Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.29 @ 23:47:30 Player: Leha44581 Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (70) 350 Value Destroyed (2622) 2622 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1663) 1663 TOTAL SCORE: 8215 Bonus ------- High Alert Combat Kills 463 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 258/500 Energy 148/150 System Corruption 19% Temperature Cool (0) Movement Rolling (130) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Compact Wheel Armored Huge Wheel > --- UTILITY (5) ------ Huge Storage Unit High-capacity Matter Pod Targeting Computer Launcher Guidance Computer Matter Filter > --- WEAPON (4) ------- Gauss Rifle Gauss Rifle Gauss Rifle Improved Datajack > --- INVENTORY (25) --- Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Gauss Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit High-capacity Matter Pod Targeting Computer Launcher Guidance Computer Matter Filter > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Improved Datajack > --- INVENTORY -------- Medium Reactive Plating Medium Reactive Plating Gauss Rifle [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Armored Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Shock Rifle Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Was Fac Slots Evolved 6 | . . . 2 . 2 . . 2 . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 3 | . . . 1 . 1 . . 1 . . Weapon 2 | . . . . . 1 . . 1 . . Parts Attached 80 | 6 3 3 7 2 10 13 17 . 2 17 Power 10 | 1 1 1 . . 1 1 3 . . 2 Engine 6 | 1 1 1 . . . 1 2 . . . Core 4 | . . . . . 1 . 1 . . 2 Reactor . | . . . . . . . . . . . Propulsion 15 | 2 . . 3 . 2 2 4 . . 2 Treads 9 | 1 . . 2 . 2 2 2 . . . Leg . | . . . . . . . . . . . Wheel 6 | 1 . . 1 . . . 2 . . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 21 | 1 1 1 3 2 2 2 1 . 1 7 Device 5 | . 1 . . 1 . . 1 . 1 1 Storage 7 | 1 . . 1 . 1 . . . . 4 Processor 4 | . . . . . 1 1 . . . 2 Hackware . | . . . . . . . . . . . Protection 5 | . . 1 2 1 . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 34 | 2 1 1 1 . 5 8 9 . 1 6 Energy Gun 8 | 1 . . . . 3 . 3 . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 20 | 1 1 1 1 . 2 5 5 . . 4 Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . . . . 3 . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 Unidentified Prototypes 2 | . . . . 1 1 . . . . . Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . 2 . Parts Lost 30 | . . . . . 3 3 18 . 5 1 Power 5 | . . . . . . 1 3 . 1 . Propulsion 5 | . . . . . . . 5 . . . Utility 6 | . . . . . . 2 2 . 2 . Weapon 14 | . . . . . 3 . 8 . 2 1 Highest Loss Streak 6 | . . . . . 3 2 6 . 4 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 87 100 99 100 95 97 90 61 25 58 Engine 5 | . 14 14 11 11 1 . 5 7 2 . Core 2 | . . . . . 7 7 2 . . 4 Treads 15 | . 14 14 22 22 18 18 15 7 2 . Wheel 8 | . 14 14 11 11 9 9 6 . . 10 Device 2 | . 2 2 . . . . 5 . 2 4 Storage 10 | . 14 14 13 18 9 9 9 7 2 9 Processor 10 | . . . . . 8 12 18 15 6 15 Protection 8 | . . 11 19 14 18 13 1 . . . Energy Gun 3 | . 7 . . . 3 1 4 15 5 5 Ballistic Gun 18 | . 20 28 21 22 20 24 18 . . 3 Slashing Weapon 1 | . . . . . . . 3 7 2 . Peak Build Rating 40 | 6 7 12 18 24 29 35 39 23 30 40 Average Rating 23 | 3 6 11 16 16 23 32 31 23 11 21 On Entrance 15 | . 6 7 12 16 18 29 33 23 23 . Naked Turns 98 | . . . . . . . . . 98 . Heaviest Build 106 | 12 14 20 32 34 48 48 43 35 38 106 Greatest Support 44 | 20 16 16 16 12 12 12 40 20 20 44 Greatest Overweight (x) 3 | . . 1 2 2 3 3 3 1 3 2 Average Overweight (x) 1 | . . . 1 2 2 2 2 1 . . Largest Inventory Capacity 25 | 8 8 8 10 10 15 15 15 15 15 25 Average Capacity 12 | 6 8 8 8 10 14 15 15 15 8 17 Most Carried 15 | 4 8 8 10 10 15 15 15 14 14 5 Average Carried 11 | 3 6 7 8 9 13 14 13 14 8 1 Final Capacity 25 | 8 8 8 10 10 15 15 15 15 5 25 Final Carried 15 | 4 7 8 10 10 15 13 14 14 5 4 Class Distribution -------------------- 44% | Mutant 21% | Gunner 16% | Tank 13% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Gunner | -8/Storage Gunner | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Was Fac Matter Collected 2804 | 224 80 226 202 . 412 953 707 . . . Remotely . | . . . . . . . . . . . Salvage Created 2818 | . 80 80 207 . 294 1148 986 . . 23 Parts 180 | . 11 7 21 . 17 73 47 . . 4 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Was Fac Combat Hostiles Destroyed 62 | . 4 2 4 . 6 22 24 . . . Melee 3 | . . . . . . . 3 . . . Guns 59 | . 4 2 4 . 6 22 21 . . . Classes Destroyed 13 | . 2 . 2 . . 3 5 . . 1 Worker 1 | . . . . . . 1 . . . . Builder 3 | . . . . . . 3 . . . . Tunneler 1 | . . . . . . . . . . 1 Watcher 3 | . . . 1 . . 2 . . . . Swarmer 11 | . 3 . . . . 4 4 . . . Grunt 27 | . 1 2 2 . 3 8 11 . . . Brawler 1 | . . . . . . 1 . . . . Duelist 1 | . . . . . . . 1 . . . Protector 1 | . . . . . . . 1 . . . Sentry 14 | . . . 2 . 3 9 . . . . Demolisher 1 | . . . . . . . 1 . . . Hunter 3 | . . . . . . . 3 . . . Programmer 3 | . . . . . . . 3 . . . Best Kill Streak 9 | . 3 2 2 . 4 7 9 . . 1 Combat Bots Only 9 | . 3 2 1 . 4 6 9 . . . Max Kills in Single Turn 2 | . 1 1 1 . 1 2 2 . . 1 Gunslinging 1 | . . . . . . . 1 . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Was Fac Hostile Shots Fired 434 | . 11 13 32 . 61 55 178 . 12 72 Missed 108 | . 3 4 9 . 12 21 38 . 2 19 Damage Taken 5779 | . 72 100 332 . 756 917 2340 . 503 759 Core 1270 | . 10 . 10 . 103 198 239 . 457 253 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 33 | . . . . . . . . . 33 . Core Remaining (%) 73 | 100 . 96 . 97 . . 1 . . . Volleys Fired 211 | . 8 4 22 . 22 69 83 . 3 . Largest 3 | . 2 2 2 . 3 3 3 . 2 . Hottest 100 | . 70 40 43 . 75 75 100 . 100 . Shots Fired 502 | . 16 8 44 . 45 183 200 . 5 1 Gun 489 | . 16 8 44 . 45 171 200 . 4 1 Cannon . | . . . . . . . . . . . Launcher 13 | . . . . . . 12 . . 1 . Special . | . . . . . . . . . . . Kinetic 453 | . 12 8 44 . 41 171 177 . . . Thermal 24 | . 4 . . . . . 19 . . 1 Explosive 13 | . . . . . . 12 . . 1 . Electromagnetic 12 | . . . . . 4 . 4 . 4 . Robot Hit Streak 26 | . 4 4 12 . 20 10 20 . 25 26 Robot Miss Streak 7 | . 2 2 1 . 1 2 7 . . . Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 5 | . . . . . . 2 3 . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . Shots Hit Robots 343 | . 9 6 36 . 36 104 145 . 6 1 Core Hits 136 | . 5 4 9 . 14 48 53 . 2 1 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . 1 1 . . . Critical Strikes 4 | . 1 . . . . 1 2 . . . Burn 1 | . 1 . . . . . . . . . Destroy 3 | . . . . . . 1 2 . . . Melee Attacks 7 | . . . . . . . 6 . 1 . Impact . | . . . . . . . . . . . Slashing 7 | . . . . . . . 6 . 1 . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5549 | . 109 62 487 . 564 1907 2241 . 161 18 Guns 5210 | . 109 62 483 . 564 1850 2120 . 4 18 Cannons . | . . . . . . . . . . . Explosions 197 | . . . . . . 57 . . 140 . Melee 138 | . . . . . . . 121 . 17 . Ramming 4 | . . . 4 . . . . . . . Kinetic 4809 | . 72 62 483 . 499 1850 1843 . . . Thermal 332 | . 37 . . . . . 277 . . 18 Explosive 197 | . . . . . . 57 . . 140 . Electromagnetic 69 | . . . . . 65 . . . 4 . Impact . | . . . . . . . . . . . Slashing 138 | . . . . . . . 121 . 17 . Piercing . | . . . . . . . . . . . Highest Corruption 19 | . . . . . . . 3 . 17 19 Average Corruption 10 | . . . . . . . 2 . 9 17 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 21 | . . . . . . . 2 . 9 10 Message Errors 5 | . . . . . . . 1 . 2 2 Matter Fused 5 | . . . . . . . 1 . 2 2 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . 2 1 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . 3 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 29 | . . . . . . . . . 29 . Projectiles . | . . . . . . . . . . . Explosions 29 | . . . . . . . . . 29 . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 325 | . . . 2 . . 236 . . 87 . Shots 10 | . . . . . . 9 . . 1 . Rammed 2 | . . . 1 . 1 . . . . . Targets Rammed 2 | . . . 1 . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 390 | . 36 . 54 . 390 269 308 . 20 16 Average Temperature 97 | . 17 . 22 . 195 93 91 . 14 9 Received Heat Transfer 1725 | . 24 36 126 . 405 189 675 . . 270 Effects 2 | . . . . . 2 . . . . . Shutdowns 1 | . . . . . 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . Heat Transferred 851 | . 185 . . . . . 629 . . 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Was Fac Peak Influence 842 | . 111 108 165 . 125 573 842 457 159 116 Initial 441 | . . 43 . . . 52 372 441 159 81 Average 283 | . 46 100 90 . 29 214 653 443 122 99 Maximum Alert Level 3 | . . . . . . 2 3 2 . . Low Security (%) 57 | 100 100 100 100 100 100 51 . . 100 100 Level 1 8 | . . . . . . 37 2 . . . Level 2 16 | . . . . . . 10 35 100 . . Level 3 17 | . . . . . . . 61 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . . 1 1 . 2 4 . 1 . . Investigation 4 | . . 1 . . 1 1 . 1 . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . . . 1 . 1 2 . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Was Fac Distress Signals 6 | . . . 2 . 1 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 93 | . 5 4 9 . 8 27 26 1 6 7 Peak Tracking Total 7 | . 3 2 3 . 5 5 7 . 6 6 Tactical Retreats 3 | . . . . . . . 2 . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Was Fac Traps Triggered 12 | . . . . . 1 . 9 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Was Fac Machines Disabled 8 | . . . 1 . . 3 4 . . . Max in Single Turn 1 | . . . 1 . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Was Fac Machines Accessed 18 | . 2 1 3 . 2 7 1 2 . . Terminals 15 | . 2 . 3 . 1 6 1 2 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 37 | . 6 1 6 . 5 13 1 5 . . Successful 20 | . 3 1 2 . 4 6 . 4 . . Failed 17 | . 3 . 4 . 1 7 1 1 . . Catastrophic 4 | . . . 2 . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 32 | . 6 . 6 . 2 12 1 5 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 16 | . 3 1 2 . 1 5 . 4 . . Record 4 | . . . . . . 1 . 3 . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 4 | . 2 . . . . 2 . . . . Zone Layout 4 | . 1 . 1 . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 2 | . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Unlock Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 1 . 1 . 2 6 . 1 . . Full Trace Events 3 | . . . 1 . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Was Fac Used RIF Installer 2 | . . . . . . . 2 . . . Hotswap 1 | . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Was Fac Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . 4 . Total Damage 63 | . . . . . . . . . 63 . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Was Fac Turns Passed 4012 | 60 162 422 423 127 348 783 1158 165 181 183 Spaces Moved 2455 | 47 115 348 221 98 183 422 563 67 209 182 Core 291 | 3 . . . . . . . . 185 103 Treads 197 | 2 . . . . . . 104 67 24 . Legs . | . . . . . . . . . . . Wheels 1967 | 42 115 348 221 98 183 422 459 . . 79 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 100 115 120 120 120 105 250 50 50 Average Speed 123 | 99 100 112 118 120 134 132 145 250 74 85 Slowest Speed 250 | 160 100 115 120 120 135 135 250 250 250 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . Exploration Rate (%) 35 | 4 21 85 25 26 15 63 62 2 85 6 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . Spaces Dug 30 | . . . . . . 30 . . . . Terrain Destroyed 92 | . . . . . . 64 2 . 26 . Melee . | . . . . . . . . . . . Projectile 2 | . . . . . . . 2 . . . AOE 90 | . . . . . . 64 . . 26 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Was Fac Total 3112 | 57 147 374 338 107 250 580 759 67 226 207 Wait 198 | . 15 2 73 5 15 43 33 . 12 . Move 2444 | 46 114 347 220 97 182 420 561 67 208 182 Hop . | . . . . . . . . . . . Pick Up 63 | 5 4 8 7 1 11 14 8 . . 5 Fast Attach 42 | 5 2 3 4 1 5 6 8 . 2 6 Attach 33 | 1 1 . 2 . 4 6 9 . . 10 Detach 11 | . 1 . 1 . 3 1 2 . . 3 Swap 5 | . . . 1 1 1 1 . . . 1 Drop 46 | . 2 10 7 2 6 19 . . . . Fire 211 | . 8 4 22 . 22 69 83 . 3 . Melee 7 | . . . . . . . 6 . 1 . Ram 2 | . . . 1 . 1 . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 49 | . . . . . . 1 48 . . . Rewire 1 | . . . . . . . 1 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 16) 223 | -10/Materials | Entered Mines 289 | -10/Mines | Met a Derelict shopkeep closing up shop 324 | -10/Mines | Build established: Mutant 621 | -10/Mines | Discovered new exit (range 5) 630 | -10/Mines | Discovered new exit (range 9) 645 | -10/Mines | Entered Materials 645 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 963 | -9/Materials | Discovered new exit (range 16) 1068 | -9/Materials | Entered Mines 1075 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1154 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1157 | -9/Mines | Found Prototype Device 1157 | -9/Mines | Identified Exp. Sensor Array 1188 | -9/Mines | Discovered new exit (range 5) 1195 | -9/Mines | Entered Materials 1195 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1479 | -8/Materials | Lost 3 parts (3w) 1511 | -8/Materials | Discovered new exit (range 16) 1543 | -8/Materials | Entered Storage 1544 | -8/Storage | Identified exit to Recycling 1830 | -8/Storage | Build established: Tank 1951 | -8/Storage | Crushed by falling debris 2240 | -8/Storage | Build established: Gunner 2278 | -8/Storage | Garrison activated, responded to threat 2291 | -8/Storage | Core integrity fell below 50% 2325 | -8/Storage | Identified exit to Garrison 2326 | -8/Storage | Entered Garrison 2476 | -8/Garrison | Triggered checkpoint 2547 | -8/Garrison | Lost 3 parts (1u2w) 2608 | -8/Garrison | Installed Relay Interface Framework 2717 | -8/Garrison | Triggered checkpoint 2770 | -8/Garrison | Triggered checkpoint 2777 | -8/Garrison | Destroyed 9 combat bots 2870 | -8/Garrison | Triggered checkpoint 2918 | -8/Garrison | Discovered new exit (range 10) 2972 | -8/Garrison | Triggered checkpoint 2985 | -8/Garrison | Core integrity fell below 20% 3038 | -8/Garrison | Lost 6 parts (2p2n2w) 3148 | -8/Garrison | Triggered checkpoint 3300 | -8/Garrison | Discovered new exit (range 8) 3438 | -8/Garrison | Expanded RIF knowledge: Hotswap 3484 | -8/Garrison | Entered Factory 3484 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3649 | -7/Factory | Sucked down chute 3649 | -7/Factory | Entered Waste 3650 | -7/Waste | Met a frightened Derelict 3664 | -7/Waste | EMP discharged 3693 | -7/Waste | Spotted C-40 Crusher 3697 | -7/Waste | Spotted C-40 Crusher 3712 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3715 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3718 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3727 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3732 | -7/Waste | Spotted C-40 Crusher 3745 | -7/Waste | Spotted C-40 Crusher 3758 | -7/Waste | Lost 4 parts (1p2u1w) 3764 | -7/Waste | EMP discharged 3764 | -7/Waste | System corruption reached 10% 3766 | -7/Waste | Spotted C-40 Crusher 3773 | -7/Waste | Core integrity fell below 50% 3811 | -7/Waste | Spotted C-40 Crusher 3823 | -7/Waste | Discovered new exit (range 16) 3830 | -7/Waste | Entered Factory 3984 | -7/Factory | Core integrity fell below 20% 4013 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03951_ System corrupted: Substantial component data lost. 03951_ Slug penetrates Wall. 03954_ R-06 Scavenger collects Wheel. 03963_ Particle Gun destroyed. 03983_ Acquired Gauss Rifle. 03983_ Critical hit (Burn: +37). 03984_ K-01 Serf cleans the Pressure Siphon. 03985_ Acquired Gauss Rifle. 03988_ Critical hit (Burn: +37). 03989_ BKHAQN7OM6NUAS5YBTU,:FJAR9GAV 03990_ Penetrated by Slug. 04000_ Acquired Med. Reactive Plating. 04005_ System corrupted: Energy discharge (-52). 04005_ Acquired Med. Reactive Plating. 04009_ Triggered Shock Trap. 04009_ The floor emits a surge of raw power. 04009_ System corrupted (+2). 04010_ K-01 Serf cleans the Pressure Siphon. 04013_ Penetrated by Slug. 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"""????? #?????????????????? | | ??????????????? ????? #?????????????????? | | ??????????????########?????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? #?????????????????? | | ??????????????????????????????/#?????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 14 Launcher Accuracy 20 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronGaussSteel Manual? 0 Play Time 01:02:36 Cumulative 13.4 hours Start 2025.03.29 @ 22:40:55 End 2025.03.29 @ 23:47:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4528648-05e2-47a9-ab9e-6b4756de5234