Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 14:08:16 Player: 7604 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (140) 700 Value Destroyed (3701) 3701 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 9201 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 1/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hacking Suite Authchip [Propulsion] Sensor Drone Bay (19/20) Improved Datajack Power Sword Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Titanium Leg Overtuned Flexi-carbon Leg > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Structural Scanner Recoil Stabilizer Layered Medium Armor Plating Hacking Suite Sensor Drone Bay > --- WEAPON ----------- Cooled Particle Cannon Power Sword > --- INVENTORY -------- Cooling System Advanced Signal Interpreter Terrain Scanner Seismic Detector Hardened Light Armor Plating Shield Generator Hacking Suite Authchip [Propulsion] Overtuned Pulse Rifle Compact Ion Cannon Improved Assault Rifle Improved Assault Rifle Overtuned Barrage Gun Improved Heavy Machine Gun Grenade Launcher Rocket Launcher Rocket Launcher Improved Datajack CPS Tube CPS Tube [Rating: 59] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Overtuned Flexi-carbon Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 6 | . . . 1 . . . 5 Weapon . | . . . . . . . . Parts Attached 72 | 3 9 3 16 14 3 8 16 Power 7 | . 1 . 3 2 . . 1 Engine 6 | . 1 . 3 2 . . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 16 | 2 . 1 5 2 . 5 1 Treads 12 | 2 . 1 5 2 . 2 . Leg 4 | . . . . . . 3 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 1 2 2 3 5 . 1 9 Device 13 | 1 1 2 2 2 . . 5 Storage 1 | . 1 . . . . . . Processor 2 | . . . . . . . 2 Hackware 1 | . . . . 1 . . . Protection 6 | . . . 1 2 . 1 2 Artifact . | . . . . . . . . Weapon 26 | . 6 . 5 5 3 2 5 Energy Gun 5 | . 2 . 1 . 1 . 1 Energy Cannon 3 | . . . 1 1 . . 1 Ballistic Gun 8 | . . . 2 4 1 . 1 Ballistic Cannon 3 | . 3 . . . . . . Launcher 3 | . 1 . . . . . 2 Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 . Unidentified Prototypes 10 | . . 2 4 3 . . 1 Parts Lost 27 | . . 2 2 5 . . 18 Power 3 | . . . . 1 . . 2 Propulsion 7 | . . 1 . 2 . . 4 Utility 12 | . . 1 1 2 . . 8 Weapon 5 | . . . 1 . . . 4 Highest Loss Streak 18 | . . 1 1 3 . . 18 To Critical Strikes 2 | . . . . . . . 2 Average Backups 17 | 2 11 16 19 19 19 18 16 Power . | 1 1 2 1 . . . . Propulsion 1 | . 1 2 2 2 3 1 . Utility 4 | . 2 4 4 5 5 6 5 Weapon 8 | 1 5 6 10 10 10 8 8 Tool/Special . | . . . . . . . . Unused Backups 40 | 10 . 1 8 4 4 8 5 Power 2 | 1 . . 1 . . . . Propulsion 13 | 6 . . 4 1 . 2 . Utility 13 | 1 . 1 2 . 3 4 2 Weapon 10 | 2 . . 1 3 1 2 1 Tool/Special 2 | . . . . . . . 2 Average Slot Usage (%) 98 | . 99 100 99 99 99 99 74 Engine 11 | . 13 14 11 11 11 11 5 Treads 28 | . 27 28 32 32 33 27 . Leg 1 | . . . . . . 4 17 Device 13 | . 14 14 18 7 10 10 22 Storage 11 | . 14 14 11 10 11 11 6 Hackware 5 | . . . . 10 11 11 5 Protection 1 | . . . 3 4 . . 2 Energy Gun 2 | . 10 . 1 . . . . Ballistic Gun 8 | . . . 18 21 15 . 3 Ballistic Cannon 5 | . 17 27 1 . . . . Special Weapon 1 | . . . . . 5 2 . Slashing Weapon 2 | . . . . . . 8 3 Special Melee Weapon 2 | . . . . . . 11 2 Peak Build Rating 59 | 7 10 16 29 32 30 38 59 Average Rating 22 | 6 8 9 23 27 26 30 48 On Entrance 17 | 6 7 9 9 25 27 23 34 Naked Turns . | . . . . . . . . Heaviest Build 86 | 15 52 52 63 62 58 53 86 Greatest Support 65 | 40 40 40 60 63 63 65 56 Greatest Overweight (x) 17 | . 2 1 1 1 17 1 16 Average Overweight (x) . | . . 1 . . 1 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 8 18 20 20 19 20 20 20 Most Carried 20 | 6 16 17 20 20 20 20 20 Average Carried 17 | 2 11 16 19 19 19 19 16 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 20 | 3 16 16 20 20 19 19 5 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Matter Collected 3743 | 230 602 136 1015 1057 411 80 212 Remotely . | . . . . . . . . Salvage Created 5368 | 84 618 102 1403 1475 1102 . 584 Parts 309 | 9 42 5 84 98 45 . 26 Haulers Intercepted 10 | . 2 . 6 2 . . . Recyclers Shooed 15 | . . . 1 4 9 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 89 | . 16 3 25 26 5 . 14 Guns 58 | . . . 24 21 5 . 8 Cannons 19 | . 13 3 1 1 . . 1 AOE 12 | . 3 . . 4 . . 5 Classes Destroyed 14 | 1 7 . 3 . 1 . 2 Worker 5 | . 1 . 2 1 . . 1 Builder 4 | . 1 . . . 1 . 2 Tunneler 6 | 4 . . 2 . . . . Hauler 10 | . 2 . 6 2 . . . Recycler 16 | . . . 1 4 11 . . Operator 3 | . 2 . 1 . . . . Watcher 7 | . 3 . 2 2 . . . Swarmer 17 | . 3 . 6 4 . . 4 Grunt 42 | . 13 3 12 10 1 . 3 Brawler 2 | . . . 1 . . . 1 Duelist 2 | . . . . . 1 . 1 Sentry 21 | . . . 6 12 3 . . Hunter 4 | . . . . . . . 4 Programmer 1 | . . . . . . . 1 Best Kill Streak 15 | 2 5 2 4 6 7 . 15 Combat Bots Only 12 | . 4 2 3 6 2 . 12 Max Kills in Single Turn 4 | 1 3 1 2 4 1 . 2 Gunslinging . | . . . . . . . . Exploded 4 | . 3 . . 4 . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 603 | . 78 12 100 147 19 . 247 Missed 152 | . 27 2 23 33 7 . 60 Hits 451 | . 51 10 77 114 12 . 187 Melee 14 | . . . . . . . 14 Projectile 437 | . 51 10 77 114 12 . 173 Critical Strikes 15 | . 1 . 1 5 1 . 7 Damage Taken 6455 | . 603 140 866 1480 221 . 3145 Core 1209 | . 105 29 62 146 . . 867 Absorbed by Shields 275 | . . . 90 113 13 . 59 Regen/Repaired (Parts) 1009 | . 191 . . 818 . . . Core Remaining (%) 64 | 100 . 46 . . . 48 . Volleys Fired 352 | 9 55 8 95 91 49 . 45 Largest 2 | 2 2 2 2 2 2 . 2 Hottest 110 | 100 100 60 100 100 100 . 110 Shots Fired 664 | 18 106 16 189 179 88 . 68 Gun 534 | 18 29 . 177 173 82 . 55 Cannon 109 | . 76 16 10 . . . 7 Launcher 9 | . 1 . . 2 . . 6 Special 12 | . . . 2 4 6 . . Kinetic 536 | . 76 16 155 173 82 . 34 Thermal 119 | 18 29 . 34 4 6 . 28 Explosive 9 | . 1 . . 2 . . 6 Electromagnetic . | . . . . . . . . Robot Hit Streak 22 | 8 14 4 20 21 22 . 15 Robot Miss Streak 5 | 2 3 3 5 2 2 . 4 Penetration Max . | . . . . . . . . Secondary Targets 9 | . . . 2 3 . . 4 Max Gunslinging Chain 1 | . . . 1 1 . . 1 Shots Hit Robots 466 | 11 63 9 134 144 60 4 41 Core Hits 210 | 4 31 5 57 50 28 . 35 Critical Kills 2 | . . . . 2 . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 9 | 1 1 . 2 2 . . 3 Burn 5 | 1 . . 1 . . . 3 Destroy 3 | . . . 1 2 . . . Blast 1 | . 1 . . . . . . Melee Attacks 10 | . . . . . 1 4 5 Impact . | . . . . . . . . Slashing 5 | . . . . . . . 5 Piercing . | . . . . . . . . Sneak Attacks 8 | . . . . . 1 4 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8947 | 137 1195 178 2120 2476 964 . 1877 Guns 6446 | 137 224 . 1979 2249 911 . 946 Cannons 1213 | . 814 155 110 . . . 134 Explosions 812 | . 123 . . 162 . . 527 Melee 270 | . . . . . . . 270 Ramming 180 | . 34 23 31 39 53 . . Kinetic 6512 | . 814 155 1814 2249 911 . 569 Thermal 1173 | 137 224 . 275 26 . . 511 Explosive 812 | . 123 . . 162 . . 527 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 270 | . . . . . . . 270 Piercing . | . . . . . . . . Highest Corruption 5 | . . . 2 3 3 . 5 Average Corruption 2 | . . . 2 2 3 . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 86 | . . . 34 22 25 . 5 Message Errors 19 | . . . 9 5 5 . . Matter Fused 19 | . . . 9 6 4 . . Heat Flow Errors 13 | . . . 4 3 5 . 1 Energy Discharges 6 | . . . 5 . 1 . . Parts Rejected 3 | . . . . . 1 . 2 Parts Fused 2 | . . . . 1 1 . . Data Loss (minor) 8 | . . . 2 2 3 . 1 Data Loss (major) 4 | . . . 1 2 1 . . Misfires 8 | . . . 2 3 3 . . Alerts 3 | . . . 1 . 1 . 1 Weapon Failures 1 | . . . 1 . . . . Overload Shots 1 | . . . . . . . 1 Overflow Damage 129 | . . . . 22 . . 107 Projectiles . | . . . . . . . . Explosions 22 | . . . . 22 . . . Melee 107 | . . . . . . . 107 Knockbacks 12 | . 8 3 1 . . . . Impact 2 | . 1 . 1 . . . . Kinetic 10 | . 7 3 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 55 | . . . . . 55 . . Shots 1 | . . . . . 1 . . Rammed 26 | . 4 2 4 6 10 . . Targets Rammed 31 | . 5 2 5 7 12 . . Kicked . | . . . . . . . . Crushed 5 | . 1 . 1 1 2 . . Highest Temperature 268 | 117 156 9 268 260 267 . 222 Average Temperature 61 | 51 34 7 76 68 56 . 78 Received Heat Transfer 1750 | . 339 81 348 598 62 . 322 Effects 4 | . . . . 3 1 . . Interference 4 | . . . . 3 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | 1 1 . 1 . . . 5 Heat Transferred 3420 | 481 666 . 888 50 . . 1335 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Maximum Alert Level 1 | . 1 . 1 1 . . . Low Security (%) 97 | 100 97 100 92 97 100 . 100 Level 1 2 | . 2 . 7 2 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 223 | 5 215 40 223 214 94 . 191 Initial 85 | . . 16 . 85 54 . . Average 70 | 1 76 4 93 139 22 . 18 Influence Increases 3275 | 20 636 95 882 856 405 . 381 Destroy 0b10 Robot/C 1780 | . 320 60 500 520 100 . 280 Destroy 0b10 Robot/NC 265 | 20 45 . 70 45 70 . 15 Destroy Leader 454 | . 90 20 146 158 . . 40 Successful Hack 154 | . 28 . 56 38 32 . . Select Force Hacks 240 | . 60 . 30 . 150 . . Disable Machine 135 | . 45 . . 30 30 . 30 Destroy Structure 67 | . 3 . 5 20 23 . 16 Partial Spotted 30 | . . . . 30 . . . Lose Combat Pursuer 150 | . 45 15 75 15 . . . Influence Decreases 3105 | 20 593 138 678 919 546 . 211 Entered New Map 233 | . . 27 . 119 87 . . Time Decay 2348 | 20 593 111 583 580 393 . 68 Lost Part 203 | . . . 10 50 . . 143 Lost Ally 20 | . . . . 20 . . . Purge Threat 301 | . . . 85 150 66 . . Squads Dispatched 14 | . 5 . 3 2 . . 4 Investigation 5 | . 2 . 2 . . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 7 | . 3 . 1 1 . . 2 Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Distress Signals 13 | . 4 . 4 2 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 136 | . 33 4 39 31 4 . 25 Peak Tracking Total 9 | . 7 2 5 4 1 . 9 Tactical Retreats 8 | . 2 1 4 1 . . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Traps Triggered 5 | . 1 . 2 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Disabled 9 | . 3 . . 2 2 . 2 Max in Single Turn 2 | . 2 . . 1 1 . 2 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Accessed 58 | . 8 1 12 15 11 7 4 Terminals 32 | . 5 . 10 10 6 . 1 Fabricators 1 | . . . . . . . 1 Repair Stations 3 | . 1 . . 2 . . . Recycling Units 10 | . 2 . 1 2 5 . . Scanalyzers 2 | . . . 1 . . . 1 Garrison Access 2 | . . . . 1 . . 1 Total Hacks 180 | . 22 1 36 42 33 39 7 Successful 135 | . 15 1 22 33 23 39 2 Failed 45 | . 7 . 14 9 10 . 5 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 76 | . 15 . 25 12 22 . 2 Terminals 98 | . 14 . 32 31 19 . 2 Fabricators 1 | . . . . . . . 1 Repair Stations 12 | . 4 . . 8 . . . Recycling Units 22 | . 4 . 2 2 14 . . Scanalyzers 5 | . . . 2 . . . 3 Garrison Access 2 | . . . . 1 . . 1 Terminal Hacks 72 | . 3 1 7 16 6 39 . Record 32 | . . . . . . 32 . Part Schematic 7 | . . . . 5 2 . . Robot Analysis 11 | . 1 . 2 . 2 6 . Prototype ID Bank 5 | . 1 . 2 1 1 . . Open Door 4 | . . 1 . 3 . . . Branch Access Points 1 | . . . 1 . . . . Fabricator Index 1 | . . . . 1 . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 3 | . . . 1 1 1 . . Locate Traps 3 | . 1 . . 2 . . . Hauler Manifests 1 | . . . . 1 . . . Registered Components 1 | . . . . 1 . . . Registered Prototypes 1 | . . . . 1 . . . Proto ID Catalog 1 | . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 12 | . 4 . . 8 . . . Scan Component 6 | . 2 . . 4 . . . Repair 6 | . 2 . . 4 . . . Recycling Unit Hacks 7 | . 1 . . 1 5 . . Retrieve Components 7 | . 1 . . 1 5 . . Scanalyzer 3 | . . . 2 . . . 1 Insert Component 2 | . . . 1 . . . 1 Analyze 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 39 | . 7 . 13 7 12 . . Terminals 31 | . 5 . 12 7 7 . . Assimilate 2 | . . . 2 . . . . Botnet 8 | . 2 . 2 2 2 . . Operators 1 | . . . 1 . . . . Skim 20 | . 3 . 7 5 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 2 . 1 . 5 . . Tunnel 8 | . 2 . 1 . 5 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 38 | . 6 . 11 11 7 . 3 Full Trace Events 2 | . . . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 8 | . . . 1 5 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 6 | . 2 . . 4 . . . Time 186 | . 52 . . 134 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 42 | . 9 . . 10 23 . . Parts Scanalyzed 2 | . . . 1 . . . 1 Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked 5 | . . . . . 1 4 . Non-combat . | . . . . . . . . Combat 5 | . . . . . 1 4 . Robot Hacks Applied 5 | . . . . . 1 4 . parse_system 5 | . . . . . 1 4 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 16 | . . . . 2 . . 14 STAY 1 | . . . . . . . 1 EXPLORE 8 | . . . . 2 . . 6 RETURN 7 | . . . . . . . 7 Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Active Infowar (turns) 12583 | 37 2408 933 2632 1095 1504 3366 608 Terrain 1999 | . . 82 1916 . . . 1 Structural 231 | . . . . . . . 231 Seismic 12122 | 37 2408 851 2485 1095 1504 3366 376 Robot Analysis Total 11 | . 1 . 2 . 2 6 . Derelict Logs Recovered . | . . . . . . . . Drone Launches 17 | . . . . 3 . . 14 Drone Recoveries 14 | . . . . 1 . . 13 Exploration | -11 -10 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Turns Passed 14176 | 181 2662 1153 2729 1798 1645 3372 636 Spaces Moved 6291 | 84 1006 417 1173 699 680 1999 233 Core 41 | . . . . . 40 . 1 Treads 5675 | 84 1006 417 1173 699 640 1656 . Legs 575 | . . . . . . 343 232 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 113 | 160 160 240 160 166 166 113 183 Average Speed 190 | 160 227 240 182 177 209 166 188 Slowest Speed 900 | 160 320 240 250 250 900 250 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 69 | 5 97 68 88 88 99 93 17 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 17 | . 2 1 5 1 8 . . Known Exits Taken 3 | . . . 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . Scrap Searched 9 | . . 1 . . . 8 . Spaces Dug 12 | . . . 2 7 . . 3 Terrain Destroyed 55 | . . . 2 15 22 . 16 Melee 2 | . . . . . . . 2 Projectile 4 | . . . 2 . . . 2 AOE 49 | . . . . 15 22 . 12 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total 7758 | 114 1251 547 1564 1057 804 2049 372 Wait 698 | 13 145 109 195 164 29 9 34 Move 6284 | 83 1005 416 1172 698 679 1998 233 Hop . | . . . . . . . . Pick Up 83 | 2 9 2 19 29 7 10 5 Fast Attach 41 | . 7 . 10 10 2 5 7 Attach 27 | 1 . 2 2 7 2 1 12 Detach 11 | . 2 . 2 1 1 2 3 Swap 134 | 2 23 8 36 34 11 3 17 Drop 84 | 4 . . 28 16 8 17 11 Fire 352 | 9 55 8 95 91 49 . 45 Melee 10 | . . . . . 1 4 5 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 31 | . 5 2 5 7 12 . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . . . 3 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 2) 182 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 15) 561 | -10/Materials | Discovered new exit (range 7) 777 | -10/Materials | Repaired Lgt. Treads 804 | -10/Materials | Repaired Lgt. Cannon 921 | -10/Materials | Discovered new exit (range 4) 1017 | -10/Materials | Discovered new exit (range 12) 1530 | -10/Materials | Discovered new exit (range 8) 2198 | -10/Materials | Discovered new exit (range 8) 2844 | -10/Materials | Entered Mines 3063 | -10/Mines | Discovered new exit (range 6) 3375 | -10/Mines | Discovered new exit (range 5) 3407 | -10/Mines | Found the Drone Emporium 3421 | -10/Mines | Found Prototype Device 3422 | -10/Mines | Identified Sensor Drone Bay 3717 | -10/Mines | Core integrity fell below 50% 3774 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3780 | -10/Mines | Found Prototype Device 3917 | -10/Mines | Identified Exp. Sensor Array 3997 | -10/Mines | Entered Materials 3997 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4048 | -9/Materials | Identified exit to Mines 4048 | -9/Materials | Identified exit to Storage 4360 | -9/Materials | Build established: Scavenger-Mutant 5186 | -9/Materials | Discovered new exit (range 5) 5365 | -9/Materials | Build established: Mutant 5755 | -9/Materials | Discovered new exit (range 14) 5959 | -9/Materials | Identified exit to Materials 5959 | -9/Materials | Learned location of 2 exits from Materials 6295 | -9/Materials | Learned Storage emergency access door positions 6726 | -9/Materials | Entered Storage 6763 | -9/Storage | Garrison activated, responded to threat 7901 | -9/Storage | Lost 3 parts (1p1n1u) 7919 | -9/Storage | Core integrity fell below 50% 7985 | -9/Storage | Repaired Arm. Treads 8019 | -9/Storage | Repaired Shield Generator 8058 | -9/Storage | Repaired Arm. Treads 8252 | -9/Storage | Identified exit to Recycling 8350 | -9/Storage | Learned Materials emergency access door positions 8362 | -9/Storage | Learned location of Zion (-7) 8374 | -9/Storage | Learned location of 3 exits from Materials 8396 | -9/Storage | Loaded intel: 1 garrison access location 8437 | -9/Storage | Repaired Hcp. Storage Unit 8519 | -9/Storage | Used back door to open Recycling access 8524 | -9/Storage | Entered Recycling 9448 | -9/Recycling | Discovered new exit (range 15) 9677 | -9/Recycling | Learned Storage emergency access door positions 9751 | -9/Recycling | Learned Storage trap positions 9912 | -9/Recycling | Learned Storage trap positions 9987 | -9/Recycling | Identified exit to Scraptown 10041 | -9/Recycling | Learned location of 2 exits from Materials 10107 | -9/Recycling | Learned 8 Materials zone layouts 10128 | -9/Recycling | Scanned before Scraplab entrance 10154 | -9/Recycling | Entered Scraplab 10169 | -9/Recycling | Entered Scraptown 10169 | -9/Scraptown | System corruption cleaned by C-Scrubber 10450 | -9/Scraptown | Visited Junk Repository 10516 | -9/Scraptown | Visited Spacefarers 10848 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10870 | -9/Scraptown | Discovered new exit (range 11) 11017 | -9/Scraptown | Visited Bundlers 11115 | -9/Scraptown | Visited Fellowship of the Rings 11147 | -9/Scraptown | Visited Cave Peace 11232 | -9/Scraptown | Visited The Evicted 11477 | -9/Scraptown | Visited UFD Registry 11477 | -9/Scraptown | Registered with UFD as "Fluxspreader" 11527 | -9/Scraptown | Visited LU-1G1's Boring Crew 11600 | -9/Scraptown | Visited Curators Association 11664 | -9/Scraptown | Visited Derelict Rescue Squad 11878 | -9/Scraptown | Visited Scrap Suit Storage 11923 | -9/Scraptown | Visited Scrapoid Pod Storage 11954 | -9/Scraptown | Visited Analyses Database 11982 | -9/Scraptown | Visited Chapter 10 12055 | -9/Scraptown | Visited Research Penetration Think Tank 12095 | -9/Scraptown | Visited Science Guys 12152 | -9/Scraptown | Visited Modified Component R&D 12409 | -9/Scraptown | Found Scrap Suit 12575 | -9/Scraptown | Discovered new exit (range 5) 12846 | -9/Scraptown | Visited CPS Storage 13447 | -9/Scraptown | Met Optimus 13447 | -9/Scraptown | Accepted into 0bPrime 13541 | -9/Scraptown | Entered Factory 13541 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 14137 | -6/Factory | Core integrity fell below 50% 14155 | -6/Factory | Destroyed 12 combat bots 14172 | -6/Factory | Core integrity fell below 20% 14177 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 14173_ Penetrated by Slug. 14173_ U-05 Engineer lays Concrete. 14173_ K-01 Serf collects debris. 14173_ U-05 Engineer builds a Wall. 14173_ U-05 Engineer lays Concrete. 14173_ Dropped Imp. Heavy Machine Gun. 14174_ Dropped Grenade Launcher. 14174_ R-10 Processor collects Imp. Heavy Machine Gun. 14174_ U-05 Engineer lays Concrete. 14174_ Dropped CPS Tube. 14174_ R-10 Processor collects Lgt. Ion Engine. 14175_ U-05 Engineer builds a Wall. 14175_ R-10 Processor collects Imp. Assault Rifle. 14176_ Dropped CPS Tube. 14176_ Dropped Seismic Detector. 14177_ U-05 Engineer builds a Wall. 14177_ K-01 Serf collects debris. 14177_ Dropped Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | #???# #???# #??????????????????????????????? | | #???# ##### #??????????????????????????????? | | *#???# #??????????????????????????????? | | %#???# = #??????????????????????????????? | | #???# """ #######????????????????????????? | | ##### """ #????????????????????????? | | """ #????????????????????????? | | ##???????????????????????? | | ##???????????????????????? | | = " " " ##???????????????????????? | | ############ " " " ##???????????????????????? | | ############ " " " ##???????????????????????? | | # # " " " ##??????#####????????????? | | #[ """ " " # " " " ##?????#######???????????? | | # """ "R" # " " " ##?????## ## #???????????? | | # """ """ + R" " " ##????? kku ??????????? | | # # " " " ##????? u u# ##??????????? | | ^ ############ " " " ###### # ##??????????? | | ########### ###### % u## ??????????? | | ########### %] u u ## ???????????? | | k u # "??????????? | | T A R u ; "??????????? | | [ % %%% % ## ???????????? | | ############ """ R !!! ## ???????????? | | ############ ""F"" R]%%% ## ???????????? | | ####????????## "" " %|@%%% ###???????????? | | ####????????## h![=%%% ###???????????? | | ##??????????## %% ] ###???????????? | | ##???######### % %% %%% %%% ###???????????? | | ############## %" %"% %%% u g???????????? | | # A "" "" """ %%%% g ??????????? | | # R g ??????????? | | # w g ??????????? | | # #######+#########+## ???????????? | | # ## # #########???????????? | | # ## #?????? ?########???????????? | | # ##"""" / ????? ????????????????????? | | # ##"""" # ?? ????????????????????? | | # ##"""" # ?????????????????????? | | # ##"""" #? #???????????????????? | | ##?""" #?? #???????????????????? | | ##??"" #??? #???????????????????? | | ##??"" #???? ????????????????????? | | ##??? #?????###????????????????????? | | ##??? #????????????????????????????? | | ## ##??? #????????????????????????????? | | ## ##??? " " #????????????????????????????? | | ## ^ ^ ##??? "Y" #????????????????????????????? | | ##??? ?"? #????????????????????????????? | | ##?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Hacking Suite | -9/Storage | Hacked Particle Charger | -9/Storage | Hacked Imp. Titanium Leg | -9/Storage | Hacked Gauss Cannon | -9/Storage | Hacked Transmission Jammer | -9/Storage | Hacked Lyr. Light Armor Plating | -9/Recycling | Hacked Plasma Cutter | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 27% | -10/Materials Lgt. Cannon | 25% | -10/Materials Arm. Treads | 11% | -9/Storage Shield Generator | 3% | -9/Storage Arm. Treads | 15% | -9/Storage Hcp. Storage Unit | 46% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartRefineryProtection Manual? 0 Play Time 01:27:32 Cumulative 412.3 hours Start 2025.06.02 @ 12:20:37 End 2025.06.02 @ 14:08:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 139 Adventurer 63 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0/0 Lore% 86 Gallery% 78 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 864c97da-80c4-410b-af52-7f2dc7950ea7