . | . . . . 1 1 1 1 1 Propulsion 3 | . 2 5 5 5 4 1 1 . Utility 9 | . 2 6 8 13 11 14 13 12 Weapon 1 | . . 3 1 . 1 . . 1 Tool/Special . | . . . . . . . . . Unused Backups 42 | . 10 1 17 1 . 1 . 12 Power 4 | . 1 . 3 . . . . . Propulsion 11 | . 4 . 6 . . . . 1 Utility 21 | . 3 1 5 1 . . . 11 Weapon 6 | . 2 . 3 . . 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 92 | . 95 95 93 100 89 89 89 93 Engine 10 | . 13 14 14 14 9 3 6 8 Treads 18 | . 26 28 23 . . . 15 23 Leg 8 | . 1 . 4 28 27 26 7 . Device 3 | . . . 4 13 13 7 . . Storage 12 | . 14 14 14 14 9 9 9 8 Hackware 9 | . . . . . 2 24 31 27 Protection 8 | . 13 14 9 1 10 3 2 8 Energy Cannon 1 | . . . 5 . . . . . Ballistic Gun 8 | . 22 14 6 . . . 3 9 Ballistic Cannon 3 | . . 9 3 . . . . . Launcher 2 | . . . 4 14 9 3 . . Impact Weapon 3 | . . . 1 14 9 8 7 6 Peak Build Rating 38 | . 8 14 33 27 36 38 37 32 Average Rating 20 | . 7 11 19 25 33 35 25 28 On Entrance 20 | 6 6 7 14 27 25 36 36 29 Avg Prop Armor Cover (%) . | . . . . . . . 1 6 Naked Turns . | . . . . . . . . . Heaviest Build 63 | 12 49 54 61 52 63 56 62 62 Greatest Support 62 | 20 40 40 40 40 60 60 62 62 Greatest Overweight (x) 2 | . 1 1 1 1 1 . 2 2 Average Overweight (x) . | . . 1 1 1 . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 Average Capacity 18 | . 10 20 20 20 20 20 20 18 Most Carried 20 | . 8 20 20 20 20 20 20 20 Average Carried 16 | . 7 16 17 19 18 19 18 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 20 20 20 19 18 20 5 Class Distribution -------------------- 59% | Mutant 24% | Scavenger-Mutant 12% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Derelict-Mutant | -9/Mines Derelict-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 1972 | 197 366 25 285 19 41 474 464 101 Remotely . | . . . . . . . . . Salvage Created 3212 | . 762 40 121 17 48 668 1058 498 Parts 158 | . 48 1 11 8 3 20 33 34 Haulers Intercepted 2 | . 1 . . . . . 1 . Recyclers Shooed 5 | . 3 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 87 | . 17 2 4 3 1 27 18 15 Melee 14 | . . . . . 1 5 7 1 Guns 27 | . 13 1 . . . . 5 8 Cannons 2 | . . 1 1 . . . . . AOE 33 | . 4 . 3 3 . 18 1 4 Classes Destroyed 18 | . 7 1 3 . 1 3 3 . Worker 3 | . 1 . . . . . 2 . Tunneler 1 | . . . . . . . 1 . Hauler 2 | . 1 . . . . . 1 . Recycler 4 | . 3 . . . . . 1 . Mechanic 1 | . . . . . . . 1 . Operator 1 | . 1 . . . . . . . Turret 1 | . . . 1 . . . . . Watcher 2 | . 2 . . . . . . . Swarmer 32 | . 8 . . 3 . 13 . 8 Grunt 30 | . 9 1 . . . 9 9 2 Brawler 2 | . . . . . . 1 1 . Duelist 2 | . . . . . . 1 . 1 Sentry 10 | . . . . . 1 1 7 1 Demolisher 1 | . . 1 . . . . . . Hunter 1 | . . . . . . . 1 . Programmer 5 | . . . . . . 2 . 3 Zionite 3 | . . . 3 . . . . . Assembled 4 | . . . 4 . . . . . Best Kill Streak 9 | . 6 1 4 3 1 4 3 9 Combat Bots Only 9 | . 5 1 4 3 1 4 3 9 Max Kills in Single Turn 4 | . 2 1 1 3 1 4 1 2 Gunslinging . | . . . . . . . . . Exploded 4 | . 2 . 1 3 . 4 1 2 Melee 1 | . . . . . 1 1 1 1 Uniques/NPCs Destroyed 3 | . . . 3 . . . . . EX-DEC (-10/Exiles) EX-BIN (-10/Exiles) EX-HEX (-10/Exiles) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 455 | . 120 8 5 1 6 76 110 129 Missed 135 | . 37 . 1 . 3 19 25 50 Hits 320 | . 83 8 4 1 3 57 85 79 Melee 6 | . . . . . . 3 1 2 Projectile 314 | . 83 8 4 1 3 54 84 77 AOE 8 | . . 8 . . . . . . Critical Strikes 11 | . . . . . 1 2 3 5 Damage Taken 4667 | . 873 286 62 6 42 1129 1231 1038 Core 768 | . 132 56 15 6 . 183 215 161 Absorbed by Shields 28 | . . . . . . 28 . . Core Remaining (%) 58 | 100 . . . 16 . . . . Volleys Fired 206 | . 85 6 30 1 . 31 29 24 Largest 2 | . 2 2 1 1 . 2 2 2 Hottest 120 | . 60 57 120 30 . 63 50 50 Shots Fired 309 | . 156 12 30 1 . 32 43 35 Gun 216 | . 153 6 . . . . 28 29 Cannon 30 | . . 6 24 . . . . . Launcher 49 | . 3 . 6 1 . 32 2 5 Special 14 | . . . . . . . 13 1 Kinetic 209 | . 140 12 . . . . 28 29 Thermal 37 | . 13 . 24 . . . . . Explosive 42 | . 3 . 6 1 . 32 . . Electromagnetic 7 | . . . . . . . 2 5 Robot Hit Streak 18 | . 14 5 3 . . 6 18 5 Robot Miss Streak 4 | . 4 1 1 . . 1 2 4 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 5 . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . 1 Shots Hit Robots 265 | . 109 9 2 . 2 38 79 26 Core Hits 151 | . 45 4 13 3 1 50 18 17 Critical Kills 4 | . . . . . 1 1 2 . Critical Parts Destroyed 12 | . 1 . . . 1 4 5 1 Critical Strikes 17 | . 1 . . . 2 6 7 1 Destroy 1 | . 1 . . . . . . . Smash 16 | . . . . . 2 6 7 1 Melee Attacks 198 | . . . . . 7 101 65 25 Impact 194 | . . . . . 7 100 64 23 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 10 | . . . . . . 1 9 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9561 | . 1281 204 1003 98 68 3119 2664 1124 Guns 1737 | . 879 48 . . . . 415 395 Cannons 903 | . . 155 748 . . . . . Explosions 3087 | . 384 . 255 98 . 1717 95 538 Melee 3815 | . . . . . 68 1402 2154 191 Ramming 19 | . 18 1 . . . . . . Kinetic 1797 | . 784 203 . . . . 415 395 Thermal 919 | . 95 . 748 . . . 36 40 Explosive 2454 | . 384 . 255 98 . 1717 . . Electromagnetic 557 | . . . . . . . 59 498 Impact 3815 | . . . . . 68 1402 2154 191 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 18 | . . . . . . 2 6 18 Average Corruption 3 | . . . . . . 1 2 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 25 | . . . . . . 2 12 11 Message Errors 7 | . . . . . . 2 3 2 Matter Fused 6 | . . . . . . . 2 4 Heat Flow Errors 5 | . . . . . . . 4 1 Energy Discharges 3 | . . . . . . . 1 2 Parts Fused 1 | . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . 1 Alerts 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 1363 | . 13 . 42 . 39 459 710 100 Projectiles 32 | . . . 32 . . . . . Explosions 68 | . 13 . 10 . . 24 13 8 Melee 1263 | . . . . . 39 435 697 92 Knockbacks 16 | . . 4 . . . 6 5 1 Impact 11 | . . . . . . 5 5 1 Kinetic 3 | . . 3 . . . . . . Secondary 2 | . . 1 . . . 1 . . Self-Inflicted Damage 407 | . 26 . . . . 367 . 14 Shots 16 | . 2 . . . . 13 . 1 Rammed 5 | . 4 1 . . . . . . Targets Rammed 6 | . 5 1 . . . . . . Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 263 | . 97 59 258 . . 3 186 263 Average Temperature 56 | . 17 32 103 . . 2 57 50 Received Heat Transfer 1121 | . 354 . 20 . 9 117 504 117 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 15 | . . . . . . 5 8 2 Combat Hostiles 10 | . . . . . . 3 5 2 Parts Fried 20 | . . . . . . 2 13 5 Impact Corruptions 47 | . . . . . 1 21 22 3 Robots Melted 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . . . 8 . . . . . Heat Transferred 2055 | . 225 . 1680 . . . 50 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Maximum Alert Level 4 | . 1 . . . . 4 2 2 Low Security (%) 51 | . 81 100 . 100 100 20 . . Level 1 24 | . 18 . . . . 7 84 62 Level 2 12 | . . . . . . 28 15 37 Level 3 10 | . . . . . . 38 . . Level 4 1 | . . . . . . 5 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1105 | . 234 63 . 92 48 1105 547 671 Initial 538 | . . 63 . . 27 2 538 270 Average 272 | . 95 4 . 29 22 603 361 438 Influence Increases 3054 | . 559 50 . 92 37 1253 572 491 Destroy 0b10 Robot/C 1860 | . 340 40 . 60 20 680 380 340 Destroy 0b10 Robot/NC 80 | . 40 . . . . 10 30 . Destroy Leader 278 | . 76 10 . 10 10 30 112 30 Allied During Kill 15 | . . . . . . 12 1 2 Successful Hack 19 | . 6 . . . 4 . 9 . Select Force Hacks 60 | . 60 . . . . . . . Disable Machine 75 | . 30 . . 15 . 15 15 . Anti-Garrison Action 250 | . . . . . . 200 . 50 Destroy Structure 252 | . 7 . . 7 3 201 10 24 Lose Combat Pursuer 165 | . . . . . . 105 15 45 Influence Decreases 2453 | . 397 212 . 20 105 152 1261 306 Entered New Map 859 | . . 99 . . 45 2 567 146 Time Decay 984 | . 357 113 . 20 60 . 434 . Lost Part 320 | . 40 . . . . 90 70 120 Lost Ally 140 | . . . . . . 60 40 40 Purge Threat 150 | . . . . . . . 150 . Squads Dispatched 10 | . 6 1 . . . . 3 . Investigation 5 | . 3 1 . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 5 | . 3 . . . . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 9 | . 1 . . . . . 8 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 160 | . 29 3 33 3 1 28 36 27 Peak Tracking Total 11 | . 7 2 8 3 1 5 5 11 Tactical Retreats 18 | . . . 13 . . 2 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 18 | . 3 . . . . 6 . 9 Indirectly 9 | . . . . . . . . 9 Trap Hack Attempts 4 | . . . . . . 4 . . Triggered . | . . . . . . . . . Disarmed 1 | . . . . . . 1 . . Reprogrammed 6 | . 4 . . . . 2 . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 10 | . 2 . 2 1 . 3 1 1 Max in Single Turn 2 | . 1 . 2 1 . 1 1 1 Garrison Relay 2 | . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 22 | . 8 2 . . 3 2 7 . Terminals 13 | . 6 . . . . 2 5 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 45 | . 13 2 . . 9 3 18 . Successful 21 | . 5 2 . . 6 . 8 . Failed 24 | . 8 . . . 3 3 10 . Catastrophic 7 | . 3 . . . . 2 2 . Database Lockouts . | . . . . . . . . . Manual 21 | . 8 . 1 . . 1 11 . Terminals 29 | . 11 . . . . 3 15 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 8 | . . . . . 6 . 2 . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 9 | . 2 2 . . . . 5 . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 2 | . . 2 . . . . . . Terminal Index 1 | . . . . . . . 1 . Garrison Index 1 | . . . . . . . 1 . Unreport Threat 1 | . . . . . . . 1 . Reprogram Traps 1 | . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . Scan Component 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . . . 4 . 2 . Insert Component 1 | . . . . . 1 . . . Retrieve Study 5 | . . . . . 3 . 2 . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 3 | . 3 . . . . . . . Terminals 1 | . 1 . . . . . . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 5 . . . 1 2 6 . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . . . . 3 . 1 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 2 | . . . . . . 2 . . Hotswap 1 | . . . . . . 1 . . Robots Hacked 11 | . . . . . . 1 7 3 Non-combat 6 | . . . . . . . 6 . Combat 5 | . . . . . . 1 1 3 Robot Hacks Applied 12 | . . . . . . 1 8 3 drop_inventory 2 | . . . . . . . 2 . ignore_parts 1 | . . . . . . . 1 . link_fov 2 | . . . . . . . 2 . overwrite_iff 4 | . . . . . . . 1 3 formatsys_low 2 | . . . . . . . 2 . formatsys_high 1 | . . . . . . 1 . . Relay Couplers Released 10 | . . . . . . 5 . 5 Machine Destruction 10 | . . . . . . 5 . 5 Attached 4 | . . . . . . 1 2 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies 7 | . . . . . . 1 3 3 Largest Group 1 | . . . . . . 1 1 1 Highest-Rated Group 15 | . . . . . . 15 10 15 Highest-Rated Ally 15 | . . . . . . 15 10 15 Total Orders 3 | . . . 1 . . 2 . . RETURN 3 | . . . 1 . . 2 . . Ally Attacks 134 | . . . 45 . . 79 4 6 Total Damage 796 | . . . 230 . . 385 28 153 Kills 17 | . . . 7 . . 7 1 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Active Infowar (turns) 787 | . . . 1 126 125 535 . . Sensors 1 | . . . 1 . . . . . Seismic 786 | . . . . 126 125 535 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches 29 | . . . 13 . . 16 . . Drone Recoveries 27 | . . . 13 . . 14 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 8946 | . 1144 1556 2949 134 125 1593 1072 373 Spaces Moved 3568 | 1 497 449 1134 60 61 848 381 137 Core 29 | . . . . . . . . 29 Treads 2246 | . 466 449 924 . . . 299 108 Legs 1293 | 1 31 . 210 60 61 848 82 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 240 210 210 140 133 133 50 Average Speed 192 | 120 170 240 234 210 151 135 191 139 Slowest Speed 260 | 120 240 240 240 210 210 140 260 212 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 1 77 87 90 15 10 86 47 14 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 4 | . 2 2 . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 98 | . . . 1 . 3 83 2 9 Terrain Destroyed 201 | . 8 . 36 7 3 131 7 9 Melee 49 | . . . . . 3 35 2 9 Projectile 3 | . . . 3 . . . . . AOE 149 | . 8 . 33 7 . 96 5 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 5196 | . 662 917 1408 68 86 1157 631 267 Wait 927 | . 28 446 161 3 11 131 96 51 Move 3562 | . 496 448 1133 59 61 847 381 137 Hop . | . . . . . . . . . Pick Up 74 | . 14 14 24 2 1 4 9 6 Fast Attach 30 | . 8 . 7 . 2 1 12 . Attach 42 | . 5 1 6 . 3 9 14 4 Detach 11 | . . . 3 . 1 . 7 . Swap 39 | . 7 . 7 1 . 7 5 12 Drop 81 | . 14 1 37 2 . 6 13 8 Fire 206 | . 85 6 30 1 . 31 29 24 Melee 198 | . . . . . 7 101 65 25 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 6 | . 5 1 . . . . . . Escape Stasis 15 | . . . . . . 15 . . Rewire 1 | . . . . . . 1 . . Trap 4 | . . . . . . 4 . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 12) 905 | -10/Materials | Core integrity fell below 50% 924 | -10/Materials | Discovered new exit (range 16) 1129 | -10/Materials | Discovered new exit (range 8) 1145 | -10/Materials | Entered Mines 1165 | -10/Mines | Identified exit to Materials 1202 | -10/Mines | Learned location of Storage (-7) 1295 | -10/Mines | Assembled infested the area 1462 | -10/Mines | Found DCF Scrap (15 items) 1530 | -10/Mines | Met a Derelict shopkeep closing up shop 2099 | -10/Mines | Learned location of Zion (-6) 2134 | -10/Mines | Found the Drone Emporium 2147 | -10/Mines | Found Prototype Device 2462 | -10/Mines | Discovered exit to Materials (range 14) 2510 | -10/Mines | Discovered new exit (range 8) 2606 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2612 | -10/Mines | Found Prototype Device 2692 | -10/Mines | Discovered new exit (range 5) 2701 | -10/Mines | Entered Exiles 2802 | -10/Exiles | Met EX-HEX 2860 | -10/Exiles | Discovered new exit (range 15) 3018 | -10/Exiles | Met EX-BIN 3357 | -10/Exiles | Met EX-DEC 3438 | -10/Exiles | Aligned with FarCom system 3441 | -10/Exiles | Given EX-Vault access code 3496 | -10/Exiles | Opened EX-Vault 3515 | -10/Exiles | Found Prototype Ballistic Gun 3515 | -10/Exiles | Identified AWS/Gauss 3517 | -10/Exiles | Identified Exp. Sensor Array 3518 | -10/Exiles | Identified Thief Drone Bay 3525 | -10/Exiles | Found Prototype Energy Cannon 3525 | -10/Exiles | Identified Gui. Plasma Cannon 3605 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4270 | -10/Exiles | Attacked by the Exiles 4292 | -10/Exiles | Core integrity fell below 20% 4656 | -10/Exiles | Destroyed EX-DEC 5033 | -10/Exiles | Allies destroyed EX-BIN 5093 | -10/Exiles | Allies destroyed EX-HEX 5238 | -10/Exiles | Found Prototype Device 5238 | -10/Exiles | Identified System Purifier 5625 | -10/Exiles | Discovered new exit (range 14) 5640 | -10/Exiles | Build established: Derelict-Mutant 5650 | -10/Exiles | Entered Mines 5747 | -9/Mines | Discovered new exit (range 9) 5768 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5784 | -9/Mines | Entered Materials 5784 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5909 | -8/Materials | Identified exit to Garrison 5909 | -8/Materials | Entered Garrison 5949 | -8/Garrison | Triggered checkpoint 6077 | -8/Garrison | Garrison Relay disabled 6236 | -8/Garrison | Triggered checkpoint 6255 | -8/Garrison | Triggered checkpoint 6368 | -8/Garrison | Triggered checkpoint 6459 | -8/Garrison | Triggered checkpoint 6517 | -8/Garrison | Lost 6 parts (1p3n1u1w) 6688 | -8/Garrison | Discovered new exit (range 11) 6783 | -8/Garrison | Build established: Scavenger-Mutant 6802 | -8/Garrison | Triggered checkpoint 6939 | -8/Garrison | Triggered checkpoint 7030 | -8/Garrison | Discovered new exit (range 15) 7108 | -8/Garrison | Installed Relay Interface Framework 7209 | -8/Garrison | Triggered checkpoint 7280 | -8/Garrison | Expanded RIF knowledge: Hotswap 7391 | -8/Garrison | Triggered checkpoint 7502 | -8/Garrison | Entered Materials 7833 | -8/Materials | Core integrity fell below 50% 7960 | -8/Materials | Discovered new exit (range 7) 8206 | -8/Materials | Lost 3 parts (1p2n) 8526 | -8/Materials | Discovered new exit (range 16) 8574 | -8/Materials | Identified exit to Garrison 8574 | -8/Materials | Entered Garrison 8634 | -8/Garrison | Triggered checkpoint 8711 | -8/Garrison | Garrison Relay disabled 8808 | -8/Garrison | Triggered checkpoint 8835 | -8/Garrison | Triggered checkpoint 8842 | -8/Garrison | Core integrity fell below 20% 8867 | -8/Garrison | Destroyed 9 combat bots 8900 | -8/Garrison | System corruption reached 10% 8902 | -8/Garrison | Lost 5 parts (1n2u2w) 8947 | -8/Garrison | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 08908_ Acquired 58 matter. 08910_ Dropped Hcp. Storage Unit. 08910_ Transport Network Coupler crushed and broken. 08910_ Imp. Heat Sink crushed and broken. 08910_ Relay Coupler [Hunter] crushed and broken. 08911_ Dropped Rnf. Ion Engine. 08911_ Rnf. Ion Engine crushed and broken. 08913_ Dropped Minigun. 08914_ Dropped Heat Sink. 08914_ B-36 Bruiser suffers critical hit (Burn). 08914_ Lgt. Armor Plating destroyed. 08916_ Acquired Imp. Datajack. 08917_ Adv. Treads destroyed. 08945_ Relay Coupler [Sentry] destroyed. 08945_ EX Chip 2 destroyed. 08945_ System corrupted by crushing effect (+3). 08945_ System corrupted by crushing effect (+5). 08946_ System corrupted: Matter fused (-9). 08947_ Hacking Suite destroyed. 08947_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????###???????????????? | | ????????????????????????????####"#???????????????? | | ???????????????????????????## ##??????????????? | | ???????????????????????????#" "#??????????????? | | ???????????????????????????## ##??????????????? | | ????????????????????????????### #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ????????????????????????###???# #???????????????? | | ???????????????????????##;##### #??????????###??? | | ???????????????????????#; ############!#??? | | ???????????????????????## ##### !!!]!!|==##?? | | ????????????????????????# #???# ![ !!*!%!%%#?? | | ????????????????????????#b#???#=############*=##?? | | ????????????????????????# #####[##?????????#[!#??? | | ??????????????????????###@b pY* ;#?????????# !#??? | | ??????????????????????# #####;##?????????# #??? | | ??????????????????????# #???###??????????#[ #??? | | ??????????????????????# ^#????????????????#!!#??? | | ??????????????????????### #????????????????#%=#??? | | ????????????????????????# ###??????????????#!%#??? | | ????????????????????????# #"#?????????????#[![^ | | ????????????????????????#! "#???????????? "=%=^!% | | ????????????????????????#= #???????????###[%*^^ | | ????????????????????????#!!"#?????????????#%* ##% | | ????????????????????????# #"#?????????????#" #?[ | | ????????????????????????#####????????????? ??[ | | ?????????????????????????????????????????? ?? | | ????????????????????????????????????????? ??? | | ????????????????????????????????????????? ?? | | ?????????????????????????????????????????##!* ##?? | | ??????????????????????????????????????????#%![#??? | | ??????????????????????????????????????????=|! ??? | | ?????????????????????????????????????????? ??? | | ??????????????????????????????????????????# ??? | | ???????????????????????????????????????????# #??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 24 Defensive Hacking 7 Relay Coupler Types 1 Relay Coupler Value 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Datajack | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed AuthchipRagnarokSource Manual? 0 Play Time 01:10:24 Cumulative 571.1 hours Start 2025.09.07 @ 19:29:40 End 2025.09.07 @ 21:03:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 688 Rogue 688 Adventurer 0 Explorer 0 Win Type - Total 20 Types 14/0/5/1/0/0/0/0/0/0 Lore% 87 Gallery% 83 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3dab273a-e646-4f62-b9c2-b4f6dc4f4c4d