Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.24 @ 23:03:41 Player: PE-P51_RE Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (113) 565 Value Destroyed (3229) 3229 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1427) 1427 TOTAL SCORE: 9781 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 619 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 149/300 Energy 36/100 System Corruption 14% Temperature Cool (12) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (8) ------ Advanced Signal Interpreter Core Analyzer Core Analyzer Hacking Suite System Shield > --- WEAPON (2) ------- Heavy Mass Driver > --- INVENTORY (5) ---- Matter Neutralizer Heavy Rocket Launcher DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Backup Propulsion VII Backup Propulsion VII Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Improved Weapon Cycler Improved Transmission Jammer Hacking Suite System Shield > --- WEAPON ----------- KE Penetrator > --- INVENTORY -------- Matter Neutralizer Mass Driver Heavy Rocket Launcher Plasma Cutter DRS Beacon [Rating: 81] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Slots Evolved 10 | . . 2 . . . 6 . . 2 Power . | . . . . . . . . . . Propulsion 4 | . . 1 . . . 2 . . 1 Utility 6 | . . 1 . . . 4 . . 1 Weapon . | . . . . . . . . . . Parts Attached 113 | . 2 41 17 . . 22 . 7 24 Power 12 | . . 3 2 . . 3 . 2 2 Engine 9 | . . 3 2 . . 2 . 2 . Core 3 | . . . . . . 1 . . 2 Reactor . | . . . . . . . . . . Propulsion 29 | . . 15 2 . . 5 . 1 6 Treads 10 | . . 8 2 . . . . . . Leg 4 | . . 4 . . . . . . . Wheel 2 | . . 2 . . . . . . . Hover 4 | . . . . . . . . . 4 Flight 9 | . . 1 . . . 5 . 1 2 Utility 41 | . 2 11 9 . . 8 . 4 7 Device 27 | . 1 9 8 . . 1 . 3 5 Storage 2 | . 1 1 . . . . . . . Processor 6 | . . 1 . . . 4 . . 1 Hackware 4 | . . . . . . 2 . 1 1 Protection 2 | . . . 1 . . 1 . . . Artifact . | . . . . . . . . . . Weapon 31 | . . 12 4 . . 6 . . 9 Energy Gun 10 | . . 8 2 . . . . . . Energy Cannon 3 | . . 2 . . . . . . 1 Ballistic Gun 8 | . . 1 . . . 3 . . 4 Ballistic Cannon 2 | . . . . . . . . . 2 Launcher 1 | . . . 1 . . . . . . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . 1 . . . 2 . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . Unidentified Prototypes 6 | . . 5 1 . . . . . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . 6 Parts Lost 41 | . . 6 1 1 . 5 . 7 21 Power 4 | . . . . . . 1 . 1 2 Propulsion 16 | . . 2 1 . . 1 . 3 9 Utility 11 | . . 2 . 1 . 2 . 1 5 Weapon 10 | . . 2 . . . 1 . 2 5 Highest Loss Streak 8 | . . 2 1 1 . 3 . 5 8 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | . 7 12 14 15 14 4 4 4 3 Power . | . 1 1 1 1 1 . . . . Propulsion 4 | . 4 4 5 6 5 . . . . Utility 1 | . . 1 2 2 1 . . . . Weapon 4 | . 1 5 5 5 4 2 2 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 16 | . . 7 1 . 2 3 . 1 2 Power 1 | . . 1 . . . . . . . Propulsion 3 | . . 3 . . . . . . . Utility 2 | . . 1 . . . . . . 1 Weapon 9 | . . 2 1 . 2 2 . 1 1 Tool/Special 1 | . . . . . . 1 . . . Average Slot Usage (%) 89 | . 92 94 96 96 88 82 100 90 69 Engine 9 | . 14 10 11 11 11 2 6 5 1 Treads 21 | . . 22 30 33 33 1 . . . Leg 2 | . 28 8 . . . . . . . Flight 4 | . . . . . . 25 33 27 8 Device 14 | . 5 17 18 19 11 7 6 11 13 Storage 8 | . 15 11 11 11 11 . . . . Processor 5 | . . 2 2 . . 16 26 21 16 Hackware 1 | . . . . . . 6 6 6 10 Energy Gun 15 | . 28 18 18 21 22 . . . . Ballistic Gun 1 | . . . . . . 5 6 5 3 Slashing Weapon 1 | . . 2 2 . . 5 6 5 1 Peak Build Rating 81 | . 7 17 22 21 18 53 53 57 81 Average Rating 25 | . 6 13 19 19 16 41 52 51 56 On Entrance 23 | 6 6 7 17 21 16 17 52 53 37 Avg Prop Armor Cover (%) 5 | . . 5 . . . . . . 5 Naked Turns . | . . . . . . . . . . Heaviest Build 42 | 12 22 35 42 42 36 36 20 21 32 Greatest Support 60 | 20 20 60 60 60 60 60 23 24 47 Greatest Overweight (x) 6 | . 1 5 1 . . 1 . 6 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | . 10 15 15 15 15 15 5 5 5 Average Capacity 12 | . 9 13 15 15 15 5 5 5 5 Most Carried 15 | . 8 15 15 15 15 14 5 5 5 Average Carried 11 | . 7 12 14 15 14 5 4 4 4 Final Capacity 15 | 8 10 15 15 15 15 5 5 5 5 Final Carried 15 | 6 8 15 15 15 14 5 5 5 3 Class Distribution -------------------- 44% | Mutant 24% | Scavenger-Mutant 11% | Commander-Mutant 10% | Hacker-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Sprinter | -6/Factory Scavenger-Sprinter | -6/Waste Sprinter | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Matter Collected 2111 | 195 25 527 301 20 . 446 . 96 501 Remotely . | . . . . . . . . . . Salvage Created 4177 | . 73 1507 637 97 . 545 . 179 1139 Parts 245 | . 1 91 41 6 . 33 . 9 64 Haulers Intercepted 10 | . . 5 4 . . 1 . . . Recyclers Shooed 9 | . . 3 2 . . 1 . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Combat Hostiles Destroyed 64 | . 2 28 12 2 . 6 . . 14 Melee 2 | . . . . . . 2 . . . Guns 55 | . 2 28 12 2 . 4 . . 7 Cannons 3 | . . . . . . . . . 3 AOE 3 | . . . . . . . . . 3 Classes Destroyed 15 | . 1 11 . . . 2 . 1 . Worker 15 | . . 5 2 . . 3 . . 5 Builder 5 | . . 1 1 . . . . . 3 Tunneler 1 | . . . . . . . . 1 . Hauler 10 | . . 5 4 . . 1 . . . Recycler 6 | . . 1 2 . . . . 1 2 Mechanic 1 | . . 1 . . . . . . . Operator 5 | . . 2 . . . 2 . 1 . Watcher 6 | . . 2 1 . . 3 . . . Swarmer 10 | . . 3 3 . . 1 . . 3 Grunt 24 | . 2 14 3 . . 3 . . 2 Brawler 2 | . . 2 . . . . . . . Duelist 2 | . . 1 . . . . . . 1 Sentry 18 | . . 8 6 2 . . . . 2 Hunter 1 | . . . . . . 1 . . . Programmer 7 | . . . . . . 1 . . 6 Best Kill Streak 8 | . 2 4 4 2 . 4 . 1 8 Combat Bots Only 4 | . 2 3 4 2 . 1 . . 3 Max Kills in Single Turn 2 | . 1 2 2 1 . 1 . 1 2 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . . . . . . . . 2 Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Hostile Shots Fired 611 | . 18 132 62 2 . 56 . 146 195 Missed 213 | . 3 36 16 . . 22 . 68 68 Hits 398 | . 15 96 46 2 . 34 . 78 127 Melee 8 | . . 2 . . . . . . 6 Projectile 390 | . 15 94 46 2 . 34 . 78 121 Critical Strikes 12 | . . 1 3 . . 1 . . 7 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 6170 | . 152 1246 664 32 . 642 . 599 2835 Core 1636 | . 30 190 100 . . 154 . 104 1058 Absorbed by Shields 75 | . . . . . . . . . 75 Regen/Repaired (Parts) 39 | . . . . . . . . 39 . Core Remaining (%) 71 | 100 88 . . . 27 . . 69 . Volleys Fired 324 | . 9 130 43 5 . 54 . 6 77 Largest 2 | . 2 2 2 2 . 1 . 1 2 Hottest 138 | . 80 130 130 130 . 30 . 28 138 Shots Fired 474 | . 18 200 84 10 . 54 . 9 99 Gun 451 | . 18 199 82 10 . 54 . 9 79 Cannon 19 | . . 1 . . . . . . 18 Launcher 2 | . . . 2 . . . . . . Special 2 | . . . . . . . . . 2 Kinetic 150 | . . . . . . 54 . 9 87 Thermal 322 | . 18 200 82 10 . . . . 12 Explosive 2 | . . . 2 . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 23 | . 13 16 13 5 . 13 . 6 23 Robot Miss Streak 6 | . 2 6 5 3 . 5 . 1 6 Penetration Max 1 | . . . . . . 1 . . 1 Secondary Targets 3 | . . 2 . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . Shots Hit Robots 384 | . 15 167 73 9 . 48 . 9 63 Core Hits 338 | . 4 153 101 14 . 21 . 2 43 Critical Kills 5 | . . . . . . 1 . . 4 Critical Parts Destroyed 2 | . . . . . . . . . 2 Critical Strikes 15 | . . 7 . . . 1 . . 7 Burn 7 | . . 7 . . . . . . . Meltdown 1 | . . . . . . . . . 1 Destroy 7 | . . . . . . 1 . . 6 Melee Attacks 60 | . . 2 16 . . 29 . 12 1 Impact . | . . . . . . . . . . Slashing 59 | . . 2 16 . . 28 . 12 1 Piercing . | . . . . . . . . . . Sneak Attacks 10 | . . . 2 . . 6 . 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8559 | . 163 2275 1291 153 . 1390 . 382 2905 Guns 6106 | . 163 2262 1093 112 . 600 . 56 1820 Cannons 465 | . . . . . . . . . 465 Explosions 596 | . . . 44 . . . . . 552 Melee 1270 | . . . 120 . . 790 . 326 34 Ramming 97 | . . 13 34 41 . . . . 9 Kinetic 2686 | . . . . . . 600 . 56 2030 Thermal 4462 | . 163 2262 1093 112 . . . . 832 Explosive 44 | . . . 44 . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 1270 | . . . 120 . . 790 . 326 34 Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . . . . 6 6 14 Average Corruption 7 | . . . . . . . 6 3 8 Corruption Purged 6 | . . . . . . . . 6 . Corruption Blocked . | . . . . . . . . . . Effects 35 | . . . . . . . 2 8 25 Message Errors 5 | . . . . . . . 1 . 4 Matter Fused 6 | . . . . . . . . 1 5 Heat Flow Errors 6 | . . . . . . . . 1 5 Energy Discharges 2 | . . . . . . . . . 2 Parts Rejected 3 | . . . . . . . 1 1 1 Data Loss (minor) 7 | . . . . . . . . 1 6 Data Loss (major) 1 | . . . . . . . . 1 . Misfires 4 | . . . . . . . . 3 1 Misdirections 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 354 | . . . 20 . . 178 . 136 20 Projectiles 17 | . . . . . . . . . 17 Explosions 3 | . . . . . . . . . 3 Melee 334 | . . . 20 . . 178 . 136 . Knockbacks 4 | . . . . . . . . . 4 Impact . | . . . . . . . . . . Kinetic 4 | . . . . . . . . . 4 Secondary . | . . . . . . . . . . Self-Inflicted Damage 382 | . . . 3 . . . . . 379 Shots 5 | . . . 1 . . . . . 4 Rammed 16 | . . 1 4 10 . . . . 1 Targets Rammed 22 | . . 4 7 10 . . . . 1 Kicked 3 | . . 3 . . . . . . . Crushed 3 | . . . 3 . . . . . . Highest Temperature 309 | . 150 171 23 5 . 8 2 134 309 Average Temperature 48 | . 75 29 8 3 . 3 2 37 93 Received Heat Transfer 1390 | . 66 465 210 9 . 39 . 180 421 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 11 | . 1 7 . . . . . . 3 Heat Transferred 7002 | . 375 4499 1360 135 . . . . 633 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Maximum Alert Level 2 | . . 1 2 1 . . . . 1 Low Security (%) 67 | . 100 48 31 95 . 100 100 100 98 Level 1 23 | . . 51 29 4 . . . . 1 Level 2 8 | . . . 39 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 580 | . 40 313 580 221 . 173 50 55 296 Initial 221 | . . 8 100 221 . . 50 21 25 Average 160 | . 5 203 317 58 . 113 40 10 46 Influence Increases 3865 | . 40 933 1244 154 . 565 . 176 753 Destroy 0b10 Robot/C 1740 | . 40 560 600 60 . 200 . . 280 Destroy 0b10 Robot/NC 255 | . . 85 60 . . 45 . 15 50 Destroy Leader 494 | . . 174 202 . . 68 . . 50 Allied During Kill 265 | . . . 242 4 . 19 . . . Successful Hack 111 | . . 8 6 30 . 29 . 7 31 Select Force Hacks 60 | . . . . 60 . . . . . Disable Machine 375 | . . 30 90 . . 105 . 30 120 Destroy Structure 130 | . . 1 29 . . 54 . 4 42 Partial Spotted 45 | . . . . . . 15 . 30 . Lose Combat Pursuer 390 | . . 75 15 . . 30 . 90 180 Influence Decreases 3508 | . 20 714 915 722 . 420 115 154 448 Entered New Map 629 | . . 12 139 347 . . 95 9 27 Time Decay 2318 | . 20 642 586 365 . 330 20 123 232 Lost Part 341 | . . 60 10 10 . 50 . 22 189 Lost Ally 220 | . . . 180 . . 40 . . . Squads Dispatched 34 | . 1 4 5 . . 5 . 5 14 Investigation 16 | . . . 3 . . 2 . 3 8 Extermination 4 | . . . . . . 1 . 1 2 Reinforcement 12 | . 1 4 1 . . 2 . 1 3 Assault 1 | . . . 1 . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Distress Signals 6 | . . 3 2 . . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 152 | . 6 41 28 3 . 20 6 15 33 Peak Tracking Total 8 | . 3 5 4 2 . 4 6 5 8 Tactical Retreats 13 | . . 3 1 . . 1 . 4 4 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Traps Triggered 8 | . . 4 . . . 2 . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Machines Disabled 25 | . . 2 6 . . 7 . 2 8 Max in Single Turn 6 | . . 1 1 . . 6 . 1 4 Garrison Access 4 | . . . 1 . . 2 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Machines Accessed 62 | . . 6 11 9 3 9 . 7 17 Terminals 33 | . . 5 8 5 . 5 . 2 8 Fabricators 2 | . . . . . . 1 . . 1 Repair Stations 2 | . . . . . . . . 1 1 Recycling Units 14 | . . . 2 4 . 1 . 2 5 Scanalyzers 3 | . . 1 . . . . . 1 1 Garrison Access 5 | . . . 1 . . 2 . 1 1 Total Hacks 142 | . . 15 23 26 4 23 . 17 34 Successful 68 | . . 8 13 11 4 13 . 5 14 Failed 72 | . . 6 10 15 . 10 . 12 19 Catastrophic 13 | . . 2 1 3 . 1 . . 6 Database Lockouts 2 | . . 1 . . . . . . 1 Manual 78 | . . 15 17 12 . 8 . 8 18 Terminals 81 | . . 13 17 14 . 15 . 7 15 Fabricators 4 | . . . . . . 2 . . 2 Repair Stations 3 | . . . . . . . . 2 1 Recycling Units 37 | . . . 5 12 . 3 . 4 13 Scanalyzers 6 | . . 2 . . . . . 2 2 Garrison Access 7 | . . . 1 . . 3 . 2 1 Terminal Hacks 25 | . . 1 4 6 4 6 . 2 2 Record 8 | . . . . 3 3 2 . . . Part Schematic 3 | . . . . 2 . . . . 1 Robot Schematic 1 | . . . . 1 . . . . . Open Door 2 | . . . 2 . . . . . . Open DSF 1 | . . . . . . . . . 1 Branch Access Points 1 | . . . . . . 1 . . . Alert Level 2 | . . 1 1 . . . . . . Locate Traps 1 | . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . 1 . . . Zone Layout 3 | . . . 1 . . 1 . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Network Status 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . . 1 Refit 1 | . . . . . . . . . 1 Recycling Unit Hacks 5 | . . . . 2 . . . 1 2 Retrieve Components 5 | . . . . 2 . . . 1 2 Scanalyzer 2 | . . 1 . . . . . . 1 Retrieve Study 2 | . . 1 . . . . . . 1 Garrison Access Hacks 4 | . . . 1 . . 2 . . 1 Seal Access 4 | . . . 1 . . 2 . . 1 Unauthorized Hacks 29 | . . 6 8 3 . 3 . 2 7 Terminals 19 | . . 6 6 1 . 2 . 1 3 Botnet 7 | . . 1 2 . . 2 . 1 1 Skim 10 | . . 5 4 1 . . . . . Sabotage 2 | . . . . . . . . . 2 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . Patch 1 | . . . . . . . . 1 . Recycling Units 9 | . . . 2 2 . 1 . . 4 Recyclers 1 | . . . 1 . . . . . . Mask 1 | . . . 1 . . . . . . Tunnel 2 | . . . . 2 . . . . . Fedlink 4 | . . . . . . 1 . . 3 Scrapoids 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 40 | . . 4 6 7 . 6 . 6 11 Full Trace Events 9 | . . . 2 3 . . . 2 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . 2 . . . . 1 Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 58 | . . . . . . 58 . . . Total Part Build Rating 14 | . . . . . . 14 . . . Part Studies Acquired 2 | . . 1 . . . . . . 1 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . Non-combat 1 | . . . . . . 1 . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . find_chute 1 | . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Total Allies 12 | . . . 10 . 1 1 . . . Largest Group 10 | . . . 10 3 1 2 . . . Highest-Rated Group 88 | . . . 88 32 37 66 . . . Highest-Rated Ally 37 | . . . 16 16 37 37 . . . Total Orders . | . . . . . . . . . . Ally Attacks 129 | . . . 103 8 . 18 . . . Total Damage 1511 | . . . 902 73 . 536 . . . Kills 27 | . . . 22 1 . 4 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Active Infowar (turns) 2222 | . 74 162 . . . 710 55 386 835 Sensors 2222 | . 74 162 . . . 710 55 386 835 Jamming 67 | . . . . . . . . . 67 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 18 | . . . 18 . . . . . . Drone Recoveries 4 | . . . 4 . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Turns Passed 10203 | . 187 2426 1839 1209 2066 791 55 416 1214 Spaces Moved 7415 | 1 122 954 851 687 1284 1549 170 645 1152 Core 121 | . . 3 . . . . . . 118 Treads 3435 | . . 596 851 687 1284 17 . . . Legs 472 | 1 122 349 . . . . . . . Wheels 6 | . . 6 . . . . . . . Hover 378 | . . . . . . . . . 378 Flight 3003 | . . . . . . 1532 170 645 656 Fastest Speed 26 | 120 120 95 160 160 160 26 26 26 35 Average Speed 106 | 120 125 147 177 160 160 31 26 40 76 Slowest Speed 300 | 120 190 300 240 160 160 160 26 107 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 33 | . . . . . . 14 11 6 2 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 55 | 2 23 75 98 96 82 26 97 22 31 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 7 | . . 4 . 2 . . . . 1 Known Exits Taken 3 | . . 1 . 1 . . . 1 . Unknown Exits Taken 4 | 1 1 . 1 . 1 . . . . Scrap Searched 9 | . . . . . 9 . . . . Spaces Dug 42 | . . 1 32 . . 5 . 4 . Terrain Destroyed 115 | . . 1 32 . . 58 . 4 20 Melee 16 | . . 1 6 . . 5 . 4 . Projectile 11 | . . . . . . 2 . . 9 AOE 87 | . . . 26 . . 51 . . 10 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Total 9089 | . 138 1765 1043 778 1299 1742 169 769 1386 Wait 927 | . 4 562 87 . 5 69 6 85 109 Move 7351 | . 121 953 850 686 1283 1524 152 634 1148 Hop 23 | . . . . . . 11 6 4 2 Pick Up 38 | . 1 21 1 . 5 5 2 1 2 Fast Attach 55 | . 2 17 . . . 11 1 3 21 Attach 16 | . . 6 1 . . 4 . . 5 Detach 6 | . 1 1 . . . 2 . . 2 Swap 84 | . . 36 26 1 . 11 . 5 5 Drop 75 | . . 33 4 . 6 15 2 4 11 Fire 324 | . 9 130 43 5 . 54 . 6 77 Melee 60 | . . 2 16 . . 29 . 12 1 Ram 1 | . . . . . . . . . 1 Kick 3 | . . 3 . . . . . . . Crush 18 | . . 1 7 10 . . . . . Escape Stasis 15 | . . . . . . . . 15 . Rewire 82 | . . . . 75 . 7 . . . Trap . | . . . . . . . . . . Miscellaneous 11 | . . . 8 1 . . . . 2 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 4) 188 | -10/Materials | Entered another Materials area 188 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 203 | -9/Materials | Central database locked down 292 | -9/Materials | Discovered new exit (range 5) 316 | -9/Materials | Build established: Mutant 669 | -9/Materials | Build established: Scavenger-Mutant 693 | -9/Materials | Discovered new exit (range 8) 1091 | -9/Materials | Discovered new exit (range 14) 1515 | -9/Materials | Discovered new exit (range 6) 1827 | -9/Materials | Discovered new exit (range 10) 2046 | -9/Materials | Identified exit to Materials 2158 | -9/Materials | Identified exit to Storage 2197 | -9/Materials | Learned location of 1 exit from Recycling 2321 | -9/Materials | Learned location of Zion (-7) 2581 | -9/Materials | Learned Storage trap positions 2614 | -9/Materials | Entered Storage 2615 | -9/Storage | Loaded intel: 11 trap records 2873 | -9/Storage | Core integrity fell below 50% 3114 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3394 | -9/Storage | Discovered exit to Materials (range 10) 3424 | -9/Storage | Build established: Commander-Mutant 3714 | -9/Storage | Discovered new exit (range 12) 3800 | -9/Storage | Used back door to open Recycling access 4214 | -9/Storage | First assault squad dispatched 4263 | -9/Storage | Lost 5 allies 4453 | -9/Storage | Entered Recycling 4453 | -9/Recycling | Accompanied by 10 allies 4454 | -9/Recycling | Identified exit to Scraptown 4527 | -9/Recycling | Build established: Mutant 4680 | -9/Recycling | Scanned before Scraplab entrance 5026 | -9/Recycling | Discovered new exit (range 16) 5379 | -9/Recycling | Lost 4 allies 5642 | -9/Recycling | Entered Scraplab 5662 | -9/Recycling | Entered Scraptown 6155 | -9/Scraptown | Discovered new exit (range 9) 6301 | -9/Scraptown | Visited Spacefarers 6320 | -9/Scraptown | Visited Comm Corps 6349 | -9/Scraptown | Visited Cave Peace 6384 | -9/Scraptown | Visited Shadow of the Wyrm 6434 | -9/Scraptown | Visited Cyclists 6464 | -9/Scraptown | Visited TADAMA 6498 | -9/Scraptown | Visited Bundlers 6712 | -9/Scraptown | Visited UFD Registry 6712 | -9/Scraptown | Registered with UFD as "Cargoranger" 6744 | -9/Scraptown | Entered Cyclist Reading Room 6833 | -9/Scraptown | Visited Curators Association 6865 | -9/Scraptown | Visited Derelict Rescue Squad 6890 | -9/Scraptown | Visited Science Guys 6913 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6919 | -9/Scraptown | Found DCF Scrap (29 items) 6956 | -9/Scraptown | Visited Research Penetration Think Tank 6994 | -9/Scraptown | Visited Science Testing Area 7050 | -9/Scraptown | Visited Chapter 10 7079 | -9/Scraptown | Visited Scrap Suit Storage 7105 | -9/Scraptown | Visited Botcube Research 7118 | -9/Scraptown | Found Botcube 7481 | -9/Scraptown | Found DRS Beacon 7560 | -9/Scraptown | Botcube activated 7629 | -9/Scraptown | Met Optimus 7629 | -9/Scraptown | Accepted into 0bPrime 7715 | -9/Scraptown | Discovered new exit (range 5) 7728 | -9/Scraptown | Entered Factory 7728 | -6/Factory | Accompanied by 1 ally 7728 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 8011 | -6/Factory | Allied Derelicts emerged from ambush trap array 8201 | -6/Factory | Fabricated Lgt. Antimatter Reactor (x2) 8257 | -6/Factory | Lost 3 parts (1n1u1w) 8266 | -6/Factory | Loaded intel: 8 recycling unit locations 8460 | -6/Factory | Identified exit to Lower Caves 8460 | -6/Factory | Identified exit to Extension 8519 | -6/Factory | Manually triggered Chute Trap 8519 | -6/Factory | Sucked down chute 8519 | -6/Factory | Entered Waste 8526 | -6/Waste | Spotted C-40 Crusher 8526 | -6/Waste | Spotted C-40 Crusher 8534 | -6/Waste | EMP discharged 8537 | -6/Waste | Spotted C-40 Crusher 8542 | -6/Waste | Spotted C-40 Crusher 8543 | -6/Waste | Spotted C-40 Crusher 8545 | -6/Waste | Spotted C-40 Crusher 8547 | -6/Waste | Discovered new exit (range 15) 8574 | -6/Waste | Identified exit to Factory 8574 | -6/Waste | Entered Factory 8706 | -6/Factory | Discovered new exit (range 15) 8710 | -6/Factory | Identified exit to Factory 8949 | -6/Factory | Discovered exit to Factory (range 8) 8955 | -6/Factory | Lost 5 parts (1p1n1u2w) 8990 | -6/Factory | Entered another Factory area 8990 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9137 | -5/Factory | Loaded intel: 8 recycling unit locations 9137 | -5/Factory | Learned location of Protoforge (-2) 9153 | -5/Factory | Identified exit to DSF 9187 | -5/Factory | Discovered new exit (range 9) 9190 | -5/Factory | Identified exit to Upper Caves 9425 | -5/Factory | Lost 3 parts (1p1n1w) 9462 | -5/Factory | Build established: Hacker-Mutant 9615 | -5/Factory | Central database locked down 9777 | -5/Factory | System corruption reached 10% 9795 | -5/Factory | Lost 3 parts (3n) 9961 | -5/Factory | Lost 5 parts (1p1n1u2w) 10113 | -5/Factory | Core integrity fell below 50% 10145 | -5/Factory | Lost 8 parts (2n4u2w) 10184 | -5/Factory | Garrison activated, responded to threat 10190 | -5/Factory | Core integrity fell below 20% 10204 | -5/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- 10184_ Power Conduit explodes. 10184_ S-27 Virus calls for garrison reinforcements. 10184_ ALERT: Activating Garrison Access F003. 10184_ Terminal disabled. 10187_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. 10189_ Penetrated by Slug. 10200_ Connecting with Recycling Unit... >>Force(Scrapoids) UFD!MEMBER UFD!ALLOCATE<53-3=50> UFD!ETA<23> UFD!SANITIZING UFD!... 10200_ ALERT: Suspicious activity at Recycling Unit F008. Dispatching Investigation squad. 10204_ Fusion Modulator explodes. 10204_ S-27 Virus destroyed. 10204_ Fusion Modulator explodes. 10204_ Recycling Unit disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ????? ????????????????????? | | ???# ????????????????????? | | ???# ########????????????? | | ???# ###??????????? | | ???# ??????????? | | ???# ???????????? | | ???# ????????????? | | ???# #????????????? | | ???# #????????????? | | #### #????????????? | | #????????????? | | #????????????? | | #????????????? | | % ############## | | # !# | | # # | | # """ # | | [ # """ # | | = # """ # | | * + # | | #"##"" # s # | | ??# " """" # = # | | ??#### # #" # @"""# | | ??+ #### # s Y"# | | ??# #??# # ""# | | ??# #??# # ! # | | ??# #??# ############## | | ??# #??# # """ ?? | | ###+##+#### # "T" """"??? | | # T # # " " """" ?? | | # # # """" ?? | | # # # """" ?? | | # """"" + # # | | # """"" # + """" """" # | | # """ # # """" """" # | | # # # """" """"??? | | # # # """" """"??? | | ########### # ???? | | ??????????# # ???? | | ??????????# ############## | | ########### # # | | # # # | | """ """ # # # | | """ """ # # # | | """ """ # # """ """ # | | ] # # """ """ # | | ! + + """ """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 150 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Shield Generator | -9/Recycling | Hacked Med. Storage Unit | -9/Recycling | Hacked Railgun | -5/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Recycling | Hacked Fabricated ------------ Lgt. Antimatter Reactor | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Gyrokinetic Inverter | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommSpacefoldStick Manual? 0 Play Time 01:10:27 Cumulative 331.7 hours Start 2026.01.24 @ 21:32:56 End 2026.01.24 @ 23:03:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 405 Rogue 403 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 80 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2e5ade1-7f69-4f0a-9cac-7ec87d465f56