Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.09 @ 17:30:51 Player: Magician Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (903) 903 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1948 Bonus ------- None Cogmind --------- Core Integrity 325/400 Matter 247/300 Energy 265/265 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (4) ------- Light Assault Rifle Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY (8) ---- Heat Sink Visual Processing Unit Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Heat Sink Visual Processing Unit Plasma Cutter [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 15 | 7 1 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 4 | 2 . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 3 . 4 Energy Gun 1 | 1 . . Energy Cannon 1 | . . 1 Ballistic Gun 5 | 2 . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 1 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . 1 Weapon . | . . . Tool/Special . | . . . Unused Backups 3 | . . 3 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Tool/Special 1 | . . 1 Average Slot Usage (%) 86 | . 95 80 Engine 9 | . 14 5 Treads 20 | . 28 15 Storage 12 | . 14 11 Processor 10 | . 10 11 Energy Cannon 2 | . . 3 Ballistic Gun 31 | . 28 33 Peak Build Rating 15 | 6 7 15 Average Rating 8 | 4 6 10 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 22 | 10 10 22 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 7 | . . 7 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 5 | 5 1 5 Average Carried 1 | . . 2 Final Capacity 8 | 8 8 8 Final Carried 3 | . . 3 Class Distribution -------------------- 55% | Mutant 44% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 636 | 239 91 306 Remotely . | . . . Salvage Created 980 | . 244 736 Parts 62 | . 12 50 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 25 | . 6 19 Guns 22 | . 6 16 Cannons 3 | . . 3 Classes Destroyed 5 | . 1 4 Builder 1 | . . 1 Watcher 3 | . . 3 Swarmer 4 | . . 4 Grunt 17 | . 6 11 Sentry 4 | . . 4 Best Kill Streak 7 | . 2 7 Combat Bots Only 7 | . 2 7 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 121 | . 31 90 Missed 28 | . 4 24 Hits 93 | . 27 66 Projectile 93 | . 27 66 Damage Taken 871 | . 270 601 Core 124 | . 49 75 Absorbed by Shields . | . . . Ignored by Resistances 267 | . 82 185 Core Remaining (%) 90 | 100 80 . Volleys Fired 70 | . 34 36 Largest 4 | . 2 4 Hottest 131 | . 40 131 Shots Fired 191 | . 68 123 Gun 176 | . 68 108 Cannon 15 | . . 15 Launcher . | . . . Special . | . . . Kinetic 176 | . 68 108 Thermal 15 | . . 15 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 24 | . 16 24 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 147 | . 54 93 Core Hits 68 | . 22 46 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . . 2 Destroy 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1793 | . 428 1365 Guns 1520 | . 428 1092 Cannons 269 | . . 269 Explosions . | . . . Melee . | . . . Ramming 4 | . . 4 Kinetic 1520 | . 428 1092 Thermal 269 | . . 269 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Matter Fused 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 4 | . . 4 Targets Rammed 4 | . . 4 Kicked . | . . . Crushed . | . . . Highest Temperature 331 | . 18 331 Average Temperature 59 | . 8 77 Received Heat Transfer 489 | . 201 288 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 481 | . . 481 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 84 | 100 100 73 Level 1 15 | . . 26 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 271 | . 60 271 Initial 7 | . . 7 Average 66 | . 21 102 Influence Increases 683 | . 167 516 Destroy 0b10 Robot/C 500 | . 120 380 Destroy 0b10 Robot/NC 20 | . . 20 Destroy Leader 146 | . 30 116 Trap Triggered on 0b10 10 | . 10 . Successful Hack 7 | . 7 . Influence Decreases 477 | . 147 330 Entered New Map 13 | . . 13 Time Decay 424 | . 147 277 Lost Part 40 | . . 40 Squads Dispatched 5 | . 1 4 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 2 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 11 29 Peak Tracking Total 7 | . 3 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 4 | . 4 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 2 4 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 10 | . 3 7 Successful 8 | . 3 5 Failed 2 | . . 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 3 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 5 | . 3 2 Record 1 | . . 1 Emergency Access Points 1 | . 1 . Locate Traps 1 | . . 1 Reprogram Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 3 | . . 3 Retrieve Study 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 3 | . . 3 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1190 | 71 435 684 Spaces Moved 573 | 48 210 315 Core 63 | 17 . 46 Treads 510 | 31 210 269 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 164 | 121 160 174 Slowest Speed 400 | 160 160 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 3 33 39 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 690 | 62 255 373 Wait 10 | . 10 . Move 571 | 47 209 315 Hop . | . . . Pick Up 18 | 7 1 10 Fast Attach . | . . . Attach 15 | 7 1 7 Detach . | . . . Swap . | . . . Drop 2 | 1 . 1 Fire 70 | . 34 36 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush 3 | . . 3 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 16) 504 | -10/Materials | Identified exit to Materials 507 | -10/Materials | Entered another Materials area 507 | -9/Materials | Evolved 2 slots: Weapon x2 824 | -9/Materials | Discovered new exit (range 12) 853 | -9/Materials | Discovered new exit (range 9) 905 | -9/Materials | Lost 3 parts (1p1n1w) 931 | -9/Materials | Destroyed 7 combat bots 955 | -9/Materials | Build established: Gunner 1191 | -9/Materials | Self-destructed Last Messages --------------- W-16 Scout distress signal alerts nearby ally. W-16 Scout destroyed. Y-45 Defender destroyed. Acquired 23 matter. Acquired 27 matter. G-47 Trooper destroyed. Acquired 13 matter. G-34 Mercenary suffers critical hit (Destroy). Destroyed Ion Engine. G-34 Mercenary destroyed. Lgt. Treads+ destroyed. Y-45 Defender destroyed. Acquired 34 matter. Slammed into A-02 Transporter. Destabilizing: System corrupted (+2). Acquired Imp. Ion Engine. Acquired Lgt. Treads+. K-01 Serf collects debris. U-05 Engineer destroyed. System corrupted: Matter fused (-10). 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Assault Rifle | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerLatentDiverter Manual? 0 Play Time 00:13:37 Cumulative 9.1 hours Start 2026.07.07 @ 14:54:01 End 2026.07.09 @ 17:30:51 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 0 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 566ca862-db4b-4e13-9eaa-afadaca9dfaa