Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.10 @ 16:18:39 Player: HeartGrenade Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (165) 825 Value Destroyed (6300) 6300 Prototype IDs (26) 520 Alien Tech Used (2) 400 Bonus (1785) 1785 TOTAL SCORE: 18530 Bonus ------- High Alert Combat Kills 832 Follower Combat Kills 374 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/1600 Matter 66/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Linear Gravjet Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Coolant Injector Medium Storage Unit Experimental Energy Well Advanced Signal Interpreter Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Graphene Brace Improved System Guard Improved System Guard > --- WEAPON ----------- Phase Gun Hardcell Cannon Nanosword > --- INVENTORY -------- Light Quantum Reactor Centrium Wheel Linear Gravjet Improved Antigrav System Improved Gyrokinetic Inverter Terrain Scanner KE Penetrator Micro-nuke Launcher [Rating: 148] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Linear Gravjet Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Linear Gravjet Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Improved Core Shielding Weapon Longsword +1 Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Longsword +1 Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . . 4 . . . . 2 . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . . 1 1 . . 2 . . . . 1 . . . . . . Utility 11 | . . 2 . . . 1 1 . . 1 . . . . 1 . . . 2 1 2 Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 200 | 6 2 8 1 6 1 7 7 3 4 16 2 4 2 5 12 1 6 17 48 39 3 Power 10 | 1 1 . . . . 1 . . . . . . . . 1 . . 1 3 2 . Engine 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . 1 . . Reactor 6 | . . . . . . . . . . . . . . . 1 . . 1 2 2 . Propulsion 68 | 2 . 2 . . . 3 4 . 1 6 . . . . 4 . 3 11 15 15 2 Treads 9 | . . 2 . . . 1 . . . . . . . . . . . . 3 3 . Leg 4 | 2 . . . . . 2 . . . . . . . . . . . . . . . Wheel 8 | . . . . . . . . . . . . . . . . . . . 5 1 2 Hover 47 | . . . . . . . 4 . 1 6 . . . . 4 . 3 11 7 11 . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 73 | 1 1 3 . 3 1 2 2 3 . 8 1 2 2 2 4 1 3 2 20 12 . Device 21 | . . 1 . 1 . . . . . 1 . 2 . 2 1 . 1 1 5 6 . Storage 7 | 1 . . . 1 . 1 1 . . . . . . . . . . . 3 . . Processor 15 | . 1 . . . . . 1 . . . 1 . . . 3 . 1 . 4 4 . Hackware 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . Protection 28 | . . 2 . 1 1 1 . 3 . 6 . . 2 . . 1 1 1 7 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 . 3 1 3 . 1 1 . 3 2 1 2 . 3 3 . . 3 10 10 1 Energy Gun 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . Energy Cannon 6 | . . . . . . . 1 . 1 1 . . . . . . . . 3 . . Ballistic Gun 9 | 2 . 1 1 1 . . . . . . . . . . . . . . 3 1 . Ballistic Cannon 10 | . . . . . . . . . 1 1 . . . 1 . . . 1 2 3 1 Launcher 10 | . . . . . . . . . 1 . 1 1 . 1 1 . . 2 1 2 . Special Weapon 3 | . . . . 1 . . . . . . . . . . 2 . . . . . . Impact Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 5 | . . . . 1 . 1 . . . . . 1 . 1 . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . 3 . . . . 1 . . . 3 . . . . 2 1 5 . Parts Lost 91 | . . 2 . . . . . . . 1 1 3 . 9 . . 3 13 18 28 13 Power 8 | . . . . . . . . . . . . . . 1 . . . 1 2 2 2 Propulsion 30 | . . 1 . . . . . . . 1 1 2 . 1 . . . 2 6 11 5 Utility 38 | . . 1 . . . . . . . . . 1 . 5 . . 2 8 7 10 4 Weapon 15 | . . . . . . . . . . . . . . 2 . . 1 2 3 5 2 Highest Loss Streak 12 | . . 1 . . . . . . . 1 1 2 . 6 . . 2 12 6 9 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 98 97 100 100 100 95 92 100 100 97 94 90 80 57 64 90 94 82 64 78 41 Engine 4 | . 14 11 11 11 11 9 7 7 7 5 5 5 5 1 . . . . . . 2 Reactor 1 | . . . . . . . . . . . . . . . 1 5 5 4 1 4 3 Treads 5 | . . 18 22 22 22 17 1 . . . . . . . . . . . 3 1 . Leg 2 | . 28 3 . . . 7 . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . 5 . 3 Hover 14 | . . . . . . . 24 30 30 33 29 25 17 13 17 31 33 32 8 21 4 Device 6 | . . 11 11 11 11 9 7 7 7 6 5 6 7 2 3 5 5 4 2 14 11 Storage 7 | . 14 11 11 11 11 9 7 7 7 5 5 5 5 5 5 5 5 5 7 7 . Processor 12 | . 12 11 11 11 11 9 10 15 15 11 11 11 11 11 22 26 26 24 6 16 9 Protection 8 | . . 8 11 11 11 16 15 15 15 11 11 11 12 4 . 1 3 . 12 2 . Energy Gun 2 | . . 9 11 11 11 9 3 . . . . . . . . . . . . . 2 Energy Cannon 1 | . . . . . . . 3 7 4 4 5 5 5 1 . . . . 2 . . Ballistic Gun 3 | . 28 12 11 10 11 . . . . . . . . . . . . . 3 . . Ballistic Cannon 2 | . . . . . . . . . 2 5 5 5 5 4 5 5 5 3 1 2 1 Slashing Weapon 2 | . . . . . . 8 7 7 7 5 . 3 . 3 5 5 5 4 . . . Naked Turns 7 | . . . . . . . . . . . . . . . . . . 2 5 . . Heaviest Build 78 | 12 14 22 22 27 27 41 41 35 35 43 44 44 41 41 40 42 42 50 77 78 45 Greatest Support 230 | 20 20 46 46 46 46 46 46 36 36 50 44 44 28 28 59 48 59 55 110 230 33 Greatest Overweight (x) 13 | . . . . . . 1 . . . 13 1 1 1 1 1 . . 4 6 1 3 Average Overweight (x) . | . . . . . . . . . . . . . 1 . . . . . 1 . 1 Largest Inventory Capacity 15 | 8 8 8 8 10 10 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 6 8 8 8 9 10 13 10 10 10 10 10 10 10 10 10 10 10 9 8 9 5 Most Carried 15 | 4 8 8 6 8 9 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Average Carried 8 | 2 6 6 6 6 8 11 10 9 9 9 10 9 9 8 9 10 9 9 6 8 2 Final Capacity 15 | 8 8 8 8 10 10 15 10 10 10 10 10 10 10 10 10 10 10 5 10 5 5 Final Carried 15 | 2 8 6 6 7 9 15 10 10 10 10 10 9 10 8 10 10 10 5 10 4 2 Class Distribution -------------------- 48% | Mutant 20% | Scout 14% | Scavenger-Mutant 9% | Scavenger-Scout 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Storage Scout | -7/Recycling Scout | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scout | -4/Factory Scout | -4/Waste Scout | -4/Factory Mutant | -4/Armory Mutant | -3/Research Scavenger-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Res Acc Matter Collected 3812 | 253 115 227 . . 129 70 150 100 40 165 163 61 . 135 88 112 142 373 1007 482 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6311 | . 115 296 . . 193 310 . 441 183 189 252 131 . 214 88 . 225 320 2280 1048 26 Parts 336 | . 15 28 . . 8 15 . 27 11 11 8 9 . 6 1 . 23 22 115 37 . Haulers Intercepted 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . Recyclers Shooed 13 | . . . . . . . . . . 1 . . . . . . . . 7 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . 7 6 . 4 . . . . . . . Prevented 2 | . . . . . . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Res Acc Combat Hostiles Destroyed 125 | . 5 11 . . 3 4 . 9 4 . 10 13 . 6 . . 7 10 23 20 . Melee 31 | . . . . . . 4 . 7 4 . 1 . . 3 . . 2 5 3 2 . Guns 27 | . 5 11 . . 3 . . . . . . . . . . . . . 7 1 . Cannons 29 | . . . . . . . . 1 . . 3 2 . 1 . . 2 . 8 12 . AOE 34 | . . . . . . . . 1 . . 6 11 . 2 . . 3 5 1 5 . Classes Destroyed 17 | . 3 2 . . 2 1 . . 2 1 . . . 1 . . . 2 1 2 . Worker 6 | . . 1 . . . . . . . . . . . . . . 1 . 2 2 . Builder 10 | . . . . . 1 . . . . . . . . . . . . . 7 1 1 Tunneler 3 | . . . . . . . . . . 1 . . . . . . . . 2 . . Hauler 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . Recycler 9 | . . . . . . . . . 1 1 . . . . . . . . 5 2 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . Drone 4 | . . . . . . . . . 4 . . . . . . . . . . . . Watcher 9 | . 1 1 . . . 2 . 1 . 1 . . . . . . 1 . 1 1 . Swarmer 57 | . 3 8 . . . . . 3 . . 4 13 . 3 . . 3 5 10 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . Grunt 25 | . 2 2 . . 2 3 . 1 . . 5 . . . . . . 2 6 2 . Brawler 3 | . . . . . 1 . . . . . . . . . . . . . 2 . . Sentry 12 | . . 1 . . . 1 . 5 . . 1 . . 1 . . . 1 2 . . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hunter 4 | . . . . . . . . . . . . . . . . . . . . 4 . Programmer 17 | . . . . . . . . . . . . . . 2 . . 4 . 3 8 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 10 | . 3 4 . . 4 2 . 4 4 1 6 5 . 3 1 . 3 8 9 10 1 Combat Bots Only 10 | . 3 4 . . 3 2 . 3 3 . 6 5 . 3 . . 3 8 5 10 . Max Kills in Single Turn 4 | . 1 1 . . 1 1 . 1 1 1 3 4 . 2 1 . 1 3 2 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 1 . . 3 4 . 2 . . 1 3 1 2 . Melee 1 | . . . . . . 1 . 1 1 . 1 . . 1 . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Res Acc Damage Taken 18378 | . 165 635 . . 45 139 . 235 . 79 345 260 . 865 . . 552 2116 3971 6093 2878 Core 4059 | . 21 78 . . . 62 . 37 . . 51 58 . 184 . . 144 788 379 651 1606 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 1197 | . . . . . . . . . . . . . . . . . . . 312 885 . Redirected to Shielding 474 | . . . . . . . . . . . . . . 151 . . 110 45 150 18 . Regen/Repaired (Parts) 466 | . . . . . . 123 . . . . . . . . . . 71 . . 272 . Core Remaining (%) 73 | 100 91 . . . 80 88 . . 94 . . . . 62 . . . 18 70 55 . Volleys Fired 286 | . 20 33 . . 6 1 . 5 . 2 17 10 1 6 1 3 16 14 84 65 2 Largest 3 | . 2 2 . . 2 1 . 1 . 2 2 2 1 2 1 1 1 1 3 2 2 Hottest 241 | . 40 79 . . 79 56 . 80 . 124 124 124 30 124 5 36 53 53 241 153 110 Shots Fired 421 | . 40 66 . . 12 1 . 5 . 4 22 12 1 8 1 3 16 14 132 80 4 Gun 208 | . 40 66 . . 12 1 . . . . . . . . . . . . 59 28 2 Cannon 179 | . . . . . . . . 5 . 4 17 4 . 7 . . 11 10 72 47 2 Launcher 33 | . . . . . . . . . . . 5 8 1 1 . 3 5 4 1 5 . Special 1 | . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 278 | . 40 46 . . 6 . . . . 2 10 2 . 4 . . 11 10 86 59 2 Thermal 91 | . . 20 . . 6 1 . 5 . 2 7 2 . 3 . . . . 27 16 2 Explosive 33 | . . . . . . . . . . . 5 8 1 1 . 3 5 4 1 5 . Electromagnetic 18 | . . . . . . . . . . . . . . . . . . . 18 . . Robot Hit Streak 20 | . 7 8 . . 8 . . 3 . 1 7 11 . 5 1 4 16 4 20 17 10 Robot Miss Streak 4 | . 3 4 . . 1 1 . . . 2 2 1 . 2 . . 2 2 4 2 1 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . 3 1 . Secondary Targets 3 | . . 3 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 419 | . 23 45 . . 10 23 . 16 8 8 17 10 . 16 8 3 21 16 116 75 4 Core Hits 249 | . 11 16 . . 8 6 . 11 4 2 17 19 . 7 2 2 13 25 61 43 2 Critical Kills 5 | . . . . . . . . . . . . . . . . . . . 5 . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . 4 . . Critical Strikes 37 | . . 2 . . . 3 . . . . 1 . . . 1 . 1 . 18 10 1 Burn 2 | . . 2 . . . . . . . . . . . . . . . . . . . Destroy 11 | . . . . . . . . . . . . . . . . . . . 11 . . Blast 15 | . . . . . . . . . . . . . . . . . . . 4 10 1 Sever 6 | . . . . . . 3 . . . . 1 . . . 1 . 1 . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . 3 . . Melee Attacks 329 | . . 3 . . . 31 4 22 10 41 3 1 . 13 29 . 40 23 49 50 10 Impact 16 | . . 3 . . . . . . . . . . . . . . . . . 3 10 Slashing 226 | . . . . . . 31 4 22 10 41 3 1 . 13 29 . 40 23 . 9 . Piercing 87 | . . . . . . . . . . . . . . . . . . . 49 38 . Sneak Attacks 21 | . . . . . . 3 . 2 2 2 . . . . 1 . . . 6 4 1 Combat Hostiles 4 | . . . . . . . . 2 1 . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19926 | . 184 577 . . 145 1188 . 1052 506 466 1177 1101 . 822 363 424 1243 1933 4281 4259 205 Guns 2455 | . 184 577 . . 145 14 . . . . . . . . . . . . 925 584 26 Cannons 4612 | . . . . . . . . 74 . 26 237 74 . 180 . . 326 184 1844 1632 35 Explosions 6041 | . . . . . . . . 198 . . 802 1027 . 132 . 424 502 1332 237 1387 . Melee 6812 | . . . . . . 1174 . 780 506 440 138 . . 510 363 . 415 417 1275 656 138 Ramming 6 | . . . . . . . . . . . . . . . . . . . . . 6 Kinetic 4849 | . 184 346 . . 73 . . . . . 134 48 . 84 . . 326 184 1586 1849 35 Thermal 1692 | . . 231 . . 72 14 . 74 . 26 103 26 . 96 . . . . 657 367 26 Explosive 6041 | . . . . . . . . 198 . . 802 1027 . 132 . 424 502 1332 237 1387 . Electromagnetic 526 | . . . . . . . . . . . . . . . . . . . 526 . . Impact 138 | . . . . . . . . . . . . . . . . . . . . . 138 Slashing 5017 | . . . . . . 1174 . 780 506 440 138 . . 510 363 . 415 417 . 274 . Piercing 1657 | . . . . . . . . . . . . . . . . . . . 1275 382 . Highest Corruption 47 | . . . . . . . . . . . . . . 4 . . 4 8 18 47 10 Average Corruption 9 | . . . . . . . . . . . . . . 3 . . 3 3 10 17 6 Corruption Purged 8 | . . . . . . . . . . . . . . 4 . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 72 | . . . . . . . . . . . . . . 6 . . 5 1 43 16 1 Message Errors 16 | . . . . . . . . . . . . . . 2 . . 2 1 7 4 . Matter Fused 19 | . . . . . . . . . . . . . . 2 . . 1 . 13 3 . Heat Flow Errors 8 | . . . . . . . . . . . . . . . . . . . 6 2 . Energy Discharges 11 | . . . . . . . . . . . . . . 1 . . 1 . 7 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . . . . . . . . . . . . . . 4 2 . Data Loss (major) 4 | . . . . . . . . . . . . . . 1 . . 1 . 1 1 . Misfires 1 | . . . . . . . . . . . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . . . . . . . . . . . 2 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1373 | . . . . . . 205 . 33 59 110 57 31 . 116 . . 83 43 247 281 108 Projectiles 189 | . . . . . . . . . . . 14 . . 23 . . 34 . 63 55 . Explosions 121 | . . . . . . . . 2 . . 30 31 . . . . . 39 12 7 . Melee 1063 | . . . . . . 205 . 31 59 110 13 . . 93 . . 49 4 172 219 108 Knockbacks 31 | . . . . . . . . . . . 2 . . 2 . . 1 . 9 16 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 30 | . . . . . . . . . . . 2 . . 2 . . 1 . 8 16 1 Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 342 | . . . . . . . . . . . . 32 . 13 . . 41 103 . 147 6 Shots 10 | . . . . . . . . . . . . 2 . 1 . . 1 3 . 3 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 369 | . 10 213 . . 153 18 . 108 . 157 369 79 . 142 234 2 9 15 348 198 15 Average Temperature 79 | . 2 58 . . 74 7 . 48 . 31 210 20 . 78 131 1 1 7 93 81 9 Received Heat Transfer 1365 | . 54 156 . . 27 81 . 72 . . 111 . . 36 . . 21 303 198 198 108 Effects 9 | . . . . . . . . . . . 6 . . . . . . . 3 . . Shutdowns 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . . . . . . . . Interference 3 | . . . . . . . . . . . 1 . . . . . . . 2 . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . 3 3 . Total Turns 223 | . . . . . . . . . . . . . . . . . . . 129 94 . Longest Duration 49 | . . . . . . . . . . . . . . . . . . . 49 39 . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . 4 . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . 4 . . Parts Fried 4 | . . . . . . . . . . . . . . . . . . . 2 . 2 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . 3 . . . . . . . Heat Transferred 2746 | . . 703 . . 185 37 . 150 . 50 200 50 . 150 . . . . 629 518 74 Parts Sabotaged 10 | . . . . . . . . . . . . . . . . . . 10 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Res Acc Peak Influence 1138 | . 161 325 75 . 75 115 33 387 355 1138 . . . . 57 125 688 719 612 841 570 Initial 1049 | . . . 75 . . 29 29 14 150 1049 . . . . . 3 87 227 330 314 504 Average 345 | . 43 163 75 . 26 55 29 195 235 980 . . . . 21 73 422 388 495 476 523 Maximum Alert Level 4 | . . 1 . . . . . 1 1 4 . . . . . . 2 3 2 3 2 Low Security (%) 39 | 100 100 74 100 . 100 100 100 49 40 . . . . . 100 100 4 . . . . Level 1 19 | . . 25 . . . . . 50 59 . . . . . . . 32 61 20 42 . Level 2 31 | . . . . . . . . . . . . . . . . . 63 33 79 42 100 Level 3 7 | . . . . . . . . . . 67 . . . . . . . 4 . 14 . Level 4 2 | . . . . . . . . . . 32 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 1 . . . . 1 . 1 . 3 . . . . 2 . 13 2 7 12 1 Investigation 14 | . . . . . . . . . . 2 . . . . 1 . 4 . 1 5 1 Extermination 7 | . . . . . . . . . . . . . . . 1 . 1 1 2 2 . Reinforcement 15 | . 1 . . . . 1 . 1 . 1 . . . . . . 4 1 2 4 . Assault 3 | . . . . . . . . . . . . . . . . . . . 2 1 . Garrison 4 | . . . . . . . . . . . . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Res Acc Distress Signals 12 | . . 1 . . . . . 2 . . . . . . . . 1 2 1 5 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 233 | . 11 21 . . 3 12 . 9 8 4 10 10 . 8 1 5 16 30 33 37 15 Peak Tracking Total 19 | . 4 6 . . 3 4 . 4 3 2 5 4 . 4 1 5 6 19 5 12 11 Tactical Retreats 23 | . . 4 . . . . . . . 1 . 1 . 1 . . 1 2 4 7 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Res Acc Traps Triggered 6 | . . . . . . . . . . 1 . . . . 1 . 1 . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Res Acc Machines Disabled 16 | . . 1 . . . . . 2 . . . 1 . . . . 4 4 1 3 . Max in Single Turn 2 | . . 1 . . . . . 1 . . . 1 . . . . 2 2 1 2 . Garrison Access 5 | . . . . . . . . 1 . 1 . . . . . . 2 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Res Acc Machines Accessed 70 | . 3 3 . 1 1 2 . 3 7 10 . . 9 . 4 . 10 . 4 12 1 Terminals 35 | . 3 3 . . 1 1 . 2 4 5 . . . . 2 . 5 . 2 7 . Fabricators 5 | . . . . . . . . . . 1 . . . . 1 . 1 . 1 1 . Repair Stations 6 | . . . . . . 1 . . . 1 . . . . . . 1 . . 2 1 Recycling Units 4 | . . . . . . . . . 3 1 . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . 1 . . . . 1 . 1 . . 1 . Garrison Access 6 | . . . . . . . . 1 . 1 . . . . . . 2 . 1 1 . Total Hacks 199 | . 10 6 . 1 4 7 . 8 8 20 . . 48 . 12 . 36 . 10 28 1 Successful 124 | . 6 2 . 1 1 5 . 5 3 12 . . 48 . 7 . 20 . 5 8 1 Failed 75 | . 4 4 . . 3 2 . 3 5 8 . . . . 5 . 16 . 5 20 . Catastrophic 11 | . . 1 . . . . . . . 2 . . . . 1 . 1 . 1 5 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 4 5 . 1 4 1 . 4 7 8 . 1 . . 4 . 17 . 2 12 . Terminals 92 | . 10 6 . . 4 5 . 7 4 8 . . . . 7 . 24 . 5 12 . Fabricators 16 | . . . . . . . . . . 2 . . . . 4 . 3 . 4 3 . Repair Stations 17 | . . . . . . 2 . . . 5 . . . . . . 2 . . 7 1 Recycling Units 6 | . . . . . . . . . 4 2 . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . 2 . . . . 1 . 2 . . 3 . Garrison Access 11 | . . . . . . . . 1 . 1 . . . . . . 5 . 1 3 . Terminal Hacks 78 | . 5 2 . 1 1 2 . 2 . 3 . . 48 . 1 . 11 . 2 . . Record 46 | . . . . 1 . . . . . 1 . . 36 . 1 . 5 . 2 . . Part Schematic 6 | . . 1 . . 1 . . . . . . . 4 . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . 4 . . . . . . . . Branch Access Points 4 | . 1 1 . . . . . . . 1 . . . . . . 1 . . . . Terminal Index 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . Alert Level 4 | . . . . . . 1 . 1 . . . . . . . . 2 . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . 2 . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . 1 . . . . . . . . . . 1 . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . 2 . 1 . 1 2 . Load Schematic 4 | . . . . . . . . . . . . . . . 1 . 1 . 1 1 . Build 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Repair Station Hacks 10 | . . . . . . 2 . . . 2 . . . . . . 2 . . 3 1 Scan Component 6 | . . . . . . 1 . . . 2 . . . . . . 1 . . 2 . Repair 3 | . . . . . . 1 . . . . . . . . . . 1 . . 1 . Refit 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . 2 . . . . 1 . 1 . . 1 . Insert Component 4 | . . . . . . . . . . 1 . . . . 1 . 1 . . 1 . Analyze 1 | . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . 1 . . . . . . 1 . 1 . . Seal Access 4 | . . . . . . . . 1 . 1 . . . . . . 1 . 1 . . Unauthorized Hacks 20 | . 1 . . . . 1 . 2 3 3 . . . . 3 . 4 . 1 2 . Terminals 15 | . 1 . . . . 1 . 2 . 2 . . . . 3 . 3 . 1 2 . Assimilate 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Botnet 11 | . . . . . . 1 . 2 . 2 . . . . 2 . 2 . 1 1 . Operators 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 3 1 . . . . . . . . . . . Tunnel 4 | . . . . . . . . . 3 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 2 2 . . 1 2 . 2 4 7 . . . . 4 . 10 . 3 12 1 Full Trace Events 9 | . . . . . . . . . . 1 . . . . 1 . 2 . 1 4 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 1 . . 1 . . . . 1 . . 4 . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 211 | . . . . . . . . . . . . . . . 42 . . . . 169 . Total Part Build Rating 14 | . . . . . . . . . . . . . . . 8 . . . . 6 . Parts Repaired 3 | . . . . . . 1 . . . . . . . . . . 1 . . 1 . Time 82 | . . . . . . 32 . . . . . . . . . . 38 . . 12 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . . . . no_distress 1 | . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Res Acc Total Allies 21 | . . . . . . . . . . . . . . . 1 19 . . . 1 . Largest Group 19 | . . . . . . . . . . . . . . . 1 19 18 . . 1 . Highest-Rated Group 702 | . . . . . . . . . . . . . . . 10 702 677 . . 45 . Highest-Rated Ally 50 | . . . . . . . . . . . . . . . 10 50 50 . . 45 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 163 | . . . . . . . . . . . . . . . . 72 91 . . . . Total Damage 5470 | . . . . . . . . . . . . . . . . 3118 2352 . . . . Kills 22 | . . . . . . . . . . . . . . . . 7 15 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Res Acc Robot Analysis Total 5 | . 1 . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . 2 . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Res Acc Turns Passed 9847 | 49 457 546 111 640 285 859 109 185 199 666 251 300 206 463 503 146 665 266 1687 1082 172 Spaces Moved 9227 | 36 318 267 69 393 145 413 165 201 326 966 377 399 189 470 645 239 927 327 1058 1189 108 Core 39 | 8 . . . . . . . . . 1 . . . . . . . 13 14 . 3 Treads 1316 | . . 234 69 393 145 413 6 . . . . . . . . . . . 26 30 . Legs 379 | 28 318 33 . . . . . . . . . . . . . . . . . . . Wheels 779 | . . . . . . . . . . . . . . . . . . . 724 3 52 Hover 6714 | . . . . . . . 159 201 326 965 377 399 189 470 645 239 927 314 294 1156 53 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 21 | 50 120 120 160 160 160 160 48 48 48 41 48 48 104 66 36 38 35 34 24 21 50 Average Speed 73 | 104 120 155 160 160 160 160 52 48 48 47 48 59 104 79 56 38 39 40 96 37 113 Slowest Speed 700 | 120 120 160 160 160 160 240 160 48 48 700 103 104 104 106 106 38 48 250 180 150 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . 2 1 1 . Teleports 1 | . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 42 | 5 64 29 22 80 37 34 6 38 87 32 67 76 62 70 18 88 26 25 25 44 5 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 9 | . . . . 1 . . . . 3 1 1 . 3 . . . . . . . . Known Exits Taken 6 | . . 1 . . . . . . . 1 . . . 1 . . 1 . 1 1 . Unknown Exits Taken 13 | 1 1 . 1 1 1 1 1 1 1 . 1 1 1 . . . . 1 . . . Scrap Searched 7 | . . . . . 1 . . . . . 3 2 . 1 . . . . . . . Spaces Dug 201 | . . 1 . . . 7 4 5 2 34 . . 12 . 22 . 33 14 21 38 8 Terrain Destroyed 490 | . . 1 . . . 7 4 17 2 34 48 58 12 5 22 3 45 71 50 102 9 Melee 187 | . . 1 . . . 7 4 5 2 34 . . . . 22 . 32 14 20 38 8 Projectile 28 | . . . . . . . . . . . 1 . . . . . 1 . 21 4 1 AOE 272 | . . . . . . . . 12 . . 47 58 12 5 . 3 12 57 7 59 . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Res Acc Total 11414 | 46 361 334 69 404 186 575 185 263 356 1131 418 449 195 539 752 290 1171 422 1481 1653 134 Wait 1200 | . 13 15 . . 32 113 1 26 13 90 20 34 . 44 52 48 169 28 211 282 9 Move 9207 | 35 317 266 68 392 144 412 164 200 325 965 376 398 188 469 645 238 926 326 1057 1188 108 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 89 | 5 7 5 . 2 2 8 2 2 2 8 . 1 1 1 7 . 5 2 14 14 1 Fast Attach 93 | 3 1 . . 1 . 1 2 1 . 6 . . 3 . 8 1 5 12 32 17 . Attach 69 | 3 . 5 . 1 . 2 4 . . 6 . 1 . 4 3 . 1 4 12 20 3 Detach 25 | . . 1 . 2 . . . . . 1 . . . 1 1 . 2 2 8 7 . Swap 40 | . 1 3 1 4 1 4 1 2 4 4 2 3 1 1 1 . . 1 4 2 . Drop 75 | . 2 3 . 2 1 3 7 5 2 8 . 1 1 . 5 . 7 10 10 8 . Fire 286 | . 20 33 . . 6 1 . 5 . 2 17 10 1 6 1 3 16 14 84 65 2 Melee 329 | . . 3 . . . 31 4 22 10 41 3 1 . 13 29 . 40 23 49 50 10 Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto x2) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -3/Research -2/Research (discovered 2 exits: *Acc / Tes) -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 17) 200 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 8) 507 | -10/Materials | Entered another Materials area 507 | -9/Materials | Evolved 2 slots: Utility x2 786 | -9/Materials | Discovered new exit (range 13) 996 | -9/Materials | Identified exit to Mines 1053 | -9/Materials | Entered Mines 1054 | -9/Mines | Assembled infested the area 1059 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1119 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1156 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1156 | -9/Mines | Discovered new exit (range 6) 1164 | -9/Mines | Entered Exiles 1204 | -9/Exiles | Met 8R-AWN 1230 | -9/Exiles | Met EX-HEX 1317 | -9/Exiles | Met EX-DEC 1348 | -9/Exiles | Visited The Gauntlet 1531 | -9/Exiles | Learned location of Zion (-6) 1558 | -9/Exiles | Met EX-BIN 1581 | -9/Exiles | Aligned with FarCom system 1582 | -9/Exiles | Given EX-Vault access code 1621 | -9/Exiles | Opened EX-Vault 1627 | -9/Exiles | Found Prototype Special Weapon 1628 | -9/Exiles | Identified Field Lobotomy Kit 1634 | -9/Exiles | Found Prototype Slashing Weapon 1634 | -9/Exiles | Identified Longsword +1 1642 | -9/Exiles | Found Prototype Device 1643 | -9/Exiles | Identified Chronowheel 1643 | -9/Exiles | Activated Chronowheel 1681 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1787 | -9/Exiles | Discovered new exit (range 14) 1804 | -9/Exiles | Left Exiles lab with Longsword +1 1804 | -9/Exiles | Entered Mines 2071 | -8/Mines | Discovered new exit (range 12) 2089 | -8/Mines | Entered Materials 2089 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2401 | -8/Materials | Discovered new exit (range 4) 2667 | -8/Materials | Repaired Imp. Treads 2803 | -8/Materials | Build established: Scavenger-Mutant 2948 | -8/Materials | Entered Factory 2948 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2990 | -7/Factory | Discovered new exit (range 2) 3013 | -7/Factory | Discovered new exit (range 7) 3057 | -7/Factory | Entered Storage 3234 | -7/Storage | Discovered new exit (range 4) 3242 | -7/Storage | Entered Recycling 3271 | -7/Recycling | Spotter reported a threat 3271 | -7/Recycling | Spotter reported a threat 3300 | -7/Recycling | Build established: Scout 3300 | -7/Recycling | Spotter reported a threat 3325 | -7/Recycling | Spotter reported a threat 3381 | -7/Recycling | Spotter reported a threat 3409 | -7/Recycling | Spotter reported a threat 3409 | -7/Recycling | Spotter reported a threat 3419 | -7/Recycling | Discovered new exit (range 11) 3434 | -7/Recycling | Spotter reported a threat 3441 | -7/Recycling | Entered Factory 3441 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3741 | -5/Factory | Search patrols dispatched 3842 | -5/Factory | Spotted B-75 Beast 4033 | -5/Factory | Identified exit to Upper Caves 4041 | -5/Factory | Search patrols dispatched 4107 | -5/Factory | Entered Upper Caves 4118 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4201 | -5/Upper Caves | Encountered a Warlord checkpoint 4313 | -5/Upper Caves | Learned location of Armory (-4) 4326 | -5/Upper Caves | Learned Factory stockpile data 4349 | -5/Upper Caves | Discovered new exit (range 7) 4358 | -5/Upper Caves | Entered another Upper Caves area 4430 | -5/Upper Caves | Build established: Mutant 4438 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 4485 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 4510 | -5/Upper Caves | Spotted B-75 Beast 4619 | -5/Upper Caves | Discovered new exit (range 12) 4658 | -5/Upper Caves | Entered Zhirov 4658 | -5/Zhirov | Discovered new exit (range 3) 4684 | -5/Zhirov | Met Zhirov 4705 | -5/Zhirov | Learned location of Quarantine (-3) 4726 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4746 | -5/Zhirov | Found Alien Artifact 4747 | -5/Zhirov | Identified Integrated Reactor 4747 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4778 | -5/Zhirov | Found Alien Artifact 4778 | -5/Zhirov | Identified Transdimensional Reconstructor 4778 | -5/Zhirov | Warped through subspace 4864 | -5/Zhirov | Entered Proximity Caves 4905 | -4/Proximity Caves | Spotted B-86 Titan 5020 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5058 | -4/Proximity Caves | Lost 6 parts (1p1n2u2w) 5181 | -4/Proximity Caves | Identified exit to Factory 5327 | -4/Proximity Caves | Entered Factory 5327 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5676 | -4/Factory | Fabricated Gravmag System (x2) 5779 | -4/Factory | Build established: Scout 5830 | -4/Factory | Sucked down chute 5830 | -4/Factory | Entered Waste 5834 | -4/Waste | Spotted C-40 Crusher 5850 | -4/Waste | Spotted C-40 Crusher 5852 | -4/Waste | Spotted C-40 Crusher 5858 | -4/Waste | Spotted C-40 Crusher 5873 | -4/Waste | Spotted C-40 Crusher 5891 | -4/Waste | Warlord forces began an assault 5895 | -4/Waste | Allies destroyed C-40 Crusher 5902 | -4/Waste | Spotted C-40 Crusher 5905 | -4/Waste | Allies destroyed C-40 Crusher 5907 | -4/Waste | Allies destroyed C-40 Crusher 5913 | -4/Waste | Allies destroyed C-40 Crusher 5937 | -4/Waste | Discovered new exit (range 10) 5976 | -4/Waste | Entered Factory 5976 | -4/Factory | Accompanied by 18 allies 5993 | -4/Factory | Garrison activated, responded to threat 6026 | -4/Factory | Repaired Imp. Propulsion Shielding 6136 | -4/Factory | Garrison activated, responded to threat 6223 | -4/Factory | Identified exit to Upper Caves 6223 | -4/Factory | Identified exit to Armory 6608 | -4/Factory | Spotted B-86 Titan 6641 | -4/Factory | Entered Armory 6814 | -4/Armory | Spotted B-86 Titan 6850 | -4/Armory | Destroyed 8 combat bots 6853 | -4/Armory | Discovered new exit (range 12) 6874 | -4/Armory | Crushed by falling debris 6897 | -4/Armory | Crushed by falling debris 6902 | -4/Armory | Core integrity fell below 50% 6907 | -4/Armory | Core integrity fell below 20% 6907 | -4/Armory | Entered Research 6907 | -3/Research | Evolved 2 slots: Utility x2 6936 | -3/Research | Lost 12 parts (1p1n8u2w) 6944 | -3/Research | Build established: Mutant 7407 | -3/Research | First assault squad dispatched 7479 | -3/Research | Found Enh. Force Lance 7516 | -3/Research | System corruption reached 10% 7568 | -3/Research | Lost 3 parts (1n2u) 7855 | -3/Research | Build established: Scavenger-Mutant 7928 | -3/Research | Lost 6 parts (1p3n1u1w) 8475 | -3/Research | Discovered new exit (range 15) 8572 | -3/Research | Lost 4 parts (1p1n1u1w) 8586 | -3/Research | Crushed by falling debris 8594 | -3/Research | Identified exit to Research 8594 | -3/Research | Entered another Research area 8594 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8595 | -2/Research | Identified exit to Testing 8617 | -2/Research | Lost 3 parts (1n2u) 9038 | -2/Research | Fabricated Exp. Heat Sink? 9087 | -2/Research | Repaired Hvy. Armor Plating 9234 | -2/Research | Crushed by falling debris 9234 | -2/Research | System corruption reached 10% 9265 | -2/Research | Lost 5 parts (1p2n1u1w) 9342 | -2/Research | Found Prototype Slashing Weapon 9342 | -2/Research | Identified Nanosword 9427 | -2/Research | Lost 5 parts (4n1u) 9552 | -2/Research | Lost 5 parts (1p2u2w) 9557 | -2/Research | Destroyed 10 combat bots 9591 | -2/Research | System corruption reached 30% 9594 | -2/Research | First assault squad dispatched 9628 | -2/Research | Lost 9 parts (3n4u2w) 9670 | -2/Research | Discovered new exit (range 5) 9675 | -2/Research | Identified exit to Access 9676 | -2/Research | Entered Access 9676 | -1/Access | Evolved 2 slots: Utility x2 9752 | -1/Access | Spotted B-99 Colossus 9781 | -1/Access | Lost 4 parts (3n1u) 9835 | -1/Access | Core integrity fell below 50% 9837 | -1/Access | System corruption reached 10% 9843 | -1/Access | Core integrity fell below 20% 9848 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 09835_ Penetrated by Slug. 09835_ Slug penetrates Wall. 09836_ Penetrated by Slug. 09836_ U-05 Engineer builds a Wall. 09838_ Penetrated by Slug. 09838_ Exp. Coolant Injector destroyed. 09838_ Graphene Brace destroyed. 09839_ Shock Maul severed. 09839_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 09840_ Slammed into Wall. 09840_ Destabilizing: System interference. 09840_ Adv. Signal Interpreter temporarily disabled. 09840_ Destabilizing: Core damaged (-64). 09842_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 09842_ Penetrated by Slug. 09844_ P-80 Master resets H-88 Terminator, system corruption cleaned. 09845_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 09845_ Penetrated by Slug. 09846_ Slug penetrates H-88 Terminator. 09848_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###???######????????????????????? | | ???????????????# ?? #????????????????????? | | ???????????????# ? ##+#?????????????????? | | ???????????????# #?????????????????? | | ???????????????# #?????????????????? | | ????????????? ?# " ??????????????????? | | ?????????????? # """ #??????????????????? | | ???????????????/ """ #??????????????????? | | ????????????????# " #??????????????????? | | ????????????????# #??????????????????? | | ????????????????# ######### ?????????? | | ?????? ########## ????????? | | ????????? | | #???????? | | % #???????? | | #???????? | | #?##########+#######/##########???????????? | | #???????# ## * #???????????????????? | | #???????# ## *##??????????????????? | | #???????# " ##h !##??????????????????? | | #???????# """ ##gp%##??????????????????? | | #???????# """##gph#???????????????????? | | #???????# " ##ghp#???????????????????? | | ######### #@hlu#???????????????????? | | / ######???????????????????? | | ####"##### # ?###???????????????????? | | # ##########????????????????????????? | | + #?????????????????????????????????? | | ##### # ! #?????????????????????????????????? | | ????# # #?????????????????????????????????? | | ????# # #?????????????????????????????????? | | ????# # #?????????????????????????????????? | | ????# # #?????????????????????????????????? | | ###?#/# #?????????????????????????????????? | | """? # #?????????????????????????????????? | | """? ##########?????????????????????????????????? | | """? ???????????????????????????????????????????? | | """? ???????????????????????????????????????????? | | """? ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #+##+##??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 220 Energy Generation 51 Energy Capacity 1020 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Corruption Containment 24 Armor Coverage 1200 Resistance: TH 10 Core Shielding 30 Propulsion Shielding 90 Evasion (%) 64 Targeting Accuracy 14 Melee Accuracy 20 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Imp. Hover Unit | -8/Mines | Hacked Gravmag System | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Gravmag System | x2 | -4/Factory Exp. Heat Sink | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Alien Tech Explorer Oh No You Don't! Origins Prolific Hacker Subspace Traveler The Science Guy \\IAMDERELICT Challenges ------------ None Game ------ Seed TeslaArmoredArmor Manual? 0 Play Time 04:22:42 Cumulative 39.1 hours Start 2022.05.31 @ 22:17:32 End 2022.06.10 @ 16:18:39 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1df5fdda-0b46-406d-8d39-604859e913f4