Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 19:53:52 Player: HOTSOUP Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (43) 215 Value Destroyed (1152) 1152 Prototype IDs (19) 380 Alien Tech Used (2) 400 Bonus (685) 685 TOTAL SCORE: 8132 Bonus ------- Follower Combat Kills 85 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 230/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Terrain Scan Processor Experimental Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Modified TNC Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Improved Flight Unit Triangulator Triangulator Improved Transmission Jammer Scythe [Rating: 83] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Flying Fortress v7 Flight Unit Flying Fortress v7 Utility Modified TNC Device Long-range Sensor Array Storage Medium Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Experimental Propulsion Shielding Weapon Scythe Energy Gun AWS/Thermal Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 2 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 8 | . . . . . 2 2 2 . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 70 | . . 5 4 . 12 5 10 10 1 9 6 . 5 3 Power 10 | . . 1 . . 2 1 3 1 . 1 . . 1 . Engine 8 | . . 1 . . 2 1 3 1 . . . . . . Core 1 | . . . . . . . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 13 | . . 2 2 . 4 . . 3 . 1 1 . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 13 | . . 2 2 . 4 . . 3 . 1 1 . . . Utility 30 | . . . 1 . 4 3 5 4 1 5 1 . 4 2 Device 14 | . . . . . 2 1 2 3 1 3 1 . . 1 Storage 3 | . . . . . . . 1 . . . . . 2 . Processor 6 | . . . 1 . 2 1 . 1 . . . . . 1 Hackware 6 | . . . . . . 1 2 . . 2 . . 1 . Protection 1 | . . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 17 | . . 2 1 . 2 1 2 2 . 2 4 . . 1 Energy Gun 5 | . . 2 1 . 1 . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 Slashing Weapon 10 | . . . . . 1 1 1 2 . 1 4 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . 2 . . 1 . . . . 6 . Parts Lost 22 | . . . . . . . 3 6 . . 9 1 . 3 Power 2 | . . . . . . . 1 1 . . . . . . Propulsion 5 | . . . . . . . . 1 . . 4 . . . Utility 11 | . . . . . . . 2 3 . . 4 . . 2 Weapon 4 | . . . . . . . . 1 . . 1 1 . 1 Highest Loss Streak 7 | . . . . . . . 2 4 . . 7 1 . 2 Average Slot Usage (%) 51 | . . 60 71 67 59 58 70 37 32 35 34 4 8 13 Engine 5 | . . 11 14 10 6 7 4 3 . . . . . . Flight 9 | . . 23 28 28 8 7 6 6 13 12 10 . . . Device 5 | . . . . . 8 7 7 8 12 11 5 . . . Storage 1 | . . . . . . . 3 2 . . . . . . Processor 12 | . . . 4 14 26 27 20 2 . . . . . . Hackware 6 | . . . . . . . 19 7 . 1 8 . 3 4 Energy Gun 4 | . . 24 23 14 8 . . . . . . . . . Slashing Weapon 3 | . . . . . . 7 5 4 6 5 3 4 . . Naked Turns 279 | . 171 26 . . . . . . . . . 38 44 . Heaviest Build 31 | . . 7 11 11 16 16 28 31 8 15 13 3 1 6 Greatest Support 72 | 3 3 8 8 8 72 72 72 72 11 11 29 3 3 3 Greatest Overweight (x) 6 | . . 1 1 1 5 3 1 6 . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 4 4 4 4 4 4 4 8 8 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 6 5 4 4 4 4 4 4 Most Carried 7 | 3 3 3 4 4 4 4 7 7 2 4 4 4 3 1 Average Carried 2 | 1 3 2 3 4 . 3 3 2 1 2 1 1 1 . Final Capacity 8 | 4 4 4 4 4 4 4 8 4 4 4 4 4 4 4 Final Carried 4 | 3 3 3 4 4 2 3 4 1 2 3 1 . 1 . Class Distribution -------------------- 45% | Mutant 21% | Scout 18% | Hacker-Scout 5% | Hacker-Mutant 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Matter Collected 1137 | 112 . 127 . 49 120 40 102 396 27 29 72 9 . 54 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1821 | . . 18 . 94 623 74 235 612 47 24 . 94 . . Parts 74 | . . 4 . 4 39 5 10 9 1 1 . 1 . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 5 . . . 2 . . Prevented 4 | . . . . . . . . . 4 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 23 | . . 1 . 3 11 1 3 3 . . . 1 . . Melee 6 | . . . . . . 1 1 3 . . . 1 . . Guns 16 | . . 1 . 3 11 . 1 . . . . . . . Classes Destroyed 10 | . . 1 . 1 2 2 1 2 . . . 1 . . Worker 5 | . . . . . . 3 2 . . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . Operator 2 | . . . . . . . 1 . . 1 . . . . Watcher 4 | . . . . . 4 . . . . . . . . . Swarmer 7 | . . 1 . 2 2 . . 2 . . . . . . Grunt 7 | . . . . 1 4 . 1 . . . . 1 . . Sentry 7 | . . . . . 5 . 1 1 . . . . . . Programmer 2 | . . . . . . 1 1 . . . . . . . Packrat 5 | . . . . . . . . 5 . . . . . . Samaritan 3 | . . . . . . . . 2 1 . . . . . Best Kill Streak 3 | . . 1 . 3 3 2 2 3 . 1 . 1 . . Combat Bots Only 3 | . . 1 . 3 3 1 1 3 . . . 1 . . Max Kills in Single Turn 1 | . . 1 . 1 1 1 1 1 1 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Damage Taken 3514 | . . . . 31 348 175 849 530 144 50 499 149 . 739 Core 1642 | . . . . 23 24 110 103 314 90 . 224 121 . 633 Absorbed by Shields 15 | . . . . . . . . . . . . . . 15 Core Remaining (%) 81 | 100 . . . 90 95 84 . . 40 . . . . . Volleys Fired 1 | . . 1 . . . . . . . . . . . . Largest 2 | . . 2 . . . . . . . . . . . . Hottest 80 | . . 80 . . . . . . . . . . . . Shots Fired 76 | . . 2 . 11 59 1 3 . . . . . . . Gun 76 | . . 2 . 11 59 1 3 . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 74 | . . . . 11 59 1 3 . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 2 | . . 2 . . . . . . . . . . . . Robot Hit Streak 20 | . . 2 . 10 20 5 7 . . . . . . . Robot Miss Streak 1 | . . . . 1 1 . 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Autonomous 75 | . . . . 11 59 1 4 . . . . . . . Shots Hit Robots 110 | . . 2 . 10 50 7 13 17 2 3 1 5 . . Core Hits 51 | . . 1 . 3 22 4 6 9 1 1 1 3 . . Critical Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Melee Attacks 176 | . . . . . 12 11 73 29 2 32 8 8 . 1 Impact 1 | . . . . . . . . . . . . . . 1 Slashing 175 | . . . . . 12 11 73 29 2 32 8 8 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . 3 2 7 2 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4740 | . . 21 . 293 1475 430 592 984 304 207 94 286 . 54 Guns 1899 | . . 21 . 283 1475 27 93 . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 2702 | . . . . . . 383 499 979 304 207 50 280 . . Ramming 139 | . . . . 10 . 20 . 5 . . 44 6 . 54 Kinetic . | . . . . . . . . . . . . . . . Thermal 1878 | . . . . 283 1475 27 93 . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 21 | . . 21 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2702 | . . . . . . 383 499 979 304 207 50 280 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 6 6 6 . 4 9 9 14 Average Corruption 5 | . . . . . . . 1 6 6 . 4 4 9 9 Corruption Purged . | . . . . . . . . . . . . . . . Effects 56 | . . . . . . . 4 22 1 . 2 6 6 15 Message Errors 14 | . . . . . . . 1 7 . . . 1 . 5 Matter Fused 8 | . . . . . . . 1 1 . . 1 . 2 3 Heat Flow Errors 6 | . . . . . . . . 4 . . . . 1 1 Energy Discharges 12 | . . . . . . . 1 5 . . . 3 1 2 Data Loss (minor) 9 | . . . . . . . . 2 1 . 1 2 2 1 Data Loss (major) 1 | . . . . . . . . 1 . . . . . . Misdirections 3 | . . . . . . . . . . . . . . 3 Targeting Errors 3 | . . . . . . . 1 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1047 | . . . . . . 165 98 513 99 49 . 123 . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 1047 | . . . . . . 165 98 513 99 49 . 123 . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 126 | . . . . 5 . 20 . 2 . . 42 3 . 54 Shots . | . . . . . . . . . . . . . . . Rammed 4 | . . . . 1 . . . 1 . . 1 1 . . Targets Rammed 4 | . . . . 1 . . . 1 . . 1 1 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 206 | . . 3 . . . . . 206 . . . . 181 70 Average Temperature 92 | . . 2 . . . . . 103 . . . . 103 50 Received Heat Transfer 777 | . . . . . 162 12 243 90 12 . 132 54 . 72 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 2 . . . . . . 1 . . Heat Transferred 2405 | . . . . 370 1887 37 111 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 6 | . . . . . . . . 3 . . 2 . . 1 Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Peak Influence 318 | . 36 78 . 146 318 124 209 . . 180 . . . . Initial 94 | . . 13 . . 56 94 44 . . 9 . . . . Average 102 | . 22 70 . 34 187 89 103 . . 55 . . . . Maximum Alert Level 1 | . . . . . 1 . 1 . . . . . . . Low Security (%) 89 | 100 100 100 . 100 48 100 99 . . 100 . . . . Level 1 10 | . . . . . 51 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 27 | . 3 . . . 6 5 10 . . 3 . . . . Investigation 20 | . 1 . . . 5 3 8 . . 3 . . . . Extermination 4 | . . . . . . 2 2 . . . . . . . Reinforcement 3 | . 2 . . . 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Distress Signals 4 | . . . . . . . 2 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 145 | . 4 4 . 7 25 5 29 16 1 4 31 5 . 14 Peak Tracking Total 17 | . 4 3 . 4 7 4 13 6 1 5 17 4 . 6 Tactical Retreats 23 | . . . . 1 2 1 3 6 . 1 4 1 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Traps Triggered 7 | . 1 . . . 2 1 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . 4 . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . 8 . . Triggered 10 | . . 1 . . . . . . 3 . . 4 . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Machines Disabled 3 | . . . . 1 . 1 1 . . . . . . . Max in Single Turn 1 | . . . . 1 . 1 1 . . . . . . . Machines Sabotaged 1 | . . . . . . 1 . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills 8 | . . . . . . . 8 . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Machines Accessed 49 | . 1 . 1 . 11 6 13 2 . 5 1 . 9 . Terminals 22 | . . . . . 8 4 4 . . 5 1 . . . Fabricators 4 | . . . . . . 1 3 . . . . . . . Repair Stations 3 | . . . . . 1 . 2 . . . . . . . Recycling Units 5 | . 1 . . . 1 1 2 . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 161 | . 4 . 1 . 22 16 48 2 . 16 4 . 48 . Successful 116 | . 3 . 1 . 13 6 29 2 . 10 4 . 48 . Failed 45 | . 1 . . . 9 10 19 . . 6 . . . . Catastrophic 1 | . . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 84 | . 4 . 2 . 20 15 31 . . 11 1 . . . Terminals 69 | . . . . . 18 10 21 . . 16 4 . . . Fabricators 14 | . . . . . . 2 12 . . . . . . . Repair Stations 8 | . . . . . 2 . 6 . . . . . . . Recycling Units 12 | . 4 . . . 1 4 3 . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . . Garrison Access 5 | . . . . . . . 5 . . . . . . . Terminal Hacks 66 | . . . 1 . . . 7 2 . 4 4 . 48 . Record 40 | . . . 1 . . . . . . . 3 . 36 . Part Schematic 5 | . . . . . . . 1 . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . Open Door 2 | . . . . . . . . 2 . . . . . . Terminal Index 2 | . . . . . . . 1 . . . 1 . . . Alert Level 1 | . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . Dispatch Records 3 | . . . . . . . 2 . . 1 . . . . Maintenance Status 1 | . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks 8 | . . . . . 2 . 6 . . . . . . . Scan Component 4 | . . . . . 1 . 3 . . . . . . . Repair 4 | . . . . . 1 . 3 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 40 | . 3 . . . 11 6 14 . . 6 . . . . Terminals 24 | . . . . . 9 4 5 . . 6 . . . . Track 2 | . . . . . . . 2 . . . . . . . Assimilate 4 | . . . . . 1 1 . . . 2 . . . . Botnet 15 | . . . . . 7 2 2 . . 4 . . . . Sabotage 3 | . . . . . 1 1 1 . . . . . . . Fabricators 7 | . . . . . . 2 5 . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . Prioritize 1 | . . . . . . . 1 . . . . . . . Siphon 3 | . . . . . . 1 2 . . . . . . . Overload 2 | . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . 3 . . . 1 . 1 . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . Recyclers 3 | . 1 . . . 1 . 1 . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . . Extract 2 | . . . . . 1 . 1 . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . Decoy 1 | . . . . . . . 1 . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 29 | . 1 . . . 9 5 9 . . 4 1 . . . Full Trace Events 11 | . . . . . 2 2 4 . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 3 . 9 . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 . 3 . . . . . . . Time 98 | . . . . . 32 . 66 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . . Robots Rewired 2 | . . . . . . 1 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Total Allies 11 | . . 3 . 2 1 2 2 . . 1 . . . . Largest Group 3 | . . 3 2 3 3 1 1 . . 1 . . . . Highest-Rated Group 55 | . . 40 32 55 55 30 55 . . 26 . . . . Highest-Rated Ally 55 | . . 16 16 31 31 30 55 . . 26 . . . . Total Orders 11 | . . . 4 . 3 2 . . . 2 . . . . STAY 5 | . . . 2 . 2 1 . . . . . . . . FOLLOW 4 | . . . 2 . 1 1 . . . . . . . . EXPLORE 2 | . . . . . . . . . . 2 . . . . Ally Attacks 35 | . . 8 . 9 10 2 6 . . . . . . . Total Damage 503 | . . 60 . 146 92 30 175 . . . . . . . Kills 8 | . . 2 . 3 2 . 1 . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . Derelict Logs Recovered 6 | . . 1 . 1 . . . 3 . . . 1 . . Drone Launches 2 | . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Turns Passed 6191 | 17 171 242 422 369 831 584 1605 629 75 362 185 230 151 318 Spaces Moved 7759 | 28 297 364 787 278 885 872 1521 802 46 414 394 342 213 516 Core 1875 | 28 297 39 . . 1 9 31 315 . . 84 342 213 516 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5884 | . . 325 787 278 884 863 1490 487 46 414 310 . . . Fastest Speed 29 | 50 50 37 37 37 50 50 50 32 34 34 29 50 50 50 Average Speed 50 | 50 50 38 48 92 50 51 51 53 34 39 37 50 50 54 Slowest Speed 350 | 50 50 100 120 117 300 200 100 350 34 109 100 50 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 19 | . . 4 . 1 10 3 . 1 . . . . . . Cave-ins Triggered 2 | . . . . . . . 1 . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 3 32 43 90 62 65 20 24 78 7 12 61 49 62 54 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 5 | . . 1 . . . . . . . . 1 . 3 . Known Exits Taken 3 | . . . . . 1 1 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . . 1 1 1 1 1 1 . Scrap Searched 8 | . . 1 . . . . . 2 1 . 2 . . 2 Spaces Dug 107 | . . . . . 12 2 55 1 . 28 5 3 . 1 Terrain Destroyed 116 | . . . . . 19 3 55 1 . 28 6 3 . 1 Melee 107 | . . . . . 12 2 55 1 . 28 5 3 . 1 Projectile 7 | . . . . . 7 . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed 10 | . . . . . . 1 . . . . 1 . . 8 Walls Destroyed 2 | . . . . . . 1 . . . . 1 . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Total 9731 | 30 318 457 832 388 1242 987 2240 960 100 559 421 390 256 551 Wait 1620 | . 22 89 35 110 335 82 623 110 50 97 6 23 31 7 Move 7705 | 27 296 355 786 275 864 865 1519 799 45 412 393 341 212 516 Hop 19 | . . 4 . 1 10 3 . 1 . . . . . . Pick Up 33 | 3 . 3 1 . 1 3 6 2 2 4 1 4 3 . Fast Attach 37 | . . 2 2 . 7 3 6 5 . 4 1 . 4 3 Attach 33 | . . 3 1 . 4 2 4 5 1 5 5 . 3 . Detach 16 | . . . 1 . 4 1 2 2 . 1 4 . 1 . Swap 2 | . . . 1 . 1 . . . . . . . . . Drop 36 | . . . 5 1 4 4 5 6 . 3 1 5 2 . Fire 1 | . . 1 . . . . . . . . . . . . Melee 176 | . . . . . 12 11 73 29 2 32 8 8 . 1 Ram 13 | . . . . 1 . 1 . 1 . . 2 1 . 7 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . 1 . . 1 . . . 17 Rewire 13 | . . . . . . 12 1 . . . . . . . Trap 8 | . . . . . . . . . . . . 8 . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 18 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Discovered new exit (range 13) 118 | -10/Materials | Discovered new exit (range 16) 189 | -10/Materials | Entered Mines 201 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 214 | -10/Mines | Learned location of Storage (-7) 303 | -10/Mines | Build established: Mutant 380 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 380 | -10/Mines | Discovered new exit (range 5) 431 | -10/Mines | Entered Exiles 431 | -10/Exiles | Accompanied by 2 allies 437 | -10/Exiles | Discovered new exit (range 15) 440 | -10/Exiles | Met 8R-AWN 475 | -10/Exiles | Met EX-HEX 500 | -10/Exiles | Met EX-BIN 533 | -10/Exiles | Met EX-DEC 566 | -10/Exiles | Discovered new exit (range 14) 593 | -10/Exiles | Visited The Gauntlet 701 | -10/Exiles | Aligned with FarCom system 702 | -10/Exiles | Given EX-Vault access code 711 | -10/Exiles | Opened EX-Vault 717 | -10/Exiles | Found Prototype Processor 717 | -10/Exiles | Identified Modified TNC 724 | -10/Exiles | Found Prototype Flight Unit 726 | -10/Exiles | Found Prototype Energy Gun 726 | -10/Exiles | Identified AWS/Thermal 754 | -10/Exiles | Warned to stay clear of 0b10 Research branches 853 | -10/Exiles | Stole three prototypes: Modified TNC, Flying Fortress v7, AWS/Thermal 853 | -10/Exiles | Entered Mines 853 | -9/Mines | Accompanied by 2 allies 1024 | -9/Mines | Learned Materials terminal intel 1171 | -9/Mines | Discovered new exit (range 12) 1222 | -9/Mines | Entered Materials 1222 | -8/Materials | Accompanied by 3 allies 1222 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1223 | -8/Materials | Loaded intel: 12 terminal locations 1226 | -8/Materials | Identified Flying Fortress v7 1227 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1512 | -8/Materials | Repaired Imp. Sensor Array 1628 | -8/Materials | Build established: Scout 2035 | -8/Materials | Discovered new exit (range 8) 2039 | -8/Materials | Identified exit to Factory 2053 | -8/Materials | Entered Factory 2053 | -7/Factory | Evolved 2 slots: Utility x2 2055 | -7/Factory | FarCom data flow suspended 2473 | -7/Factory | Discovered new exit (range 5) 2475 | -7/Factory | Identified exit to Storage 2603 | -7/Factory | Discovered new exit (range 3) 2606 | -7/Factory | Identified exit to Factory 2637 | -7/Factory | Entered another Factory area 2637 | -6/Factory | Evolved 2 slots: Utility x2 3265 | -6/Factory | Build established: Hacker-Scout 3665 | -6/Factory | Repaired Imp. Deuterium Engine 3687 | -6/Factory | Repaired Lrn. Sensor Array 3777 | -6/Factory | Repaired Imp. Deuterium Engine 4022 | -6/Factory | Discovered new exit (range 14) 4178 | -6/Factory | Crushed by falling debris 4242 | -6/Factory | Identified exit to Lower Caves 4242 | -6/Factory | Entered Lower Caves 4243 | -6/Lower Caves | Encountered a Warlord checkpoint 4334 | -6/Lower Caves | Found Prototype Device 4344 | -6/Lower Caves | Identified Heart of Steel 4460 | -6/Lower Caves | Spotted IA-NU3(f) 4461 | -6/Lower Caves | Encountered a Master Thief 4461 | -6/Lower Caves | Spotted 75-8PC(f) 4462 | -6/Lower Caves | Encountered a Master Thief 4466 | -6/Lower Caves | Flying Fortress v7 stolen by Master Thief 4475 | -6/Lower Caves | Heart of Steel stolen by Master Thief 4564 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4594 | -6/Lower Caves | Learned Factory terminal intel 4676 | -6/Lower Caves | Learned location of 1 exit from Factory 4758 | -6/Lower Caves | Build established: Mutant 4787 | -6/Lower Caves | Learned 4 Factory zone layouts 4803 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4834 | -6/Lower Caves | Discovered new exit (range 11) 4844 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 4871 | -6/Lower Caves | Entered another Lower Caves area 4889 | -6/Lower Caves | Discovered new exit (range 15) 4923 | -6/Lower Caves | Spotted B-75 Beast 4924 | -6/Lower Caves | Core integrity fell below 50% 4946 | -6/Lower Caves | Entered Factory 4946 | -5/Factory | Evolved 2 slots: Utility x2 4947 | -5/Factory | Identified exit to Factory 4949 | -5/Factory | Loaded intel: 20 terminal locations 5163 | -5/Factory | Crushed by falling debris 5228 | -5/Factory | Discovered new exit (range 16) 5308 | -5/Factory | Entered Upper Caves 5337 | -5/Upper Caves | Spotted 36-22C(f) 5338 | -5/Upper Caves | Encountered a Master Thief 5344 | -5/Upper Caves | Spotted V0-6N6(f) 5345 | -5/Upper Caves | Encountered a Master Thief 5347 | -5/Upper Caves | Imp. Remote Datajack stolen by Master Thief 5381 | -5/Upper Caves | Spotted B-75 Beast 5387 | -5/Upper Caves | Attracted the attention of an 0b10 base 5387 | -5/Upper Caves | Learned 6 Proximity Caves zone layouts 5396 | -5/Upper Caves | Triangulator stolen by Master Thief 5413 | -5/Upper Caves | Ambushed by wild Derelicts 5468 | -5/Upper Caves | Lost 7 parts (4n2u1w) 5488 | -5/Upper Caves | Discovered new exit (range 12) 5493 | -5/Upper Caves | Entered another Upper Caves area 5593 | -5/Upper Caves | Learned Factory stockpile data 5710 | -5/Upper Caves | Discovered new exit (range 6) 5723 | -5/Upper Caves | Entered Zhirov 5724 | -5/Zhirov | Discovered new exit (range 3) 5735 | -5/Zhirov | Met Zhirov 5753 | -5/Zhirov | Found Alien Artifact 5760 | -5/Zhirov | Found Alien Artifact 5823 | -5/Zhirov | Learned location of Quarantine (-3) 5823 | -5/Zhirov | Learned location of Testing (-2) 5823 | -5/Zhirov | Learned location of Command (-1) 5835 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5846 | -5/Zhirov | Identified Integrated Reactor 5846 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5851 | -5/Zhirov | Identified Transdimensional Reconstructor 5851 | -5/Zhirov | Warped through subspace 5874 | -5/Zhirov | Entered Proximity Caves 5919 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 6031 | -4/Proximity Caves | Core integrity fell below 50% 6086 | -4/Proximity Caves | Spotted M2-A7L(f) 6087 | -4/Proximity Caves | Encountered a Master Thief 6088 | -4/Proximity Caves | System corruption reached 10% 6098 | -4/Proximity Caves | Hvy. Antimatter Reactor stolen by Master Thief 6177 | -4/Proximity Caves | Core integrity fell below 20% 6192 | -4/Proximity Caves | Core destroyed Last Messages --------------- 06181_ Slug penetrates Wall. 06185_ :JI3UHSPKNK YCWABCL/HRD/:SA7QV 06185_ Rammed Wall. 06185_ Adv. Terrain Scan Processor permanently disabled. 06185_ Destabilizing: Short circuit. 06186_ Rammed Wall. 06186_ Penetrated by Slug. 06186_ Slug penetrates Wall. 06187_ Rammed Wall. 06188_ Adv. Hacking Suite destroyed. 06188_ System corrupted by crushing effect (+1). 06189_ Rammed Wall. 06189_ Destabilizing: System corrupted (+2). 06190_ Rammed Wall. 06190_ Destabilizing: Core damaged (-50). 06190_ Destabilizing: System corrupted (+1). 06191_ Rammed Wall. 06191_ Destabilizing: Core damaged (-20). 06192_ Rammed Wall. 06192_ Destabilizing: Core damaged (-40). Map ----- +----------------------------------------------------+ | ## ## ##### ##?????????## | | # ### #???????????# | | ## #####?######## #???????##### | | ??# #??#####?????## #??????## ## | | #??## #??# ######### ##?????## | | # #???# #??# # ## #?????## | | # #???# #??# ## #????## ### ### ### | | # #???# #??## ## ##????# # "# #?# | | # #???# #???## ### ##?##### # "# #?# | | # ##### #????# ######### ## # # "# ##? | | # #???## #?## # ## "# #? | | #??## ### # "# ## | | ######### #""""""# | | ### ## ######## ? | | ##### ???? | | ## ####???# ###??? | | # # #### ##?????# #???? | | ## ## #??##Y ##???? #???? | | ?# #### #???# #????# #???? ## | | ?# ##?# ##### #????# ##?????#???? | | ## ### g ###????# #??????????? | | #### g ##?????? #??????????? | | ####??## #??????? ??????????? | | # #??????### l ###????? ??????????? | | ## #????????### ##???? ####????????????? | | ?## ##??????????## @#?????#????????????????? | | ??###????????????###;#; ##??????????????????????? | | ???????????????????#######???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Corruption Prevention 12 Propulsion Shielding 90 Evasion (%) 73 Offensive Hacking 14 Defensive Hacking 22 Item Schematics ----------------- Imp. Grenade Launcher | -8/Materials | Extracted Transmission Jammer | -8/Materials | Extracted Autogun | -8/Materials | Extracted Sml. Matter Pod | -6/Factory | Extracted Imp. Shield Generator | -6/Factory | Extracted Imp. Particle Charger | -6/Factory | Extracted Recoil Stabilizer | -6/Factory | Extracted Imp. Weapon Shielding | -6/Factory | Extracted Mic. Nuclear Core | -6/Factory | Extracted Cmb. Airjet | -6/Factory | Extracted Adv. Targeting Computer | -6/Factory | Extracted Hacking Suite | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Armchair Analyst Ride The Lightning Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed AntigravScanProjector Manual? 0 Play Time 02:01:17 Cumulative 57.2 hours Start 2020.09.24 @ 17:25:00 End 2020.09.24 @ 19:53:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 45 Adventurer 22 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08adc169-ba79-46f9-bac0-57425963bff1