Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.28 @ 20:38:05 Player: mm79 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (249) 1245 Value Destroyed (10963) 10963 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (874) 874 TOTAL SCORE: 18682 Bonus ------- High Alert Combat Kills 1091 Follower Combat Kills 57 Friendly Fire -274 Cogmind --------- Core Integrity 1055/1300 Matter 163/300 Energy 38/350 System Corruption 31% Temperature Cool (0) Movement Immobile (Siege) Location -3/Armory Parts ------- > --- POWER (2) -------- Cooled Fission Core > --- PROPULSION (4) --- Armored Heavy Treads Armored Heavy Treads > --- UTILITY (9) ------ Advanced Cooling System Advanced Cooling System Large Storage Unit Trap Scanner Enhanced Optical Array Improved Weapon Cycler Energy Mantle Advanced Drone Bay (2/2) > --- WEAPON (6) ------- Plasma Rifle > --- INVENTORY (15) --- Heavy Treads Heavy Armor Plating Improved Component Analysis Suite Long-range Tractor Beam Advanced Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Cooled Fission Core Particle Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System Experimental Coolant Injector Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Core Analyzer Precision Matter Filter Improved Weapon Cycler Energy Mantle > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Improved KE Penetrator Magnetic Acceleration Cannon Magnetic Acceleration Cannon Linear Accelerator > --- INVENTORY -------- Heavy Treads Trap Scanner Improved Component Analysis Suite Long-range Tractor Beam Improved Field Recycling Unit Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Shock Bomb Launcher Advanced Remote Datajack Great Axe [Rating: 136] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Cooled Fission Core Reactor Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Slots Evolved 14 | . . 2 2 2 2 2 2 2 . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 7 | . . 1 1 1 1 1 1 1 . Weapon 4 | . . 1 . 1 . . 1 1 . Parts Attached 434 | 7 13 35 43 67 58 77 39 88 7 Power 11 | 1 . 2 2 . 1 2 . 3 . Engine 8 | 1 . 2 2 . 1 2 . . . Core 1 | . . . . . . . . 1 . Reactor 2 | . . . . . . . . 2 . Propulsion 33 | 2 1 1 8 7 3 5 3 3 . Treads 25 | 1 1 1 8 3 1 4 3 3 . Leg 2 | . . . . 2 . . . . . Wheel 6 | 1 . . . 2 2 1 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 266 | 2 1 22 18 38 32 48 28 73 4 Device 208 | 1 . 13 9 33 26 33 20 70 3 Storage 9 | 1 1 . . . 1 5 1 . . Processor 10 | . . . 3 . 2 2 1 2 . Hackware 3 | . . . . 1 . . 1 1 . Protection 36 | . . 9 6 4 3 8 5 . 1 Artifact . | . . . . . . . . . . Weapon 124 | 2 11 10 15 22 22 22 8 9 3 Energy Gun 4 | 2 1 . . . . . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 49 | . 1 6 7 10 7 12 3 2 1 Ballistic Cannon 30 | . 5 2 2 5 7 3 3 3 . Launcher 9 | . 1 . . 1 5 . . 2 . Special Weapon 10 | . 3 2 2 1 . 1 . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 22 | . . . 4 5 3 6 2 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 38 | . . 3 2 8 4 . 3 18 . Power 2 | . . 1 . . . . . 1 . Propulsion 4 | . . . . 3 1 . . . . Utility 16 | . . . 1 2 1 . 2 10 . Weapon 16 | . . 2 1 3 2 . 1 7 . Highest Loss Streak 7 | . . 2 1 2 2 . 2 7 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 100 99 99 97 94 99 88 88 70 Engine 8 | . 14 10 9 7 6 11 10 2 . Treads 17 | . 25 22 26 18 17 13 10 9 9 Wheel 1 | . 2 . . 1 3 8 . . . Device 19 | . 14 20 12 19 22 21 20 22 25 Storage 7 | . 14 11 9 7 6 5 5 4 4 Processor 8 | . . . 12 6 9 9 10 11 4 Protection 1 | . . 1 1 3 1 1 2 . 1 Ballistic Gun 10 | . . 13 7 13 11 10 9 13 8 Ballistic Cannon 15 | . 18 18 17 15 12 10 14 13 4 Peak Build Rating 136 | 7 8 18 34 54 59 85 110 136 118 Average Rating 61 | 4 7 14 31 43 56 71 103 123 106 On Entrance 45 | . 7 8 15 34 54 56 83 106 89 Naked Turns . | . . . . . . . . . . Heaviest Build 127 | 15 32 40 52 67 80 87 98 127 95 Greatest Support 140 | 10 40 40 84 84 84 113 140 140 120 Greatest Overweight (x) 5 | 1 3 . . 4 3 5 . 1 . Average Overweight (x) . | . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 Most Carried 15 | 6 13 15 15 15 15 15 15 15 10 Average Carried 13 | 3 8 14 14 14 14 14 14 12 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 13 15 14 14 14 14 15 10 8 Class Distribution -------------------- 35% | Skirmisher 14% | Executioner 14% | Gunner 13% | Tank 11% | Scavenger-Skirmisher 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Executioner | -3/Research Tank | -3/Armory Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Matter Collected 11308 | 203 244 804 1360 2116 1241 1137 1217 2913 73 Remotely 2510 | . . . . 389 . . . 2121 . Salvage Created 10307 | 60 220 717 1049 1818 1046 791 1065 3390 151 Parts 528 | 5 20 50 46 95 58 51 41 156 6 Haulers Intercepted 7 | . . . 2 1 . 2 . 2 . Recyclers Shooed 10 | . . . . 2 1 1 1 5 . Parts Field Recycled 152 | . . . 9 . 50 49 11 33 . Retrieved Matter 2469 | . . . 229 . 554 1114 199 373 . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Combat Hostiles Destroyed 194 | . 11 18 18 35 25 12 19 54 2 Melee 2 | . . . . . 1 . . 1 . Guns 65 | . 1 7 5 11 8 5 6 21 1 Cannons 115 | . 8 11 13 22 9 7 12 32 1 AOE 12 | . 2 . . 2 7 . 1 . . Classes Destroyed 19 | 1 2 4 2 7 2 . . 1 . Worker 13 | . . 2 1 2 1 1 2 4 . Builder 13 | . . . . 1 4 2 2 4 . Tunneler 2 | 2 . . . . . . . . . Hauler 7 | . . . 2 1 . 2 . 2 . Recycler 13 | . . 1 2 5 1 . . 4 . Mechanic 1 | . . . . 1 . . . . . Operator 2 | . . . . 1 . 1 . . . Watcher 18 | . . 1 3 5 2 1 1 5 . Swarmer 21 | . 6 5 . 3 5 2 . . . Grunt 62 | . 5 7 12 13 10 . 4 10 1 Brawler 2 | . . . . . 2 . . . . Duelist 7 | . . . . 4 2 . . 1 . Protector 1 | . . . . . 1 . . . . Sentry 20 | . . 6 4 3 2 . 3 1 1 Specialist 8 | . . . . 4 . 2 . 2 . Hunter 18 | . . . 2 2 2 . 6 6 . Programmer 40 | . . . . 4 1 8 6 21 . Heavy 2 | . . . . 2 . . . . . Assembled 13 | . . . . . . . . 13 . Best Kill Streak 13 | 2 3 3 6 6 13 4 6 13 1 Combat Bots Only 13 | . 3 3 6 5 10 2 5 13 1 Max Kills in Single Turn 4 | 1 2 1 3 4 3 2 2 2 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . . 1 2 . 1 . . Melee 1 | . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Hostile Shots Fired 1126 | . 42 70 69 214 137 56 95 428 15 Missed 334 | . 14 26 19 73 44 21 24 111 2 Damage Taken 12328 | . 347 526 826 1869 1511 656 1128 5284 181 Core 909 | . 53 42 84 228 130 34 93 231 14 Absorbed by Shields 2027 | . . . . 363 . . 87 1484 93 Reduced by Siege Mode 534 | . . . . . . . 136 375 23 Regen/Repaired (Parts) 1166 | . . 153 . . . 745 268 . . Core Remaining (%) 86 | 100 78 89 84 67 84 96 91 . . Volleys Fired 548 | 2 32 47 61 102 60 55 49 130 10 Largest 6 | 2 2 3 3 4 4 4 5 6 4 Hottest 275 | 80 100 100 100 151 170 164 217 275 188 Shots Fired 1880 | 4 52 127 178 383 201 143 183 583 26 Gun 960 | 4 6 52 59 182 110 95 87 349 16 Cannon 881 | . 36 68 116 195 84 46 96 232 8 Launcher 12 | . 2 . . 1 7 . . 2 . Special 27 | . 8 7 3 5 . 2 . . 2 Kinetic 1824 | . 36 120 175 377 194 141 183 581 17 Thermal 25 | . 8 7 3 . . . . . 7 Explosive 10 | . 2 . . 1 7 . . . . Electromagnetic 12 | 4 6 . . . . . . 2 . Robot Hit Streak 30 | 2 4 14 12 24 8 18 30 26 6 Robot Miss Streak 5 | . 4 5 4 4 4 4 2 4 3 Penetration Max 1 | . . . . . . 1 1 1 1 Secondary Targets 5 | . . . . . . 1 1 3 . Max Gunslinging Chain 1 | . . . . . . 1 1 1 . Shots Hit Robots 1202 | 2 20 70 105 232 132 92 138 392 19 Core Hits 557 | 2 15 31 52 98 75 34 62 180 8 Critical Kills 5 | . . . . 1 1 . . 3 . Critical Parts Destroyed 11 | . . . . . . 3 . 7 1 Critical Strikes 49 | . 1 3 2 8 3 3 5 23 1 Destroy 17 | . . . . 1 1 3 . 11 1 Blast 32 | . 1 3 2 7 2 . 5 12 . Melee Attacks 49 | . . . 10 14 6 9 4 6 . Impact . | . . . . . . . . . . Slashing 49 | . . . 10 14 6 9 4 6 . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . 2 . 2 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 30906 | 24 414 1234 1732 5593 4854 2628 3726 10253 448 Guns 12885 | 24 10 518 663 1926 1320 1350 1417 5374 283 Cannons 14913 | . 336 716 1069 2759 1846 1090 2148 4784 165 Explosions 2742 | . 68 . . 744 1687 . 161 82 . Melee 344 | . . . . 156 . 188 . . . Ramming 22 | . . . . 8 1 . . 13 . Kinetic 27673 | . 336 1234 1732 4685 3166 2440 3565 10158 357 Thermal 538 | . . . . 447 . . . . 91 Explosive 2052 | . 68 . . 297 1687 . . . . Electromagnetic 277 | 24 10 . . . . . 161 82 . Impact . | . . . . . . . . . . Slashing 344 | . . . . 156 . 188 . . . Piercing . | . . . . . . . . . . Highest Corruption 31 | . . . 6 3 . 3 3 30 31 Average Corruption 5 | . . . 5 2 . 1 1 8 31 Corruption Purged 7 | . . . . . . . 4 3 . Corruption Blocked . | . . . . . . . . . . Effects 91 | . . . 20 7 . 12 4 32 16 Message Errors 24 | . . . 4 4 . 5 1 7 3 Matter Fused 21 | . . . 6 . . 2 1 8 4 Heat Flow Errors 8 | . . . 2 1 . 1 1 2 1 Energy Discharges 6 | . . . . . . 1 1 2 2 Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 11 | . . . 5 2 . 1 . 3 . Data Loss (major) 7 | . . . 2 . . . . 4 1 Misfires 3 | . . . 1 . . 1 . 1 . Alerts 2 | . . . . . . . . 1 1 Weapon Failures 7 | . . . . . . 1 . 2 4 Overload Shots . | . . . . . . . . . . Overflow Damage 435 | . . . 28 69 53 84 69 132 . Projectiles 368 | . . . 28 13 42 84 69 132 . Explosions 33 | . . . . 22 11 . . . . Melee 34 | . . . . 34 . . . . . Knockbacks 149 | . 4 3 8 33 16 10 27 46 2 Impact . | . . . . . . . . . . Kinetic 139 | . 4 3 8 29 16 9 24 44 2 Secondary 10 | . . . . 4 . 1 3 2 . Self-Inflicted Damage 108 | . 28 . . 55 7 . 18 . . Shots 5 | . 1 . . 2 1 . 1 . . Rammed 4 | . 1 . . 1 1 . . 1 . Targets Rammed 5 | . 1 . . 1 1 . . 2 . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . Highest Temperature 392 | 18 135 38 275 392 346 262 342 375 65 Average Temperature 84 | 12 31 12 54 81 114 95 102 110 65 Received Heat Transfer 1983 | . 129 171 387 325 437 . 93 386 55 Effects 8 | . . . . 4 . . . 4 . Interference 8 | . . . . 4 . . . 4 . Siege Activations 34 | . . . . . . . 12 20 2 Total Turns 528 | . . . . . . . 144 359 25 Longest Duration 82 | . . . . . . . 40 82 20 Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 500 | . . . . 300 . . . . 200 Parts Sabotaged 3 | . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . 1 . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Peak Influence 890 | 10 266 281 314 829 863 373 357 890 497 Initial 432 | . 6 17 86 11 396 367 137 159 432 Average 245 | 3 108 154 95 342 459 217 193 355 474 Maximum Alert Level 3 | . 1 1 1 3 3 1 1 3 2 Low Security (%) 56 | 100 78 81 98 46 . 51 50 42 . Level 1 25 | . 21 18 1 17 26 48 49 27 . Level 2 11 | . . . . 18 60 . . 13 100 Level 3 6 | . . . . 17 12 . . 17 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 52 | . 1 1 3 9 7 7 10 13 1 Investigation 6 | . 1 . . . . . 4 . 1 Extermination 18 | . . . . 4 1 3 4 6 . Reinforcement 22 | . . 1 2 4 3 4 2 6 . Assault 5 | . . . . 1 3 . . 1 . Garrison 1 | . . . 1 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 5 | . . . . . 2 . 1 2 . Haulers Reinforced 2 | . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Distress Signals 19 | . . 5 1 4 2 . 2 5 . Communications Jammed 12 | . . . . 12 . . . . . Distress Signals 4 | . . . . 4 . . . . . Times Spotted 301 | . 17 29 29 54 38 20 25 82 7 Peak Tracking Total 7 | . 4 3 3 6 7 5 5 7 3 Tactical Retreats 16 | . 2 1 . 4 1 1 2 5 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Traps Triggered 9 | . 1 . 5 . . . 2 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Machines Disabled 13 | . . 1 1 4 2 1 2 2 . Max in Single Turn 4 | . . 1 1 4 2 1 1 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Machines Accessed 68 | . 8 12 10 11 3 10 9 4 1 Terminals 46 | . 8 7 9 6 2 6 4 3 1 Fabricators 3 | . . . . 2 . . 1 . . Repair Stations 9 | . . 2 . 2 . 3 2 . . Recycling Units 7 | . . 2 . 1 1 . 2 1 . Scanalyzers 2 | . . 1 . . . 1 . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 220 | . 34 43 41 28 9 26 28 8 3 Successful 121 | . 14 28 26 14 5 16 14 3 1 Failed 98 | . 20 15 14 14 4 10 14 5 2 Catastrophic 9 | . . . . . 3 2 3 . 1 Database Lockouts 1 | . . . 1 . . . . . . Manual 144 | . 28 27 35 17 5 10 14 5 3 Terminals 162 | . 34 33 38 18 4 14 12 6 3 Fabricators 9 | . . . . 3 . . 6 . . Repair Stations 23 | . . 4 . 4 . 11 4 . . Recycling Units 21 | . . 5 . 3 5 . 6 2 . Scanalyzers 2 | . . 1 . . . 1 . . . Garrison Access 3 | . . . 3 . . . . . . Terminal Hacks 30 | . 10 5 9 1 . 2 2 1 . Part Schematic 1 | . . . . . . 1 . . . Robot Analysis 6 | . 5 . 1 . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . Terminal Index 3 | . 1 1 1 . . . . . . Alert Level 7 | . 1 1 3 . . 1 1 . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . Security Status 1 | . . 1 . . . . . . . Hauler Manifests 4 | . 1 1 1 1 . . . . . Registered Components 1 | . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . Network Status 1 | . . . . . . . 1 . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 19 | . . 4 . 1 . 10 4 . . Scan Component 10 | . . 2 . 1 . 5 2 . . Repair 9 | . . 2 . . . 5 2 . . Recycling Unit Hacks 5 | . . 1 . 1 2 . . 1 . Report Inventory 2 | . . . . . 1 . . 1 . Retrieve Components 3 | . . 1 . 1 1 . . . . Scanalyzer 1 | . . 1 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 63 | . 4 17 17 11 3 4 5 1 1 Terminals 50 | . 4 13 14 8 1 4 4 1 1 Track 2 | . . . 1 1 . . . . . Assimilate 3 | . 1 . 1 1 . . . . . Botnet 27 | . 2 7 6 2 1 4 4 1 . Operators 4 | . 1 1 1 1 . . . . . Skim 13 | . . 5 5 3 . . . . . Search 1 | . . . . . . . . . 1 Fabricators 1 | . . . . 1 . . . . . Fabnet 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 9 | . . 4 . 2 2 . 1 . . Reject 5 | . . 2 . 1 1 . 1 . . Mask 4 | . . 2 . 1 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . 3 . . . . . . Broadcast 1 | . . . 1 . . . . . . Decoy 1 | . . . 1 . . . . . . Watchers 1 | . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 61 | . 8 10 9 11 3 9 6 4 1 Full Trace Events 5 | . 2 . . . . . 3 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built 1 | . . . . . . . 1 . . Authchips . | . . . . . . . . . . Time 128 | . . . . . . . 128 . . Total Part Build Rating 8 | . . . . . . . 8 . . Parts Repaired 9 | . . 2 . . . 5 2 . . Time 360 | . . 52 . . . 228 80 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 17 | . . . . 10 7 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . Robots Hacked 8 | . . . . 4 3 1 . . . Non-combat 5 | . . . . 4 . 1 . . . Combat 3 | . . . . . 3 . . . . Robot Hacks Applied 5 | . . . . 4 . 1 . . . parse_system 3 | . . . . 2 . 1 . . . find_chute 1 | . . . . 1 . . . . . find_recycling 1 | . . . . 1 . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . Programmers 3 | . . . . 3 . . . . . Fabnet Peak Effective % 3 | . . . . . 3 1 . . . Autooverrided 3 | . . . . . 3 . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Total Allies 6 | . 1 . 1 1 3 . . . . Largest Group 2 | . 1 1 2 1 2 . . . . Highest-Rated Group 67 | . 10 10 20 26 67 . . . . Highest-Rated Ally 47 | . 10 10 10 26 47 . . . . Total Orders 6 | . . . . . . . . 3 3 EXPLORE 2 | . . . . . . . . 1 1 RETURN 4 | . . . . . . . . 2 2 Ally Attacks 11 | . . . . . 11 . . . . Total Damage 349 | . . . . . 349 . . . . Kills 2 | . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Robot Analysis Total 6 | . 5 . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 4 | . . . . . . . . 2 2 Drone Recoveries 4 | . . . . . . . . 2 2 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Turns Passed 15251 | 65 1031 1481 2410 2506 1249 2240 1806 2226 237 Spaces Moved 6817 | 46 537 680 988 1179 554 1133 778 823 99 Core 9 | 9 . . . . . . . . . Treads 5291 | . 405 680 988 972 353 193 778 823 99 Legs . | . . . . . . . . . . Wheels 1517 | 37 132 . . 207 201 940 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 95 160 152 110 115 130 152 152 170 Average Speed 152 | 86 144 160 156 156 146 138 155 166 170 Slowest Speed 320 | 100 160 160 160 240 320 240 163 250 170 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 33 | 3 74 71 74 30 17 26 16 20 7 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 65 | . 8 6 13 12 6 6 4 10 . Terrain Destroyed 309 | . 25 7 13 77 81 23 23 60 . Melee 44 | . . . 10 12 6 6 4 6 . Projectile 127 | . 8 7 3 10 12 16 19 52 . AOE 137 | . 17 . . 55 63 . . 2 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Total 10547 | 64 720 953 1697 1617 890 1704 1288 1456 158 Wait 2444 | 3 122 166 555 212 183 394 398 375 36 Move 6808 | 45 536 679 987 1178 553 1132 777 822 99 Hop . | . . . . . . . . . . Pick Up 120 | 7 10 16 19 22 8 16 9 13 . Fast Attach 66 | 6 2 3 5 9 14 9 5 11 2 Attach 61 | 1 . 6 6 12 6 4 6 15 5 Detach 16 | . . . . . 5 1 3 3 4 Swap 307 | . 11 26 32 46 38 64 28 62 . Drop 122 | . 6 10 22 21 16 20 9 17 1 Fire 548 | 2 32 47 61 102 60 55 49 130 10 Melee 49 | . . . 10 14 6 9 4 6 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 5 | . 1 . . 1 1 . . 2 . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -3/Research -3/Armory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 920 | -10/Materials | Discovered new exit (range 12) 1097 | -10/Materials | Entered another Materials area 1097 | -9/Materials | Accompanied by 1 ally 1097 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1303 | -9/Materials | Discovered new exit (range 10) 1315 | -9/Materials | Discovered new exit (range 10) 1533 | -9/Materials | Discovered new exit (range 16) 1644 | -9/Materials | Build established: Gunner 1729 | -9/Materials | Discovered new exit (range 14) 2012 | -9/Materials | Repaired Lgt. Treads 2057 | -9/Materials | Discovered new exit (range 8) 2476 | -9/Materials | Repaired Seismic Detector 2550 | -9/Materials | Discovered new exit (range 14) 2578 | -9/Materials | Entered another Materials area 2578 | -8/Materials | Accompanied by 1 ally 2578 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2881 | -8/Materials | Build established: Tank 3270 | -8/Materials | Build established: Gunner 3335 | -8/Materials | Discovered new exit (range 4) 3554 | -8/Materials | Garrison activated, responded to threat 3682 | -8/Materials | Discovered new exit (range 16) 3768 | -8/Materials | Central database locked down 4445 | -8/Materials | Discovered new exit (range 13) 4541 | -8/Materials | Identified exit to Factory 4657 | -8/Materials | Learned Factory trap positions 4773 | -8/Materials | Learned Storage trap positions 4814 | -8/Materials | Learned Factory emergency access door positions 4820 | -8/Materials | Build established: Skirmisher 4846 | -8/Materials | Learned 4 Recycling zone layouts 4866 | -8/Materials | Learned Factory terminal intel 4877 | -8/Materials | Learned Factory stockpile data 4969 | -8/Materials | Learned location of Zion (-7) 4988 | -8/Materials | Entered Factory 4988 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4989 | -7/Factory | Identified exit to Factory 4989 | -7/Factory | Identified exit to Lower Caves 4990 | -7/Factory | Loaded intel: 130 trap records 4993 | -7/Factory | Loaded intel: 26 terminal locations 6375 | -7/Factory | Discovered exit to Factory (range 8) 6588 | -7/Factory | First assault squad dispatched 6608 | -7/Factory | Cargo convoy interrupted 6998 | -7/Factory | Build established: Tank 7494 | -7/Factory | Entered another Factory area 7494 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7844 | -6/Factory | First assault squad dispatched 7910 | -6/Factory | Build established: Scavenger-Skirmisher 8641 | -6/Factory | Destroyed 10 combat bots 8731 | -6/Factory | Discovered new exit (range 8) 8742 | -6/Factory | Identified exit to Factory 8743 | -6/Factory | Entered another Factory area 8743 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8936 | -5/Factory | Repaired Med. Treads 8982 | -5/Factory | Repaired Med. Treads 9043 | -5/Factory | Repaired Enh. Autogun 9532 | -5/Factory | Discovered new exit (range 6) 9541 | -5/Factory | Identified exit to Upper Caves 9763 | -5/Factory | Repaired Enh. Autogun 9962 | -5/Factory | Repaired Magnetic Acceleration Cannon 9976 | -5/Factory | Discovered new exit (range 20) 10024 | -5/Factory | Identified exit to Factory 10426 | -5/Factory | Build established: Skirmisher 10983 | -5/Factory | Entered another Factory area 10983 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11359 | -4/Factory | Discovered new exit (range 10) 11421 | -4/Factory | Identified exit to Upper Caves 11608 | -4/Factory | Fabricated Adv. Heavy Treads (x1) 11811 | -4/Factory | Identified exit to Extension 12190 | -4/Factory | Repaired Magnetic Acceleration Cannon 12757 | -4/Factory | Repaired Enh. Autogun 12766 | -4/Factory | Discovered new exit (range 16) 12787 | -4/Factory | Identified exit to Research 12789 | -4/Factory | Entered Research 12789 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12798 | -3/Research | Identified exit to DSF 12811 | -3/Research | Spotted B-86 Titan 12974 | -3/Research | Discovered new exit (range 21) 13085 | -3/Research | Build established: Executioner 13972 | -3/Research | Assembled infested ambush trap array 14034 | -3/Research | Lost 4 parts (4u) 14050 | -3/Research | Destroyed 13 combat bots 14539 | -3/Research | First assault squad dispatched 14694 | -3/Research | Crushed by falling debris 14694 | -3/Research | System corruption reached 10% 14698 | -3/Research | Spotted B-86 Titan 14725 | -3/Research | Lost 5 parts (3u2w) 14938 | -3/Research | Found Fusion Bomb Launcher 15007 | -3/Research | System corruption reached 30% 15015 | -3/Research | Entered Armory 15046 | -3/Armory | Lost 7 parts (1p2u4w) 15252 | -3/Armory | Self-destructed Last Messages --------------- 15228_ Slug penetrates G-67 Veteran. 15233_ Activated siege mode. 15233_ Slug penetrates G-67 Veteran. 15233_ G-67 Veteran destroyed. 15238_ System corrupted: Substantial component data lost. 15247_ System corrupted: Enh. Autogun jammed. 15247_ G-73 Enforcer knocked back. 15249_ Critical hit (Burn: +25). 15250_ System corrupted: Railgun jammed. 15250_ G-73 Enforcer suffers critical hit (Destroy). 15250_ Destroyed Phase Gun. 15250_ G-73 Enforcer knocked back. 15250_ E-15 Imp springs to life. 15250_ Railgun blown off. 15250_ Enh. Autogun blown off. 15250_ Magnetic Acceleration Cannon blown off. 15250_ E-15 Imp destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????##########?????????? | | ??????????????????# ########### | | ??????????????????# # """T""" # | | ??????????????????# # """ """ # | | ??????????????????# " "" " + # | | ??????????????????# " ?"!" # # | | ??????????????????# "x""%" # """ !! # | | ??????????????????# /[@ # """ !! # | | ??????????????????# /g""" !! # | | ??????????????????# [! #g # | | ??????????#############+#########+#### | | ?+ [% !#??? | | ?# #??? | | ????##/######################### #??? | | ???????????????????????????????# #??? | | ???????????????????????????????# #??? | | ???????????????????????????????# #??? | | ???????????????????????????????# #??? | | ???????????????????????????????# #??? | | ??????????????????############## #??? | | ??????????????????# # #??? | | ??????????????????# # #??? | | ??????????????????# # #??? | | ??????????????????# # #??? | | ??????????????????# # #??? | | ??????????????????# """ """ + #??? | | ???????????????????? """ """ # #??? | | ?????????????????????""" """ # #??? | | ?????????????????????""" """ # #??? | | ?????????????????????""" """ # #??? | | ????????????????????? # #??? | | ???????????????????? # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 120 Energy Generation 39 Energy Capacity 590 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: TH 25 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Matter Filtering 50 Salvage Targeting 2 Defensive Hacking 12 Item Schematics ----------------- Hvy. Siege Treads | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Heavy Treads | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Can't Touch This Dangerous Findings Fist Fight Hey, That's Mine! Just What I Needed Oops Prolific Hacker Respectable Loadout System Compromised Challenges ------------ None Game ------ Seed LayeredCloakDesublimator Manual? 0 Play Time 07:49:08 Cumulative 14.0 hours Start 2024.12.27 @ 11:31:50 End 2024.12.28 @ 20:38:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2ba09e53-abac-47e0-a3d3-e7b6b7dfee79